Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.14 @ 20:58:20 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (72) 360 Value Destroyed (1937) 1937 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 6221 Bonus ------- Follower Combat Kills 184 Aligned with FarCom 300 Friendly Fire -480 Cogmind --------- Core Integrity 700/700 Matter 202/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Treading (165) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Heavy Treads > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer System Shield > --- WEAPON (2) ------- Autogun > --- INVENTORY (26) --- Light Deuterium Engine Light Treads Light Treads Light Treads Heavy Treads Gravity Neutralizing Apparatus Advanced Sensor Array Improved Signal Interpreter Damper Plating System Backup Module Heavy EM Shotgun AWS/Thermal Heavy Assault Rifle Autogun Enhanced Autogun Shock Bomb Launcher Rocket Launcher Datajack Greatsword Greatsword Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Medium Armor Plating System Shield > --- WEAPON ----------- Minigun Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Light Treads Heavy Treads Aerolev Unit Gravity Neutralizing Apparatus Advanced Visual Processing Unit Improved Sensor Array Advanced Sensor Array Improved Signal Interpreter Medium Armor Plating Damper Plating Corruption Screen System Backup Module Heavy EM Shotgun AWS/Thermal Heavy Assault Rifle Autogun Autogun Enhanced Autogun Shock Bomb Launcher Rocket Launcher Datajack Greatsword Greatsword [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Gravity Neutralizing Apparatus Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 5 | . . . 2 . . . 1 2 . Weapon . | . . . . . . . . . . Parts Attached 84 | . 14 . 7 14 14 9 20 2 4 Power 6 | . . . . 1 . 1 4 . . Engine 3 | . . . . . . 1 2 . . Core 3 | . . . . 1 . . 2 . . Reactor . | . . . . . . . . . . Propulsion 22 | . 3 . 1 2 4 4 7 . 1 Treads 17 | . 2 . 1 2 2 3 6 . 1 Leg 3 | . . . . . 2 1 . . . Wheel 1 | . 1 . . . . . . . . Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Utility 24 | . 7 . 3 3 4 1 3 2 1 Device 1 | . . . . . 1 . . . . Storage 9 | . 6 . . 2 . 1 . . . Processor 1 | . . . . . . . . 1 . Hackware 1 | . . . . . . . . 1 . Protection 12 | . 1 . 3 1 3 . 3 . 1 Artifact . | . . . . . . . . . . Weapon 32 | . 4 . 3 8 6 3 6 . 2 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 25 | . 3 . 3 6 4 2 6 . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . . . . 2 2 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . 2 . . Parts Lost 20 | . . . . 3 6 4 4 . 3 Power 2 | . . . . 1 . 1 . . . Propulsion 3 | . . . . . 1 1 1 . . Utility 7 | . . . . 2 2 1 1 . 1 Weapon 8 | . . . . . 3 1 2 . 2 Highest Loss Streak 6 | . . . . 3 6 2 2 . 3 Average Slot Usage (%) 99 | . 99 100 97 99 99 99 99 93 94 Engine 7 | . 14 14 11 2 . 10 5 7 7 Core 3 | . . . . 8 11 . 3 . . Treads 24 | . 28 28 21 22 20 19 26 23 17 Storage 29 | . 19 28 22 32 33 43 36 30 30 Protection 9 | . 8 . 19 11 10 . 9 7 7 Ballistic Gun 22 | . 27 28 22 21 21 21 18 15 10 Naked Turns . | . . . . . . . . . . Heaviest Build 118 | 12 75 75 89 100 100 107 118 118 118 Greatest Support 90 | 20 40 40 40 40 60 60 63 62 90 Greatest Overweight (x) 3 | . 1 1 2 2 2 3 2 1 1 Average Overweight (x) 1 | . . 1 1 2 1 1 1 1 1 Largest Inventory Capacity 32 | 6 20 20 20 26 26 32 32 32 32 Average Capacity 22 | 6 11 20 20 24 26 31 32 32 32 Most Carried 32 | 6 17 20 20 26 26 27 32 32 32 Average Carried 20 | 6 9 18 19 21 24 26 31 31 31 Final Capacity 32 | 6 20 20 20 26 26 32 32 32 26 Final Carried 32 | 6 17 20 20 26 25 27 32 31 26 Class Distribution -------------------- 80% | Hauler-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 2635 | 200 357 136 211 378 395 327 536 . 95 Remotely . | . . . . . . . . . . Salvage Created 2887 | 59 537 . 304 392 132 395 749 . 319 Parts 177 | 3 41 . 19 29 9 19 51 . 6 Haulers Intercepted 2 | . 2 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 65 | . 13 . 6 12 5 8 20 . 1 Melee 1 | . . . . . . . 1 . . Guns 57 | . 13 . 6 9 2 7 19 . 1 AOE 7 | . . . . 3 3 1 . . . Classes Destroyed 12 | 1 5 . . 3 . 2 . . 1 Worker 1 | . . . . 1 . . . . . Hauler 2 | . 2 . . . . . . . . Recycler 2 | 1 . . . . . . 1 . . Operator 3 | . 1 . 2 . . . . . . Watcher 5 | . 3 . 1 . . . 1 . . Swarmer 19 | . 6 . . 3 . . 10 . . Grunt 27 | . 7 . 6 4 . 6 4 . . Brawler 1 | . . . . . . 1 . . . Sentry 8 | . . . . 2 . . 6 . . Hunter 1 | . . . . . . 1 . . . Compactor 1 | . . . . . . . . . 1 Assembled 9 | . . . . 3 6 . . . . Best Kill Streak 5 | 1 3 . 2 3 5 3 4 . 1 Combat Bots Only 4 | . 3 . 2 3 4 3 4 . 1 Max Kills in Single Turn 2 | 1 2 . 2 2 2 1 2 . 1 Gunslinging 1 | . 1 . . . . . 1 . . Exploded 2 | . . . . 2 2 1 . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed 2 | . . . . . 2 . . . . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Damage Taken 4181 | . 161 . 104 779 1143 997 772 . 225 Core 449 | . 28 . . 115 116 158 32 . . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 71 | 100 . 88 . . . 2 94 . . Volleys Fired 249 | 3 43 . 20 37 40 37 59 . 10 Largest 2 | 2 2 . 2 2 2 2 2 . 2 Hottest 60 | 60 46 . 46 46 46 46 50 . 55 Shots Fired 484 | 6 86 . 40 71 76 69 118 . 18 Gun 464 | 6 86 . 40 68 72 64 118 . 10 Cannon . | . . . . . . . . . . Launcher 20 | . . . . 3 4 5 . . 8 Special . | . . . . . . . . . . Kinetic 461 | 3 86 . 40 68 72 64 118 . 10 Thermal 3 | 3 . . . . . . . . . Explosive 20 | . . . . 3 4 5 . . 8 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 25 | 1 19 . 9 12 25 11 12 . 9 Robot Miss Streak 4 | 4 3 . 2 3 3 2 2 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 1 . . 1 2 1 2 . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . . Shots Hit Robots 344 | 1 52 . 27 49 63 53 84 . 15 Core Hits 150 | 2 22 . 9 22 28 24 34 . 9 Critical Hits 2 | . 1 . . . . . 1 . . Critical Kills 2 | . 1 . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6622 | 21 819 . 452 969 1419 940 1244 . 758 Guns 4871 | 21 819 . 452 683 946 649 1127 . 174 Cannons . | . . . . . . . . . . Explosions 1605 | . . . . 257 473 291 . . 584 Melee . | . . . . . . . . . . Ramming 146 | . . . . 29 . . 117 . . Kinetic 4850 | . 819 . 452 683 946 649 1127 . 174 Thermal 21 | 21 . . . . . . . . . Explosive 1605 | . . . . 257 473 291 . . 584 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 9 Average Corruption 9 | . . . . . . . . . 9 Corruption Purged . | . . . . . . . . . . Effects 6 | . . . . . . . . . 6 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 83 | . . . . 16 23 27 17 . . Projectiles . | . . . . . . . . . . Explosions 66 | . . . . 16 23 27 . . . Melee 17 | . . . . . . . 17 . . Knockbacks 2 | . . . . . . . 2 . . Impact 2 | . . . . . . . 2 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 166 | . . . . 36 35 33 . . 62 Shots 5 | . . . . 1 1 1 . . 2 Rammed 7 | . . . . 3 . . 4 . . Targets Rammed 8 | . . . . 3 . . 5 . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . Highest Temperature 212 | . 30 . 26 51 20 21 24 . 212 Average Temperature 12 | . 7 . 11 20 7 7 5 . 45 Received Heat Transfer 858 | . 39 . 30 114 . 414 261 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred 50 | 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 476 | 5 288 79 280 160 . 171 476 194 96 Initial 194 | . 3 79 . 15 . . 37 194 67 Average 69 | 2 59 24 55 38 . 90 132 194 76 Maximum Alert Level 2 | . 1 . 1 . . . 2 . . Low Security (%) 93 | 100 89 100 92 100 . 100 88 100 100 Level 1 4 | . 10 . 7 . . . 2 . . Level 2 1 | . . . . . . . 8 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 3 . 3 . . . . . . Investigation 4 | . 1 . 3 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . 2 . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 6 | . 1 . 2 . . . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 119 | . 21 . 18 21 6 14 34 . 5 Peak Tracking Total 6 | . 5 . 3 4 6 4 4 . 5 Tactical Retreats 19 | . 1 . 1 10 . 6 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 2 | . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 65 | . 65 . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 5 | . . . . . 4 1 . . . Max in Single Turn 2 | . . . . . 2 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 38 | . 8 2 14 . 2 . 10 2 . Terminals 28 | . 7 1 10 . . . 9 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 134 | . 29 4 53 . 2 . 42 4 . Successful 85 | . 15 2 37 . 2 . 28 1 . Failed 49 | . 14 2 16 . . . 14 3 . Catastrophic 3 | . . . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . Manual 80 | . 22 3 32 . 1 . 19 3 . Terminals 107 | . 27 3 43 . . . 31 3 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . Scanalyzers 15 | . . . 4 . . . 11 . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 39 | . 6 1 20 . 2 . 10 . . Record 1 | . . . . . 1 . . . . Part Schematic 4 | . . . 3 . . . 1 . . Robot Analysis 7 | . 2 . 4 . . . 1 . . Prototype ID Bank 3 | . . . 3 . . . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . Alert Level 3 | . 1 . 1 . . . 1 . . Unreport Threat 4 | . 1 . 2 . . . 1 . . Locate Traps 10 | . 2 . 5 . . . 3 . . Hauler Manifests 2 | . . . 1 . . . 1 . . Zone Layout 2 | . . . 1 . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . Scan Component 2 | . . . 2 . . . . . . Repair 2 | . . . 2 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 13 | . . . 4 . . . 9 . . Insert Component 6 | . . . 2 . . . 4 . . Analyze 7 | . . . 2 . . . 5 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 28 | . 8 1 9 . . . 9 1 . Terminals 25 | . 7 1 7 . . . 9 1 . Track 10 | . 2 1 3 . . . 4 . . Assimilate 1 | . . . . . . . 1 . . Botnet 12 | . 4 . 4 . . . 3 1 . Operators 2 | . 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . Tunnel 3 | . 1 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 32 | . 7 1 12 . . . 10 2 . Full Trace Events 2 | . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . 5 . . . 5 . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . Time 58 | . . . 58 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . 4 . . Part Schematics Acquired 6 | . . . 2 . . . 4 . . Parts Damaged 2 | . . . . . . . 2 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total Allies 6 | . . 5 . . . . 1 . . Largest Group 5 | . . 5 3 . . . 1 . . Highest-Rated Group 83 | . . 83 40 . . . 26 . . Highest-Rated Ally 31 | . . 31 16 . . . 26 . . Total Orders . | . . . . . . . . . . Ally Attacks 55 | . . . 55 . . . . . . Total Damage 596 | . . . 596 . . . . . . Kills 8 | . . . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total 7 | . 2 . 4 . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 14413 | 10 3549 1306 1425 2369 2198 774 2525 147 110 Spaces Moved 5500 | 1 768 715 567 919 1039 319 1050 82 40 Core . | . . . . . . . . . . Treads 5418 | . 768 715 567 919 972 305 1050 82 40 Legs 82 | 1 . . . . 67 14 . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 160 180 180 200 150 150 178 178 178 Average Speed 188 | 120 175 180 196 200 196 197 179 178 180 Slowest Speed 210 | 120 180 180 200 200 200 210 197 178 185 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 60 | 2 96 100 57 99 87 61 67 4 35 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 6 | . 1 . 2 2 1 . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . 2 . 2 . 2 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 128 | . . . . 31 27 31 . . 39 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 128 | . . . . 31 27 31 . . 39 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total 9112 | 3 2898 734 841 1377 1127 390 1595 84 63 Wait 3059 | . 1985 17 236 393 . 20 408 . . Move 5492 | . 767 714 566 918 1038 318 1049 82 40 Hop . | . . . . . . . . . . Pick Up 83 | . 14 3 6 8 19 6 25 . 2 Fast Attach 11 | . 2 . 1 . . . 6 1 1 Attach 25 | . . . 2 3 7 4 6 1 2 Detach 3 | . . . . . 1 . 1 . 1 Swap 48 | . 12 . 4 11 7 5 8 . 1 Drop 69 | . 10 . 6 4 15 . 28 . 6 Fire 249 | 3 43 . 20 37 40 37 59 . 10 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 8 | . . . . 3 . . 5 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 65 | . 65 . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 2) 11 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 1485 | -10/Materials | Discovered new exit (range 7) 2166 | -10/Materials | Discovered new exit (range 8) 2538 | -10/Materials | Discovered new exit (range 3) 2897 | -10/Materials | Discovered new exit (range 7) 3010 | -10/Materials | Discovered new exit (range 15) 3132 | -10/Materials | Build established: Hauler-Mutant 3560 | -10/Materials | Entered Mines 3569 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4002 | -10/Mines | Discovered new exit (range 5) 4121 | -10/Mines | Learned 4 Materials zone layouts 4140 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4339 | -10/Mines | Discovered new exit (range 6) 4638 | -10/Mines | Found a hidden stash of uninstalled traps 4866 | -10/Mines | Entered Materials 4866 | -9/Materials | Accompanied by 3 allies 4866 | -9/Materials | Evolved 2 slots: Utility x2 5431 | -9/Materials | Repaired Lgt. Treads 5464 | -9/Materials | Repaired Autogun 5965 | -9/Materials | Discovered new exit (range 11) 6253 | -9/Materials | Discovered new exit (range 13) 6291 | -9/Materials | Entered Mines 6330 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6339 | -9/Mines | Met a Derelict bent on vengeance 6471 | -9/Mines | Discovered new exit (range 5) 6487 | -9/Mines | Learned location of Zion (-6) 6846 | -9/Mines | Assembled infested the area 6851 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6957 | -9/Mines | Lost 3 parts (1p2u) 7836 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7836 | -9/Mines | Discovered new exit (range 5) 8104 | -9/Mines | Discovered new exit (range 6) 8133 | -9/Mines | Learned location of Storage (-7) 8660 | -9/Mines | Entered Exiles 8708 | -9/Exiles | Met 8R-AWN 8742 | -9/Exiles | Met EX-HEX 8802 | -9/Exiles | Met EX-BIN 8846 | -9/Exiles | Met EX-DEC 8935 | -9/Exiles | Visited The Gauntlet 9384 | -9/Exiles | Aligned with FarCom system 9386 | -9/Exiles | Given EX-Vault access code 9434 | -9/Exiles | Opened EX-Vault 9495 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9637 | -9/Exiles | Discovered new exit (range 15) 9955 | -9/Exiles | Found AWS/Thermal 9960 | -9/Exiles | Found Chronowheel 10610 | -9/Exiles | Attacked by the Exiles 10626 | -9/Exiles | Destroyed EX-HEX 10695 | -9/Exiles | Core integrity fell below 50% 10731 | -9/Exiles | Destroyed 8R-AWN 10737 | -9/Exiles | Lost 6 parts (1n2u3w) 10858 | -9/Exiles | Stole two prototypes: Chronowheel, AWS/Thermal 10858 | -9/Exiles | Entered Mines 11047 | -8/Mines | Discovered new exit (range 5) 11216 | -8/Mines | Discovered new exit (range 7) 11380 | -8/Mines | Core integrity fell below 20% 11632 | -8/Mines | Entered Materials 11632 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 13496 | -8/Materials | Discovered new exit (range 8) 13982 | -8/Materials | Discovered new exit (range 6) 14157 | -8/Materials | Entered Factory 14157 | -7/Factory | Evolved 2 slots: Utility x2 14304 | -7/Factory | Sucked down chute 14304 | -7/Factory | Entered Waste 14319 | -7/Waste | EMP discharged 14338 | -7/Waste | Spotted C-40 Crusher 14347 | -7/Waste | Destroyed C-40 Crusher 14370 | -7/Waste | Found Damper Plating 14390 | -7/Waste | Spotted C-40 Crusher 14392 | -7/Waste | Spotted C-40 Crusher 14396 | -7/Waste | Spotted C-40 Crusher 14407 | -7/Waste | Crushed by Compactor (1 part destroyed) 14410 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14413 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14414 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14414 | -7/Waste | Self-destructed Last Messages --------------- 14360_ Acquired Hvy. Treads. 14365_ Dropped Lgt. Treads. 14366_ Acquired Hvy. Treads. 14367_ Dropped Shock Bomb Launcher. 14368_ Dropped Lgt. Treads. 14368_ Dropped Adv. Myomer Leg. 14370_ Acquired Damper Plating. 14371_ Acquired 10 matter. 14380_ System corrupted: Energy discharge (-55). 14381_ The unstable cave ceiling collapses. 14403_ System corrupted: Component data lost. 14407_ Grenade Launcher crushed. 14408_ System corrupted: Minigun jammed. 14409_ ALERT: Foreign system detected. Charging EMP. 14410_ Med. Armor Plating crushed. 14411_ System corrupted: Minigun targeting data glitched. 14413_ Minigun crushed. 14413_ Deuterium Engine crushed. 14414_ Lrg. Storage Unit crushed. 14414_ Med. Armor Plating crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????######??????######???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #???#### #???????????????????? | | ????????????# #???# # #???????????????????? | | ??????????### ##### ##??????????????????? | | ??????????# #??????????????????? | | ??????????# ! = #??????????????????? | | ??????????# =!%* #??????????????????? | | ??????????# ==] = ##??????????????????? | | ??????????### ###### #??????????????????? | | ##########??# #????### #??????????????????? | | #??# #?????## ## ###?????????????? | | #??# #?????# !CC #?????????????? | | #### #?????#!@CC #????????????? | | #?????#=*CCCC CC ????????? | | #?????# CCCC CC ????????? | | ] #?????# ?????????? | | #?????## ?????????? | | #### #??????# #### ??????????? | | #??# #??????# ## ##????? ?????????? | | #??# #??????# #?##????????????????? | | ##########??# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????? ?????? ???????????????????? | | ????????????? ????? ???????????????????? | | ????????????? ???? ??????????????????? | | ????????????? ??? ??????????????????? | | ????????????? ####???# #???????????????????? | | ????????????? #??????? ?????????????????????? | | ????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 392 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Katana | -9/Materials | Scanalyzed Insulated Plating | -9/Materials | Scanalyzed Greatsword | -8/Materials | Scanalyzed Gravity Neutralizing Apparatus | -8/Materials | Scanalyzed Adv. Myomer Leg | -8/Materials | Scanalyzed Corruption Screen | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceCoreStripper Manual? 0 Play Time 00:56:34 Cumulative 200.7 hours Start 2021.01.14 @ 20:03:42 End 2021.01.14 @ 20:58:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c992e93-8713-49a1-95b2-7eede1b2cc6c