Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.14 @ 22:59:21 Player: sentrybuster Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (151) 755 Value Destroyed (4670) 4670 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (866) 866 TOTAL SCORE: 14671 Bonus ------- High Alert Combat Kills 390 Follower Combat Kills 313 Met Data Miner 300 Friendly Fire -137 Cogmind --------- Core Integrity 0/1600 Matter 253/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Matter Filter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Antigrav System Gyrokinetic Inverter Improved Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Precision Matter Filter Improved Weapon Cycler Improved Focal Shield Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Improved Antigrav System Antigrav Array Long-range Sensor Array Nova Cannon Compact Mass Driver [Rating: 123] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aerolev Unit Treads Improved Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon KE Penetrator Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Compact Mass Driver Launcher Precision Grenade Launcher Slashing Weapon Nanosword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 2 . . . . . . 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 1 . . . . . . . . . 1 . . . 1 Utility 12 | . . 1 1 1 2 . . . . . . 1 1 2 . 2 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . . Parts Attached 171 | 6 5 13 20 28 2 . 16 6 . . 10 19 3 5 21 10 7 Power 10 | 1 1 1 1 2 . . . . . . . 2 . . . 1 1 Engine 3 | 1 1 1 . . . . . . . . . . . . . . . Core 5 | . . . 1 2 . . . . . . . 2 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 1 Propulsion 24 | 2 2 2 5 1 . . 2 . . . . 3 1 . . 3 3 Treads 1 | . . . 1 . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 21 | . 2 2 4 1 . . 2 . . . . 3 1 . . 3 3 Flight . | . . . . . . . . . . . . . . . . . . Utility 66 | 1 2 1 4 12 2 . 13 3 . . 4 8 2 4 7 1 2 Device 38 | . 1 . 2 8 1 . 7 2 . . 2 3 1 1 7 1 2 Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 5 | . 1 1 1 2 . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . 1 . . . Protection 21 | . . . 1 2 1 . 6 1 . . 2 5 1 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 71 | 2 . 9 10 13 . . 1 3 . . 6 6 . 1 14 5 1 Energy Gun 26 | 2 . 4 5 5 . . 1 1 . . 4 1 . . 2 1 . Energy Cannon 4 | . . . 1 . . . . . . . . . . . 1 1 1 Ballistic Gun 15 | . . 1 1 4 . . . 1 . . . 4 . . 4 . . Ballistic Cannon 8 | . . . . . . . . . . . . . . . 6 2 . Launcher 17 | . . 4 3 4 . . . 1 . . 2 1 . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 1 3 . . 1 . . . . . . . 7 . . Parts Lost 37 | . . . 4 1 . . . . . . . . . . 1 10 21 Power 5 | . . . 1 . . . . . . . . . . . . 1 3 Propulsion 13 | . . . 3 . . . . . . . . . . . . 3 7 Utility 13 | . . . . . . . . . . . . . . . 1 3 9 Weapon 6 | . . . . 1 . . . . . . . . . . . 3 2 Highest Loss Streak 17 | . . . 2 1 . . . . . . . . . . 1 7 17 Average Slot Usage (%) 94 | . 100 99 93 98 100 100 100 100 100 100 100 98 100 98 99 73 64 Engine 1 | . 14 11 . . . . . . . . . . . . . . . Core 6 | . . . 7 7 6 6 6 6 6 6 6 10 10 9 9 6 2 Hover 24 | . 13 33 29 28 26 26 26 26 26 26 26 22 26 23 23 18 18 Device 11 | . 8 . 8 6 13 13 11 11 13 13 11 10 14 13 15 17 18 Storage 6 | . 14 11 9 7 6 6 6 6 6 6 6 5 5 4 4 4 3 Processor 11 | . 6 21 15 15 13 13 13 13 13 13 13 11 10 9 9 8 8 Hackware 1 | . . . . . . . . . . . . . . 3 4 4 4 Protection 10 | . . . 3 6 13 13 14 14 13 13 14 16 15 19 17 4 . Energy Gun 7 | . 28 18 10 6 13 13 13 12 13 13 11 2 . . 1 1 . Ballistic Gun 6 | . . 2 . 11 6 6 6 3 6 6 6 14 15 9 7 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 3 4 3 Launcher 1 | . . 1 2 3 . . . 2 . . . . . 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 13 14 16 24 31 28 28 34 38 32 32 36 56 47 61 67 69 67 Greatest Support 125 | 20 20 18 33 44 33 33 36 47 33 33 47 70 92 92 92 109 125 Greatest Overweight (x) 4 | 4 . 1 . . . . 1 1 . . . 1 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 5 Most Carried 6 | 6 6 6 6 6 5 5 6 6 6 6 6 6 5 5 6 6 6 Average Carried 5 | 3 5 5 5 5 4 5 5 5 6 6 5 5 4 4 5 5 4 Final Capacity 6 | 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 4 Final Carried 6 | 6 6 6 6 6 5 5 6 6 6 6 6 6 5 4 6 4 1 Class Distribution -------------------- 59% | Mutant 18% | Skirmisher 11% | Tank 3% | Scavenger-Mutant 3% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Tank | -5/Factory Tank | -4/Factory Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Matter Collected 3769 | 213 75 186 304 542 . . 75 337 . . 125 558 . 198 310 614 232 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5982 | 51 185 604 601 861 . . 423 185 . . 87 908 . 363 525 738 451 Parts 302 | 9 11 39 34 45 . . 19 5 . . 9 35 . 25 23 24 24 Haulers Intercepted 11 | . 1 1 1 3 . . 1 . . . . 1 . . . 1 2 Recyclers Shooed 6 | . . . 1 1 . . . . . . . 1 . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 9 . . 9 . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 87 | . 1 14 10 13 . . 5 7 . . 4 9 . 10 2 9 3 Guns 33 | . 1 6 4 6 . . 5 4 . . . 4 . 1 2 . . Cannons 11 | . . . 1 . . . . . . . . . . . . 7 3 AOE 41 | . . 8 5 7 . . . 3 . . 4 4 . 9 . 1 . Classes Destroyed 15 | 1 4 4 . 1 . . 1 1 . . 1 2 . . . . . Worker 10 | . . . . 3 . . . . . . . 1 . 4 . 2 . Builder 7 | . . 1 5 . . . . . . . . . . . . 1 . Tunneler 3 | 2 . 1 . . . . . . . . . . . . . . . Hauler 11 | . 1 1 1 3 . . 1 . . . . 1 . . . 1 2 Recycler 14 | . . 1 . 3 . . . . . . . 2 . 1 3 3 1 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . Operator 4 | . 1 2 . . . . . . . . . 1 . . . . . Watcher 13 | . 2 2 2 1 . . . . . . . 1 . 1 1 2 1 Swarmer 40 | . . 6 . 8 . . . 3 . . 4 4 . 10 . 5 . Grunt 24 | . 1 5 8 3 . . 1 3 . . . 2 . . . 1 . Brawler 1 | . . . . . . . . . . . . 1 . . . . . Duelist 2 | . . . . . . . . 1 . . . 1 . . . . . Sentry 10 | . . 3 2 2 . . 2 . . . . . . . . 1 . Hunter 3 | . . . . . . . . . . . . 1 . . . 2 . Programmer 8 | . . . . . . . 2 . . . . 1 . . 2 . 3 Best Kill Streak 8 | 2 1 7 5 5 . . 2 3 . . 4 4 . 8 2 6 2 Combat Bots Only 5 | . 1 5 5 4 . . 1 3 . . 4 4 . 5 2 4 2 Max Kills in Single Turn 4 | 1 1 3 4 4 . . 1 2 . . 3 2 . 4 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 1 4 . . . 2 . . 3 2 . 3 . 1 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Damage Taken 8152 | . 77 336 238 337 . . 403 175 . . 172 319 . 393 474 1833 3395 Core 2200 | . . 98 30 55 . . 34 . . . . 18 . . 111 248 1606 Absorbed by Shields 60 | . . . 60 . . . . . . . . . . . . . . Core Remaining (%) 92 | 100 100 75 94 92 . . . . . . 96 98 100 . 91 82 . Volleys Fired 351 | 2 9 35 39 42 . . 27 22 . . 15 34 . 24 34 41 27 Largest 3 | 2 2 2 2 3 . . 3 2 . . 2 3 . 3 3 2 2 Hottest 200 | 80 80 80 115 145 . . 164 141 . . 84 164 . 99 166 193 200 Shots Fired 654 | 4 18 68 61 98 . . 75 36 . . 18 97 . 38 51 42 48 Gun 500 | 4 18 62 43 95 . . 75 30 . . 14 95 . 30 26 8 . Cannon 114 | . . . 9 . . . . . . . . . . . 25 32 48 Launcher 40 | . . 6 9 3 . . . 6 . . 4 2 . 8 . 2 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 312 | . . 6 2 59 . . 27 1 . . 3 80 . 30 47 31 26 Thermal 152 | . . . 9 23 . . 48 29 . . 11 9 . . . 1 22 Explosive 37 | . . 6 9 2 . . . 6 . . 2 2 . 8 . 2 . Electromagnetic 153 | 4 18 56 41 14 . . . . . . 2 6 . . 4 8 . Robot Hit Streak 22 | 2 7 14 22 8 . . 9 12 . . 8 13 . 8 15 10 6 Robot Miss Streak 7 | . 2 2 2 5 . . 2 4 . . 2 7 . 2 2 2 4 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 1 . . Secondary Targets 1 | . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . . Shots Hit Robots 412 | 2 13 46 47 69 . . 48 20 . . 13 61 . 19 20 29 25 Core Hits 269 | 2 7 30 32 54 . . 17 14 . . 10 28 . 28 11 25 11 Critical Hits 10 | . . . . . . . . . . . . 6 . 1 1 1 1 Critical Kills 4 | . . . . . . . . . . . . 1 . 1 1 1 . Critical Parts Destroyed 6 | . . . . . . . . . . . . 5 . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17268 | 30 195 1283 1463 1763 . . 1016 1080 . . 861 1989 . 1766 972 2870 1980 Guns 6956 | 30 195 570 478 1166 . . 1016 335 . . 295 1648 . 532 566 125 . Cannons 4347 | . . . 125 . . . . . . . . . . . 334 1984 1904 Explosions 5752 | . . 713 860 597 . . . 745 . . 566 341 . 1234 . 696 . Melee . | . . . . . . . . . . . . . . . . . . Ramming 213 | . . . . . . . . . . . . . . . 72 65 76 Kinetic 7428 | . . 76 16 820 . . 381 17 . . 42 1356 . 532 783 1946 1459 Thermal 2435 | . . 130 188 240 . . 635 318 . . 253 188 . . . 38 445 Explosive 5318 | . . 583 797 462 . . . 745 . . 460 341 . 1234 . 696 . Electromagnetic 1874 | 30 195 494 462 241 . . . . . . 106 104 . . 117 125 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . 1 . . . . . . . . . . . . 5 5 10 Average Corruption 4 | . . 1 . . . . . . . . . . . . 3 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 19 | . . . . . . . . . . . . . . . 7 6 6 Message Errors 5 | . . . . . . . . . . . . . . . 1 2 2 Matter Fused 6 | . . . . . . . . . . . . . . . 3 3 . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 Targeting Errors 2 | . . . . . . . . . . . . . . . 1 1 . Overload Shots 1 | . . . . 1 . . . . . . . . . . . . . Effects 3 | . . . . 3 . . . . . . . . . . . . . Meltdown 3 | . . . . 3 . . . . . . . . . . . . . Overflow Damage 1057 | . . 9 40 . . . . 106 . . 11 11 . . 41 353 486 Projectiles 799 | . . . 12 . . . . . . . . . . . 37 270 480 Explosions 248 | . . 9 28 . . . . 106 . . 11 11 . . . 83 . Melee 10 | . . . . . . . . . . . . . . . 4 . 6 Knockbacks 18 | . . . . . . . . . . . . . . . . 11 7 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . . . . . 9 7 Secondary 2 | . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 304 | . . 89 . . . . . . . . . . . 20 34 123 38 Shots 4 | . . 2 . . . . . . . . . . . 1 . 1 . Rammed 11 | . . . . . . . . . . . . . . . 5 1 5 Targets Rammed 11 | . . . . . . . . . . . . . . . 5 1 5 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 316 | 18 66 165 194 135 . . 257 81 . . 81 165 . 26 66 227 316 Average Temperature 53 | 12 27 34 64 46 . . 89 25 . . 36 45 . 7 26 59 87 Received Heat Transfer 549 | . 18 69 99 78 . . 84 81 . . 9 30 . 9 . . 72 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . 1 . Parts Fried 21 | . 2 4 7 . . . . . . . . 2 . . 2 4 . Impact Corruptions 2 | . . . . . . . . . . . . . . . 1 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 3633 | . . 200 235 497 . . 1036 555 . . 407 333 . . . 37 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 4 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Peak Influence 800 | 10 92 699 451 456 149 52 155 . . . . 495 242 692 493 800 704 Initial 480 | . 6 38 218 114 149 52 22 . . . . 149 242 126 389 276 480 Average 330 | 3 52 404 311 250 149 41 68 . . . . 321 242 474 391 573 554 Maximum Alert Level 3 | . . 2 2 2 . . . . . . . 2 1 2 2 3 3 Low Security (%) 22 | 100 100 17 . 25 100 100 100 . . . . 8 . 8 . . . Level 1 42 | . . 29 85 73 . . . . . . . 65 100 36 50 21 . Level 2 31 | . . 53 15 1 . . . . . . . 26 . 54 49 38 96 Level 3 3 | . . . . . . . . . . . . . . . . 40 3 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 3 1 5 . . 2 . . . . 3 . 2 4 2 9 Investigation 7 | . 1 1 1 2 . . . . . . . . . . . . 2 Extermination 7 | . . . . 1 . . 1 . . . . 1 . . 2 . 2 Reinforcement 14 | . . 1 . 2 . . 1 . . . . 2 . 2 2 . 4 Assault 1 | . . 1 . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . 2 1 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . 1 . . 1 . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Distress Signals 9 | . . 3 1 . . . . . . . . . . 1 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 209 | . 3 26 15 20 . 2 5 14 . . 9 16 . 21 17 17 44 Peak Tracking Total 31 | . 1 7 4 5 . 2 1 6 . . 5 5 . 6 6 6 31 Tactical Retreats 28 | . . 4 2 1 . . . 3 . . . 1 . 1 4 5 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Traps Triggered 10 | . 1 . 1 2 1 . 1 . . . . . . . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Machines Disabled 14 | . . 3 1 2 . . . . . . . 3 . 2 2 1 . Max in Single Turn 3 | . . 3 1 1 . . . . . . . 2 . 1 1 1 . Garrison Access 2 | . . . . . . . . . . . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Machines Accessed 47 | . 3 7 3 5 . . 1 2 2 4 . 5 . 3 7 . 5 Terminals 28 | . 1 6 3 4 . . 1 . . . . 1 . 3 5 . 4 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . Recycling Units 7 | . 2 1 . 1 . . . . . . . 2 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . 1 . . Total Hacks 135 | . 4 17 11 8 . . 2 9 6 27 . 12 . 6 24 . 9 Successful 91 | . 2 6 7 1 . . 1 9 6 27 . 8 . 4 16 . 4 Failed 44 | . 2 11 4 7 . . 1 . . . . 4 . 2 8 . 5 Catastrophic 15 | . . 5 2 4 . . . . . . . 1 . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 50 | . 2 13 10 5 . . 2 . . . . 3 . 6 8 . 1 Terminals 71 | . 1 16 11 6 . . 2 . . . . 4 . 6 18 . 7 Fabricators 4 | . . . . . . . . . . . . . . . 4 . . Repair Stations 5 | . . . . . . . . . . . . 5 . . . . . Recycling Units 10 | . 3 1 . 2 . . . . . . . 2 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . . 2 . . Terminal Hacks 64 | . . 4 5 . . . . 9 6 27 . 1 . 2 8 . 2 Record 24 | . . . . . . . . 8 5 11 . . . . . . . Part Schematic 7 | . . . . . . . . . . 7 . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . Open Door 2 | . . . . . . . . 1 1 . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . Alert Level 6 | . . 2 1 . . . . . . . . 1 . . 2 . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . . . 1 . . . . . . . . . . . 1 . 1 Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 4 | . . 1 . . . . . . . . . . . 1 2 . . Protovariant Controls 2 | . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . . . . . . 2 . . . . . Repair 2 | . . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks 3 | . 1 . . 1 . . . . . . . . . . . . 1 Retrieve Components 3 | . 1 . . 1 . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 16 | . 1 2 2 . . . 1 . . . . 2 . 2 5 . 1 Terminals 16 | . 1 2 2 . . . 1 . . . . 2 . 2 5 . 1 Track 11 | . 1 2 1 . . . 1 . . . . 1 . 1 3 . 1 Assimilate 1 | . . . . . . . . . . . . . . 1 . . . Botnet 3 | . . . 1 . . . . . . . . 1 . . 1 . . Disrupt 1 | . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 7 3 4 . . 1 . . . . 3 . 2 5 . 5 Full Trace Events 4 | . 1 1 . 1 . . . . . . . . . . . . 1 Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . Matter 285 | . . . . . . . . . . . . . . . 285 . . Time 152 | . . . . . . . . . . . . . . . 152 . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . 15 . . Part Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 2 . . . . . Time 82 | . . . . . . . . . . . . 82 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 3 . . 2 . . . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Total Allies 8 | . . . . . . 1 . 2 . . 1 . . 1 3 . . Largest Group 3 | . . . . . . 1 . 2 2 1 2 2 . 1 3 . . Highest-Rated Group 124 | . . . . . . 31 . 50 50 30 124 120 . 44 87 . . Highest-Rated Ally 94 | . . . . . . 31 . 30 30 30 94 94 . 44 29 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . . . . 7 . . . . 8 14 . . 49 . . Total Damage 1610 | . . . . . . 147 . . . . 294 561 . . 608 . . Kills 13 | . . . . . . . . . . . 5 5 . . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Turns Passed 6486 | 77 281 433 400 841 17 57 470 402 200 56 266 670 138 269 1024 374 511 Spaces Moved 8014 | 47 291 528 301 1349 32 101 692 445 276 88 361 800 157 364 1012 416 754 Core 138 | 8 . . . . . . . . . . . . . . . . 130 Treads 5 | . . . 5 . . . . . . . . . . . . . . Legs 127 | 39 88 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 7744 | . 203 528 296 1349 32 101 692 445 276 88 361 800 157 364 1012 416 624 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 56 52 42 38 42 42 42 43 45 45 43 40 52 52 52 52 48 Average Speed 49 | 121 75 52 46 41 42 42 45 45 45 45 44 45 52 52 52 60 55 Slowest Speed 250 | 250 120 116 160 42 42 42 106 105 45 45 45 102 52 52 52 76 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 45 58 30 34 2 68 13 53 56 71 48 20 4 19 92 13 28 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . 2 . 1 . . . . . . . Known Exits Taken 12 | . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . . 2 5 . 4 . . . . . . Spaces Dug 65 | . . 9 . . . . . . . . . 10 . 11 30 3 2 Terrain Destroyed 397 | . . 64 48 13 . . . 44 . . 14 29 . 76 33 59 17 Melee . | . . . . . . . . . . . . . . . . . . Projectile 68 | . . . 2 . . . . . . . . 8 . 1 33 7 17 AOE 329 | . . 64 46 13 . . . 44 . . 14 21 . 75 . 52 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Total 9911 | 60 338 614 499 1535 35 114 783 605 351 103 442 1029 212 415 1474 501 801 Wait 1191 | . 15 30 119 70 . 14 27 122 76 16 53 158 52 22 381 33 3 Move 7998 | 46 290 527 300 1348 32 100 691 444 275 87 360 799 156 363 1011 415 754 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 56 | 6 9 4 8 12 1 . 2 1 . . 1 5 . . 4 1 2 Fast Attach 69 | 6 1 3 5 12 . . 4 . . . 2 11 1 1 13 6 4 Attach 33 | . 3 2 7 5 2 . 1 . . . . 1 2 2 3 2 3 Detach 18 | . 1 . 6 4 . . 1 . . . . 1 1 1 2 . 1 Swap 69 | . 1 8 8 11 . . 11 6 . . 8 7 . 2 5 2 . Drop 82 | . 9 5 7 20 . . 6 1 . . 3 13 . . 16 . 2 Fire 351 | 2 9 35 39 42 . . 27 22 . . 15 34 . 24 34 41 27 Melee . | . . . . . . . . . . . . . . . . . . Ram 11 | . . . . . . . . . . . . . . . 5 1 5 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . 11 . . 13 . . . . . . . . . . Rewire 9 | . . . . . . . . 9 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 651 | -9/Materials | Discovered new exit (range 16) 701 | -9/Materials | Identified exit to Mines 759 | -9/Materials | First assault squad dispatched 777 | -9/Materials | Discovered new exit (range 16) 792 | -9/Materials | Entered another Materials area 792 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 881 | -8/Materials | Discovered new exit (range 12) 1120 | -8/Materials | Discovered new exit (range 9) 1191 | -8/Materials | Identified exit to Factory 1192 | -8/Materials | Entered Factory 1192 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1822 | -7/Factory | Discovered new exit (range 16) 1834 | -7/Factory | Identified exit to Factory 1997 | -7/Factory | Discovered exit to Factory (range 14) 2033 | -7/Factory | Entered another Factory area 2033 | -6/Factory | Evolved 2 slots: Utility x2 2050 | -6/Factory | Sucked down chute 2050 | -6/Factory | Entered Waste 2051 | -6/Waste | Met a frightened Derelict 2054 | -6/Waste | Spotted C-40 Crusher 2060 | -6/Waste | Spotted C-40 Crusher 2065 | -6/Waste | Spotted C-40 Crusher 2072 | -6/Waste | Spotted C-40 Crusher 2091 | -6/Waste | Spotted C-40 Crusher 2101 | -6/Waste | Discovered new exit (range 13) 2106 | -6/Waste | Identified exit to Factory 2107 | -6/Waste | Entered Factory 2174 | -6/Factory | Discovered new exit (range 9) 2209 | -6/Factory | Identified exit to Factory 2259 | -6/Factory | Build established: Skirmisher 2562 | -6/Factory | Discovered new exit (range 7) 2576 | -6/Factory | Identified exit to Lower Caves 2577 | -6/Factory | Entered Lower Caves 2834 | -6/Lower Caves | Learned Factory trap positions 2834 | -6/Lower Caves | Learned Armory stockpile data 2834 | -6/Lower Caves | Learned Research security intel 2834 | -6/Lower Caves | Learned Research terminal intel 2862 | -6/Lower Caves | Build established: Mutant 2939 | -6/Lower Caves | Discovered new exit (range 14) 2946 | -6/Lower Caves | Identified exit to Lower Caves 2979 | -6/Lower Caves | Entered another Lower Caves area 2979 | -6/Lower Caves | Accompanied by 2 allies 2982 | -6/Lower Caves | Identified exit to Data Miner 3048 | -6/Lower Caves | Encountered a Warlord checkpoint 3074 | -6/Lower Caves | Learned Armory trap positions 3074 | -6/Lower Caves | Learned Armory emergency access door positions 3074 | -6/Lower Caves | Learned Research garrison access intel 3179 | -6/Lower Caves | Entered Data Miner 3179 | -6/Data Miner | Accompanied by 1 ally 3181 | -6/Data Miner | Discovered new exit (range 6) 3190 | -6/Data Miner | Met Data Miner 3201 | -6/Data Miner | Learned location of Section 7 (-2) 3201 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3209 | -6/Data Miner | Received God Mode back door access code from Data Miner 3221 | -6/Data Miner | Identified exit to Proximity Caves 3235 | -6/Data Miner | Entered Proximity Caves 3235 | -5/Proximity Caves | Accompanied by 1 ally 3441 | -5/Proximity Caves | Escorted by Enhanced Grunt 3501 | -5/Proximity Caves | Entered Factory 3501 | -5/Factory | Accompanied by 2 allies 3501 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3502 | -5/Factory | Identified exit to Extension 3503 | -5/Factory | Loaded intel: 66 trap records 3822 | -5/Factory | Repaired Imp. Propulsion Shielding 3867 | -5/Factory | Repaired Imp. Medium Armor Plating 3975 | -5/Factory | Found Imp. Powered Armor 4070 | -5/Factory | Discovered new exit (range 15) 4077 | -5/Factory | Identified exit to Factory 4171 | -5/Factory | Entered another Factory area 4171 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4303 | -4/Factory | Discovered new exit (range 10) 4308 | -4/Factory | Identified exit to Research 4309 | -4/Factory | Entered Research 4309 | -3/Research | Evolved 2 slots: Utility x2 4311 | -3/Research | Loaded intel: 18 terminal locations 4312 | -3/Research | Loaded intel: 4 garrison access locations 4396 | -3/Research | Identified exit to Armory 4396 | -3/Research | Identified exit to Testing 4578 | -3/Research | Entered Testing 4775 | -3/Testing | Discovered new exit (range 5) 4777 | -3/Testing | Identified exit to Research 4844 | -3/Testing | Spotted Superbehemoth 4973 | -3/Testing | Fabricated G-50 Soldier? 5032 | -3/Testing | Superbehemoth self-activated to run performance analysis 5115 | -3/Testing | Found Prototype Energy Cannon 5115 | -3/Testing | Identified Hpw. Disruptor Cannon 5134 | -3/Testing | Found Prototype Slashing Weapon 5134 | -3/Testing | Identified Nanosword 5442 | -3/Testing | Found Prototype Ballistic Cannon 5442 | -3/Testing | Identified Omega Cannon 5602 | -3/Testing | Entered Research 5602 | -2/Research | Evolved 2 slots: Utility x2 5731 | -2/Research | Lost 3 parts (2u1w) 5777 | -2/Research | Garrison activated, responded to threat 5930 | -2/Research | Lost 7 parts (1p3n1u2w) 5959 | -2/Research | Discovered new exit (range 15) 5970 | -2/Research | Identified exit to Access 5976 | -2/Research | Entered Access 5976 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6351 | -1/Access | Incoming investigation squad redirected 6368 | -1/Access | Garrison activated, responded to threat 6420 | -1/Access | Core integrity fell below 50% 6467 | -1/Access | System corruption reached 10% 6470 | -1/Access | Core integrity fell below 20% 6474 | -1/Access | Lost 17 parts (2p7n6u2w) 6487 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 06422_ K-01 Serf collects debris. 06423_ Slammed into K-01 Serf. 06425_ K-01 Serf cleans the Wave Collapse Detector. 06427_ Terminal disabled. 06427_ K-01 Serf collects debris. 06443_ ETLZL S% V2PW IEIMDKXK0HAHG,E0&E=#QY 06443_ Antigrav Array destroyed. 06450_ Slammed into K-01 Serf. 06451_ Destabilizing: System corrupted (+2). 06455_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06464_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A010. 06467_ System corrupted: Gyrokinetic Inverter rejected. 06467_ Slug penetrates Wall. 06476_ ALERT: Rogue bot located, Programmers report to Access Zone 9P. 06476_ K-01 Serf cleans the Sealed Freight Elevator. 06480_ Slug penetrates Sealed Freight Elevator. 06480_ Hacking Suite destroyed. 06481_ U-05 Engineer lays Concrete. 06485_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????? ????# #???????????????? | | ???????????????????#######????# ##???????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ????????????????????????####### #???????????###### | | ????????????????????????# #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# #???????? | | ????????????????????????# #??????? | | ????????????????????????# #?????? | | ????????????????????????# #?????? | | ????????????????????????# ####### | | ????????????????????????# R #### | | ???????????#+############ # | | ??????????? # | | ?????????? wg # | | ????????? # | | ????????? # | | ???????? # [ | | ???????? w """"" # | | ??????? """T"" # | | ??????? @t "" #### | | ??????? #??? | | ?????? #??? | | ?????? #??? | | ?????????# #??? | | ?????????# #??? | | ?????????# g #??? | | ?????????# gg"""""" """ """ #??? | | ?????????# gg"""""" """"""" +??? | | ?????????# """""" """"""" #??? | | ?????????# """""" """"" #??? | | ?????????# """""" """"""" #??? | | ?????????# """"""" #??? | | ?????????# """ """ #??? | | ?????????# #??? | | ?????????### ##### #??? | | ???????????# #???# #??? | | ???????????# #???# #??? | | ???????????# #???# #??? | | ????########+##### ##########+###########??? | | ????# # # #??????????? | | ????# # # #??????????? | | ????# # + #??????????? | | ????# " # # #??????????? | | ????# """ # # #???????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 775 Resistance: KI 25 Propulsion Shielding 66 Utility Shielding 90 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 12 Recoil Reduction 1 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ G-50 Soldier | x3 | -3/Testing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronShadingReconfigurator Manual? 0 Play Time 01:42:37 Cumulative 273.2 hours Start 2021.06.14 @ 17:16:05 End 2021.06.14 @ 22:59:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 357 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 89 Achievement% 62 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/VGA+Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 845fde3f-c1c2-4bb4-8af0-54bf977e563f