Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.03 @ 02:20:34 Player: woegarden Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (32) 160 Value Destroyed (410) 410 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (194) 194 TOTAL SCORE: 6064 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Friendly Fire -113 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 63/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Enhanced Optical Array ECM Suite Hardlight Generator Advanced Shield Generator Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Gravmag Array Antigrav System > --- UTILITY ---------- Power Amplifier Advanced Weight Redist. System Enhanced Optical Array Enhanced Optical Array Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Beamcaster Battle Rifle Ripper > --- INVENTORY -------- Improved Cryofiber Web Enhanced Optical Array ECM Suite Hardlight Generator Advanced Shield Generator [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Flight Unit Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Special Weapon Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . . . 1 1 . . Utility 4 | . . . . . . . 2 . 1 1 . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 89 | 3 . 7 17 8 3 . 3 15 18 2 13 Power 10 | . . . 1 . 1 . . 4 2 . 2 Engine 5 | . . . 1 . . . . 3 1 . . Core 5 | . . . . . 1 . . 1 1 . 2 Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 . 3 7 6 . . . 3 5 1 2 Treads 1 | . . . 1 . . . . . . . . Leg 3 | . . 1 . . . . . . 2 . . Wheel 5 | 2 . 2 1 . . . . . . . . Hover 11 | . . . 5 2 . . . . 1 1 2 Flight 9 | . . . . 4 . . . 3 2 . . Utility 33 | 1 . 4 2 . 2 . 3 6 8 1 6 Device 20 | 1 . 3 . . . . 3 4 4 1 4 Storage 5 | . . 1 1 . 2 . . 1 . . . Processor 7 | . . . 1 . . . . 1 3 . 2 Hackware 1 | . . . . . . . . . 1 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 17 | . . . 7 2 . . . 2 3 . 3 Energy Gun 11 | . . . 7 1 . . . 1 1 . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 4 | . . . . 1 . . . 1 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . . . 1 . Corrupted Parts 3 | . . 3 . . . . . . . . . System Corruption 10 | . . 10 . . . . . . . . . Parts Lost 34 | . . . 1 4 . . . . 15 . 14 Power 5 | . . . . . . . . . 3 . 2 Propulsion 14 | . . . . 3 . . . . 7 . 4 Utility 8 | . . . . . . . . . 3 . 5 Weapon 7 | . . . 1 1 . . . . 2 . 3 Highest Loss Streak 14 | . . . 1 4 . . . . 5 . 14 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 76 | . 100 97 93 79 100 100 100 82 51 59 69 Engine 8 | . 14 14 11 11 10 . . 6 4 10 2 Core 1 | . . . . . . 11 9 . . . 7 Wheel 2 | . 28 25 15 . . . . . . . . Hover 9 | . . . 24 15 . . . . . 8 10 Flight 13 | . . . . 9 44 44 36 35 18 . . Device 6 | . 14 16 3 . . . 18 18 15 5 11 Storage 7 | . 14 10 11 11 11 11 9 7 3 . . Processor 7 | . . . 7 11 11 11 9 2 . 17 14 Energy Gun 11 | . 28 28 20 16 11 11 9 3 . 10 6 Ballistic Gun 4 | . . . . 4 11 11 9 6 3 . 2 Naked Turns 120 | . . . . . . . . . 120 . . Heaviest Build 40 | 12 12 14 23 23 23 21 22 29 28 9 40 Greatest Support 48 | 32 32 32 48 24 16 16 22 28 28 31 43 Greatest Overweight (x) 5 | . . 1 5 5 1 1 . 1 1 . 2 Average Overweight (x) . | . . . . 1 1 1 . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 8 5 5 Average Capacity 8 | 8 8 7 9 10 9 10 10 8 6 5 5 Most Carried 10 | 7 8 8 10 10 10 10 9 9 8 5 5 Average Carried 7 | 5 7 7 8 9 9 10 8 7 5 5 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 8 5 5 5 Final Carried 10 | 7 8 8 10 9 10 10 8 8 5 5 5 Class Distribution -------------------- 66% | Mutant 20% | Scavenger-Mutant 11% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Matter Collected 1138 | 268 . . 235 130 19 . . . 106 . 380 Remotely . | . . . . . . . . . . . . Salvage Created 1042 | 254 . . 313 226 . . . . 123 . 126 Parts 67 | 19 . . 14 19 . . . . 9 . 6 Haulers Intercepted 3 | . . . 2 . . . . . . . 1 Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Combat Hostiles Destroyed 14 | . . . 1 8 . . . . 5 . . Guns 14 | . . . 1 8 . . . . 5 . . Classes Destroyed 8 | 3 . . 2 3 . . . . . . . Worker 2 | 2 . . . . . . . . . . . Builder 3 | . . . . 2 . . . . . . 1 Tunneler 6 | 5 . . . 1 . . . . . . . Hauler 3 | . . . 2 . . . . . . . 1 Recycler 3 | 1 . . 2 . . . . . . . . Swarmer 12 | . . . . 7 . . . . 5 . . Grunt 2 | . . . . 2 . . . . . . . Sentry 1 | . . . 1 . . . . . . . . Best Kill Streak 4 | 4 . . 2 4 . . . . 2 . 1 Combat Bots Only 4 | . . . 1 4 . . . . 2 . . Max Kills in Single Turn 2 | 1 . . 1 2 . . . . 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Damage Taken 4821 | . 40 16 274 667 . . . . 2068 . 1756 Core 2035 | . . . 76 126 . . . . 827 . 1006 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 100 . . . 49 100 100 2 . . Volleys Fired 101 | 17 . 1 23 21 . . . . 30 1 8 Largest 2 | 2 . 2 2 2 . . . . 1 2 2 Hottest 130 | 80 . 80 115 130 . . . . 69 80 80 Shots Fired 160 | 33 . 2 43 35 . . . . 30 2 15 Gun 160 | 33 . 2 43 35 . . . . 30 2 15 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 34 | . . . . 4 . . . . 24 . 6 Thermal 86 | 16 . 1 25 27 . . . . 6 2 9 Explosive . | . . . . . . . . . . . . Electromagnetic 40 | 17 . 1 18 4 . . . . . . . Robot Hit Streak 8 | 6 . 4 5 7 . . . . 8 1 5 Robot Miss Streak 7 | 2 . . 3 7 . . . . 2 1 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 112 | 22 . 2 30 26 . . . . 19 1 12 Core Hits 62 | 9 . . 14 23 . . . . 10 1 5 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . . 1 1 . . . . 1 . 1 Burn 2 | . . . . 1 . . . . 1 . . Corrupt 1 | . . . 1 . . . . . . . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1868 | 270 . 22 440 390 . . . . 403 14 329 Guns 1537 | 270 . 22 415 365 . . . . 327 14 124 Cannons . | . . . . . . . . . . . . Explosions 25 | . . . 25 . . . . . . . . Melee 120 | . . . . . . . . . . . 120 Ramming 186 | . . . . 25 . . . . 76 . 85 Kinetic 328 | . . . . 43 . . . . 251 . 34 Thermal 887 | 89 . 10 286 322 . . . . 76 14 90 Explosive . | . . . . . . . . . . . . Electromagnetic 347 | 181 . 12 154 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 120 | . . . . . . . . . . . 120 Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . 10 . 12 12 12 . . 11 2 8 Average Corruption 9 | . . 9 . 12 12 12 . . 8 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 103 | . . 2 . 57 16 2 . . 16 1 9 Message Errors 28 | . . . . 15 5 . . . 6 . 2 Matter Fused 17 | . . . . 9 3 . . . 4 . 1 Heat Flow Errors 19 | . . 1 . 11 2 . . . 3 . 2 Energy Discharges 19 | . . . . 10 3 2 . . 1 1 2 Data Loss (minor) 10 | . . 1 . 5 3 . . . . . 1 Data Loss (major) 5 | . . . . 3 . . . . 1 . 1 Misfires 3 | . . . . 3 . . . . . . . Misdirections 1 | . . . . . . . . . 1 . . Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 7 | . . . . . . . . . . . 7 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 7 | . . . . . . . . . . . 7 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 82 | . . . . 11 . . . . 31 . 40 Shots . | . . . . . . . . . . . . Rammed 22 | . . . . 3 . . . . 11 . 8 Targets Rammed 30 | . . . . 3 . . . . 19 . 8 Kicked 8 | . . . . . . . . . 8 . . Crushed . | . . . . . . . . . . . . Highest Temperature 280 | 92 . 169 207 272 241 . . . 204 . 280 Average Temperature 78 | 35 . 69 64 84 125 . . . 65 . 133 Received Heat Transfer 1041 | . 18 . 108 12 . . . . 396 . 507 Effects 3 | . . . . 2 . . . . . . 1 Energy Bleed 2 | . . . . 1 . . . . . . 1 Interference 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . Heat Transferred 1993 | 200 . 25 584 666 . . . . 222 37 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Peak Influence 433 | 40 26 9 138 163 . . 35 15 270 147 433 Initial 132 | . 26 9 3 53 . . . 15 7 132 71 Average 67 | 19 26 9 57 52 . . 16 15 57 133 211 Maximum Alert Level 2 | . . . . . . . . . 1 . 2 Low Security (%) 91 | 100 100 100 100 100 . 100 100 100 85 100 56 Level 1 7 | . . . . . . . . . 14 . 38 Level 2 . | . . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 1 . . . . 3 2 2 Investigation 6 | . 1 . 1 . . . . . 1 1 2 Extermination 1 | . . . . . . . . . 1 . . Reinforcement 3 | . . . . 1 . . . . 1 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Distress Signals 4 | . . . 1 . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 90 | . 9 . 6 9 . . 2 . 29 3 32 Peak Tracking Total 13 | . 9 . 3 4 . . 2 . 8 2 13 Tactical Retreats 16 | . . . . . . . . . 7 . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Traps Triggered 8 | . 1 1 . . . . . 2 2 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Machines Disabled 3 | . . . 1 1 . . . . . . 1 Max in Single Turn 1 | . . . 1 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Machines Accessed 11 | . . 1 1 1 1 . 1 . 2 2 2 Terminals 6 | . . . 1 . . . 1 . 1 1 2 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 19 | . . 1 3 1 1 . 1 . 4 3 5 Successful 10 | . . 1 3 1 1 . 1 . . 2 1 Failed 9 | . . . . . . . . . 4 1 4 Catastrophic 1 | . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . Terminals 11 | . . . 3 . . . 1 . 1 1 5 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . 3 2 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 9 | . . 1 3 1 1 . 1 . . 1 1 Record 2 | . . . 2 . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . Open Door 4 | . . 1 . 1 . . . . . 1 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . . . 1 . . . . . 2 1 2 Full Trace Events 4 | . . . 1 . . . . . 1 1 1 Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Total Allies 5 | . . . . 3 . . . . . . 2 Largest Group 3 | . . . . 3 . . . . . . 2 Highest-Rated Group 70 | . . . . 40 . . . . . . 70 Highest-Rated Ally 39 | . . . . 16 . . . . . . 39 Total Orders . | . . . . . . . . . . . . Ally Attacks 25 | . . . . 12 . . . . . . 13 Total Damage 329 | . . . . 108 . . . . . . 221 Kills 3 | . . . . 2 . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Turns Passed 4818 | 141 75 191 378 1684 441 81 33 142 1081 109 462 Spaces Moved 4687 | 55 73 116 373 1094 390 72 93 396 1183 179 663 Core 275 | . . . 2 . . . . . 235 . 38 Treads . | . . . . . . . . . . . . Legs 31 | . . 5 . . . . . . 26 . . Wheels 333 | 55 73 111 94 . . . . . . . . Hover 2128 | . . . 277 778 . . . . 269 179 625 Flight 1920 | . . . . 316 390 72 93 396 653 . . Fastest Speed 28 | 100 100 90 48 48 111 111 31 28 28 56 50 Average Speed 82 | 100 100 101 65 146 111 111 31 28 54 57 56 Slowest Speed 440 | 100 100 180 300 440 111 111 31 114 130 60 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . 2 4 1 . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . Exploration Rate (%) 36 | 4 25 22 37 99 88 35 15 12 32 7 61 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 . 1 . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 3 | . . . 3 . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 3 | . . . 3 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Total 5456 | 108 75 190 468 1142 397 73 93 420 1580 182 728 Wait 445 | 24 . 51 18 6 . . . . 319 . 27 Move 4662 | 54 72 115 372 1093 389 71 88 387 1180 178 663 Hop 7 | . . . . . . . 2 4 1 . . Pick Up 51 | 6 2 5 16 5 4 1 . 3 7 . 2 Fast Attach 44 | . . 6 8 4 . . . 6 11 2 7 Attach 24 | 1 . 1 3 3 . . 2 6 7 . 1 Detach 9 | . . 3 . . . . . 5 1 . . Swap 21 | 2 . . 6 1 3 . 1 3 . . 5 Drop 59 | 4 1 8 22 6 1 1 . 6 5 1 4 Fire 101 | 17 . 1 23 21 . . . . 30 1 8 Melee 3 | . . . . . . . . . . . 3 Ram 22 | . . . . 3 . . . . 11 . 8 Kick 8 | . . . . . . . . . 8 . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 142 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 13) 217 | -10/Materials | Entered Mines 218 | -10/Mines | Learned location of Storage (-7) 277 | -10/Mines | Discovered new exit (range 8) 287 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 345 | -10/Mines | Build established: Mutant 381 | -10/Mines | System corruption reached 10% 408 | -10/Mines | Entered Materials 408 | -9/Materials | Evolved 2 slots: Propulsion x2 409 | -9/Materials | Identified exit to Mines 786 | -9/Materials | Entered Mines 825 | -9/Mines | Discovered new exit (range 9) 830 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 852 | -9/Mines | Allies destroyed YI-UF0 866 | -9/Mines | Crushed by falling debris 866 | -9/Mines | System corruption reached 10% 897 | -9/Mines | Lost 4 parts (3n1w) 1209 | -9/Mines | Core integrity fell below 50% 1665 | -9/Mines | Discovered new exit (range 9) 1699 | -9/Mines | Found the Drone Emporium 1714 | -9/Mines | Found Prototype Device 1807 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2389 | -9/Mines | Build established: Scavenger-Mutant 2466 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2466 | -9/Mines | Discovered new exit (range 5) 2470 | -9/Mines | Entered Exiles 2471 | -9/Exiles | Identified exit to Mines 2497 | -9/Exiles | Met 8R-AWN 2514 | -9/Exiles | Met EX-HEX 2548 | -9/Exiles | Met EX-BIN 2562 | -9/Exiles | Aligned with FarCom system 2563 | -9/Exiles | Given EX-Vault access code 2588 | -9/Exiles | Opened EX-Vault 2596 | -9/Exiles | Found Cloak of Protection 2620 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2656 | -9/Exiles | Met EX-DEC 2691 | -9/Exiles | Visited The Gauntlet 2911 | -9/Exiles | Left Exiles lab with Cloak of Protection 2911 | -9/Exiles | Entered Mines 2986 | -8/Mines | Discovered new exit (range 3) 2992 | -8/Mines | Entered Materials 2992 | -8/Materials | Evolved 2 slots: Utility x2 2993 | -8/Materials | Identified exit to Factory 3025 | -8/Materials | Entered Factory 3025 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3143 | -7/Factory | Discovered new exit (range 15) 3167 | -7/Factory | Entered another Factory area 3167 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3383 | -6/Factory | Build established: Scavenger-Sprinter 3690 | -6/Factory | Lost 5 parts (3n2u) 3792 | -6/Factory | Lost 4 parts (1p2n1w) 3914 | -6/Factory | Released all parts (3) 3942 | -6/Factory | Lost 5 parts (2p2n1u) 3961 | -6/Factory | System corruption reached 10% 3964 | -6/Factory | Core integrity fell below 50% 3964 | -6/Factory | Released all parts (3) 3977 | -6/Factory | Spotted B-75 Beast 4002 | -6/Factory | Core integrity fell below 20% 4054 | -6/Factory | Build established: Mutant 4242 | -6/Factory | Discovered new exit (range 4) 4243 | -6/Factory | Identified exit to Factory 4248 | -6/Factory | Entered another Factory area 4248 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4354 | -5/Factory | Discovered new exit (range 6) 4356 | -5/Factory | Identified exit to Extension 4357 | -5/Factory | Entered Extension 4601 | -5/Extension | Spotted B-75 Beast 4725 | -5/Extension | Rescued a captive Derelict 4726 | -5/Extension | Rescued a captive Derelict 4792 | -5/Extension | Spotted B-75 Beast 4802 | -5/Extension | Core integrity fell below 50% 4807 | -5/Extension | Core integrity fell below 20% 4819 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04796_ Penetrated by Slug. 04796_ Neutrino Core destroyed. 04796_ R-10 Processor collects Hvy. Plasma Cannon. 04796_ Acquired Adv. Weight Redist. System. 04796_ Y-64 Sentinel suffers critical hit (Burn). 04797_ Penetrated by Slug. 04798_ Imp. Hover Unit destroyed. 04798_ Adv. Weight Redist. System destroyed. 04799_ R-10 Processor collects Unknown Storage. 04800_ Adv. Weight Redist. System destroyed. 04800_ Penetrated by Slug. 04800_ Beamcaster destroyed. 04800_ Power Amplifier destroyed. 04800_ Critical hit (Blast). 04801_ System corrupted: Energy discharge (-2). 04801_ Penetrated by Slug. 04802_ R-10 Processor collects Unknown Storage. 04805_ K-01 Serf destroyed. 04806_ B-75 Beast suffers critical hit (Meltdown). 04806_ Adv. ECM Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###"##############################???????????????? | | @ w ????????? | | ????????? | | g g ????????? | | g ?????????? | | ?????????? | | #######################################??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 38 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 150 Evasion (%) 74 Recoil Reduction 1 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepThrowingInsulator Manual? 0 Play Time 00:51:31 Cumulative 100.0 hours Start 2022.12.03 @ 01:30:25 End 2022.12.03 @ 02:20:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 120 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 24129882-b91b-47d8-aa1a-e430a77fc4a5