Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.02 @ 20:39:19 Player: Delta Epsilon Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (384) 1920 Value Destroyed (14202) 14202 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (8156) 8156 TOTAL SCORE: 28178 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6917 Follower Combat Kills 39 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 249/300 Energy 98/100 System Corruption 23% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardlight Generator Relay Coupler [NC] (24) Relay Coupler [Grunt] (31) Relay Coupler [Sentry] (17) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Targeting Computer Improved Medium Armor Plating Hardlight Generator Relay Coupler [NC] > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- High-capacity Matter Pod Structural Scanner Improved Sensor Array Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Long-range Tractor Beam Improved EM Pulse Cannon Improved EM Pulse Cannon Cooled Particle Cannon Gauss Rifle Precision Assault Rifle Mini Grenade Launcher Precision Grenade Launcher Rocket Array Remote Datajack Plasma Cutter Power Maul [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Advanced Treads Wheel Armored Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Slots Evolved 8 | . . . 2 . 2 . 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . . Utility 5 | . . . 1 . 1 . 2 1 Weapon . | . . . . . . . . . Parts Attached 383 | 7 8 13 36 42 63 38 116 60 Power 17 | 1 . 1 2 1 2 2 4 4 Engine 11 | 1 . 1 2 1 2 . 3 1 Core 6 | . . . . . . 2 1 3 Reactor . | . . . . . . . . . Propulsion 73 | 2 3 4 13 3 17 13 13 5 Treads 42 | 2 3 4 13 3 8 1 5 3 Leg . | . . . . . . . . . Wheel 31 | . . . . . 9 12 8 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 94 | 2 3 1 4 4 20 5 40 15 Device 56 | 1 1 1 2 1 12 2 29 7 Storage 4 | 1 2 . 1 . . . . . Processor 4 | . . . . . 1 . 2 1 Hackware 1 | . . . . . . . 1 . Protection 29 | . . . 1 3 7 3 8 7 Artifact . | . . . . . . . . . Weapon 199 | 2 2 7 17 34 24 18 59 36 Energy Gun 24 | . . . . 11 11 2 . . Energy Cannon 47 | . 2 3 3 6 4 . 9 20 Ballistic Gun 28 | 2 . . 10 5 2 . 8 1 Ballistic Cannon 16 | . . 2 . . 2 . 12 . Launcher 45 | . . . 4 10 3 7 9 12 Special Weapon 10 | . . . . . . 3 7 . Impact Weapon 26 | . . 2 . 2 2 5 12 3 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 2 . Unidentified Prototypes 11 | . . . 1 3 1 . 4 2 Corrupted Parts 6 | . . . . . 4 1 . 1 System Corruption 28 | . . . . . 10 7 . 11 Parts Lost 62 | . . 3 5 2 17 4 11 20 Power 10 | . . . 2 . 1 2 2 3 Propulsion 22 | . . 3 . . 5 1 6 7 Utility 16 | . . . 2 . 5 . 3 6 Weapon 14 | . . . 1 2 6 1 . 4 Highest Loss Streak 15 | . . 2 1 1 15 2 4 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 95 98 81 91 98 84 Engine 7 | . 14 14 10 11 8 5 3 2 Core 1 | . . . . . . 3 3 5 Treads 15 | . 28 27 32 33 7 . 1 18 Wheel 14 | . . . . . 21 34 28 2 Device 9 | . 14 14 14 8 7 4 8 3 Storage 9 | . 14 14 11 11 9 9 7 5 Processor 7 | . . . . . 8 9 14 16 Hackware 2 | . . . . . . . 7 5 Protection 6 | . . . 4 12 5 8 5 8 Energy Gun 1 | . . . . 8 5 . . . Energy Cannon 5 | . 17 21 . 7 1 . 2 10 Ballistic Gun 6 | . 10 . 20 4 3 . 5 . Ballistic Cannon 1 | . . 4 . . 3 . 3 . Launcher 1 | . . . . . . 6 . 1 Impact Weapon 1 | . . 1 . . . 4 1 . Naked Turns . | . . . . . . . . . Heaviest Build 127 | 14 32 32 98 103 116 120 116 127 Greatest Support 89 | 40 40 40 66 66 89 48 86 86 Greatest Overweight (x) 32 | 1 . 1 1 1 8 3 4 32 Average Overweight (x) 1 | . . . . 1 2 2 1 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 19 25 25 25 25 23 Most Carried 25 | . 11 14 24 25 25 25 25 25 Average Carried 20 | . 6 11 17 24 22 24 23 22 Final Capacity 25 | 8 15 15 25 25 25 25 25 5 Final Carried 25 | . 11 12 24 24 22 25 24 5 Class Distribution -------------------- 39% | Mutant 36% | Bothacker-Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Matter Collected 8922 | 274 342 124 1200 705 1104 1345 2526 1302 Remotely 1368 | . . . . . 100 . 561 707 Salvage Created 13872 | 29 545 437 1655 2045 1672 1513 3160 2816 Parts 769 | 3 36 32 113 140 87 72 154 132 Haulers Intercepted 21 | . 1 . 6 6 5 . 3 . Recyclers Shooed 6 | . . . 1 . . . 4 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Combat Hostiles Destroyed 295 | . 15 12 26 42 34 27 60 79 Melee 5 | . . 1 . . . 2 . 2 Guns 62 | . 9 . 21 15 9 . 8 . Cannons 72 | . 6 11 1 4 14 1 22 13 AOE 148 | . . . 4 23 8 23 30 60 Classes Destroyed 20 | 1 4 4 5 1 3 . 1 1 Worker 27 | . . 1 2 2 4 . 16 2 Builder 19 | . . 1 3 1 1 . 5 8 Tunneler 2 | 1 . . . . . . 1 . Hauler 21 | . 1 . 6 6 5 . 3 . Recycler 14 | . . . 1 2 . . 10 1 Mechanic 12 | . . . 2 2 . . 3 5 Operator 2 | . . . 1 . 1 . . . Watcher 8 | . 1 . 1 2 1 . 3 . Swarmer 31 | . 6 3 . 6 2 6 4 4 Saboteur 4 | . . . . . . . . 4 Grunt 151 | . 9 5 15 21 17 12 35 37 Brawler 16 | . . . 1 . 1 1 2 11 Duelist 16 | . . . 1 2 2 1 2 8 Protector 8 | . . . . 1 . . 1 6 Sentry 38 | . . 2 9 12 7 3 3 2 Specialist 4 | . . . . . 2 2 . . Hunter 10 | . . . . . 2 2 3 3 Programmer 14 | . . . . . . . 10 4 Heavy 1 | . . . . . 1 . . . Assembled 2 | . . 2 . . . . . . Best Kill Streak 19 | 1 6 4 5 7 6 12 12 19 Combat Bots Only 16 | . 5 4 4 5 4 12 7 16 Max Kills in Single Turn 8 | 1 1 2 3 4 4 3 7 8 Gunslinging . | . . . . . . . . . Exploded 6 | . . . 2 3 2 3 4 6 Melee 1 | . . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Damage Taken 13196 | . 598 731 1468 1154 2495 1177 2184 3389 Core 2070 | . 111 122 176 122 334 79 266 860 Absorbed by Shields 1436 | . . . . 223 264 56 617 276 Redirected to Shielding 100 | . . . . . . . . 100 Regen/Repaired (Parts) 498 | . . . . 305 101 . 92 . Core Remaining (%) 43 | 100 . 6 . 25 . 24 62 . Volleys Fired 789 | 1 46 36 111 87 120 180 137 71 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 180 | 40 120 120 112 136 112 60 180 180 Shots Fired 1252 | 2 92 72 215 153 167 199 231 121 Gun 507 | 2 56 . 205 102 77 . 65 . Cannon 458 | . 36 72 4 33 86 8 138 81 Launcher 135 | . . . 6 18 4 52 15 40 Special 152 | . . . . . . 139 13 . Kinetic 541 | 2 56 . 205 46 72 8 152 . Thermal 364 | . 36 72 . 22 16 139 53 26 Explosive 135 | . . . 6 18 4 52 15 40 Electromagnetic 201 | . . . 4 67 75 . . 55 Robot Hit Streak 41 | 2 10 7 22 17 26 34 41 16 Robot Miss Streak 5 | . 3 3 5 5 5 3 4 5 Penetration Max 1 | . . . . . 1 . 1 . Secondary Targets 4 | . 1 . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . Shots Hit Robots 893 | 2 52 41 146 104 127 168 162 91 Core Hits 902 | 1 22 20 66 92 75 105 198 323 Critical Kills 2 | . . . . 2 . . . . Critical Parts Destroyed 9 | . . . 3 . 2 1 1 2 Critical Strikes 27 | . . . 3 2 6 9 3 4 Burn 1 | . . . . . 1 . . . Destroy 5 | . . . 3 2 . . . . Blast 7 | . . . . . 3 2 2 . Corrupt 2 | . . . . . . . . 2 Smash 6 | . . . . . 2 1 1 2 Sever 6 | . . . . . . 6 . . Melee Attacks 99 | . . 20 . 4 4 20 36 15 Impact 94 | . . 20 . 4 4 20 31 15 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 14 | . . 1 . . . . 13 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 39357 | 22 767 837 2701 4055 4709 4233 9214 12819 Guns 6043 | 22 345 . 2152 1318 1262 . 944 . Cannons 8142 | . 422 778 63 375 2411 218 2239 1636 Explosions 22288 | . . . 455 2354 928 2323 5480 10748 Melee 1264 | . . 30 . . 75 195 529 435 Ramming 101 | . . 29 31 8 33 . . . Kinetic 7787 | 22 345 . 2152 561 2195 218 2294 . Thermal 6782 | . 422 778 186 607 519 1497 2199 574 Explosive 20073 | . . . 269 1959 636 2323 4192 10694 Electromagnetic 3350 | . . . 63 920 1251 . . 1116 Impact 1264 | . . 30 . . 75 195 529 435 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 23 | . 1 1 . . 11 7 8 23 Average Corruption 6 | . 1 1 . . 6 7 4 17 Corruption Purged 11 | . . . . . 11 . . . Corruption Blocked . | . . . . . . . . . Effects 253 | . 1 8 . . 61 21 88 74 Message Errors 59 | . . 3 . . 13 9 18 16 Matter Fused 62 | . 1 1 . . 17 4 25 14 Heat Flow Errors 26 | . . . . . 4 3 12 7 Energy Discharges 26 | . . 3 . . 6 3 6 8 Parts Rejected 5 | . . . . . 1 . 3 1 Data Loss (minor) 31 | . . 1 . . 7 1 11 11 Data Loss (major) 15 | . . . . . 4 1 7 3 Misfires 15 | . . . . . 5 . 2 8 Alerts 6 | . . . . . 3 . 2 1 Misdirections 3 | . . . . . . . . 3 Weapon Failures 5 | . . . . . 1 . 2 2 Overload Shots 14 | . . . . . . . 4 10 Overflow Damage 1041 | . . 14 5 29 187 98 466 242 Projectiles 198 | . . 14 . . 124 . 35 25 Explosions 343 | . . . 2 29 8 40 207 57 Melee 500 | . . . 3 . 55 58 224 160 Knockbacks 27 | . . . 1 . 7 2 14 3 Impact 7 | . . . 1 . 1 . 3 2 Kinetic 19 | . . . . . 6 2 11 . Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 1083 | . . . 41 108 121 385 121 307 Shots 40 | . . . 1 4 3 14 8 10 Rammed 14 | . . 8 4 . 2 . . . Targets Rammed 15 | . . 8 4 1 2 . . . Kicked . | . . . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 428 | . 268 428 63 225 218 250 236 398 Average Temperature 76 | . 83 167 13 46 64 82 43 90 Received Heat Transfer 3658 | . 156 279 618 404 547 261 619 774 Effects 17 | . . 10 . . . . . 7 Shutdowns 2 | . . 2 . . . . . . Energy Bleed 4 | . . 4 . . . . . . Interference 11 | . . 4 . . . . . 7 Siege Activations . | . . . . . . . . . Robots Corrupted 6 | . . . . . 3 . . 3 Combat Hostiles 6 | . . . . . 3 . . 3 Parts Fried 34 | . . . 3 3 12 2 7 7 Impact Corruptions 23 | . . . 1 . 2 2 12 6 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . 2 . . . 3 2 2 Heat Transferred 12152 | . 851 1628 150 970 805 5032 2184 532 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . . . 1 6 3 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Peak Influence 3003 | 5 238 190 798 1309 759 1556 2262 3003 Initial 1107 | . 3 48 . 330 552 257 816 1107 Average 700 | 2 140 56 312 772 424 1092 859 1602 Maximum Alert Level 5 | . 1 . 3 4 3 4 5 5 Low Security (%) 19 | 100 64 100 33 . 25 . . . Level 1 14 | . 35 . 33 . 4 15 18 . Level 2 28 | . . . 31 47 67 4 32 . Level 3 12 | . . . 2 38 2 20 17 . Level 4 19 | . . . . 13 . 59 20 70 Level 5 3 | . . . . . . . 11 3 High Security 2 | . . . . . . . . 25 Max Security . | . . . . . . . . . Squads Dispatched 73 | . 3 . 5 10 10 . 20 25 Investigation 7 | . 1 . 1 2 3 . . . Extermination 8 | . . . . . . . 7 1 Reinforcement 17 | . 2 . 2 2 4 . 5 2 Assault 32 | . . . 2 3 . . 7 20 Garrison 9 | . . . . 3 3 . 1 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . . . 1 . 2 2 Haulers Reinforced 2 | . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Distress Signals 20 | . 2 . 8 4 3 . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 437 | . 28 12 50 53 40 27 92 135 Peak Tracking Total 24 | . 6 3 6 5 5 6 8 24 Tactical Retreats 18 | . 3 1 4 1 3 . 2 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Traps Triggered 21 | . 4 . . 3 . 9 5 . Indirectly . | . . . . . . . . . Trap Hack Attempts 7 | . . . . . . 7 . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . 1 . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Machines Disabled 53 | . . 1 4 5 3 7 14 19 Max in Single Turn 8 | . . 1 2 1 1 2 8 4 Garrison Access 2 | . . . . 1 . . 1 . Garrison Relay 4 | . . . . . . 4 . . Phase Generator 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Machines Accessed 36 | . 5 . 4 9 8 . 9 1 Terminals 24 | . 5 . 4 6 5 . 4 . Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . 2 1 . 2 . Recycling Units 2 | . . . . . . . 2 . Scanalyzers 2 | . . . . . 1 . . 1 Garrison Access 3 | . . . . 1 1 . 1 . Total Hacks 95 | . 12 . 15 20 28 . 17 3 Successful 55 | . 7 . 6 11 22 . 8 1 Failed 39 | . 4 . 9 9 6 . 9 2 Catastrophic 11 | . . . . 4 2 . 4 1 Database Lockouts 1 | . 1 . . . . . . . Manual 41 | . 9 . 8 10 5 . 9 . Terminals 62 | . 12 . 15 12 16 . 7 . Fabricators . | . . . . . . . . . Repair Stations 15 | . . . . 6 4 . 5 . Recycling Units 3 | . . . . . . . 3 . Scanalyzers 10 | . . . . . 7 . . 3 Garrison Access 5 | . . . . 2 1 . 2 . Terminal Hacks 29 | . 7 . 6 5 11 . . . Record 3 | . . . . . 3 . . . Part Schematic 2 | . 1 . 1 . . . . . Robot Schematic 2 | . . . . 2 . . . . Robot Analysis 2 | . 1 . 1 . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 5 | . . . . 1 4 . . . Locate Traps 2 | . . . 1 . 1 . . . Dispatch Records 1 | . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . Hauler Manifests 2 | . 2 . . . . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 13 | . . . . 5 4 . 4 . Scan Component 7 | . . . . 3 2 . 2 . Repair 6 | . . . . 2 2 . 2 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . . . 6 . . 1 Insert Component 4 | . . . . . 3 . . 1 Analyze 3 | . . . . . 3 . . . Garrison Access Hacks 4 | . . . . 1 1 . 2 . Unlock Access 1 | . . . . . 1 . . . Seal Access 2 | . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . . 2 . Terminals 1 | . . . . . . . 1 . Botnet 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Mask 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 3 . 3 7 7 . 7 1 Full Trace Events 8 | . . . 3 2 3 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . 3 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . . . . 2 2 . 2 . Time 222 | . . . . 76 76 . 70 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . 1 Part Schematics Acquired 3 | . . . . . 3 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 9 | . . . . . . . 9 . Non-combat 9 | . . . . . . . 9 . Combat . | . . . . . . . . . Robot Hacks Applied 14 | . . . . . . . 14 . parse_system 1 | . . . . . . . 1 . no_distress 2 | . . . . . . . 2 . find_chute 1 | . . . . . . . 1 . map_walls 5 | . . . . . . . 5 . map_earth 1 | . . . . . . . 1 . find_recycling 1 | . . . . . . . 1 . ignore_parts 1 | . . . . . . . 1 . find_station 1 | . . . . . . . 1 . formatsys_low 1 | . . . . . . . 1 . Relay Couplers Released 24 | . . . . . . 17 7 . Machine Destruction 20 | . . . . . . 17 3 . Programmers 4 | . . . . . . . 4 . Attached 1 | . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Total Allies 4 | . . 3 . . . . 1 . Largest Group 3 | . . 3 . . . . 1 . Highest-Rated Group 40 | . . 40 . . . . 25 . Highest-Rated Ally 25 | . . 16 . . . . 25 . Total Orders 1 | . . 1 . . . . . . ROAM 1 | . . 1 . . . . . . Ally Attacks 10 | . . 10 . . . . . . Total Damage 114 | . . 114 . . . . . . Kills 3 | . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Turns Passed 24052 | 117 1335 1646 3648 3290 3092 2833 6046 2045 Spaces Moved 11463 | 70 686 826 1453 1139 1333 1634 3412 910 Core 276 | 8 . . . . . . . 268 Treads 4927 | 62 686 826 1453 1139 238 . 109 414 Legs . | . . . . . . . . . Wheels 6260 | . . . . . 1095 1634 3303 228 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 225 120 105 105 50 Average Speed 154 | 150 160 160 191 225 167 120 120 170 Slowest Speed 1650 | 160 160 240 240 225 570 135 230 1650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 63 | 5 95 99 68 93 57 100 29 23 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 . . 1 . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 16 | . . . . . 3 11 2 . Terrain Destroyed 1146 | . . . 57 162 80 280 242 325 Melee 3 | . . . . . 1 . 2 . Projectile 78 | . . . . . 41 1 32 4 AOE 1065 | . . . 57 162 38 279 208 321 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Gar Fac Fac Total 16118 | 77 836 1029 2106 1696 1985 2129 5044 1216 Wait 3000 | . 83 119 457 389 401 134 1277 140 Move 11454 | 69 685 825 1452 1138 1332 1632 3411 910 Hop . | . . . . . . . . . Pick Up 144 | . 8 4 24 15 32 22 32 7 Fast Attach 59 | 7 2 1 6 3 15 2 14 9 Attach 68 | . . 2 3 3 22 11 12 15 Detach 18 | . 2 . 2 . 8 2 . 4 Swap 256 | . 6 10 27 36 26 25 90 36 Drop 123 | . 4 4 20 16 23 22 25 9 Fire 789 | 1 46 36 111 87 120 180 137 71 Melee 99 | . . 20 . 4 4 20 36 15 Ram 2 | . . . . . 2 . . . Kick . | . . . . . . . . . Crush 13 | . . 8 4 1 . . . . Escape Stasis 84 | . . . . 4 . 72 8 . Rewire 2 | . . . . . . . 2 . Trap 7 | . . . . . . 7 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 318 | -10/Materials | Central database locked down 605 | -10/Materials | Discovered new exit (range 16) 924 | -10/Materials | Discovered new exit (range 8) 997 | -10/Materials | Discovered new exit (range 6) 1151 | -10/Materials | Discovered new exit (range 16) 1290 | -10/Materials | Discovered new exit (range 7) 1453 | -10/Materials | Entered Mines 1533 | -10/Mines | Met a Derelict bent on vengeance 1804 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1926 | -10/Mines | Excavation squad dispatched 1926 | -10/Mines | A large section of the Mines collapsed 2109 | -10/Mines | Discovered new exit (range 5) 2169 | -10/Mines | Discovered new exit (range 15) 2301 | -10/Mines | Learned location of Zion (-7) 2388 | -10/Mines | Core integrity fell below 50% 2764 | -10/Mines | Core integrity fell below 20% 2804 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3091 | -10/Mines | Build established: Scavenger-Mutant 3099 | -10/Mines | Entered Materials 3099 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3606 | -9/Materials | Discovered new exit (range 9) 4132 | -9/Materials | Discovered new exit (range 9) 5028 | -9/Materials | Discovered new exit (range 15) 6416 | -9/Materials | Identified exit to Mines 6416 | -9/Materials | Identified exit to Storage 6699 | -9/Materials | First assault squad dispatched 6747 | -9/Materials | Entered Storage 6953 | -9/Storage | Build established: Mutant 7164 | -9/Storage | Garrison activated, responded to threat 7221 | -9/Storage | Core integrity fell below 50% 7547 | -9/Storage | First assault squad dispatched 8994 | -9/Storage | Discovered new exit (range 8) 9459 | -9/Storage | Repaired Adv. Treads 9748 | -9/Storage | Repaired Adv. Treads 10037 | -9/Storage | Entered Materials 10037 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11305 | -8/Materials | Lost 15 parts (1p5n3u6w) 11314 | -8/Materials | Discovered new exit (range 9) 11358 | -8/Materials | System corruption reached 10% 11644 | -8/Materials | Build established: Scavenger-Mutant 11941 | -8/Materials | Found Prototype Device 12160 | -8/Materials | Build established: Mutant 12371 | -8/Materials | Discovered new exit (range 3) 12850 | -8/Materials | Identified exit to Garrison 12879 | -8/Materials | Core integrity fell below 50% 12879 | -8/Materials | Garrison activated, responded to threat 12974 | -8/Materials | Repaired Hvy. Assault Cannon 13019 | -8/Materials | Repaired Hardlight Generator 13129 | -8/Materials | Entered Garrison 13326 | -8/Garrison | Triggered checkpoint 13582 | -8/Garrison | Garrison Relay disabled 13669 | -8/Garrison | Triggered checkpoint 13679 | -8/Garrison | Triggered checkpoint 13682 | -8/Garrison | Triggered checkpoint 13724 | -8/Garrison | Destroyed 12 combat bots 13768 | -8/Garrison | Triggered checkpoint 13884 | -8/Garrison | Build established: Scavenger-Mutant 14137 | -8/Garrison | Discovered new exit (range 13) 14162 | -8/Garrison | Installed Relay Interface Framework 14237 | -8/Garrison | Triggered checkpoint 14239 | -8/Garrison | Triggered checkpoint 14286 | -8/Garrison | Garrison Relay disabled 14526 | -8/Garrison | Discovered new exit (range 10) 14576 | -8/Garrison | Triggered checkpoint 14653 | -8/Garrison | Garrison Relay disabled 14703 | -8/Garrison | Phase Generator disabled 15000 | -8/Garrison | Triggered checkpoint 15007 | -8/Garrison | Garrison Relay disabled 15118 | -8/Garrison | Discovered new exit (range 14) 15529 | -8/Garrison | Build established: Bothacker-Mutant 15962 | -8/Garrison | Entered Factory 15962 | -7/Factory | Evolved 2 slots: Utility x2 17598 | -7/Factory | Repaired Hardlight Generator 19865 | -7/Factory | Repaired Arm. Wheel 20567 | -7/Factory | Found Prototype Launcher 20568 | -7/Factory | Identified Rocket Array 20762 | -7/Factory | First assault squad dispatched 21678 | -7/Factory | Garrison activated, responded to threat 21716 | -7/Factory | Destroyed 7 combat bots 21763 | -7/Factory | Lost 4 parts (1p2n1u) 21954 | -7/Factory | Discovered new exit (range 14) 22008 | -7/Factory | Entered another Factory area 22008 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 22358 | -6/Factory | First assault squad dispatched 22594 | -6/Factory | Destroyed 8 combat bots 22825 | -6/Factory | System corruption reached 10% 23531 | -6/Factory | High security lockdown imminent 23574 | -6/Factory | Destroyed 7 combat bots 23611 | -6/Factory | High security lockdown engaged 23810 | -6/Factory | Destroyed 16 combat bots 23816 | -6/Factory | Lost 3 parts (2n1w) 23897 | -6/Factory | Destroyed 9 combat bots 23901 | -6/Factory | Garrison activated, responded to threat 23940 | -6/Factory | Lost 6 parts (1p1n2u2w) 24013 | -6/Factory | Core integrity fell below 50% 24035 | -6/Factory | Core integrity fell below 20% 24046 | -6/Factory | Discovered new exit (range 19) 24053 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 23969_ G-50 Soldier unfolds itself. 23969_ I-36 Angel unfolds itself. 23973_ =K#|%:AW5HKVDDL9 SIQEAVWQJJ 23997_ 7UN4KD0VAK4AUTE2< K< 24012_ System corrupted: Energy discharge (-23). 24012_ C-30 ARC bursts open, deploying its payload. 24012_ H-66 Slayer unfolds itself. 24012_ P-60 Hacker unfolds itself. 24012_ I-36 Angel unfolds itself. 24012_ C-30 ARC bursts open, deploying its payload. 24012_ H-66 Slayer unfolds itself. 24012_ I-36 Angel unfolds itself. 24012_ Penetrated by Slug. 24013_ Slug penetrates Wall. 24015_ Slug penetrates H-66 Slayer. 24015_ Penetrated by Slug. 24029_ Matter Pump disabled. 24041_ Detecting nearby Garrison Access. 24046_ EXIT=FOUND 24052_ YL /LPX#NRJQK|R269=72EJJR M4P# Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????##############???????????? | | ???????????????????# #???????????? | | ???????????????????# #???????????? | | ???????????????????# #???????????? | | ???????????????????# ##########??? | | ???????????????????# # ???? | | ???????????????????# # """ ???? | | ???????????????????# # "G ""????? | | ???????????????????# # """ ""????? | | ???????????????????# ??? "?????? | | ???????????????????# ????? ?????? | | ?????????????##????# ???????? ??????? | | ?????????????# ??? ?????????? ??????? | | ?????????????# ###+#############+######## | | ?????????????# < YY@ p | | ?????????????+ Y | | ?????????????# Y | | ?????????????# | | ?????????????# | | ?????????????#########+##############+####### | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Weapon Cycling 30 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 26 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Wheel | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Storage | Hacked O-16 Technician | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Treasure Hunter Challenges ------------ None Game ------ Seed StealthThermalRedistributor Manual? 0 Play Time 02:41:43 Cumulative 59.7 hours Start 2023.02.02 @ 17:14:56 End 2023.02.02 @ 20:39:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86c399c3-b678-493e-940d-1e7ecd90e4e0