Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.07 @ 09:14:49 Player: 3.14 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (172) 860 Value Destroyed (8187) 8187 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (6015) 6015 TOTAL SCORE: 24522 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 144 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 1500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1384/1600 Matter 300/300 Energy 35/100 System Corruption 6% Temperature Cool (6) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (11) ----- Transmission Jammer Layered Medium Armor Plating > --- WEAPON (6) ------- Powered Hammer > --- INVENTORY (5) ---- Armored Heavy Treads Hardened Medium Armor Plating Heavy Machine Gun Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Lightpack 2.0 Advanced Targeting Computer Core Analyzer Core Analyzer Layered Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Phase Gun Phase Gun Phase Gun Gauss Rifle Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Reinforced Antimatter Reactor Quantum Reactor Quantum Reactor Quantum Reactor Quantum Reactor Quantum Reactor Medium Treads Armored Medium Treads Armored Medium Treads Armored Heavy Treads Armored Heavy Treads Wheel Advanced Heat Sink Advanced Heat Sink Improved Cooling System Advanced Coolant Injector Heavy Armor Plating Hardened Medium Armor Plating Layered Medium Armor Plating Medium Reflective Plating Medium Insulated Plating Advanced Force Field Advanced Force Field Advanced Force Field Advanced Force Field Authchip [Armor] High-powered Tractor Beam High-powered Tractor Beam Gamma Rifle Heavy Laser Heavy Laser Phase Gun Heavy Machine Gun Improved Grenade Launcher [Rating: 193] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Lightpack 2.0 Device Improved Cooling System Storage Lightpack 2.0 Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac DSF Fac Res Res Gar Res DSF Acc Slots Evolved 18 | . . 2 . . . 2 . . 2 . 2 . . 2 . 2 2 2 . . . 2 Power 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 Propulsion 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . Utility 9 | . . 1 . . . 2 . . . . 2 . . . . 1 1 2 . . . . Weapon 4 | . . . . . . . . . 2 . . . . 1 . 1 . . . . . . Parts Attached 135 | 5 6 . 3 2 7 16 2 6 2 6 3 1 . 4 14 9 11 4 12 . 6 16 Power 18 | 1 1 . . . 1 2 . . . 1 . . . 1 1 . 4 . 2 . 1 3 Engine 5 | 1 1 . . . 1 1 . . . 1 . . . . . . . . . . . . Core 5 | . . . . . . 1 . . . . . . . 1 1 . 2 . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . 2 . 2 . 1 3 Propulsion 31 | 2 . . 1 . 3 3 . 2 . 3 . . . 1 6 1 2 . 1 . 1 5 Treads 24 | 2 . . 1 . . 3 . 2 . 3 . . . 1 6 1 2 . 1 . 1 1 Leg 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Utility 43 | 1 . . 1 2 . 8 . 2 . 2 2 . . . 5 3 2 3 5 . 2 5 Device 16 | . . . . . . 5 . . . . 1 . . . 2 1 . . 2 . . 5 Storage 4 | 1 . . . 2 . 1 . . . . . . . . . . . . . . . . Processor 5 | . . . . . . . . . . 1 . . . . 1 2 . 1 . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Protection 17 | . . . 1 . . 2 . 2 . 1 1 . . . 2 . 2 1 3 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 1 5 . 1 . 3 3 2 2 2 . 1 1 . 2 2 5 3 1 4 . 2 3 Energy Gun 12 | . 3 . . . . 3 1 . . . . . . . . . . . 1 . 2 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 22 | 1 . . . . . . 1 2 2 . . 1 . 2 1 5 3 1 3 . . . Ballistic Cannon 5 | . 1 . 1 . 2 . . . . . 1 . . . . . . . . . . . Launcher 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . . Parts Lost 39 | . . . . . 5 2 1 1 . 2 . . . . 2 3 3 4 8 . 2 6 Power 6 | . . . . . 1 1 . . . . . . . . 1 . 1 1 . . . 1 Propulsion 9 | . . . . . 4 . . 1 . 1 . . . . . . 1 . . . 1 1 Utility 9 | . . . . . . 1 . . . 1 . . . . . . . 1 3 . 1 2 Weapon 15 | . . . . . . . 1 . . . . . . . 1 3 1 2 5 . . 2 Highest Loss Streak 6 | . . . . . 3 1 1 1 . 2 . . . . 1 2 3 4 6 . 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 27 | 3 7 8 8 8 10 24 36 37 37 38 37 37 39 37 36 37 36 32 32 37 36 22 Power 2 | . 1 1 1 1 . . 2 2 2 2 2 2 2 2 1 2 1 1 3 5 6 3 Propulsion 6 | 2 1 1 1 1 1 4 9 8 9 8 8 8 8 7 8 10 11 11 7 6 5 4 Utility 8 | . . . . . 2 5 6 7 9 10 10 10 10 12 16 16 17 14 16 18 17 10 Weapon 10 | . 4 6 6 5 5 13 19 19 17 17 17 17 18 15 9 7 5 5 5 8 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 88 | . 5 1 . 3 . 6 2 10 . 4 . . . 7 6 4 2 5 8 . 4 21 Power 12 | . . . . . . 2 . . . . . . . 2 . . 1 . . . 2 5 Propulsion 22 | . 3 . . . . 3 . 1 . 2 . . . . 2 1 . 3 4 . 1 2 Utility 22 | . . . . 1 . 1 . . . 1 . . . 1 2 2 1 1 2 . . 10 Weapon 32 | . 2 1 . 2 . . 2 9 . 1 . . . 4 2 1 . 1 2 . 1 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 84 66 78 88 86 79 81 80 80 83 80 80 80 81 86 88 86 83 81 82 80 59 Engine 4 | . 14 11 11 11 10 8 . . . 2 6 6 6 3 . . . . . . . . Core 2 | . . . . . . . 9 9 7 4 . . . 1 5 5 8 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 6 8 8 8 10 Treads 20 | . 28 22 25 33 23 22 27 26 23 22 20 20 20 23 23 21 17 13 9 8 7 5 Leg 1 | . . . . . 8 . . . . . . . . . . . . . . . . . Device 5 | . . . . . . 8 9 9 7 1 6 6 6 5 5 5 3 7 10 13 12 8 Storage 7 | . 14 11 11 11 11 9 9 9 7 7 6 6 6 5 5 5 4 4 4 4 4 2 Processor 5 | . . . . . . . . . . 5 6 6 6 5 9 14 14 13 13 13 13 6 Protection 7 | . . . 8 11 11 8 9 8 7 7 6 6 6 5 5 5 8 10 7 8 8 3 Energy Gun 6 | . 13 11 11 11 11 17 12 3 . . . . . . . . . . 1 4 12 8 Ballistic Gun 13 | . 6 . . . . . 5 14 26 30 25 26 26 28 28 30 26 26 22 21 13 6 Ballistic Cannon 2 | . 6 11 11 11 10 . . . . . . . . . . . . . . . . . Peak Build Rating 193 | 5 8 8 18 21 23 60 63 64 69 74 85 87 88 98 112 116 132 145 162 162 173 193 Average Rating 76 | 3 7 8 15 19 22 48 62 62 68 71 84 86 87 94 101 113 123 139 153 162 167 128 On Entrance 76 | . 5 8 8 18 21 19 60 63 62 69 74 85 87 88 96 106 115 132 145 162 162 173 Avg Prop Armor Cover (%) 3 | . . . . . 3 3 . . . . . . . . . . . . . . . 16 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 165 | 9 16 16 37 72 72 71 27 28 28 35 53 55 55 58 51 42 62 75 112 112 117 165 Greatest Support 135 | 40 40 40 60 60 60 60 60 60 60 60 60 60 60 82 108 102 107 107 120 120 135 135 Greatest Overweight (x) 7 | . . . . 1 7 7 . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 32 | 6 8 8 8 10 20 34 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 26 Most Carried 40 | 7 8 8 8 10 13 34 40 40 38 40 38 38 40 40 40 40 38 37 39 39 40 39 Average Carried 27 | 3 7 7 8 9 12 25 36 37 37 38 37 37 39 37 36 37 36 33 34 39 38 23 Final Capacity 40 | 8 8 8 8 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 Final Carried 40 | 7 8 8 8 10 11 32 38 39 37 39 37 38 40 34 37 39 36 36 39 39 40 4 Class Distribution -------------------- 28% | Mutant 22% | Hauler-Mutant 16% | Hauler-Executioner 12% | Hauler-Gunner 10% | Scavenger-Executioner 6% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -7/DSF Hauler-Skirmisher | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Skirmisher | -5/Factory Hauler-Gunner | -5/DSF Hauler-Executioner | -4/Factory Hauler-Executioner | -3/Research Hauler-Executioner | -2/Research Scavenger-Executioner | -2/Garrison Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/DSF Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac DSF Fac Res Res Gar Res DSF Acc Matter Collected 6246 | 240 108 . 29 . 271 290 71 536 . 304 . 232 35 60 445 1112 756 259 999 . 226 273 Remotely 1274 | . . . . . . . . . . . . . . . 270 260 93 209 442 . . . Salvage Created 8952 | . 112 . . . 310 779 273 750 . 320 . 149 . 127 585 1068 833 445 1668 . 708 825 Parts 417 | . 4 . . . 12 52 11 29 . 27 . 13 . 3 33 52 44 18 60 . 32 27 Haulers Intercepted 7 | . 1 . . . . 2 . . . 1 . . . . 1 1 1 . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . 1 . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . 16 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac DSF Fac Res Res Gar Res DSF Acc Combat Hostiles Destroyed 133 | . 2 . . . 13 14 6 13 . 5 . 3 . . 13 10 8 2 24 . 9 11 Melee 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . Guns 106 | . 1 . . . 1 9 5 13 . 5 . 3 . . 7 9 8 2 24 . 9 10 Cannons 5 | . . . . . 5 . . . . . . . . . . . . . . . . . AOE 19 | . 1 . . . 7 5 . . . . . . . . 6 . . . . . . . Classes Destroyed 18 | . 2 . . . 4 4 1 1 . 2 . 1 . . . 1 . . 2 . . . Worker 10 | . . . . . 1 2 . . . . . . . . . 3 1 1 . . . 2 Builder 8 | . . . . . . 2 . 1 . . . . . . . 2 1 1 . . . 1 Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 7 | . 1 . . . . 2 . . . 1 . . . . 1 1 1 . . . . . Recycler 7 | . . . . . 1 1 . . . . . . . 1 . 2 1 1 . . . . Operator 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . Watcher 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . Swarmer 30 | . . . . . 3 6 . . . . . 2 . . 8 . . . 8 . . 3 Cutter 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Grunt 48 | . 2 . . . 9 2 5 10 . 2 . . . . . 3 . . 9 . 3 3 Brawler 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 13 | . . . . . . 5 . 3 . . . . . . . 1 . 1 3 . . . Specialist 8 | . . . . . . . . . . 2 . . . . 2 . 1 . . . 3 . Hunter 14 | . . . . . 1 1 . . . . . . . . 2 2 4 . . . . 4 Programmer 8 | . . . . . . . . . . . . . . . . 3 3 . . . 2 . Heavy 4 | . . . . . . . . . . 1 . . . . 1 1 . . . . 1 . Behemoth 3 | . . . . . . . . . . . . 1 . . . . . 1 1 . . . Best Kill Streak 13 | . 2 . . . 6 8 6 8 . 3 . 2 . 1 8 4 7 4 13 . 7 13 Combat Bots Only 13 | . 2 . . . 4 7 6 3 . 3 . 2 . . 8 2 5 2 13 . 7 11 Max Kills in Single Turn 4 | . 1 . . . 3 3 1 2 . 1 . 1 . 1 4 2 2 1 2 . 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploded 4 | . 1 . . . 2 3 . . . . . . . . 4 . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac DSF Fac Res Res Gar Res DSF Acc Hostile Shots Fired 1048 | . 7 . . . 78 43 52 73 . 27 . 23 . . 52 136 105 36 169 . 67 180 Missed 249 | . 3 . . . 11 8 6 18 . 9 . 3 . . 15 51 27 10 40 . 14 34 Hits 799 | . 4 . . . 67 35 46 55 . 18 . 20 . . 37 85 78 26 129 . 53 146 Melee 7 | . . . . . . . 2 . . . . . . . . . . . 4 . . 1 Projectile 792 | . 4 . . . 67 35 44 55 . 18 . 20 . . 37 85 78 26 125 . 53 145 Critical Strikes 36 | . . . . . 2 . 5 5 . 2 . . . . 1 3 3 . 9 . 5 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 14480 | . 49 . . . 1130 460 411 935 . 397 . 485 . . 769 1511 1189 754 2444 . 848 3098 Core 910 | . . . . . 63 49 62 110 . 72 . 54 . . 18 105 39 . 73 . 49 216 Absorbed by Shields 2011 | . . . . . . . 348 . . . . . . . . 52 . 92 756 . 367 396 Reduced by Siege Mode 610 | . . . . . . . . . . . . . . . . . 18 19 83 . 83 407 Redirected to Shielding 21 | . . . . . . . . . . . . . . . . . . . . . 21 . Regen/Repaired (Parts) 94 | . . . . . . . . 94 . . . . . . . . . . . . . . Core Remaining (%) 89 | 100 100 . . . 84 . . 59 . 89 . . 93 . 98 90 97 . . . 91 86 Volleys Fired 386 | . 5 . . . 50 40 30 67 . 15 5 11 . 2 18 36 22 8 43 . 15 19 Largest 6 | . 2 . . . 2 2 2 2 . 4 1 4 . 5 5 6 6 6 6 . 6 6 Hottest 391 | . 112 . . . 89 122 122 89 . 100 40 105 . 130 133 164 169 174 176 . 352 391 Shots Fired 1301 | . 7 . . . 65 75 50 135 . 60 5 44 . 10 78 209 130 48 206 . 87 92 Gun 1242 | . 3 . . . 21 72 50 135 . 60 . 44 . 10 75 209 130 48 206 . 87 92 Cannon 41 | . 1 . . . 35 . . . . . 5 . . . . . . . . . . . Launcher 18 | . 3 . . . 9 3 . . . . . . . . 3 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1022 | . 1 . . . 35 . 1 122 . 60 5 44 . 10 75 209 130 48 206 . 49 27 Thermal 261 | . 3 . . . 21 72 49 13 . . . . . . . . . . . . 38 65 Explosive 18 | . 3 . . . 9 3 . . . . . . . . 3 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | . 2 . . . 9 9 5 15 . 13 . 23 . 5 10 15 29 34 24 . 25 28 Robot Miss Streak 5 | . . . . . 3 4 2 3 . 3 . 3 . 1 2 3 2 2 4 . 2 5 Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 1 1 1 1 . . 1 Secondary Targets 31 | . . . . . . 1 1 2 . . . . . . 3 2 . . 11 . 4 7 Max Gunslinging Chain 1 | . . . . . . 1 1 1 . . . . . . 1 1 . . 1 . 1 1 Shots Hit Robots 884 | . 2 . . . 43 39 29 100 . 35 . 33 . 5 49 142 91 35 146 . 69 66 Core Hits 416 | . 3 . 1 . 32 27 12 29 . 14 . 9 . 3 33 50 40 19 79 . 29 36 Critical Kills 6 | . . . . . . . . . . . . . . . . . 1 . 5 . . . Critical Parts Destroyed 9 | . . . . . . . . 1 . . . . . . . 2 . 1 5 . . . Critical Strikes 27 | . . . . . 2 4 1 1 . . . . . . . 2 1 2 10 . 2 2 Burn 10 | . . . . . 1 4 1 . . . . . . . . . . . . . 2 2 Destroy 16 | . . . . . . . . 1 . . . . . . . 2 1 2 10 . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 27 | . . . . . . . . . . . . . . . . . . . . . . 27 Impact 27 | . . . . . . . . . . . . . . . . . . . . . . 27 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20351 | . 126 . 4 . 1658 1282 586 1820 . 589 . 577 . 93 1423 2832 1895 838 3486 . 1532 1610 Guns 17629 | . 30 . . . 191 868 580 1814 . 589 . 577 . 93 871 2807 1868 828 3486 . 1532 1495 Cannons 550 | . . . . . 550 . . . . . . . . . . . . . . . . . Explosions 1932 | . 91 . . . 888 401 . . . . . . . . 552 . . . . . . . Melee 105 | . . . . . . . . . . . . . . . . . . . . . . 105 Ramming 135 | . 5 . 4 . 29 13 6 6 . . . . . . . 25 27 10 . . . 10 Kinetic 14634 | . . . . . 550 . . 1690 . 589 . 577 . 93 871 2807 1868 828 3486 . 859 416 Thermal 3545 | . 30 . . . 191 868 580 124 . . . . . . . . . . . . 673 1079 Explosive 1932 | . 91 . . . 888 401 . . . . . . . . 552 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 105 | . . . . . . . . . . . . . . . . . . . . . . 105 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 3 3 3 . . . . . . . 1 2 . . . 4 6 Average Corruption 2 | . . . . . . 3 3 3 . . . . . . . 1 1 . . . 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . . . 18 12 11 . . . . . . . 6 3 . . . 1 1 Message Errors 17 | . . . . . . 5 3 7 . . . . . . . 1 1 . . . . . Matter Fused 14 | . . . . . . 5 6 . . . . . . . . 2 1 . . . . . Heat Flow Errors 5 | . . . . . . 2 1 . . . . . . . . 1 1 . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . Data Loss (minor) 7 | . . . . . . 4 . 3 . . . . . . . . . . . . . . Data Loss (major) 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 135 | . . . . . 19 6 . . . . . . . . 45 . . . . . . 65 Projectiles 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Explosions 67 | . . . . . 16 6 . . . . . . . . 45 . . . . . . . Melee 65 | . . . . . . . . . . . . . . . . . . . . . . 65 Knockbacks 10 | . . . . . 8 . . . . . . . . . . . 1 1 . . . . Impact 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Kinetic 6 | . . . . . 6 . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 36 | . . . . . 32 4 . . . . . . . . . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Rammed 28 | . 2 . 1 . 7 2 3 2 . . 1 . . . . 2 6 1 . . . 1 Targets Rammed 34 | . 2 . 1 . 7 3 4 5 . . 1 . . . . 3 6 1 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . . . 1 1 3 . . . . . . . 1 . . . . . . Highest Temperature 470 | . 51 . . . 413 355 320 19 . 33 . 168 . 104 16 406 228 35 202 . 156 470 Average Temperature 115 | . 18 . . . 193 118 132 4 . 14 . 87 . 59 8 87 24 16 48 . 59 195 Received Heat Transfer 2693 | . 27 . . . 558 108 240 468 . 99 . 60 . . . 139 . 166 565 . 109 154 Effects 20 | . . . . . 10 2 1 . . . . . . . . 2 . . . . . 5 Shutdowns 7 | . . . . . 3 . . . . . . . . . . 1 . . . . . 3 Energy Bleed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Interference 5 | . . . . . 3 1 1 . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . 1 1 1 . 2 1 Total Turns 230 | . . . . . . . . . . . . . . . . . 20 16 67 . 69 58 Longest Duration 67 | . . . . . . . . . . . . . . . . . 20 16 67 . 53 58 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 15 | . 1 . . . . 6 . 1 . . . . . . . . . . . . 3 4 Heat Transferred 6600 | . 74 . . . 555 1850 976 222 . . . . . . . . . . . . 1073 1850 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac DSF Fac Res Res Gar Res DSF Acc Maximum Alert Level 2 | . . . . . . 1 1 . . . . . . . 1 1 . . 2 1 2 1 Low Security (%) 70 | 100 100 100 100 . 100 79 22 100 100 100 100 . . 100 87 94 100 100 11 . . 5 Level 1 20 | . . . . . . 20 77 . . . . . . . 12 5 . . 23 100 65 94 Level 2 8 | . . . . . . . . . . . . . . . . . . . 64 . 34 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Peak Influence 565 | . 55 7 . . 140 243 369 179 74 150 78 . . 5 344 215 165 75 565 317 424 394 Initial 317 | . . . . . . 31 90 179 74 55 78 . . . . 180 95 75 33 317 234 254 Average 153 | . 13 . . . 29 157 251 68 74 118 45 . . . 122 124 99 62 419 313 334 290 Influence Increases 4140 | . 73 12 . . 385 532 289 390 5 115 45 70 . 5 354 334 249 80 652 5 210 335 Destroy 0b10 Robot/C 2720 | . 40 . . . 260 280 120 260 . 100 . 60 . . 260 200 160 40 540 . 180 220 Destroy 0b10 Robot/NC 195 | . 5 . . . 10 45 . 25 . 5 . . . 5 5 40 20 20 . . . 15 Destroy Leader 546 | . 12 . . . 50 96 10 84 . 10 . 10 . . 40 62 42 20 40 . 30 40 Allied During Kill 31 | . . . . . . . . . . . . . . . . . . . 31 . . . Successful Hack 55 | . . 12 . . . 9 14 4 5 . . . . . . . . . 6 5 . . Disable Machine 150 | . 15 . . . . 90 . 15 . . . . . . 15 . . . . . . 15 Anti-Garrison Action 100 | . . . . . . . 100 . . . . . . . . . . . . . . . Destroy Structure 223 | . 1 . . . 65 12 45 2 . . . . . . 34 2 12 . 20 . . 30 Lose Combat Pursuer 120 | . . . . . . . . . . . 45 . . . . 30 15 . 15 . . 15 Influence Decreases 3809 | . 73 12 . . 302 476 59 595 90 44 162 103 . 5 10 496 297 169 132 258 98 428 Entered New Map 1308 | . . . . . . 52 49 190 90 24 72 13 . . . 164 87 59 12 248 78 170 Time Decay 1941 | . 73 12 . . 252 404 . 255 . . 90 90 . 5 . 302 180 70 . 10 . 198 Lost Part 370 | . . . . . 50 20 10 . . 20 . . . . 10 30 30 40 80 . 20 60 Lost Ally 40 | . . . . . . . . . . . . . . . . . . . 40 . . . Purge Threat 150 | . . . . . . . . 150 . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 1 . . 1 . 2 . 1 . . . . 2 4 4 1 . . 2 2 Investigation 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . Extermination 4 | . . . . . . . . . . . . . . . . 2 1 . . . . 1 Reinforcement 12 | . 1 . . . . 1 . 2 . 1 . . . . 2 2 1 . . . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac DSF Fac Res Res Gar Res DSF Acc Distress Signals 11 | . 1 . . . . 4 . 3 . . . . . . . . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 187 | . 7 . 1 . 13 24 6 22 . 9 4 4 . . 13 12 9 4 27 . 9 23 Peak Tracking Total 11 | . 4 . 1 . 3 8 6 5 . 4 4 3 . . 7 5 4 3 11 . 3 11 Tactical Retreats 6 | . . . . . . . . . . . 1 . . . . 2 1 . 1 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac DSF Fac Res Res Gar Res DSF Acc Traps Triggered 8 | . . . . . . . 1 1 . . . . . . . 1 2 . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac DSF Fac Res Res Gar Res DSF Acc Machines Disabled 12 | . 1 . . . . 6 2 1 . . . . . . 1 . . . . . . 1 Max in Single Turn 1 | . 1 . . . . 1 1 1 . . . . . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac DSF Fac Res Res Gar Res DSF Acc Machines Accessed 24 | . 2 3 1 2 . 4 1 3 1 . . . . 1 . . 1 1 2 1 . 1 Terminals 14 | . 2 3 . . . 2 1 1 1 . . . . 1 . . . . 2 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . 1 1 . . . 1 Total Hacks 59 | . 6 10 1 2 . 16 1 9 2 . . . . 1 . . 3 2 4 1 . 1 Successful 33 | . 2 4 1 2 . 10 1 6 1 . . . . 1 . . . 1 2 1 . 1 Failed 24 | . 4 5 . . . 5 . 3 1 . . . . . . . 3 1 2 . . . Catastrophic 4 | . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . Database Lockouts 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Manual 17 | . 4 6 . 1 . 2 . 3 . . . . . . . . . . 1 . . . Terminals 31 | . 6 10 . . . 3 1 3 2 . . . . 1 . . . . 4 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . 12 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . . . . . . . . 3 2 . . . 1 Terminal Hacks 16 | . 1 4 1 2 . 1 1 1 1 . . . . 1 . . . . 2 1 . . Record 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . Open DSF 3 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Scan Component 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . 1 Unlock Access 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 3 . . . 4 . 2 . . . . . . . . 1 1 2 . . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Time 91 | . . . . . . . . 91 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac DSF Fac Res Res Gar Res DSF Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 8 . . . . . . . . . . . . . . . Machine Destruction 8 | . . . . . . . 8 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac DSF Fac Res Res Gar Res DSF Acc Total Allies 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Highest-Rated Group 67 | . . . . . . . . . . . . . . . . . . . 67 . . . Highest-Rated Ally 38 | . . . . . . . . . . . . . . . . . . . 38 . . . Initial Warlord ECA Mod 9 | . . . . . . . . 2 1 1 . . . . . 9 8 7 7 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . . . . . . . . . 11 . . . Total Damage 360 | . . . . . . . . . . . . . . . . . . . 360 . . . Kills 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac DSF Fac Res Res Gar Res DSF Acc Active Infowar (turns) 1169 | . . . . . . 2 . . . . . . . . . 659 366 71 . . . 71 Terrain 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Machine Analysis 1096 | . . . . . . . . . . . . . . . . 659 366 71 . . . . Jamming 71 | . . . . . . . . . . . . . . . . . . . . . . 71 Robot Analysis Total 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac DSF Fac Res Res Gar Res DSF Acc Turns Passed 9315 | 92 280 142 164 468 1322 979 741 625 6 185 182 796 103 136 313 660 366 152 911 31 242 419 Spaces Moved 4323 | 52 153 88 97 277 461 454 384 198 3 80 99 463 61 71 137 296 136 57 409 19 66 262 Core 14 | 4 . . . . . . . . . . . . . . . . . . . . . 10 Treads 4076 | 48 153 88 97 277 453 415 384 198 3 80 99 463 61 71 137 296 136 57 409 19 66 66 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 47 | . . . . . 8 39 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 186 | . . . . . . . . . . . . . . . . . . . . . . 186 Fastest Speed 31 | 50 160 160 160 160 185 160 163 163 163 160 166 166 166 161 161 167 167 170 161 170 170 31 Average Speed 169 | 151 160 160 160 167 239 172 163 163 163 163 166 166 166 161 166 169 167 170 169 170 172 89 Slowest Speed 400 | 160 160 160 160 240 400 240 163 163 163 166 166 166 166 161 170 170 170 170 170 170 175 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Potential Cave-ins 17 | . . . . . . . . . . . . . . . . . . . . . . 17 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 31 | 3 36 14 22 65 78 45 45 23 . 62 4 59 17 3 79 10 4 4 47 1 67 6 Regions Visited 22 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . 1 . . . . 1 . . . 1 . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . 1 . . 1 1 1 . . 1 1 . . . . . Scrap Searched 5 | . . . 1 . 1 . . . . . . 1 2 . . . . . . . . . Spaces Dug 23 | . . . . . . . . . . . . . . . . . . . . . . 23 Terrain Destroyed 150 | . . . . . 79 10 . 1 . . . . . . 25 1 2 1 5 . . 26 Melee 23 | . . . . . . . . . . . . . . . . . . . . . . 23 Projectile 9 | . . . . . . . . 1 . . . . . . . 1 1 1 5 . . . AOE 117 | . . . . . 79 10 . . . . . . . . 25 . . . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac DSF Fac Res Res Gar Res DSF Acc Total 5530 | 63 183 91 104 286 599 573 449 415 4 112 111 474 64 95 190 378 216 89 518 18 158 340 Wait 352 | . . . 2 . 65 15 13 118 . . 1 . . 1 . 20 26 7 19 . 55 10 Move 4293 | 51 152 87 96 276 460 454 383 197 2 79 98 462 60 70 136 295 135 57 405 18 65 255 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 169 | 7 9 2 1 3 4 32 12 13 . 7 1 . 3 7 10 10 3 7 25 . 9 4 Fast Attach 30 | 5 . . 2 . 2 7 . 1 . . . . . 1 . . 4 . . . 1 7 Attach 71 | . 2 . . . 3 3 1 2 2 2 2 . . 4 4 5 8 7 14 . 4 8 Detach 4 | . . . . . . 1 . . . . . . . . . . . 1 1 . . 1 Swap 71 | . 5 . 1 2 7 7 1 3 . 5 2 1 . . 12 8 7 1 6 . 1 2 Drop 84 | . 8 2 1 5 1 11 4 9 . 4 1 . 1 10 5 1 5 . 5 . 8 3 Fire 386 | . 5 . . . 50 40 30 67 . 15 5 11 . 2 18 36 22 8 43 . 15 19 Melee 27 | . . . . . . . . . . . . . . . . . . . . . . 27 Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . 2 . 1 . 7 2 4 5 . . 1 . . . . 3 6 1 . . . 1 Escape Stasis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -3/Research -2/Research -2/Garrison (discovered 2 exits: *Res x2) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 6) 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 452 | -9/Materials | Central database locked down 489 | -9/Materials | Discovered new exit (range 8) 515 | -9/Materials | Entered Mines 529 | -9/Mines | Met a Derelict shopkeep closing up shop 573 | -9/Mines | Discovered new exit (range 5) 597 | -9/Mines | Discovered new exit (range 15) 659 | -9/Mines | Learned Materials terminal intel 672 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 672 | -9/Mines | Discovered new exit (range 5) 679 | -9/Mines | Entered Exiles 716 | -9/Exiles | Met 8R-AWN 745 | -9/Exiles | Met EX-HEX 861 | -9/Exiles | Met EX-BIN 880 | -9/Exiles | Aligned with FarCom system 881 | -9/Exiles | Given EX-Vault access code 918 | -9/Exiles | Opened EX-Vault 930 | -9/Exiles | Found AWS/Autocannon 946 | -9/Exiles | Found Lightpack 2.0 986 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1029 | -9/Exiles | Met EX-DEC 1042 | -9/Exiles | Learned location of Zion (-6) 1126 | -9/Exiles | Discovered new exit (range 10) 1147 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1147 | -9/Exiles | Entered Mines 2404 | -8/Mines | Discovered new exit (range 8) 2468 | -8/Mines | Lost 3 parts (1p2n) 2469 | -8/Mines | Entered Materials 2469 | -8/Materials | Evolved 2 slots: Utility x2 2470 | -8/Materials | Loaded intel: 12 terminal locations 2553 | -8/Materials | Destroyed 7 combat bots 3049 | -8/Materials | Build established: Hauler-Mutant 3409 | -8/Materials | Central database locked down 3448 | -8/Materials | Identified exit to Garrison 3448 | -8/Materials | Entered Garrison 3744 | -8/Garrison | Triggered checkpoint 3848 | -8/Garrison | Garrison Relay disabled 4004 | -8/Garrison | Garrison Relay disabled 4180 | -8/Garrison | Discovered new exit (range 3) 4189 | -8/Garrison | Entered Materials 4278 | -8/Materials | Repaired Broken Arm. Treads+ 4317 | -8/Materials | Repaired Hrd. Medium Armor Plating 4774 | -8/Materials | Discovered new exit (range 16) 4814 | -8/Materials | Entered Factory 4814 | -7/Factory | Evolved 2 slots: Weapon x2 4820 | -7/Factory | Identified exit to DSF 4820 | -7/Factory | Entered DSF 4878 | -7/DSF | Additional patrols routed to DSF 4976 | -7/DSF | Discovered new exit (range 16) 5005 | -7/DSF | Entered Factory 5005 | -6/Factory | Evolved 2 slots: Utility x2 5134 | -6/Factory | Build established: Hauler-Skirmisher 5161 | -6/Factory | Discovered new exit (range 14) 5187 | -6/Factory | Entered Lower Caves 5249 | -6/Lower Caves | Spotted B-75 Beast 5476 | -6/Lower Caves | Build established: Hauler-Gunner 5525 | -6/Lower Caves | Destroyed B-75 Beast 5796 | -6/Lower Caves | Discovered new exit (range 14) 5983 | -6/Lower Caves | Entered another Lower Caves area 6035 | -6/Lower Caves | Encountered a Warlord checkpoint 6076 | -6/Lower Caves | Discovered new exit (range 8) 6086 | -6/Lower Caves | Entered Factory 6086 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6197 | -5/Factory | Found Prototype Launcher 6221 | -5/Factory | Identified exit to DSF 6222 | -5/Factory | Entered DSF 6250 | -5/DSF | Additional patrols routed to DSF 6486 | -5/DSF | Discovered new exit (range 14) 6502 | -5/DSF | Sterilization system engaged 6522 | -5/DSF | Ambient heat levels rising (+10) 6526 | -5/DSF | Destroyed 8 combat bots 6535 | -5/DSF | Entered Factory 6535 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6842 | -4/Factory | Build established: Hauler-Executioner 7166 | -4/Factory | Found Powered Armor 7187 | -4/Factory | Discovered new exit (range 5) 7195 | -4/Factory | Entered Research 7195 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7274 | -3/Research | Garrison activated, responded to threat 7388 | -3/Research | Lost 3 parts (1p1n1w) 7426 | -3/Research | Discovered new exit (range 13) 7561 | -3/Research | Entered another Research area 7561 | -2/Research | Evolved 2 slots: Utility x2 7620 | -2/Research | Spotted B-90 Cyclops 7623 | -2/Research | Garrison activated, responded to threat 7649 | -2/Research | Destroyed B-90 Cyclops 7675 | -2/Research | Lost 4 parts (1p1u2w) 7713 | -2/Research | Identified exit to Garrison 7713 | -2/Research | Entered Garrison 7732 | -2/Garrison | Rescued a captive Derelict 7739 | -2/Garrison | Rescued a captive Derelict 7968 | -2/Garrison | Triggered checkpoint 7968 | -2/Garrison | Spotted B-90 Cyclops 7984 | -2/Garrison | Destroyed B-90 Cyclops 8051 | -2/Garrison | Lost 6 parts (2u4w) 8061 | -2/Garrison | Destroyed 13 combat bots 8205 | -2/Garrison | Triggered checkpoint 8251 | -2/Garrison | Triggered checkpoint 8381 | -2/Garrison | Discovered new exit (range 14) 8395 | -2/Garrison | Build established: Scavenger-Executioner 8403 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8432 | -2/Garrison | Installed Relay Interface Framework 8602 | -2/Garrison | Discovered new exit (range 14) 8624 | -2/Garrison | Entered Research 8653 | -2/Research | Identified exit to DSF 8655 | -2/Research | Entered DSF 8701 | -2/DSF | Additional patrols routed to DSF 8828 | -2/DSF | Sterilization system engaged 8838 | -2/DSF | Destroyed 7 combat bots 8848 | -2/DSF | Ambient heat levels rising (+10) 8863 | -2/DSF | Ambient heat levels rising (+10) 8872 | -2/DSF | Discovered new exit (range 15) 8878 | -2/DSF | Ambient heat levels rising (+10) 8893 | -2/DSF | Ambient heat levels rising (+10) 8897 | -2/DSF | Entered Access 8897 | -1/Access | Evolved 2 slots: Power x2 8921 | -1/Access | Energy Cycler disabled 9111 | -1/Access | Garrison activated, responded to threat 9153 | -1/Access | Released all parts (18) 9170 | -1/Access | Destroyed 11 combat bots 9176 | -1/Access | Lost 4 parts (2u2w) 9268 | -1/Access | Crushed by falling debris 9314 | -1/Access | Discovered new exit (range 8) 9316 | *** | Escaped! Last Messages --------------- 09224_ U-05 Engineer builds a Wall. 09237_ Sneak attack on U-05 Engineer. 09237_ Destroyed Lgt. Ion Engine. 09237_ Destroyed Wheel. 09237_ U-05 Engineer system corrupted by crushing effect. 09237_ Wheel fried. 09237_ Terrain Scanner fried. 09237_ Terrain Scan Processor fried. 09237_ U-05 Engineer destroyed. 09240_ Acquired 10 matter. 09268_ The unstable cave ceiling collapses. 09268_ Crushed by falling debris. 09268_ Lgt. Antimatter Reactor destroyed. 09268_ System corrupted by crushing effect (+3). 09268_ Xenon Bombardment Thruster destroyed. 09268_ System corrupted by crushing effect (+3). 09283_ System corrupted: IFF burst signal emitted. 09284_ The unstable cave ceiling collapses. 09314_ The Access Shell folds into the floor. 09314_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????Y?????????????????????????????? | | ????????????????????############?????????????????? | | ??????????H????????? ?????????????????? | | ???????????????????? g ??????????????????? | | ????????????????????# b""??????????????????? | | ????????????????????# g""#?????????????????? | | ????????????????????# g ""#?????????????????? | | ????????????????????# T#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ??????????????????## #????????????????? | | ??????????????????# # #?????????????????? | | ??????????????????# # #?????????????????? | | ??????????????????# # #?????????????????? | | ?????????????????## # #?????????????????? | | ?????????????????# ## @" #?????????????????? | | ?????????????????# ## "" #?????????????????? | | ?????????????????# ## #?????????????????? | | ?????????????????## # #?????????????????? | | ?????????????????#### #?????????????????? | | ?????????????????# ##""""""""""#?????????????????? | | ?????????????????# #?????????????????????????????? | | ????????????????## #?????????????????????????????? | | ???????????????#####?????????????????????????????? | | ???????????????# ##??????????????????????????????? | | ???????????????## #???BB????BB???????????????????? | | ????????????????# #???BB????BB???????????????????? | | #########??????## #??????????????????????????????? | | "" #??????# ##??????????????????????????????? | | "" #??????# ##??????????????????????????????? | | """" ######### #??????????????????????????????? | | """" # %##??????????????????????????????? | | "" # #???????????????????????????????? | | "" # #???????????????????????????????? | | !/ =*[ #???????????????????????????????? | | # =*[ #???????????????????????????????? | | # *[ #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Coolant Potential 100 Energy Generation 81 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1700 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 99% | -8/Materials | Broken Hrd. Medium Armor Plating | 60% | -8/Materials Studied --------- Arm. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Know It's In Here Somewhere Tank Life Challenges ------------ None Game ------ Seed ScanDisposableTreads Manual? 0 Play Time 01:06:18 Cumulative 989.2 hours Start 2026.11.07 @ 08:07:32 End 2026.11.07 @ 09:14:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1688 Rogue 1688 Adventurer 0 Explorer 0 Win Type 0 Total 97 Types 58/1/16/16/4/0/0/1/0/1 Lore% 92 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6ed7c9a-f264-4a3f-8900-21131aca5e00