Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 15:24:41 Player: YA-B01 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (197) 985 Value Destroyed (5838) 5838 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (883) 883 TOTAL SCORE: 13506 Bonus ------- High Alert Combat Kills 237 Follower Combat Kills 119 Registered with UFD 300 Met Data Miner 300 Friendly Fire -73 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 15% Temperature Cool (24) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Terrain Scan Processor Improved Recalibrator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Medium Storage Unit Advanced Sensor Array Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Fission Core > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Combat Airjet > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Experimental Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Heavy EM Shotgun Advanced EMP Blaster > --- INVENTORY -------- Micro Nuclear Core Structural Scanner Trap Scanner Enhanced Optical Array Makeshift Terrain Scan Processor Seismic Detector ECM Suite Improved Light Armor Plating Hacking Suite Improved System Shield Overtuned Pulse Rifle Overtuned Pulse Rifle Mini Grenade Launcher Datajack [Rating: 69] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Overtuned Titanium Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Overtuned Pulse Rifle Energy Gun Overtuned Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Hammer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 . . . 4 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 6 | . . . 2 . . . 4 . . . . . Weapon 2 | . . . . . . . . . . . . 2 Parts Attached 268 | 5 14 53 41 17 6 9 47 14 22 . 12 28 Power 24 | 1 1 4 3 1 . . 2 4 2 . 2 4 Engine 14 | 1 1 4 3 1 . . 1 1 . . . 2 Core 10 | . . . . . . . 1 3 2 . 2 2 Reactor . | . . . . . . . . . . . . . Propulsion 40 | 2 2 11 6 2 3 4 1 . . . 3 6 Treads 26 | 2 2 10 6 2 3 . . . . . . 1 Leg 6 | . . 1 . . . 4 . . . . . 1 Wheel 4 | . . . . . . . . . . . . 4 Hover 1 | . . . . . . . 1 . . . . . Flight 3 | . . . . . . . . . . . 3 . Utility 116 | 1 5 22 11 6 3 3 33 5 15 . 3 9 Device 75 | . 3 16 6 5 2 2 21 3 10 . 2 5 Storage 8 | 1 2 2 1 . 1 . . . . . . 1 Processor 7 | . . . . . . . 2 1 1 . 1 2 Hackware 4 | . . . 1 . . . 1 . 2 . . . Protection 22 | . . 4 3 1 . 1 9 1 2 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 88 | 1 6 16 21 8 . 2 11 5 5 . 4 9 Energy Gun 45 | 1 4 10 13 2 . 1 5 2 3 . 1 3 Energy Cannon 3 | . . . . 3 . . . . . . . . Ballistic Gun 8 | . 2 2 1 . . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 19 | . . 2 6 2 . . 2 3 2 . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . 2 1 . . . . . . . . . Slashing Weapon 8 | . . . . 1 . . 4 . . . 2 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . 1 . Unidentified Prototypes 5 | . . 1 3 . . . . 1 . . . . Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 15 | . . . . . . . . . . . . 15 Parts Lost 55 | . 2 5 9 2 . . 4 1 3 . 4 25 Power 5 | . . . 1 . . . . . . . . 4 Propulsion 20 | . 1 3 4 1 . . 1 . 1 . 1 8 Utility 13 | . . . 2 . . . 2 1 1 . 2 5 Weapon 17 | . 1 2 2 1 . . 1 . 1 . 1 8 Highest Loss Streak 9 | . 1 2 3 1 . . 3 1 2 . 3 9 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 90 | . 99 96 97 99 100 98 90 89 69 25 37 51 Engine 7 | . 14 11 9 9 9 9 2 1 . . . 1 Core 1 | . . . . . . . 3 8 8 . 3 2 Treads 20 | . 27 40 35 35 36 18 . . . . . 1 Leg 8 | . . . . . . 17 22 18 13 . . . Device 13 | . 14 8 11 9 9 9 25 21 15 6 10 15 Storage 8 | . 14 11 9 9 9 9 6 6 4 . . 1 Processor 2 | . . . . . . . 6 11 9 6 5 5 Hackware 4 | . . . 3 9 9 9 4 . . 12 8 4 Protection 4 | . . 2 10 8 9 7 1 . 3 . . . Energy Gun 12 | . 25 20 16 11 9 8 8 9 8 . . 1 Special Melee Weapon 1 | . . . . . . 7 . . . . . . Peak Build Rating 69 | 5 7 15 25 24 24 38 63 69 69 14 28 52 Average Rating 29 | 4 6 13 21 23 24 26 56 62 47 14 19 30 On Entrance 23 | . 5 7 15 24 24 24 38 60 64 14 14 21 Naked Turns 142 | . . . . . . . . . 142 . . . Heaviest Build 59 | 11 19 38 45 41 41 41 57 59 51 1 10 31 Greatest Support 80 | 40 40 80 80 80 80 80 57 57 57 3 12 23 Greatest Overweight (x) 5 | 3 . . . . . 1 2 1 2 . 3 5 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 5 5 10 Average Capacity 12 | 7 9 12 15 15 15 15 15 15 12 5 5 6 Most Carried 15 | 6 8 15 15 15 15 15 15 15 15 5 5 5 Average Carried 11 | 3 5 11 14 14 14 14 13 14 12 5 4 3 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 5 8 15 13 15 15 15 12 15 5 5 5 4 Class Distribution -------------------- 50% | Scavenger-Mutant 27% | Derelict-Scrapper 13% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Derelict-Scrapper | -6/Factory Derelict-Scrapper | -6/Lower Caves Derelict-Scrapper | -6/Lower Caves Hacker-Mutant | -6/Data Miner Sprinter | -5/Proximity Caves Scavenger-Assassin | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 3517 | 250 167 614 490 218 38 80 515 438 254 . 171 282 Remotely . | . . . . . . . . . . . . . Salvage Created 7674 | 166 869 1873 1564 276 445 . 1178 599 273 . 161 270 Parts 430 | 10 61 121 91 17 18 . 57 17 11 . 8 19 Haulers Intercepted 9 | . 2 5 2 . . . . . . . . . Recyclers Shooed 20 | 1 3 3 4 . 7 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 2 12 . 9 . Prevented 17 | . . . . . . . . 5 7 . 5 . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 132 | . 14 33 33 7 4 . 19 9 6 . 3 4 Melee 8 | . . 2 1 . . . . . . . 3 2 Guns 77 | . 12 28 20 2 2 . 9 1 2 . . 1 Cannons 2 | . . . . 1 1 . . . . . . . AOE 35 | . 2 3 12 4 1 . 5 3 4 . . 1 Classes Destroyed 17 | 2 7 3 1 . . . 1 1 2 . . . Worker 10 | . 2 2 5 . . . 1 . . . . . Builder 9 | . 1 . 2 . . . 3 . . . . 3 Tunneler 6 | 4 . 2 . . . . . . . . . . Hauler 9 | . 2 5 2 . . . . . . . . . Recycler 12 | 1 2 3 2 . 4 . . . . . . . Minesweeper 3 | . . . . . . . . . 1 . 2 . Operator 4 | . 1 2 1 . . . . . . . . . Watcher 12 | . 3 5 3 . . . 1 . . . . . Swarmer 28 | . 3 4 10 3 . . 3 . 2 . 3 . Grunt 57 | . 11 19 13 . . . 12 1 1 . . . Brawler 3 | . . 1 1 . . . . 1 . . . . Duelist 3 | . . 1 . . . . 1 . 1 . . . Sentry 28 | . . 8 8 4 4 . 2 . . . . 2 Hunter 4 | . . . 1 . . . . 1 . . . 2 Programmer 2 | . . . . . . . . . 2 . . . Behemoth 1 | . . . . . . . 1 . . . . . Butcher 5 | . . . . . . . . 5 . . . . Mutant 1 | . . . . . . . . 1 . . . . Best Kill Streak 11 | 4 3 8 11 2 3 . 6 3 3 . 3 2 Combat Bots Only 7 | . 3 5 7 2 1 . 4 3 3 . 3 1 Max Kills in Single Turn 5 | 1 2 2 5 1 1 . 3 1 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 2 3 1 1 . 2 1 2 . . 1 Melee 1 | . . 1 1 . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 902 | . 53 160 182 26 6 . 204 7 48 . 48 168 Missed 315 | . 21 47 58 9 3 . 99 4 18 . 15 41 Damage Taken 9347 | . 555 1529 1732 194 44 . 1487 76 532 . 592 2606 Core 1945 | . 55 178 125 15 . . 110 . 67 . 379 1016 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 485 | . 127 . . . . . 271 60 27 . . . Core Remaining (%) 68 | 100 78 55 . . . 74 . . . . 34 . Volleys Fired 520 | 13 60 137 115 21 19 . 53 44 18 . 5 35 Largest 2 | 1 2 2 2 2 2 . 2 1 2 . 1 2 Hottest 160 | 40 80 121 132 126 132 . 160 50 160 . 50 104 Shots Fired 857 | 13 118 254 213 33 29 . 78 45 30 . 5 39 Gun 765 | 13 118 251 200 13 19 . 64 21 24 . 5 37 Cannon 22 | . . . . 12 10 . . . . . . . Launcher 70 | . . 3 13 8 . . 14 24 6 . . 2 Special . | . . . . . . . . . . . . . Kinetic 53 | . 11 8 8 . . . . . . . . 26 Thermal 567 | 13 61 180 187 13 19 . 58 1 24 . . 11 Explosive 17 | . . 3 10 . . . 1 1 . . . 2 Electromagnetic 220 | . 46 63 8 20 10 . 19 43 6 . 5 . Robot Hit Streak 17 | 11 9 15 14 4 17 . 11 5 11 . 13 12 Robot Miss Streak 6 | 1 4 6 2 6 1 . 3 5 2 . 3 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . . 4 1 . . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . Shots Hit Robots 661 | 12 77 191 150 10 25 50 57 14 22 . 15 38 Core Hits 373 | 6 41 106 85 15 11 . 57 14 16 . 7 15 Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . Critical Strikes 35 | . 1 11 11 . . . 7 . 4 . . 1 Burn 29 | . . 9 9 . . . 7 . 4 . . . Corrupt 2 | . 1 1 . . . . . . . . . . Smash 3 | . . 1 2 . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 134 | . . 12 7 2 . 51 26 . . . 18 18 Impact 19 | . . 12 7 . . . . . . . . . Slashing 62 | . . . . 2 . . 26 . . . 16 18 Piercing . | . . . . . . . . . . . . . Sneak Attacks 55 | . . . . 1 . 48 1 . . . 4 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16370 | 137 1206 3078 4036 821 615 . 2717 1023 1107 . 575 1055 Guns 8718 | 137 992 2501 2319 86 342 . 1072 208 522 . 67 472 Cannons 300 | . . . . 109 191 . . . . . . . Explosions 5946 | . 147 489 1583 553 43 . 1575 815 585 . . 156 Melee 1244 | . . 67 124 61 . . 63 . . . 508 421 Ramming 162 | . 67 21 10 12 39 . 7 . . . . 6 Kinetic 567 | . 113 105 37 . . . . . . . . 312 Thermal 7447 | 137 586 1957 2339 86 385 . 1176 99 522 . . 160 Explosive 1731 | . . 197 1189 . . . 189 . . . . 156 Electromagnetic 5219 | . 440 731 337 662 191 . 1282 924 585 . 67 . Impact 191 | . . 67 124 . . . . . . . . . Slashing 1053 | . . . . 61 . . 63 . . . 508 421 Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . 2 . . . . . 10 10 13 13 14 15 Average Corruption 9 | . 2 . . . . . 10 10 12 13 13 14 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 155 | . 13 . . . . . 19 47 30 2 35 9 Message Errors 40 | . 3 . . . . . 3 13 5 . 12 4 Matter Fused 31 | . 3 . . . . . 4 13 4 . 7 . Heat Flow Errors 23 | . 2 . . . . . 4 2 8 1 5 1 Energy Discharges 15 | . 1 . . . . . 1 6 3 . 3 1 Parts Rejected 5 | . . . . . . . . 3 2 . . . Parts Fused 2 | . . . . . . . . . 2 . . . Data Loss (minor) 19 | . 2 . . . . . 3 5 3 1 4 1 Data Loss (major) 9 | . 1 . . . . . 1 2 2 . 3 . Misfires 2 | . . . . . . . 1 1 . . . . Alerts 3 | . . . . . . . . 1 1 . 1 . Misdirections 1 | . . . . . . . . 1 . . . . Weapon Failures 5 | . 1 . . . . . 2 . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 330 | . . 16 137 5 7 . . 24 8 . 133 . Projectiles 7 | . . . . . 7 . . . . . . . Explosions 150 | . . 16 97 5 . . . 24 8 . . . Melee 173 | . . . 40 . . . . . . . 133 . Knockbacks 1 | . 1 . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 237 | . 78 38 44 . . . 21 26 27 . . 3 Shots 9 | . 3 1 1 . . . 1 1 2 . . . Rammed 33 | . 16 4 3 1 8 . . . . . . 1 Targets Rammed 40 | . 18 6 4 1 8 . 2 . . . . 1 Kicked 2 | . . . . . . . 2 . . . . . Crushed 5 | . 2 2 1 . . . . . . . . . Highest Temperature 511 | . 221 511 348 171 141 . 410 195 368 182 215 175 Average Temperature 97 | . 58 107 95 50 51 . 128 38 149 108 96 39 Received Heat Transfer 2455 | . 228 585 747 18 9 . 457 9 105 . 9 288 Effects 11 | . . 5 . . . . 1 . 5 . . . Shutdowns 3 | . . 1 . . . . . . 2 . . . Energy Bleed 2 | . . 1 . . . . 1 . . . . . Interference 3 | . . . . . . . . . 3 . . . Matter Decay 1 | . . 1 . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . 4 5 . . . . Combat Hostiles 9 | . . . . . . . 4 5 . . . . Parts Fried 25 | . 4 2 . 3 1 . 4 8 1 . 1 1 Impact Corruptions 2 | . . . 2 . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 30 | . 2 3 14 . 1 . 7 . 3 . . . Heat Transferred 17781 | 300 1050 4740 5848 185 716 . 3133 100 1450 . . 259 Parts Sabotaged 2 | . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 14 | . 3 4 2 . 1 . 3 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Peak Influence 911 | 25 317 393 911 419 93 . 337 . . . . 98 Initial 367 | . 16 32 165 367 54 . . . . . . 56 Average 192 | 10 140 184 477 214 70 . 111 . . . . 57 Maximum Alert Level 3 | . 1 1 3 2 . . 1 . . . . . Low Security (%) 64 | 100 84 59 2 55 100 . 81 . . . . 100 Level 1 25 | . 15 40 36 39 . . 18 . . . . . Level 2 8 | . . . 51 5 . . . . . . . . Level 3 1 | . . . 8 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 31 | . 3 4 7 1 . . 11 . 1 . . 4 Investigation 13 | . 2 2 2 1 . . 5 . . . . 1 Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 11 | . 1 2 3 . . . 5 . . . . . Assault 3 | . . . 2 . . . . . 1 . . . Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 13 | . 1 2 8 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 247 | . 22 49 56 16 2 . 34 15 22 . 21 10 Peak Tracking Total 7 | . 3 5 6 4 1 . 6 6 7 . 5 4 Tactical Retreats 34 | . 2 1 6 2 . . 5 4 6 . 7 1 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 9 | . 3 2 . 1 . . 2 . . . 1 . Indirectly 2 | . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . 6 1 Traps Extracted . | . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . 6 1 Triggered 9 | . 1 . . . . . . 1 . . 6 1 Most Traps Carried 3 | . . . . . . . . . . . 3 1 Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 13 | . . 2 2 3 . . 5 . 1 . . . Max in Single Turn 3 | . . 2 1 1 . . 3 . 1 . . . Garrison Access 3 | . . . . 1 . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 79 | . 7 12 6 7 12 6 21 1 . 4 1 2 Terminals 41 | . 4 10 5 6 5 . 9 . . . 1 1 Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations 3 | . 1 . . . . . 2 . . . . . Recycling Units 15 | . 2 . 1 . 7 . 4 . . . . 1 Scanalyzers 3 | . . 2 . . . . 1 . . . . . Garrison Access 3 | . . . . 1 . . 2 . . . . . Total Hacks 259 | . 21 46 18 25 27 30 52 1 . 27 2 10 Successful 182 | . 10 29 8 18 17 30 37 1 . 27 2 3 Failed 77 | . 11 17 10 7 10 . 15 . . . . 7 Catastrophic 9 | . 2 2 1 2 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 73 | . 9 13 13 6 10 . 21 . . . . 1 Terminals 139 | . 15 39 15 24 16 . 25 . . . 2 3 Fabricators 5 | . . . . . . . 5 . . . . . Repair Stations 6 | . 2 . . . . . 4 . . . . . Recycling Units 29 | . 4 . 3 . 11 . 4 . . . . 7 Scanalyzers 18 | . . 7 . . . . 11 . . . . . Garrison Access 4 | . . . . 1 . . 3 . . . . . Terminal Hacks 111 | . 4 17 3 14 6 30 6 1 . 27 2 1 Record 44 | . . . . . . 30 . 1 . 11 2 . Part Schematic 12 | . . . . 1 1 . 1 . . 9 . . Robot Schematic 4 | . . . . . . . . . . 4 . . Robot Analysis 2 | . . . . 1 . . 1 . . . . . Prototype ID Bank 13 | . 1 3 . 3 2 . 1 . . 3 . . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 4 | . . 1 . 1 1 . 1 . . . . . Emergency Access Points 4 | . . 3 1 . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . Alert Level 9 | . 1 2 2 3 1 . . . . . . . Unreport Threat 5 | . . 2 . 3 . . . . . . . . Locate Traps 7 | . 1 1 . 1 1 . 2 . . . . 1 Transport Status 1 | . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 4 | . 2 . . . . . 2 . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . Repair 2 | . 1 . . . . . 1 . . . . . Recycling Unit Hacks 8 | . . . . . 7 . . . . . . 1 Retrieve Components 8 | . . . . . 7 . . . . . . 1 Scanalyzer 17 | . . 6 . . . . 11 . . . . . Insert Component 9 | . . 3 . . . . 6 . . . . . Analyze 8 | . . 3 . . . . 5 . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . . . . . Seal Access 3 | . . . . 1 . . 2 . . . . . Unauthorized Hacks 37 | . 4 6 5 3 4 . 14 . . . . 1 Terminals 28 | . 3 6 3 3 3 . 10 . . . . . Track 1 | . . 1 . . . . . . . . . . Assimilate 2 | . . . . . . . 2 . . . . . Botnet 15 | . 2 4 2 2 3 . 2 . . . . . Operators 4 | . 1 1 1 1 . . . . . . . . Skim 6 | . . . . . . . 6 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 3 . . . . 1 Recycling Units 5 | . 1 . 2 . 1 . 1 . . . . . Reject 1 | . . . 1 . . . . . . . . . Recyclers 3 | . 1 . 1 . 1 . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . Fedlink 3 | . . . . . . . 2 . . . . 1 Scrapoids 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 54 | . 6 12 6 6 7 . 15 . . . . 2 Full Trace Events 6 | . 2 1 1 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 20 | . . 3 . 1 1 . 6 . . 9 . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 95 | . . . . . . . 95 . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . Time 86 | . 26 . . . . . 60 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 20 | . . . . . 19 . . . . . . 1 Parts Scanalyzed 8 | . . 3 . . . . 5 . . . . . Part Schematics Acquired 8 | . . 3 . . . . 5 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 45 | . . . . . . 44 . . . . 1 . Non-combat 9 | . . . . . . 8 . . . . 1 . Combat 36 | . . . . . . 36 . . . . . . Robot Hacks Applied 50 | . . . . . . 48 . . . . 2 . parse_system 49 | . . . . . . 48 . . . . 1 . no_distress 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 6 | . . . . . . . 6 . . . . . Largest Group 5 | . . . . . . . 5 . . . . . Highest-Rated Group 143 | . . . . . . . 143 . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 30 | . . . . . . . 30 . . . . . Total Damage 628 | . . . . . . . 628 . . . . . Kills 4 | . . . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . . . . 1 . . 1 . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 . 2 . Drone Launches 3 | . . . . . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 15618 | 124 1551 2709 1611 668 871 2447 2210 1297 734 40 883 473 Spaces Moved 10050 | 60 576 1142 670 330 490 1545 1508 1124 783 80 1352 390 Core 750 | 13 . . . . . . . . 361 80 254 42 Treads 4062 | 47 576 1142 670 330 490 784 . . . . . 23 Legs 3836 | . . . . . . 761 1508 1124 422 . . 21 Wheels 122 | . . . . . . . . . . . . 122 Hover . | . . . . . . . . . . . . . Flight 1280 | . . . . . . . . . . . 1098 182 Fastest Speed 29 | 50 160 160 160 160 160 97 100 100 50 50 29 32 Average Speed 116 | 142 160 160 160 160 160 136 116 101 77 50 39 69 Slowest Speed 300 | 200 160 160 160 160 160 240 240 170 240 50 200 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . Exploration Rate (%) 65 | 3 85 96 63 62 94 91 56 68 73 74 78 6 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 5 | . . . . . . . 3 . . 1 1 . Known Exits Taken 4 | . . . . 1 . . 1 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 . . 1 1 . . Scrap Searched 19 | . . . . . . 7 . 4 6 . 2 . Spaces Dug 62 | . . 17 10 1 . . 28 . . . . 6 Terrain Destroyed 239 | . 13 53 71 1 5 . 54 18 . . . 24 Melee 37 | . . 7 . 1 . . 23 . . . . 6 Projectile 1 | . . . . . . . . . . . . 1 AOE 201 | . 13 46 71 . 5 . 31 18 . . . 17 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 12960 | 84 1076 1739 978 426 550 1861 1853 1230 888 79 1677 519 Wait 1718 | . 394 345 111 52 11 235 204 40 54 . 239 33 Move 10039 | 59 575 1141 669 329 489 1544 1508 1123 782 79 1351 390 Hop . | . . . . . . . . . . . . . Pick Up 105 | 6 7 19 14 3 7 6 8 5 5 . 22 3 Fast Attach 78 | 5 2 9 6 5 . 8 2 6 6 . 7 22 Attach 44 | . 5 4 10 1 . . 8 2 4 . 4 6 Detach 21 | . 2 5 1 . . 1 2 1 1 . 3 5 Swap 147 | . 7 40 25 11 6 1 37 7 12 . 1 . Drop 108 | 1 6 21 16 1 10 15 4 2 6 . 21 5 Fire 520 | 13 60 137 115 21 19 . 53 44 18 . 5 35 Melee 134 | . . 12 7 2 . 51 26 . . . 18 18 Ram 1 | . . . . . . . . . . . . 1 Kick 1 | . . . . . . . 1 . . . . . Crush 37 | . 18 6 4 1 8 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . . 6 1 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 5) 402 | -10/Materials | Discovered new exit (range 15) 545 | -10/Materials | Discovered new exit (range 16) 1080 | -10/Materials | Repaired Lgt. Treads 1096 | -10/Materials | Discovered new exit (range 10) 1676 | -10/Materials | Entered another Materials area 1676 | -9/Materials | Evolved 2 slots: Propulsion x2 2094 | -9/Materials | Build established: Scavenger-Mutant 2094 | -9/Materials | Discovered new exit (range 12) 2716 | -9/Materials | Discovered new exit (range 6) 3019 | -9/Materials | Identified exit to Mines 3915 | -9/Materials | Discovered new exit (range 10) 4385 | -9/Materials | Entered another Materials area 4385 | -8/Materials | Evolved 2 slots: Utility x2 4709 | -8/Materials | Discovered new exit (range 15) 5145 | -8/Materials | Discovered new exit (range 10) 5472 | -8/Materials | Discovered new exit (range 5) 5552 | -8/Materials | Lost 3 parts (2n1u) 5578 | -8/Materials | Destroyed 7 combat bots 5758 | -8/Materials | Discovered new exit (range 16) 5985 | -8/Materials | First assault squad dispatched 5996 | -8/Materials | Entered Storage 6176 | -8/Storage | Identified exit to Recycling 6301 | -8/Storage | Discovered new exit (range 15) 6658 | -8/Storage | Used back door to open Recycling access 6664 | -8/Storage | Entered Recycling 7291 | -8/Recycling | Discovered new exit (range 5) 7495 | -8/Recycling | Scanned before Scraplab entrance 7532 | -8/Recycling | Discovered new exit (range 2) 7535 | -8/Recycling | Entered Scraptown 7846 | -8/Scraptown | Discovered new exit (range 5) 7908 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8086 | -8/Scraptown | Visited Red Mages 8182 | -8/Scraptown | Visited Fellowship of the Rings 8225 | -8/Scraptown | Visited TADAMA 8271 | -8/Scraptown | Visited UFD Registry 8273 | -8/Scraptown | Registered with UFD as "Phaseplate" 8284 | -8/Scraptown | Visited Shadow of the Wyrm 8428 | -8/Scraptown | Visited Symbiants 8485 | -8/Scraptown | Visited Spacefarers 8922 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8941 | -8/Scraptown | Found DCF Scrap (30 items) 9037 | -8/Scraptown | Visited Chapter 10 9538 | -8/Scraptown | Visited Scrapoid Pod Storage 9556 | -8/Scraptown | Visited Infowarlord's Domain 9580 | -8/Scraptown | Found Exp. Terrain Scanner 9604 | -8/Scraptown | Visited Modified Component R&D 9694 | -8/Scraptown | Found Scrap Suit 9807 | -8/Scraptown | Visited Scrap Suit Storage 9844 | -8/Scraptown | Visited A0-MCA Data Center 9851 | -8/Scraptown | Given a C+ rating by A0-MCA 9856 | -8/Scraptown | Found A0-MCA's Component Scanner 9877 | -8/Scraptown | Visited Cartography Club 9974 | -8/Scraptown | Discovered new exit (range 5) 9982 | -8/Scraptown | Entered Factory 9982 | -6/Factory | Evolved 4 slots: Utility x4 10008 | -6/Factory | Build established: Derelict-Scrapper 10439 | -6/Factory | Discovered new exit (range 7) 10599 | -6/Factory | Discovered new exit (range 14) 10614 | -6/Factory | Identified exit to Lower Caves 10839 | -6/Factory | Fabricated Hvy. Pick? 10993 | -6/Factory | Identified exit to Factory 11020 | -6/Factory | Learned 2 Upper Caves zone layouts 11035 | -6/Factory | Learned 4 Extension zone layouts 11041 | -6/Factory | Learned 2 Hub_04(d) zone layouts 11083 | -6/Factory | Learned location of Upper Caves (-4) 11296 | -6/Factory | Scrapoid reinforcements arrived 11311 | -6/Factory | Spotted B-75 Beast 11331 | -6/Factory | Destroyed B-75 Beast 11358 | -6/Factory | Lost 4 allies 11692 | -6/Factory | Crushed by falling debris 11692 | -6/Factory | System corruption reached 10% 11730 | -6/Factory | Lost 3 parts (2u1w) 12084 | -6/Factory | Repaired Adv. EMP Blaster? 12192 | -6/Factory | Entered Lower Caves 12197 | -6/Lower Caves | Encountered a Warlord checkpoint 12465 | -6/Lower Caves | Discovered new exit (range 10) 12474 | -6/Lower Caves | Identified exit to Lower Caves 12580 | -6/Lower Caves | Found Alien Artifact 12580 | -6/Lower Caves | Identified Core Expander 12580 | -6/Lower Caves | Installed Core Expander, added new Power slot 12876 | -6/Lower Caves | Attacked by a faux Warlord 13489 | -6/Lower Caves | Entered another Lower Caves area 13541 | -6/Lower Caves | Discovered exit to Factory (range 10) 13657 | -6/Lower Caves | Encountered a Warlord checkpoint 13882 | -6/Lower Caves | Learned 8 Factory zone layouts 13891 | -6/Lower Caves | Spotted B-75 Beast 13982 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14032 | -6/Lower Caves | Released all parts (11) 14099 | -6/Lower Caves | Discovered new exit (range 14) 14223 | -6/Lower Caves | Entered Data Miner 14223 | -6/Data Miner | Discovered new exit (range 6) 14230 | -6/Data Miner | Met Data Miner 14242 | -6/Data Miner | Learned location of Section 7 (-2) 14242 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14250 | -6/Data Miner | Received God Mode back door access code from Data Miner 14263 | -6/Data Miner | Entered Proximity Caves 14427 | -5/Proximity Caves | Lost 3 allies 14484 | -5/Proximity Caves | Build established: Hacker-Mutant 14554 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14605 | -5/Proximity Caves | Core integrity fell below 50% 14634 | -5/Proximity Caves | Lost 3 parts (2u1w) 14690 | -5/Proximity Caves | Learned location of Armory (-4) 14694 | -5/Proximity Caves | Spotted B-75 Beast 14729 | -5/Proximity Caves | Learned Factory stockpile data 14915 | -5/Proximity Caves | Discovered exit to Factory (range 13) 15146 | -5/Proximity Caves | Entered Factory 15146 | -5/Factory | Evolved 2 slots: Weapon x2 15321 | -5/Factory | Garrison activated, responded to threat 15392 | -5/Factory | Lost 7 parts (1p4n2w) 15475 | -5/Factory | Core integrity fell below 50% 15481 | -5/Factory | System corruption reached 10% 15502 | -5/Factory | Lost 9 parts (1p1n3u4w) 15604 | -5/Factory | Core integrity fell below 20% 15619 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 15568_ Acquired 26 matter. 15573_ WZ6TS1=B1X2LVFJYRBVXPDF&W4SWE8GPGLD C3O 15589_ Imp. Treads destroyed. 15591_ System corrupted: Wave Gun failed to cycle. 15592_ Wheel destroyed. 15593_ Structural Scanner destroyed. 15595_ Lgt. Deuterium Engine destroyed. 15598_ Hvy. Assault Rifle destroyed. 15598_ Penetrated by Slug. 15598_ Lgt. Ion Engine destroyed. 15599_ YD%31R7T9SPITLTTSOIEEULR 15600_ Wheel destroyed. 15603_ Wave Gun destroyed. 15603_ Penetrated by Slug. 15605_ Slammed into S-27 Virus. 15606_ Mak. System Shield destroyed. 15606_ Penetrated by Slug. 15610_ K-01 Serf cleans the DSF Access. 15614_ System corrupted: Heat flow error (+215). Map ----- +----------------------------------------------------+ | # """" "# #^^"""T""" ??????????????? | | # """" T# # """^""" #??????????????????? | | # """" "# # ^ ##?????????????????? | | # """" "# [ + ##?????????????????? | | # "# # ##?????????????????? | | # # # ###?????????????????? | | # ###+############ ###?????????????????? | | ##??????????????????? | | ##??????????????????? | | """ """ #???????????????????? | | """ """ #???????????????????? | | ! """ """ *** #???????????????????? | | ########### *** #???????????????????? | | # """ """ ** ##??????????????????? | | #""" # """ """ #??????????????????? | | ##""" + """ """ k#??????????????????? | | ##""" % # #??????????????????? | | ## ! # ##?????????????????? | | ##""" # kT#?????????????????? | | ##""" ###############s #?????????????????? | | ##""" ###### !# ##########?????????? | | ## ####?#? """" # ????????? | | #############???? """" + ????????? | | #############???? """" # ????????? | | #?####???#???#??? """" # """ """?????????? | | ?##???#??????##?? """" ?#@ "G """"??????????? | | ?????#???##????#??"""" ?# """ """???????????? | | ????##????????????""""??# ????????????? | | ????##???????????? ??# !! "???????????? | | ??????????????????###???# ! """???????????? | | ????????????????????????# "?????????????? | | ????????????????????????# k Y ?????????????? | | ????????????????????????# ?????????????? | | ????????????????????????######## ????????????? | | ???????????????????????????????# Y # | | ???????????????????????????????# ! # | | ???????????????????????????????# # | | ???????????????????????????????# # """ | | ???????????????????????????????# # """ | | ???????????????????????????????# # """ | | ?????????????????????????????#####+#### # """ | | ????????????????????????????? # # """ | | ????????????????????????????? # # """ | | ????????????????????????????? + # """ | | ????????????????????????????? # # | | ????????????????????????????? # ###### | | ?????????????????????????????" """""" # # | | ?????????????????????????????" """""" # # | | ?????????????????????????????" """""" # # | | ?????????????????????????????" """""" # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 80 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 375 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 11 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Gravmag System | -8/Storage | Hacked Nuclear Pulse Thruster | -8/Recycling | Hacked Hvy. Pick | -6/Factory | Hacked Adv. EMP Blaster | -6/Factory | Scanalyzed Imp. System Shield | -6/Factory | Scanalyzed Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Mni. Grenade Launcher | -6/Factory | Scanalyzed Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Hvy. Pick | x2 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed LegMediumDetector Manual? 0 Play Time 02:53:38 Cumulative 171.3 hours Start 2025.01.15 @ 14:07:49 End 2025.01.24 @ 15:24:41 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 102 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ab4056c1-43f4-4018-9a70-22a6699fec62