Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.03 @ 13:42:23 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (71) 71 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2111 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 535/550 Matter 296/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (8) ---- Ion Engine Compact Wheel Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Rocket Launcher Makeshift Hammer > --- INVENTORY -------- Ion Engine Compact Wheel Mini Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 10 | 4 . 2 4 . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 1 1 . Treads . | . . . . . Leg 4 | 2 . 1 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 . 1 . . Device . | . . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 3 | . . . 3 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . . 2 2 Power . | . . . . . Propulsion 4 | . . . 2 2 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . . 2 2 Average Slot Usage (%) 65 | . 57 57 70 51 Engine 11 | . 14 11 11 9 Leg 25 | . 28 33 23 15 Storage 11 | . 14 11 11 9 Protection 7 | . . 2 11 9 Launcher 7 | . . . 12 . Impact Weapon 1 | . . . 1 9 Naked Turns . | . . . . . Heaviest Build 20 | 10 10 15 20 18 Greatest Support 30 | 20 20 30 30 20 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 4 | 2 3 2 4 4 Average Carried 2 | 1 2 2 2 4 Final Capacity 8 | 8 8 8 8 8 Final Carried 4 | 2 3 2 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 304 | 214 . . 90 . Remotely . | . . . . . Salvage Created 95 | . . . 95 . Parts 10 | . . . 10 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 6 | . . . 6 . AOE 6 | . . . 6 . Classes Destroyed 3 | . . . 3 . Builder 1 | . . . 1 . Recycler 1 | . . . 1 . Swarmer 6 | . . . 6 . Best Kill Streak 6 | . . . 6 . Combat Bots Only 6 | . . . 6 . Max Kills in Single Turn 3 | . . . 3 . Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 779 | . 147 77 463 92 Core 228 | . 70 12 131 15 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 72 . 64 . Volleys Fired 4 | . . . 4 . Largest 1 | . . . 1 . Hottest 30 | . . . 30 . Shots Fired 4 | . . . 4 . Gun . | . . . . . Cannon . | . . . . . Launcher 4 | . . . 4 . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 4 | . . . 4 . Electromagnetic . | . . . . . Robot Hit Streak 2 | . . . 2 . Robot Miss Streak 2 | . . . 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 4 | . . . 4 . Core Hits 8 | . . . 8 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Smash 1 | . . . 1 . Melee Attacks 2 | . . . 2 . Impact 2 | . . . 2 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 589 | . . . 589 . Guns . | . . . . . Cannons . | . . . . . Explosions 479 | . . . 479 . Melee 103 | . . . 103 . Ramming 7 | . . . 7 . Kinetic . | . . . . . Thermal . | . . . . . Explosive 479 | . . . 479 . Electromagnetic . | . . . . . Impact 103 | . . . 103 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 106 | . . . 106 . Projectiles . | . . . . . Explosions 43 | . . . 43 . Melee 63 | . . . 63 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 145 | . . . 145 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed 4 | . . . 4 . Kicked 4 | . . . 4 . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 144 | . 84 42 . 18 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions 4 | . . . 4 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 140 | . 30 27 140 5 Initial 12 | . . 12 10 . Average 67 | . 15 17 109 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 . 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 5 8 6 7 Peak Tracking Total 8 | . 4 8 6 6 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 702 | 52 103 112 402 33 Spaces Moved 559 | 40 86 92 315 26 Core 4 | 4 . . . . Treads . | . . . . . Legs 555 | 36 86 92 315 26 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 113 120 120 120 126 Slowest Speed 200 | 120 120 120 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 36 17 70 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 33 | . . . 33 . Melee . | . . . . . Projectile . | . . . . . AOE 33 | . . . 33 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 580 | 45 86 93 330 26 Wait . | . . . . . Move 555 | 39 85 91 314 26 Hop . | . . . . . Pick Up 4 | 2 1 . 1 . Fast Attach 8 | 4 . 1 3 . Attach 1 | . . 1 . . Detach 1 | . . . 1 . Swap 1 | . . . 1 . Drop . | . . . . . Fire 4 | . . . 4 . Melee 2 | . . . 2 . Ram . | . . . . . Kick 4 | . . . 4 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 6) 156 | -10/Materials | Entered another Materials area 156 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 247 | -9/Materials | Discovered new exit (range 5) 268 | -9/Materials | Entered Mines 296 | -9/Mines | Learned location of Storage (-7) 318 | -9/Mines | Build established: Mutant 421 | -9/Mines | Discovered new exit (range 6) 436 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 609 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 670 | -9/Mines | Entered Materials 670 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 703 | -8/Materials | Self-destructed Last Messages --------------- 00649_ Welding Torch fried. 00649_ Structural Scanner fried. 00649_ U-05 Engineer destroyed. 00650_ K-01 Serf collects debris. 00651_ Acquired 6 matter. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00689_ O-16 Technician sends out distress signal. 00689_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00692_ O-16 Technician uses terminal to summon reinforcements. 00692_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 00692_ O-16 Technician locks terminal. 00699_ Slug penetrates Wall. 00699_ Aluminum Leg destroyed. 00702_ Penetrated by Slug. 00702_ K-01 Serf destroyed. 00702_ Aluminum Leg destroyed. 00702_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????#####?"" #??? | | ??????????????????????????????# #?"Y ! #??? | | ??????????????????????????????# # "" #??? | | ??????????????????????????????# # #??? | | ??????????????????????????????# + """""?????? | | ??????????????????????????????# # """""?????? | | ??????????????????????????????# # """""?????? | | ??????????????????????????????# #? ?????? | | ????????????????????????????### #?#######???? | | ????????????????????????????#"" #? ????? | | ????????????????????????????#"T #? """ ????? | | ??????????????????????##????#"" # """ ???? | | ?????????????????????? ????### # """ #??? | | ?????????????????????? ?????# + #??? | | ??????????????????????? ?????# # """ #??? | | ???????????????????????sY?????### # """ ???? | | ???????????????????????s ???????# #? """ ????? | | ???????????????????????#s???????# #? ????? | | ???????????????????????# ???????# #??######???? | | ???????????????????????# ######## # ]] #????? | | ???????????????????????+ + ]] " #????? | | ???????????????????????# # T #????? | | ???????????????????????# # " #????? | | ???????????????????????# #? #????? | | ???????????????????????# #######??! #????? | | ???????????????????????# @ #?????????####????? | | ???????????????????????# %!#?????????????????? | | ???????????????????????# Y#?????????????????? | | ???????????????????????# k#?????????????????? | | ??????????????????????? +?????????????????? | | ?????????????????????? h # ????????????????? | | ????????????????????? # !???????????????? | | ???????????????????? #?##??????????????? | | ??????????????????? "#### #?????????????????? | | ???????????????????G"???# ?????????????????? | | ????????????????????????#[[!!?????????????????? | | ????????????????????????#[[!!?????????????????? | | ????????????????????????######????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 291 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveHoverFalx Manual? 0 Play Time 00:05:56 Cumulative 133.8 hours Start 2021.07.03 @ 13:30:05 End 2021.07.03 @ 13:42:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 50 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ad0dc11-d5ac-4a21-a461-772fb15622bf