Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 21:22:44 Player: throbalt Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (1062) 1062 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4447 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 31/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Grenade Launcher Remote Datajack Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Armored Huge Wheel > --- UTILITY ---------- Power Amplifier Improved Heat Sink Medium Storage Unit Target Analyzer > --- WEAPON ----------- Particle Gun Heavy Ion Cannon Light Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Gravmag System Improved Terrain Scanner Cooled Pulse Rifle Grenade Launcher Remote Datajack Plasma Cutter Axe [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Trap Extractor Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . . 1 . 1 1 Utility 2 | . . . 1 1 . . Weapon 2 | . . . . 1 . 1 Parts Attached 53 | 6 5 . 9 12 11 10 Power 7 | 1 . . 2 1 2 1 Engine 5 | 1 . . 2 . 1 1 Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 14 | 2 2 . 2 3 2 3 Treads . | . . . . . . . Leg 9 | . 2 . 2 3 1 1 Wheel 4 | 2 . . . . 1 1 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 15 | 1 3 . 2 4 3 2 Device 7 | . 1 . 2 1 2 1 Storage 4 | 1 2 . . . . 1 Processor 3 | . . . . 2 1 . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 2 . . 3 4 4 4 Energy Gun 4 | 1 . . . . 1 2 Energy Cannon 3 | . . . . 1 2 . Ballistic Gun 6 | 1 . . 3 2 . . Ballistic Cannon 1 | . . . . . 1 . Launcher 3 | . . . . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 29 | . 1 . 2 4 3 19 Power 5 | . . . . . 1 4 Propulsion 9 | . 1 . . 1 1 6 Utility 5 | . . . 1 1 . 3 Weapon 10 | . . . 1 2 1 6 Highest Loss Streak 12 | . 1 . 1 4 2 12 To Critical Strikes . | . . . . . . . Average Backups 8 | 2 6 9 9 9 8 8 Power 1 | . 1 1 2 2 1 . Propulsion 1 | 1 1 1 1 . . . Utility 1 | . 1 3 3 1 . 1 Weapon 3 | . 1 3 3 3 4 3 Tool/Special . | . . . . . . . Unused Backups 9 | . . . 4 1 . 4 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 3 | . . . 2 1 . . Weapon 3 | . . . 1 . . 2 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 87 | . 97 100 90 90 71 68 Engine 9 | . 14 14 11 5 7 5 Core 1 | . . . . 3 . 3 Leg 16 | . . 28 26 23 14 9 Wheel 6 | . 25 . . . 2 6 Device 14 | . 12 14 19 15 15 8 Storage 10 | . 14 14 11 9 7 6 Processor 3 | . . . . 7 4 6 Energy Gun 6 | . 14 14 6 . 1 5 Energy Cannon 2 | . . . . 6 . 3 Ballistic Gun 13 | . 14 14 15 16 8 4 Ballistic Cannon 1 | . . . . . 5 4 Peak Build Rating 40 | 6 7 8 13 21 32 40 Average Rating 14 | 5 6 7 10 16 21 29 On Entrance 11 | . 6 7 8 13 13 32 Avg Prop Armor Cover (%) 8 | . . . . . 11 6 Naked Turns . | . . . . . . . Heaviest Build 40 | 13 19 19 24 30 36 40 Greatest Support 38 | 26 26 20 30 30 28 38 Greatest Overweight (x) 6 | 1 1 . 1 6 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 9 Most Carried 10 | 4 8 10 10 10 10 10 Average Carried 8 | 2 6 9 9 9 8 8 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 4 7 10 10 8 10 5 Class Distribution -------------------- 48% | Mutant 20% | Scavenger-Mutant 17% | Scavenger-Skirmisher 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 810 | 260 43 21 141 144 148 53 Remotely . | . . . . . . . Salvage Created 1440 | . 88 . 405 503 143 301 Parts 71 | . 4 . 23 23 11 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . . . 1 . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 27 | . 2 . 10 10 3 2 Guns 21 | . 2 . 10 7 2 . Cannons 3 | . . . . 2 1 . AOE 3 | . . . . 1 . 2 Classes Destroyed 7 | . 1 . 3 . 1 2 Worker 1 | . . . . . . 1 Builder 1 | . . . . . . 1 Recycler 4 | . . . 1 1 . 2 Swarmer 5 | . . . 3 2 . . Grunt 17 | . 2 . 6 5 2 2 Sentry 4 | . . . 1 3 . . Programmer 1 | . . . . . 1 . Best Kill Streak 7 | . 1 . 3 7 2 5 Combat Bots Only 6 | . 1 . 3 6 2 2 Max Kills in Single Turn 3 | . 1 . 1 2 1 3 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 482 | . 27 . 52 69 30 304 Missed 161 | . 6 . 16 16 12 111 Hits 321 | . 21 . 36 53 18 193 Projectile 321 | . 21 . 36 53 18 193 AOE 2 | . . . . . . 2 Critical Strikes 5 | . . . 1 1 1 2 Damage Taken 4101 | . 288 . 387 655 269 2502 Core 1220 | . 151 . 66 72 77 854 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 . 39 83 86 89 . Volleys Fired 97 | . 19 . 32 23 10 13 Largest 4 | . 2 . 2 3 3 4 Hottest 190 | . 70 . 70 109 93 190 Shots Fired 229 | . 38 . 62 69 24 36 Gun 181 | . 38 . 62 41 19 21 Cannon 39 | . . . . 23 5 11 Launcher 9 | . . . . 5 . 4 Special . | . . . . . . . Kinetic 142 | . 19 . 45 41 21 16 Thermal 52 | . 19 . 17 . . 16 Explosive 9 | . . . . 5 . 4 Electromagnetic 26 | . . . . 23 3 . Robot Hit Streak 11 | . 8 . 11 9 5 5 Robot Miss Streak 5 | . 3 . 3 5 2 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 144 | . 26 . 38 45 13 22 Core Hits 71 | . 8 . 17 24 9 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 . 1 . . 1 Burn 2 | . 1 . 1 . . . Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3093 | . 260 . 401 1101 181 1150 Guns 1360 | . 260 . 401 426 85 188 Cannons 525 | . . . . 306 84 135 Explosions 1168 | . . . . 360 . 808 Melee . | . . . . . . . Ramming 40 | . . . . 9 12 19 Kinetic 1070 | . 113 . 266 426 163 102 Thermal 503 | . 147 . 135 . . 221 Explosive 1168 | . . . . 360 . 808 Electromagnetic 312 | . . . . 306 6 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 . Average Corruption 3 | . . . . . 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . 5 . Message Errors 2 | . . . . . 2 . Matter Fused 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 61 | . . . . 23 . 38 Projectiles . | . . . . . . . Explosions 61 | . . . . 23 . 38 Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact . | . . . . . . . Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 13 | . . . . . 5 8 Shots . | . . . . . . . Rammed 10 | . . . . . 4 6 Targets Rammed 12 | . . . . 2 4 6 Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 405 | . 399 . 134 405 18 369 Average Temperature 120 | . 182 . 48 140 9 117 Received Heat Transfer 1308 | . 165 . 171 225 63 684 Effects 2 | . . . . 1 . 1 Energy Bleed 1 | . . . . . . 1 Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . 2 . . . Heat Transferred 1443 | . 518 . 481 . . 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 148 | . 30 1 71 148 44 80 Initial 44 | . . 1 . 17 44 4 Average 17 | . 3 . 18 43 12 10 Influence Increases 990 | . 57 . 323 321 82 207 Destroy 0b10 Robot/C 580 | . 40 . 240 200 60 40 Destroy 0b10 Robot/NC 30 | . . . 5 5 . 20 Destroy Leader 150 | . 10 . 60 60 20 . Allied During Kill 11 | . . . 11 . . . Successful Hack 18 | . 7 . 7 4 . . Disable Machine 30 | . . . . 15 . 15 Destroy Structure 36 | . . . . 22 2 12 Lose Combat Pursuer 135 | . . . . 15 . 120 Influence Decreases 938 | . 52 5 281 266 168 166 Entered New Map 89 | . . 4 . 25 53 7 Time Decay 593 | . 42 1 201 201 95 53 Lost Part 165 | . 10 . 20 40 20 75 Lost Ally 60 | . . . 60 . . . Purge Threat 31 | . . . . . . 31 Squads Dispatched 9 | . 1 . 2 3 2 1 Investigation 4 | . . . 2 1 1 . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 1 . . 2 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 5 | . . . . 3 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 4 . 12 24 5 16 Peak Tracking Total 11 | . 2 . 4 11 3 7 Tactical Retreats 4 | . . . . 1 . 3 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 8 | . . . 1 5 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 2 | . . . . 1 . 1 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 10 | . 2 . 3 2 1 2 Terminals 7 | . 1 . 2 2 1 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 3 . 7 7 3 5 Successful 10 | . 2 . 1 3 . 4 Failed 15 | . 1 . 6 4 3 1 Catastrophic 3 | . . . . . 2 1 Database Lockouts . | . . . . . . . Manual 8 | . . . . 3 3 2 Terminals 22 | . 2 . 6 7 3 4 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 1 . 1 3 . 4 Record 3 | . . . . . . 3 Robot Analysis 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . . . 1 Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 3 1 1 1 Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 25 | . . . 25 . . . Total Damage 311 | . . . 311 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 2567 | . 606 260 707 685 309 . Sensors 745 | . . . 500 245 . . Terrain 1822 | . 606 260 207 440 309 . Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 3162 | 77 651 260 708 706 343 417 Spaces Moved 1791 | 71 232 215 420 368 170 315 Core 115 | 3 . . . 10 . 102 Treads . | . . . . . . . Legs 1197 | . 9 215 420 358 97 98 Wheels 470 | 68 223 . . . 73 106 Hover 9 | . . . . . . 9 Flight . | . . . . . . . Fastest Speed 50 | 50 90 120 120 120 100 50 Average Speed 124 | 90 96 120 140 127 152 113 Slowest Speed 350 | 100 120 120 190 350 190 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 5 23 58 35 29 3 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 43 | . . . . 19 . 24 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 41 | . . . . 19 . 22 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2540 | 81 623 217 486 551 233 349 Wait 515 | . 362 . 12 120 21 . Move 1785 | 70 231 214 419 367 169 315 Hop . | . . . . . . . Pick Up 29 | 5 4 3 6 5 4 2 Fast Attach 31 | 5 1 . 2 11 7 5 Attach 21 | 1 2 . 2 7 3 6 Detach 7 | . 1 . . 2 3 1 Swap 15 | . 2 . 5 6 2 . Drop 20 | . 1 . 8 8 2 1 Fire 97 | . 19 . 32 23 10 13 Melee . | . . . . . . . Ram 10 | . . . . . 4 6 Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . 8 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 636 | -10/Materials | Core integrity fell below 50% 649 | -10/Materials | Discovered new exit (range 14) 729 | -10/Materials | Entered Mines 730 | -10/Mines | Learned location of Storage (-9) 776 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 957 | -10/Mines | Discovered new exit (range 9) 989 | -10/Mines | Entered Materials 989 | -9/Materials | Accompanied by 3 allies 989 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1501 | -9/Materials | Discovered new exit (range 16) 1567 | -9/Materials | Identified exit to Mines 1567 | -9/Materials | Identified exit to Storage 1662 | -9/Materials | Discovered new exit (range 4) 1697 | -9/Materials | Entered another Materials area 1697 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1712 | -8/Materials | Build established: Scavenger-Mutant 2020 | -8/Materials | Build established: Scavenger-Skirmisher 2307 | -8/Materials | Lost 4 parts (1n1u2w) 2356 | -8/Materials | Discovered new exit (range 16) 2403 | -8/Materials | Entered Factory 2403 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2626 | -7/Factory | Discovered new exit (range 5) 2746 | -7/Factory | Entered another Factory area 2746 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2978 | -6/Factory | Build established: Scavenger-Gunner 3009 | -6/Factory | Lost 7 parts (2p3n1u1w) 3114 | -6/Factory | Core integrity fell below 50% 3141 | -6/Factory | Lost 12 parts (2p3n2u5w) 3153 | -6/Factory | Discovered new exit (range 16) 3157 | -6/Factory | Core integrity fell below 20% 3163 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- U-05 Engineer lays Concrete. R-10 Processor collects Structural Scanner. Gravmag System destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Sml. Matter Pod destroyed. K-01 Serf collects debris. R-10 Processor collects Wheel. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Dropped Med. Storage Unit. R-10 Processor collects Lgt. Ion Engine. S-27 Virus destroyed. K-01 Serf collects debris. EXIT=FOUND Triggered Proton Bomb Trap. A bubble of electromagnetic force engulfs the area. Door malfunctions. 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""" """ #???????????????????????????????? | | #??# #???????????????????????????????? | | #??# #???????????????????????????????? | | ##########+########?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightSpreadInjector Manual? 0 Play Time 00:43:39 Cumulative 9.7 hours Start 2026.01.31 @ 22:38:08 End 2026.02.02 @ 21:22:44 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 11 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9354080a-4d61-496b-b6f0-2f0d8bce8b9c