Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.19 @ 10:37:43 Player: MolePlayingNice Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (175) 875 Value Destroyed (6789) 6789 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (4411) 4411 TOTAL SCORE: 17595 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2742 Follower Combat Kills 1000 Met Data Miner 300 Friendly Fire -131 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) IFF Parser Thermic Laser Flak Gun Flak Gun Peak State ------------ > --- POWER ------------ F-cell Engine Antimatter Reactor > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Makeshift Transmission Jammer Improved Heavy Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- F-cell Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Energy Well Improved Salvage Targeting Computer Improved Weapon Cycler Improved Medium Armor Plating Improved Heavy Armor Plating Drone Bay Cooled Pulse Rifle Plasma Rifle Thermic Laser Improved Heavy Laser Heavy Beamcaster Heavy Plasma Cannon Coil Gun Shock Bomb Launcher Rocket Array [Rating: 84] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 6 | . . . . . 3 1 . . . . 2 . . . . Weapon 2 | . . . . . 1 1 . . . . . . . . . Parts Attached 128 | . 7 1 1 8 21 10 . 2 . 15 17 7 39 . . Power 16 | . . . . 2 3 1 . . . 2 3 1 4 . . Engine 6 | . . . . . 1 . . . . 2 1 . 2 . . Core 8 | . . . . 2 2 1 . . . . 2 . 1 . . Reactor 2 | . . . . . . . . . . . . 1 1 . . Propulsion 28 | . 3 . . 2 3 2 . . . 5 2 . 11 . . Treads 8 | . 2 . . . 1 1 . . . 1 . . 3 . . Leg 4 | . . . . . 1 1 . . . 1 . . 1 . . Wheel 16 | . 1 . . 2 1 . . . . 3 2 . 7 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 43 | . 2 . 1 1 7 5 . 1 . 4 8 1 13 . . Device 21 | . 1 . . 1 3 3 . 1 . 2 2 1 7 . . Storage 4 | . 1 . 1 . . 1 . . . . . . 1 . . Processor 3 | . . . . . 2 . . . . . 1 . . . . Hackware 2 | . . . . . . . . . . . 1 . 1 . . Protection 13 | . . . . . 2 1 . . . 2 4 . 4 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 41 | . 2 1 . 3 8 2 . 1 . 4 4 5 11 . . Energy Gun 22 | . . . . . 3 2 . . . 2 2 4 9 . . Energy Cannon 2 | . . . . . . . . . . . . 1 1 . . Ballistic Gun 6 | . . . . 1 2 . . 1 . 1 1 . . . . Ballistic Cannon 7 | . 2 . . 2 3 . . . . . . . . . . Launcher 4 | . . 1 . . . . . . . 1 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 . 1 . 1 2 . 2 . . Parts Lost 60 | . . . . 8 7 . . 1 . 12 1 . 31 . . Power 10 | . . . . 2 1 . . . . 3 . . 4 . . Propulsion 16 | . . . . 2 2 . . . . 2 1 . 9 . . Utility 18 | . . . . 1 2 . . . . 4 . . 11 . . Weapon 16 | . . . . 3 2 . . 1 . 3 . . 7 . . Highest Loss Streak 9 | . . . . 8 3 . . 1 . 9 1 . 7 . . To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Backups 17 | 6 8 10 10 14 18 19 20 19 20 18 19 19 18 5 5 Power . | 1 1 1 1 1 . 1 1 1 1 . . 1 . . . Propulsion 1 | 4 1 1 1 1 1 2 3 3 3 2 1 2 1 . . Utility 9 | . 1 3 3 5 7 10 11 11 12 12 12 9 9 2 2 Weapon 5 | 1 3 5 5 5 9 5 5 4 4 3 4 6 6 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 47 | . 13 . . 1 8 4 . . . . 3 2 12 . 4 Power 3 | . 2 . . 1 . . . . . . . . . . . Propulsion 10 | . 6 . . . . 2 . . . . . . 2 . . Utility 21 | . 3 . . . 3 1 . . . . 3 1 8 . 2 Weapon 13 | . 2 . . . 5 1 . . . . . 1 2 . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 100 95 94 99 100 97 92 89 93 100 92 6 6 Engine 4 | . 14 14 14 8 1 . . . . 5 2 6 5 . . Core 3 | . . . . 4 6 7 7 7 7 1 5 4 . . . Reactor 1 | . . . . . . . . . . . . 1 4 . . Treads 4 | . 25 14 14 8 3 3 7 7 7 4 . . . . . Wheel 9 | . 2 14 14 17 11 7 7 7 7 7 10 12 10 . . Device 16 | . 12 14 14 13 16 14 15 14 14 11 17 24 21 . . Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 5 . . Processor 10 | . . . . . 13 15 15 14 14 14 12 12 11 . . Protection 5 | . . . . . 4 7 7 7 7 8 12 6 5 . . Energy Gun 14 | . . . . . 11 21 23 13 7 14 17 23 19 . . Ballistic Gun 4 | . . . . 4 9 7 7 13 14 10 6 . . . . Ballistic Cannon 4 | . 26 21 14 21 5 1 . 2 7 1 . . . . . Peak Build Rating 84 | 6 11 11 11 12 29 42 41 43 43 50 74 81 84 5 5 Average Rating 47 | 6 10 10 10 11 25 38 41 42 43 43 60 76 75 5 5 On Entrance 28 | 6 6 11 10 11 12 29 41 41 43 43 47 71 81 5 5 Avg Prop Armor Cover (%) 11 | . 10 10 10 10 7 5 6 6 6 5 . . 29 30 30 Naked Turns 13 | . . . . . . . . . . . . . 13 . . Heaviest Build 113 | 13 25 25 54 55 64 69 66 69 69 82 101 103 113 . . Greatest Support 40 | 20 40 10 10 26 26 10 10 10 10 20 20 20 26 3 3 Greatest Overweight (x) 22 | . 2 2 5 5 6 6 6 6 6 8 9 5 22 . . Average Overweight (x) 4 | . . 2 3 3 4 6 6 6 6 5 4 4 4 . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 18 | 8 8 10 15 20 20 20 20 20 20 20 20 20 19 5 5 Most Carried 20 | 6 10 10 12 17 20 20 20 20 20 20 20 20 20 5 5 Average Carried 17 | 6 8 10 10 13 18 19 20 19 20 18 19 19 18 5 5 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 10 10 12 13 20 20 20 20 20 17 19 20 5 5 5 Class Distribution -------------------- 33% | Skirmisher 26% | Scavenger-Skirmisher 17% | Mutant 8% | Tank 5% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Tank | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Matter Collected 3731 | 200 665 18 20 163 676 243 10 142 . 383 255 178 778 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7022 | . 360 20 . 99 920 398 . 95 . 636 732 299 3463 . . Parts 241 | . 21 3 . 10 44 13 . 3 . 14 21 . 112 . . Haulers Intercepted 5 | . 1 . . . 2 . . . . . . . 2 . . Recyclers Shooed 4 | . . . . . 1 . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 21 . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Combat Hostiles Destroyed 135 | . 9 . . 6 17 4 . 1 . 15 8 1 74 . . Guns 67 | . . . . . 9 4 . 1 . 6 5 . 42 . . Cannons 18 | . 9 . . 3 5 . . . . . . . 1 . . AOE 46 | . . . . 3 2 . . . . 9 3 . 29 . . Classes Destroyed 21 | . 5 . . 2 5 1 . 1 . 2 . 1 4 . . Worker 11 | . 2 . . . 3 1 . . . . 2 . 3 . . Builder 2 | . . . . . 1 . . . . . 1 . . . . Tunneler 3 | . 1 1 . 1 . . . . . . . . . . . Hauler 5 | . 1 . . . 2 . . . . . . . 2 . . Recycler 7 | . . . . . 1 2 . . . . 2 . 2 . . Mechanic 2 | . . . . . . . . . . . . . 2 . . Operator 2 | . . . . . 1 1 . . . . . . . . . Watcher 7 | . 2 . . . 1 1 . . . . 1 . 2 . . Swarmer 26 | . . . . 3 2 . . . . 4 3 . 14 . . Saboteur 3 | . . . . . . . . . . . . . 3 . . Grunt 64 | . 9 . . 2 9 3 . . . 5 1 . 35 . . Brawler 7 | . . . . . . . . . . 4 . . 3 . . Duelist 6 | . . . . . . . . . . 1 . . 5 . . Protector 1 | . . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . 1 . . . . . . . Sentry 12 | . . . . . 5 . . . . 1 1 . 5 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . Hunter 5 | . . . . . 1 . . 1 . . 1 . 2 . . Programmer 8 | . . . . . . 1 . . . . 2 . 5 . . Heavy 1 | . . . . . . . . . . . . . 1 . . Compactor 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 19 | . 5 1 . 6 5 4 . 1 . 7 4 1 19 . . Combat Bots Only 16 | . 4 . . 5 3 3 . 1 . 7 4 1 16 . . Max Kills in Single Turn 6 | . 1 1 . 1 2 1 . 1 . 3 2 1 6 . . Gunslinging 1 | . . . . . . . . . . . . . 1 . . Exploded 6 | . . . . 1 2 . . . . 3 2 . 6 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Hostile Shots Fired 807 | . 42 1 . 22 89 16 . 6 . 77 41 . 488 . 25 Missed 239 | . 7 . . 1 29 2 . 1 . 19 17 . 154 . 9 Hits 568 | . 35 1 . 21 60 14 . 5 . 58 24 . 334 . 16 Melee 20 | . . . . . . . . . . 6 . . 14 . . Projectile 548 | . 35 1 . 21 60 14 . 5 . 52 24 . 320 . 16 AOE 15 | . . . . 15 . . . . . . . . . . . Critical Strikes 25 | . 1 . . . 4 1 . . . 4 1 . 14 . . Damage Taken 9707 | . 419 10 . 688 948 210 . 84 . 1372 394 . 5340 . 242 Core 1494 | . 16 . . 183 188 13 . . . 240 32 . 656 . 166 Absorbed by Shields 334 | . . . . . . . . . . . . . 334 . . Regen/Repaired (Parts) 31 | . . . . . . . . . . . . 6 25 . . Core Remaining (%) 62 | 100 . . . 20 65 . . . . 63 . . . . . Volleys Fired 381 | . 41 1 . 13 68 17 . 19 . 25 26 6 165 . . Largest 4 | . 2 2 . 2 3 4 . 4 . 4 4 4 4 . . Hottest 317 | . 66 66 . 66 142 210 . 175 . 244 246 300 317 . . Shots Fired 1009 | . 82 2 . 22 193 59 . 36 . 75 89 15 436 . . Gun 747 | . . . . . 132 58 . 24 . 67 85 12 369 . . Cannon 234 | . 82 2 . 19 60 1 . 12 . 1 . 3 54 . . Launcher 28 | . . . . 3 1 . . . . 7 4 . 13 . . Special . | . . . . . . . . . . . . . . . . Kinetic 317 | . 82 2 . 19 125 17 . 26 . 24 22 . . . . Thermal 664 | . . . . . 67 42 . 10 . 44 63 15 423 . . Explosive 24 | . . . . 3 1 . . . . 7 . . 13 . . Electromagnetic 4 | . . . . . . . . . . . 4 . . . . Robot Hit Streak 24 | . 5 6 . 12 17 10 . 14 . 12 13 14 24 . . Robot Miss Streak 6 | . 3 . . 2 4 3 . 1 . 4 5 2 6 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 13 | . . . . . . 1 . . . 4 . . 8 . . Max Gunslinging Chain 1 | . . . . . . 1 . . . 1 . . 1 . . Shots Hit Robots 615 | . 45 2 . 10 114 35 . 19 . 56 51 10 273 . . Core Hits 443 | . 19 1 . 10 47 15 . 6 . 43 27 1 274 . . Critical Kills 1 | . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . Critical Strikes 42 | . 3 . . 1 9 . . 1 . 4 4 . 20 . . Burn 34 | . . . . . 6 . . . . 4 4 . 20 . . Destroy 2 | . . . . . 1 . . 1 . . . . . . . Blast 6 | . 3 . . 1 2 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19424 | . 985 40 . 508 2091 616 . 298 . 1755 1189 291 11651 . . Guns 10426 | . . . . . 1154 616 . 298 . 1023 1047 258 6030 . . Cannons 2239 | . 981 40 . 215 801 . . . . . . 33 169 . . Explosions 6741 | . . . . 293 128 . . . . 732 142 . 5446 . . Melee . | . . . . . . . . . . . . . . . . Ramming 18 | . 4 . . . 8 . . . . . . . 6 . . Kinetic 3311 | . 981 40 . 215 1257 142 . 156 . 320 200 . . . . Thermal 9623 | . . . . . 698 474 . 142 . 703 847 291 6468 . . Explosive 6330 | . . . . 293 128 . . . . 732 . . 5177 . . Electromagnetic 142 | . . . . . . . . . . . 142 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 1 1 . 3 . . . 7 . . 10 10 10 Average Corruption 3 | . 1 1 1 1 . 2 . . . 7 . . 3 10 10 Corruption Purged 3 | . . . . . . 3 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 93 | . 6 . 1 . . 3 . . . 14 . . 61 5 3 Message Errors 20 | . . . 1 . . 1 . . . 3 . . 13 2 . Matter Fused 14 | . 2 . . . . . . . . 2 . . 9 1 . Heat Flow Errors 11 | . 1 . . . . 1 . . . 1 . . 6 1 1 Energy Discharges 15 | . . . . . . . . . . 3 . . 12 . . Parts Rejected 2 | . 1 . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . . . . 1 . . 5 1 1 Data Loss (major) 8 | . . . . . . 1 . . . 1 . . 6 . . Misfires 5 | . 1 . . . . . . . . 1 . . 3 . . Alerts 3 | . . . . . . . . . . . . . 2 . 1 Misdirections 1 | . . . . . . . . . . . . . 1 . . Weapon Failures 6 | . 1 . . . . . . . . 2 . . 3 . . Overload Shots 4 | . . . . . . . . . . . . . 4 . . Effects 1 | . . . . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . Overflow Damage 163 | . 2 . . 36 . . . . . 23 . . 102 . . Projectiles 13 | . 2 . . 9 . . . . . . . . 2 . . Explosions 150 | . . . . 27 . . . . . 23 . . 100 . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 19 | . 9 . . . 9 . . . . . . . 1 . . Impact 2 | . . . . . 1 . . . . . . . 1 . . Kinetic 15 | . 9 . . . 6 . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 666 | . . . . 61 4 . . . . 209 . . 392 . . Shots 19 | . . . . 2 . . . . . 6 . . 11 . . Rammed 4 | . 1 . . . 1 . . . . . . . 2 . . Targets Rammed 4 | . 1 . . . 1 . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 353 | . 111 . . 4 158 300 . . . 290 268 293 353 72 165 Average Temperature 98 | . 35 . . 2 41 106 . . . 102 99 179 111 53 91 Received Heat Transfer 2720 | . 246 . . 18 450 54 . . . 616 21 . 1315 . . Effects 4 | . . . . . . . . . . . 2 . 2 . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . . . . . . 1 2 . . Combat Hostiles 4 | . . . . . 1 . . . . . . 1 2 . . Parts Melted 55 | . . . . . 4 1 . . . 4 7 1 38 . . Heat Transferred 19013 | . . . . . 2146 962 . 296 . 1821 1980 535 11273 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Maximum Alert Level 5 | . . . . . . . . . . . . . 5 . . Low Security (%) 61 | 100 100 100 . 100 100 100 . . . . 100 100 3 . . Level 1 . | . . . . . . . . . . . . . 1 . . Level 2 2 | . . . . . . . . . . . . . 7 . . Level 3 23 | . . . . . . . . . . . . . 57 . . Level 4 3 | . . . . . . . . . . . . . 8 . . Level 5 2 | . . . . . . . . . . . . . 6 . . High Security 6 | . . . . . . . . . . . . . 16 . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 2952 | . 94 70 . 173 199 70 . . . . 94 34 2952 . . Initial 49 | . . 1 . . . 49 . . . . . 32 . . . Average 506 | . 34 26 . 71 114 10 . . . . 8 3 1193 . . Influence Increases 6132 | . 275 85 . 243 554 135 . 30 . 395 254 29 4132 . . Destroy 0b10 Robot/C 3200 | . 180 60 . 160 340 80 . 20 . 340 160 . 1860 . . Destroy 0b10 Robot/NC 240 | . 30 5 . 5 45 25 . . . . 30 . 100 . . Destroy Leader 656 | . 46 10 . 30 106 22 . 10 . 30 52 . 350 . . Allied During Kill 550 | . . 10 . 15 . . . . . 10 . . 515 . . Successful Hack 52 | . . . . . 21 7 . . . . 12 . 12 . . Select Force Hacks 30 | . . . . . . . . . . . . . 30 . . Disable Machine 510 | . . . . 15 30 . . . . . . . 465 . . Destroy Structure 444 | . 4 . . 18 12 1 . . . . . 29 380 . . Partial Spotted 15 | . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 435 | . 15 . . . . . . . . 15 . . 405 . . Influence Decreases 4730 | . 270 50 40 243 446 243 . 30 . 395 160 123 1180 1183 367 Entered New Map 1595 | . . 4 40 . . 59 . . . . . 62 . 1093 337 Time Decay 2295 | . 270 46 . 123 376 184 . 30 . 245 150 61 690 90 30 Lost Part 580 | . . . . 80 70 . . . . 110 10 . 310 . . Lost Ally 260 | . . . . 40 . . . . . 40 . . 180 . . Squads Dispatched 51 | . 1 . . . 6 2 . . . 1 2 . 39 . . Investigation 4 | . 1 . . . 1 . . . . . . . 2 . . Extermination 9 | . . . . . . 1 . . . . 2 . 6 . . Reinforcement 12 | . . . . . 2 1 . . . . . . 9 . . Assault 20 | . . . . . . . . . . 1 . . 19 . . Garrison 6 | . . . . . 3 . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . Construction Impeded 6 | . . . . . 1 . . . . . . . 5 . . Haulers Reinforced 3 | . . . . . . . . . . . . . 3 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Distress Signals 8 | . 1 . . . 2 1 . . . . . . 4 . . Communications Jammed 76 | . . . . . . . . . . . 2 . 74 . . Distress Signals 74 | . . . . . . . . . . . 1 . 73 . . Times Spotted 245 | . 16 3 . 9 21 8 . 1 . 19 15 4 145 . 4 Peak Tracking Total 26 | . 4 3 . 4 6 3 . 1 . 7 3 2 26 . 4 Tactical Retreats 9 | . 1 . . . . . . . . 1 . . 7 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Traps Triggered 9 | . 3 . . . 1 . . . . . 2 . 3 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Machines Disabled 36 | . 1 . . 1 2 . . 1 . . . . 31 . . Max in Single Turn 21 | . 1 . . 1 1 . . 1 . . . . 21 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Machines Accessed 35 | . 2 . 1 . 5 4 1 . 4 . 4 . 14 . . Terminals 18 | . 1 . . . 3 3 . . . . 2 . 9 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . 1 . 2 . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . 1 1 . . . . 1 . 2 . . Total Hacks 92 | . 5 . 1 . 14 7 1 . 30 . 11 . 23 . . Successful 47 | . . . 1 . 5 3 1 . 30 . 3 . 4 . . Failed 44 | . 5 . . . 9 4 . . . . 8 . 18 . . Catastrophic 15 | . . . . . 4 2 . . . . 1 . 8 . . Database Lockouts 1 | . . . . . . . . . . . . . 1 . . Manual 24 | . 2 . . . 3 1 . . . . 8 . 10 . . Terminals 37 | . 3 . . . 8 5 . . . . 7 . 14 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . Recycling Units 8 | . 2 . . . . . . . . . 2 . 4 . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . Garrison Access 11 | . . . . . 4 2 . . . . 2 . 3 . . Terminal Hacks 40 | . . . 1 . 4 2 1 . 30 . 1 . 1 . . Record 13 | . . . 1 . . 1 . . 11 . . . . . . Part Schematic 14 | . . . . . 1 . . . 13 . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . 1 . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . 1 . . Retrieve Components 2 | . . . . . . . . . . . 1 . 1 . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . . Retrieve Study 1 | . . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . 1 . 1 . . Terminals 1 | . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . Tunnel 1 | . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . . . 4 3 . . . . 4 . 12 . . Full Trace Events 1 | . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 . . . 13 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 2 . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Total Allies 25 | . . 3 . . . . . . . 2 1 19 . . . Largest Group 19 | . . 3 2 2 . . . . . 2 1 19 11 . . Highest-Rated Group 684 | . . 40 32 32 . . . . . 60 10 684 442 . . Highest-Rated Ally 50 | . . 16 16 16 . . . . . 30 10 50 50 . . Total Orders 7 | . . . . . . . . . . 2 . . 5 . . STAY 1 | . . . . . . . . . . 1 . . . . . FOLLOW 2 | . . . . . . . . . . 1 . . 1 . . EXPLORE 3 | . . . . . . . . . . . . . 3 . . RETURN 1 | . . . . . . . . . . . . . 1 . . Ally Attacks 270 | . . 17 . 10 . . . . . 10 . 143 90 . . Total Damage 7997 | . . 150 . 144 . . . . . 230 . 4009 3464 . . Kills 43 | . . 4 . 2 . . . . . 2 . 6 29 . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Active Infowar (turns) 8169 | . . . . . 503 741 527 962 136 886 1049 530 2835 . . Sensors 7504 | . . . . . 479 741 527 962 136 804 646 530 2679 . . Terrain 273 | . . . . . 273 . . . . . . . . . . Jamming 3861 | . . . . . . . . . . 149 906 530 2276 . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . 1 1 . 2 . . . 2 . Drone Launches 2 | . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Turns Passed 11400 | 5 849 151 325 354 1003 933 527 987 136 990 1049 530 3313 188 60 Spaces Moved 6690 | 5 471 126 245 225 469 486 311 546 81 502 578 317 1837 376 115 Core 719 | . . . . . . . . . . . . . 228 376 115 Treads 358 | . 350 . . . . . . . . . . . 8 . . Legs 5 | 5 . . . . . . . . . . . . . . . Wheels 5608 | . 121 126 245 225 469 486 311 546 81 502 578 317 1601 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 110 110 110 105 105 170 170 170 170 125 125 140 50 50 50 Average Speed 143 | 120 147 110 131 132 148 170 170 170 170 167 150 143 141 50 50 Slowest Speed 1150 | 120 160 110 155 155 170 170 170 170 170 200 215 155 1150 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 60 22 58 57 31 13 56 57 70 73 18 96 65 59 18 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 3 | . . . 1 . . . . . 1 . . . 1 . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . 1 . Scrap Searched 6 | . . . . 1 . . 1 1 . 3 . . . . . Spaces Dug 68 | . . . . 6 5 1 . 1 . . . 1 54 . . Terrain Destroyed 350 | . 3 . . 29 10 1 . 1 . 52 . 2 252 . . Melee . | . . . . . . . . . . . . . . . . Projectile 67 | . 3 . . 4 5 1 . 1 . . . 2 51 . . AOE 283 | . . . . 25 5 . . . . 52 . . 201 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Total 7735 | 4 550 136 248 257 635 560 310 576 80 593 696 382 2216 375 117 Wait 221 | . 2 9 . 2 29 16 . 4 . 3 39 38 77 . 2 Move 6676 | 4 470 125 244 224 468 485 310 545 80 501 578 316 1836 375 115 Hop . | . . . . . . . . . . . . . . . . Pick Up 112 | . 12 . 2 9 24 10 . 1 . 6 13 5 30 . . Fast Attach 45 | . 7 . . . 7 4 . 1 . 3 7 2 14 . . Attach 60 | . . . . 8 7 2 . 2 . 9 5 1 26 . . Detach 7 | . 2 . . . 1 . . 1 . . . 1 2 . . Swap 100 | . 3 1 1 1 10 12 . 3 . 14 13 6 36 . . Drop 91 | . 12 . 1 . 20 14 . . . 2 15 7 20 . . Fire 381 | . 41 1 . 13 68 17 . 19 . 25 26 6 165 . . Melee . | . . . . . . . . . . . . . . . . Ram 2 | . . . . . 1 . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . . . . . . . . 1 . . Escape Stasis 8 | . . . . . . . . . . . . . 8 . . Rewire 30 | . . . . . . . . . . 30 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low / *Ext) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 747 | -10/Materials | Discovered new exit (range 9) 855 | -10/Materials | Entered Mines 869 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 966 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 967 | -10/Mines | Discovered new exit (range 5) 986 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1006 | -10/Mines | Entered Exiles 1006 | -10/Exiles | Accompanied by 2 allies 1036 | -10/Exiles | Met 8R-AWN 1052 | -10/Exiles | Met EX-HEX 1099 | -10/Exiles | Met EX-DEC 1104 | -10/Exiles | Learned location of Zion (-6) 1314 | -10/Exiles | Discovered new exit (range 14) 1331 | -10/Exiles | Entered Mines 1331 | -9/Mines | Accompanied by 2 allies 1496 | -9/Mines | Assembled infested the area 1501 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1538 | -9/Mines | Learned location of 1 exit from Materials 1556 | -9/Mines | Core integrity fell below 50% 1596 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1598 | -9/Mines | Found Prototype Device 1600 | -9/Mines | Lost 8 parts (2p2n1u3w) 1604 | -9/Mines | Found DCF Scrap (10 items) 1641 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1650 | -9/Mines | Discovered new exit (range 9) 1685 | -9/Mines | Entered Materials 1685 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1686 | -8/Materials | Identified exit to Factory 1854 | -8/Materials | Garrison activated, responded to threat 1992 | -8/Materials | Build established: Skirmisher 2038 | -8/Materials | Lost 3 parts (1u2w) 2307 | -8/Materials | Discovered exit to Factory (range 16) 2614 | -8/Materials | Build established: Scavenger-Gunner 2688 | -8/Materials | Entered Factory 2688 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3353 | -7/Factory | Build established: Skirmisher 3545 | -7/Factory | Discovered new exit (range 9) 3620 | -7/Factory | Identified exit to Lower Caves 3621 | -7/Factory | Entered Lower Caves 3726 | -7/Lower Caves | Encountered a Warlord checkpoint 3807 | -7/Lower Caves | Learned Factory stockpile data 4053 | -7/Lower Caves | Discovered new exit (range 6) 4060 | -7/Lower Caves | Identified exit to Lower Caves 4148 | -7/Lower Caves | Entered another Lower Caves area 4194 | -7/Lower Caves | Learned Factory terminal intel 4233 | -7/Lower Caves | Discovered new exit (range 10) 4636 | -7/Lower Caves | Discovered new exit (range 13) 4656 | -7/Lower Caves | Identified exit to Data Miner 4872 | -7/Lower Caves | Found Alien Artifact 4872 | -7/Lower Caves | Identified Core Expander 4872 | -7/Lower Caves | Installed Core Expander, added new Power slot 5135 | -7/Lower Caves | Entered Data Miner 5135 | -7/Data Miner | Discovered new exit (range 6) 5168 | -7/Data Miner | Met Data Miner 5202 | -7/Data Miner | Learned location of Section 7 (-3) 5202 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5231 | -7/Data Miner | Received God Mode back door access code from Data Miner 5270 | -7/Data Miner | Identified exit to Proximity Caves 5271 | -7/Data Miner | Entered Proximity Caves 5834 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5877 | -6/Proximity Caves | Destroyed 7 combat bots 5887 | -6/Proximity Caves | Lost 9 parts (1p2n3u3w) 6137 | -6/Proximity Caves | Learned location of 1 exit from Factory 6193 | -6/Proximity Caves | Spotted B-75 Beast 6248 | -6/Proximity Caves | Discovered new exit (range 11) 6258 | -6/Proximity Caves | Identified exit to Factory 6259 | -6/Proximity Caves | Identified Exp. Sensor Array 6261 | -6/Proximity Caves | Entered Factory 6261 | -6/Factory | Evolved 2 slots: Utility x2 6262 | -6/Factory | Identified exit to Extension 6263 | -6/Factory | Identified exit to Lower Caves 6265 | -6/Factory | Loaded intel: 28 terminal locations 6553 | -6/Factory | Build established: Tank 6960 | -6/Factory | Discovered exit to Extension (range 16) 7209 | -6/Factory | Discovered new exit (range 15) 7310 | -6/Factory | Sucked down chute 7310 | -6/Factory | Entered Waste 7333 | -6/Waste | Spotted C-40 Crusher 7345 | -6/Waste | Destroyed C-40 Crusher 7372 | -6/Waste | Warlord forces began an assault 7466 | -6/Waste | Spotted C-40 Crusher 7475 | -6/Waste | Spotted C-40 Crusher 7482 | -6/Waste | Allies destroyed C-40 Crusher 7488 | -6/Waste | Spotted C-40 Crusher 7517 | -6/Waste | Allies destroyed C-40 Crusher 7542 | -6/Waste | Lost 8 allies 7585 | -6/Waste | Build established: Scavenger-Skirmisher 7730 | -6/Waste | Discovered new exit (range 15) 7819 | -6/Waste | Identified exit to Factory 7840 | -6/Waste | Entered Factory 7840 | -6/Factory | Accompanied by 11 allies 7860 | -6/Factory | Found Prototype Launcher 7860 | -6/Factory | Identified Rocket Array 7988 | -6/Factory | Garrison activated, responded to threat 8190 | -6/Factory | First assault squad dispatched 8275 | -6/Factory | Discovered new exit (range 16) 8297 | -6/Factory | Identified exit to Factory 8667 | -6/Factory | Lost 5 allies 8882 | -6/Factory | Discovered exit to Factory (range 13) 9533 | -6/Factory | Discovered exit to Extension (range 6) 9765 | -6/Factory | Build established: Skirmisher 10200 | -6/Factory | Incoming assault squad redirected 10224 | -6/Factory | Lost 3 parts (1p1n1u) 10280 | -6/Factory | Lost 4 parts (2n2w) 10290 | -6/Factory | Destroyed 16 combat bots 10455 | -6/Factory | Lost 3 parts (1p1n1u) 10556 | -6/Factory | Lost 3 parts (1p1n1u) 10594 | -6/Factory | Central database locked down 10621 | -6/Factory | High security lockdown imminent 10666 | -6/Factory | Lost 3 parts (1n2u) 10701 | -6/Factory | High security lockdown engaged 10703 | -6/Factory | Destroyed 10 combat bots 10832 | -6/Factory | Build established: Scavenger-Skirmisher 10842 | -6/Factory | Discovered exit to Factory (range 21) 10860 | -6/Factory | System corruption reached 10% 10882 | -6/Factory | Lost 3 parts (2u1w) 10884 | -6/Factory | Destroyed 8 combat bots 11021 | -6/Factory | Core integrity fell below 50% 11037 | -6/Factory | Released all parts (11) 11041 | -6/Factory | Core integrity fell below 20% 11055 | -6/Factory | Destroyed 9 combat bots 11062 | -6/Factory | Lost 7 parts (1p2n1u3w) 11139 | -6/Factory | Discovered exit to Lower Caves (range 5) 11153 | -6/Factory | Entered Lower Caves 11178 | -6/Lower Caves | Learned Factory non-interactive machine intel 11182 | -6/Lower Caves | Learned Factory terminal intel 11212 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11321 | -6/Lower Caves | Discovered new exit (range 10) 11323 | -6/Lower Caves | Encountered a Warlord checkpoint 11328 | -6/Lower Caves | Build established: Mutant 11341 | -6/Lower Caves | Entered another Lower Caves area 11401 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- menacing enough... take it and get as far away from here as you can. Quickly!" 11212_ 5G-KEN(c): "The password is \\N77F." 11234_ UO6/Z,9=GBB7FY6,%VZ BK A:A=RKI6&QYSKL 11237_ PUBLIC SERVICE ANNOUNCEMENT: Unaware incursion detected. Likely classification: Search and Destroy. And maybe Retrieve. Something like that, yeah. 11291_ System corrupted: Heat flow error (+109). 11311_ System corrupted: Component data lost. 11321_ EXIT=FOUND 11323_ 08-NZ1(M): "This area isn't safe." LOCATION=UNKNOWN GOAL=ESCAPE 11342_ 22-FU8(k) breaks down the debris. 11343_ XM-FEP(k) breaks down the debris. 11345_ System corrupted: Heat flow error (+202). 11367_ System corrupted: IFF burst signal emitted. 11382_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????####?????###????????????????????????????? | | ?????????# ###??## ##???????????????????????????? | | ?????##### #??# ##??????????????????????????? | | ?????? ??## ##?????????????????????????? | | ???????? ??# ##????????????????????????? | | ?????????# #?## ###??????????????????????? | | ?????????# ### ####???????????????????? | | ????????## ##??????????????????? | | ????????# ######?????????????? | | ????????# ???????????? | | ???????## ## #### ????????????? | | ??????## ### ##????????????????????? | | ??????# ## #????????????????????? | | ??????# s s s #????????????????????? | | ??????## ## s #???????#######??##### | | ???????## ### #??????## ### | | ????????## #?# #???#### | | ?????????# ##?# ## ##??## | | ?????????# #??###### @ ##??# # | | ?????????# #???????# #### ??? | | ?????????# #???????# ### #?????? | | ???????### #???????# #?# #?????? | | ??????## #?????#### #### #?????? | | ??????# ####??# #### ## #?????? | | ??????#### #### #### #?????? | | ?????????## #?### ##?????? | | ??????????# ### #???# #??????? | | ??????????# ######?###??# ### ###???## | | ?????????# ##???????????# #?## #### # | | ?????????# #????????????# ##??## # | | ?????????# #??????????? #????### | | ?????????# #?????????# ##??????## | | ?????????## ?????????# ##??# #### | | ??????????# ?????????# #????# | | ?????????? ?????????# ?????# ### | | ?????????? ?????????#####?????# #??? | | ??????????###???????????????????# ## ##??? | | ????????????????????????????????# #?###### #???? | | ????????????????????????????????####????????##???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 50 Energy Generation 35 Energy Capacity 725 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Med. Armored Exoskeleton | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Matter Compressor | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Plasma Rifle | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberThermicGravjet Manual? 0 Play Time 01:27:55 Cumulative 451.6 hours Start 2026.05.19 @ 08:10:03 End 2026.05.19 @ 10:37:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 16 Types 4/0/6/0/1/0/2/1/1/1 Lore% 82 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cc672d3-0eb2-46d1-a59a-de610ef0d7d2