Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 12:49:39 Player: RealTimeWarfare Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2038) 2038 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 5046 Bonus ------- Follower Combat Kills 113 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 99/100 System Corruption 9% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Large Storage Unit Compact Matter Pod (150) Visual Processing Unit Signal Interpreter Armor Integrity Analyzer Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Signal Interpreter Hacking Suite > --- WEAPON ----------- Beamcaster > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Large Storage Unit Compact Matter Pod Visual Processing Unit Signal Interpreter Armor Integrity Analyzer Improved Light Armor Plating [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . . 1 2 Weapon 1 | . . . . 1 . Parts Attached 60 | 6 11 7 1 26 9 Power 5 | 1 . 1 . 3 . Engine 3 | 1 . 1 . 1 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 25 | 2 5 5 . 10 3 Treads 7 | 2 2 . . 3 . Leg 18 | . 3 5 . 7 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 3 . . 5 5 Device 5 | . . . . 2 3 Storage 3 | 1 1 . . . 1 Processor 1 | . 1 . . . . Hackware 2 | . . . . 1 1 Protection 3 | . 1 . . 2 . Artifact . | . . . . . . Weapon 16 | 2 3 1 1 8 1 Energy Gun 7 | 2 1 1 . 2 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 6 | . 2 . 1 3 . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 49 | . 4 4 1 29 11 Power 5 | . . 1 . 3 1 Propulsion 21 | . 2 2 . 12 5 Utility 8 | . . . . 4 4 Weapon 15 | . 2 1 1 10 1 Highest Loss Streak 9 | . 2 3 1 9 4 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 88 | . 97 93 100 86 50 Engine 7 | . 14 10 11 1 . Core 2 | . . . . 6 3 Treads 7 | . 24 . . . 4 Leg 22 | . 3 39 44 29 9 Device 1 | . . . . 1 10 Storage 10 | . 14 11 11 9 7 Processor 9 | . 8 11 11 9 7 Hackware 2 | . . . . 6 4 Protection 1 | . 3 . . . . Energy Gun 9 | . 14 10 11 7 . Ballistic Gun 9 | . 13 11 11 6 . Ballistic Cannon 1 | . . . . 5 . Naked Turns . | . . . . . . Heaviest Build 42 | 14 30 28 27 42 33 Greatest Support 45 | 40 40 40 40 40 45 Greatest Overweight (x) 10 | . 2 1 . 10 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 5 15 15 15 15 9 Average Carried 11 | 2 10 14 14 12 7 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 15 15 14 9 6 Class Distribution -------------------- 48% | Scavenger-Mutant 32% | Mutant 16% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1205 | 187 319 103 14 522 60 Remotely . | . . . . . . Salvage Created 2151 | . 497 546 50 998 60 Parts 126 | . 30 43 1 51 1 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 54 | . 14 14 1 23 2 Melee 1 | . . . . . 1 Guns 40 | . 13 14 1 11 1 Cannons 11 | . . . . 11 . Classes Destroyed 12 | . 6 1 . 3 2 Worker 1 | . 1 . . . . Hauler 1 | . 1 . . . . Recycler 1 | . . . . 1 . Operator 1 | . 1 . . . . Watcher 5 | . 2 1 . 2 . Swarmer 12 | . 6 3 . 3 . Grunt 35 | . 8 10 1 16 . Brawler 1 | . . 1 . . . Sentry 2 | . . . . 2 . Specialist 2 | . . . . 2 . Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 6 4 1 6 1 Combat Bots Only 6 | . 6 4 1 6 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 585 | . 117 67 8 247 146 Missed 161 | . 32 22 2 65 40 Damage Taken 6412 | . 850 544 52 3245 1721 Core 1510 | . 153 108 . 548 701 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . 27 . . 23 . Core Remaining (%) 52 | 100 38 . 73 . . Volleys Fired 235 | . 74 54 5 99 3 Largest 3 | . 2 2 2 3 1 Hottest 151 | . 70 76 76 151 75 Shots Fired 428 | . 136 102 10 177 3 Gun 370 | . 136 102 10 119 3 Cannon 58 | . . . . 58 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 225 | . 68 54 5 98 . Thermal 203 | . 68 48 5 79 3 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 10 11 5 12 2 Robot Miss Streak 7 | . 4 3 2 7 1 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 3 . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 283 | . 89 63 5 124 2 Core Hits 160 | . 28 28 2 90 12 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . 1 . . 1 . Critical Strikes 10 | . 3 2 . 4 1 Burn 7 | . 2 2 . 2 1 Meltdown 1 | . . . . 1 . Destroy 2 | . 1 . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3911 | . 1050 643 62 2068 88 Guns 2846 | . 1050 637 62 1075 22 Cannons 966 | . . . . 966 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 99 | . . 6 . 27 66 Kinetic 1860 | . 489 248 26 1097 . Thermal 1952 | . 561 389 36 944 22 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 5 | . . . . . 5 Matter Fused 3 | . . . . . 3 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 10 | . . . . 10 . Impact 2 | . . . . 2 . Kinetic 8 | . . . . 8 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 9 | . . . . 9 . Targets Rammed 36 | . . 1 . 12 23 Kicked 27 | . . 1 . 3 23 Crushed . | . . . . . . Highest Temperature 396 | . 326 176 66 396 191 Average Temperature 78 | . 98 56 24 76 99 Received Heat Transfer 2166 | . 312 267 12 1314 261 Effects 7 | . 5 . . 2 . Shutdowns 2 | . 1 . . 1 . Energy Bleed 3 | . 2 . . 1 . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . 1 . . 1 . Combat Hostiles 2 | . 1 . . 1 . Parts Melted 11 | . 4 1 . 5 1 Heat Transferred 5306 | . 1813 1258 74 2050 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 285 | . 207 285 189 250 56 Initial 28 | . . 24 . . 28 Average 57 | . 42 109 21 74 28 Maximum Alert Level 1 | . 1 1 . 1 . Low Security (%) 94 | 100 93 85 100 96 100 Level 1 5 | . 6 14 . 3 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 5 3 1 6 5 Investigation 12 | . 4 2 . 2 4 Extermination 1 | . . . . . 1 Reinforcement 6 | . 1 1 . 4 . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 7 | . 2 . . 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 18 15 9 47 6 Peak Tracking Total 8 | . 4 4 5 8 3 Tactical Retreats 6 | . . . 1 5 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 4 | . 2 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 12 | . 6 1 . 1 4 Terminals 10 | . 5 1 . 1 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 20 4 . 2 11 Successful 17 | . 9 3 . 1 4 Failed 20 | . 11 1 . 1 7 Catastrophic 4 | . 1 . . . 3 Database Lockouts . | . . . . . . Manual 25 | . 16 1 . 4 4 Terminals 32 | . 17 4 . 2 9 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 8 3 . 1 3 Record 6 | . 1 3 . . 2 Part Schematic 1 | . 1 . . . . Robot Schematic 2 | . 2 . . . . Robot Analysis 2 | . 1 . . 1 . Prototype ID Bank 1 | . 1 . . . . Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 6 1 . 1 4 Full Trace Events 10 | . 4 1 . 1 4 Feedback Events 2 | . . . . . 2 Corruption 2 | . . . . . 2 Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . 2 . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 20 | . . . 14 6 . Total Damage 267 | . . . 227 40 . Kills 7 | . . . 6 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 2 | . 1 . . 1 . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4826 | 89 1411 806 526 1389 605 Spaces Moved 1922 | 49 500 362 418 412 181 Core 31 | 6 . . . 3 22 Treads 501 | 43 394 . . 16 48 Legs 1390 | . 106 362 418 393 111 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 Average Speed 147 | 146 173 127 120 139 195 Slowest Speed 550 | 160 260 190 120 550 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 5 72 25 52 28 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . 2 . Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3520 | 66 913 615 434 1066 426 Wait 1199 | 2 303 184 9 495 206 Move 1918 | 48 499 361 417 412 181 Hop . | . . . . . . Pick Up 65 | 10 21 7 1 22 4 Fast Attach . | . . . . . . Attach 53 | 6 6 7 1 26 7 Detach . | . . . . . . Swap 7 | . 5 . . . 2 Drop 8 | . 5 1 1 1 . Fire 235 | . 74 54 5 99 3 Melee . | . . . . . . Ram . | . . . . . . Kick 27 | . . 1 . 3 23 Crush 8 | . . . . 8 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 9) 587 | -10/Materials | Discovered new exit (range 10) 655 | -10/Materials | Discovered new exit (range 16) 692 | -10/Materials | Identified exit to Mines 1352 | -10/Materials | Core integrity fell below 50% 1424 | -10/Materials | Discovered new exit (range 15) 1472 | -10/Materials | Identified exit to Materials 1501 | -10/Materials | Entered another Materials area 1501 | -9/Materials | Evolved 2 slots: Propulsion x2 1672 | -9/Materials | Build established: Scavenger-Mutant 2171 | -9/Materials | Lost 3 parts (2n1w) 2184 | -9/Materials | Discovered new exit (range 6) 2189 | -9/Materials | Identified exit to Mines 2307 | -9/Materials | Entered Mines 2550 | -9/Mines | Met a Derelict testing a Signal Generator 2764 | -9/Mines | Discovered new exit (range 5) 2767 | -9/Mines | Identified exit to Materials 2800 | -9/Mines | Learned Materials stockpile data 2808 | -9/Mines | Assembled infested the area 2813 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2833 | -9/Mines | Entered Materials 2833 | -8/Materials | Accompanied by 1 ally 2833 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2999 | -8/Materials | Lost 4 parts (1n1u2w) 3331 | -8/Materials | Build established: Scavenger-Gunner 3928 | -8/Materials | Lost 6 parts (1p3n2w) 4021 | -8/Materials | Core integrity fell below 50% 4072 | -8/Materials | Lost 9 parts (5n3u1w) 4185 | -8/Materials | Lost 4 parts (1p1n2w) 4185 | -8/Materials | Discovered new exit (range 9) 4193 | -8/Materials | Core integrity fell below 20% 4220 | -8/Materials | Identified exit to Factory 4222 | -8/Materials | Entered Factory 4222 | -7/Factory | Evolved 2 slots: Utility x2 4223 | -7/Factory | Identified exit to Lower Caves 4253 | -7/Factory | Lost 3 parts (1n2w) 4454 | -7/Factory | Build established: Scavenger-Mutant 4561 | -7/Factory | Lost 3 parts (1p1n1w) 4677 | -7/Factory | Lost 3 parts (2n1u) 4756 | -7/Factory | Core integrity fell below 50% 4783 | -7/Factory | Lost 4 parts (2n2u) 4806 | -7/Factory | Core integrity fell below 20% 4827 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Carbon-fiber Leg destroyed. 6C/KWKC YFD9A=ZO6GYI#USVEDW8TXE Imp. Cooling System destroyed. Carbon-fiber Leg destroyed. Slug penetrates Subcomponent Replicator. System corrupted: Heat flow error (+239). Slug penetrates Wall. Critical hit (Burn: +37). Slug penetrates Terminal. System corrupted: Energy discharge (-22). Slug penetrates Terminal. Imp. Heat Sink destroyed. Penetrated by Slug. Slug penetrates Wall. Critical hit (Burn: +37). Penetrated by Slug. G-47 Trooper suffers critical hit (Burn). System corrupted: Matter fused (-5). Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????#################????? | | ???????????????????# #????? | | ???????????????????# #????? | | ???????????????????# """ """ #????? | | ????????????######## """"" """"" #????? | | ????????????# # """"" """"" #????? | | ????????????# # #????? | | ????????????# // # """ """ #????? | | ????????????# / # """"" """"" #????? | | ????????????# @ # """"" """"" #????? | | ????????????# g # #????? | | ????????????#####;#########+########????? | | ??????????????# g ##### #?????????? | | ??????????????# h "" #?????????? | | ??????????????# T #?????????? | | ??????????????# #?????????? | | ??????????????# !##### #?????????? | | ??????????????### ###???### ###?????????? | | ????????????????# #???????# #???????????? | | ????#+########### #???????# #???????????? | | ?#### #???????# #???????????? | | ?# "" #???????# #???????????? | | ?#""" ##+#####???# ???????????? | | ?#"F """ # #???#+#???????????? | | ?#""" """"" # """ #?????????????????? | | ?#""" """"" # "T" #?????????????????? | | ?#""" + #?????????????????? | | ?#### # !#?????????????????? | | ????# # #?????????????????? | | ????# ########?????????????????? | | ????# ######## #????????????????????????? | | #####+######## #????????????????????????? | | # # #????????????????????????? | | # !! # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Transport Network Coupler | -10/Materials | Hacked Robot Schematics ------------------ W-16 Scout | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Loot Pinata Made in Tau Ceti IV Party Time Challenges ------------ None Game ------ Seed ScatterPointyMace Manual? 0 Play Time 01:33:36 Cumulative 5.0 hours Start 2024.07.08 @ 10:27:32 End 2024.07.08 @ 12:49:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2d521676-93f8-49bc-95d4-2bd7148e1fc9