Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.25 @ 17:20:19 Player: the Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1098) 1098 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-49) -49 TOTAL SCORE: 1854 Bonus ------- Friendly Fire -49 Cogmind --------- Core Integrity 0/250 Matter 218/300 Energy 99/100 System Corruption 0% Temperature Cool (21) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY (10) --- Light Ion Engine Subdweller Power Source Subdweller Power Source Subdweller Monowheel Heavy Assault Rifle Grenade Launcher Heavy Hammer Mining Claw Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Subdweller Optics > --- WEAPON ----------- Subdweller Machine Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Subdweller Power Source Large Matter Pod Scrap Shield Riot Gun Subdweller Beam Cannon Battle Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Processor Signal Interpreter Protection Scrap Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 55 | 6 11 25 13 Power 6 | 1 1 2 2 Engine 5 | 1 1 1 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 15 | 2 4 6 3 Treads 3 | . 2 . 1 Leg . | . . . . Wheel 12 | 2 2 6 2 Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 2 3 Device 2 | . . 1 1 Storage 2 | 1 . . 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 27 | 2 5 15 5 Energy Gun 7 | 2 3 2 . Energy Cannon 1 | . . 1 . Ballistic Gun 11 | . . 8 3 Ballistic Cannon . | . . . . Launcher 8 | . 2 4 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 2 2 2 Power 2 | . 1 . 1 Propulsion 1 | . 1 . . Utility 1 | . . 1 . Weapon 2 | . . 1 1 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 85 93 98 Engine 8 | . 3 11 14 Treads 12 | . 21 3 . Wheel 14 | . 5 23 27 Device 1 | . . 6 2 Storage 12 | . 14 8 12 Processor 9 | . 12 2 11 Protection 1 | . . 4 . Energy Gun 9 | . 16 3 . Ballistic Gun 8 | . . 13 21 Launcher 9 | . 11 7 6 Peak Build Rating 16 | 6 7 16 16 Average Rating 9 | 4 6 13 14 On Entrance 5 | . 6 6 10 Naked Turns . | . . . . Heaviest Build 35 | 14 15 35 24 Greatest Support 40 | 26 40 40 40 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 6 8 6 9 Most Carried 10 | 4 6 8 10 Average Carried 5 | 2 4 6 7 Final Capacity 10 | 8 8 5 10 Final Carried 8 | 4 4 4 8 Class Distribution -------------------- 56% | Mutant 36% | Scavenger-Mutant 6% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1398 | 153 445 568 232 Remotely . | . . . . Salvage Created 1133 | . 543 247 343 Parts 105 | . 53 31 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 27 | . 13 9 5 Guns 12 | . 8 2 2 Cannons 1 | . . 1 . AOE 14 | . 5 6 3 Classes Destroyed 13 | . 7 2 4 Worker 2 | . 2 . . Builder 4 | . 4 . . Tunneler 1 | . 1 . . Recycler 1 | . . . 1 Operator 1 | . 1 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 6 | . 3 3 . Grunt 10 | . 10 . . Sentry 3 | . . . 3 Subdweller 6 | . . 6 . Scientist 1 | . . . 1 Scrapper 2 | . . . 2 Best Kill Streak 8 | . 8 5 3 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 3 | . 3 2 2 Gunslinging . | . . . . Exploded 3 | . 3 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 148 | . 40 95 13 Missed 56 | . 15 40 1 Damage Taken 1412 | . 431 701 280 Core 253 | . 86 104 63 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 47 | . 47 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 124 | . 66 50 8 Largest 2 | . 2 2 2 Hottest 110 | . 100 110 60 Shots Fired 199 | . 113 70 16 Gun 135 | . 81 41 13 Cannon 18 | . . 18 . Launcher 46 | . 32 11 3 Special . | . . . . Kinetic 47 | . . 34 13 Thermal 106 | . 81 25 . Explosive 46 | . 32 11 3 Electromagnetic . | . . . . Robot Hit Streak 13 | . 8 13 5 Robot Miss Streak 3 | . 3 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 96 | . 48 38 10 Core Hits 77 | . 40 26 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 3 . . Burn 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3007 | . 1337 1333 337 Guns 1223 | . 574 479 170 Cannons 247 | . . 247 . Explosions 1533 | . 759 607 167 Melee . | . . . . Ramming 4 | . 4 . . Kinetic 612 | . . 442 170 Thermal 858 | . 574 284 . Explosive 1533 | . 759 607 167 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 33 | . 33 . . Projectiles . | . . . . Explosions 33 | . 33 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 156 | . 106 18 32 Shots 7 | . 5 1 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 408 | . 408 16 66 Average Temperature 138 | . 153 6 27 Received Heat Transfer 589 | . 168 255 166 Effects 2 | . 2 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 . 1 Heat Transferred 2368 | . 1924 444 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Peak Influence 399 | . 399 . 51 Initial . | . . . . Average 62 | . 86 . 15 Maximum Alert Level 1 | . 1 . . Low Security (%) 89 | 100 84 . 100 Level 1 10 | . 15 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 23 20 3 Peak Tracking Total 6 | . 5 6 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . 1 . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 10 | . 4 3 3 Max in Single Turn 2 | . 1 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 19 | . 4 . 15 Terminals 9 | . 3 . 6 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 7 | . . . 7 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 74 | . 19 . 55 Successful 51 | . 8 . 43 Failed 23 | . 11 . 12 Catastrophic 5 | . 1 . 4 Database Lockouts . | . . . . Manual 9 | . 4 . 5 Terminals 36 | . 16 . 20 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 10 | . . . 10 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 35 | . 4 . 31 Record 24 | . . . 24 Part Schematic 1 | . . . 1 Alert Level 2 | . 1 . 1 Unreport Threat 3 | . 2 . 1 Hauler Manifests 1 | . . . 1 Registered Components 1 | . . . 1 Zone Layout 2 | . 1 . 1 Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 8 | . . . 8 Report Inventory 7 | . . . 7 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 . 4 Terminals 6 | . 2 . 4 Botnet 6 | . 2 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 4 . 8 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 3945 | 58 2079 809 999 Spaces Moved 1753 | 56 380 512 805 Core 11 | 11 . . . Treads 154 | . 97 46 11 Legs . | . . . . Wheels 1588 | 45 283 466 794 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 110 110 Average Speed 112 | 81 110 114 115 Slowest Speed 240 | 90 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 4 69 42 99 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 17 | . 17 . . Terrain Destroyed 244 | . 205 33 6 Melee . | . . . . Projectile 1 | . . 1 . AOE 243 | . 205 32 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 3517 | 65 1922 666 864 Wait 1515 | . 1460 32 23 Move 1750 | 55 379 511 805 Hop . | . . . . Pick Up 35 | 4 3 19 9 Fast Attach 14 | 6 4 2 2 Attach 10 | . 3 4 3 Detach 1 | . . 1 . Swap 31 | . 4 19 8 Drop 33 | . 2 25 6 Fire 124 | . 66 50 8 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . 1 . Miscellaneous 2 | . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sub) -10/Subcaves -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 10) 193 | -10/Materials | Discovered new exit (range 12) 285 | -10/Materials | Repaired Med. Laser 308 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 12) 345 | -10/Materials | Identified exit to Materials 583 | -10/Materials | Identified exit to Mines 676 | -10/Materials | Discovered exit to Materials (range 15) 848 | -10/Materials | Discovered new exit (range 9) 908 | -10/Materials | Identified exit to Subcaves 2138 | -10/Materials | Entered Subcaves 2201 | -10/Subcaves | Ambushed by swarm of Subdwellers 2310 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2322 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2383 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2397 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2448 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2538 | -10/Subcaves | Build established: Scavenger-Mutant 2575 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2906 | -10/Subcaves | Discovered new exit (range 15) 2909 | -10/Subcaves | Core integrity fell below 50% 2947 | -10/Subcaves | Entered Recycling 2948 | -9/Recycling | Met a Zionite searching for Scraptown 3293 | -9/Recycling | Core integrity fell below 20% 3573 | -9/Recycling | Discovered new exit (range 18) 3842 | -9/Recycling | Scanned before Scraplab entrance 3869 | -9/Recycling | Entered Scraplab 3895 | -9/Recycling | Discovered new exit (range 3) 3934 | -9/Recycling | Angered Scraplab inhabitants 3946 | -9/Recycling | Destroyed self with Mini Grenade Launcher Last Messages --------------- algorithm actually works so I can provide more color on that. 9E-KP4(c) is busy at their terminal. EXIT=FOUND 9E-KP4(c) is busy at their terminal. TZ-J4L(c) is busy at their terminal. Dropped Broken Sub. Monowheel. TZ-J4L(c) is busy at their terminal. 9E-KP4(c) is busy at their terminal. 1G-UBR(j): "Defend the Scraplab!" Mak. Shrapnel Gun destroyed. Imp. Ion Engine destroyed. Machine disabled. TZ-J4L(c) destroyed. 1G-UBR(j) destroyed. Supplies damaged. Critical hit (Burn: +50). Lgt. Deuterium Engine melted. ZN-10F(j) destroyed. Machine disabled. Map ----- +----------------------------------------------------+ | ## #########????????????????? | | ?# # #????????????????? | | ?# # #????????????????? | | ?# # #????????????????? | | ?# # #????????????????? | | ?# # #????????????????? | | ?# # #????????????????? | | ## # #????????????????? | | ## # #????????????????? | | ## + #????????????????? | | # #????????????????? | | # #????????????????? | | ####### #?######?????????? | | ###?# #?????????? | | #"T"### ##??# #??###????? | | #"""## #### #### ##???? | | ###### + # #???? | | ##????# #### ##### #???? | | #?######+###?# #???#j#???? | | #?# #?# #???# #???? | | ### #?######???# #???? | | + #??????##### ####? | | ### #??????# [%! "#? | | !# #??????# & ! ""#? | | !!# #??????# "#? | | !!# #??????#"" @ X"#? | | ### #??????#"& #? | | #?# #??????#" *%! #? | | #?### #### #??????#"X c #? | | #???########??????#" !###? | | ####### #####?????# " =%#<#? | | # #?????# "" [ #? | | # #?????##########? | | # #???????????????? | | + #???????????????? | | # #???????????????? | | ### #???????????????? | | ??# #???????????????? | | ??# #???????????????? | | ??# #???????????????? | | ??# #???????????????? | | ??# #???????????????? | | ??# #???????????????? | | ??# #???????????????? | | ??#############???????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | #######???????????????????????? | | #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Autogun | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileThermicCompressor Manual? 0 Play Time 00:46:08 Cumulative 38.0 hours Start 2025.03.25 @ 16:28:47 End 2025.03.25 @ 17:20:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bf07cd93-ba0e-4255-883a-02f419575c36