Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.13 @ 13:25:03 Player: Monday Result: Destroyed by CR-A16 with Phasing Sabre Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (33) 165 Value Destroyed (1193) 1193 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (693) 693 TOTAL SCORE: 5211 Bonus ------- Follower Combat Kills 93 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Titanium Leg Improved Titanium Leg Makeshift Leg Makeshift Hover Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Small Storage Unit Advanced ECM Suite Hardened Medium Armor Plating Hacking Drone Bay > --- WEAPON ----------- Gatling Laser High-powered Shotgun Gauss Rifle Remote Datajack > --- INVENTORY -------- Light Nuclear Core Titanium Leg Improved Titanium Leg Makeshift Leg Hardlight Generator Authchip [R/Combat] Plasma Cannon [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Leg Potential Leg Hover Unit Makeshift Hover Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Improved Salvage Targeting Computer Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . 3 1 . . Weapon 2 | . . . . . 1 1 . . Parts Attached 38 | 5 1 1 2 . 6 13 2 8 Power 6 | . . 1 . . 1 3 . 1 Engine 3 | . . 1 . . . 2 . . Core 3 | . . . . . 1 1 . 1 Reactor . | . . . . . . . . . Propulsion 6 | 2 . . 2 . . . . 2 Treads . | . . . . . . . . . Leg 5 | 2 . . 2 . . . . 1 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 11 | 1 1 . . . 3 3 . 3 Device 8 | . 1 . . . 3 2 . 2 Storage 1 | 1 . . . . . . . . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 15 | 2 . . . . 2 7 2 2 Energy Gun 5 | 2 . . . . . 2 . 1 Energy Cannon 4 | . . . . . 1 2 . 1 Ballistic Gun 5 | . . . . . 1 3 1 . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 1 . 1 Parts Lost 18 | . . . . . . 3 1 14 Power 2 | . . . . . . . . 2 Propulsion . | . . . . . . . . . Utility 9 | . . . . . . 2 1 6 Weapon 7 | . . . . . . 1 . 6 Highest Loss Streak 12 | . . . . . . 2 1 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 81 99 99 100 86 95 93 87 Engine 9 | . . 13 14 14 4 6 7 5 Leg 20 | . 28 28 27 28 18 15 15 14 Device 20 | . 10 14 14 14 24 32 24 24 Storage 10 | . 14 14 14 14 9 7 7 6 Protection 2 | . . . . . . 2 7 5 Energy Gun 16 | . 28 28 28 28 13 4 7 6 Energy Cannon 4 | . . . . . 8 22 2 . Ballistic Gun 5 | . . . . . 4 1 15 12 Special Weapon 1 | . . . . . . . 4 5 Peak Build Rating 62 | 5 6 7 25 25 41 54 53 62 Average Rating 31 | 4 5 6 9 25 34 49 52 54 On Entrance 23 | . 5 6 7 25 25 41 53 53 Naked Turns 12 | . . . . . . . . 12 Heaviest Build 51 | 8 9 12 12 12 25 51 47 43 Greatest Support 60 | 20 20 20 60 60 60 60 60 60 Greatest Overweight (x) 3 | . . . 3 . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 4 5 5 6 4 7 7 7 8 Average Carried 4 | 3 4 3 4 4 5 5 4 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 7 | 4 4 4 4 4 6 3 7 4 Class Distribution -------------------- 54% | Mutant 26% | Tank 19% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Matter Collected 727 | 250 . 20 . 20 68 128 149 92 Remotely . | . . . . . . . . . Salvage Created 1403 | 61 . 38 . 103 194 639 213 155 Parts 65 | 2 . 5 . 2 11 25 13 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 15 2 Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Combat Hostiles Destroyed 27 | . . 3 . . 3 12 6 3 Guns 15 | . . 3 . . 2 3 4 3 Cannons 11 | . . . . . 1 8 2 . Classes Destroyed 12 | 1 . 1 . . 3 5 . 2 Builder 1 | . . . . . 1 . . . Recycler 3 | 1 . . . 2 . . . . Operator 1 | . . . . . 1 . . . Watcher 1 | . . . . . . 1 . . Swarmer 7 | . . 3 . . . 1 3 . Grunt 12 | . . . . . 3 6 3 . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . Sentry 2 | . . . . . . 2 . . Hunter 1 | . . . . . . 1 . . Fireman 2 | . . . . . . . . 2 Mutant 1 | . . . . . . . . 1 Best Kill Streak 8 | 1 . 3 . 1 2 8 3 3 Combat Bots Only 8 | . . 3 . . 2 8 3 3 Max Kills in Single Turn 1 | 1 . 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Hostile Shots Fired 415 | . . 30 . . 14 89 19 263 Missed 154 | . . 7 . . 7 43 4 93 Damage Taken 3558 | . . 261 . . 115 938 231 2013 Core 799 | . . 73 . . 17 33 14 662 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 88 | 100 . . . 70 96 . . . Volleys Fired 81 | 4 2 5 . 9 12 28 8 13 Largest 4 | 1 2 2 . 2 3 4 4 4 Hottest 283 | 40 90 90 . 90 145 283 213 213 Shots Fired 231 | 4 4 10 . 18 33 90 32 40 Gun 142 | 4 4 10 . 18 24 22 24 36 Cannon 89 | . . . . . 9 68 8 4 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 51 | . . . . . 9 3 16 23 Thermal 180 | 4 4 10 . 18 24 87 16 17 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | 4 5 2 . 6 6 9 4 8 Robot Miss Streak 5 | . 1 3 . 2 4 2 5 4 Penetration Max 1 | . . . . . . 1 1 1 Secondary Targets 3 | . . 1 . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . . 1 Shots Hit Robots 142 | 4 1 6 . 13 19 56 15 28 Core Hits 81 | 2 . 3 . 4 9 27 13 23 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . 1 . 2 . . Burn 2 | . . . . 1 . 1 . . Meltdown 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3063 | 42 23 69 . 153 311 1340 340 785 Guns 1713 | 42 23 69 . 153 212 292 214 708 Cannons 1350 | . . . . . 99 1048 126 77 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 654 | . . . . . 99 56 82 417 Thermal 2409 | 42 23 69 . 153 212 1284 258 368 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . . 1 1 16 Average Corruption 2 | . . . . . . 1 1 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 22 | . . . . . . 1 11 10 Message Errors 6 | . . . . . . . 4 2 Matter Fused 7 | . . . . . . 1 4 2 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 2 | . . . . . . . 2 . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . Misdirections 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 2 | . . . . . . 2 . . Projectiles 2 | . . . . . . 2 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 353 | . . . . 30 . 195 159 353 Average Temperature 89 | . . . . 20 . 57 71 134 Received Heat Transfer 1108 | . . . . . 63 261 63 721 Effects 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 12 | . . . . . . 11 1 . Heat Transferred 5326 | 100 62 186 . 483 474 2521 550 950 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Peak Influence 322 | 5 15 75 . 5 102 322 . . Initial 46 | . . 5 . . . 46 . . Average 47 | 2 . 72 . 2 41 147 . . Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 91 | 100 100 100 . 100 100 66 . . Level 1 8 | . . . . . . 33 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . . . 1 6 . . Investigation 1 | . . . . . . 1 . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . . 1 2 . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | . 2 10 . . 7 20 10 44 Peak Tracking Total 32 | . 2 14 . . 3 4 3 32 Tactical Retreats 10 | . . . . . 1 3 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Traps Triggered 2 | . . . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Machines Accessed 11 | . 1 . 4 . 1 2 2 1 Terminals 4 | . 1 . . . 1 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 63 | . 1 . 49 . 1 3 5 4 Successful 61 | . 1 . 49 . 1 1 5 4 Failed 2 | . . . . . . 2 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . 1 . . . . 3 Terminals 5 | . 1 . . . 1 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 61 | . 1 . 49 . 1 1 5 4 Record 54 | . . . 49 . . 1 4 . Part Schematic 4 | . . . . . . . . 4 Open Door 1 | . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . Investigation Status 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 1 . . . . 1 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . 19 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Total Allies 11 | . . 3 . . . . 3 5 Largest Group 5 | . . 3 2 2 2 . 3 5 Highest-Rated Group 134 | . . 40 32 32 32 . 60 134 Highest-Rated Ally 28 | . . 16 16 16 16 . 20 28 Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . . . 5 . 6 . Total Damage 254 | . . . . . 62 . 192 . Kills 4 | . . . . . 1 . 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 2 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Turns Passed 5700 | 687 115 248 924 950 351 756 693 976 Spaces Moved 4131 | 145 90 183 758 596 226 558 550 1025 Core 81 | 10 . . 4 . . . . 67 Treads . | . . . . . . . . . Legs 4050 | 135 90 183 754 596 226 558 550 958 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 90 90 50 Average Speed 97 | 115 120 120 116 90 90 90 90 87 Slowest Speed 200 | 120 120 120 200 90 90 90 90 90 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 14 17 27 91 79 20 13 74 84 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . 1 . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 10 | . . 1 . 2 . . 3 4 Spaces Dug . | . . . . . . . . . Terrain Destroyed 5 | . . . . . 5 . . . Melee . | . . . . . . . . . Projectile 5 | . . . . . 5 . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Total 5654 | 661 93 203 802 991 350 751 727 1076 Wait 1334 | 499 . 8 38 387 89 132 162 19 Move 4123 | 144 89 182 757 595 225 557 549 1025 Hop . | . . . . . . . . . Pick Up 47 | 9 1 4 2 . 12 10 4 5 Fast Attach . | . . . . . . . . . Attach 36 | 5 1 1 2 . 6 11 2 8 Detach 6 | . . . . . . 3 2 1 Swap 2 | . . . . . . 2 . . Drop 24 | . . 3 2 . 6 8 . 5 Fire 81 | 4 2 5 . 9 12 28 8 13 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . 1 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 688 | -11/Scrapyard | Entered Materials 689 | -10/Materials | Build established: Mutant 748 | -10/Materials | Discovered new exit (range 8) 803 | -10/Materials | Entered Mines 849 | -10/Mines | Learned location of 1 exit from Materials 939 | -10/Mines | Assembled infested the area 1004 | -10/Mines | Met 8R-AWN 1004 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1046 | -10/Mines | Discovered new exit (range 5) 1051 | -10/Mines | Entered Exiles 1051 | -10/Exiles | Accompanied by 2 allies 1071 | -10/Exiles | Discovered new exit (range 15) 1108 | -10/Exiles | Welcomed by 8R-AWN 1131 | -10/Exiles | Met EX-HEX 1181 | -10/Exiles | Met EX-DEC 1222 | -10/Exiles | Visited The Gauntlet 1366 | -10/Exiles | Learned location of Zion (-6) 1434 | -10/Exiles | Discovered new exit (range 14) 1519 | -10/Exiles | Met EX-BIN 1630 | -10/Exiles | Learned about 8R-AWN's background 1757 | -10/Exiles | Aligned with FarCom system 1758 | -10/Exiles | Given EX-Vault access code 1823 | -10/Exiles | Opened EX-Vault 1833 | -10/Exiles | Found Prototype Leg 1836 | -10/Exiles | Found Prototype Leg 1837 | -10/Exiles | Identified Potential Leg (x2) 1858 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1975 | -10/Exiles | Left Exiles lab with Potential Leg 1975 | -10/Exiles | Entered Mines 1975 | -9/Mines | Accompanied by 2 allies 2056 | -9/Mines | Discovered new exit (range 12) 2184 | -9/Mines | Learned 8 Materials zone layouts 2868 | -9/Mines | Discovered new exit (range 5) 2925 | -9/Mines | Entered Materials 2925 | -8/Materials | Accompanied by 2 allies 2925 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2926 | -8/Materials | Identified exit to Factory 3245 | -8/Materials | Build established: Skirmisher 3276 | -8/Materials | Entered Factory 3276 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3647 | -7/Factory | Garrison activated, responded to threat 3740 | -7/Factory | Destroyed 8 combat bots 3924 | -7/Factory | Discovered new exit (range 16) 4032 | -7/Factory | Entered Lower Caves 4233 | -7/Lower Caves | Learned Factory non-interactive machine intel 4270 | -7/Lower Caves | Encountered a Warlord checkpoint 4276 | -7/Lower Caves | Learned Factory terminal intel 4332 | -7/Lower Caves | A Commander dispatched an escort 4334 | -7/Lower Caves | Learned Research emergency access door positions 4334 | -7/Lower Caves | Learned Armory security intel 4350 | -7/Lower Caves | Build established: Tank 4694 | -7/Lower Caves | Discovered new exit (range 5) 4696 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4725 | -7/Lower Caves | Entered Zion 4725 | -6/Zion | Accompanied by 2 allies 4726 | -6/Zion | Commander's escort returned to base 4726 | -6/Zion | Commander's escort returned to base 4774 | -6/Zion | System corruption cleaned by Quarantine Array 4848 | -6/Zion | Learned 4 Factory zone layouts 4942 | -6/Zion | Given the Hacking Drone Bay 4942 | -6/Zion | Found Prototype Device 4943 | -6/Zion | Identified Hacking Drone Bay 5104 | -6/Zion | Rebuked by Imprinter 5356 | -6/Zion | Gained Derelict followers 5517 | -6/Zion | Attempted to imprint without authorization 5517 | -6/Zion | Attacked by Zionites 5562 | -6/Zion | System corruption reached 10% 5608 | -6/Zion | Lost 12 parts (2p5u5w) 5682 | -6/Zion | Core integrity fell below 50% 5685 | -6/Zion | Spotted CM-TEZ(B) 5688 | -6/Zion | AD-0RF came to Zion's defense 5688 | -6/Zion | Spotted 2B-V65(B) 5695 | -6/Zion | Core integrity fell below 20% 5701 | -6/Zion | Destroyed by CR-A16 with Phasing Sabre Last Messages --------------- Found Thermal Shield. Found Mak. Hover Unit. Found Phase Cannon. Found 57 Matter. R1-685(z) pulls a Mak. Sword out of the Twisted Machinery. 7R-RK9(z) pulls a Mak. Spear out of the Twisted Machinery. Acquired Mak. Hover Unit. B6-9NH(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. B4-B4L(z) pulls a Mak. Axe out of the Twisted Machinery. KK-T5J(z) pulls a Mak. Laser out of the Twisted Machinery. AD-0RF: "Who are you to come after my hometown?" 8EHJ>G Z|GLZBETGKJU/W:O,:5:NUC Mak. Laser destroyed. Slug penetrates Wall. Slug penetrates System Quarantine Field Array. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? ###??????????????????? | | ?????????????????????????? # ??????????????????? | | ?????????????????????????# # ??????????????????? | | ?????????????????????????# # #?????????????????? | | ?????????????????????????# # #?????????????????? | | ?????????????????????????# # #?????????????????? | | ?#####?????????????####??# # #?????????????????? | | ?# "############?##""##?# ##??????#?????????? | | ## """""""""""#?#""""### #????? ??????????? | | "# """""""""#?#""""## #???? ???????????? | | ### """#l #### ????????????? | | X @ #?????????? | | % I #??????????? | | % ;# #####???????????? | | ## """"" ## ## #??????????????? | | ## """"""""""# ## ##?????????????? | | ## ""########### ## #?????????????? | | #######?????????## ### ##?????????????? | | "#???????????????# ## ########## ??? | | ##???????????????# ??? | | ?????????????????### ??? | | ???????????????????# ## ########### ??? | | ???????????????????# #### #????????????????? | | #?????????????????# ##??# #????????????????? | | #????????????????# #???# #????????????????? | | ?????????????????# #???# #????????????????? | | ?????????????????###### #???# #????????????????? | | #?????????????????????####???# #????????????????? | | ##??????????????????????????## ##???????????????? | | "#??????????????????????????# #???????????????? | | ##??????????????????????????# #???????????????? | | #???????????????????????????## ##???????????????? | | #??????????????????????????## #???????????????? | | #??????????????????????????# ##???????????????? | | ???????????????????????????## #???????????????? | | ???????????????????????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 57 Salvage Targeting 2 Authchip Count 1 Item Schematics ----------------- Riot Gun | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Battle Cannon | -6/Zion | Free Plasma Flamer | -6/Zion | Free KE Penetrator | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Lance | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Power Sword | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted I Survived The Infestation Please Form A Line Slippery One System Compromised Challenges ------------ None Game ------ Seed PhysicsBackupExtractor Manual? 0 Play Time 01:12:27 Cumulative 8.3 hours Start 2025.01.12 @ 15:23:12 End 2025.01.13 @ 13:25:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f216116e-635f-4bbf-9b60-5ec2c2d0b113