Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.12 @ 19:16:30 Player: PoorFredNoonan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (511) 511 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2421 Bonus ------- None Cogmind --------- Core Integrity 518/550 Matter 251/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Light Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Sensor Array > --- WEAPON (2) ------- Electrolaser Heavy Assault Rifle > --- INVENTORY (6) ---- Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Assault Rifle Shotgun Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Sensor Array > --- WEAPON ----------- Electrolaser Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Assault Rifle Shotgun [Rating: 27] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Electrolaser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 28 | 6 . 2 9 11 Power 7 | 1 . 1 1 4 Engine 5 | 1 . . 1 3 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 9 | 2 . . 3 4 Treads . | . . . . . Leg 9 | 2 . . 3 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 . . 3 2 Device 2 | . . . . 2 Storage 1 | 1 . . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 6 | 2 . 1 2 1 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 1 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . 1 . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 . 1 Average Slot Usage (%) 90 | . 85 82 91 93 Engine 7 | . 14 3 2 12 Core 6 | . . 11 8 4 Leg 26 | . 28 28 26 27 Device 3 | . . . . 8 Storage 10 | . 14 14 11 9 Processor 7 | . . . 10 9 Protection 5 | . . . 10 4 Energy Gun 2 | . 14 1 . 3 Ballistic Gun 18 | . 14 24 22 15 Naked Turns . | . . . . . Heaviest Build 30 | 12 12 13 22 30 Greatest Support 38 | 20 20 20 30 38 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 2 3 6 6 6 Average Carried 5 | 1 2 4 5 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 2 3 5 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 736 | 213 53 48 184 238 Remotely . | . . . . . Salvage Created 659 | . 53 96 238 272 Parts 42 | . 6 3 18 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 20 | . 3 2 8 7 Guns 20 | . 3 2 8 7 Classes Destroyed 6 | . 1 1 1 3 Worker 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 11 | . 3 . 4 4 Grunt 6 | . . 2 3 1 Sentry 2 | . . . 1 1 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 3 2 3 4 Combat Bots Only 4 | . 3 2 3 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1105 | . 18 193 315 579 Core 120 | . 10 39 39 32 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 80 90 . Volleys Fired 65 | . 4 9 21 31 Largest 2 | . 2 2 2 2 Hottest 86 | . 60 60 46 86 Shots Fired 121 | . 8 14 42 57 Gun 121 | . 8 14 42 57 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 99 | . 4 9 42 44 Thermal 22 | . 4 5 . 13 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 3 7 8 11 Robot Miss Streak 9 | . 1 2 5 9 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 76 | . 4 10 25 37 Core Hits 32 | . 3 5 10 14 Critical Hits 2 | . . . . 2 Critical Kills 2 | . . . . 2 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1126 | . 33 159 317 617 Guns 1120 | . 33 155 315 617 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 6 | . . 4 2 . Kinetic 864 | . . 101 315 448 Thermal 256 | . 33 54 . 169 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . 2 . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 2 | . . 1 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 225 | . . 90 3 225 Average Temperature 57 | . . 49 3 61 Received Heat Transfer 315 | . . 111 96 108 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 570 | . 75 125 . 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 227 | . 85 88 227 185 Initial 40 | . . 33 33 40 Average 98 | . 48 82 122 101 Maximum Alert Level 1 | . . . 1 . Low Security (%) 93 | 100 100 100 82 100 Level 1 6 | . . . 17 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 4 2 10 11 Peak Tracking Total 4 | . 2 2 3 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . 3 . Successful 2 | . . . 2 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Record 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1270 | 61 88 147 467 507 Spaces Moved 751 | 44 60 97 223 327 Core 5 | 5 . . . . Treads . | . . . . . Legs 746 | 39 60 97 223 327 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 115 120 120 120 120 Slowest Speed 150 | 150 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 21 20 26 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 994 | 51 68 113 380 382 Wait 129 | . 4 2 116 7 Move 747 | 43 59 96 222 327 Hop . | . . . . . Pick Up 13 | 2 1 3 5 2 Fast Attach 12 | 6 . . 3 3 Attach 1 | . . 1 . . Detach . | . . . . . Swap 15 | . . 1 6 8 Drop 10 | . . . 6 4 Fire 65 | . 4 9 21 31 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 1 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 15) 150 | -10/Materials | Entered Mines 243 | -10/Mines | Discovered new exit (range 8) 297 | -10/Mines | Entered Materials 297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 298 | -9/Materials | Identified exit to Mines 306 | -9/Materials | Build established: Mutant 756 | -9/Materials | Discovered new exit (range 8) 764 | -9/Materials | Entered another Materials area 764 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1189 | -8/Materials | Discovered new exit (range 20) 1271 | -8/Materials | Self-destructed Last Messages --------------- 01187_ K-01 Serf collects debris. 01189_ EXIT=FOUND 01190_ K-01 Serf collects debris. 01190_ Penetrated by Slug. 01190_ Dropped Deuterium Engine. 01192_ Acquired 17 matter. 01193_ Acquired 39 matter. 01206_ Slug penetrates Wall. 01215_ K-01 Serf cleans the Processing Tank. 01232_ Slug penetrates Wall. 01238_ Penetrated by Slug. 01238_ H-55 Commando destroyed. 01241_ K-01 Serf collects debris. 01248_ Dropped Aluminum Leg. 01251_ Acquired 49 matter. 01251_ K-01 Serf cleans the Processing Tank. 01252_ U-05 Engineer builds a Door. 01252_ K-01 Serf cleans the Processing Tank. 01254_ Dropped Aluminum Leg. 01255_ Acquired Aluminum Leg. 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