Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.13 @ 22:48:19 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (173) 865 Value Destroyed (5928) 5928 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1959) 1959 TOTAL SCORE: 15232 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 452 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 1150/1150 Matter 267/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Rolling (88) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Wheel Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Force Field Authchip [R/Combat] Relay Coupler [Sentry] (20) > --- WEAPON (2) ------- Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY (15) --- Compact Wheel Advanced Terrain Scan Processor Improved Transmission Jammer Authchip [R/Combat] Authchip [R/Combat] Quantum Rifle Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Authchip [R/Combat] Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Compact Wheel Compact Wheel Advanced Terrain Scan Processor Authchip [R/Combat] Authchip [R/Combat] Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Remote Datajack [Rating: 70] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Proton Cannon Energy Gun Plasma Rifle Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Upp Upp Slots Evolved 12 | . . . 2 . 2 . . 4 . . 2 . . 2 . . Power 2 | . . . . . . . . 1 . . . . . 1 . . Propulsion 3 | . . . 1 . 2 . . . . . . . . . . . Utility 7 | . . . 1 . . . . 3 . . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 117 | 7 4 . 5 6 12 12 3 12 5 18 3 3 20 6 1 . Power 11 | 1 . . 1 1 . . . 1 . 2 . 1 4 . . . Engine 7 | 1 . . 1 1 . . . 1 . . . . 3 . . . Core 4 | . . . . . . . . . . 2 . 1 1 . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 40 | 2 . . 3 2 7 7 . 2 . 7 . . 8 2 . . Treads 10 | . . . . . . 6 . 2 . 2 . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 30 | 2 . . 3 2 7 1 . . . 5 . . 8 2 . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 33 | 2 2 . 1 2 1 1 1 3 3 5 3 1 5 2 1 . Device 14 | 1 . . . 1 . . 1 1 1 3 2 . 2 1 1 . Storage 4 | 1 2 . . . . . . . 1 . . . . . . . Processor 6 | . . . 1 . 1 . . 1 . 1 . . 1 1 . . Hackware 4 | . . . . . . . . . . . 1 1 2 . . . Protection 5 | . . . . 1 . 1 . 1 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 33 | 2 2 . . 1 4 4 2 6 2 4 . 1 3 2 . . Energy Gun 5 | . . . . . . . . . . 2 . . 3 . . . Energy Cannon 8 | . 1 . . . 2 2 . 1 . 2 . . . . . . Ballistic Gun 3 | 2 . . . . . . . 1 . . . . . . . . Ballistic Cannon 9 | . 1 . . 1 . . 2 1 2 . . . . 2 . . Launcher 7 | . . . . . 2 2 . 3 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . 1 3 1 . . . . . . . Corrupted Parts 4 | . . . . . . 2 . . . . . . 2 . . . System Corruption 23 | . . . . . . 10 . . . . . . 13 . . . Parts Lost 46 | . . . 3 6 2 1 . 2 7 4 . 5 14 . 1 1 Power 7 | . . . 1 . . . . . 1 . . 1 2 . 1 1 Propulsion 24 | . . . 2 4 2 1 . 2 2 3 . 3 5 . . . Utility 11 | . . . . 1 . . . . 4 1 . 1 4 . . . Weapon 4 | . . . . 1 . . . . . . . . 3 . . . Highest Loss Streak 10 | . . . 2 3 2 1 . 2 4 2 . 2 10 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 10 | 1 4 6 5 9 12 12 13 11 7 10 11 12 10 8 9 11 Power 1 | 1 1 1 . 2 2 2 2 2 3 2 2 1 . . . . Propulsion . | . 1 1 . . . 1 2 1 . . . . . . 1 1 Utility 3 | . . 2 2 4 5 6 6 4 1 2 2 3 4 3 3 4 Weapon 3 | . 1 2 2 2 2 2 2 3 3 5 5 7 4 3 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 22 | . . . . 2 1 3 2 . 2 2 . . . 1 . 9 Power 3 | . . . . . 1 1 . . . 1 . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . 1 Utility 9 | . . . . 2 . 2 1 . 1 . . . . . . 3 Weapon 9 | . . . . . . . 1 . 1 1 . . . 1 . 5 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 93 99 88 89 98 91 83 77 92 79 87 89 89 89 Engine 9 | . 14 14 11 11 9 9 9 13 13 6 5 5 7 10 7 5 Core 1 | . . . . . . . . . . 3 5 4 2 . . . Treads 13 | . . . . . . 27 45 32 26 8 . . . . . . Wheel 15 | . 28 28 30 33 34 8 . . . 15 23 9 21 21 26 26 Device 8 | . 14 14 11 11 . . 8 12 3 7 15 15 8 15 13 15 Storage 7 | . 14 14 11 11 9 9 9 6 12 6 5 5 5 5 5 5 Processor 9 | . . . 8 11 8 9 7 5 6 10 11 11 15 15 15 15 Hackware 2 | . . . . . . . . . . . 5 6 10 10 10 10 Protection 3 | . . . . . 9 8 . 5 6 6 5 5 . . . . Energy Cannon 6 | . 2 14 10 10 8 14 9 5 1 2 11 5 1 . . . Ballistic Cannon 5 | . 13 14 11 11 7 . 8 3 5 3 . . 3 8 10 10 Launcher 1 | . . . . . 1 2 . 2 3 . . 2 . . . . Peak Build Rating 70 | 9 9 9 14 22 24 31 39 66 49 47 50 52 60 70 70 68 Average Rating 38 | 5 8 9 11 20 22 27 31 60 41 39 49 49 53 67 66 67 On Entrance 34 | . 9 9 9 14 17 24 31 39 63 31 44 50 52 60 70 68 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 88 | 11 88 30 32 39 44 46 44 57 64 57 58 58 54 65 66 66 Greatest Support 110 | 26 26 26 38 44 68 102 102 110 110 90 40 40 58 62 62 62 Greatest Overweight (x) 18 | . 3 1 1 2 2 2 . . . 18 1 5 5 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . 1 3 . 1 . 1 Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 7 6 9 14 15 15 15 15 13 15 12 15 15 11 11 11 Average Carried 11 | 1 4 6 5 12 13 13 14 11 8 12 11 12 10 8 9 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 6 6 9 13 14 15 13 11 11 13 12 15 9 9 11 11 Class Distribution -------------------- 50% | Mutant 27% | Scavenger-Mutant 7% | Scavenger-Skirmisher 5% | Hacker-Mutant 5% | Hacker-Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Upp Upp Matter Collected 3928 | 231 148 30 229 231 339 314 168 394 238 648 . 236 506 193 23 . Remotely 603 | . . . . . . . . . 179 . . 236 188 . . . Salvage Created 6486 | 28 172 45 591 319 588 1240 176 488 275 895 . 719 494 423 33 . Parts 324 | 2 14 6 35 17 49 73 8 27 12 36 . 17 23 5 . . Haulers Intercepted 2 | . . . . . . 2 . . . . . . . . . . Recyclers Shooed 6 | . . . 2 . 1 1 . . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . 3 . Prevented 1 | . . . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Upp Upp Combat Hostiles Destroyed 121 | . 5 3 14 8 12 18 2 13 13 10 . 14 8 . 1 . Guns 6 | . 1 . . . . . . . . 3 . . 2 . . . Cannons 87 | . 4 3 13 7 12 12 2 9 5 5 . 8 6 . 1 . AOE 23 | . . . . . . 6 . 4 7 . . 6 . . . . Classes Destroyed 18 | 1 3 . 2 . 4 2 1 1 3 . . . 1 . . . Worker 8 | . . . . . 3 . . . . 5 . . . . . . Builder 7 | . . . . . 2 1 . . . 2 . . 2 . . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . Hauler 2 | . . . . . . 2 . . . . . . . . . . Recycler 15 | . . . 3 2 1 3 . . . 1 . . 1 4 . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . . . . . . . . Watcher 14 | . 3 . 1 . 1 2 . . . 4 . . 3 . . . Swarmer 42 | . 3 3 8 6 4 4 . 7 4 . . . 3 . . . Grunt 46 | . 2 . 4 3 3 9 . 3 2 4 . 11 5 . . . Brawler 3 | . . . . . . 1 1 . . . . 1 . . . . Duelist 2 | . . . . . . . . . 1 1 . . . . . . Sentry 16 | . . . 2 . 4 4 . 2 1 3 . . . . . . Demolisher 1 | . . . . . . . . . 1 . . . . . . . Hunter 5 | . . . . . 1 . . . 1 1 . 2 . . . . Programmer 5 | . . . . . . . . 1 2 1 . . . . 1 . Behemoth 1 | . . . . . . . . . 1 . . . . . . . Scrapper 2 | . . . . . . . 2 . . . . . . . . . Best Kill Streak 8 | 1 4 3 5 3 6 8 1 4 4 4 . 6 7 3 1 . Combat Bots Only 8 | . 3 3 5 3 6 8 1 4 4 3 . 6 4 . 1 . Max Kills in Single Turn 4 | 1 1 1 1 2 1 4 1 4 2 2 . 2 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . 3 2 . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Upp Upp Hostile Shots Fired 834 | . 15 11 71 43 58 72 15 142 132 103 . 56 102 . 6 8 Missed 263 | . . 5 23 7 22 18 4 51 43 41 . 23 24 . 2 . Hits 571 | . 15 6 48 36 36 54 11 91 89 62 . 33 78 . 4 8 Melee 2 | . . . . . . . . . . 2 . . . . . . Projectile 569 | . 15 6 48 36 36 54 11 91 89 60 . 33 78 . 4 8 AOE 16 | . . . . 10 . . . . 5 . . . 1 . . . Critical Strikes 13 | . . . 2 1 . 2 1 1 3 2 . 1 . . . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . Damage Taken 6541 | . 91 34 372 504 398 520 148 961 1055 576 . 501 1234 . 62 85 Core 814 | . 36 4 78 67 18 24 11 73 102 50 . 81 270 . . . Absorbed by Shields 110 | . . . . . . . 29 . . . . 48 . . . 33 Ignored by Resistances 2028 | . 31 12 117 144 114 158 49 303 367 190 . 151 343 . 16 33 Regen/Repaired (Parts) 252 | . . . . . . . . . . 224 . . 28 . . . Core Remaining (%) 79 | 100 . 84 . 63 . . 90 . . 73 . . 64 . . . Volleys Fired 381 | 7 13 5 41 18 45 46 7 35 40 39 . 31 42 8 2 2 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 Hottest 150 | 40 50 90 90 100 100 128 60 135 104 150 . 150 115 102 102 102 Shots Fired 692 | 14 26 10 82 36 86 72 17 59 60 77 . 58 71 16 4 4 Gun 89 | 14 13 . . . . . . . . 37 . . 25 . . . Cannon 550 | . 13 10 82 36 85 62 17 49 44 40 . 48 40 16 4 4 Launcher 50 | . . . . . 1 10 . 10 16 . . 9 4 . . . Special 3 | . . . . . . . . . . . . 1 2 . . . Kinetic 295 | 14 26 5 41 18 41 . 15 18 38 26 . 4 25 16 4 4 Thermal 234 | . . 5 41 18 44 62 2 9 6 37 . . 10 . . . Explosive 42 | . . . . . . 3 . 10 16 . . 9 4 . . . Electromagnetic 118 | . . . . . 1 7 . 22 . 14 . 44 30 . . . Robot Hit Streak 31 | 6 12 6 8 6 14 19 7 13 16 31 . 16 10 10 9 11 Robot Miss Streak 4 | 2 3 1 3 2 2 1 2 2 3 1 . 2 4 1 . 2 Penetration Max 1 | . . . . 1 1 . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 457 | 9 17 5 47 16 65 39 12 41 40 62 . 38 47 14 3 2 Core Hits 246 | 2 10 3 20 10 27 32 4 23 21 30 . 31 27 5 1 . Critical Kills 2 | . . . 1 . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 24 | . . . 2 2 3 . . . 4 6 . 2 4 1 . . Burn 4 | . . . . . . . . . . 3 . . 1 . . . Meltdown 2 | . . . 1 . . . . . 1 . . . . . . . Blast 14 | . . . 1 2 3 . . . 3 2 . 1 1 1 . . Corrupt 4 | . . . . . . . . . . 1 . 1 2 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14794 | 72 246 87 826 440 1506 1607 207 1514 1941 1867 . 2063 1668 531 148 71 Guns 1265 | 72 53 . . . . . . . . 692 . . 448 . . . Cannons 9769 | . 193 87 826 433 1476 757 207 989 1021 1175 . 1060 795 531 148 71 Explosions 3722 | . . . . . 30 834 . 510 920 . . 1003 425 . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 38 | . . . . 7 . 16 . 15 . . . . . . . . Kinetic 5187 | 72 246 . 352 275 812 . 185 391 881 729 . 52 442 531 148 71 Thermal 3802 | . . 87 474 158 664 909 22 210 140 692 . 290 156 . . . Explosive 2681 | . . . . . . 113 . 510 920 . . 713 425 . . . Electromagnetic 3071 | . . . . . 30 554 . 388 . 446 . 1008 645 . . . Impact 15 | . . . . . . 15 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . 3 13 13 4 6 6 . . 16 . . . Average Corruption 8 | . . . . . 2 10 13 4 4 6 . . 15 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 186 | . . . . . 6 36 49 22 14 31 . . 28 . . . Message Errors 36 | . . . . . 2 7 9 1 1 9 . . 7 . . . Matter Fused 46 | . . . . . 1 10 8 7 7 3 . . 10 . . . Heat Flow Errors 23 | . . . . . . 6 9 3 1 3 . . 1 . . . Energy Discharges 20 | . . . . . . 4 5 2 3 4 . . 2 . . . Parts Rejected 3 | . . . . . . . 1 . . 1 . . 1 . . . Parts Fused 4 | . . . . . . 1 1 . . 2 . . . . . . Data Loss (minor) 26 | . . . . . 3 4 2 5 2 8 . . 2 . . . Data Loss (major) 8 | . . . . . . 2 3 1 . 1 . . 1 . . . Misfires 9 | . . . . . . . 4 2 . . . . 3 . . . Alerts 7 | . . . . . . . 6 1 . . . . . . . . Misdirections 1 | . . . . . . 1 . . . . . . . . . . Weapon Failures 3 | . . . . . . 1 1 . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 438 | . . . . 53 30 1 . 77 131 63 . 23 10 48 . 2 Projectiles 359 | . . . . 53 30 1 . 17 127 63 . 8 10 48 . 2 Explosions 79 | . . . . . . . . 60 4 . . 15 . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 41 | . 1 . 4 6 4 . 2 3 8 3 . . 4 4 1 1 Impact . | . . . . . . . . . . . . . . . . . Kinetic 38 | . 1 . 4 4 4 . 2 3 8 2 . . 4 4 1 1 Secondary 3 | . . . . 2 . . . . . 1 . . . . . . Self-Inflicted Damage 332 | . . . 18 3 20 35 . 213 43 . . . . . . . Shots 13 | . . . 1 . 1 3 . 6 2 . . . . . . . Rammed 3 | . . . . 1 . 1 . 1 . . . . . . . . Targets Rammed 4 | . . . . 1 . 2 . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . Highest Temperature 434 | . 20 150 207 95 308 266 222 434 427 365 . 302 242 1 . . Average Temperature 90 | . 9 76 64 38 87 88 73 140 108 89 . 96 61 1 . . Received Heat Transfer 2039 | . 12 . 129 42 144 252 117 300 353 219 . 176 279 . . 16 Effects 11 | . . . . . 1 . . 4 2 2 . 2 . . . . Shutdowns 3 | . . . . . . . . 1 1 1 . . . . . . Energy Bleed 3 | . . . . . 1 . . 2 . . . . . . . . Interference 3 | . . . . . . . . . . 1 . 2 . . . . Short Circuit 2 | . . . . . . . . 1 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Robots Corrupted 3 | . . . . 1 . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . 1 . . . . . 1 . . . . . . Parts Fried 12 | . . . . 1 . . . 2 . 5 . 3 1 . . . Impact Corruptions 2 | . . . . 2 . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . . 1 1 . . . . . . Combat Hostiles 3 | . . . 1 . . . . . 1 1 . . . . . . Parts Melted 14 | . . . 3 . . 2 . 2 . 7 . . . . . . Heat Transferred 7408 | . . 185 999 333 1369 1458 37 333 222 1772 . 250 450 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 3 . . . . . 3 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Upp Upp Maximum Alert Level 2 | . . . 1 . . 2 . . 2 1 . 2 2 . . . Low Security (%) 80 | 100 100 100 90 100 100 68 100 100 50 98 100 27 17 100 . . Level 1 12 | . . . 9 . . 27 . . 23 1 . 10 81 . . . Level 2 7 | . . . . . . 3 . . 25 . . 62 1 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 577 | 5 75 60 222 117 139 403 43 163 480 209 . 577 414 12 . . Initial 261 | . . . 13 . . 24 43 50 13 209 . . 261 3 . . Average 109 | . 21 26 70 36 42 157 3 68 221 59 . 378 255 . . . Influence Increases 4787 | 5 155 70 390 291 412 684 88 568 517 394 . 637 516 30 30 . Destroy 0b10 Robot/C 2620 | . 100 60 280 200 240 360 20 260 260 200 . 340 280 . 20 . Destroy 0b10 Robot/NC 275 | 5 15 . 20 10 45 40 . 5 . 60 . . 55 20 . . Destroy Leader 502 | . 16 10 52 40 62 88 . 60 20 68 . 30 46 . 10 . Allied During Kill 44 | . . . . 9 . . 3 . . . . 2 30 . . . Trap Triggered on 0b10 40 | . . . . . 20 . . . . 20 . . . . . . Successful Hack 180 | . 23 . . . 8 47 31 43 . 19 . . 9 . . . Disable Machine 180 | . . . 36 9 9 54 18 36 . 9 . . 9 . . . Anti-Garrison Action 200 | . . . . . . . . . 100 . . 100 . . . . Destroy Structure 486 | . 1 . 2 8 13 35 1 99 137 3 . 135 42 10 . . Advance Influence 50 | . . . . . . . . 50 . . . . . . . . Partial Spotted 15 | . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 195 | . . . . 15 15 60 15 15 . . . 30 45 . . . Influence Decreases 4787 | 5 155 30 427 294 343 621 220 546 79 854 . 60 1083 40 30 . Entered New Map 747 | . . . 27 3 . 45 89 . 9 251 . . 316 7 . . Time Decay 3022 | 5 155 30 220 211 323 416 131 506 . 582 . . 380 33 30 . Lost Part 392 | . . . 30 41 20 10 . 20 70 21 . 40 140 . . . Lost Ally 176 | . . . . 39 . . . 20 . . . 20 97 . . . Purge Threat 450 | . . . 150 . . 150 . . . . . . 150 . . . Squads Dispatched 17 | . . . . . 1 3 . 3 . 6 . . 4 . . . Investigation 7 | . . . . . 1 2 . 1 . 3 . . . . . . Extermination 4 | . . . . . . . . 1 . 2 . . 1 . . . Reinforcement 5 | . . . . . . 1 . 1 . 1 . . 2 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Upp Upp Distress Signals 6 | . 2 . . . . 1 1 1 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 202 | . 9 3 15 13 23 23 7 20 16 16 . 22 29 . 1 5 Peak Tracking Total 7 | . 5 2 4 3 6 7 3 4 4 3 . 6 5 . 1 5 Tactical Retreats 9 | . . . . 1 1 1 1 1 . . . 1 3 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Upp Upp Traps Triggered 19 | . 1 . 2 . 3 1 . . . 2 . 7 1 2 . . Indirectly 1 | . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 10 | . 6 . . . . . . . . 4 . . . . . . Reused 4 | . . . . . 2 . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . Triggered 4 | . . . . . 2 . . . . 2 . . . . . . Most Traps Carried 3 | . . . . 3 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Upp Upp Machines Disabled 24 | . . . 4 1 1 6 2 4 2 1 . 2 1 . . . Max in Single Turn 2 | . . . 2 1 1 1 1 2 2 1 . 1 . . . . Garrison Access 3 | . . . . . 1 . . . . . . . 2 . . . Garrison Relay 2 | . . . . . . . . . . . . 2 . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Upp Upp Machines Accessed 75 | . 8 . 3 2 11 5 12 9 2 9 1 3 8 1 1 . Terminals 48 | . 6 . 1 . 9 4 6 6 2 5 . 3 5 1 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . 1 . . 1 . . . Recycling Units 11 | . 1 . 1 . . 1 5 . . 3 . . . . . . Scanalyzers 3 | . . . 1 . 1 . . 1 . . . . . . . . Garrison Access 5 | . . . . . 1 . . 1 . . 1 . 2 . . . Total Hacks 173 | . 16 . 10 2 24 16 35 21 4 22 2 4 15 1 1 . Successful 117 | . 14 . 10 2 16 10 25 10 1 14 2 2 10 . 1 . Failed 56 | . 2 . . . 8 6 10 11 3 8 . 2 5 1 . . Catastrophic 11 | . . . . . 2 1 . 2 1 2 . . 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 15 | . 3 . 1 . 3 2 1 1 . 1 . . 2 1 . . Terminals 104 | . 13 . 5 . 19 14 17 10 4 8 . 4 9 1 . . Fabricators 4 | . . . . . . . . 4 . . . . . . . . Repair Stations 9 | . 1 . . . . . . . . 5 . . 3 . . . Recycling Units 27 | . 2 . 3 . . 2 11 . . 9 . . . . . . Scanalyzers 10 | . . . 2 . 4 . . 4 . . . . . . . . Garrison Access 9 | . . . . . 1 . . 3 . . 2 . 3 . . . Terminal Hacks 75 | . 11 . 5 2 11 9 19 5 1 4 . 2 5 . 1 . Record 16 | . 1 . . . 2 . 9 2 . 1 . . 1 . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . Robot Schematic 2 | . . . . . . . 2 . . . . . . . . . Robot Analysis 3 | . . . . . . 3 . . . . . . . . . . Prototype ID Bank 4 | . 2 . . . 2 . . . . . . . . . . . Open Door 4 | . . . . 2 . . . . . . . 1 . . 1 . Open DSF 4 | . . . . . . . . 1 . 1 . . 2 . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . Alert Level 11 | . 3 . 2 . 3 1 1 . . . . . 1 . . . Unreport Threat 3 | . . . 1 . . 1 . . . . . . 1 . . . Locate Traps 4 | . 1 . . . . 1 . 1 . 1 . . . . . . Reprogram Traps 2 | . 1 . . . . . . . . 1 . . . . . . Dispatch Records 3 | . 2 . . . . . 1 . . . . . . . . . Security Status 1 | . . . . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . Transport Status 2 | . . . . . 2 . . . . . . . . . . . Extermination Status 1 | . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . 1 . . 1 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . 4 . . 2 . . . Scan Component 3 | . . . . . . . . . . 2 . . 1 . . . Repair 3 | . . . . . . . . . . 2 . . 1 . . . Recycling Unit Hacks 17 | . 1 . 3 . . 1 6 . . 6 . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . Report Inventory 11 | . 1 . 1 . . 1 5 . . 3 . . . . . . Retrieve Matter 3 | . . . 1 . . . . . . 2 . . . . . . Retrieve Components 2 | . . . 1 . . . 1 . . . . . . . . . Scanalyzer 8 | . . . 2 . 4 . . 2 . . . . . . . . Insert Component 4 | . . . 1 . 2 . . 1 . . . . . . . . Analyze 4 | . . . 1 . 2 . . 1 . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . 1 . . 2 . 3 . . . Unlock Access 2 | . . . . . . . . 1 . . 1 . . . . . Seal Access 3 | . . . . . 1 . . . . . . . 2 . . . Coupler Status 2 | . . . . . . . . . . . 1 . 1 . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 . 2 . 7 4 7 8 2 7 1 3 4 1 . . Full Trace Events 8 | . . . . . 1 2 1 1 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . 6 . . . . . . . . Part Schematics Acquired 5 | . . . 1 . 2 . 1 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . 2 . . 1 . . . Time 114 | . . . . . . . . . . 88 . . 26 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 17 | . . . . . . . . . . 17 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . 2 . . . 3 . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . 2 . . 1 . . . . . . . . Part Schematics Acquired 4 | . . . 1 . 2 . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Upp Upp Used RIF Installer 2 | . . . . . . . . . 1 . . 1 . . . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . Robots Hacked 3 | . . . . . . . . . . . . 1 2 . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . 1 2 . . . Robot Hacks Applied 3 | . . . . . . . . . . . . 1 2 . . . formatsys_high 3 | . . . . . . . . . . . . 1 2 . . . Relay Couplers Released 7 | . . . . . . . . . . . . 7 . . . . Machine Destruction 7 | . . . . . . . . . . . . 7 . . . . Attached 2 | . . . . . . . . . . . . 1 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . 11 . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Upp Upp Total Allies 23 | . . . . 3 . . 11 2 . . . 5 2 . . . Largest Group 11 | . . . . 3 . . 11 2 . . . 4 4 . . . Highest-Rated Group 200 | . . . . 40 . . 144 26 . . . 189 200 . . . Highest-Rated Ally 85 | . . . . 16 . . 27 13 . . . 85 51 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 96 | . . . . 18 . . 20 . . . . 10 48 . . . Total Damage 2131 | . . . . 173 . . 317 . . . . 477 1164 . . . Kills 21 | . . . . 3 . . 4 . . . . 3 11 . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Upp Upp Active Infowar (turns) 9159 | 1 474 101 446 730 831 905 1056 1067 148 780 71 919 798 371 342 119 Optics 5305 | . . . 351 730 831 905 1056 . . . . . 600 371 342 119 Sensors 1978 | . . . . . . . . . . 780 71 919 208 . . . Terrain 2771 | 1 474 101 446 534 . . . 1067 148 . . . . . . . Structural 1324 | . . . . . . . . . . 641 71 612 . . . . Jamming 751 | . . . . . . . . . . . . . 227 371 153 . Robot Analysis Total 3 | . . . . . . 3 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Upp Upp Turns Passed 10316 | 86 474 101 446 730 836 905 1191 1068 562 1297 71 919 798 371 342 119 Spaces Moved 6635 | 56 386 73 309 608 639 454 658 496 272 785 68 483 635 322 343 48 Core 10 | 8 . . . . . . . . . 2 . . . . . . Treads 2022 | . . . . . . 291 658 496 272 305 . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 4603 | 48 386 73 309 608 639 163 . . . 478 68 483 635 322 343 48 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 86 90 85 90 161 161 161 80 95 95 84 95 88 103 Average Speed 119 | 85 103 105 88 96 95 141 161 161 162 123 95 129 96 95 97 103 Slowest Speed 950 | 100 135 105 115 130 130 330 161 163 163 950 95 155 155 103 103 103 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 69 23 29 82 52 59 95 17 48 19 2 36 26 9 51 13 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . Known Exits Taken 8 | . . . . . 1 1 . 1 . 1 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . Scrap Searched 2 | . . . . 1 . . . . . . . . . . 1 . Spaces Dug 14 | . . . . 2 1 7 . 1 . . . 3 . . . . Terrain Destroyed 399 | . . . . 9 14 31 . 113 155 2 . 55 12 5 1 2 Melee . | . . . . . . . . . . . . . . . . . Projectile 39 | . . . . 9 14 . . 2 1 2 . . 3 5 1 2 AOE 360 | . . . . . . 31 . 111 154 . . 55 9 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Gar Fac Fac Gar Fac Fac Upp Upp Total 8379 | 82 438 87 398 718 781 647 778 707 329 1043 74 716 748 372 348 113 Wait 830 | 4 28 10 28 72 57 104 27 131 . 158 . 119 29 . . 63 Move 6621 | 55 385 72 308 607 638 453 657 496 271 784 68 482 634 321 342 48 Hop . | . . . . . . . . . . . . . . . . . Pick Up 139 | 9 6 . 12 10 14 14 3 12 3 26 2 5 11 10 2 . Fast Attach 12 | . . . . . 1 2 2 . . 1 . . 6 . . . Attach 113 | 7 2 . 8 4 8 13 2 14 6 18 3 2 18 7 1 . Detach 11 | . . . . . 1 3 . 1 3 . . . 1 1 1 . Swap 26 | . 2 . . 2 3 3 . 5 2 . . 5 3 1 . . Drop 65 | . 2 . 1 4 11 7 6 8 4 9 1 . 4 8 . . Fire 381 | 7 13 5 41 18 45 46 7 35 40 39 . 31 42 8 2 2 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . 2 . 1 . . . . . . . . Escape Stasis 76 | . . . . . . . . . . 8 . 52 . 16 . . Rewire 98 | . . . . . . . 74 4 . . . 20 . . . . Trap 3 | . . . . . 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 12) 459 | -10/Materials | Discovered new exit (range 5) 512 | -10/Materials | Discovered new exit (range 16) 561 | -10/Materials | Entered Mines 646 | -10/Mines | Discovered new exit (range 3) 662 | -10/Mines | Entered Materials 662 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 983 | -9/Materials | Discovered new exit (range 8) 1108 | -9/Materials | Entered Mines 1111 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1115 | -9/Mines | Met a Derelict bent on vengeance 1180 | -9/Mines | Found a hidden stash of uninstalled traps 1229 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1231 | -9/Mines | Found Scrap Suit 1250 | -9/Mines | Found the Drone Emporium 1254 | -9/Mines | Found Prototype Device 1311 | -9/Mines | Discovered new exit (range 5) 1395 | -9/Mines | Discovered new exit (range 5) 1417 | -9/Mines | Build established: Scavenger-Mutant 1477 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1504 | -9/Mines | Learned 2 Materials zone layouts 1793 | -9/Mines | Assembled infested the area 1838 | -9/Mines | Entered Materials 1838 | -8/Materials | Evolved 2 slots: Propulsion x2 1839 | -8/Materials | Identified exit to Factory 1865 | -8/Materials | Lost 3 parts (2n1w) 2463 | -8/Materials | Discovered new exit (range 3) 2562 | -8/Materials | Discovered exit to Factory (range 4) 2613 | -8/Materials | Identified exit to Storage 2674 | -8/Materials | Entered Storage 2753 | -8/Storage | Build established: Mutant 2936 | -8/Storage | System corruption reached 10% 3103 | -8/Storage | Destroyed 8 combat bots 3109 | -8/Storage | Identified exit to Recycling 3481 | -8/Storage | Met 01-MTF 3579 | -8/Storage | Entered Recycling 3579 | -8/Recycling | Accompanied by 1 ally (01-MTF) 4229 | -8/Recycling | Discovered new exit (range 19) 4568 | -8/Recycling | Build established: Commander-Mutant 4573 | -8/Recycling | Scanned before Scraplab entrance 4610 | -8/Recycling | Entered Scraplab 4616 | -8/Recycling | Lost 3 allies 4624 | -8/Recycling | Angered Scraplab inhabitants 4634 | -8/Recycling | Found Prototype Device 4636 | -8/Recycling | Identified Scrap Engine 4678 | -8/Recycling | Lost 4 allies 4770 | -8/Recycling | Entered Factory 4770 | -6/Factory | Accompanied by 1 ally 4770 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 4941 | -6/Factory | Build established: Mutant 4979 | -6/Factory | Fabricated W-25 Informer? 5143 | -6/Factory | Discovered new exit (range 11) 5838 | -6/Factory | Identified exit to Garrison 5838 | -6/Factory | Entered Garrison 5856 | -6/Garrison | Installed Relay Interface Framework 5930 | -6/Garrison | Triggered checkpoint 5964 | -6/Garrison | Triggered checkpoint 5983 | -6/Garrison | Spotted B-75 Beast 5991 | -6/Garrison | Destroyed B-75 Beast 6096 | -6/Garrison | Lost 4 parts (1n3u) 6111 | -6/Garrison | Discovered new exit (range 10) 6179 | -6/Garrison | Phase Generator disabled 6400 | -6/Garrison | Entered Factory 7239 | -6/Factory | Repaired Magnetic Acceleration Cannon 7282 | -6/Factory | Repaired Missile Launcher 7500 | -6/Factory | Build established: Scavenger-Skirmisher 7614 | -6/Factory | Discovered new exit (range 8) 7696 | -6/Factory | Identified exit to Factory 7697 | -6/Factory | Entered another Factory area 7697 | -5/Factory | Evolved 2 slots: Utility x2 7768 | -5/Factory | Identified exit to Garrison 7768 | -5/Factory | Entered Garrison 7803 | -5/Garrison | Spotted B-75 Beast 7848 | -5/Garrison | Rewired B-75 Beast 7918 | -5/Garrison | Triggered checkpoint 7967 | -5/Garrison | Garrison Relay disabled 8002 | -5/Garrison | Triggered checkpoint 8152 | -5/Garrison | Build established: Hacker-Skirmisher 8274 | -5/Garrison | Triggered checkpoint 8343 | -5/Garrison | Garrison Relay disabled 8382 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 8527 | -5/Garrison | Discovered new exit (range 7) 8527 | -5/Garrison | Discovered new exit (range 82) 8527 | -5/Garrison | Discovered new exit (range 58) 8537 | -5/Garrison | Identified exit to Factory 8687 | -5/Garrison | Entered Factory 8687 | -5/Factory | Accompanied by 4 allies 8720 | -5/Factory | Build established: Hacker-Mutant 8801 | -5/Factory | Garrison activated, responded to threat 8838 | -5/Factory | System corruption reached 10% 8913 | -5/Factory | Lost 4 allies 8959 | -5/Factory | Lost 10 parts (2p4n2u2w) 9019 | -5/Factory | Repaired Com. Wheel 9288 | -5/Factory | Build established: Scavenger-Mutant 9391 | -5/Factory | Discovered new exit (range 10) 9483 | -5/Factory | Identified exit to Factory 9485 | -5/Factory | Entered another Factory area 9485 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9655 | -4/Factory | Discovered new exit (range 5) 9659 | -4/Factory | Identified exit to Upper Caves 9856 | -4/Factory | Entered Upper Caves 9909 | -4/Upper Caves | Learned location of Armory (-3) 10127 | -4/Upper Caves | Discovered new exit (range 17) 10197 | -4/Upper Caves | Identified exit to Upper Caves 10198 | -4/Upper Caves | Entered another Upper Caves area 10199 | -4/Upper Caves | Encountered a Warlord checkpoint 10311 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10317 | -4/Upper Caves | Self-destructed Last Messages --------------- >>Open Door Sealed Heavy Doors opened. Acquired Unknown Device. Identified Adv. Force Field. Acquired Quantum Rifle. EXIT=FOUND EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE EA-FOT(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." Slug penetrates Wall. Destroyed Lgt. Antimatter Reactor. G-67 Veteran knocked back. Penetrated by Slug. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????####???????? | | ?????????????????????????????????????# ####???? | | ????????????????????????????????????? ### | | ????????????????????????????????????? | | ?????????????????????????????????#### # | | ????????????????????????????????## # | | ???????????????????????????????## #???????? | | ??????????? #?##???????????### ## ##???????? | | ?????????? ## ??????????## ######??????? | | ????????? ?????????# #??????? | | ????????? ?????????# ####???? | | ???????? #????????# # ####? | | ???????? ???????## ## | | ????????? ??????# # | | ??????????? ??????# # | | ???????????? ?????# ## | | ?????????????? ?????# ## ###? | | ???????????????# g ????# ## #? ###? | | ????????????????? ???####?## ## ## | | ??????????????????# gg;????????## # | | ?????????????????## #??????## ## | | ?????????????????# #?????# ##? | | ??????????????????# ;###### ##?? | | ??????????????????# s@ #??? | | ??????????????????# #??? | | ?????????????????# ###### #??? | | ??????????????# ??????# ### #??? | | ?????????????# ???????## #?? #??? | | ?????????? ??????????## ## ##???##??? | | ??????? ????????????###? ##????????? | | ??????##### ????????????????? #?????????? | | ??????????# ??????????????????? #????????? | | ????????? ???????????????????? ???????? | | ???????? ????????????????????? ?????? | | ????????###??????????????????????? ### ???? | | ?????????????????????????????????? #??""??? | | ?????????????????????????????????? ??????? | | ?????????????????????????????????? ?????? | | ?????????????????????????????????? ## ????? | | ??????????????????????????????????? ## #? ???? | | ???????????????????????????????????##?# #??????? | | ???????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 32 Energy Capacity 975 Matter Stores 375 Matter Capacity 400 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Recoil Reduction 5 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 33 Authchip Count 3 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Utility Shielding | -8/Materials | Scanalyzed Carbide Saw | -8/Recycling | Hacked Angular Momentum Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -8/Recycling | Hacked W-25 Informer | -8/Recycling | Hacked Fabricated ------------ W-25 Informer | x2 | -6/Factory Repaired ---------- Magnetic Acceleration Cannon | 11% | -6/Factory Missile Launcher | 13% | -6/Factory Com. Wheel | 6% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Safety First \\IAMDERELICT Challenges ------------ None Game ------ Seed SystemIonBuckler Manual? 0 Play Time 02:01:38 Cumulative 39.9 hours Start 2025.06.13 @ 17:42:10 End 2025.06.13 @ 22:48:19 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 0 Adventurer 40 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 32 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0c88644a-f0bd-4355-a73f-0318a6b5ada0