Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 14:47:37 Player: iwantthegold Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (70) 350 Value Destroyed (2437) 2437 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 7867 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 932/1150 Matter 6/300 Energy 100/100 System Corruption 1% Temperature Cool (2) Movement Rolling (160) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- Improved Fusion Compressor > --- PROPULSION (6) --- Compact Wheel > --- UTILITY (7) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON (4) ------- Precision Shock Rifle > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Micro Fission Core Improved Heat Sink Improved Heat Sink Small Storage Unit Medium Matter Pod (0) Long-range Terrain Scanner Transmission Jammer Hardened Heavy Armor Plating Recalibrator High-powered Shock Rifle Tesla Rifle Thermic Laser Disruptor Cannon Heavy Machine Gun Hardcell Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Improved Fusion Compressor > --- PROPULSION ------- Wheel Wheel Compact Wheel Antigrav System > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Improved Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Precision Shock Rifle Thermic Laser Thermic Laser Minigun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Micro Fission Core Improved Heat Sink Improved Heat Sink Small Storage Unit Medium Matter Pod Long-range Terrain Scanner Transmission Jammer Hardened Heavy Armor Plating Recalibrator High-powered Shock Rifle Tesla Rifle Thermic Laser Disruptor Cannon Heavy Machine Gun Hardcell Cannon Improved Remote Datajack [Rating: 70] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Improved Fusion Compressor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Minigun Energy Gun Precision Shock Rifle Ballistic Gun Minigun Launcher EMP Blaster Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . 1 1 . . . 1 . 1 Utility 5 | . . . 1 2 . . . 1 1 Weapon 2 | . . 1 . . . . 1 . . Parts Attached 103 | 6 1 18 24 18 . 4 10 18 4 Power 16 | 1 . 1 3 3 . 1 1 5 1 Engine 12 | 1 . 1 2 3 . 1 1 3 . Core 4 | . . . 1 . . . . 2 1 Reactor . | . . . . . . . . . . Propulsion 40 | 2 . 10 13 6 . . 3 5 1 Treads 4 | . . 3 1 . . . . . . Leg 12 | . . . 6 6 . . . . . Wheel 21 | 2 . 5 6 . . . 3 4 1 Hover 1 | . . . . . . . . 1 . Flight 2 | . . 2 . . . . . . . Utility 25 | 1 1 3 3 5 . 1 4 6 1 Device 9 | . . . 3 1 . . 1 4 . Storage 8 | 1 1 2 . 1 . 1 2 . . Processor 4 | . . 1 . 1 . . . 2 . Hackware . | . . . . . . . . . . Protection 4 | . . . . 2 . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 22 | 2 . 4 5 4 . 2 2 2 1 Energy Gun 11 | 1 . 2 3 1 . 1 . 2 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | 1 . 1 2 3 . 1 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 1 . 1 . . . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 2 | . . . . . . . 2 . . Parts Lost 36 | . . 2 6 5 4 . 2 8 9 Power 3 | . . . 1 1 . . . . 1 Propulsion 16 | . . 1 3 2 2 . 1 4 3 Utility 5 | . . . . 1 . . . 2 2 Weapon 12 | . . 1 2 1 2 . 1 2 3 Highest Loss Streak 9 | . . 2 4 3 4 . 2 4 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 98 98 97 99 68 25 66 88 77 Engine 7 | . 14 11 8 7 4 . 5 7 4 Core 1 | . . . . . . . . 2 5 Treads 3 | . . 3 13 . . . . . . Leg 10 | . . . 12 29 18 . . . . Wheel 11 | . 28 27 7 . . . 13 17 12 Device 7 | . . . 9 8 7 7 12 10 9 Storage 8 | . 26 12 9 7 5 . 4 5 5 Processor 10 | . . 9 9 15 12 7 6 12 9 Protection 2 | . . . . 5 3 . 4 3 5 Energy Gun 11 | . 14 21 14 7 3 1 6 10 14 Ballistic Gun 11 | . 14 10 12 15 9 7 10 9 4 Naked Turns . | . . . . . . . . . . Heaviest Build 99 | 14 34 36 39 71 71 8 75 84 99 Greatest Support 80 | 32 32 60 80 62 62 3 30 46 36 Greatest Overweight (x) 6 | . 1 6 1 1 2 2 3 4 4 Average Overweight (x) . | . . . . . . 1 1 2 2 Largest Inventory Capacity 20 | 8 15 15 15 20 20 8 20 20 20 Average Capacity 16 | 7 14 15 15 19 16 5 8 20 20 Most Carried 20 | 6 9 15 15 20 20 5 4 17 19 Average Carried 13 | 3 6 12 14 18 16 3 1 7 17 Final Capacity 20 | 8 15 15 15 20 5 5 20 20 20 Final Carried 20 | 6 9 12 15 20 5 4 3 14 19 Class Distribution -------------------- 48% | Scavenger-Gunner 15% | Scavenger-Tank 12% | Mutant 11% | Gunner 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Matter Collected 2011 | 247 . 294 406 397 . . 273 304 90 Remotely . | . . . . . . . . . . Salvage Created 3087 | . . 484 1075 442 . . 372 624 90 Parts 170 | . . 30 59 16 . . 15 41 9 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 55 | . . 11 18 13 . . 1 11 1 Guns 53 | . . 10 18 13 . . 1 10 1 AOE 1 | . . 1 . . . . . . . Classes Destroyed 13 | . . 4 4 2 . . 3 . . Worker 6 | . . . 2 . . . 2 1 1 Builder 1 | . . . . . . . 1 . . Recycler 4 | . . 1 1 . . . 1 1 . Mechanic 2 | . . . . . . . 1 1 . Operator 1 | . . . 1 . . . . . . Watcher 1 | . . . . . . . 1 . . Swarmer 15 | . . 4 . 3 . . . 8 . Grunt 23 | . . 4 12 7 . . . . . Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 10 | . . 3 4 1 . . 1 1 . Hunter 1 | . . . 1 . . . . . . Programmer 4 | . . . . 1 . . . 2 1 Best Kill Streak 5 | . . 4 5 5 . . 3 4 2 Combat Bots Only 5 | . . 4 4 5 . . 1 4 1 Max Kills in Single Turn 2 | . . 2 2 1 . . 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Hostile Shots Fired 391 | . . 36 76 84 4 . 30 61 100 Missed 104 | . . 10 22 16 . . 12 10 34 Damage Taken 4916 | . . 310 995 1163 207 . 359 947 935 Core 833 | . . 60 99 56 207 . 73 120 218 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 149 | . . . . . . . . 149 . Core Remaining (%) 86 | 100 100 85 82 . . 62 91 88 . Volleys Fired 145 | . . 22 44 24 . 5 14 28 8 Largest 4 | . . 3 3 3 . 1 3 4 4 Hottest 250 | . . 129 149 131 . 25 105 220 250 Shots Fired 436 | . . 64 124 72 . 5 35 109 27 Gun 433 | . . 61 124 72 . 5 35 109 27 Cannon . | . . . . . . . . . . Launcher 3 | . . 3 . . . . . . . Special . | . . . . . . . . . . Kinetic 205 | . . 20 56 48 . 5 21 49 6 Thermal 118 | . . 24 51 24 . . . 6 13 Explosive . | . . . . . . . . . . Electromagnetic 113 | . . 20 17 . . . 14 54 8 Robot Hit Streak 17 | . . 14 15 17 . 1 10 10 6 Robot Miss Streak 7 | . . 1 2 7 . 2 1 4 5 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 4 | . . . . 4 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 284 | . . 41 79 61 . 1 24 62 16 Core Hits 171 | . . 18 48 61 . . 10 26 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . Critical Strikes 9 | . . 4 3 . . . . 1 1 Burn 7 | . . 4 1 . . . . 1 1 Destroy 2 | . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5134 | . . 551 1423 1250 . 17 514 1035 344 Guns 4978 | . . 526 1423 1250 . 17 459 989 314 Cannons . | . . . . . . . . . . Explosions 126 | . . 25 . . . . 55 46 . Melee . | . . . . . . . . . . Ramming 30 | . . . . . . . . . 30 Kinetic 2185 | . . 157 532 769 . 17 168 473 69 Thermal 1500 | . . 204 544 481 . . 55 64 152 Explosive . | . . . . . . . . . . Electromagnetic 1419 | . . 190 347 . . . 291 498 93 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . 1 . 2 9 9 2 4 1 Average Corruption 3 | . . 1 . 1 7 9 2 3 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . 2 . . 3 5 4 5 1 Message Errors 3 | . . . . . 2 . . 1 . Matter Fused 3 | . . . . . 1 1 . 1 . Heat Flow Errors 2 | . . . . . . 1 1 . . Energy Discharges 4 | . . 1 . . . . 1 1 1 Data Loss (minor) 1 | . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 2 | . . 1 . . . 1 . . . Alerts 1 | . . . . . . 1 . . . Weapon Failures 3 | . . . . . . 1 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 21 | . . . . . . . . 21 . Projectiles . | . . . . . . . . . . Explosions 21 | . . . . . . . . 21 . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 108 | . . 19 . . . . 49 25 15 Shots 3 | . . 1 . . . . 1 1 . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 651 | . . 209 238 507 . 191 138 651 602 Average Temperature 155 | . . 71 68 179 . 106 47 280 166 Received Heat Transfer 867 | . . 90 324 315 . . 30 108 . Effects 37 | . . . . 3 . . . 29 5 Shutdowns 14 | . . . . 1 . . . 11 2 Energy Bleed 3 | . . . . . . . . 3 . Interference 3 | . . . . . . . . 3 . Matter Decay 7 | . . . . 2 . . . 5 . Short Circuit 3 | . . . . . . . . 3 . Damage (minor) 3 | . . . . . . . . 3 . Damage (major) 3 | . . . . . . . . 1 2 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . . . . . . . 6 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 5 | . . 3 2 . . . . . . Heat Transferred 3331 | . . 888 1258 385 . . 100 200 500 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Peak Influence 389 | . 15 302 388 293 39 57 385 389 237 Initial 188 | . . 5 62 158 34 27 27 188 133 Average 168 | . 2 130 181 185 31 56 230 231 172 Maximum Alert Level 1 | . . 1 1 1 . . 1 1 1 Low Security (%) 58 | 100 100 95 59 43 100 100 38 38 39 Level 1 41 | . . 4 40 56 . . 61 61 60 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 2 2 2 . . . 3 4 Investigation 4 | . . . 1 . . . . 1 2 Extermination 2 | . . . . 1 . . . 1 . Reinforcement 8 | . 1 2 1 1 . . . 1 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Distress Signals 6 | . . 1 4 . . . . . 1 Communications Jammed 9 | . . . . 9 . . . . . Distress Signals 3 | . . . . 3 . . . . . Times Spotted 100 | . 2 13 33 15 6 1 6 14 10 Peak Tracking Total 7 | . 2 4 6 7 6 1 2 4 6 Tactical Retreats 5 | . . . 2 . . . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Traps Triggered 5 | . . . 2 2 . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Disabled 3 | . . 1 1 . . 1 . . . Max in Single Turn 1 | . . 1 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Accessed 14 | . . 3 2 1 . 1 . 3 4 Terminals 8 | . . 2 . 1 . 1 . 1 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . 1 . Recycling Units 2 | . . . . . . . . 1 1 Scanalyzers 2 | . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 36 | . . 7 10 1 . 2 . 8 8 Successful 15 | . . 2 6 . . . . 5 2 Failed 21 | . . 5 4 1 . 2 . 3 6 Catastrophic 4 | . . 1 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 11 | . . 6 . 1 . 2 . . 2 Terminals 16 | . . 6 . 1 . 2 . 2 5 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . 1 . . . . . 4 . Recycling Units 5 | . . . . . . . . 2 3 Scanalyzers 10 | . . . 10 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . . . . . . 1 1 Emergency Access Points 2 | . . . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . Scan Component 2 | . . . . . . . . 2 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . 1 1 Process 1 | . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . 1 Scanalyzer 6 | . . . 6 . . . . . . Insert Component 3 | . . . 3 . . . . . . Analyze 3 | . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . . . . Terminals 2 | . . 2 . . . . . . . Botnet 2 | . . 2 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . . 1 2 1 . 1 . 3 4 Full Trace Events 3 | . . . . . . . . 1 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . Time 44 | . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . Recycled Matter 22 | . . . . . . . . 22 . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Turns Passed 4054 | 61 156 513 927 902 92 102 283 554 464 Spaces Moved 2411 | 49 135 338 492 404 77 85 190 300 341 Core 153 | 4 . . . . 43 85 21 . . Treads 222 | . . 34 188 . . . . . . Legs 642 | . . . 204 404 34 . . . . Wheels 1391 | 45 135 301 100 . . . 169 300 341 Hover . | . . . . . . . . . . Flight 3 | . . 3 . . . . . . . Fastest Speed 50 | 50 100 93 85 122 50 50 80 95 116 Average Speed 128 | 95 112 102 130 189 119 104 106 116 122 Slowest Speed 460 | 100 115 460 195 195 270 150 150 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 3 36 24 41 9 80 2 5 10 9 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 8 | . . . . . . . 1 7 . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 8 | . . . . . . . 1 7 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Total 3066 | 60 138 455 698 492 76 95 241 440 371 Wait 267 | . . 53 79 24 . . 25 79 7 Move 2403 | 48 134 337 491 404 76 84 189 299 341 Hop . | . . . . . . . . . . Pick Up 88 | 6 3 13 31 12 . . 3 12 8 Fast Attach 34 | 6 1 5 5 2 . 1 4 9 1 Attach 33 | . . 4 8 6 . 3 5 5 2 Detach 5 | . . . 1 1 . 2 . 1 . Swap 36 | . . 9 11 10 . . 1 4 1 Drop 54 | . . 12 28 9 . . . 3 2 Fire 145 | . . 22 44 24 . 5 14 28 8 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 10) 218 | -10/Materials | Entered another Materials area 218 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 523 | -9/Materials | Build established: Gunner 720 | -9/Materials | Discovered new exit (range 7) 731 | -9/Materials | Entered another Materials area 731 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 868 | -8/Materials | Discovered new exit (range 10) 947 | -8/Materials | Build established: Scavenger-Gunner 1339 | -8/Materials | Lost 4 parts (1p1n2w) 1501 | -8/Materials | Discovered new exit (range 10) 1589 | -8/Materials | Discovered new exit (range 15) 1658 | -8/Materials | Entered Factory 1658 | -7/Factory | Evolved 2 slots: Utility x2 2072 | -7/Factory | Discovered new exit (range 14) 2128 | -7/Factory | Lost 3 parts (1n1u1w) 2560 | -7/Factory | Sucked down chute 2560 | -7/Factory | Entered Waste 2575 | -7/Waste | EMP discharged 2584 | -7/Waste | Spotted C-40 Crusher 2594 | -7/Waste | Spotted C-40 Crusher 2613 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2618 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2621 | -7/Waste | Spotted C-40 Crusher 2623 | -7/Waste | Spotted C-40 Crusher 2623 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2631 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2638 | -7/Waste | Spotted C-40 Crusher 2643 | -7/Waste | Spotted C-40 Crusher 2648 | -7/Waste | Discovered new exit (range 10) 2652 | -7/Waste | Identified exit to Factory 2652 | -7/Waste | Entered Factory 2662 | -7/Factory | Lost 4 parts (2n2w) 2735 | -7/Factory | Discovered new exit (range 13) 2753 | -7/Factory | Identified exit to Factory 2754 | -7/Factory | Entered another Factory area 2754 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2894 | -6/Factory | Discovered new exit (range 15) 3034 | -6/Factory | Identified exit to Factory 3037 | -6/Factory | Entered another Factory area 3037 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3126 | -5/Factory | Repaired Rnf. Deuterium Engine 3340 | -5/Factory | Build established: Scavenger-Skirmisher 3557 | -5/Factory | Lost 4 parts (1n1u2w) 3583 | -5/Factory | Discovered new exit (range 8) 3590 | -5/Factory | Identified exit to Factory 3591 | -5/Factory | Entered another Factory area 3591 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3770 | -4/Factory | Discovered new exit (range 7) 3777 | -4/Factory | Identified exit to Upper Caves 3881 | -4/Factory | Build established: Scavenger-Tank 4055 | -4/Factory | Self-destructed Last Messages --------------- 04001_ Minigun destroyed. 04001_ Penetrated by Slug. 04005_ Slug penetrates Wall. 04008_ Imp. Heat Sink destroyed. 04008_ Rnf. Deuterium Engine destroyed. 04011_ Connecting with Recycling Unit... 04011_ ALERT: Suspicious activity at Recycling Unit F002. Dispatching Investigation squad. 04025_ Machine Analyzer destroyed. 04026_ System corrupted: Energy discharge (-38). 04026_ Wheel destroyed. 04032_ Thermic Laser destroyed. 04032_ Penetrated by Slug. 04032_ Slug penetrates Wall. 04048_ Penetrated by Slug. 04051_ Slug penetrates Wall. 04052_ Penetrated by Slug. 04054_ Slug penetrates Wall. 04054_ Penetrated by Slug. 04054_ Slug penetrates Wall. 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Medium Armor Plating | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingShadingArmor Manual? 0 Play Time 00:55:09 Cumulative 18.5 hours Start 2024.04.12 @ 13:54:43 End 2024.04.12 @ 14:47:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2e77b37c-93b1-4fa3-9f00-23f0e4196275