Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.14 @ 15:21:32 Player: Axion Zarr Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (106) 530 Value Destroyed (4155) 4155 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1646) 1646 TOTAL SCORE: 11251 Bonus ------- High Alert Combat Kills 518 Follower Combat Kills 128 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 794/1000 Matter 49/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (4) ------- Mass Driver Mass Driver Mass Driver > --- INVENTORY (5) ---- AWS/Autocannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Humpback Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Mass Driver Mass Driver Mass Driver > --- INVENTORY -------- Ion Engine Ion Engine Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Large Storage Unit Humpback Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Active Sensor Suite Transport Network Coupler Improved Targeting Computer Matter Filter Energy Filter Hardened Light Armor Plating Layered Medium Armor Plating Focal Shield Point Defense System Component Analysis Suite Assault Cannon Assault Cannon Assault Cannon Flak Cannon Flak Cannon AWS/Autocannon [Rating: 79] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Utility Humpback Device Advanced Weight Redist. System Storage Humpback Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac DSF Gar Fac Slots Evolved 10 | . . 2 . . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . 1 . . . 1 . 1 . . . . Utility 4 | . . 1 . . . . . . 1 . . 2 Weapon 2 | . . . . . . 1 . 1 . . . . Parts Attached 63 | 6 8 16 . 2 . 2 1 9 2 . 9 8 Power 12 | 1 1 1 . . . . . . 1 . 4 4 Engine 11 | 1 1 1 . . . . . . 1 . 4 3 Core 1 | . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 22 | 2 2 6 . . . 1 . 7 . . 2 2 Treads 9 | 2 2 3 . . . 1 . 1 . . . . Leg 13 | . . 3 . . . . . 6 . . 2 2 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 15 | 1 3 4 . 2 . . 1 1 1 . . 2 Device 5 | . . 1 . 1 . . 1 . 1 . . 1 Storage 4 | 1 2 . . 1 . . . . . . . . Processor 3 | . 1 1 . . . . . 1 . . . . Hackware 1 | . . . . . . . . . . . . 1 Protection 2 | . . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 14 | 2 2 5 . . . 1 . 1 . . 3 . Energy Gun 3 | 1 1 1 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon 9 | . 1 4 . . . 1 . . . . 3 . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . Parts Lost 8 | . . 2 . . . . . . . . 2 4 Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . . . . . 1 2 Utility 2 | . . 1 . . . . . . . . . 1 Weapon 2 | . . 1 . . . . . . . . . 1 Highest Loss Streak 2 | . . 1 . . . . . . . . 1 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 92 92 100 89 88 72 72 76 80 80 80 91 Engine 10 | . 13 11 11 11 11 9 9 7 13 13 10 11 Treads 16 | . 27 12 33 33 33 36 36 7 . . . . Leg 15 | . . 17 . . . . . 30 33 33 31 28 Device 6 | . . 1 . 9 11 9 9 3 6 6 6 10 Storage 8 | . 14 11 11 11 11 9 9 7 6 6 6 4 Processor 4 | . 8 8 11 1 . . . 3 6 6 6 5 Protection 1 | . . 6 11 1 . . . . . . . . Energy Gun 1 | . 13 1 . . . . . . . . . . Energy Cannon 2 | . . . . . . . . 7 6 6 6 3 Ballistic Gun 1 | . 13 . . . . . . . . . . . Ballistic Cannon 12 | . . 19 22 22 22 9 9 7 6 6 10 17 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 280 | 13 30 44 42 217 217 267 267 273 280 280 280 252 Greatest Support 117 | 40 40 66 66 72 72 94 97 117 99 99 99 93 Greatest Overweight (x) 8 | . 8 1 . 3 3 2 2 3 2 2 3 4 Average Overweight (x) 1 | . . . . 2 3 2 2 2 2 2 2 2 Largest Inventory Capacity 35 | 8 15 15 15 35 35 35 35 35 35 35 35 35 Average Capacity 29 | 7 14 15 15 33 35 35 35 35 35 35 35 34 Most Carried 35 | 5 10 15 15 21 21 22 25 24 22 29 35 34 Average Carried 20 | 2 4 11 15 18 21 19 23 21 21 25 30 32 Final Capacity 35 | 8 15 15 15 35 35 35 35 35 35 35 35 5 Final Carried 34 | 2 5 15 15 21 21 19 25 22 22 29 34 3 Class Distribution -------------------- 55% | Hauler-Skirmisher 24% | Mutant 19% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/DSF Hauler-Skirmisher | -6/Garrison Hauler-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac DSF Gar Fac Matter Collected 1554 | 144 224 416 178 . 6 33 170 65 . 53 237 28 Remotely 182 | . . 182 . . . . . . . . . . Salvage Created 2975 | . 320 628 67 . 33 21 665 144 . 188 853 56 Parts 151 | . 22 28 2 . 6 3 31 8 . 8 39 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac DSF Gar Fac Combat Hostiles Destroyed 89 | . 7 16 3 . 4 1 20 3 . 5 29 1 Guns 8 | . 7 1 . . . . . . . . . . Cannons 80 | . . 14 3 . 4 1 20 3 . 5 29 1 AOE 1 | . . 1 . . . . . . . . . . Classes Destroyed 15 | . 3 3 . . . . 4 1 . 2 1 1 Worker 1 | . . . . . . . 1 . . . . . Builder 2 | . . . . . . . . . . . . 2 Recycler 1 | . . 1 . . . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . Watcher 11 | . 3 1 . . . . 2 5 . . . . Swarmer 14 | . 3 . . . 4 . . . . . 7 . Grunt 39 | . 4 10 3 . . . 11 . . 2 8 1 Brawler 3 | . . . . . . . 1 . . . 2 . Duelist 7 | . . 2 . . . . 1 . . . 4 . Protector 2 | . . . . . . . 1 . . . 1 . Sentry 15 | . . 4 . . . 1 6 2 . . 2 . Specialist 5 | . . . . . . . . . . 2 3 . Hunter 1 | . . . . . . . . . . . 1 . Programmer 2 | . . . . . . . . 1 . . 1 . Heavy 1 | . . . . . . . . . . 1 . . Best Kill Streak 9 | . 3 4 3 . 4 1 7 1 . 2 9 2 Combat Bots Only 9 | . 3 4 3 . 4 1 7 1 . 2 9 1 Max Kills in Single Turn 2 | . 1 2 1 . 2 1 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac DSF Gar Fac Damage Taken 3683 | . 272 629 192 . 36 35 314 97 . 132 1128 848 Core 557 | . 67 131 18 . 5 12 . . . . 118 206 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 88 | . . 88 . . . . . . . . . . Core Remaining (%) 86 | 100 73 . . . 61 . 97 100 . . 86 . Volleys Fired 133 | . 30 49 8 . 5 . . 5 . 2 23 11 Largest 4 | . 2 2 2 . 2 . . 1 . 1 4 3 Hottest 246 | . 60 91 88 . 88 . . 75 . 75 246 171 Shots Fired 460 | . 60 98 16 . 10 4 63 28 . 20 128 33 Gun 74 | . 60 14 . . . . . . . . . . Cannon 386 | . . 84 16 . 10 4 63 28 . 20 128 33 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 393 | . 30 84 16 . 10 4 63 23 . 18 112 33 Thermal 56 | . 30 3 . . . . . 5 . 2 16 . Explosive . | . . . . . . . . . . . . . Electromagnetic 11 | . . 11 . . . . . . . . . . Robot Hit Streak 27 | . 21 9 16 . 17 7 27 20 . 25 17 7 Robot Miss Streak 4 | . 3 4 . . 1 1 1 2 . 1 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Autonomous 197 | . . . . . . 4 63 23 . 18 89 . Shots Hit Robots 361 | . 45 63 15 . 7 3 57 26 . 19 104 22 Core Hits 117 | . 20 23 4 . 4 1 18 6 . 7 27 7 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 22 | . . 5 2 . . . 5 3 . 1 5 1 Blast 22 | . . 5 2 . . . 5 3 . 1 5 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17376 | . 548 1359 353 . 186 253 4412 1701 . 1239 6504 821 Guns 683 | . 548 135 . . . . . . . . . . Cannons 16438 | . . 1194 353 . 186 253 4232 1701 . 1239 6504 776 Explosions 199 | . . 30 . . . . 169 . . . . . Melee . | . . . . . . . . . . . . . Ramming 56 | . . . . . . . 11 . . . . 45 Kinetic 16300 | . 287 1194 353 . 186 253 4232 1576 . 1189 6254 776 Thermal 761 | . 261 75 . . . . . 125 . 50 250 . Explosive 169 | . . . . . . . 169 . . . . . Electromagnetic 90 | . . 90 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 . . . . Average Corruption 1 | . . . . . . . . 1 . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 4 | . . . . . . . . 4 . . . . Message Errors 2 | . . . . . . . . 2 . . . . Matter Fused 1 | . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1953 | . . . . . 11 28 630 265 . 82 899 38 Projectiles 1952 | . . . . . 11 28 629 265 . 82 899 38 Explosions 1 | . . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 63 | . . 13 . . 2 . 8 1 . 3 29 7 Impact . | . . . . . . . . . . . . . Kinetic 59 | . . 11 . . 1 . 7 1 . 3 29 7 Secondary 4 | . . 2 . . 1 . 1 . . . . . Self-Inflicted Damage 78 | . . 18 . . . . 60 . . . . . Shots 2 | . . 1 . . . . 1 . . . . . Rammed 2 | . . . . . . . 2 . . . . . Targets Rammed 12 | . . . . . . . 2 . . . . 10 Kicked 10 | . . . . . . . . . . . . 10 Crushed . | . . . . . . . . . . . . . Highest Temperature 532 | . 108 315 411 . 105 . 6 132 . . 421 532 Average Temperature 126 | . 49 98 218 . 52 . 4 70 . . 126 254 Received Heat Transfer 1128 | . 144 306 141 . . 9 144 54 . . 276 54 Effects 17 | . . 2 2 . . . . . . . 2 11 Shutdowns 3 | . . . 1 . . . . . . . . 2 Energy Bleed 5 | . . 1 1 . . . . . . . 1 2 Interference 5 | . . . . . . . . . . . . 5 Short Circuit 2 | . . 1 . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . Heat Transferred 1390 | . 600 161 . . . . . 185 . 74 370 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac DSF Gar Fac Peak Influence 1387 | . 166 263 120 . 90 46 498 187 15 122 1387 630 Initial 630 | . . 25 50 . . . 16 142 15 8 80 630 Average 364 | . 32 129 112 . 65 33 327 86 15 86 888 551 Maximum Alert Level 4 | . . 1 . . . . 2 . . . 4 2 Low Security (%) 53 | 100 100 81 100 . 100 100 13 100 100 100 7 . Level 1 11 | . . 18 . . . . 66 . . . 2 . Level 2 14 | . . . . . . . 19 . . . 14 100 Level 3 11 | . . . . . . . . . . . 43 . Level 4 8 | . . . . . . . . . . . 31 . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . . 1 . . . . 2 1 . 1 . 1 Investigation 1 | . . 1 . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 2 | . . . . . . . . . . 1 . 1 Assault 2 | . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac DSF Gar Fac Distress Signals 2 | . . . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 118 | . 10 23 3 . 2 1 29 5 . 8 34 3 Peak Tracking Total 10 | . 3 4 3 . 2 1 10 1 . 4 7 2 Tactical Retreats 10 | . . . . . . . 1 . . . 8 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac DSF Gar Fac Traps Triggered 11 | . 4 1 . . . . 1 2 . . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac DSF Gar Fac Machines Disabled 6 | . . 1 . . . . 3 . . . 1 1 Max in Single Turn 2 | . . 1 . . . . 2 . . . 1 1 Garrison Relay 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac DSF Gar Fac Machines Accessed 7 | . 1 2 . 1 . . . . 1 . . 2 Terminals 4 | . 1 1 . . . . . . 1 . . 1 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 13 | . 2 6 . 1 . . . . 1 . . 3 Successful 13 | . 2 6 . 1 . . . . 1 . . 3 Failed . | . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . . 2 . . . . . . . . Terminals 9 | . 2 4 . . . . . . 1 . . 2 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 2 | . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . 2 4 . 1 . . . . 1 . . 2 Record 5 | . . 2 . 1 . . . . . . . 2 Open DSF 1 | . . . . . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . 2 . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . 1 2 . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . Time 38 | . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac DSF Gar Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac DSF Gar Fac Total Allies 2 | . . . . . . . 2 . . . . . Largest Group 2 | . . . . . . . 2 . . . . . Highest-Rated Group 62 | . . . . . . . 62 . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . 42 . . . . . Total Damage 546 | . . . . . . . 546 . . . . . Kills 4 | . . . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac DSF Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac DSF Gar Fac Turns Passed 9870 | 60 957 1121 135 1529 547 156 1048 1011 232 155 2216 703 Spaces Moved 3522 | 44 519 531 59 453 139 51 340 317 88 57 679 245 Core 25 | 20 5 . . . . . . . . . . . Treads 1905 | 24 514 264 59 453 139 51 340 61 . . . . Legs 1592 | . . 267 . . . . . 256 88 57 679 245 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 90 145 145 385 305 305 260 260 260 260 120 Average Speed 253 | 110 162 165 145 333 385 305 305 306 260 260 273 261 Slowest Speed 450 | 160 450 240 145 385 385 305 305 330 260 260 330 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 88 52 19 72 34 10 56 13 4 74 75 6 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 68 | . . 10 . . . 1 22 5 . 4 22 4 Melee . | . . . . . . . . . . . . . Projectile 58 | . . 10 . . . 1 12 5 . 4 22 4 AOE 10 | . . . . . . . 10 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac DSF Gar Fac Total 4225 | 55 575 679 92 476 143 54 348 357 93 63 1013 277 Wait 367 | . 6 48 26 . . . . 6 . . 280 1 Move 3505 | 43 518 530 58 452 138 50 339 316 87 56 673 245 Hop . | . . . . . . . . . . . . . Pick Up 93 | 6 11 25 . 17 . . 6 10 3 5 8 2 Fast Attach 5 | 2 . 1 . . . . . . . . 2 . Attach 39 | 4 6 10 . 2 . 2 . 3 2 . 6 4 Detach 6 | . . 2 . . . 2 . . . . 2 . Swap 19 | . 2 5 . . . . 1 6 . . 1 4 Drop 31 | . 2 9 . 5 . . . 11 1 . 3 . Fire 133 | . 30 49 8 . 5 . . 5 . 2 23 11 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . 10 Crush 2 | . . . . . . . 2 . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/DSF -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 455 | -10/Materials | Identified exit to Materials 541 | -10/Materials | Discovered exit to Materials (range 5) 742 | -10/Materials | Discovered new exit (range 16) 764 | -10/Materials | Identified exit to Mines 962 | -10/Materials | Discovered exit to Materials (range 15) 1018 | -10/Materials | Entered another Materials area 1018 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1311 | -9/Materials | Discovered new exit (range 14) 2053 | -9/Materials | Repaired Assault Cannon 2123 | -9/Materials | Discovered new exit (range 11) 2139 | -9/Materials | Entered Mines 2140 | -9/Mines | Assembled infested the area 2210 | -9/Mines | Met 8R-AWN 2266 | -9/Mines | Discovered new exit (range 5) 2274 | -9/Mines | Entered Exiles 2293 | -9/Exiles | Discovered new exit (range 16) 2309 | -9/Exiles | Welcomed by 8R-AWN 2338 | -9/Exiles | Met EX-HEX 2578 | -9/Exiles | Met EX-DEC 2690 | -9/Exiles | Learned location of Zion (-7) 2712 | -9/Exiles | Build established: Hauler-Mutant 2855 | -9/Exiles | Discovered new exit (range 14) 3129 | -9/Exiles | Met EX-BIN 3183 | -9/Exiles | Aligned with FarCom system 3186 | -9/Exiles | Given EX-Vault access code 3406 | -9/Exiles | Opened EX-Vault 3429 | -9/Exiles | Found Prototype Ballistic Cannon 3511 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3803 | -9/Exiles | Left Exiles lab with AWS/Autocannon 3803 | -9/Exiles | Entered Mines 4342 | -8/Mines | Discovered new exit (range 3) 4350 | -8/Mines | Entered Materials 4350 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4353 | -8/Materials | Identified AWS/Autocannon 4387 | -8/Materials | Discovered new exit (range 14) 4506 | -8/Materials | Entered Storage 4577 | -8/Storage | Met a pair of Derelict thieves 4659 | -8/Storage | Build established: Hauler-Skirmisher 4697 | -8/Storage | Destroyed 7 combat bots 5511 | -8/Storage | Discovered new exit (range 15) 5554 | -8/Storage | Entered Factory 5554 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6516 | -7/Factory | Discovered new exit (range 16) 6562 | -7/Factory | Identified exit to Factory 6565 | -7/Factory | Entered another Factory area 6565 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6797 | -6/Factory | Identified exit to DSF 6797 | -6/Factory | Entered DSF 6822 | -6/DSF | Additional patrols routed to DSF 6880 | -6/DSF | Found Prototype Device 6912 | -6/DSF | Discovered new exit (range 16) 6949 | -6/DSF | Identified exit to Garrison 6952 | -6/DSF | Entered Garrison 7006 | -6/Garrison | Triggered checkpoint 7138 | -6/Garrison | Triggered checkpoint 7147 | -6/Garrison | Triggered checkpoint 7182 | -6/Garrison | Destroyed 9 combat bots 7187 | -6/Garrison | Triggered checkpoint 7334 | -6/Garrison | Discovered new exit (range 14) 7373 | -6/Garrison | Identified exit to Factory 7376 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7782 | -6/Garrison | Triggered checkpoint 7787 | -6/Garrison | Garrison Relay disabled 8424 | -6/Garrison | Triggered checkpoint 8755 | -6/Garrison | Discovered exit to Factory (range 13) 8786 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8862 | -6/Garrison | Triggered checkpoint 9132 | -6/Garrison | Discovered exit to Factory (range 14) 9168 | -6/Garrison | Entered Factory 9168 | -5/Factory | Evolved 2 slots: Utility x2 9871 | -5/Factory | Self-destructed Last Messages --------------- 09827_ Construction Platform disabled. 09830_ Slug penetrates Wall. 09848_ Penetrated by Slug. 09848_ Slug penetrates Wall. 09851_ Penetrated by Slug. 09851_ Slug penetrates Wall. 09854_ Penetrated by Slug. 09857_ Kicked H-66 Slayer out of the way. 09857_ Humpback destroyed. 09857_ Penetrated by Slug. 09859_ Kicked H-66 Slayer out of the way. 09863_ Penetrated by Slug. 09863_ Kicked H-66 Slayer out of the way. 09864_ ALERT: Cargo convoy en route, clear transfer corridor. 09864_ Kicked H-66 Slayer out of the way. 09869_ Penetrated by Slug. 09870_ Kicked H-66 Slayer out of the way. [Achievement: Back For More] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ? !*??????????????????????????????? | | ????????????"" !* #????????????????????????????? | | ???????????#"" ! #???????????? ?????????????? | | ???????????#"T #???????????? ???????????? | | ???????????#"" #???????????% ?????????? | | ???????????#"" """ #??????????? % ?????????? | | ??????#????# """ #??????????# % ????????? | | ????? #???? 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""?????????????????????? | | # """ F" #????????# ? ?????????????????????? | | # """ "" #????????# ?? ??????????????????????? | | # ?????????###??###??????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??##############????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# """""" #????????????????????????????????? | | ???# """""" #????????????????????????????????? | | #### """""" #????????????????????????????????? | | # """""" #????????????????????????????????? | | # #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Back For More Packrat Tank Challenges ------------ None Game ------ Seed TacticalBehemothDatajack Manual? 0 Play Time 01:05:53 Cumulative 10.1 hours Start 2022.10.14 @ 14:03:01 End 2022.10.14 @ 15:21:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 53 Rogue 41 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fc061d0-c99b-4c4f-bf03-a9107df7f4a2