Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.07 @ 20:06:41 Player: IronUrist Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (652) 652 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1962 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 378/400 Energy 33/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (3) ------ Medium Matter Pod Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (4) ---- Terrain Scan Processor Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Signal Interpreter Core Shielding > --- WEAPON ----------- Particle Gun Hammer > --- INVENTORY -------- Light Ion Engine Heat Shielding Medium Matter Pod Improved Terrain Scanner Terrain Scan Processor Beam Cannon [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 49 | 6 19 17 7 Power 8 | 1 2 4 1 Engine 8 | 1 2 4 1 Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 9 6 1 Treads 4 | . 2 2 . Leg 11 | 2 7 2 . Wheel . | . . . . Hover 2 | . . 2 . Flight 1 | . . . 1 Utility 7 | 1 1 1 4 Device 2 | . . . 2 Storage 2 | 1 . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 16 | 2 7 6 1 Energy Gun 8 | 1 3 4 . Energy Cannon 3 | . 1 2 . Ballistic Gun 4 | 1 2 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . 3 9 9 Power 5 | . . 3 2 Propulsion 4 | . . 2 2 Utility 4 | . . . 4 Weapon 8 | . 3 4 1 Highest Loss Streak 9 | . 1 9 8 Average Slot Usage (%) 87 | . 90 87 53 Engine 14 | . 14 16 7 Treads 9 | . 9 10 . Leg 13 | . 18 1 11 Hover 1 | . . 6 . Storage 13 | . 14 11 11 Processor 10 | . 9 11 11 Protection 3 | . . 11 7 Energy Gun 5 | . 6 4 . Energy Cannon 2 | . 2 5 . Ballistic Gun 7 | . 10 . 1 Impact Weapon 4 | . 4 7 . Naked Turns . | . . . . Heaviest Build 20 | 11 14 20 10 Greatest Support 40 | 20 40 40 20 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 4 6 6 5 Most Carried 6 | 4 6 6 5 Average Carried 5 | 1 5 4 3 Final Capacity 6 | 6 6 6 4 Final Carried 6 | 4 6 5 1 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 847 | 237 450 129 31 Remotely . | . . . . Salvage Created 715 | . 455 248 12 Parts 31 | . 17 13 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 17 | . 10 6 1 Guns 12 | . 8 3 1 Cannons 5 | . 2 3 . Classes Destroyed 3 | . 2 . 1 Watcher 1 | . 1 . . Swarmer 1 | . . . 1 Grunt 16 | . 10 6 . Best Kill Streak 3 | . 2 3 1 Combat Bots Only 3 | . 2 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2266 | . 736 820 710 Core 483 | . 77 188 218 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 69 . . Volleys Fired 95 | . 72 20 3 Largest 2 | . 2 2 1 Hottest 85 | . 85 80 40 Shots Fired 122 | . 97 22 3 Gun 104 | . 86 15 3 Cannon 18 | . 11 7 . Launcher . | . . . . Special . | . . . . Kinetic 58 | . 56 . 2 Thermal 64 | . 41 22 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 7 1 Robot Miss Streak 3 | . 3 1 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 79 | . 59 19 1 Core Hits 36 | . 24 10 2 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 4 | . . 4 . Impact 4 | . . 4 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1204 | . 897 289 18 Guns 771 | . 585 168 18 Cannons 246 | . 141 105 . Explosions 171 | . 171 . . Melee 16 | . . 16 . Ramming . | . . . . Kinetic 379 | . 373 . 6 Thermal 739 | . 454 273 12 Explosive . | . . . . Electromagnetic 70 | . 70 . . Impact 16 | . . 16 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 82 | . 82 . . Projectiles . | . . . . Explosions 82 | . 82 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 256 | . 234 256 . Average Temperature 77 | . 76 80 . Received Heat Transfer 837 | . 411 426 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1477 | . 844 608 25 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 247 | . 247 156 87 Initial 69 | . . 69 52 Average 94 | . 105 103 49 Maximum Alert Level 1 | . 1 . . Low Security (%) 90 | 100 84 100 100 Level 1 9 | . 15 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 18 10 7 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 5 | . 5 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 5 | . 5 . . Max in Single Turn 2 | . 2 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 6 | . 4 2 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 14 7 . Successful 13 | . 7 6 . Failed 8 | . 7 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 10 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 4 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 6 4 . Record 3 | . . 3 . Prototype ID Bank 3 | . 2 1 . Emergency Access Points 2 | . 2 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 1 2 . Report Inventory 2 | . 1 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . 2 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1193 | 65 780 259 89 Spaces Moved 674 | 45 436 116 77 Core 13 | 6 . . 7 Treads 197 | . 128 69 . Legs 405 | 39 308 15 43 Wheels . | . . . . Hover 32 | . . 32 . Flight 27 | . . . 27 Fastest Speed 40 | 50 120 116 40 Average Speed 127 | 110 131 142 94 Slowest Speed 160 | 120 160 160 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 49 12 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . 5 . . Melee . | . . . . Projectile . | . . . . AOE 5 | . 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 878 | 60 546 183 89 Wait 7 | . . 7 . Move 669 | 44 435 115 75 Hop 1 | . . . 1 Pick Up 37 | 10 9 15 3 Fast Attach 3 | . 3 . . Attach 31 | 6 3 15 7 Detach . | . . . . Swap 15 | . 13 2 . Drop 16 | . 11 5 . Fire 95 | . 72 20 3 Melee 4 | . . 4 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 334 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 9) 440 | -10/Materials | Identified exit to Mines 554 | -10/Materials | Discovered new exit (range 8) 561 | -10/Materials | Identified exit to Materials 846 | -10/Materials | Entered another Materials area 846 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1000 | -9/Materials | Discovered new exit (range 10) 1085 | -9/Materials | Lost 9 parts (3p2n4w) 1104 | -9/Materials | Identified exit to Mines 1105 | -9/Materials | Entered Mines 1110 | -9/Mines | Core integrity fell below 50% 1121 | -9/Mines | Learned Materials terminal intel 1137 | -9/Mines | Found a hidden stash of uninstalled traps 1171 | -9/Mines | Core integrity fell below 20% 1194 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01105_ S-10 Pest destroyed. 01107_ Sml. Laser destroyed. 01121_ Acquired derelict log, extracted data. Data stored: Materials terminal intel. 01135_ S-10 Pest destroyed. 01137_ A stash of uninstalled traps is collected here! 01144_ Aluminum Leg destroyed. 01152_ Ion Engine destroyed. 01158_ Core Shielding destroyed. 01158_ Aluminum Leg destroyed. 01164_ S-10 Pest destroyed. 01168_ Acquired Lgt. Ion Engine. 01169_ Lgt. Armor Plating destroyed. 01171_ Acquired 16 matter. 01173_ Sml. Storage Unit destroyed. 01174_ Acquired Flight Unit. 01174_ Lgt. Ion Engine destroyed. 01175_ Heat Shielding destroyed. 01188_ Acquired Lgt. Assault Rifle. 01189_ Acquired 15 matter. Map ----- +----------------------------------------------------+ | ?# #??????????????????????????????????? | | ?? #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ?## #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# #?????? #??????????????????????????? | | ?# ### #??????????????????????????? | | ?# = #???????????????????????????? | | ??# [ #????????????????????????????? | | ??# #### ########????????????????????????????? | | ??# #???###???????####????????????????????????? | | ??# #????????????? ????????????????????????? | | ??# #????????????? ????????????????????????? | | ??# ####?????????? ????????????????????????? | | ??# ##?????????# #????????????????????????? | | ??# ##????????# #????????????????????????? | | ??# ##???????# #????????????????????????? | | ??# ####????# #????????????????????????? | | ??####### ##???# #????????????????????????? | | ??????#?#### #???# #????????????????????????? | | ???????????## ##??# #?#??????????????????????? | | ???????????## &#### ##???????????????????????? | | ????????#### & ##s #???????????????????????? | | ???????## &&s s ##??????????????????????? | | ???????# s r@#########??????????????? | | ???????## t ##?????????????? | | ????????#### #??????????????? | | ???????????## ## #### #??????????????? | | ????????????## #### #??# #####??????????? | | ?????????????## ##??# #??# #??????????? | | ??????????????# #???# ##??# ### #??????????? | | ??????????????# #??### ##???# #??????????????? | | ??????????????# #????####????# #??????????????? | | ?????????????? $ #????????????# #??????????????? | | ????????????? #????????????# #??????????????? | | ?????????????#####????????##### ###### #???????? | | ??????????????????????????# #???????? | | ??????????????????????????#[% #???????? | | ??????????????????????????# """ #???????? | | ?????????????????????#????# """ #???????? | | ??????????????????????????# """ #???????? | | ??????????????????????????# #???????? | | ??????????????????????????# """ """ #???????? | | ??????????????????????????# """ """ #???????? | | ??????????????????????????# """ """ #???????? | | ??????????????????????????# ?? ????????? | | ??????????????????????????#####?####???????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 380 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingNeutralizingJammer Manual? 0 Play Time 00:21:55 Cumulative 14.3 hours Start 2021.10.07 @ 19:43:35 End 2021.10.07 @ 20:06:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd9fd7e2-8d6a-443e-a28e-0474ebf23df7