Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.31 @ 08:51:32 Player: Zoe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (184) 920 Value Destroyed (7367) 7367 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2721) 2721 TOTAL SCORE: 18088 Bonus ------- High Alert Combat Kills 943 Follower Combat Kills 795 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -317 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Makeshift Sensor Array Experimental Cloaking Device Phase Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Huge Storage Unit Makeshift Sensor Array Improved Signal Interpreter Transmission Jammer Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Heavy Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Spiked Treads Improved Heavy Siege Treads Flexi-carbon Leg Advanced Cryofiber Web Compact Battery Matter Compressor Improved Phase Shifter Experimental Cloaking Device Makeshift Power Shielding Improved Medium Armor Plating Improved Medium Armor Plating Makeshift Light Armor Plating Medium Reactive Plating Improved Field Recycling Unit Phase Gun Phase Cannon Heavy Plasma Cannon Long-range Missile Launcher Long-range Missile Launcher [Rating: 106] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 Utility 6 | . . 1 1 1 . . . . 1 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 257 | 6 1 22 30 45 8 8 21 3 32 8 3 4 13 10 2 3 8 . 30 Power 31 | 1 . 4 6 7 . . 2 . 4 . . . 1 . . . 1 . 5 Engine 15 | 1 . 4 4 2 . . 1 . 1 . . . . . . . . . 2 Core 14 | . . . 2 5 . . 1 . 3 . . . 1 . . . . . 2 Reactor 2 | . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 50 | 2 . 9 5 9 1 . 4 . 10 1 . . . 4 . . . . 5 Treads 33 | 2 . 9 5 2 1 . . . 7 . . . . 4 . . . . 3 Leg 14 | . . . . 5 . . 4 . 3 1 . . . . . . . . 1 Wheel 2 | . . . . 2 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 129 | 1 1 5 15 16 5 7 13 3 13 4 3 4 12 6 . 2 7 . 12 Device 76 | . 1 4 10 9 4 7 12 2 7 2 1 1 4 1 . 2 5 . 4 Storage 9 | 1 . 1 1 1 . . . . 1 . . . 2 1 . . 1 . . Processor 2 | . . . . . . . . . . . . . . 1 . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 42 | . . . 4 6 1 . 1 1 5 2 2 3 6 3 . . . . 8 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 . 4 4 13 2 1 2 . 5 3 . . . . 2 1 . . 8 Energy Gun 7 | 1 . 1 . 3 . . . . 2 . . . . . . . . . . Energy Cannon 9 | . . . . . . . . . 1 2 . . . . 1 . . . 5 Ballistic Gun 3 | 1 . 1 . . . . . . 1 . . . . . . . . . . Ballistic Cannon 14 | . . 2 3 6 2 . . . 1 . . . . . . . . . . Launcher 13 | . . . 1 4 . 1 1 . . 1 . . . . 1 1 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . . . . . . . . . 4 . . Corrupted Parts 2 | . . . . . . . 1 . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . 1 . . . . . . . . . . . 7 Parts Lost 68 | . . 3 5 21 1 2 . 1 1 1 . . 1 1 . . . . 31 Power 9 | . . . 1 4 . . . . . . . . 1 . . . . . 3 Propulsion 23 | . . 1 1 6 1 1 . . 1 1 . . . . . . . . 11 Utility 26 | . . 2 2 8 . . . 1 . . . . . 1 . . . . 12 Weapon 10 | . . . 1 3 . 1 . . . . . . . . . . . . 5 Highest Loss Streak 29 | . . 1 3 5 1 1 . 1 1 1 . . 1 1 . . . . 29 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 93 93 93 84 97 93 96 95 92 100 100 97 99 99 100 100 97 94 81 Engine 4 | . 14 11 13 3 . . . 7 4 6 6 6 6 5 5 5 2 . . Core 6 | . . . 2 8 15 15 14 7 7 6 6 6 5 5 5 5 2 . . Treads 21 | . 28 30 27 7 6 7 7 7 24 26 26 26 26 33 35 35 35 35 30 Leg 8 | . . . . 13 23 17 20 23 7 6 6 6 6 . . . . . . Device 17 | . 7 18 18 15 22 23 22 18 18 14 13 14 15 11 17 17 17 17 16 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 10 5 5 5 5 4 Processor 1 | . . . . . . . . . . . . . . 1 5 5 5 5 5 Protection 9 | . . . 3 8 6 7 6 7 6 17 19 16 16 15 11 11 11 11 10 Energy Gun 1 | . 14 4 . 3 7 1 . . 3 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 1 6 6 6 5 2 1 . . 4 Ballistic Cannon 7 | . . 12 17 10 6 7 7 7 3 6 6 6 6 5 5 5 5 5 3 Launcher 2 | . . . . . . 5 7 7 . 1 . . . . 2 3 5 5 . Peak Build Rating 106 | 6 7 18 29 50 62 51 60 53 74 71 72 80 81 83 83 84 95 96 106 Average Rating 59 | 4 6 13 25 35 50 46 47 51 64 67 71 73 71 80 80 83 88 95 90 On Entrance 54 | . 6 7 15 27 49 51 45 53 53 68 71 72 72 68 82 83 83 95 96 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 170 | 13 14 29 70 69 64 60 64 68 96 103 103 98 158 95 87 85 165 165 170 Greatest Support 171 | 40 40 63 63 82 70 60 55 55 100 90 90 90 90 151 151 151 151 151 171 Greatest Overweight (x) 16 | . . . 1 16 1 1 1 1 1 1 1 1 1 1 . . 1 1 4 Average Overweight (x) . | . . . . . . . . . . 1 1 . 1 . . . . 1 . Largest Inventory Capacity 25 | 8 8 10 15 15 15 15 15 15 15 15 15 15 25 15 15 15 25 25 25 Average Capacity 15 | 7 8 9 10 15 15 15 15 15 15 15 15 15 16 15 15 15 20 25 22 Most Carried 24 | 2 3 10 10 15 15 15 15 15 15 15 15 15 17 15 15 15 17 18 24 Average Carried 13 | 1 2 8 9 10 14 14 13 14 14 14 14 14 14 13 14 15 15 17 17 Final Capacity 25 | 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 5 Final Carried 18 | 2 3 10 9 15 15 14 15 14 15 15 15 15 11 15 15 15 17 18 4 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 6916 | 234 23 727 758 1049 231 309 317 93 482 273 216 250 872 203 172 69 . 167 471 Remotely 417 | . . . . 417 . . . . . . . . . . . . . . . Salvage Created 5466 | . 152 756 856 1313 193 248 . 119 324 325 . . 233 67 317 142 . 61 360 Parts 288 | . 13 47 49 67 6 9 . 7 14 18 . . 18 1 6 4 . 5 24 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 14 | . . 1 3 6 . . . . 2 . . . . . . . . . 2 Parts Field Recycled 170 | . . . 39 13 2 20 12 2 59 7 4 . 12 . . . . . . Retrieved Matter 2553 | . . . 632 99 22 248 266 15 1015 74 34 . 148 . . . . . . Parts Self-Destructed 91 | . . . . . 6 5 6 5 . 19 . . 23 . 8 7 . 12 . Prevented 1 | . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 149 | . 4 22 23 37 6 6 . 5 4 13 . . 5 2 6 3 . 4 9 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . Guns 19 | . 4 5 . 4 3 1 . . 2 . . . . . . . . . . Cannons 84 | . . 17 19 18 3 2 . 3 1 6 . . 4 2 1 1 . . 7 AOE 43 | . . . 3 15 . 3 . 2 . 7 . . . . 5 2 . 4 2 Classes Destroyed 15 | . 3 5 3 3 . . . . . . . . . . . . . . 1 Worker 10 | . . . 4 3 . . . . . . . . . . . . . . 3 Builder 4 | . . . 1 3 . . . . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . . . . Recycler 11 | . . 1 3 6 . . . . 1 . . . . . . . . . . Operator 2 | . . 1 1 . . . . . . . . . . . . . . . . Watcher 6 | . 1 1 1 2 . . . . . . . . . . . . . . 1 Swarmer 25 | . 2 3 . 7 . . . 3 . 4 . . 1 . 1 . . 4 . Grunt 67 | . 2 13 19 17 5 4 . . 1 2 . . 2 . 1 1 . . . Brawler 9 | . . . 1 3 . . . . . 1 . . . . 3 . . . 1 Duelist 7 | . . 1 . 1 1 . . . . 2 . . . . 1 1 . . . Protector 2 | . . . . 2 . . . . . . . . . . . . . . . Sentry 16 | . . 5 3 2 . 1 . 1 . 2 . . . 1 . 1 . . . Hunter 12 | . . . . 2 . . . . 2 2 . . 2 1 . . . . 3 Programmer 10 | . . . . 3 . 1 . 1 1 . . . . . . . . . 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 17 | . 2 5 9 17 3 4 . 3 1 11 . . 3 1 6 2 . 4 5 Combat Bots Only 11 | . 2 4 7 9 3 4 . 3 1 11 . . 3 1 6 2 . 4 3 Max Kills in Single Turn 6 | . 1 2 2 6 1 3 . 1 1 2 . . 1 1 2 2 . 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 4 . 3 . 1 . 2 . . . . 2 2 . 3 1 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 1464 | . 24 116 102 309 27 56 . 38 86 83 . . 29 27 8 6 . 12 541 Missed 453 | . 11 31 35 106 7 15 . 17 12 21 . . 12 8 1 5 . 2 170 Damage Taken 15370 | . 147 990 1032 2799 311 258 . 177 1334 946 . . 219 307 125 23 . 100 6602 Core 2073 | . 26 129 124 308 29 35 . 10 181 8 . . 46 19 . . . . 1158 Absorbed by Shields 411 | . . . 116 57 114 111 . 13 . . . . . . . . . . . Reduced by Siege Mode 140 | . . . . . . . . . . . . . . . . . . . 140 Redirected to Shielding 50 | . . . . . 7 6 . 11 . . . . . . . . . . 26 Ignored by Resistances 920 | . . . . 78 . . . . . 226 . . 51 102 40 . . 52 371 Regen/Repaired (Parts) 171 | . . . . . . . . . . . . . . . . . 171 . . Core Remaining (%) 78 | 100 89 67 77 . . . . 45 . . . . 72 . . . . 98 . Volleys Fired 464 | . 17 67 78 100 20 14 1 10 32 27 . . 15 15 11 7 . 5 45 Largest 2 | . 2 2 2 2 2 2 1 1 2 2 . . 2 2 2 1 . 1 2 Hottest 180 | . 70 88 88 135 128 128 48 48 170 143 . . 143 143 138 53 . 53 180 Shots Fired 799 | . 31 134 150 175 36 21 1 10 50 32 . . 25 23 16 7 . 5 83 Gun 174 | . 31 44 . 30 20 6 . . 40 3 . . . . . . . . . Cannon 581 | . . 90 146 136 16 11 1 8 10 23 . . 25 23 12 4 . 2 74 Launcher 44 | . . . 4 9 . 4 . 2 . 6 . . . . 4 3 . 3 9 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 544 | . 17 112 146 136 16 11 1 8 19 19 . . 10 8 7 4 . 2 28 Thermal 207 | . 14 22 . 26 20 6 . . 31 7 . . 15 15 5 . . . 46 Explosive 44 | . . . 4 9 . 4 . 2 . 6 . . . . 4 3 . 3 9 Electromagnetic 4 | . . . . 4 . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 7 11 8 11 16 7 . 6 7 19 . . 6 3 6 2 . 1 9 Robot Miss Streak 12 | . 4 3 10 12 7 3 . 2 3 3 . . 2 3 2 2 . 3 4 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 519 | . 16 82 103 131 28 13 . 7 29 22 . . 16 14 9 3 . 1 45 Core Hits 403 | . 8 33 78 135 16 11 . 6 13 24 . . 8 4 24 5 . 5 33 Critical Kills 1 | . . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . 1 5 5 1 1 . . . 2 1 . . 1 . . . . . 2 Burn 5 | . 1 2 . . . . . . 2 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . Blast 13 | . . 3 5 1 1 . . . . 1 . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18919 | . 173 1737 3082 5141 691 540 . 369 667 1504 . . 518 442 943 295 . 343 2474 Guns 2048 | . 173 346 . 515 402 143 . . 469 . . . . . . . . . . Cannons 9660 | . . 1391 2253 2058 289 135 . 166 198 542 . . 518 442 252 59 . . 1357 Explosions 7161 | . . . 788 2559 . 262 . 203 . 962 . . . . 691 236 . 343 1117 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 50 | . . . 41 9 . . . . . . . . . . . . . . . Kinetic 8228 | . 48 1533 2253 2058 289 135 . 166 305 412 . . 196 188 157 59 . . 429 Thermal 3704 | . 125 204 258 481 402 143 . . 362 130 . . 322 254 95 . . . 928 Explosive 6903 | . . . 530 2559 . 262 . 203 . 962 . . . . 691 236 . 343 1117 Electromagnetic 34 | . . . . 34 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . 1 . 4 4 5 5 1 5 5 5 5 5 . . . . . 16 Average Corruption 4 | . . 1 . 3 4 4 2 1 2 5 5 5 5 . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 184 | . . 1 . 20 13 25 3 4 16 29 17 8 36 . . . . . 12 Message Errors 52 | . . 1 . 3 1 8 1 1 7 7 8 2 10 . . . . . 3 Matter Fused 39 | . . . . 5 6 7 2 1 . 6 1 2 6 . . . . . 3 Heat Flow Errors 18 | . . . . 1 1 2 . . 1 2 5 2 2 . . . . . 2 Energy Discharges 27 | . . . . 5 1 3 . 1 2 6 1 . 7 . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Fused 2 | . . . . 1 . . . . 1 . . . . . . . . . . Data Loss (minor) 17 | . . . . 2 2 1 . 1 2 3 . 1 4 . . . . . 1 Data Loss (major) 13 | . . . . 1 2 1 . . 1 3 1 1 3 . . . . . . Misfires 5 | . . . . . . 1 . . 1 2 . . 1 . . . . . . Alerts 7 | . . . . 1 . 2 . . 1 . 1 . 2 . . . . . . Weapon Failures 2 | . . . . 1 . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 398 | . . . 112 124 . . . 20 . 3 . . 15 . . . . 56 68 Projectiles 109 | . . . 2 32 . . . . . 3 . . 15 . . . . . 57 Explosions 289 | . . . 110 92 . . . 20 . . . . . . . . . 56 11 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 86 | . . 9 30 37 3 1 . . 1 1 . . 3 . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 84 | . . 8 30 36 3 1 . . 1 1 . . 3 . . . . . 1 Secondary 2 | . . 1 . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 237 | . . . 83 75 . . . . . 44 . . . . . . . . 35 Shots 4 | . . . 1 1 . . . . . 1 . . . . . . . . 1 Rammed 6 | . . . 4 2 . . . . . . . . . . . . . . . Targets Rammed 8 | . . . 5 3 . . . . . . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 495 | . 145 95 45 273 137 210 24 . 466 265 238 233 356 243 96 . . . 495 Average Temperature 79 | . 52 21 14 57 34 122 13 . 182 69 107 105 105 84 44 . . . 90 Received Heat Transfer 3850 | . 57 384 532 738 96 93 . 24 153 180 . . 48 36 18 9 . . 1482 Effects 11 | . . . . . . . . . 7 . . . 1 . . . . . 3 Shutdowns 3 | . . . . . . . . . 2 . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . 1 . . . 1 . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . . . Matter Decay 2 | . . . . . . . . . 1 . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . 1 . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 13 | . . . . . . . . . . . . . . . . . . . 13 Longest Duration 13 | . . . . . . . . . . . . . . . . . . . 13 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 . . . 1 . . . . . . Combat Hostiles 2 | . . . . . . . . . 1 . . . 1 . . . . . . Parts Melted 12 | . 1 2 . 1 5 . . . . . . . 2 1 . . . . . Heat Transferred 7130 | . 444 703 150 1075 925 300 . . 1050 200 . . 500 400 111 . . . 1272 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Peak Influence 1039 | . 127 586 698 1039 . . . . 74 . . . . 1019 . . . . 250 Initial 900 | . . 53 183 249 . . . . 12 . . . . 900 . . . . 89 Average 388 | . 58 237 495 762 . . . . 19 . . . . 845 . . . . 125 Maximum Alert Level 3 | . . 2 2 3 . . . . . . . . . 3 . . . . 1 Low Security (%) 44 | 100 100 52 11 . . . . . 100 . . . . . . . . . 80 Level 1 12 | . . 27 20 12 . . . . . . . . . . . . . . 19 Level 2 17 | . . 19 67 12 . . . . . . . . . 8 . . . . . Level 3 25 | . . . . 75 . . . . . . . . . 91 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 6 4 14 . . . . 4 . . . . 2 . . . . 4 Investigation 6 | . . 2 . 2 . . . . . . . . . 2 . . . . . Extermination 7 | . . . . 3 . . . . 2 . . . . . . . . . 2 Reinforcement 18 | . 1 4 4 5 . . . . 2 . . . . . . . . . 2 Assault 3 | . . . . 3 . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 4 | . . . . 4 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 11 | . . . 4 2 . . . . 1 . . . 1 . . . 2 . 1 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . 7 Distress Signals 4 | . . . . . . . . . . . . . . . . . . . 4 Times Spotted 241 | . 7 30 43 52 6 6 . 5 7 15 . . 11 9 6 5 2 7 30 Peak Tracking Total 12 | . 3 7 6 12 3 5 . 3 2 10 . . 5 4 7 4 1 4 10 Tactical Retreats 19 | . 1 4 5 1 . 2 . . . 1 . . 1 1 . . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 7 | . . . . 2 . . . . 3 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . 1 . . . . . . 1 . . . 6 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 18 | . . 2 4 8 . . . . 1 . . . . . 1 . . . 2 Max in Single Turn 5 | . . 1 1 5 . . . . 1 . . . . . 1 . . . 1 Garrison Access 3 | . . . 1 1 . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 29 | . 1 4 4 4 1 1 . . 3 1 . 4 . 3 1 . 1 . 1 Terminals 15 | . 1 3 2 4 . . . . 2 . . . . 2 . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . . . . . . . . . . Total Hacks 94 | . 2 10 13 13 1 1 . . 8 1 . 33 . 8 1 . 1 . 2 Successful 62 | . 1 6 4 5 1 1 . . 3 1 . 33 . 3 1 . 1 . 2 Failed 32 | . 1 4 9 8 . . . . 5 . . . . 5 . . . . . Catastrophic 7 | . . 3 . 1 . . . . 2 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 30 | . 2 10 4 6 . . . . 6 . . . . 1 . . 1 . . Terminals 43 | . 2 7 8 13 . . . . 6 . . . . 5 . . . . 2 Fabricators 3 | . . . . . . . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . 3 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 3 . . . . . 2 . . . . . . . . . . Terminal Hacks 52 | . . 3 3 4 1 1 . . 1 1 . 33 . 1 1 . 1 . 2 Record 12 | . . . . 1 . . . . . . . 11 . . . . . . . Part Schematic 14 | . . . . . . . . . . . . 13 . . . . . . 1 Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 2 | . . 1 . . . . . . . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . Open Door 5 | . . . . . 1 1 . . . 1 . . . . 1 . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 1 . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . 1 1 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . 1 . . . . . 1 . . . . . . . . . . Unauthorized Hacks 6 | . 1 3 . 1 . . . . 1 . . . . . . . . . . Terminals 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . Botnet 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 3 . . . . . . . . . . . . . . . . . Monitor 1 | . . 1 . . . . . . . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 3 4 4 . . . . 2 . . . . 3 . . . . 1 Full Trace Events 6 | . . 2 . 2 . . . . . . . . . 2 . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 3 . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . 16 . . . . 13 . . . . . . 1 Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . 128 . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . 8 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 1 . . . . 2 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 4 | . . . . . . . . . . 1 . . 1 . 2 . . . . Largest Group 3 | . . . . . . . . . . 1 1 1 1 1 3 3 3 3 3 Highest-Rated Group 178 | . . . . . . . . . . 32 32 32 99 99 178 178 178 172 172 Highest-Rated Ally 99 | . . . . . . . . . . 32 32 32 99 99 99 99 99 99 99 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 68 | . . . . . . . . . . 2 . . 6 19 4 4 14 4 15 Total Damage 3575 | . . . . . . . . . . 68 . . 294 1084 123 287 763 147 809 Kills 24 | . . . . . . . . . . 1 . . 2 7 1 2 3 4 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Robot Analysis Total 2 | . . 1 . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 9 | . . . . . 1 1 . 1 . . 3 . 1 . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 16944 | 74 164 803 1154 1504 737 885 1742 649 1499 1096 806 325 1275 648 680 507 740 797 859 Spaces Moved 8036 | 43 73 339 522 675 462 432 961 417 695 414 312 111 457 281 370 289 365 317 501 Core 125 | 4 . . . 6 . . . . . . . . . . . . . . 115 Treads 5003 | 39 73 339 522 183 . . . . 586 414 312 111 457 281 370 289 365 317 345 Legs 2809 | . . . . 428 462 432 961 417 109 . . . . . . . . . . Wheels 58 | . . . . 58 . . . . . . . . . . . . . . . Hover 41 | . . . . . . . . . . . . . . . . . . . 41 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 127 127 130 126 133 167 247 247 167 247 168 168 168 168 248 50 Average Speed 179 | 149 160 160 159 156 130 180 166 145 177 247 247 244 247 175 168 168 198 248 134 Slowest Speed 850 | 160 160 160 235 850 200 200 203 203 250 247 247 247 247 247 168 168 248 248 560 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 17 39 39 23 58 59 79 71 17 61 47 72 61 8 60 52 47 53 14 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . 2 . . . 1 1 . . . . . . . Known Exits Taken 8 | . . . . 1 . . . 1 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 . . 1 1 1 1 . . . . . . Scrap Searched 13 | . . . . . . 1 2 . . . 1 . 4 . 1 2 . 2 . Spaces Dug 93 | . . . . . . 17 . . . 11 . . . . . 41 . 17 7 Terrain Destroyed 481 | . . 14 74 66 2 26 . 15 3 44 . . 8 7 25 57 . 44 96 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 93 | . . 14 17 2 2 2 . 2 3 4 . . 8 7 2 2 . 2 26 AOE 388 | . . . 57 64 . 24 . 13 . 40 . . . . 23 55 . 42 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 9729 | 50 92 474 688 921 558 513 1095 450 910 454 347 167 577 410 413 302 381 323 604 Wait 789 | . 1 12 39 75 58 60 101 19 125 . 31 47 88 101 13 4 4 1 10 Move 8017 | 42 72 338 521 674 461 431 960 416 694 413 311 110 456 280 369 288 364 316 501 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 69 | 2 1 15 3 16 3 . 2 1 9 1 1 1 1 3 2 . . 1 7 Fast Attach 54 | 6 1 5 4 15 1 . 6 . 5 . . 3 . 1 . . 3 . 4 Attach 58 | . . 1 5 10 5 1 2 1 4 1 . 1 5 2 . . . . 20 Detach 20 | . . . . . 3 . 2 . 2 . . 1 3 . . . 4 . 5 Swap 145 | . . 16 21 20 2 7 13 2 23 7 3 . 8 7 2 3 5 . 6 Drop 85 | . . 20 12 8 4 . 8 1 16 . 1 4 1 1 2 . 1 . 6 Fire 464 | . 17 67 78 100 20 14 1 10 32 27 . . 15 15 11 7 . 5 45 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . . . . . Crush 6 | . . . 5 1 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 20 | . . . . . 1 . . . . 5 . . . . 14 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 7 exits: Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 7) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 1016 | -9/Materials | Discovered new exit (range 14) 1042 | -9/Materials | Entered another Materials area 1042 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1650 | -8/Materials | Destroyed 7 combat bots 1651 | -8/Materials | Lost 3 parts (1p1u1w) 2184 | -8/Materials | Discovered new exit (range 4) 2196 | -8/Materials | Entered Factory 2196 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2375 | -7/Factory | Garrison activated, responded to threat 2699 | -7/Factory | Lost 4 parts (1p2n1w) 2977 | -7/Factory | Lost 5 parts (1p1n3u) 2996 | -7/Factory | First assault squad dispatched 3108 | -7/Factory | Destroyed 9 combat bots 3112 | -7/Factory | Lost 5 parts (1n2u2w) 3429 | -7/Factory | Build established: Scavenger-Mutant 3444 | -7/Factory | Identified exit to Factory 3493 | -7/Factory | Identified exit to Storage 3493 | -7/Factory | Identified exit to Lower Caves 3700 | -7/Factory | Entered Lower Caves 3852 | -7/Lower Caves | Encountered a Warlord checkpoint 4026 | -7/Lower Caves | Found Prototype Device 4026 | -7/Lower Caves | Identified Heart of Steel 4428 | -7/Lower Caves | Discovered new exit (range 8) 4437 | -7/Lower Caves | Entered another Lower Caves area 4601 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4614 | -7/Lower Caves | Core integrity fell below 50% 4861 | -7/Lower Caves | Encountered a Warlord checkpoint 4926 | -7/Lower Caves | Build established: Mutant 5284 | -7/Lower Caves | Discovered new exit (range 8) 5322 | -7/Lower Caves | Entered Zion 5406 | -7/Zion | System corruption cleaned by Quarantine Array 5470 | -7/Zion | Learned location of Storage (-7) 6419 | -7/Zion | Learned location of Recycling (-7) 7051 | -7/Zion | Discovered new exit (range 8) 7064 | -7/Zion | Entered Proximity Caves 7240 | -6/Proximity Caves | Build established: Scavenger-Mutant 7338 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7691 | -6/Proximity Caves | Discovered exit to Factory (range 11) 7713 | -6/Proximity Caves | Entered Factory 7713 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7714 | -6/Factory | Identified exit to Extension 8417 | -6/Factory | Identified exit to Lower Caves 8745 | -6/Factory | Discovered new exit (range 16) 9212 | -6/Factory | Entered Lower Caves 10010 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10072 | -6/Lower Caves | Destroyed 11 combat bots 10114 | -6/Lower Caves | Build established: Mutant 10248 | -6/Lower Caves | Discovered new exit (range 15) 10307 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10308 | -6/Lower Caves | Entered another Lower Caves area 10308 | -6/Lower Caves | Accompanied by 1 ally 10384 | -6/Lower Caves | Learned location of 1 exit from Factory 10419 | -6/Lower Caves | Learned location of 1 exit from Factory 11096 | -6/Lower Caves | Discovered new exit (range 7) 11114 | -6/Lower Caves | Entered Data Miner 11114 | -6/Data Miner | Accompanied by 1 ally 11114 | -6/Data Miner | Discovered new exit (range 6) 11161 | -6/Data Miner | Met Data Miner 11273 | -6/Data Miner | Learned location of Section 7 (-2) 11273 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11317 | -6/Data Miner | Received God Mode back door access code from Data Miner 11439 | -6/Data Miner | Entered Proximity Caves 11439 | -5/Proximity Caves | Accompanied by 1 ally 11564 | -5/Proximity Caves | Spotter reported a threat 11617 | -5/Proximity Caves | Spotter reported a threat 11747 | -5/Proximity Caves | Learned location of 1 exit from Factory 11939 | -5/Proximity Caves | Spotter reported a threat 12143 | -5/Proximity Caves | Spotter reported a threat 12196 | -5/Proximity Caves | Spotter reported a threat 12247 | -5/Proximity Caves | Spotted B-75 Beast 12249 | -5/Proximity Caves | Spotter reported a threat 12442 | -5/Proximity Caves | Heart of Steel transformed into Warbot 12521 | -5/Proximity Caves | Allies destroyed B-75 Beast 12569 | -5/Proximity Caves | Discovered new exit (range 12) 12714 | -5/Proximity Caves | Entered Factory 12714 | -5/Factory | Accompanied by 1 ally (Warbot) 12714 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12715 | -5/Factory | Identified exit to Upper Caves 12716 | -5/Factory | Identified exit to Factory 12966 | -5/Factory | Fabricated Imp. Heavy Siege Treads (x1) 13014 | -5/Factory | Search patrols dispatched 13090 | -5/Factory | Incoming investigation squad redirected 13314 | -5/Factory | Search patrols dispatched 13362 | -5/Factory | Entered Upper Caves 13362 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 13570 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13930 | -5/Upper Caves | Discovered new exit (range 15) 13952 | -5/Upper Caves | Identified exit to Upper Caves 14042 | -5/Upper Caves | Entered another Upper Caves area 14042 | -5/Upper Caves | Accompanied by 3 allies (Warbot) 14155 | -5/Upper Caves | Learned Factory security intel 14231 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14535 | -5/Upper Caves | Discovered new exit (range 5) 14544 | -5/Upper Caves | Identified exit to Warlord 14549 | -5/Upper Caves | Entered Warlord 14549 | -5/Warlord | Accompanied by 3 allies (Warbot) 14889 | -5/Warlord | Met Warlord 14904 | -5/Warlord | Opened Warlord's prototype stash 14914 | -5/Warlord | Warlord's base attacked by MAIN.C 14914 | -5/Warlord | Found Prototype Device 14914 | -5/Warlord | Identified Thermal Barrier 14921 | -5/Warlord | Found Prototype Processor 14921 | -5/Warlord | Identified Exp. Target Analyzer 14936 | -5/Warlord | Found Prototype Device 14936 | -5/Warlord | Identified Exp. Cloaking Device 14944 | -5/Warlord | Found Prototype Reactor 14944 | -5/Warlord | Identified Vortex Chain Reactor 15208 | -5/Warlord | Opened side exit 15264 | -5/Warlord | Warlord forces counterattacked 15268 | -5/Warlord | Discovered new exit (range 9) 15283 | -5/Warlord | Identified exit to Proximity Caves 15289 | -5/Warlord | Entered Proximity Caves 15289 | -4/Proximity Caves | Accompanied by 3 allies (Warbot) 15950 | -4/Proximity Caves | Learned Research interactive machine intel 16072 | -4/Proximity Caves | Discovered exit to Factory (range 6) 16086 | -4/Proximity Caves | Entered Factory 16086 | -4/Factory | Accompanied by 3 allies (Warbot) 16086 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16690 | -4/Factory | P-70 Sage assimilated allied Warrior 6a 16834 | -4/Factory | System corruption reached 10% 16849 | -4/Factory | Core integrity fell below 50% 16875 | -4/Factory | Lost 29 parts (2p10n12u5w) 16898 | -4/Factory | Core integrity fell below 20% 16945 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16908_ U-05 Engineer lays Concrete. 16908_ K-01 Serf collects debris. 16908_ W-44 Eye destroyed. 16909_ U-05 Engineer lays Concrete. 16910_ U-05 Engineer destroyed. 16913_ K-01 Serf collects debris. 16925_ System corrupted: Matter fused (-10). 16934_ Connecting with Terminal... >>Schematic(Dispersion Rifle) Downloading schematic... Dispersion Rifle Rating: 7 Schematic downloaded. >>Access(Emergency) Found 1 emergency access door: (97,106) Map updated. 16939_ Door malfunctions. 16941_ System corrupted: Mak. Power Shielding rejected. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#########################??????????????????? | | ?????? # !//#??????????????????? | | ????? * # ///#??????????????????? | | ?????? # //!#??????????????????? | | ????? # #??????????????????? | | ????? # @ #??????????????????? | | ???? # +??????????????????? | | ???? s #??????????????????? | | ??? s# ]#??????????????????? | | #################/######s#####??????????????????? | | s #???????????????????? | | ! #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | ####+#############/##### #???????????????????? | | ## # #???????????????????? | | ## # #???????????????????? | | ## """ # #???????????????????? | | """ """" ## """"" # #???????????????????? | | """ """" ## """"" # ? #???????????????????? | | """ """" ## #?????????????????????????? | | """ """" ## #?????????????????????????? | | """ """" ## #?????????????????????????? | | """ """" ## " " #?????????????????????????? | | """ """" ## "T" #?????????????????????????? | | ## ] """ #?????????????????????????? | | ###+####################?????????????????????????? | | #?????????????????????????????????????????? | | " """" #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 55 Energy Capacity 700 Matter Stores 315 Matter Capacity 350 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 900 Resistance: KI 30 Resistance: EM 15 Power Shielding 66 Phase Shifting 10 Evasion (%) 55 Recoil Reduction 7 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Zion | Archive Drone Bay | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Wave Gun | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Spear | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Hvy. Shock Bomb Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Dispersion Rifle | -4/Factory | Hacked Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Imp. Heavy Siege Treads | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteFactoryCharge Manual? 0 Play Time 02:04:48 Cumulative 100.0 hours Start 2025.03.30 @ 18:23:03 End 2025.03.31 @ 08:51:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab8c4fdb-570a-4c1a-8ca5-467b82caceae