Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.17 @ 16:58:35 Player: User Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (100) 500 Value Destroyed (3818) 3818 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (912) 912 TOTAL SCORE: 10590 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 49 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/850 Matter 142/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (550) Ox10 Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Improved Deuterium Engine Improved Heat Sink Improved Energy Well High-capacity Matter Pod (200) Energy Filter Transmission Jammer Advanced ECM Suite Component Analysis Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Compact Battery Target Analyzer Powered Armor > --- WEAPON ----------- Shock Rifle Gatling Laser Force Rifle Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Light Fission Core Improved Heat Sink High-capacity Matter Pod Energy Filter Improved ECM Suite Component Analysis Suite Heavy Ion Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 . . 2 . 2 . . . Power 2 | . . . . . . . 1 . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . Utility 3 | . . . 2 . . . . . . 1 . . . . . Weapon 2 | . . . . . . . . . . 1 . 1 . . . Parts Attached 103 | 7 7 3 6 11 1 4 15 3 4 5 18 11 1 . 7 Power 17 | 2 . 1 . 1 . 1 3 2 . 1 3 1 . . 2 Engine 7 | 2 . 1 . 1 . . 1 . . . 2 . . . . Core 10 | . . . . . . 1 2 2 . 1 1 1 . . 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 20 | 2 2 . 1 2 . 1 6 . . 1 4 1 . . . Treads . | . . . . . . . . . . . . . . . . Leg 13 | 2 . . . . . . 5 . . 1 4 1 . . . Wheel 7 | . 2 . 1 2 . 1 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 28 | 1 2 . 1 3 . 1 3 1 2 1 4 5 1 . 3 Device 12 | . . . 1 1 . 1 2 . 1 . 2 3 . . 1 Storage 4 | 1 1 . . . . . . . . . 1 1 . . . Processor 1 | . . . . . . . . . . . 1 . . . . Hackware 1 | . 1 . . . . . . . . . . . . . . Protection 10 | . . . . 2 . . 1 1 1 1 . 1 1 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 38 | 2 3 2 4 5 1 1 3 . 2 2 7 4 . . 2 Energy Gun 9 | . 1 1 2 1 . . . . . . 2 2 . . . Energy Cannon 9 | . . . . 1 1 1 1 . 1 1 2 1 . . . Ballistic Gun 8 | 2 1 . 2 . . . 1 . 1 . . 1 . . . Ballistic Cannon 10 | . . 1 . 2 . . 1 . . 1 3 . . . 2 Launcher 1 | . 1 . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . . . . . . . . Parts Lost 49 | . 1 4 . 8 . 3 1 . 1 . 13 . . . 18 Power 11 | . . 1 . 1 . 1 . . . . 3 . . . 5 Propulsion 9 | . . . . 2 . 1 . . . . 3 . . . 3 Utility 11 | . . . . 1 . . 1 . 1 . 4 . . . 4 Weapon 18 | . 1 3 . 4 . 1 . . . . 3 . . . 6 Highest Loss Streak 8 | . 1 2 . 8 . 1 1 . 1 . 7 . . . 6 Average Slot Usage (%) 91 | . 95 96 85 83 100 92 98 100 96 98 83 96 100 100 76 Engine 7 | . 14 14 11 10 11 4 8 . . . 1 13 13 13 9 Core 7 | . . . . . . 4 8 18 18 15 8 4 6 6 5 Leg 15 | . 2 . . . . . 25 27 27 23 21 19 20 20 10 Wheel 5 | . 25 28 20 21 22 18 1 . . . . . . . . Device 11 | . . . 11 10 11 11 16 18 15 15 12 10 6 6 5 Storage 10 | . 14 14 11 11 11 11 9 9 9 7 7 13 13 13 12 Processor 1 | . . . . . . . . . . . . 6 6 6 6 Hackware 2 | . 10 14 11 11 11 11 . . . . . . . . . Protection 7 | . . . . 7 11 11 9 9 9 13 8 1 6 6 5 Energy Gun 3 | . 4 10 7 1 . . . . . . 1 18 20 20 7 Energy Cannon 7 | . . . . 2 11 19 12 9 6 10 9 . . . . Ballistic Gun 3 | . 16 . 10 2 . . 4 . 2 . . 5 6 6 5 Ballistic Cannon 4 | . . 12 3 . . . . 9 9 11 9 1 . . 5 Special Weapon 1 | . . . . 4 11 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 90 | 11 41 41 55 55 52 54 66 66 62 73 73 87 87 87 90 Greatest Support 47 | 20 24 24 24 24 24 24 47 47 47 47 47 45 45 45 45 Greatest Overweight (x) 21 | . 3 1 2 2 2 4 1 1 1 1 2 1 1 1 21 Average Overweight (x) 1 | . . 1 2 1 1 2 1 1 1 1 1 1 1 1 3 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Most Carried 12 | 4 6 8 10 12 12 12 12 11 12 12 12 12 12 12 12 Average Carried 10 | 2 5 5 7 8 11 11 11 9 10 10 10 10 12 12 10 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 4 5 8 9 11 12 11 9 9 10 12 9 12 12 12 8 Class Distribution -------------------- 38% | Scavenger-Mutant 26% | Mutant 15% | Tank 11% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Tank | -7/Factory Tank | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Dat Pro Matter Collected 2674 | 174 151 41 57 533 . 50 168 180 45 136 677 72 . . 390 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4081 | . 274 47 57 194 . 220 828 366 252 146 1177 72 . . 448 Parts 218 | . 15 4 5 10 . 13 42 14 19 9 58 3 . . 26 Haulers Intercepted 4 | . . . . . . . . . 1 . 3 . . . . Recyclers Shooed 4 | . 1 . . 1 . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . . . . 25 Prevented 1 | . . . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Dat Pro Combat Hostiles Destroyed 79 | . 6 5 1 3 . 7 14 9 4 2 15 1 . . 12 Guns 18 | . 3 2 1 2 . . . . . . 1 1 . . 8 Cannons 55 | . . 2 . 1 . 7 13 9 3 2 14 . . . 4 AOE 5 | . 3 1 . . . . . . 1 . . . . . . Classes Destroyed 13 | . 3 1 1 2 . . 1 . 2 . 1 . . . 2 Builder 4 | . . . . . . . . . 1 . 3 . . . . Hauler 4 | . . . . . . . . . 1 . 3 . . . . Recycler 5 | . 1 . . 1 . . . . . . 3 . . . . Operator 3 | . 1 . . . . . 1 . 1 . . . . . . Watcher 5 | . . . . . . . 3 . . . 2 . . . . Swarmer 15 | . . 3 . . . 4 . 3 . . . . . . 5 Grunt 34 | . 6 2 . 1 . 2 7 3 3 . 6 . . . 4 Brawler 3 | . . . . 1 . 1 1 . . . . . . . . Sentry 21 | . . . 1 . . . 6 3 1 2 7 1 . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . 1 Programmer 3 | . . . . . . . . . . . 2 . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | . 3 3 1 2 . 4 4 3 3 1 3 1 . . 5 Combat Bots Only 5 | . 2 3 1 2 . 4 2 3 2 1 2 1 . . 5 Max Kills in Single Turn 3 | . 2 1 1 1 . 1 2 1 3 1 2 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . 1 1 . . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Dat Pro Damage Taken 7843 | . 258 330 91 1078 . 386 439 490 103 58 1820 85 . . 2705 Core 1652 | . 24 56 . 312 . 35 50 47 14 7 249 30 . . 828 Absorbed by Shields 116 | . . . . . . . 106 . . 10 . . . . . Core Remaining (%) 64 | 100 . 68 . . . 13 . . 79 . 63 . . . . Volleys Fired 285 | . 18 18 5 19 . 18 53 20 7 4 79 2 . . 42 Largest 4 | . 2 2 2 2 . 1 2 2 2 3 3 4 . . 4 Hottest 240 | . 60 75 60 160 . 120 120 111 117 186 182 240 . . 240 Shots Fired 537 | . 34 30 10 38 . 18 60 40 14 12 164 8 . . 109 Gun 166 | . 28 12 10 23 . . . . . . 32 8 . . 53 Cannon 360 | . . 14 . 14 . 18 60 40 14 12 132 . . . 56 Launcher 10 | . 6 4 . . . . . . . . . . . . . Special 1 | . . . . 1 . . . . . . . . . . . Kinetic 294 | . 24 16 5 30 . . 8 20 7 6 84 2 . . 92 Thermal 118 | . . 10 5 8 . 18 34 . . . 29 4 . . 10 Explosive 10 | . 6 4 . . . . . . . . . . . . . Electromagnetic 115 | . 4 . . . . . 18 20 7 6 51 2 . . 7 Robot Hit Streak 57 | . 4 5 3 6 . 20 57 13 8 8 12 15 . . 16 Robot Miss Streak 4 | . 3 4 2 2 . . 3 3 3 1 3 . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 336 | . 16 12 6 23 . 18 51 21 8 8 96 7 . . 70 Core Hits 163 | . 19 7 2 15 . 7 18 12 8 4 38 4 . . 29 Critical Hits 13 | . . . . . . . 1 3 . . 1 . . . 8 Critical Kills 4 | . . . . . . . . 1 . . 1 . . . 2 Critical Parts Destroyed 6 | . . . . . . . 1 2 . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9728 | . 445 351 58 318 . 637 1671 709 552 144 2831 157 . . 1855 Guns 1816 | . 148 67 58 124 . . . . . . 390 157 . . 872 Cannons 6969 | . . 51 . 194 . 637 1671 658 240 144 2394 . . . 980 Explosions 940 | . 297 233 . . . . . 51 312 . 47 . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 3 | . . . . . . . . . . . . . . . 3 Kinetic 3918 | . 117 51 17 265 . . 108 281 88 46 1323 21 . . 1601 Thermal 2954 | . . 67 41 53 . 637 1157 51 . . 687 105 . . 156 Explosive 842 | . 297 233 . . . . . . 312 . . . . . . Electromagnetic 2011 | . 31 . . . . . 406 377 152 98 821 31 . . 95 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . 5 5 1 1 1 5 Average Corruption 3 | . . . . . . . . . . 4 5 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 84 | . . . . . . . . . . 16 49 . 3 . 16 Message Errors 18 | . . . . . . . . . . 6 7 . 1 . 4 Matter Fused 19 | . . . . . . . . . . 3 10 . . . 6 Heat Flow Errors 11 | . . . . . . . . . . 2 6 . . . 3 Energy Discharges 5 | . . . . . . . . . . 1 3 . 1 . . Data Loss (minor) 12 | . . . . . . . . . . 2 7 . 1 . 2 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . Misfires 3 | . . . . . . . . . . . 3 . . . . Targeting Errors 12 | . . . . . . . . . . 2 9 . . . 1 Weapon Failures 3 | . . . . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 217 | . . 29 . . . 20 48 17 29 . 49 . . . 25 Projectiles 146 | . . . . . . 20 48 4 . . 49 . . . 25 Explosions 71 | . . 29 . . . . . 13 29 . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . 1 . . . 1 . . 9 . . . 2 Impact . | . . . . . . . . . . . . . . . . Kinetic 13 | . . . . 1 . . . 1 . . 9 . . . 2 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 83 | . 22 61 . . . . . . . . . . . . . Shots 5 | . 1 4 . . . . . . . . . . . . . Rammed 9 | . . . . . . . . . . . . . . . 9 Targets Rammed 9 | . . . . . . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 322 | . 70 70 322 24 . 247 302 281 150 256 316 242 . . 314 Average Temperature 89 | . 19 33 100 8 . 117 93 84 55 94 96 126 . . 119 Received Heat Transfer 1784 | . 135 54 27 75 . 81 198 171 36 8 561 18 . . 420 Effects 9 | . . . 1 . . 1 . . . . 4 . . . 3 Shutdowns 1 | . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . 1 . . 1 . . . . . . . . . Interference 6 | . . . . . . . . . . . 3 . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . 4 1 1 1 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Melted 9 | . . 1 . . . 5 2 . . . . 1 . . . Heat Transferred 6091 | . . 150 100 112 . 1440 2640 200 . . 990 199 . . 260 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Dat Pro Peak Influence 760 | . 235 222 161 113 . 130 258 760 629 348 282 200 . . . Initial 370 | . . 91 86 62 . . 50 170 370 285 87 128 . . . Average 168 | . 113 176 119 33 . 99 76 467 496 262 135 165 . . . Maximum Alert Level 3 | . 1 1 . . . . 1 3 2 1 1 1 . . . Low Security (%) 72 | 100 81 80 100 100 . 100 94 23 . 30 79 67 . . . Level 1 19 | . 18 19 . . . . 5 23 34 69 20 32 . . . Level 2 6 | . . . . . . . . 35 65 . . . . . . Level 3 1 | . . . . . . . . 17 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . . . 2 . . . 2 . . . . Investigation . | . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 . . . . Reinforcement 3 | . 1 . . . . . 1 . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Dat Pro Distress Signals 5 | . 1 . . . . . 1 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 130 | . 8 5 1 13 . 7 21 19 7 2 28 1 . . 18 Peak Tracking Total 6 | . 3 3 1 5 . 4 3 5 3 1 6 1 . . 5 Tactical Retreats 23 | . . . . 1 . . 2 8 3 . 6 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Dat Pro Traps Triggered 12 | . . . . . . . . 5 . 5 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . 4 . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Dat Pro Machines Disabled 8 | . 2 2 . . . . . 2 1 . 1 . . . . Max in Single Turn 1 | . 1 1 . . . . . 1 1 . 1 . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Dat Pro Machines Accessed 35 | . 3 2 5 . 3 . 5 . 2 4 4 2 1 4 . Terminals 18 | . 2 1 4 . . . 2 . 1 3 4 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . 1 . 1 . . 1 . . . Recycling Units 3 | . 1 . . . . . 1 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 137 | . 10 2 18 . 26 . 15 . 8 10 17 3 1 27 . Successful 108 | . 5 2 13 . 26 . 10 . 5 5 11 3 1 27 . Failed 29 | . 5 . 5 . . . 5 . 3 5 6 . . . . Catastrophic 3 | . . . 1 . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 3 | . . . . . 1 . . . . . 2 . . . . Terminals 62 | . 6 1 16 . . . 7 . 5 9 17 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 11 | . . . 2 . . . 4 . 3 . . 2 . . . Recycling Units 8 | . 4 . . . . . 3 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Terminal Hacks 95 | . 3 2 11 . 26 . 5 . 4 4 11 1 1 27 . Record 50 | . . . . . 26 . 2 . 3 2 5 1 . 11 . Part Schematic 8 | . . . . . . . . . . . . . . 8 . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . . . . . . 1 1 . . 3 . Open Door 2 | . . 1 . . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . . . . 1 . . . . Emergency Access Points 3 | . . . 2 . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 4 | . . . . . . . 1 . . 1 2 . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . 1 . . . . Reprogram Traps 2 | . . . 2 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . Patrol Status 2 | . . 1 1 . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 2 . . . 2 . 1 . . 2 . . . Scan Component 4 | . . . 1 . . . 1 . 1 . . 1 . . . Repair 3 | . . . 1 . . . 1 . . . . 1 . . . Recycling Unit Hacks 5 | . 2 . . . . . 2 . . 1 . . . . . Report Inventory 3 | . 1 . . . . . 1 . . 1 . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 1 4 . . . 3 . 2 4 3 2 . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . 8 . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 1 . . . . 1 . . . Time 108 | . . . 32 . . . 38 . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 12 | . 3 . . . . . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . Machine Destruction 4 | . . . . . . . . 4 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Dat Pro Total Allies 4 | . . . . 3 . . . . . . . . . . 1 Largest Group 3 | . . . . 3 . . . . . . . . . . 1 Highest-Rated Group 94 | . . . . 40 . . . . . . . . . . 94 Highest-Rated Ally 94 | . . . . 16 . . . . . . . . . . 94 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . . . . . 9 Total Damage 286 | . . . . . . . . . . . . . . . 286 Kills 1 | . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Dat Pro Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . . . . 1 . . Drone Launches 16 | . . . . 16 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Dat Pro Turns Passed 8565 | 66 212 235 222 493 780 195 1579 465 346 579 1455 323 458 131 1026 Spaces Moved 4490 | 49 150 180 136 406 751 128 577 184 180 354 582 168 304 88 253 Core 46 | 14 2 . . . . . . . . . . . . . 30 Treads . | . . . . . . . . . . . . . . . . Legs 2646 | 35 7 . . . . . 521 184 180 354 582 168 304 88 223 Wheels 1798 | . 141 180 136 406 751 128 56 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 110 100 100 110 96 153 153 153 150 150 150 150 150 Average Speed 137 | 100 93 100 110 101 102 113 144 153 153 153 153 150 150 150 262 Slowest Speed 1100 | 120 200 100 110 110 110 130 153 153 153 153 180 150 150 150 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 31 48 15 79 91 41 45 35 25 10 66 4 41 70 39 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . . . . . . . 1 1 . Known Exits Taken 3 | . 1 . . . . . 1 . 1 . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . . . . . . . . . . 1 Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 110 | . 37 . . 1 . . 4 . 26 1 38 . . . 3 Melee . | . . . . . . . . . . . . . . . . Projectile 42 | . . . . 1 . . 4 . 4 1 29 . . . 3 AOE 68 | . 37 . . . . . . . 22 . 9 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Dat Pro Total 6365 | 65 195 205 199 449 757 159 1269 327 239 385 999 234 306 87 490 Wait 1298 | . . . 46 3 5 6 584 92 37 . 309 38 2 . 176 Move 4476 | 48 149 179 135 405 750 127 577 183 179 353 581 167 303 87 253 Hop . | . . . . . . . . . . . . . . . . Pick Up 111 | 10 12 5 6 11 1 3 21 2 7 9 10 12 . . 2 Fast Attach . | . . . . . . . . . . . . . . . . Attach 62 | 6 4 3 4 9 . 3 6 . 4 2 11 5 . . 5 Detach . | . . . . . . . . . . . . . . . . Swap 41 | 1 3 . 2 2 1 1 9 3 . 3 7 6 1 . 2 Drop 49 | . 9 . 1 . . 1 19 2 5 5 2 4 . . 1 Fire 285 | . 18 18 5 19 . 18 53 20 7 4 79 2 . . 42 Melee . | . . . . . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . 25 . 9 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 12) 271 | -10/Materials | Identified exit to Mines 279 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 345 | -10/Mines | Discovered new exit (range 15) 362 | -10/Mines | Found the Drone Emporium 365 | -10/Mines | Found Prototype Device 506 | -10/Mines | Discovered new exit (range 7) 514 | -10/Mines | Entered Materials 514 | -9/Materials | Evolved 2 slots: Utility x2 514 | -9/Materials | Identified Decoy Drone Bay 695 | -9/Materials | Repaired Arm. Wheel 727 | -9/Materials | Discovered new exit (range 7) 736 | -9/Materials | Entered Mines 799 | -9/Mines | Assembled infested the area 806 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 819 | -9/Mines | Discovered new exit (range 45) 856 | -9/Mines | Core integrity fell below 50% 888 | -9/Mines | Lost 8 parts (1p2n1u4w) 898 | -9/Mines | Learned 4 Materials zone layouts 923 | -9/Mines | Learned Materials terminal intel 1040 | -9/Mines | Learned location of Storage (-7) 1137 | -9/Mines | Build established: Scavenger-Mutant 1179 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1224 | -9/Mines | Discovered new exit (range 5) 1229 | -9/Mines | Entered Exiles 1255 | -9/Exiles | Met 8R-AWN 1273 | -9/Exiles | Met EX-HEX 1326 | -9/Exiles | Met EX-DEC 1352 | -9/Exiles | Visited The Gauntlet 1489 | -9/Exiles | Discovered new exit (range 14) 1584 | -9/Exiles | Met EX-BIN 1599 | -9/Exiles | Aligned with FarCom system 1600 | -9/Exiles | Given EX-Vault access code 1657 | -9/Exiles | Opened EX-Vault 1714 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1756 | -9/Exiles | Found Prototype Energy Cannon 1757 | -9/Exiles | Identified Gui. Plasma Cannon 1872 | -9/Exiles | Discovered new exit (range 15) 2009 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2009 | -9/Exiles | Entered Mines 2024 | -8/Mines | Core integrity fell below 20% 2197 | -8/Mines | Discovered new exit (range 7) 2204 | -8/Mines | Entered Materials 2204 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2205 | -8/Materials | Identified exit to Factory 2206 | -8/Materials | Loaded intel: 12 terminal locations 2933 | -8/Materials | Repaired Lgt. Nuclear Core 3679 | -8/Materials | Garrison activated, responded to threat 3783 | -8/Materials | Identified exit to Garrison 3783 | -8/Materials | Entered Garrison 3892 | -8/Garrison | Triggered checkpoint 4042 | -8/Garrison | Triggered checkpoint 4046 | -8/Garrison | Triggered checkpoint 4092 | -8/Garrison | Triggered checkpoint 4135 | -8/Garrison | Discovered new exit (range 12) 4158 | -8/Garrison | Triggered checkpoint 4198 | -8/Garrison | Garrison Relay disabled 4248 | -8/Garrison | Entered Materials 4545 | -8/Materials | Discovered exit to Factory (range 15) 4594 | -8/Materials | Entered Factory 4594 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5003 | -7/Factory | Found Powered Armor 5023 | -7/Factory | Build established: Tank 5134 | -7/Factory | Discovered new exit (range 16) 5173 | -7/Factory | Entered Storage 5742 | -7/Storage | Discovered new exit (range 16) 6072 | -7/Storage | Lost 7 parts (3p1n3u) 6320 | -7/Storage | Build established: Mutant 6456 | -7/Storage | Lost 3 parts (2n1w) 6559 | -7/Storage | Identified exit to Recycling 6628 | -7/Storage | Entered Factory 6628 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6883 | -6/Factory | Repaired Carbon-fiber Leg 6925 | -6/Factory | Build established: Scavenger-Skirmisher 6929 | -6/Factory | Discovered new exit (range 15) 6951 | -6/Factory | Entered Lower Caves 7257 | -6/Lower Caves | Build established: Scavenger-Gunner 7407 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7409 | -6/Lower Caves | Entered Data Miner 7409 | -6/Data Miner | Discovered new exit (range 6) 7438 | -6/Data Miner | Met Data Miner 7472 | -6/Data Miner | Learned location of Section 7 (-2) 7472 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7498 | -6/Data Miner | Received God Mode back door access code from Data Miner 7540 | -6/Data Miner | Entered Proximity Caves 7759 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7813 | -5/Proximity Caves | Escorted by Enhanced Grunt 7919 | -5/Proximity Caves | Spotted B-75 Beast 7968 | -5/Proximity Caves | Destroyed B-75 Beast 7974 | -5/Proximity Caves | Lost 3 parts (1n2w) 8204 | -5/Proximity Caves | Lost 6 parts (2p2n1u1w) 8457 | -5/Proximity Caves | Build established: Mutant 8457 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8522 | -5/Proximity Caves | Core integrity fell below 50% 8534 | -5/Proximity Caves | Lost 6 parts (2p2u2w) 8541 | -5/Proximity Caves | Core integrity fell below 20% 8566 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Target Analyzer temporarily disabled. Penetrated by Slug. Slammed into Y-64 Sentinel. Penetrated by Slug. Slammed into Y-64 Sentinel. Penetrated by Slug. Slammed into Y-64 Sentinel. Slug penetrates Wall. Slammed into Y-64 Sentinel. System corrupted: Heat flow error (+297). Penetrated by Slug. Slammed into Y-64 Sentinel. Penetrated by Slug. Slammed into Y-64 Sentinel. System corrupted: Matter fused (-5). Slammed into Y-64 Sentinel. Penetrated by Slug. Slammed into Y-64 Sentinel. Adv. Heat Sink destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#??"????????????????????????????? | | ?????????????????# """???????????????????????????? | | ?????????????????? "" ???????????????????????????? | | ???????????????#### ???????????????????????????? | | ???????????????# # #######????????????????????? | | ??????????????? # #????????# ????????? | | ???????????????? ##??????? ??????? | | ?????????????????? #??????# ??????? | | ???????????????????# #????## ??????? | | ????????????????????# #???? ?? ?????? | | ????????????????????# #???# ?? #?????? | | ?????????????????????# #???# #?? #?????? | | ?????????????????????# #???# #?? #?????? | | ????????????????????## ##### #??# ###???? | | ????????????????????# @Y ### ??? | | ???????????????????#; ??? | | ??????????????????# # #; ???? | | ??????????????????#?## ##; ######??????? | | ?????????????????????## ### #?????????? | | ??????????????????????# ## ####??????? | | ??????????????????????# ###"# ##?????? | | ??????????????????????# ??#### #?????? | | ?????????????????????? ?????# #?????? | | ??????????????????????$ ?????## #?????? | | ????????????????????? ??????## ##?????? | | ?????????????? ????## ###### % #??????? | | ?????????????? #????## ##?????? | | ?????????????# ##????# ##????? | | ?????????????# ##???## ## # ##???? | | ?????????????# ##????#??? ## ##??? | | ?????????????? #??????? #### ##?? | | ?????????????? ##????# ##?### ### | | ??????????????# ?# ##??# #???# | | ??????????????# #?# ### #???# | | ?????###?????## #??# ????## | | ?????#"###???# #???# #??????## ## | | ?????# ##### ##??# #???????## #?? | | ?????# ## #### #?????????### ##??? | | ????## ## ## ###########??# "#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 42 Energy Capacity 710 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 8 Heat Shielding 100 Armor Coverage 400 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 50 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! The Oracle Challenges ------------ None Game ------ Seed ReclamationCloakingFlail Manual? 0 Play Time 01:25:51 Cumulative 15.9 hours Start 2021.07.17 @ 15:31:00 End 2021.07.17 @ 16:58:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cbd4d4a5-9013-4422-bd79-eade719af24f