Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 19:14:01 Player: CheifClapdad Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (354) 1770 Value Destroyed (17950) 17950 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (11226) 11226 TOTAL SCORE: 40746 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5008 Follower Combat Kills 1495 Entered Garrisons 400 Entered DSFs 500 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1356 Met R17 at Cetus 500 Friendly Fire -133 Cogmind --------- Core Integrity 0/1600 Matter 31/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Heavy Servo Lattice Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Heavy Servo Lattice Advanced Phase Shifter Improved Heavy Armor Plating > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Heavy Servo Lattice Heavy Servo Lattice Railgun Railgun Railgun Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon [Rating: 179] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Advanced Targeting Computer Device Coolant Injector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/Combat] Protection Centrium Medium Armor Plating Weapon Advanced KE Penetrator Energy Cannon Long-range Phase Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Vibroblade Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res DSF Res Acc Slots Evolved 18 | . . 2 2 2 . . . 2 . . . . 2 . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 5 | . . . 2 . . . . . . . . . . . . . . . . . 2 . . 1 Utility 9 | . . 2 . 2 . . . . . . . . 2 . . 1 . . . . . . 2 . Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 209 | 6 4 13 13 6 23 2 15 22 1 4 1 11 6 9 10 8 3 4 8 4 . 16 17 3 Power 24 | 1 . 2 1 . 1 1 3 2 . . . 1 1 2 3 . . . 1 . . 2 3 . Engine 5 | 1 . 2 . . 1 . . . . . . . . 1 . . . . . . . . . . Core 10 | . . . 1 . . 1 3 2 . . . 1 1 1 . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . 3 . . . 1 . . 2 3 . Propulsion 44 | 2 . 3 7 1 7 1 2 4 1 1 . 2 . . 2 1 1 . 1 1 . 4 3 . Treads 38 | 1 . 1 7 1 7 1 2 2 . 1 . 2 . . 2 1 1 . 1 1 . 4 3 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 1 . 2 . . . . . 2 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 75 | 1 2 4 2 5 4 . 5 11 . . . 2 5 4 3 5 1 2 5 . . 5 7 2 Device 36 | . . 1 1 2 1 . 2 4 . . . 1 1 3 1 4 1 1 5 . . 3 4 1 Storage 7 | 1 2 . . 1 . . . 1 . . . . 1 . . . . . . . . 1 . . Processor 9 | . . 1 . . 1 . . 2 . . . . 2 . . . . . . . . . 2 1 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Protection 22 | . . 2 1 2 2 . 3 4 . . . 1 1 1 2 1 . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 2 4 3 . 11 . 5 5 . 3 1 6 . 3 2 2 1 2 1 3 . 5 4 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Ballistic Gun 39 | 2 1 2 . . 6 . 3 3 . 3 1 4 . 2 2 1 1 1 . 3 . 4 . . Ballistic Cannon 17 | . . . 3 . 4 . 1 2 . . . . . . . 1 . . . . . 1 4 1 Launcher 6 | . 1 2 . . . . 1 . . . . . . . . . . 1 1 . . . . . Special Weapon 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . . . . . . 6 1 . 3 1 . . 4 . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Lost 86 | . 1 7 2 . 5 . 8 8 1 . . . 3 5 3 7 4 . 10 3 . . 16 3 Power 11 | . . 2 . . 1 . 2 1 . . . . 1 1 . . . . . . . . 3 . Propulsion 19 | . . 2 1 . 2 . . 3 1 . . . . . 1 1 1 . 2 1 . . 4 . Utility 33 | . . 2 1 . 2 . 4 . . . . . 2 3 2 2 1 . 6 1 . . 5 2 Weapon 23 | . 1 1 . . . . 2 4 . . . . . 1 . 4 2 . 2 1 . . 4 1 Highest Loss Streak 9 | . 1 3 2 . 1 . 2 6 1 . . . 1 3 2 2 2 . 9 1 . . 5 3 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Average Backups 16 | 2 5 14 19 19 19 18 18 18 17 19 19 18 17 17 17 15 13 15 14 2 5 4 10 3 Power 1 | . . . 1 1 . . 1 1 1 1 1 1 2 1 2 1 1 2 1 . . . 1 1 Propulsion 2 | 1 2 4 1 2 1 2 2 2 1 1 2 2 1 1 1 3 2 2 1 . . . 2 . Utility 6 | . 1 3 7 8 9 9 8 9 8 9 9 8 6 7 4 3 4 5 6 . . . 1 1 Weapon 4 | . 1 5 8 6 7 5 4 3 5 5 5 5 5 5 6 6 2 2 2 1 4 3 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . . . 4 3 9 . 1 6 . 2 . 3 3 . 3 . . . 9 . 1 1 1 1 Power 10 | . . . . . . . . 2 . . . . 1 . 2 . . . 4 . . . . 1 Propulsion 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 22 | . . . 2 2 3 . 1 4 . . . 2 1 . 1 . . . 5 . 1 . . . Weapon 14 | . . . 2 1 6 . . . . 2 . 1 . . . . . . . . . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 84 94 95 92 94 84 77 88 99 100 100 89 86 87 87 87 86 81 85 31 19 55 65 4 Engine 1 | . 14 7 6 . 6 . . . . . . . . . . . . . . . . . . . Core 3 | . . . 2 7 . 6 6 5 6 6 6 6 4 4 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 4 9 10 10 8 . . 4 7 . Treads 15 | . 13 11 33 30 29 30 18 14 7 9 13 12 11 11 11 9 9 10 10 9 4 12 12 . Wheel 2 | . 14 10 . . . . . 1 18 16 13 3 . . . . . . . . . . . . Device 10 | . . 10 7 10 7 7 6 12 13 13 13 12 11 16 16 13 13 10 15 2 . 3 12 1 Storage 6 | . 14 11 9 10 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 . . 1 3 . Processor 13 | . . 11 9 7 13 15 15 13 13 13 13 13 22 17 17 15 15 15 15 15 14 14 12 1 Protection 7 | . . 10 8 8 10 7 8 6 6 6 6 6 4 5 5 11 10 10 9 . . 2 1 . Ballistic Gun 15 | . 27 21 2 . 3 . 8 21 6 22 26 25 23 22 22 20 19 12 14 3 . 12 7 . Ballistic Cannon 3 | . . . 14 15 10 7 2 2 13 3 . . . . . . . 5 . . . 1 6 . Peak Build Rating 179 | 6 7 17 26 34 41 38 65 73 50 59 58 111 118 118 132 151 143 145 153 64 33 150 179 26 Average Rating 79 | 4 6 14 23 28 36 37 56 60 48 55 58 93 114 116 121 142 139 135 143 55 33 101 152 8 On Entrance 62 | . 6 7 13 26 34 36 38 60 48 50 58 58 107 117 117 132 124 130 145 39 33 33 150 4 Naked Turns 162 | . . . . . . . . . . . . . . . . . . . . . . . 70 92 Heaviest Build 144 | 11 46 57 68 77 82 78 76 75 72 77 72 87 87 90 102 134 124 130 132 14 . 144 130 20 Greatest Support 240 | 20 20 23 83 80 80 80 150 150 42 42 32 170 170 170 170 165 160 160 160 165 3 200 240 3 Greatest Overweight (x) 6 | 1 2 5 1 . 1 . 1 3 2 2 2 2 . . . 1 . . . 4 . 3 1 6 Average Overweight (x) . | . 1 4 . . . . . . 1 1 2 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 15 15 5 Average Capacity 19 | 5 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 9 14 5 Most Carried 20 | 3 9 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 5 5 15 15 5 Average Carried 17 | 2 5 14 19 19 19 20 18 18 17 19 20 19 19 19 19 18 17 18 17 2 5 5 13 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 15 5 5 Final Carried 20 | 3 8 19 20 20 20 20 19 17 20 20 20 20 20 18 20 18 16 20 3 5 5 15 5 3 Class Distribution -------------------- 24% | Scavenger-Tank 24% | Scavenger-Mutant 16% | Scavenger-Gunner 10% | Gunner 10% | Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Commander-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Gunner | -6/Zion Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Commander-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Scavenger-Gunner | -3/DSF Scavenger-Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res DSF Res Acc Matter Collected 14628 | 232 145 424 995 49 1466 260 1216 1408 117 40 54 904 933 997 727 1124 402 405 485 163 . 458 1619 5 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17347 | . 151 723 922 49 1221 352 1464 1469 34 50 . 919 1711 1833 848 987 517 923 628 162 . 619 1765 . Parts 766 | . 10 53 67 2 53 13 61 66 . 2 . 37 70 74 33 42 23 13 18 9 . 35 85 . Haulers Intercepted 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 16 | . 2 1 1 . . . . 6 . . . . 3 1 . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . . . 2 . 44 . . . . 23 6 . 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res DSF Res Acc Combat Hostiles Destroyed 301 | . 6 18 24 1 32 7 27 22 1 1 . 20 19 26 13 14 10 4 10 5 . 9 32 . Guns 171 | . 3 11 . . 7 . 4 17 1 . . 18 18 26 13 13 10 2 6 5 . 7 10 . Cannons 94 | . . . 15 1 25 7 19 2 . 1 . . . . . . . . . . . 2 22 . AOE 35 | . 3 7 9 . . . 4 3 . . . 2 1 . . 1 . 2 3 . . . . . Classes Destroyed 23 | . 3 4 3 . 1 1 1 . . . . 4 . . . 2 . . 2 . . 1 1 . Worker 7 | . . 1 1 . . 2 . 1 . . . . 1 1 . . . . . . . . . . Builder 16 | . . . 4 . . . . 2 . . . . 5 1 . 1 . . . . . . 3 . Tunneler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Recycler 13 | . . 2 2 . . . . 3 . . . . 3 2 . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 9 | . 1 . 2 . 1 1 . 1 . . . . . . 1 1 . . . . . . 1 . Swarmer 76 | . 3 7 6 . 3 . 11 4 . . . 10 . 6 . 4 4 3 1 5 . 4 5 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 114 | . 3 4 14 . 14 4 8 10 . . . 6 12 6 6 3 5 . 6 . . 4 9 . Brawler 6 | . . . 1 . . . . 1 . . . . 2 . . 1 . . 1 . . . . . Duelist 6 | . . . . . 2 . . 2 . . . . . . . . 1 . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 45 | . . 7 3 1 13 3 4 1 1 1 . 1 . 8 . . . . . . . . 2 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Hunter 14 | . . . . . . . . . . . . 1 3 5 1 2 . . . . . . 2 . Programmer 22 | . . . . . . . 4 4 . . . . 2 . . 1 . 1 . . . . 10 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Behemoth 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 17 | . 3 6 17 1 5 5 4 8 1 1 . 7 8 9 5 6 4 3 9 4 . 5 10 . Combat Bots Only 12 | . 3 4 12 1 5 4 4 8 1 1 . 7 4 8 4 5 4 3 8 4 . 5 4 . Max Kills in Single Turn 5 | . 2 4 5 1 1 1 2 4 1 1 . 4 4 4 2 2 1 2 3 1 . 2 2 . Gunslinging 2 | . . . . . . . . 1 . . . 2 1 1 1 1 . . . . . . . . Exploded 4 | . 2 4 3 . . . 2 3 . . . 2 1 . . 1 . 2 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res DSF Res Acc Hostile Shots Fired 2576 | . 37 99 71 29 362 30 253 157 24 . . 52 96 116 59 202 47 17 248 58 . 55 428 136 Missed 840 | . 13 29 22 11 144 7 82 48 12 . . 18 28 32 16 60 18 6 85 16 . 12 138 43 Hits 1736 | . 24 70 49 18 218 23 171 109 12 . . 34 68 84 43 142 29 11 163 42 . 43 290 93 Melee 22 | . . . . . 3 . . 6 . . . . . . . 5 . . 8 . . . . . Projectile 1714 | . 24 70 49 18 215 23 171 103 12 . . 34 68 84 43 137 29 11 155 42 . 43 290 93 AOE 13 | . . . . . . . . . . . . . . . . 1 . . 4 8 . . . . Critical Strikes 73 | . . 1 . . 2 1 2 10 . . . 1 2 3 2 11 1 . 10 1 . 4 20 2 Part Disruptions 4 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 2 . Damage Taken 31218 | . 384 877 672 128 2020 295 1975 1914 68 . . 658 1126 1596 998 2743 426 169 3277 1210 . 1298 7399 1985 Core 4432 | . 119 80 53 4 115 14 89 266 6 . . 37 117 160 68 127 53 . 335 185 . 120 863 1621 Absorbed by Shields 1369 | . . . . . . . . . . . . . . 311 . 489 . . 569 . . . . . Reduced by Siege Mode 645 | . . . . . . . . . . . . . . 13 65 53 . . . . . 39 475 . Ignored by Resistances 1010 | . . . . 13 87 . . . . . . . . . . . 140 . 770 . . . . . Regen/Repaired (Parts) 455 | . . . . . . . . . . . 17 . . . . . . . 438 . . . . . Core Remaining (%) 68 | 100 52 80 90 . . . 68 . . . . 63 . . 65 . . . . 39 . 90 40 . Volleys Fired 810 | . 25 57 51 3 96 28 117 67 3 1 . 35 38 52 33 40 19 15 16 18 . 16 80 . Largest 4 | . 2 2 2 2 2 1 2 4 3 3 . 4 4 4 4 4 4 4 4 3 . 4 4 . Hottest 209 | . 50 53 80 80 88 50 64 140 112 112 . 141 141 141 139 141 141 163 139 93 . 163 209 . Shots Fired 2155 | . 48 114 90 6 188 28 167 239 9 3 . 117 149 201 128 159 71 49 56 31 . 51 251 . Gun 1612 | . 46 109 2 . 48 . 97 215 3 1 . 112 149 201 128 159 67 32 48 31 . 48 116 . Cannon 508 | . . . 78 6 140 28 68 23 6 2 . . . . . . 4 15 . . . 3 135 . Launcher 33 | . 2 5 10 . . . 2 1 . . . 5 . . . . . 2 6 . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Kinetic 2120 | . 46 109 80 6 188 28 165 238 9 3 . 112 149 201 128 159 71 47 48 31 . 51 251 . Thermal 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Explosive 33 | . 2 5 10 . . . 2 1 . . . 5 . . . . . 2 6 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 60 | . 7 16 11 4 24 10 60 15 12 4 . 24 17 15 23 19 21 13 16 10 . 13 18 . Robot Miss Streak 5 | . 2 4 3 1 3 3 5 5 2 4 . 5 3 4 4 4 2 4 2 2 . 2 4 . Penetration Max 2 | . . . 1 . 1 1 1 1 . . . 1 1 1 1 1 1 1 2 . . 1 1 . Secondary Targets 61 | . 1 2 . . . . . 7 . . . 4 7 11 3 5 5 . 1 1 . 2 12 . Max Gunslinging Chain 2 | . 1 1 . . . . . 1 . . . 2 1 2 1 1 1 . 1 1 . 1 2 . Shots Hit Robots 1477 | . 34 71 54 4 121 20 133 163 7 3 . 78 100 140 92 104 50 25 42 23 . 39 174 . Core Hits 719 | . 15 36 42 2 72 7 63 84 4 2 . 45 52 53 33 34 23 16 31 10 . 21 74 . Critical Kills 48 | . . . . . . . . 1 . . . 6 4 8 5 8 3 3 2 . . 4 4 . Critical Parts Destroyed 60 | . . 1 . . 2 . . 4 . . . 3 7 7 9 9 4 2 3 1 . 2 6 . Critical Strikes 167 | . . 1 6 1 16 7 8 5 . 1 . 9 12 16 18 21 8 7 6 1 . 6 18 . Destroy 119 | . . 1 . . 2 . . 5 . . . 9 12 16 18 21 7 5 6 1 . 6 10 . Blast 48 | . . . 6 1 14 7 8 . . 1 . . . . . . 1 2 . . . . 8 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46278 | . 412 1400 2722 128 3380 1237 5099 3856 188 77 . 1835 3443 4653 2666 2968 1299 942 1839 451 . 1183 6500 . Guns 28804 | . 312 934 . . 834 . 1707 3378 74 11 . 1459 2640 4653 2666 2897 1225 637 1167 450 . 1096 2664 . Cannons 13205 | . . . 1728 128 2546 1230 3016 254 114 66 . . . . . . 74 179 . . . 87 3783 . Explosions 4094 | . 100 466 989 . . . 376 224 . . . 376 803 . . . . 113 647 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 161 | . . . 5 . . 7 . . . . . . . . . 71 . 13 11 1 . . 53 . Kinetic 42009 | . 312 934 1728 128 3380 1230 4723 3632 188 77 . 1459 2640 4653 2666 2897 1299 816 1167 450 . 1183 6447 . Thermal 547 | . . . . . . . . . . . . . 533 . . . . . 14 . . . . . Explosive 3561 | . 100 466 989 . . . 376 224 . . . 376 270 . . . . 113 647 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . 1 . . . 5 3 3 3 3 . . 6 8 7 7 7 7 2 . . 23 4 Average Corruption 5 | . . . 1 . . . 4 2 3 3 3 . . 5 7 3 7 7 5 2 . . 13 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 279 | . . . 3 . . . 71 24 7 10 1 . . 21 26 . 23 34 3 6 . . 49 1 Message Errors 56 | . . . . . . . 17 6 1 2 . . . 3 6 . 5 7 1 . . . 8 . Matter Fused 67 | . . . 1 . . . 11 5 1 4 . . . 1 9 . 8 13 1 2 . . 11 . Heat Flow Errors 42 | . . . . . . . 11 4 1 1 1 . . 2 3 . 4 3 1 . . . 10 1 Energy Discharges 34 | . . . 2 . . . 9 4 1 1 . . . 5 3 . . 6 . 2 . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 3 | . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . Data Loss (minor) 26 | . . . . . . . 10 1 2 2 . . . 3 1 . 2 2 . . . . 3 . Data Loss (major) 15 | . . . . . . . 7 . . . . . . 1 1 . . 1 . 2 . . 3 . Misfires 14 | . . . . . . . 2 2 . . . . . 3 1 . 3 1 . . . . 2 . Alerts 4 | . . . . . . . 1 1 1 . . . . 1 . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Weapon Failures 12 | . . . . . . . 2 1 . . . . . 1 1 . 1 1 . . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 982 | . 54 . 31 . . 103 373 . . . . . 237 . . 23 21 24 18 . . . 98 . Projectiles 621 | . . . 22 . . 103 360 . . . . . . . . . 21 17 . . . . 98 . Explosions 331 | . 54 . 9 . . . 13 . . . . . 237 . . . . . 18 . . . . . Melee 30 | . . . . . . . . . . . . . . . . 23 . 7 . . . . . . Knockbacks 86 | . . . 13 . 14 6 23 . . . . . . . . . . 1 . . . . 29 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 78 | . . . 12 . 13 6 19 . . . . . . . . . . 1 . . . . 27 . Secondary 8 | . . . 1 . 1 . 4 . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 260 | . 135 . . . . . . . . . . . . . . . . . 121 . . . 4 . Shots 5 | . 2 . . . . . . . . . . . . . . . . . 3 . . . . . Rammed 23 | . . . 1 . . 1 1 . . . . . . . . 4 . 1 2 1 . . 12 . Targets Rammed 23 | . . . 1 . . 1 1 . . . . . . . . 4 . 1 2 1 . . 12 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 555 | . 12 17 192 105 219 30 555 198 117 87 152 196 339 339 210 199 243 164 258 . . 86 422 209 Average Temperature 93 | . 8 11 55 55 56 12 113 74 58 37 80 91 122 102 44 117 121 54 126 . . 34 159 105 Received Heat Transfer 5421 | . 108 321 279 36 696 72 423 599 . . . 201 279 290 90 194 120 . 546 27 . 150 954 36 Effects 17 | . . . . . . . 9 . . . . . . 1 . . . . . . . . 7 . Shutdowns 4 | . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 6 | . . . . . . . 2 . . . . . . . . . . . . . . . 4 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . 1 2 2 . . . . . 1 1 . Total Turns 140 | . . . . . . . . . . . . . . 10 48 52 . . . . . 14 16 . Longest Duration 33 | . . . . . . . . . . . . . . 10 33 31 . . . . . 14 16 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . Impact Corruptions 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . . 1 . . . . 2 1 . . . . 6 . . . . . Heat Transferred 437 | . . . . . . . . . . . . . 400 . . . . . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res DSF Res Acc Maximum Alert Level 5 | . . . 2 1 4 3 5 4 . . . . 4 5 4 3 . . . . 1 2 3 2 Low Security (%) 23 | 100 100 100 81 92 12 . . . . . . . . . . . . . . . . . 22 . Level 1 6 | . . . . 7 13 . . . . . . . . . . . . . . . 100 86 34 . Level 2 17 | . . . 17 . 26 46 . . . . . . 48 25 . 95 . . . . . 13 18 100 Level 3 15 | . . . . . 27 53 13 17 . . . . 21 35 . 4 . . . . . . 24 . Level 4 28 | . . . . . 19 . 49 82 . . . . 30 13 100 . . . . . . . . . Level 5 7 | . . . . . . . 37 . . . . . . 16 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . 8 . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 2470 | . 103 175 514 214 1263 1085 2470 1296 . . . . 1183 2106 1303 706 . . . . 341 481 945 551 Initial 1296 | . . 4 66 214 20 662 759 1296 . . . . 598 579 1151 697 . . . . 341 244 270 551 Average 796 | . 33 65 123 89 673 778 1565 1161 . . . . 866 1098 1235 624 . . . . 331 337 442 501 Influence Increases 13595 | . 211 537 797 61 1333 657 1851 671 20 20 . 530 1319 1995 463 433 230 130 325 140 305 237 1315 15 Destroy 0b10 Robot/C 6700 | . 120 360 480 20 660 320 660 440 20 20 . 400 380 840 320 260 200 80 200 100 . 180 640 . Destroy 0b10 Robot/NC 355 | . 5 20 60 . 5 40 30 35 . . . 20 45 35 10 20 . . 5 . . 5 20 . Destroy Leader 1034 | . 32 102 106 10 20 86 50 102 . . . 50 70 112 30 42 30 20 . 10 . 20 142 . Allied During Kill 955 | . . . . . 24 187 46 . . . . . . 682 16 . . . . . . . . . Successful Hack 89 | . . . . 14 14 14 . . . . . . 5 7 14 16 . . . . 5 . . . Disable Machine 615 | . 15 . 60 15 75 . 15 45 . . . . 165 105 45 30 . . . . . 15 30 . Anti-Garrison Action 1500 | . . . . . 400 . 900 . . . . . . . . . . . . . . . 200 . Destroy Structure 942 | . 39 40 76 2 135 10 45 19 . . . . 204 154 28 50 . . . . . 2 138 . Advance Influence 750 | . . . . . . . . . . . . . 450 . . . . . . . 300 . . . Lose Combat Pursuer 555 | . . 15 15 . . . 105 30 . . . 60 . 60 . 15 . 30 120 30 . 15 45 15 Active Sensor Use 100 | . . . . . . . . . . . . . . . . . . . . . . . 100 . Influence Decreases 13129 | . 199 392 482 504 99 835 466 1849 735 340 257 294 372 1122 1273 999 648 392 154 249 41 82 877 468 Entered New Map 6615 | . . 8 91 258 9 601 326 1174 479 110 257 . 88 604 905 549 252 51 . 171 21 82 211 368 Time Decay 5444 | . 189 334 371 246 . 214 . 595 246 230 . 284 254 368 318 380 356 341 54 68 20 . 506 70 Lost Part 820 | . 10 50 20 . 50 . 80 80 10 . . . 30 50 30 70 40 . 100 10 . . 160 30 Lost Ally 250 | . . . . . 40 20 60 . . . . 10 . 100 20 . . . . . . . . . Squads Dispatched 51 | . 1 . 6 1 . 6 . 8 . . . . 3 6 3 4 . . . . . 1 12 . Investigation 9 | . . . 2 . . . . . . . . . . 2 3 . . . . . . . 2 . Extermination 11 | . . . . 1 . 1 . 3 . . . . 1 . . 2 . . . . . . 3 . Reinforcement 23 | . 1 . 4 . . 3 . 2 . . . . 1 4 . 1 . . . . . 1 6 . Assault 5 | . . . . . . . . 3 . . . . 1 . . 1 . . . . . . . . Garrison 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . 2 . . . . 2 . . . . . 3 . 1 . . . . . . 1 . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res DSF Res Acc Distress Signals 42 | . . 4 4 1 1 5 . 3 . . . . . 1 2 2 . . 1 10 . . 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 525 | . 11 33 35 4 37 19 38 34 1 . . 24 23 56 17 28 10 5 52 16 . 11 55 16 Peak Tracking Total 28 | . 3 5 8 2 4 6 6 5 1 . . 6 5 10 5 11 4 4 28 7 . 6 9 14 Tactical Retreats 30 | . . 1 1 . . . 7 2 . . . 3 . 3 . 1 . 2 5 1 . 1 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res DSF Res Acc Traps Triggered 15 | . 1 . 5 . . . 3 . . . . . . 3 . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res DSF Res Acc Machines Disabled 59 | . 1 . 4 1 11 . 5 3 . . . . 11 10 5 2 . 1 2 . . 1 2 . Max in Single Turn 8 | . 1 . 1 1 2 . 1 1 . . . . 8 2 1 1 . 1 1 . . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 7 | . . . . . 3 . 4 . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . 1 . . . . . . . . 2 2 . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res DSF Res Acc Machines Accessed 25 | . . . . 1 1 1 1 . . 1 . . 2 2 3 1 1 1 8 . 1 . 1 . Terminals 11 | . . . . . 1 . 1 . . . . . 1 2 3 1 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . Total Hacks 48 | . . . . 1 2 3 2 . . 1 . . 5 4 9 1 2 1 14 . 2 . 1 . Successful 30 | . . . . 1 1 1 . . . 1 . . 1 1 4 1 2 1 14 . 1 . 1 . Failed 18 | . . . . . 1 2 2 . . . . . 4 3 5 . . . . . 1 . . . Catastrophic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 12 | . . . . . . . . . . . 2 . 2 . 6 1 . . . . . . 1 . Terminals 25 | . . . . . 2 . 2 . . . . . 3 4 9 1 2 . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 3 . . . . . . . . . . . . . . . . 1 . Terminal Hacks 27 | . . . . . 1 . . . . 1 . . 1 1 4 1 2 1 14 . 1 . . . Record 19 | . . . . . . . . . . . . . . . 4 . 2 1 12 . . . . . Open Door 4 | . . . . . . . . . . 1 . . . 1 . . . . 2 . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . 1 1 1 . . . . . 2 1 3 1 1 . . . . . . . Full Trace Events 4 | . . . . . . . . . . . . . . 1 3 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 33 | . . . . . 13 . 20 . . . . . . . . . . . . . . . . . Machine Destruction 29 | . . . . . 13 . 16 . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . 7 . . . . . . . . 11 . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res DSF Res Acc Total Allies 26 | . . . . . 9 . . . . . 2 . . 15 . . . . . . . . . . Largest Group 12 | . . . . . 7 7 4 . . . 2 2 . 12 1 . . . . . . . . . Highest-Rated Group 510 | . . . . . 187 187 106 . . . 192 192 . 510 137 . . . . . . . . . Highest-Rated Ally 159 | . . . . . 32 32 32 . . . 96 96 . 159 137 . . . . . . . . . Initial Warlord ECA Mod 227 | . . . . . . 8 8 13 13 13 13 12 12 12 12 11 11 11 11 10 10 10 19 18 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 304 | . . . . . 13 65 23 . . . . 16 . 171 16 . . . . . . . . . Total Damage 7992 | . . . . . 297 1546 832 . . . . 669 . 4407 241 . . . . . . . . . Kills 50 | . . . . . 1 14 7 . . . . 1 . 23 4 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res DSF Res Acc Active Infowar (turns) 9854 | . . . . 243 263 . . 1853 528 485 1692 2380 540 27 . . . 191 1286 . . . 365 1 Sensors 9488 | . . . . 243 263 . . 1853 528 485 1692 2380 540 27 . . . 191 1286 . . . . . A.S.S. 363 | . . . . . . . . . . . . . . . . . . . . . . . 363 . Structural 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Jamming 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 ECM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 2 1 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res DSF Res Acc Turns Passed 24515 | 158 607 994 1025 561 1894 444 2804 1898 528 485 1692 2380 545 937 717 888 818 1142 1706 419 56 282 1376 159 Spaces Moved 14553 | 113 302 504 486 335 873 225 1518 970 458 397 1301 1613 288 478 349 432 467 667 1012 591 109 126 692 247 Core 1172 | 32 . . . . . . . . . . . . . . . . . . 26 578 109 45 135 247 Treads 10003 | 76 136 6 486 335 873 225 1518 794 . . . 1236 288 478 349 432 467 667 986 13 . 81 557 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3378 | 5 166 498 . . . . . 176 458 397 1301 377 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 130 140 160 160 160 160 160 130 108 108 130 130 135 135 135 147 160 160 50 50 50 50 50 50 Average Speed 142 | 130 174 150 169 160 164 160 160 158 112 118 130 133 135 135 146 162 160 160 157 57 50 127 148 62 Slowest Speed 400 | 160 320 320 240 160 240 160 240 400 130 130 130 135 135 135 147 240 160 160 160 250 50 200 250 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 36 33 33 8 74 8 70 17 57 45 75 97 9 56 79 11 65 68 87 56 3 80 16 11 Regions Visited 24 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . 1 . . . . . . . . . 1 1 . . . 1 . . . Unknown Exits Taken 16 | 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 . . 1 . Scrap Searched 15 | . . . . . . . . . 3 1 3 2 . . . . 1 4 . 1 . . . . Spaces Dug 14 | . . . . . 1 . 3 . . . . . . . . 7 . . . . . . 3 . Terrain Destroyed 811 | . 51 40 94 2 57 6 40 17 2 . . 45 111 96 18 33 20 72 60 . . 1 46 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 408 | . . . 27 2 9 6 17 9 2 . . 35 41 96 18 32 20 35 12 . . 1 46 . AOE 400 | . 51 40 67 . 48 . 23 6 . . . 10 70 . . . . 37 48 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Res DSF Res Acc Total 16619 | 121 343 626 603 360 1147 269 1686 1184 464 411 1302 1765 352 659 465 516 493 700 1082 644 110 211 854 252 Wait 364 | . . 33 5 . 27 10 7 75 . . . 72 4 22 14 15 . . 2 18 . 25 35 . Move 14528 | 112 301 503 485 334 872 224 1514 969 457 396 1300 1612 287 477 348 431 466 667 1012 590 108 125 691 247 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 183 | 3 9 16 20 7 16 1 15 20 3 4 . 6 8 3 9 3 2 4 7 3 1 16 7 . Fast Attach 86 | 6 1 1 4 2 5 . 4 8 . 2 . 9 4 . 4 8 . 3 6 2 . 10 5 2 Attach 114 | . 4 8 6 2 5 . 11 13 1 . . . 4 6 3 6 5 2 9 6 . 9 12 2 Detach 22 | . . . . 1 . . . . . . . 1 . . . 2 1 3 4 6 . 3 1 . Swap 85 | . 1 8 13 2 13 2 4 8 . 2 1 7 . 7 9 1 . . 2 . . . 5 . Drop 179 | . 2 . 18 9 27 3 11 24 . 6 1 21 7 1 14 6 . . 14 . 1 7 6 1 Fire 810 | . 25 57 51 3 96 28 117 67 3 1 . 35 38 52 33 40 19 15 16 18 . 16 80 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . . . 1 . . 1 1 . . . . . . . . 4 . . . 1 . . 9 . Escape Stasis 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Rewire 155 | . . . . . 78 . . . . . . 2 . 75 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 70 | . . . . . 8 . . . . . . . . 16 31 . . 6 9 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Met a group of wandering Federalists 163 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 678 | -10/Materials | Discovered new exit (range 4) 766 | -10/Materials | Entered another Materials area 766 | -9/Materials | Evolved 2 slots: Utility x2 1374 | -9/Materials | Build established: Scavenger-Mutant 1395 | -9/Materials | Discovered new exit (range 16) 1584 | -9/Materials | Lost 3 parts (1p1n1u) 1760 | -9/Materials | Entered another Materials area 1760 | -8/Materials | Evolved 2 slots: Propulsion x2 2326 | -8/Materials | Discovered new exit (range 10) 2671 | -8/Materials | Destroyed 12 combat bots 2785 | -8/Materials | Entered Factory 2785 | -7/Factory | Evolved 2 slots: Utility x2 3338 | -7/Factory | Identified exit to Garrison 3346 | -7/Factory | Entered Garrison 3496 | -7/Garrison | Triggered checkpoint 3581 | -7/Garrison | Garrison Relay disabled 3718 | -7/Garrison | Triggered checkpoint 3882 | -7/Garrison | Triggered checkpoint 3926 | -7/Garrison | Discovered new exit (range 3) 4052 | -7/Garrison | Triggered checkpoint 4056 | -7/Garrison | Triggered checkpoint 4198 | -7/Garrison | Triggered checkpoint 4483 | -7/Garrison | Discovered new exit (range 13) 4525 | -7/Garrison | Phase Generator disabled 4637 | -7/Garrison | Rescued a captive Derelict 4639 | -7/Garrison | Rescued a captive Derelict 4840 | -7/Garrison | Triggered checkpoint 5240 | -7/Garrison | Entered Factory 5240 | -7/Factory | Accompanied by 7 allies 5312 | -7/Factory | Build established: Commander-Mutant 5576 | -7/Factory | Garrison activated, responded to threat 5668 | -7/Factory | Identified exit to Garrison 5684 | -7/Factory | Entered Garrison 5684 | -7/Garrison | Accompanied by 4 allies 5799 | -7/Garrison | Triggered checkpoint 5821 | -7/Garrison | Lost 3 allies 5902 | -7/Garrison | Triggered checkpoint 5936 | -7/Garrison | Triggered checkpoint 5981 | -7/Garrison | Build established: Scavenger-Mutant 6068 | -7/Garrison | Triggered checkpoint 6129 | -7/Garrison | Garrison Relay disabled 6456 | -7/Garrison | Discovered new exit (range 13) 6478 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6616 | -7/Garrison | Build established: Mutant 6858 | -7/Garrison | Triggered checkpoint 6858 | -7/Garrison | Garrison Relay disabled 6991 | -7/Garrison | Discovered new exit (range 13) 7098 | -7/Garrison | Triggered checkpoint 7422 | -7/Garrison | Build established: Scavenger-Mutant 7632 | -7/Garrison | Discovered new exit (range 12) 7674 | -7/Garrison | Triggered checkpoint 7696 | -7/Garrison | Garrison Relay disabled 8024 | -7/Garrison | Triggered checkpoint 8042 | -7/Garrison | Garrison Relay disabled 8299 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8488 | -7/Garrison | Entered Factory 8488 | -6/Factory | Evolved 2 slots: Weapon x2 8803 | -6/Factory | Build established: Scavenger-Tank 9538 | -6/Factory | First assault squad dispatched 10012 | -6/Factory | Lost 6 parts (1p2n3w) 10018 | -6/Factory | Destroyed 8 combat bots 10360 | -6/Factory | Discovered new exit (range 9) 10386 | -6/Factory | Entered Lower Caves 10393 | -6/Lower Caves | Met a Warlord Commander 10394 | -6/Lower Caves | Learned location of Warlord (-4) 10395 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10398 | -6/Lower Caves | Found Encrypted Comm Array 10408 | -6/Lower Caves | Build established: Scavenger-Gunner 10505 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10878 | -6/Lower Caves | Discovered new exit (range 16) 10914 | -6/Lower Caves | Entered another Lower Caves area 11246 | -6/Lower Caves | Encountered a Warlord checkpoint 11386 | -6/Lower Caves | Discovered new exit (range 8) 11399 | -6/Lower Caves | Entered Zion 11449 | -6/Zion | System corruption cleaned by Quarantine Array 11536 | -6/Zion | Learned Factory terminal intel 11762 | -6/Zion | Met Imprinter 11900 | -6/Zion | Build established: Gunner 11996 | -6/Zion | Given A8's code to call for help 12040 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12045 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12516 | -6/Zion | Received a hallucinogenic algorithm 12518 | -6/Zion | Ran a hallucination algorithm 12618 | -6/Zion | Learned location of Quarantine (-2) 13043 | -6/Zion | Discovered new exit (range 16) 13091 | -6/Zion | Entered Proximity Caves 13091 | -5/Proximity Caves | Accompanied by 2 allies 13093 | -5/Proximity Caves | Spotter reported a threat 13094 | -5/Proximity Caves | Spotter reported a threat 13247 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13362 | -5/Proximity Caves | Spotted B-75 Beast 13376 | -5/Proximity Caves | Destroyed B-75 Beast 13527 | -5/Proximity Caves | Spotter reported a threat 13660 | -5/Proximity Caves | Encountered a Derelict guarding a broken Freighter 14011 | -5/Proximity Caves | Build established: Tank 14652 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14710 | -5/Proximity Caves | Destroyed 7 combat bots 15089 | -5/Proximity Caves | Learned 4 Factory zone layouts 15139 | -5/Proximity Caves | Discovered new exit (range 9) 15471 | -5/Proximity Caves | Entered Factory 15471 | -5/Factory | Evolved 2 slots: Utility x2 15473 | -5/Factory | Loaded intel: 27 terminal locations 15505 | -5/Factory | Identified exit to DSF 15771 | -5/Factory | First assault squad dispatched 16001 | -5/Factory | Discovered new exit (range 7) 16016 | -5/Factory | Entered Extension 16080 | -5/Extension | Rescued a captive Derelict 16082 | -5/Extension | Rescued a captive Derelict 16134 | -5/Extension | Build established: Gunner 16159 | -5/Extension | Rescued A7 16547 | -5/Extension | Rescued a captive Derelict 16552 | -5/Extension | Build established: Commander-Gunner 16588 | -5/Extension | Energy Cycler disabled 16590 | -5/Extension | Rescued a captive Derelict 16592 | -5/Extension | Rescued a captive Derelict 16592 | -5/Extension | Rescued a captive Derelict 16593 | -5/Extension | Rescued a captive Derelict 16622 | -5/Extension | Spotted B-75 Beast 16632 | -5/Extension | Destroyed B-75 Beast 16649 | -5/Extension | Spotted B-75 Beast 16653 | -5/Extension | Destroyed 8 combat bots 16668 | -5/Extension | Allies destroyed B-75 Beast 16680 | -5/Extension | Discovered new exit (range 15) 16697 | -5/Extension | Lost 3 parts (1p1u1w) 16741 | -5/Extension | Disrupted transfer network 16859 | -5/Extension | Discovered new exit (range 16) 16869 | -5/Extension | High security lockdown imminent 16880 | -5/Extension | Discovered new exit (range 15) 16949 | -5/Extension | High security lockdown engaged 16953 | -5/Extension | Entered Cetus 16953 | -5/Cetus | Accompanied by 1 ally (A7) 16958 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 16970 | -5/Cetus | Spotted Cetus Guard 16970 | -5/Cetus | Spotted Cetus Guard 16981 | -5/Cetus | Allies destroyed Cetus Guard 16981 | -5/Cetus | Spotted Cetus Guard 16982 | -5/Cetus | Allies destroyed Cetus Guard 16982 | -5/Cetus | Spotted Cetus Guard 16983 | -5/Cetus | Destroyed Cetus Guard 16989 | -5/Cetus | Destroyed Cetus Guard 17192 | -5/Cetus | Build established: Scavenger-Gunner 17192 | -5/Cetus | Cetus Manufacturing Module disabled 17227 | -5/Cetus | Failed to start Cetus Manufacturing Module 17326 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 17453 | -5/Cetus | Found a strange terminal 17493 | -5/Cetus | Discovered new exit (range 16) 17543 | -5/Cetus | Spotted Cetus Guard 17543 | -5/Cetus | Spotted Cetus Guard 17544 | -5/Cetus | Destroyed Cetus Guard 17546 | -5/Cetus | Spotted Cetus Guard 17556 | -5/Cetus | Destroyed Cetus Guard 17561 | -5/Cetus | Spotted Cetus Guard 17566 | -5/Cetus | Destroyed Cetus Guard 17580 | -5/Cetus | Destroyed Cetus Guard 17602 | -5/Cetus | Discovered new exit (range 15) 17610 | -5/Cetus | Met Revision 17 17670 | -5/Cetus | Entered Factory 17670 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17918 | -4/Factory | Build established: Scavenger-Tank 17920 | -4/Factory | First assault squad dispatched 18360 | -4/Factory | Identified exit to Upper Caves 18447 | -4/Factory | Spotted B-86 Titan 18481 | -4/Factory | Destroyed B-86 Titan 18498 | -4/Factory | Allied Derelicts emerged from ambush trap array 18510 | -4/Factory | Cargo convoy interrupted 18517 | -4/Factory | Spotted Executioner 18545 | -4/Factory | Lost 3 allies 18558 | -4/Factory | Entered Upper Caves 18791 | -4/Upper Caves | Identified exit to Upper Caves 19376 | -4/Upper Caves | Entered another Upper Caves area 19784 | -4/Upper Caves | Found Alien Artifact 20324 | -4/Upper Caves | Entered a destroyed Warlord outpost 20492 | -4/Upper Caves | Discovered new exit (range 9) 20518 | -4/Upper Caves | Entered Warlord 20602 | -4/Warlord | System corruption cleaned by Quarantine Array 20979 | -4/Warlord | Met Warlord 21004 | -4/Warlord | Warlord's base attacked by MAIN.C 21354 | -4/Warlord | Warlord forces counterattacked 21679 | -4/Warlord | Warlord base infiltrated, sounded retreat 21782 | -4/Warlord | Found Prototype Reactor 21782 | -4/Warlord | Identified Vortex Chain Reactor 21795 | -4/Warlord | Found Prototype Device 21795 | -4/Warlord | Identified Thermal Barrier 21908 | -4/Warlord | Spotted Striker 21964 | -4/Warlord | Destroyed Striker 22014 | -4/Warlord | Destroyed 8 combat bots 22163 | -4/Warlord | Spotted Executioner 22192 | -4/Warlord | Spotted Striker 22197 | -4/Warlord | Spotted Executioner 22200 | -4/Warlord | Spotted Executioner 22206 | -4/Warlord | Identified Dimensional Node Initializer 22206 | -4/Warlord | Initialized slip node 22218 | -4/Warlord | Discovered new exit (range 12) 22224 | -4/Warlord | Entered Proximity Caves 22228 | -3/Proximity Caves | Spotter reported a threat 22253 | -3/Proximity Caves | Lost 9 parts (2n5u2w) 22364 | -3/Proximity Caves | Spotted B-86 Titan 22507 | -3/Proximity Caves | Core integrity fell below 50% 22518 | -3/Proximity Caves | Build established: Mutant 22599 | -3/Proximity Caves | Spotter reported a threat 22633 | -3/Proximity Caves | Discovered new exit (range 15) 22643 | -3/Proximity Caves | Entered Research 22643 | -3/Research | Evolved 2 slots: Propulsion x2 22699 | -3/Research | Identified exit to DSF 22699 | -3/Research | Entered DSF 22749 | -3/DSF | Additional patrols routed to DSF 22848 | -3/DSF | Discovered new exit (range 15) 22853 | -3/DSF | Found Heavy Servo Lattice 22856 | -3/DSF | Found Heavy Servo Lattice 22859 | -3/DSF | Found Heavy Servo Lattice 22900 | -3/DSF | Found Prototype Device 22949 | -3/DSF | Sterilization system engaged 22969 | -3/DSF | Ambient heat levels rising (+10) 22981 | -3/DSF | Entered Research 22981 | -2/Research | Evolved 2 slots: Utility x2 22982 | -2/Research | Identified Active Sensor Suite 23136 | -2/Research | Build established: Scavenger-Gunner 23713 | -2/Research | Allied Derelicts emerged from ambush trap array 23763 | -2/Research | Garrison activated, responded to threat 23815 | -2/Research | System corruption reached 10% 23863 | -2/Research | Lost 3 parts (2u1w) 24195 | -2/Research | Lost 5 parts (3n1u1w) 24267 | -2/Research | Lost 4 parts (1p1u2w) 24287 | -2/Research | Released all parts (11) 24348 | -2/Research | Discovered new exit (range 16) 24355 | -2/Research | Core integrity fell below 50% 24357 | -2/Research | Entered Access 24357 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 24437 | -1/Access | Spotted B-99 Colossus 24447 | -1/Access | Core integrity fell below 50% 24478 | -1/Access | Lost 3 parts (2u1w) 24488 | -1/Access | Core integrity fell below 20% 24505 | -1/Access | Spotted B-99 Colossus 24508 | -1/Access | Build established: Mutant 24516 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 24444_ Penetrated by Slug. 24446_ Knocked back. 24446_ Penetrated by Slug. 24446_ Slug penetrates Wall. 24447_ Penetrated by Slug. 24447_ Imp. Targeting Computer destroyed. 24448_ U-05 Engineer builds a Wall. 24450_ Slug penetrates Anti-Orbital Battery. 24470_ Triggered Hellfire Trap. 24470_ An explosion rips through the floor. 24481_ Slug penetrates Wall. 24503_ K-01 Serf cleans the Terminal. 24505_ Slug penetrates Wall. 24505_ Slug penetrates Terminal. 24505_ Penetrated by Slug. 24506_ Acquired 5 matter. 24508_ System corrupted: Heat flow error (+243). [Achievement: 30k Club] [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ## ######## | | % ####################### | | #????????????# | | #????????????# | | """"" ###????????????# | | """""""" #??????????????# | | """""""" #??????????????# | | """"" #??????????????# "" | | #??????????????# """ | | ??? = #??????????????# "R | | = ?? #??????????????# """ | | ?? +?????????????????"" | | ##########???####### #????????????????? | | ?????##????????????# #?????????????????? | | ????? #????????????# #?????????????????##### | | ???? #????????????# #?????????????????????? | | ???? #????????????# #?????????????????????? | | ??? #????????????# #?????????????????????? | | ??? #????????????+ #?????????????????????? | | ?? #????????????# #?????????????????????? | | ?? #????????????#w #?????????????????????? | | ? #????????????# #?????????????????????? | | ? #????????????# #?????????????????????? | | #????????????# #?????????????????????? | | #????????????# #?????????????????????? | | #????????????# @ #?????????????????????? | | #????????????# #?????????????????????? | | #????????????# #?????????????????????? | | #######?????######## #?????????????????????? | | #?????# #?????????????????????? | | #?????# #?????????????????????? | | #?????# #?????????????????????? | | #?????# s +?????????????????????? | | #?????# s #?????????????????????? | | #?????# #?????????????????????? | | ####### ss #?????????????????????? | | s ########?????????????????????? | | ! #????????????????????????????? | | #????????????????????????????? | | +????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ######+####????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ""#??????????????????????????????????????? | | ""#??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 900 Resistance: KI 20 Resistance: TH 50 Core Shielding 20 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 30k Club 40k Club Challenges ------------ None Game ------ Seed RainbowVortexMace Manual? 0 Play Time 03:00:51 Cumulative 89.4 hours Start 2025.06.22 @ 16:04:05 End 2025.06.22 @ 19:14:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c495481e-1285-4a70-a76e-d5742625d0ae