Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 18:47:26 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (333) 1665 Value Destroyed (18754) 18754 Prototype IDs (300) 6000 Alien Tech Used (14) 2800 Bonus (51631) 51631 TOTAL SCORE: 90750 Bonus ------- High Alert Combat Kills 2273 Follower Combat Kills 3484 Forged Quantum Companion 2000 Network Hubs Disabled 600 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -2926 Cogmind --------- Core Integrity 903/1600 Matter 295/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- Superquantum Companion > --- INVENTORY (5) ---- Improved Potential Cannon Perforator Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Experimental Targeting Computer Heavy Regenerative Plating Graphene Brace Experimental EM Disruption Field Experimental Force Field Antimissile System A0-MCA's Component Scanner Microwarp Drive > --- WEAPON ----------- Null Cannon Superquantum Companion Sigix Broadsword > --- INVENTORY -------- Improved Quantum Reactor High-density Centrium Heavy Treads Advanced Energy Well Experimental Energy Well Experimental Matter Compressor Advanced Terrain Scanner Experimental Terrain Scan Processor Experimental Core Analyzer Quantum Capacitor Advanced Transmission Jammer Advanced Force Field High-powered Transdimensional Reconstructor Long-range Proton Cannon Enhanced Nova Cannon Enhanced Nova Cannon Compact Linear Accelerator Graviton Cannon Perforator Core Stripper [Rating: 270] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Overtuned Huge Scrapsphere Hover Unit Improved Gyrokinetic Inverter Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware System Mapper Protection Medium Regenerative Plating Artifact Microwarp Drive Weapon Quantum Companion Energy Gun Overtuned Pulse Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Gauss Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Core Stripper Slashing Weapon Quantum Companion Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Utility 10 | . . . . . 4 . . . . 2 . . . . 2 . . . . . . 2 . . . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 589 | 2 20 47 4 9 34 8 4 16 4 30 2 7 9 7 28 33 11 17 16 27 18 12 36 55 17 78 38 Power 43 | . 1 1 1 2 5 1 . 1 . 4 . . 2 . 2 4 1 2 . 2 1 1 3 . 2 7 . Engine 8 | . 1 1 1 2 1 . . . . 1 . . 1 . . . . . . . . . . . . . . Core 9 | . . . . . 4 1 . . . 1 . . . . 2 1 . . . . . . . . . . . Reactor 26 | . . . . . . . . 1 . 2 . . 1 . . 3 1 2 . 2 1 1 3 . 2 7 . Propulsion 66 | . 2 5 3 2 7 1 3 4 . 3 1 . 2 1 1 8 1 2 1 4 2 . 3 1 . 7 2 Treads 35 | . 2 2 1 1 2 . 1 . . 2 1 . . 1 1 8 1 2 1 3 1 . 3 1 . 1 . Leg 13 | . . . . . 1 . . 2 . . . . 2 . . . . . . . . . . . . 6 2 Wheel 16 | . . 3 2 1 4 1 2 2 . 1 . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 299 | 1 8 28 . 1 11 3 1 9 4 17 1 1 5 3 18 9 5 7 12 17 6 9 24 39 8 31 21 Device 201 | 1 3 13 . . 4 1 1 4 3 14 1 1 4 2 13 6 2 7 9 10 3 7 20 31 7 17 17 Storage 19 | . 2 1 . 1 2 . . 1 . 1 . . . . . . . . 1 3 2 1 . . . 4 . Processor 13 | . . . . . 1 1 . . . . . . . 1 . . . . . 1 . 1 3 . . 5 . Hackware 5 | . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . 1 . . Protection 52 | . 3 14 . . 3 1 . 4 1 2 . . 1 . 4 3 3 . 2 2 . . 1 1 . 4 3 Artifact 9 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 1 Weapon 181 | 1 9 13 . 4 11 3 . 2 . 6 . 6 . 3 7 12 4 6 3 4 9 2 6 15 7 33 15 Energy Gun 21 | 1 2 . . . 4 . . . . 4 . 3 . 2 . 5 . . . . . . . . . . . Energy Cannon 64 | . . . . . 2 1 . 1 . . . 1 . . 1 3 1 2 2 3 8 2 4 6 5 18 4 Ballistic Gun 19 | . 4 7 . . . . . . . . . . . . 4 2 1 . 1 . . . . . . . . Ballistic Cannon 19 | . . . . 2 3 . . . . . . . . . . . . . . . 1 . . 2 . 6 5 Launcher 13 | . . 2 . . 2 . . . . 2 . 2 . 1 2 2 . . . . . . . . . . . Special Weapon 6 | . . 3 . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . Impact Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 4 . Slashing Weapon 26 | . 3 1 . 2 . 1 . 1 . . . . . . . . . . . . . . . 5 2 5 6 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . . . . . . . . . . . 1 4 . 1 . . . . . . . Unidentified Prototypes 34 | . . . . 1 4 2 . 3 . 1 1 . 5 1 1 . 3 . . 2 5 . 5 . . . . Corrupted Parts 3 | . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . System Corruption 16 | . . . . . . . . . . 1 . . . . . . 5 10 . . . . . . . . . Parts Lost 38 | . . 7 . . 6 . . . . 6 . . . 2 5 4 . . 2 . . 3 . . . . 3 Power 5 | . . . . . . . . . . 2 . . . . 1 1 . . . . . 1 . . . . . Propulsion 12 | . . 5 . . 3 . . . . 1 . . . . 1 1 . . 1 . . . . . . . . Utility 15 | . . . . . 3 . . . . 2 . . . 1 3 1 . . 1 . . 1 . . . . 3 Weapon 6 | . . 2 . . . . . . . 1 . . . 1 . 1 . . . . . 1 . . . . . Highest Loss Streak 3 | . . 3 . . 3 . . . . 2 . . . 1 2 1 . . 2 . . 3 . . . . 2 To Critical Strikes 3 | . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 99 100 88 90 87 87 85 87 89 88 88 88 86 88 88 84 84 84 82 80 80 80 71 73 79 90 Engine 4 | . 14 14 14 12 2 . . . . . 5 5 5 5 . . . . . . . . . . . . . Core 3 | . . . . . 8 17 18 13 12 8 5 5 5 5 9 5 1 . . . . . . . . . . Reactor 5 | . . . . . . . . 4 6 4 . . . . . 4 9 10 10 12 13 12 10 8 11 14 14 Treads 11 | . 22 18 12 12 7 6 6 6 6 5 8 11 11 12 15 14 10 9 9 12 12 12 12 11 11 6 . Leg 3 | . 5 . . . 3 6 6 6 6 5 5 5 5 3 . . . . . . . . . . . 9 22 Wheel 5 | . . 9 15 12 11 12 12 11 12 10 5 5 5 5 5 5 5 5 5 . . . . . . . . Device 16 | . 13 12 14 14 8 6 8 13 18 27 27 27 27 22 24 25 24 24 24 20 21 22 21 12 11 11 11 Storage 7 | . 14 14 14 12 10 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 5 4 4 4 3 4 2 Processor 4 | . . . . . 5 6 9 3 . . . . . 3 5 5 5 5 5 4 4 8 9 12 11 12 18 Hackware 1 | . . . . . 1 5 . . . . . . . . 2 . . . . 2 4 4 4 4 6 . . Protection 4 | . . 1 . . 7 5 6 6 6 5 5 5 5 5 7 9 10 10 9 8 4 4 4 4 3 5 6 Energy Gun 1 | . 7 . . . 7 . . . . 4 11 10 11 10 7 2 . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 5 6 6 6 2 . . . . . . 4 4 5 5 8 7 7 2 3 3 3 Ballistic Gun 5 | . 19 22 14 9 . . . . . . . . . . 2 6 5 5 4 2 . . . . . . . Slashing Weapon 5 | . 1 4 14 11 6 5 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 6 5 6 Peak Build Rating 270 | 7 11 20 19 28 72 83 85 91 89 107 103 106 106 108 124 124 144 146 146 177 195 199 232 256 265 270 267 Average Rating 118 | 6 8 14 18 18 58 81 82 83 86 98 99 102 102 105 116 117 137 141 143 169 182 193 205 245 258 250 253 On Entrance 115 | 6 7 11 19 18 28 72 82 81 85 89 97 103 102 104 105 120 124 144 145 145 176 183 194 223 254 258 258 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 245 | 11 34 97 93 99 145 133 134 144 140 142 122 122 121 122 141 156 158 160 162 191 190 191 195 193 223 245 179 Greatest Support 255 | 20 40 40 20 23 28 22 28 28 16 20 20 20 20 20 20 20 20 20 20 220 220 220 230 255 255 255 180 Greatest Overweight (x) 17 | . . 4 5 6 11 6 6 17 8 8 6 6 6 6 7 7 7 7 8 8 1 . . 1 . . 1 Average Overweight (x) 3 | . . 1 4 3 5 5 5 5 8 7 6 6 6 5 5 7 7 7 7 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 22 | 8 11 18 25 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 19 Most Carried 25 | 6 15 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Carried 22 | 6 10 17 24 21 24 24 24 24 24 24 24 23 23 24 23 24 24 23 24 24 24 24 24 24 24 21 18 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 5 Final Carried 25 | 6 15 25 24 25 25 25 25 25 25 25 24 23 25 25 25 25 25 25 25 25 25 24 25 25 25 20 4 Class Distribution -------------------- 29% | Mutant 21% | Scavenger-Mutant 14% | Commander-Mutant 12% | Generator-Mutant 9% | Scavenger-Scrapper 5% | Hacker-Mutant 4% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Commander-Mutant | -6/Lower Caves Commander-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Commander-Mutant | -4/Archives Commander-Mutant | -4/Hub_04(d) Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 10116 | 224 302 768 40 104 1033 130 122 173 96 286 . 260 92 108 275 741 174 177 194 703 252 50 348 850 108 1706 800 Remotely 841 | . . . . . . . . . . . . . . . . . . . . . . . . . . 446 395 Salvage Created 20930 | 74 359 616 136 . 1421 297 21 205 556 2059 . 490 92 411 725 983 414 343 449 230 887 737 753 2345 859 4365 1103 Parts 859 | 5 23 40 3 . 53 21 3 16 25 80 . 20 2 16 27 47 15 21 24 8 45 42 34 107 32 96 54 Haulers Intercepted 4 | . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 8 | . . . . . 3 . . . . 2 . . . . 1 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . 12 . . . 12 35 . 31 . . 12 2 11 . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 248 | . 10 19 . . 17 1 1 1 8 27 . 8 . 9 10 15 4 2 7 2 9 11 7 25 9 31 15 Melee 30 | . . 5 . . 3 . . . . 7 . . . . 2 1 . . 1 . . 2 . 9 . . . Guns 36 | . 10 11 . . 3 . . . . 4 . 1 . 1 2 3 . . 1 . . . . . . . . Cannons 95 | . . . . . 5 1 1 1 5 7 . 1 . 3 2 2 1 1 5 1 3 9 3 9 2 19 14 AOE 34 | . . 3 . . 5 . . . . 7 . 6 . 4 2 7 . . . . . . . . . . . Classes Destroyed 28 | 2 4 3 . . 5 1 . 1 4 2 . . . . 2 . . . . . . . 2 2 . . . Worker 16 | . . . . . 4 . . . . 6 . . . . 1 1 . . 2 . . 2 . . . . . Builder 6 | . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Recycler 17 | 1 . . 2 . 4 . . . . 3 . . . . 1 1 . . . . 1 1 . 2 . 1 . Carrier 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Minesweeper 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Operator 9 | . . . . . 1 . . . . . . . . . . 1 . 5 . . 2 . . . . . . Drone 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 1 . . . 1 . . . . 1 . . . . 1 1 1 . . . 1 . 1 3 . 4 . Swarmer 43 | . 5 4 . . 9 . 1 . 1 7 . 1 . 4 . 4 . . . 1 . 6 . . . . . Cutter 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . Grunt 68 | . 5 . . . 3 . . . 2 10 . 5 . 2 1 8 . . 3 1 6 1 . 2 4 15 . Brawler 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . Duelist 4 | . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . Sentry 25 | . . 1 . . 1 . . . 1 5 . . . 1 1 3 . 2 1 . . . 3 4 1 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 17 | . . . . . 1 . . . . 2 . . . 2 4 . . . . . 1 2 . . 4 1 . Programmer 30 | . . . . . 3 . . . . 2 . . . . 2 . . . . . 2 2 2 12 . 5 . Behemoth 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Cetus Guard 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 11 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 10 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Ranger 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Scrapoid 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 4 6 1 . 4 1 1 1 2 7 . 4 . 4 7 5 2 2 5 1 4 4 2 4 4 9 3 Combat Bots Only 7 | . 4 4 . . 3 1 1 1 2 7 . 4 . 4 3 4 2 1 4 1 3 4 2 4 4 7 3 Max Kills in Single Turn 4 | 1 1 3 1 . 2 1 1 1 1 4 . 1 . 2 3 3 1 1 2 1 1 3 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . 2 . . . . 4 . 1 . 2 1 2 . . . . . . . . . . . Melee 1 | . . 1 . . 1 . . . . 1 . . . . 1 1 . . 1 . . 1 . 1 . . . Uniques/NPCs Destroyed 7 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 2 3 Data Miner (-6/Data Miner) A7 (-4/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2062 | . 55 113 . . 137 . 6 . 18 120 . 10 . 29 137 154 13 3 97 15 36 143 36 225 41 265 409 Missed 635 | . 13 34 . . 39 . 3 . 5 32 . 4 . 9 46 43 5 1 33 8 5 38 10 52 8 38 209 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Deflected 32 | . . . . . . . . . . 2 . . . . 4 4 . . 4 1 . 4 . 8 . 5 . Damage Taken 21344 | . 436 1494 . . 1499 . 63 10 294 1775 . 168 . 367 1587 1839 154 39 1168 240 329 1587 427 1320 369 2906 3273 Core 2495 | . 35 177 . . 275 . . 10 20 265 . . . 47 267 138 . 9 80 21 22 104 21 466 . 172 366 Absorbed by Shields 10421 | . . . . . . . . . . . . . . . 313 663 56 12 414 166 335 958 237 946 385 2842 3094 Reduced by Siege Mode 403 | . . . . . . . . . . . . . . . . . . . . . 17 3 78 19 28 258 . Redirected to Shielding 225 | . . . . . . . . . . . . . . . 68 . . . . . . . . . . . 157 Ignored by Resistances 4436 | . . . . . 105 . . . . . . . . . . 12 . . . . . . . 2402 . 1903 14 Regen/Repaired (Parts) 4799 | . . . . . 19 . . . . . . 26 . . 5 214 33 32 220 59 31 167 128 370 576 1725 1194 Core Remaining (%) 63 | 100 . . . 15 . . . . 64 . . . . 68 . . . . 50 . 96 . . 59 . . 56 Volleys Fired 1016 | 4 39 76 . . 75 9 4 2 27 71 . 13 . 16 34 54 23 8 12 7 45 47 31 85 39 196 99 Largest 3 | 2 2 2 . . 2 1 1 1 1 2 . 2 . 2 2 2 1 1 2 2 1 1 1 1 1 3 2 Hottest 230 | 60 60 100 . . 138 40 40 40 120 160 . 160 . 180 180 130 81 81 169 211 113 120 120 120 130 210 230 Shots Fired 1317 | 8 76 123 . . 132 11 4 2 27 94 . 20 . 28 56 94 23 8 24 9 45 47 31 86 39 230 100 Gun 493 | 8 76 94 . . 84 . . . . 46 . 14 . 25 51 84 . . 11 . . . . . . . . Cannon 771 | . . . . . 46 10 4 2 27 45 . 1 . . 1 5 22 8 13 9 45 47 31 86 39 230 100 Launcher 26 | . . 4 . . 2 . . . . 3 . 5 . 3 4 5 . . . . . . . . . . . Special 27 | . . 25 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Kinetic 376 | 4 51 98 . . 42 . . . . . . . . . 22 65 . . 11 . . . . 7 . 61 15 Thermal 729 | 4 25 25 . . 88 10 4 2 27 91 . 15 . 25 30 24 . . 11 7 25 29 18 63 10 115 81 Explosive 22 | . . . . . 2 . . . . 3 . 5 . 3 4 5 . . . . . . . . . . . Electromagnetic 188 | . . . . . . . . . . . . . . . . . 22 8 2 2 20 18 13 16 29 54 4 Robot Hit Streak 59 | 3 6 29 . . 11 7 2 2 5 15 . 6 . 10 10 18 11 4 5 3 19 10 17 24 15 59 21 Robot Miss Streak 7 | 1 5 2 . . 7 1 1 . 2 3 . 4 . 1 3 3 2 1 2 1 1 3 1 3 1 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . 1 . Secondary Targets 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Capacitor 359 | . . . . . . . . . . . . . . . . . . . . 5 45 47 31 51 39 141 . Autonomous 63 | . . . . . . . . . . 5 . 2 . 6 5 9 1 . 8 2 3 6 3 5 2 2 4 Shots Hit Robots 1076 | 5 43 99 3 . 103 10 2 5 19 91 . 11 3 26 43 84 17 13 19 16 28 26 27 92 22 194 75 Core Hits 582 | 4 20 39 2 . 47 3 1 3 9 49 . 16 1 12 30 45 7 6 12 5 9 20 13 41 10 111 67 Critical Kills 36 | . . 2 . . . . . . 3 2 . . . . 1 . . . 1 1 . . . 4 . 11 11 Critical Parts Destroyed 29 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . 8 . 11 7 Critical Strikes 117 | . . 6 . . 10 . . . 3 11 . . . 2 3 9 2 . 2 5 . . . 12 2 29 21 Burn 16 | . . . . . 6 . . . . 3 . . . 2 2 3 . . . . . . . . . . . Meltdown 8 | . . . . . . . . . 3 2 . . . . . . . . . 1 . . . . . 2 . Destroy 69 | . . 5 . . . . . . . . . . . . 1 2 . . 2 . . . . 12 . 27 20 Blast 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Sever 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 432 | . 4 43 3 . 37 5 3 3 3 56 3 7 5 2 25 24 5 10 12 25 9 6 11 70 4 56 1 Kinetic 37 | . . . . . . . . . . . . . . . . . . . . . . . 2 13 . 22 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 389 | . 4 43 3 . 37 5 3 3 3 56 3 7 5 2 25 24 4 6 12 24 9 6 9 57 4 34 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 62 | . . . 3 . 13 5 . 3 1 12 . . . 1 1 1 5 9 1 2 1 . . 2 . 2 . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 62093 | 58 555 2685 220 . 3830 726 92 328 1067 5617 . 1041 434 1695 2803 4280 855 1070 1592 1058 1439 2123 1241 4592 1096 14599 6997 Guns 7614 | 58 530 1447 . . 1272 . . . . 743 . 225 . 532 791 1722 . . 294 . . . . . . . . Cannons 29556 | . . . . . 409 302 92 89 880 1799 . 193 . 539 435 779 600 224 1032 312 1365 1688 1100 2165 1096 8522 5935 Explosions 6047 | . . 527 . . 583 . . . . 524 . 623 . 469 954 904 . . . . . 317 84 . . . 1062 Melee 18843 | . . 711 220 . 1566 424 . 239 187 2551 . . 434 155 618 875 255 846 266 746 74 115 57 2427 . 6077 . Ramming 33 | . 25 . . . . . . . . . . . . . 5 . . . . . . 3 . . . . . Kinetic 9745 | 23 348 1974 . . 376 . . . . . . . . . 291 1282 . . 294 . . . 57 590 . 4326 184 Thermal 21080 | 35 182 . . . 1435 302 92 89 880 2098 . 225 . 532 730 440 . . 310 116 365 694 578 1205 . 4421 6351 Explosive 3916 | . . . . . 355 . . . . 524 . 623 . 469 724 904 . . . . . 317 . . . . . Electromagnetic 5603 | . . . . . 98 . . . . . . . . . . . 529 224 32 28 750 515 353 451 921 1561 141 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16377 | . . 711 220 . 1566 424 . 239 187 2551 . . 434 155 618 875 255 846 266 746 74 115 . 1962 . 4133 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 5339 | . . . . . . . . . . 444 . 193 . 539 435 779 71 . 690 168 250 479 253 384 175 158 321 Highest Corruption 10 | . . . . . 3 3 3 3 3 8 2 . . . 1 . 5 10 2 . 2 . . 2 . . . Average Corruption 2 | . . . . . 2 3 3 3 3 5 1 . . . 1 . 5 4 2 . 1 . . 1 . . . Corruption Purged 26 | . . . . . . . . . . 8 2 . . . 1 . . 15 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 136 | . . . . . 20 28 24 8 16 20 1 . . . . . 3 5 3 . . . . 8 . . . Message Errors 33 | . . . . . 5 4 6 3 5 7 . . . . . . 1 1 . . . . . 1 . . . Matter Fused 41 | . . . . . 6 9 10 3 4 5 1 . . . . . . 1 1 . . . . 1 . . . Heat Flow Errors 13 | . . . . . 3 4 3 1 . . . . . . . . 1 . . . . . . 1 . . . Energy Discharges 16 | . . . . . 2 3 3 . 3 2 . . . . . . . 1 1 . . . . 1 . . . Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 15 | . . . . . 3 3 2 . 1 5 . . . . . . . . . . . . . 1 . . . Data Loss (major) 8 | . . . . . 1 1 . . 2 . . . . . . . 1 1 . . . . . 2 . . . Misfires 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Alerts 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Overload Shots 5 | . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4396 | . . 60 42 . 382 71 . 2 57 777 . 12 . 210 298 175 23 399 143 203 57 84 . 335 . 860 206 Projectiles 1013 | . . . . . 1 10 . . 28 105 . 12 . . 55 11 23 . 56 39 13 84 . 257 . 127 192 Explosions 389 | . . 60 . . 18 . . . . 68 . . . 95 105 29 . . . . . . . . . . 14 Melee 2994 | . . . 42 . 363 61 . 2 29 604 . . . 115 138 135 . 399 87 164 44 . . 78 . 733 . Knockbacks 31 | . . . . . 4 . . . . . . . . . . . . . . . . . . 2 . 13 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . 4 . . . . . . . . . . . . . . . . . . 2 . 13 12 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . . 20 . . . . . . . . . 54 . . . . . . . . . 63 . . . . . Shots 3 | . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Rammed 5 | . 3 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Targets Rammed 8 | . 6 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Kicked 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | 40 66 10 . . 310 253 186 129 67 257 . 203 . 420 236 57 103 . 212 205 213 227 210 201 198 198 178 Average Temperature 116 | 18 31 10 . . 132 88 94 71 16 79 . 97 . 164 85 30 53 . 63 17 75 90 76 73 95 154 87 Received Heat Transfer 2124 | . 102 201 . . 186 . . . 72 381 . 54 . 42 145 277 6 . 125 20 37 112 32 88 12 232 . Effects 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 24 | . . . . . . . . . . . . . . . . . . . . . 5 2 5 1 4 7 . Total Turns 358 | . . . . . . . . . . . . . . . . . . . . . 49 4 51 19 27 208 . Longest Duration 100 | . . . . . . . . . . . . . . . . . . . . . 25 3 17 19 11 100 . Robots Corrupted 32 | . . . . . . . . . . . . . . . . . 3 1 . . 6 . 3 3 7 8 1 Combat Hostiles 32 | . . . . . . . . . . . . . . . . . 3 1 . . 6 . 3 3 7 8 1 Parts Fried 70 | . . . . . . . . . . . . . . . . . 6 3 . . 5 5 2 7 12 22 8 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . 1 . . . 3 2 . . . 1 1 . . . . 1 . . . . . 2 . Combat Hostiles 10 | . . . . . 1 . . . 3 2 . . . 1 1 . . . . 1 . . . . . 1 . Parts Melted 40 | . . . . . 11 . . . 2 9 . 1 . 3 2 . . . . 1 . . 2 . . 9 . Heat Transferred 16479 | 75 400 . . . 3012 . . . . 2000 . 474 . 1300 1400 966 . . 500 111 296 555 531 925 . 1755 2179 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 145 | . . . . . . . . . . . . . . . 6 14 17 . . . . . 18 36 . 54 . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1529 | 10 186 . 195 . 299 . . . . 1529 . . . . 385 615 705 513 785 343 293 424 238 411 637 868 . Initial 925 | . 6 . 31 . . . . . . 925 . . . . . 188 344 282 . 309 62 90 184 . 196 255 . Average 254 | 7 43 . 31 . 68 . . . . 910 . . . . 158 293 569 173 542 183 133 226 84 240 343 641 . Maximum Alert Level 4 | . . . . . 1 . . . . 4 . . . . 1 2 3 2 3 1 1 2 1 2 2 4 . Low Security (%) 51 | 100 100 . 100 . 96 . . . . . . . . . 68 41 . 65 6 72 78 40 97 39 6 . . Level 1 16 | . . . . . 3 . . . . . . . . . 31 28 11 19 16 27 21 51 2 56 78 4 . Level 2 8 | . . . . . . . . . . 10 . . . . . 30 51 15 52 . . 8 . 3 14 7 . Level 3 15 | . . . . . . . . . . 73 . . . . . . 37 . 25 . . . . . . 50 . Level 4 7 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . 36 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 4 . . . 7 . . . . 14 . . . . 5 3 . . 9 5 2 2 3 7 3 4 . Investigation 13 | . 4 . . . 2 . . . . 3 . . . . . 1 . . . 2 . . . . 1 . . Extermination 19 | . . . . . 3 . . . . 2 . . . . 1 . . . 1 . 2 . 3 4 1 2 . Reinforcement 25 | . . . . . 2 . . . . 4 . . . . 4 2 . . 5 3 . 1 . 3 1 . . Assault 8 | . . . . . . . . . . 2 . . . . . . . . 3 . . 1 . . . 2 . Garrison 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . 1 . . . . . . . . 1 2 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 53 | . 1 . . . . . . . 1 2 . . . . 5 1 1 . 4 8 . 3 1 1 2 23 . Communications Jammed 240 | . . . . . . . . . . . . . . . 8 4 . . 125 . 11 44 3 16 21 8 . Distress Signals 238 | . . . . . . . . . . . . . . . 8 4 . . 123 . 11 44 3 16 21 8 . Times Spotted 454 | . 18 26 . . 24 5 12 2 16 42 . 8 . 9 28 33 9 3 29 18 20 18 10 33 13 42 36 Peak Tracking Total 10 | . 4 6 . . 5 4 4 2 6 5 . 5 . 4 9 4 5 1 10 4 4 6 2 4 4 7 5 Tactical Retreats 26 | . . 2 . . 1 . . . 4 5 . . . . . 1 . . 5 . 1 2 . 1 . 3 1 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 13 | . 2 1 . . 1 . . . . 1 . . . . 1 2 . . 1 1 . . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 7 . Most Traps Carried 2 | . . 1 1 2 1 1 1 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 56 | . . 4 . . 6 . . . . 2 . 2 . 1 3 2 . 1 2 . 8 2 5 8 2 5 3 Max in Single Turn 2 | . . 2 . . 2 . . . . 1 . 1 . 1 2 1 . . 1 . 1 1 1 1 1 2 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . . . 1 2 . 1 1 . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 107 | . 7 1 11 3 3 1 2 3 . 9 . 1 4 . 5 11 . . 5 4 9 4 7 7 5 5 . Terminals 63 | . 5 . 6 . 1 . 1 . . 4 . . . . 2 10 . . 4 1 6 4 4 7 3 5 . Fabricators 3 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Recycling Units 12 | . 2 . 5 . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . Scanalyzers 7 | . . . . . . . . . . 2 . . . . 2 . . . . 1 1 . 1 . . . . Garrison Access 6 | . . . . . . . . . . . . . . . 1 . . . 1 1 1 . 1 . 1 . . Total Hacks 364 | . 15 4 25 21 14 1 4 24 . 21 . 6 17 . 10 31 . . 10 9 39 12 33 30 8 30 . Successful 218 | . 8 4 17 21 6 1 4 24 . 6 . 6 17 . 6 13 . . 2 2 24 2 13 15 5 22 . Failed 145 | . 6 . 8 . 8 . . . . 15 . . . . 4 18 . . 8 7 15 10 20 15 3 8 . Catastrophic 27 | . . . . . 2 . . . . 8 . . . . . 4 . . 2 4 1 2 2 1 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 155 | . 14 . 24 . 10 . . . . 9 . . . . 3 11 1 . 8 1 13 7 16 16 2 20 . Terminals 225 | . 12 . 17 . 6 . 1 . . 12 . . . . 4 27 . . 9 3 31 12 26 30 5 30 . Fabricators 12 | . . . . . 7 . . . . 1 . . . . . . . . . . 4 . . . . . . Repair Stations 8 | . . . . . . . . . . . . . . . . 4 . . . . . . 4 . . . . Recycling Units 18 | . 3 . 8 . 1 . . . . 3 . . . . . . . . . 1 . . . . 2 . . Scanalyzers 14 | . . . . . . . . . . 5 . . . . 5 . . . . 2 1 . 1 . . . . Garrison Access 11 | . . . . . . . . . . . . . . . 1 . . . 1 3 3 . 2 . 1 . . Terminal Hacks 143 | . 3 4 4 21 2 1 4 24 . 2 . 6 17 . 1 9 . . 1 . 16 1 5 9 3 10 . Record 44 | . . 4 . 19 . . 4 6 . . . 6 5 . . . . . . . . . . . . . . Part Schematic 13 | . . . 1 . . . . 8 . . . . 4 . . . . . . . . . . . . . . Robot Schematic 8 | . . . 1 . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 13 | . . . 1 . . . . 3 . . . . 4 . . 1 . . . . 2 . . 1 . 1 . Open Door 10 | . . . . 1 . 1 . . . . . . . . . 3 . . . . . . . 2 2 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Branch Access Points 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Emergency Access Points 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . . . . 1 . . . . . 1 . . . . 2 . 1 . . . . Unreport Threat 7 | . . . . . 1 . . . . . . . . . . 2 . . 1 . 1 . 1 1 . . . Locate Traps 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 5 | . 1 . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . Scan Component 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . 1 . . . . 3 . . . . 1 1 . 1 . . . . Insert Component 7 | . . . . . . . . . . 1 . . . . 3 . . . . 1 1 . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 59 | . 5 . 13 . 2 . . . . 3 . . . . 2 1 . . 1 1 6 1 5 6 1 12 . Terminals 44 | . 3 . 8 . . . . . . . . . . . 2 1 . . 1 . 5 1 5 6 . 12 . Track 7 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . 3 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Botnet 19 | . 2 . 3 . . . . . . . . . . . 1 1 . . . . 2 1 3 2 . 4 . Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Operators 8 | . 1 . . . . . . . . . . . . . 1 . . . . . 1 . 2 1 . 2 . Skim 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Repair Stations 5 | . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . Recycling Units 7 | . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scrapoids 4 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 71 | . 4 . 6 . 2 . . . . 7 . . . . 5 10 . . 5 3 8 4 7 5 1 4 . Full Trace Events 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . 1 . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . . 8 . . . . 4 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . . . . . . . 42 . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 22 | . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . 1 3 . 1 . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . . . . . . . . 1 4 . 1 . . . . . . . parse_system 5 | . . . . . . . . . . . . . . . . . 1 3 . 1 . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . . . . . 3 2 . 6 . . . . . Machine Destruction 7 | . . . . . . . . . . . . . . . . . . . 3 2 . 2 . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . 1 . 2 . . . 16 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total Allies 55 | . . . . . 6 1 . . . 6 . 2 . . . 23 5 1 . 5 1 . . . 5 . . Largest Group 12 | . . . . . 6 7 7 5 2 5 3 3 . . . 12 12 12 12 5 1 . . . 5 . . Highest-Rated Group 913 | . . . . . 160 229 229 173 76 235 141 141 . . . 512 913 835 835 320 45 . . . 320 . . Highest-Rated Ally 159 | . . . . . 31 76 76 76 63 47 47 47 . . . 159 159 96 96 64 45 . . . 64 . . Total Orders 62 | . . . . . 1 4 . 6 . 16 . . . . . 2 3 19 2 9 . . . . . . . STAY 23 | . . . . . . 2 . 3 . . . . . . . 1 2 13 2 . . . . . . . . FOLLOW 10 | . . . . . . 1 . 1 . . . . . . . 1 1 6 . . . . . . . . . AID 4 | . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . EXPLORE 17 | . . . . . . . . . . 10 . . . . . . . . . 7 . . . . . . . RETURN 8 | . . . . . . . . . . 6 . . . . . . . . . 2 . . . . . . . Ally Attacks 576 | . . . . . . 24 56 31 19 67 . 16 . . . 122 37 25 113 23 . . . . 43 . . Total Damage 14483 | . . . . . . 255 745 389 193 1312 . 312 . . . 3238 1131 893 4297 616 . . . . 1102 . . Kills 102 | . . . . . . 2 13 3 4 14 . 2 . . . 28 5 2 20 4 . . . . 5 . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Allies Melted 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 5 . 2 2 . 3 . . . . 1 . . . . . . . . . . . . . Drone Launches 21 | . . . . . . . . . . 13 . . . . . . . . . 8 . . . . . . . Drone Recoveries 15 | . . . . . . . . . . 10 . . . . . . . . . 5 . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 39730 | 35 2488 4744 1385 1974 1827 1663 1292 568 679 1524 774 1012 249 842 764 1542 354 2294 948 1433 1199 607 1705 1777 750 4720 581 Spaces Moved 19948 | 18 1142 1884 554 1383 818 821 749 283 383 767 537 712 172 538 415 710 183 582 517 737 590 283 640 946 320 2904 360 Core 432 | . . . . 423 . . . . . . . . . . . . . . . . . . . . . . 9 Treads 6412 | . 880 1211 . 2 . . . . . . . . . . . . . . . 608 590 283 640 744 320 1134 . Legs 2344 | 18 262 . . . . . . . . . . . . . . . . . . . . . . . . 1759 305 Wheels 10501 | . . 673 554 958 818 821 749 283 383 767 537 712 172 538 415 710 183 582 517 129 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 150 50 140 155 152 150 150 130 130 130 130 120 120 140 140 140 140 150 163 163 163 151 151 105 50 Average Speed 146 | 120 150 164 174 137 169 168 167 161 150 147 130 130 130 126 127 140 140 140 140 160 163 163 167 153 151 123 101 Slowest Speed 255 | 120 160 240 175 190 255 175 175 240 150 150 130 130 130 130 140 140 140 140 150 240 245 163 170 245 151 151 176 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Microwarps 22 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . 3 5 Exploration Rate (%) 57 | 3 98 92 84 83 20 57 82 77 49 35 72 74 62 65 13 84 56 81 53 54 76 13 69 51 10 59 25 Regions Visited 27 Branch Regions 20 Pre-discovered Areas 24 | . 2 3 7 7 . . . 1 1 . . . 3 . . . . . . . . . . . . . . Known Exits Taken 15 | . . . 1 1 1 1 1 . 1 1 1 . . 1 1 . . . 1 1 1 1 . . 1 . . Unknown Exits Taken 12 | 1 1 1 . . . . . 1 . . . 1 1 . . 1 1 1 . . . . 1 1 . 1 . Scrap Searched 17 | . . 5 . 2 . 1 3 . 1 . . 3 . 2 . . . . . . . . . . . . . Spaces Dug 187 | . 3 11 . . 9 2 3 . 1 32 3 25 . . 8 3 . . 8 10 9 7 6 16 7 8 16 Terrain Destroyed 845 | . 3 45 . . 84 3 5 . 10 67 3 60 . 49 66 107 . . 12 14 14 28 19 41 11 91 113 Melee 88 | . 3 . . . 9 . 3 . . 15 3 7 . . 7 3 . . 8 10 3 1 4 7 3 1 1 Projectile 185 | . . 1 . . 19 3 2 . 10 18 . 1 . . 7 4 . . 4 4 11 13 5 33 8 22 20 AOE 549 | . . 44 . . 56 . . . . 34 . 52 . 49 52 100 . . . . . 14 10 . . 63 75 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total 29140 | 23 1820 3276 970 1467 1091 1102 784 399 465 1047 608 776 196 687 589 1134 255 2052 694 960 819 423 1267 1240 577 3923 496 Wait 6384 | . 584 1195 404 . 74 202 16 64 40 91 65 23 . 120 64 82 18 1400 132 133 133 63 489 207 189 586 10 Move 19679 | 17 1141 1883 553 1382 817 820 748 278 382 766 536 711 171 537 414 709 182 581 516 736 589 282 639 757 319 2895 318 Hop 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Pick Up 318 | . 16 23 2 46 24 25 3 12 4 17 . . 1 1 13 10 4 11 2 9 7 5 19 15 4 38 7 Fast Attach 171 | 1 . 1 . 5 13 2 2 9 . 7 2 . 5 4 2 7 7 13 6 10 7 2 17 24 1 17 7 Attach 158 | . . 9 2 2 13 3 . 3 . 12 1 . 5 2 12 6 2 2 1 5 3 6 10 13 3 31 12 Detach 93 | . . . 1 . 3 5 1 1 . 2 . . 8 1 3 3 . 6 . 4 2 2 6 12 1 21 11 Swap 275 | 1 20 37 2 2 8 3 2 4 4 11 . 7 . 2 15 20 2 2 9 12 8 4 10 26 13 31 20 Drop 386 | . 10 9 3 30 27 27 5 21 5 11 1 . 3 2 6 20 12 19 4 19 16 5 35 32 4 49 11 Fire 1016 | 4 39 76 . . 75 9 4 2 27 71 . 13 . 16 34 54 23 8 12 7 45 47 31 85 39 196 99 Melee 429 | . 4 43 3 . 37 5 3 3 3 56 3 7 3 2 25 24 5 10 12 25 9 6 11 69 4 56 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 3 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Rewire 212 | . . . . . . . . . . 3 . 15 . . . 191 . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: Res x3 / *Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 36 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 7) 525 | -10/Materials | Discovered new exit (range 11) 602 | -10/Materials | Discovered new exit (range 10) 636 | -10/Materials | Derelicts attacked the area 944 | -10/Materials | Discovered new exit (range 14) 1581 | -10/Materials | Discovered new exit (range 15) 1853 | -10/Materials | Discovered new exit (range 13) 1960 | -10/Materials | Central database locked down 2524 | -10/Materials | Entered Subcaves 2538 | -10/Subcaves | Learned location of Zion (-7) 2748 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2773 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2824 | -10/Subcaves | Discovered new exit (range 9) 2927 | -10/Subcaves | Met a Zionite searching for "candidates" 3161 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3222 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4763 | -10/Subcaves | Discovered new exit (range 9) 4853 | -10/Subcaves | Disturbed a concealed Subdweller 4854 | -10/Subcaves | Core integrity fell below 50% 5105 | -10/Subcaves | Discovered new exit (range 13) 5126 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5232 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5656 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 5781 | -10/Subcaves | A Subdweller sparked back to life 5781 | -10/Subcaves | A Subdweller sparked back to life 5834 | -10/Subcaves | Found Prototype Energy Cannon 6015 | -10/Subcaves | Lost 3 parts (2n1w) 6018 | -10/Subcaves | Visited Clippyterm 6023 | -10/Subcaves | Learned 40 Factory zone layouts 6023 | -10/Subcaves | Learned Factory emergency access door positions 6489 | -10/Subcaves | Core integrity fell below 20% 6815 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7268 | -10/Subcaves | Entered Recycling 7881 | -9/Recycling | Discovered new exit (range 15) 8064 | -9/Recycling | Identified exit to Scraptown 8136 | -9/Recycling | Learned Materials recycling unit intel 8196 | -9/Recycling | Learned 2 Materials zone layouts 8402 | -9/Recycling | Learned Materials garrison access intel 8608 | -9/Recycling | Scanned before Scraplab entrance 8632 | -9/Recycling | Entered Scraplab 8653 | -9/Recycling | Entered Scraptown 8769 | -9/Scraptown | Visited Symbiants 8813 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 8818 | -9/Scraptown | Learned Factory machine intel 8821 | -9/Scraptown | Learned Research stockpile data 8823 | -9/Scraptown | Learned Factory terminal intel 9315 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9352 | -9/Scraptown | Visited Comm Corps 9375 | -9/Scraptown | Visited Fellowship of the Rings 9452 | -9/Scraptown | Visited Awakened 9532 | -9/Scraptown | Visited The Evicted 9553 | -9/Scraptown | Visited Shadow of the Wyrm 9678 | -9/Scraptown | Visited UFD Registry 9678 | -9/Scraptown | Registered with UFD as "Carbonkit" 9723 | -9/Scraptown | Visited Science Testing Area 9751 | -9/Scraptown | Visited Sword Containment 9811 | -9/Scraptown | Visited Infowarlord's Domain 9826 | -9/Scraptown | Found Exp. Terrain Scan Processor 9856 | -9/Scraptown | Visited Botcube Research 9886 | -9/Scraptown | Visited Derelict Rescue Squad 9897 | -9/Scraptown | Found DRS Beacon 9937 | -9/Scraptown | Found Botcube 9983 | -9/Scraptown | Visited A0-MCA Data Center 10006 | -9/Scraptown | Visited Cartography Club 10090 | -9/Scraptown | Delivered Scrap Shield to a Scientist 10134 | -9/Scraptown | Found Surveybot 17 Chip 10156 | -9/Scraptown | Learned location of Recycling (-9) 10156 | -9/Scraptown | Learned 12 Research zone layouts 10156 | -9/Scraptown | Learned 20 Lower Caves zone layouts 10156 | -9/Scraptown | Learned 8 Upper Caves zone layouts 10156 | -9/Scraptown | Learned 12 Upper Caves zone layouts 10156 | -9/Scraptown | Learned 20 Upper Caves zone layouts 10156 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 10156 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 10156 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 10156 | -9/Scraptown | Learned location of 2 exits from Lower Caves 10156 | -9/Scraptown | Learned location of 3 exits from Lower Caves 10156 | -9/Scraptown | Identified exit to Factory 10168 | -9/Scraptown | Found Deep Structural Scanner 10194 | -9/Scraptown | Visited Supply Room 10203 | -9/Scraptown | Visited Observation Area 10213 | -9/Scraptown | Visited Science Guys 10462 | -9/Scraptown | Given a C+ rating by A0-MCA 10465 | -9/Scraptown | Found A0-MCA's Component Scanner 10535 | -9/Scraptown | Found Scrap Suit 10612 | -9/Scraptown | Discovered exit to Factory (range 5) 10627 | -9/Scraptown | Entered Factory 10627 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 10628 | -6/Factory | Identified exit to Lower Caves 10628 | -6/Factory | Identified exit to Factory 10630 | -6/Factory | Loaded intel: 264 machine locations 10631 | -6/Factory | Loaded intel: 26 terminal locations 10992 | -6/Factory | Lost 3 parts (2n1u) 11985 | -6/Factory | Build established: Scavenger-Mutant 12178 | -6/Factory | Fabricated M-13 Machinist (x1) 12441 | -6/Factory | Scrapoids reinforcements arrived? 12454 | -6/Factory | Entered Lower Caves 12454 | -6/Lower Caves | Accompanied by 6 allies 12455 | -6/Lower Caves | Identified exit to Lower Caves 12456 | -6/Lower Caves | UFD Scientist delivered a prototype 12461 | -6/Lower Caves | Activated DRS Beacon 12466 | -6/Lower Caves | Identified Powered Cannon 12467 | -6/Lower Caves | Attached Powered Cannon, gained temporary slot: Power 12469 | -6/Lower Caves | Found Prototype Protection 12469 | -6/Lower Caves | Identified Enh. Scrap Shield 12648 | -6/Lower Caves | Learned Factory stockpile data 12737 | -6/Lower Caves | Build established: Commander-Mutant 12921 | -6/Lower Caves | Ambushed by wild Derelicts 13104 | -6/Lower Caves | Learned Factory security intel 13527 | -6/Lower Caves | Murdered 3 allies 13907 | -6/Lower Caves | Botcube activated 13929 | -6/Lower Caves | Botcube completed mutation into hovering form, armed with 2 guns. 14117 | -6/Lower Caves | Entered another Lower Caves area 14117 | -6/Lower Caves | Accompanied by 7 allies 14118 | -6/Lower Caves | Identified exit to Data Miner 14155 | -6/Lower Caves | Learned 4 Factory zone layouts 14171 | -6/Lower Caves | Learned location of 1 exit from Factory 14891 | -6/Lower Caves | Learned Armory trap positions 14891 | -6/Lower Caves | Learned Extension emergency access door positions 15409 | -6/Lower Caves | Entered Data Miner 15409 | -6/Data Miner | Accompanied by 5 allies 15409 | -6/Data Miner | Discovered new exit (range 6) 15454 | -6/Data Miner | Met Data Miner 15483 | -6/Data Miner | Learned location of Section 7 (-2) 15483 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15507 | -6/Data Miner | Received God Mode back door access code from Data Miner 15525 | -6/Data Miner | Destroyed Data Miner 15527 | -6/Data Miner | Data Conduit disabled 15647 | -6/Data Miner | Found Prototype Hackware 15650 | -6/Data Miner | Found Prototype Hackware 15655 | -6/Data Miner | Found Prototype Hackware 15816 | -6/Data Miner | Found Scrap Suit 15843 | -6/Data Miner | Build established: Scavenger-Mutant 15977 | -6/Data Miner | Entered Proximity Caves 15977 | -5/Proximity Caves | Accompanied by 2 allies 15988 | -5/Proximity Caves | Spotted B-75 Beast 15991 | -5/Proximity Caves | Destroyed B-75 Beast 16101 | -5/Proximity Caves | Spotter reported a threat 16106 | -5/Proximity Caves | Spotter reported a threat 16151 | -5/Proximity Caves | Learned location of Warlord (-4) 16187 | -5/Proximity Caves | Spotter reported a threat 16261 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 16282 | -5/Proximity Caves | Learned 4 Factory zone layouts 16426 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16438 | -5/Proximity Caves | Spotter reported a threat 16493 | -5/Proximity Caves | Spotter reported a threat 16512 | -5/Proximity Caves | Found Botcube 16656 | -5/Proximity Caves | Entered Factory 16656 | -5/Factory | Evolved 2 slots: Utility x2 16657 | -5/Factory | Identified exit to Factory 16918 | -5/Factory | Forged Quantum Companion 16926 | -5/Factory | Identified System Mapper 16956 | -5/Factory | Search patrols dispatched 17256 | -5/Factory | Search patrols dispatched 17389 | -5/Factory | Identified exit to Upper Caves 17556 | -5/Factory | Search patrols dispatched 17733 | -5/Factory | Garrison activated, responded to threat 17865 | -5/Factory | Build established: Scavenger-Scrapper 17876 | -5/Factory | Scrapoid reinforcements arrived 17975 | -5/Factory | Destroyed 7 combat bots 18156 | -5/Factory | First assault squad dispatched 18180 | -5/Factory | Entered Upper Caves 18180 | -5/Upper Caves | Accompanied by 3 allies 18181 | -5/Upper Caves | Identified exit to Upper Caves 18563 | -5/Upper Caves | Found Alien Artifact 18563 | -5/Upper Caves | Identified Core Expander 18563 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 18954 | -5/Upper Caves | Entered another Upper Caves area 18954 | -5/Upper Caves | Accompanied by 3 allies 18955 | -5/Upper Caves | Discovered new exit (range 105) 19036 | -5/Upper Caves | Learned Research trap positions 19036 | -5/Upper Caves | Learned Armory security intel 19036 | -5/Upper Caves | Learned Armory garrison access intel 19205 | -5/Upper Caves | Lost 3 allies 19433 | -5/Upper Caves | Encountered a Warlord checkpoint 19966 | -5/Upper Caves | Entered Zhirov 19966 | -5/Zhirov | Discovered new exit (range 3) 19990 | -5/Zhirov | Met Zhirov 20013 | -5/Zhirov | Learned location of Quarantine (-2) 20013 | -5/Zhirov | Learned location of Testing (-3) 20013 | -5/Zhirov | Learned location of Command (-1) 20039 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20072 | -5/Zhirov | Found Alien Artifact 20072 | -5/Zhirov | Identified Integrated Reactor 20072 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20137 | -5/Zhirov | Found Alien Artifact 20215 | -5/Zhirov | Entered Proximity Caves 20723 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20766 | -4/Proximity Caves | Learned Research stockpile data 21042 | -4/Proximity Caves | Found Alien Artifact 21042 | -4/Proximity Caves | Identified Dimensional Node Initializer 21042 | -4/Proximity Caves | Initialized slip node 21057 | -4/Proximity Caves | Entered Factory 21057 | -4/Factory | Evolved 2 slots: Utility x2 21058 | -4/Factory | Identified exit to Research 21097 | -4/Factory | Identified Deep Network Scanner 21130 | -4/Factory | Identified exit to Upper Caves 21130 | -4/Factory | Identified exit to Extension 21502 | -4/Factory | Identified Ghost Barrier 21610 | -4/Factory | Identified Transdimensional Reconstructor 21610 | -4/Factory | Warped through subspace 21676 | -4/Factory | Build established: Scavenger-Mutant 21821 | -4/Factory | Entered Extension 22478 | -4/Extension | Rescued a captive Derelict 22646 | -4/Extension | Spotted B-86 Titan 22665 | -4/Extension | Allies destroyed B-86 Titan 22696 | -4/Extension | Spotted B-86 Titan 22697 | -4/Extension | Lost 5 allies 22715 | -4/Extension | Allies destroyed B-86 Titan 22760 | -4/Extension | Lost 7 allies 22768 | -4/Extension | Found Hvy. Reflective Plating 22806 | -4/Extension | Rescued a captive Derelict 22806 | -4/Extension | Rescued a captive Derelict 22922 | -4/Extension | Rescued a captive Derelict 22928 | -4/Extension | Rescued a captive Derelict 23034 | -4/Extension | Repaired Imp. Medium Armor Plating 23147 | -4/Extension | Rescued A7 23255 | -4/Extension | Rescued a captive Derelict 23308 | -4/Extension | Discovered exit to Research (range 10) 23309 | -4/Extension | Discovered new exit (range 6) 23363 | -4/Extension | Entered Cetus 23363 | -4/Cetus | Accompanied by 7 allies (A7) 23368 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 23397 | -4/Cetus | Spotted Cetus Guard 23400 | -4/Cetus | Spotted Cetus Guard 23400 | -4/Cetus | Spotted Cetus Guard 23402 | -4/Cetus | Allies destroyed Cetus Guard 23403 | -4/Cetus | Allies destroyed Cetus Guard 23403 | -4/Cetus | Spotted Cetus Guard 23406 | -4/Cetus | Destroyed Cetus Guard 23416 | -4/Cetus | Destroyed Cetus Guard 23491 | -4/Cetus | Started Cetus Manufacturing Module 23508 | -4/Cetus | Discovered new exit (range 15) 23516 | -4/Cetus | Manufactured an Enhanced Grunt 23541 | -4/Cetus | Manufactured an Enhanced Grunt 23562 | -4/Cetus | Spotted Cetus Guard 23562 | -4/Cetus | Spotted Cetus Guard 23564 | -4/Cetus | Spotted Cetus Guard 23566 | -4/Cetus | Manufactured an Enhanced Grunt 23566 | -4/Cetus | Destroyed Cetus Guard 23568 | -4/Cetus | Allies destroyed Cetus Guard 23568 | -4/Cetus | Spotted Cetus Guard 23574 | -4/Cetus | Allies destroyed Cetus Guard 23577 | -4/Cetus | Destroyed Cetus Guard 23591 | -4/Cetus | Manufactured an Enhanced Grunt 23591 | -4/Cetus | Discovered exit to Research (range 16) 23598 | -4/Cetus | Met Revision 17 23616 | -4/Cetus | Manufactured an Enhanced Grunt 23661 | -4/Cetus | Found Med. Regenerative Plating 23668 | -4/Cetus | Murdered A7 23677 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 23717 | -4/Cetus | Entered Archives 23717 | -4/Archives | Accompanied by 11 allies 23942 | -4/Archives | Discovered new exit (range 14) 23980 | -4/Archives | System corruption reached 10% 24174 | -4/Archives | Discovered new exit (range 15) 24432 | -4/Archives | Build established: Commander-Mutant 24655 | -4/Archives | Discovered exit to Research (range 16) 25585 | -4/Archives | Botcube activated 25607 | -4/Archives | Botcube completed mutation into treaded form, armed with 2 guns. 26011 | -4/Archives | Entered Hub_04(d) 26011 | -4/Hub_04(d) | Accompanied by 12 allies 26048 | -4/Hub_04(d) | Discovered exit to Research (range 4) 26552 | -4/Hub_04(d) | First assault squad dispatched 26586 | -4/Hub_04(d) | Spotted B-86 Titan 26595 | -4/Hub_04(d) | Allies destroyed B-86 Titan 26644 | -4/Hub_04(d) | Lost 5 allies 26665 | -4/Hub_04(d) | Network Hub disabled 26801 | -4/Hub_04(d) | Discovered exit to Research (range 10) 26845 | -4/Hub_04(d) | Build established: Scavenger-Mutant 26879 | -4/Hub_04(d) | Network Hub disabled 26889 | -4/Hub_04(d) | Network Hub disabled 26959 | -4/Hub_04(d) | Entered Research 26959 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 26960 | -3/Research | Identified exit to Research 26961 | -3/Research | Loaded intel: 73 trap records 27159 | -3/Research | Revision forces began assault on 0b10 27239 | -3/Research | Met up with Revision 17++ 27659 | -3/Research | Research terminal network offline 27822 | -3/Research | Scrapoid reinforcements arrived 27926 | -3/Research | Discovered new exit (range 17) 27949 | -3/Research | Identified exit to Testing 27950 | -3/Research | Lost 3 allies 28059 | -3/Research | Lost 3 allies 28100 | -3/Research | Discovered exit to Research (range 33) 28115 | -3/Research | Discovered exit to Research (range 22) 28287 | -3/Research | Found Quantum Capacitor 28376 | -3/Research | Spotted Striker 28392 | -3/Research | Entered Testing 28417 | -3/Testing | Lost 3 allies 28422 | -3/Testing | Found Prototype Energy Cannon 28422 | -3/Testing | Identified Potential Cannon 28531 | -3/Testing | Fabricated Nova Cannon? 28796 | -3/Testing | Found System Mapper 28890 | -3/Testing | Found Prototype Launcher 29264 | -3/Testing | Identified Mni. Smartbomb Launcher 29362 | -3/Testing | Found Prototype Ballistic Cannon 29362 | -3/Testing | Identified Perforator 29491 | -3/Testing | Found Prototype Energy Cannon 29491 | -3/Testing | Identified Null Cannon 29591 | -3/Testing | Entered Research 29591 | -2/Research | Evolved 2 slots: Utility x2 29592 | -2/Research | Identified exit to Quarantine 29614 | -2/Research | Build established: Hacker-Mutant 29967 | -2/Research | Spotted B-90 Cyclops 30050 | -2/Research | Lost 3 parts (1p1u1w) 30156 | -2/Research | Build established: Scavenger-Mutant 30198 | -2/Research | Entered Quarantine 30267 | -2/Quarantine | Cryocooling Duct disabled 30282 | -2/Quarantine | Ambient heat levels rising (+20) 30282 | -2/Quarantine | Non-combat units ordered to evacuate 30392 | -2/Quarantine | Found Alien Impact Weapon 30516 | -2/Quarantine | Found Alien Artifact 30583 | -2/Quarantine | Found Alien Slashing Weapon 30685 | -2/Quarantine | Build established: Hacker-Mutant 30737 | -2/Quarantine | Found Alien Artifact 30737 | -2/Quarantine | Identified Core Reset Matrix 30737 | -2/Quarantine | Identified Core Stripper 30737 | -2/Quarantine | Identified Subatomic Replicator 30737 | -2/Quarantine | Identified Sigix Broadsword 30737 | -2/Quarantine | Used Core Reset Matrix 30741 | -2/Quarantine | Detected hypermatrix surge 30741 | -2/Quarantine | Sensed 12 artifacts in vicinity 30907 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 30916 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 30952 | -2/Quarantine | Spotted Alpha 7 30965 | -2/Quarantine | Destroyed Alpha 7 30984 | -2/Quarantine | Found Prototype Device 30984 | -2/Quarantine | Identified Exp. ECM Suite 30993 | -2/Quarantine | Found Prototype Processor 30993 | -2/Quarantine | Identified Exp. Target Analyzer 30996 | -2/Quarantine | Found Prototype Processor 30996 | -2/Quarantine | Identified Exp. Targeting Computer 31302 | -2/Quarantine | Spotted Fortress 31315 | -2/Quarantine | Destroyed Fortress 31361 | -2/Quarantine | Found Vortex Chain Reactor 31366 | -2/Quarantine | Found Exp. Force Field 31373 | -2/Quarantine | Found Exp. EM Disruption Field 31496 | -2/Quarantine | Discovered new exit (range 5) 31903 | -2/Quarantine | Entered Section 7 31904 | -2/Section 7 | Sensed 20 artifacts in vicinity 31995 | -2/Section 7 | Found Integrated Reactor 31995 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32060 | -2/Section 7 | Found Microwarp Drive 32111 | -2/Section 7 | Found Integrated Reactor 32111 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32235 | -2/Section 7 | Spotted S7 Guard 32250 | -2/Section 7 | Destroyed S7 Guard 32293 | -2/Section 7 | Build established: Alien-Mutant 32335 | -2/Section 7 | Found Exp. Force Field 32415 | -2/Section 7 | Spotted B-99 Colossus 32463 | -2/Section 7 | Found Integrated Reactor 32463 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32543 | -2/Section 7 | Found LRC Insulator 32543 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 32682 | -2/Section 7 | Spotted Executioner 32682 | -2/Section 7 | Spotted Executioner 32742 | -2/Section 7 | Destroyed Executioner 32748 | -2/Section 7 | Destroyed Executioner 32772 | -2/Section 7 | Found Exp. Core Analyzer 33039 | -2/Section 7 | Found Integrated Mediator 33039 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 33337 | -2/Section 7 | Spotted S7 Guard 33355 | -2/Section 7 | Destroyed S7 Guard 33365 | -2/Section 7 | Found Integrated Thermoelectric Network 33365 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 33402 | -2/Section 7 | Discovered new exit (range 20) 33410 | -2/Section 7 | Spotted S7 Guard 33422 | -2/Section 7 | Found Core Membrane 33422 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 33434 | -2/Section 7 | Destroyed S7 Guard 33448 | -2/Section 7 | Found Hvy. Regenerative Plating 33455 | -2/Section 7 | Forged Prototype Slashing Weapon 33680 | -2/Section 7 | Entered Access 33680 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 33681 | -1/Access | Sensed 1 artifact in vicinity 33731 | -1/Access | Identified exit to Command 33990 | -1/Access | Build established: Generator-Mutant 34028 | -1/Access | Scrapoid reinforcements arrived 34116 | -1/Access | Lost 5 allies 34430 | -1/Access | Entered Command 34470 | -1/Command | Identified exit to Surface 34930 | -1/Command | First assault squad dispatched 34942 | -1/Command | Destroyed 7 combat bots 35076 | -1/Command | Spotted M Guard 35076 | -1/Command | Spotted M Guard 35076 | -1/Command | Spotted Combat Programmer 35102 | -1/Command | Destroyed Combat Programmer 35121 | -1/Command | Spotted Combat Programmer 35133 | -1/Command | Destroyed Combat Programmer 35166 | -1/Command | Destroyed M Guard 35171 | -1/Command | Found AEGIS Remote Shield 35175 | -1/Command | Found Zero-point Reactor 35178 | -1/Command | Found Zero-point Reactor 35191 | -1/Command | Found Hvy. Regenerative Plating 35196 | -1/Command | Found Exp. Targeting Computer 35351 | -1/Command | Destroyed M Guard 35351 | -1/Command | All MAIN.C guards destroyed 35356 | -1/Command | Found Corrupted Zero-point Reactor 35359 | -1/Command | Found Corrupted Hvy. Regenerative Plating 35375 | -1/Command | Found Corrupted AEGIS Remote Shield 35378 | -1/Command | Found Corrupted Zero-point Reactor 35660 | -1/Command | Met MAIN.C 35665 | -1/Command | 0b10 Conduit disabled 35731 | -1/Command | Destroyed MAIN.C Shell 35734 | -1/Command | MAIN.C activated Command garrisons 35770 | -1/Command | Destroyed MAIN.C 35799 | -1/Command | Discovered exit to Surface (range 34) 35799 | -1/Command | Discovered exit to Surface (range 113) 35799 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 35825 | -1/Command | Spotted B-99 Colossus 35830 | -1/Command | Destroyed B-99 Colossus 35911 | -1/Command | Found Zero-point Reactor 35914 | -1/Command | Found Zero-point Reactor 37404 | -1/Command | Phase Generator disabled 37593 | -1/Command | Found Exp. Core Analyzer 38100 | -1/Command | Found Imp. Potential Cannon 38384 | -1/Command | Build established: Generator-Gunner 38967 | -1/Command | Build established: Generator-Mutant 39136 | -1/Command | Warped through subspace to slip node 39136 | -1/Command | Discovered new exit (range 4) 39150 | -1/Command | Entered Access_0 39151 | -1/Access_0 | Sensed 3 artifacts in vicinity 39152 | -1/Access_0 | Met Architect 39153 | -1/Access_0 | Architect warped through subspace 39170 | -1/Access_0 | Destroyed A8 39191 | -1/Access_0 | Architect warped through subspace 39226 | -1/Access_0 | Architect warped through subspace 39237 | -1/Access_0 | Subspace Access Node disabled 39254 | -1/Access_0 | Architect warped through subspace 39312 | -1/Access_0 | Architect warped through subspace 39351 | -1/Access_0 | Architect warped through subspace 39380 | -1/Access_0 | Architect warped through subspace 39392 | -1/Access_0 | A6 warped into view 39401 | -1/Access_0 | Destroyed A6 39430 | -1/Access_0 | Architect warped through subspace 39453 | -1/Access_0 | Architect warped through subspace 39463 | -1/Access_0 | Subspace Access Node disabled 39472 | -1/Access_0 | Architect warped through subspace 39487 | -1/Access_0 | Architect warped through subspace 39510 | -1/Access_0 | Architect warped through subspace 39529 | -1/Access_0 | Architect warped through subspace 39569 | -1/Access_0 | Architect warped through subspace 39597 | -1/Access_0 | Subspace Access Node disabled 39600 | -1/Access_0 | Architect warped through subspace 39623 | -1/Access_0 | Architect warped through subspace 39653 | -1/Access_0 | Architect warped through subspace 39664 | -1/Access_0 | Architect warped through subspace 39703 | -1/Access_0 | Subspace Access Node disabled 39723 | -1/Access_0 | Destroyed Architect 39724 | -1/Access_0 | Architect triggered a singularity event 39725 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 39726 | -1/Access_0 | Released all parts (23) 39727 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 39727 | -1/Access_0 | Warped through subspace to slip node 39727 | -1/Access_0 | Discovered exit to Surface (range 8) 39731 | *** | Escaped singularity! Last Messages --------------- 39726_ Released Null Cannon. 39726_ Released Exp. Reaction Control System. 39726_ Released Sigix Broadsword. 39726_ Released Exp. Biometal Leg. 39726_ Acquired 25 matter. 39727_ A0_COM: 8. 39727_ Acquired Hpw. Transdimensional Reconstructor. 39727_ Warped through subspace, drawn to slip node. 39727_ EXIT=FOUND: SURFACE Superquantum Companion materializes via a weapon slot. Superquantum Companion: "I know you were about to come get me." 39728_ A0_COM: 7. 39729_ A0_COM: 6. 39730_ A0_COM: 5. 39731_ A0_COM: 4. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 153 Energy Capacity 1270 Matter Stores 800 Matter Capacity 800 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 1210 Jamming Range 16 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 25 Resistance: EM 100 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 24 Core Analysis 12 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-13 Machinist | x1 | -6/Factory Nova Cannon | x2 | -3/Testing | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Core Stripper Microwarp Drive Sigix Broadsword LRC Insulator Integrated Mediator Integrated Thermoelectric Network Core Membrane Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalWeaponRegenerator Manual? 0 Play Time 05:11:46 Cumulative 1060.8 hours Start 2024.08.17 @ 10:54:15 End 2024.08.17 @ 18:47:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 486 Rogue 485 Adventurer 1 Explorer 0 Win Type 6 Total 171 Types 50/13/28/5/2/1/67/3/2 Lore% 93 Gallery% 99 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b196975-168e-48ef-8039-3f780404cee2