Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 17:21:44 Player: Caluan Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (352) 1760 Value Destroyed (17878) 17878 Prototype IDs (40) 800 Alien Tech Used (2) 400 Bonus (27372) 27372 TOTAL SCORE: 58310 Bonus ------- Triggered High Security 500 High Alert Combat Kills 782 Follower Combat Kills 3319 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3726 MAIN.C Attacked Proxy Base 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -655 Cogmind --------- Core Integrity 0/1600 Matter 62/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Long-range Tractor Beam Improved Potential Cannon Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Experimental Heat Sink Advanced Cooling System Huge Storage Unit Spectral Analyzer Advanced Salvage Targeting Computer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Graphene Brace > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Improved Potential Cannon > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Quantum Reactor Reinforced Quantum Reactor Improved Heavy Treads Advanced Coolant Injector Experimental Energy Well Compact Matter Pod Long-range Tractor Beam Drone Bay Hacking Drone Bay Cooled Plasma Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Improved Potential Cannon Hypervelocity Railgun Advanced Datajack Improved Plasma Cutter Power Sword [Rating: 203] Favorites ----------- Power Reinforced Fission Core Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Salvage Targeting Computer Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . Utility 10 | . . . 1 . 1 . . . . . 2 . . 1 . . . . 2 . . . . 2 . . 1 . Weapon 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 290 | 7 10 9 17 2 24 41 3 2 5 1 11 23 8 17 1 3 3 6 11 2 3 15 5 11 13 10 8 19 Power 37 | 1 1 2 2 . 3 6 1 1 1 . 1 2 . 3 1 . 1 . . . . 3 1 1 2 1 1 2 Engine 20 | 1 1 2 2 . 3 3 1 1 1 . 1 2 . 2 . . . . . . . . . . . . . . Core 6 | . . . . . . 3 . . . . . . . 1 1 . . . . . . . . . 1 . . . Reactor 11 | . . . . . . . . . . . . . . . . . 1 . . . . 3 1 1 1 1 1 2 Propulsion 50 | 2 1 2 4 . 5 8 1 1 . 1 2 9 1 2 . . . . 2 . . 1 . . 1 1 1 5 Treads 45 | 2 1 2 4 . 5 8 1 1 . . . 7 1 2 . . . . 2 . . 1 . . 1 1 1 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . . . 1 2 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 91 | 1 4 2 5 . 7 11 1 . 1 . 4 5 5 7 . 1 2 1 6 . 2 5 1 3 8 4 1 4 Device 51 | . . . 3 . 3 6 1 . 1 . 1 4 3 4 . . . 1 5 . 2 5 . 2 4 3 1 2 Storage 11 | 1 2 . 1 . 1 . . . . . . . 1 . . . 1 . . . . . . . 2 1 . 1 Processor 10 | . 1 . . . . 1 . . . . 1 1 . 2 . . . . . . . . 1 . 2 . . 1 Hackware 3 | . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . Protection 16 | . 1 2 1 . 3 4 . . . . 1 . 1 . . . 1 . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 112 | 3 4 3 6 2 9 16 . . 3 . 4 7 2 5 . 2 . 5 3 2 1 6 3 7 2 4 5 8 Energy Gun 47 | 1 1 . 1 2 3 2 . . 2 . 1 6 1 . . 2 . 5 . 2 . 1 2 7 . 3 3 2 Energy Cannon 25 | . . 1 1 . 4 8 . . . . 2 . . 2 . . . . . . . . . . 1 . 1 5 Ballistic Gun 27 | 2 2 2 4 . . 3 . . 1 . . 1 1 3 . . . . 2 . . 4 . . . 1 . 1 Ballistic Cannon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 31 | . . . 3 . 2 2 . . . . 3 . 4 . . . 4 . 2 . . . . 1 7 2 . 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Lost 102 | . . 4 . . 12 17 1 . . 2 1 14 1 2 . 1 . 2 4 . 1 11 . . 2 1 . 26 Power 15 | . . . . . 2 2 . . . . . 2 . 1 . . . . . . . 3 . . 1 . . 4 Propulsion 31 | . . 2 . . 3 7 . . . 2 1 5 1 . . . . . 1 . . 2 . . . . . 7 Utility 28 | . . 1 . . 3 5 . . . . . 4 . 1 . 1 . 1 1 . 1 1 . . 1 . . 8 Weapon 28 | . . 1 . . 4 3 1 . . . . 3 . . . . . 1 2 . . 5 . . . 1 . 7 Highest Loss Streak 18 | . . 3 . . 4 8 1 . . 1 1 11 1 1 . 1 . 1 3 . 1 6 . . 1 1 . 18 To Critical Strikes 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 19 | 2 9 14 18 19 18 17 18 18 19 19 19 18 20 22 22 22 22 22 22 22 21 21 18 23 22 22 21 19 Power 1 | . 1 1 2 1 . . . . 1 1 1 1 3 2 2 2 2 2 2 3 3 2 2 4 3 3 2 3 Propulsion 2 | . 2 2 5 7 6 2 . 2 2 2 1 2 3 4 4 4 4 4 2 1 1 . 1 2 1 . 1 1 Utility 6 | . 2 3 3 6 5 5 8 7 7 8 7 5 6 5 5 4 4 4 5 8 7 7 7 8 8 6 6 5 Weapon 7 | . 4 6 7 5 5 7 8 8 7 7 7 7 7 8 9 10 10 9 8 7 7 8 6 6 7 9 9 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . . . 7 1 1 4 . 1 1 . 1 1 . . . . . . . . . 1 . . 5 1 . 4 Power 9 | . . . 3 . . 1 . 1 . . 1 . . . . . . . . . . . . . . 1 . 2 Propulsion 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Utility 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Weapon 12 | . . . 3 1 . 3 . . 1 . . 1 . . . . . . . . . . . . 3 . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 91 | . 95 99 99 100 96 94 94 99 92 95 87 97 92 90 88 88 87 85 84 88 88 87 88 84 87 86 84 79 Engine 4 | . 14 14 11 11 8 2 1 7 7 7 6 5 6 9 . . . . . . . . . . . . . . Core 2 | . . . . . . 4 5 . . . . . . . 10 11 8 5 5 5 5 5 4 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 5 5 5 5 4 5 9 7 8 8 7 Treads 18 | . 28 27 22 22 17 29 25 30 30 23 16 20 20 13 11 11 11 11 9 10 10 10 10 9 9 13 12 11 Device 17 | . . . 10 11 16 17 14 14 15 15 13 11 12 11 17 17 14 12 17 26 25 25 26 23 28 30 29 26 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 8 | . 2 . . . . . 7 7 7 7 11 19 16 11 11 11 11 11 10 10 10 10 14 14 14 13 12 11 Hackware 1 | . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 . . . . . . Protection 3 | . 7 14 11 11 9 3 . . . . 2 . 3 4 . . 1 1 2 . . . . 3 1 . . . Energy Gun 9 | . 7 . . 11 9 4 4 . 2 15 13 13 18 10 5 13 17 17 13 14 15 5 14 18 17 16 16 11 Energy Cannon 7 | . . 5 15 20 24 16 17 23 14 7 11 4 . 9 5 5 5 2 . . . . . . . . 1 6 Ballistic Gun 5 | . 19 22 16 . . 1 6 7 5 7 . 8 6 2 11 3 . 2 5 5 4 13 4 . . . . . Peak Build Rating 203 | 6 8 12 22 29 36 44 45 45 45 45 57 66 98 109 106 107 115 120 135 137 137 140 134 147 166 180 199 203 Average Rating 84 | 4 7 9 17 25 30 35 41 44 41 41 48 55 88 104 105 106 109 114 128 135 134 129 127 143 153 177 188 187 On Entrance 82 | . 6 8 11 22 29 29 40 41 45 45 41 50 62 98 105 106 107 113 120 127 134 135 110 134 146 161 180 197 Avg Prop Armor Cover (%) 18 | . . . . . . . . . . 20 13 7 . . . . . . . . . . . . . . . 41 Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 184 | 11 52 55 63 66 72 87 75 75 74 64 76 77 117 145 135 135 143 147 165 146 145 148 153 161 166 147 168 184 Greatest Support 215 | 40 40 40 46 46 46 83 91 91 91 91 63 110 140 150 150 150 150 150 160 160 160 160 140 140 140 215 215 195 Greatest Overweight (x) 6 | . 1 1 1 1 1 1 1 . . 6 2 2 . . . . . . 1 . . . 1 1 1 . . . Average Overweight (x) . | . . 1 1 1 1 . . . . 3 1 . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 12 19 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 Average Carried 20 | 2 9 14 18 19 18 18 19 19 20 20 19 18 22 24 24 24 24 24 24 23 22 22 19 24 24 24 24 22 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 12 13 20 20 20 20 20 20 20 20 18 17 25 24 25 24 25 25 25 23 22 22 25 25 25 25 25 3 Class Distribution -------------------- 25% | Scavenger-Tank 18% | Scavenger-Skirmisher 10% | Tank 9% | Commander-Tank 9% | Scavenger-Gunner 8% | Mutant 4% | Pyromaniac-Skirmisher 4% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Commander-Gunner | -6/Extension Commander-Tank | -6/Cetus Commander-Tank | -5/Factory Commander-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Tank | -3/Research Pyromaniac-Skirmisher | -3/Testing Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 7439 | 271 147 285 356 32 380 1039 327 114 99 90 98 519 199 253 66 67 . 144 500 83 76 1114 134 227 459 127 93 140 Remotely 602 | . . . . . . . . . . . . . . . . . . . . . . 602 . . . . . . Salvage Created 21614 | 40 335 401 748 127 2061 2176 264 102 . 241 118 1625 322 369 478 . . 953 1755 150 597 1817 210 574 1176 1601 1001 2373 Parts 842 | 7 32 28 37 12 91 102 3 8 . 6 5 68 11 24 15 . . 23 88 3 21 49 19 36 33 38 34 49 Haulers Intercepted 12 | . 2 . 5 . 3 . . . . . . . . . . . . . 1 . . . . . 1 . . . Recyclers Shooed 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 108 | . . . . . . . 2 16 . 6 . . . . 13 7 . 30 . 3 13 . 18 . . . . . Prevented 55 | . . . . . . . . . . . . . . . . . . 44 . . 11 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 293 | . 11 10 10 5 35 43 4 2 . 8 2 20 5 6 1 . . 16 15 3 8 25 3 6 14 17 9 15 Guns 160 | . 11 6 5 2 7 10 3 . . 3 . 15 5 1 . . . 9 15 2 4 25 3 4 10 12 4 4 Cannons 89 | . . 4 5 3 17 27 1 1 . 5 2 5 . 5 1 . . 3 . . . . . . . . 3 7 AOE 15 | . . . . . 9 4 . . . . . . . . . . . . . . 2 . . . . . . . Classes Destroyed 22 | 2 3 1 4 . 5 2 . . . 1 . 2 . . . . . . . . . 2 . . . . . . Worker 10 | 1 . 1 . . 1 1 . . . . . . . 1 . . . . 2 . . . . . 1 . 1 1 Builder 12 | . . . 1 . 2 4 . . . . . . . 2 . . . . 2 . . . . . . . 1 . Tunneler 4 | 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 12 | . 2 . 5 . 3 . . . . . . . . . . . . . 1 . . . . . 1 . . . Recycler 14 | . . . 2 . 1 2 . . . . . 2 . . . . . . 4 . . . . . . . 1 2 Operator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Watcher 6 | . . . 1 . 1 . . . . . . . . 2 . . . . 1 . . . . 1 . . . . Swarmer 48 | . 9 3 5 3 3 4 . . . 4 . . . 4 . . . 4 3 2 2 2 . . . . . . Grunt 96 | . 2 5 2 2 22 18 3 . . . . 7 . 2 1 . . 4 4 . 2 4 . 1 1 10 3 3 Brawler 11 | . . . . . 2 3 . . . 1 . . . . . . . . . . 2 2 . . . . . 1 Duelist 6 | . . . . . 3 . 1 . . . . . . . . . . . . . 1 1 . . . . . . Protector 6 | . . . . . 1 . . . . . . . . . . . . 2 . . . 3 . . . . . . Sentry 35 | . . . 3 . 2 6 . . . . 1 11 . . . . . . 1 1 1 . . 2 1 4 . 2 Demolisher 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 5 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 2 Hunter 19 | . . . . . 1 2 . . . . . 1 . . . . . 3 1 . . 4 . 1 3 . 3 . Programmer 37 | . . . . . . 7 . 1 . 1 1 . . . . . . 3 6 . . 2 3 2 9 . 2 . Heavy 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 2 Behemoth 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Cetus Guard 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | 2 3 3 3 3 8 12 3 1 . 4 1 3 3 3 1 . . 6 9 3 7 8 2 2 4 5 6 4 Combat Bots Only 8 | . 3 3 3 3 7 6 3 1 . 4 1 3 3 3 1 . . 6 4 3 7 8 2 2 4 5 4 4 Max Kills in Single Turn 8 | 1 2 1 2 1 3 8 1 1 . 1 1 2 1 1 1 . . 2 2 1 1 2 1 1 1 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploded 2 | . . . . . 2 2 . . . . . . . . . . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Hostile Shots Fired 2223 | . 34 80 44 10 176 266 47 2 . 18 9 277 50 104 5 21 . 95 205 15 40 126 12 59 86 67 63 312 Missed 576 | . 7 17 9 4 41 65 12 . . 3 4 104 13 27 2 3 . 20 52 3 14 30 . 22 16 19 17 72 Hits 1647 | . 27 63 35 6 135 201 35 2 . 15 5 173 37 77 3 18 . 75 153 12 26 96 12 37 70 48 46 240 Melee 17 | . . . . . 6 8 3 . . . . . . . . . . . . . . . . . . . . . Projectile 1630 | . 27 63 35 6 129 193 32 2 . 15 5 173 37 77 3 18 . 75 153 12 26 96 12 37 70 48 46 240 AOE 17 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 . 10 Critical Strikes 76 | . . 3 1 . 8 6 1 . . . . 2 9 . . . . 3 8 4 . 4 1 5 6 1 3 11 Actively Blocked 20 | . . . . . . . . . . . . . . . . . . 1 . 4 . . . 5 1 1 3 5 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . 2 Damage Taken 34346 | . 294 911 446 77 2308 3053 614 23 . 221 39 1803 812 1590 49 320 . 1490 2954 264 616 2699 278 687 1518 1285 1153 8842 Core 3722 | . 42 128 28 17 338 218 95 9 . 17 6 228 39 199 . . . 152 209 . . 229 . 46 45 72 86 1519 Absorbed by Shields 566 | . . . . . . . . . . . . 402 164 . . . . . . . . . . . . . . . Reduced by Siege Mode 2042 | . . . . . . . . . . . . . 17 50 . 15 . 130 266 20 73 167 13 29 57 86 167 952 Redirected to Shielding 220 | . . . . . . . . . . . . . . . . . . 220 . . . . . . . . . . Regen/Repaired (Parts) 3116 | . . . 6 . . . . . . . . . . . . . . 736 856 . . 1166 . . . 352 . . Core Remaining (%) 68 | 100 . 32 . 88 38 . . . . 51 . . 67 . . . . 64 . . . . 54 . 93 95 . . Volleys Fired 788 | 3 23 42 37 8 65 79 14 4 1 17 17 41 13 22 12 4 . 57 48 6 15 62 6 20 31 39 26 76 Largest 5 | 2 2 2 3 3 4 4 4 4 1 4 4 4 4 4 4 4 . 4 4 4 4 4 4 4 4 4 5 5 Hottest 490 | 70 100 80 151 203 286 274 230 210 60 210 250 280 210 320 268 221 . 326 310 296 296 119 294 294 160 306 426 490 Shots Fired 2533 | 6 46 84 110 24 191 255 52 12 1 63 23 155 47 76 19 16 . 149 173 24 38 230 25 78 114 147 109 266 Gun 1756 | 6 46 70 61 8 54 67 22 4 . 46 4 117 47 38 17 12 . 93 173 24 33 230 25 78 114 147 88 132 Cannon 751 | . . 14 49 16 120 184 30 8 1 17 19 38 . 38 2 4 . 56 . . . . . . . . 21 134 Launcher 26 | . . . . . 17 4 . . . . . . . . . . . . . . 5 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 683 | 3 22 70 61 4 . 42 14 4 . 18 . 40 21 12 14 8 . 1 67 6 3 230 6 5 . . . 32 Thermal 1795 | 3 24 14 49 20 174 209 38 8 1 34 21 115 26 48 5 8 . 148 106 18 30 . 19 73 114 147 109 234 Explosive 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 51 | . . . . . 17 . . . . 11 2 . . 16 . . . . . . 5 . . . . . . . Robot Hit Streak 36 | 6 10 10 12 6 13 18 15 16 . 6 7 11 16 17 7 6 . 29 26 7 17 36 8 20 27 19 13 23 Robot Miss Streak 8 | . 2 3 3 3 3 4 6 2 . 8 1 3 3 7 3 2 . 5 3 3 3 4 1 2 3 4 4 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 . . . 1 . . 1 . . . . . . Secondary Targets 33 | . 2 2 . . . . . . . . . 4 4 . . . . . 7 . 1 6 . 1 3 2 1 . Max Gunslinging Chain 2 | . 1 1 . . . . . . . . . 1 1 . . . . . 1 . 1 2 . 1 1 1 1 . Shots Hit Robots 1706 | 6 32 57 61 11 108 166 34 2 . 24 7 108 46 46 12 12 . 90 119 15 30 189 17 54 84 104 67 205 Core Hits 850 | 2 17 23 27 6 74 97 12 2 . 11 5 77 32 23 11 1 . 69 55 4 14 86 6 26 30 47 28 65 Critical Kills 12 | . . . 1 . 2 1 . 1 . . . . 1 1 . . . 1 1 . . 1 . . . . . 2 Critical Parts Destroyed 15 | . . 1 . . . . . . . . . . . 1 . . . . 2 . . 5 1 . . . . 5 Critical Strikes 76 | . 4 1 1 . 6 7 . 1 . 1 . 2 2 2 . . . 1 3 . . 6 1 4 13 7 1 13 Burn 38 | . 4 . . . 4 1 . . . 1 . 2 . . . . . . . . . . . 4 13 7 1 1 Meltdown 8 | . . . 1 . 2 1 . 1 . . . . . . . . . 1 . . . . . . . . . 2 Destroy 25 | . . 1 . . . . . . . . . . 2 2 . . . . 3 . . 6 1 . . . . 10 Blast 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 27 | . 2 . . . 1 5 . . . . 1 . . . . . . . 3 . . 10 . . 3 . 1 1 Impact 9 | . 2 . . . 1 5 . . . . 1 . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48050 | 68 446 910 1095 237 3514 4933 790 54 . 521 156 2603 1157 1339 415 205 . 2544 3432 407 1226 4517 533 1396 2399 2774 2392 7987 Guns 30769 | 61 432 734 468 84 798 1071 308 . . 299 71 1997 1157 602 352 145 . 1795 3425 407 737 4517 533 1396 2364 2774 1897 2345 Cannons 13502 | . . 161 627 153 1467 3231 482 54 . 222 85 606 . 737 63 60 . 749 . . . . . . . . 494 4311 Explosions 3695 | . . . . . 1249 627 . . . . . . . . . . . . . . 489 . . . . . . 1330 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 84 | 7 14 15 . . . 4 . . . . . . . . . . . . 7 . . . . . 35 . 1 1 Kinetic 10166 | 24 194 734 468 15 . 1109 165 . . 85 . 526 432 61 251 105 . . 1001 91 42 4517 55 77 . . . 214 Thermal 35376 | 37 238 161 627 222 2511 3304 625 54 . 354 134 2077 725 966 164 100 . 2544 2424 316 695 . 478 1319 2364 2774 2391 7772 Explosive 355 | . . . . . . 355 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2069 | . . . . . 1003 161 . . . 82 22 . . 312 . . . . . . 489 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 12 12 13 13 1 . . . . . . . . 8 8 8 8 4 4 10 . . 7 Average Corruption 6 | . . . . . . 4 12 12 13 1 . . . . . . . . 4 8 8 8 1 3 7 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 269 | . . . . . . 44 44 31 5 3 . . . . . . . . 24 18 15 1 9 16 54 . . 5 Message Errors 57 | . . . . . . 9 5 7 1 . . . . . . . . . 6 5 3 . 1 3 13 . . 4 Matter Fused 70 | . . . . . . 9 17 6 1 2 . . . . . . . . 7 4 1 . 2 6 15 . . . Heat Flow Errors 31 | . . . . . . 4 6 3 1 . . . . . . . . . 1 3 2 . 2 2 7 . . . Energy Discharges 22 | . . . . . . 7 2 3 1 . . . . . . . . . . 2 1 . 1 2 3 . . . Parts Rejected 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 8 | . . . . . . 2 1 1 1 . . . . . . . . . 1 . . . 1 . 1 . . . Data Loss (minor) 43 | . . . . . . 10 8 5 . . . . . . . . . . 5 3 3 . . 1 8 . . . Data Loss (major) 14 | . . . . . . 1 2 4 . . . . . . . . . . 2 1 1 . 1 1 1 . . . Misfires 6 | . . . . . . . . 2 . 1 . . . . . . . . . . 1 . 1 1 . . . . Alerts 6 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . . 2 . . . Weapon Failures 9 | . . . . . . 1 1 . . . . . . . . . . . 1 . 2 . . . 4 . . . Overload Shots 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 456 | . . . 18 . 44 158 49 . . . . . . 4 . . . 4 . . . . . . 8 . 41 130 Projectiles 365 | . . . 18 . 19 135 49 . . . . . . 4 . . . 4 . . . . . . . . 41 95 Explosions 83 | . . . . . 25 23 . . . . . . . . . . . . . . . . . . . . . 35 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Knockbacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 294 | . 58 . . . 107 129 . . . . . . . . . . . . . . . . . . . . . . Shots 10 | . 1 . . . 6 3 . . . . . . . . . . . . . . . . . . . . . . Rammed 21 | 1 5 5 2 . . 2 . . . . . . . . . . . . 1 . . . . . 3 . . 2 Targets Rammed 24 | 2 5 5 2 . . 2 . . . . . . . . . . . . 1 . . . . . 4 . 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Highest Temperature 445 | 40 156 301 108 225 319 422 445 108 137 177 84 290 63 318 . . . 52 260 7 . . . . 165 . . 144 Average Temperature 91 | 19 62 78 24 81 100 123 124 53 78 46 39 88 26 113 . . . 28 104 7 . . . . 68 . . 74 Received Heat Transfer 4816 | . . 546 105 27 864 729 306 . . . 12 412 31 141 . . . 51 566 45 99 150 21 60 30 144 9 468 Effects 11 | . . . . . 2 5 1 . . . . . . 3 . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Interference 8 | . . . . . 2 3 . . . . . . . 3 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 56 | . . . . . . . . . . . . . 1 4 1 1 . 6 5 1 2 5 4 3 6 7 3 7 Total Turns 1123 | . . . . . . . . . . . . . 13 34 1 11 . 126 92 15 37 297 95 31 76 66 58 171 Longest Duration 153 | . . . . . . . . . . . . . 13 14 1 11 . 54 57 15 35 153 60 18 39 23 35 79 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 9 | . . . . . 8 . . . . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 29 | . . . 1 . 2 2 . 1 . . . . . . . . . 4 . 1 1 . . 2 4 5 2 4 Combat Hostiles 28 | . . . . . 2 2 . 1 . . . . . . . . . 4 . 1 1 . . 2 4 5 2 4 Parts Melted 211 | . 4 . 5 1 11 14 . 1 . 1 2 6 . 1 1 . . 16 6 2 5 2 8 6 50 30 21 18 Heat Transferred 54245 | 111 999 333 1184 407 4740 5446 1102 74 . 629 224 4281 1637 1616 161 148 . 4390 2811 407 888 . 555 2756 5400 5588 2816 5542 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Maximum Alert Level 5 | . . . 1 . 2 3 . . . . 3 2 1 5 . . . . 1 . . . . 1 . . . 1 Low Security (%) 67 | 100 100 100 74 100 57 36 . . . . . 2 2 26 . . . . 84 . . . . 91 100 100 100 79 Level 1 18 | . . . 25 . 6 37 . . . . . 71 97 6 . . . . 15 . . . . 8 . . . 20 Level 2 7 | . . . . . 35 4 . . . . 77 26 . 11 . . . . . . . . . . . . . . Level 3 5 | . . . . . . 21 . . . . 22 . . 32 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1761 | 10 106 72 255 122 622 986 . . . . 754 474 371 1761 . . . . 279 . . . . 220 101 141 136 260 Initial 754 | . 3 . 16 86 . 245 . . . . 754 228 247 115 . . . . 157 . . . . . 30 15 58 77 Average 194 | . 20 15 168 27 270 329 . . . . 608 325 269 754 . . . . 106 . . . . 86 35 55 45 126 Influence Increases 14284 | 15 334 263 775 156 1098 1538 90 50 . 150 818 1196 344 2359 320 93 . 869 535 60 160 713 80 374 389 437 325 743 Destroy 0b10 Robot/C 7460 | . 220 200 440 100 680 860 80 40 . 120 40 560 160 840 140 40 . 480 300 60 160 620 60 120 280 340 180 340 Destroy 0b10 Robot/NC 410 | 15 15 5 65 . 45 35 . . . 10 . 35 10 40 . . . 15 50 . . 15 . 10 10 . 15 20 Destroy Leader 1328 | . 44 50 118 20 148 230 10 10 . 20 20 66 . 164 20 10 . 10 74 . . . 20 42 52 70 40 90 Allied During Kill 2410 | . . 8 95 6 . . . . . . . 529 170 1018 160 43 . 229 . . . 78 . . . . . 74 Successful Hack 106 | . 19 . 8 . 16 51 . . . . . . . 12 . . . . . . . . . . . . . . Disable Machine 435 | . 15 . 30 15 30 105 . . . . . . . 45 . . . . 30 . . . . . 45 . 60 60 Anti-Garrison Action 700 | . . . . . 150 200 . . . . . . . 150 . . . . . . . . . 200 . . . . Destroy Structure 400 | . 21 . 4 . 14 57 . . . . 8 6 4 60 . . . . 36 . . . . 2 2 12 30 144 Advance Influence 750 | . . . . . . . . . . . 750 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 285 | . . . 15 15 15 . . . . . . . . 30 . . . 135 45 . . . . . . 15 . 15 Influence Decreases 14219 | 10 339 221 595 378 559 1097 813 307 . 143 359 1220 579 805 987 589 598 618 523 323 150 390 413 320 416 366 301 800 Entered New Map 3515 | . 2 . 26 136 . 294 363 50 . . 3 238 195 92 653 209 598 . 94 98 . 10 333 . 24 12 40 45 Time Decay 8553 | 10 337 191 569 222 439 633 440 257 . 133 246 522 294 433 294 310 . 408 389 225 140 210 80 320 372 344 261 474 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . Lost Part 961 | . . 30 . . 120 170 10 . . 10 10 140 10 20 . 10 . 20 40 . 10 90 . . 20 10 . 241 Lost Ally 790 | . . . . 20 . . . . . . . 20 80 260 40 60 . 190 . . . 80 . . . . . 40 Purge Threat 300 | . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 1 1 1 . 7 15 . . . . 1 2 . 9 . . . 1 6 . 1 . . 4 7 3 4 10 Investigation 12 | . . . 1 . . 3 . . . . . 1 . . . . . 1 1 . . . . 2 . 1 . 2 Extermination 21 | . . . . . . 5 . . . . 1 . . 3 . . . . 3 . . . . . 4 . 2 3 Reinforcement 24 | . 1 . . . 2 4 . . . . . 1 . 3 . . . . 2 . . . . 2 . 2 2 5 Assault 8 | . . 1 . . 3 . . . . . . . . 3 . . . . . . 1 . . . . . . . Garrison 8 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 42 | . 4 . 2 . 1 1 . . . 6 . 1 2 2 . . . 1 4 . . 4 . 5 . 6 1 2 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 2 Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Times Spotted 550 | . 21 13 27 6 40 53 4 1 . 13 2 31 10 29 7 4 . 45 47 3 8 78 5 11 19 23 12 38 Peak Tracking Total 18 | . 5 4 4 2 8 6 4 1 . 3 1 4 5 5 4 2 . 10 17 3 7 18 2 4 3 5 4 9 Tactical Retreats 13 | . . . 1 1 1 . . . . . . . . 1 . . . 4 3 . . . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 7 | . 1 . . . . 1 . . . . . 2 . . . . . . 1 . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 34 | . 1 . 3 1 3 7 . 1 . . . . . 4 . . . . 2 . 1 . . . 3 . 4 4 Max in Single Turn 2 | . 1 . 1 1 1 2 . 1 . . . . . 1 . . . . 1 . 1 . . . 1 . 1 1 Garrison Access 5 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 63 | . 6 . 7 1 4 12 . . 1 . 2 5 . 3 1 . 7 1 3 1 . . 1 3 1 1 . 3 Terminals 32 | . 6 . 5 1 4 6 . . . . . 5 . . 1 . . . . 1 . . 1 . . . . 2 Fabricators 5 | . . . . . . 1 . . . . 1 . . 2 . . . . . . . . . 1 . . . . Repair Stations 7 | . . . 1 . . 1 . . . . . . . . . . . 1 2 . . . . 1 . . . 1 Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 1 1 . . Total Hacks 182 | . 17 . 19 3 14 26 . . 5 . 4 13 . 7 1 . 46 4 5 1 . . 1 5 2 2 . 7 Successful 103 | . 9 . 8 1 8 7 . . 5 . 2 4 . 4 1 . 46 1 3 1 . . 1 1 . . . 1 Failed 77 | . 8 . 10 2 6 19 . . . . 2 9 . 2 . . . 3 2 . . . . 4 2 2 . 6 Catastrophic 11 | . . . 2 . 1 3 . . . . . 2 . 1 . . . . . . . . . 2 . . . . Database Lockouts 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 81 | . 14 . 11 3 9 20 . . . . . 4 1 . . . . 2 1 . . . . 4 . 2 1 9 Terminals 82 | . 17 . 12 3 14 16 . . . . . 13 . . 1 . . . . 1 . . 1 . . . . 4 Fabricators 8 | . . . . . . 2 . . . . 2 . . 3 . . . . . . . . . 1 . . . . Repair Stations 16 | . . . 4 . . 1 . . . . . . . . . . . 4 3 . . . . 1 . . . 3 Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 3 . . 1 . . . . 2 . . 4 . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . 5 . . . . . . . . . . . . 2 . . . . 3 2 2 . . Terminal Hacks 70 | . 5 . 1 . 4 1 . . 5 . . 4 . . 1 . 46 . . 1 . . 1 . . . . 1 Record 37 | . . . . . . . . . . . . . . . 1 . 34 . . 1 . . 1 . . . . . Part Schematic 10 | . 1 . . . . . . . 5 . . . . . . . 4 . . . . . . . . . . . Robot Analysis 8 | . 2 . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . 2 . . 1 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . 1 . . . . . . . 3 . . . . . . . . . . . . . . Retrieve Study 6 | . . . 2 . . 1 . . . . . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 4 . 3 1 4 4 . . . . . . . . . . . 1 1 . . . . 1 . . . . Terminals 13 | . 4 . 3 1 4 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . 4 . 3 1 4 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Jam 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 . 6 1 4 8 . . . . 1 4 1 1 . . . 1 1 . . . . 3 1 1 . 3 Full Trace Events 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 1 . . . . . . . 18 . . . . . . . 4 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 2 . . 1 . . . . . . . 3 . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 161 | . . . 53 . . . . . . . . . . . . . . . 108 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 9 | . . . . . 1 . . . . . . . . 3 . . . . 3 . . . . . . 2 . . Machine Destruction 6 | . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . 2 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . . . . . . . . . 18 . . . . . 4 . . 2 5 . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . 5 . . . 1 . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 56 | . . 3 . . . . . . . . 1 28 5 3 . . . 5 . . 2 5 . . 1 . 1 2 Largest Group 28 | . . 2 3 2 . . . . . . 1 28 28 28 12 9 6 10 . . 2 5 . . 1 . 1 2 Highest-Rated Group 1289 | . . 45 76 62 . . . . . . 26 946 1289 1289 497 398 317 435 . . 60 264 . . 26 . 45 192 Highest-Rated Ally 159 | . . 31 31 31 . . . . . . 26 159 159 153 96 96 96 96 . . 30 56 . . 26 . 45 96 Total Orders 15 | . . . . . . . . . . . 1 7 2 1 . . . . . . . . . . 3 . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . RETURN 13 | . . . . . . . . . . . 1 7 2 1 . . . . . . . . . . 1 . 1 . Ally Attacks 694 | . . . 59 6 . . . . . . . 90 48 279 34 7 . 80 . . . 61 . . . . . 30 Total Damage 16112 | . . . 877 105 . . . . . . . 2004 879 6285 586 151 . 1828 . . . 2213 . . . . . 1184 Kills 109 | . . . 16 . . . . . . . . 12 6 43 8 2 . 10 . . . 9 . . . . . 3 Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Active Infowar (turns) 14360 | . . . . . . 1715 461 822 2053 854 534 511 . 380 . . . . 62 217 327 . 751 72 1865 1681 852 1203 Optics 5528 | . . . . . . . . . . . . . . . . . . . . . . . . . 1792 1681 852 1203 Sensors 10749 | . . . . . . . 461 822 2053 854 534 445 . . . . . . . . 200 . 751 72 1704 1681 852 320 Terrain 1326 | . . . . . . 920 . . . . . . . . . . . . 62 217 127 . . . . . . . Structural 380 | . . . . . . . . . . . . . . 380 . . . . . . . . . . . . . . Seismic 1199 | . . . . . . 1133 . . . . . 66 . . . . . . . . . . . . . . . . Jamming 2033 | . . . . . . . . . . . . . . . . . . . . . . . . . 959 43 245 786 Robot Analysis Total 8 | . 2 . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . 2 . . . . . . 1 . . 1 . . 2 . . . . . . . Drone Launches 13 | . . . . . . . . . . . 1 7 2 1 . . . . . . . . . . 1 . 1 . Drone Recoveries 13 | . . . . . . . . . . . 1 7 2 1 . . . . . . . . . . 1 . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 31615 | 102 1512 992 1802 960 1301 2783 1088 826 2053 854 534 1457 655 1161 654 688 268 1420 1072 606 355 1087 868 850 1865 1681 852 1269 Spaces Moved 13862 | 55 726 339 651 386 398 1215 487 443 1255 396 205 606 192 610 363 400 152 698 377 359 171 381 264 310 587 887 349 600 Core 76 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Treads 13420 | 41 726 339 651 386 398 1215 487 443 1255 215 149 477 192 610 363 400 152 698 377 359 171 381 264 310 587 887 349 538 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 366 | . . . . . . . . . . 181 56 129 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 160 162 162 162 162 120 100 160 160 160 160 160 160 160 160 160 160 165 165 245 163 163 50 Average Speed 183 | 132 188 240 240 240 240 166 209 162 162 199 209 155 160 160 160 160 160 160 203 160 160 160 218 233 245 163 163 155 Slowest Speed 245 | 160 240 240 240 240 240 243 243 162 162 243 245 245 160 160 160 160 160 160 240 160 160 165 245 245 245 163 166 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 49 | 4 98 62 75 86 35 30 45 68 79 51 6 71 78 27 60 59 62 62 16 65 49 59 41 15 53 29 11 40 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 6 | . . . . . . . . . 1 . . . . . . . 3 1 . . 1 . . . . . . . Known Exits Taken 14 | . . . . . . 1 1 1 1 1 1 1 1 . . . . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . . . . . . . 1 1 1 1 1 . 1 1 1 . . . . . . Scrap Searched 21 | . . 1 . 1 . . 1 2 5 . . . . . 1 2 . 4 . 2 1 . 1 . . . . . Spaces Dug 35 | . 1 . . . 1 7 . . . . 7 . . . . . . 10 4 . . . . . . . 4 1 Terrain Destroyed 204 | . 18 . . . 9 54 . . . . 7 . . 4 . 2 . 28 17 3 4 11 1 . . 3 8 35 Melee 12 | . 1 . . . 1 5 . . . . 1 . . . . . . . 3 . . . . . . . 1 . Projectile 111 | . . . . . . 18 . . . . 6 . . 4 . 2 . 28 14 3 4 11 1 . . 3 7 10 AOE 81 | . 17 . . . 8 31 . . . . . . . . . . . . . . . . . . . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total 18329 | 77 815 427 813 405 608 1773 520 547 1275 424 288 1031 508 740 420 437 177 884 562 376 223 711 540 392 955 1063 534 804 Wait 2448 | 1 29 20 63 1 78 358 2 93 . 11 37 102 279 66 43 30 12 85 92 8 17 219 248 29 255 106 82 82 Move 13835 | 55 725 338 650 385 397 1214 486 442 1254 395 204 605 191 609 362 399 151 697 376 358 170 380 263 309 586 886 348 600 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 199 | 10 12 8 21 4 19 26 5 2 1 . 5 15 5 7 1 . 2 1 10 . . 9 8 4 12 5 3 4 Fast Attach 123 | . 4 . 3 1 4 15 3 . 8 1 4 9 4 9 1 . 6 3 8 . . 3 3 8 15 6 1 4 Attach 142 | 6 . 4 3 . 16 18 4 1 . . 6 19 2 7 . 1 . 1 6 2 1 8 4 . 6 2 3 22 Detach 21 | . . . . . 2 2 . . . . 2 6 2 . . . . . 2 . . 1 . . . . 1 3 Swap 169 | 1 6 5 12 1 15 28 3 2 1 . 5 8 6 5 . 3 . 4 6 1 3 14 2 7 16 6 7 2 Drop 236 | . 9 5 22 5 11 26 3 3 10 . 7 13 6 15 1 . 6 5 10 1 . 4 6 15 27 12 6 8 Fire 788 | 3 23 42 37 8 65 79 14 4 1 17 17 41 13 22 12 4 . 57 48 6 15 62 6 20 31 39 26 76 Melee 27 | . 2 . . . 1 5 . . . . 1 . . . . . . . 3 . . 10 . . 3 . 1 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 23 | 1 5 5 2 . . 2 . . . . . . . . . . . . 1 . . . . . 4 . 1 2 Escape Stasis 16 | . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . Rewire 247 | . . . . . . . . . . . . 197 . . . . . 31 . . 17 1 . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*War]) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 103 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 7) 930 | -10/Materials | Discovered new exit (range 7) 1027 | -10/Materials | Discovered new exit (range 10) 1209 | -10/Materials | Discovered new exit (range 10) 1584 | -10/Materials | Discovered new exit (range 12) 1615 | -10/Materials | Entered Mines 1786 | -10/Mines | Assembled infested the area 1860 | -10/Mines | Discovered new exit (range 5) 2013 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2130 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2176 | -10/Mines | Learned 2 Materials zone layouts 2207 | -10/Mines | Core integrity fell below 50% 2301 | -10/Mines | Lost 3 parts (1n1u1w) 2443 | -10/Mines | Discovered new exit (range 7) 2588 | -10/Mines | Met a Derelict testing a Signal Generator 2607 | -10/Mines | Entered Materials 2607 | -9/Materials | Accompanied by 3 allies 2607 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2608 | -9/Materials | Identified exit to Storage 2612 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3009 | -9/Materials | Central database locked down 3116 | -9/Materials | Build established: Tank 3228 | -9/Materials | Discovered new exit (range 8) 3692 | -9/Materials | Repaired Broken Imp. Heat Sink 3810 | -9/Materials | Discovered new exit (range 15) 4409 | -9/Materials | Entered Mines 4409 | -9/Mines | Accompanied by 2 allies 5247 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5302 | -9/Mines | Learned Materials terminal intel 5323 | -9/Mines | Discovered new exit (range 9) 5369 | -9/Mines | Entered Materials 5369 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5370 | -8/Materials | Loaded intel: 12 terminal locations 5729 | -8/Materials | Lost 4 parts (1n1u2w) 5739 | -8/Materials | Destroyed 7 combat bots 6106 | -8/Materials | Garrison activated, responded to threat 6278 | -8/Materials | Core integrity fell below 50% 6339 | -8/Materials | Lost 4 parts (1p1n1u1w) 6569 | -8/Materials | First assault squad dispatched 6583 | -8/Materials | Build established: Scavenger-Tank 6593 | -8/Materials | Discovered new exit (range 12) 6670 | -8/Materials | Entered Factory 6670 | -7/Factory | Evolved 2 slots: Propulsion x2 7083 | -7/Factory | Build established: Scavenger-Gunner 7807 | -7/Factory | Lost 8 parts (1p3n2u2w) 8389 | -7/Factory | Garrison activated, responded to threat 9025 | -7/Factory | System corruption reached 10% 9195 | -7/Factory | Discovered new exit (range 4) 9216 | -7/Factory | Identified exit to Factory 9361 | -7/Factory | Identified exit to Lower Caves 9453 | -7/Factory | Entered Lower Caves 9956 | -7/Lower Caves | Build established: Scavenger-Skirmisher 10421 | -7/Lower Caves | Build established: Scavenger-Gunner 10526 | -7/Lower Caves | Discovered new exit (range 10) 10539 | -7/Lower Caves | Identified exit to Lower Caves 10541 | -7/Lower Caves | Entered another Lower Caves area 10586 | -7/Lower Caves | Discovered exit to Factory (range 13) 10689 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10814 | -7/Lower Caves | Encountered a Warlord checkpoint 10851 | -7/Lower Caves | Build established: Scavenger-Skirmisher 10907 | -7/Lower Caves | Lost 3 allies 11062 | -7/Lower Caves | Learned Factory trap positions 11128 | -7/Lower Caves | Entered a destroyed Warlord outpost 11140 | -7/Lower Caves | Learned 12 Factory zone layouts 11347 | -7/Lower Caves | Discovered new exit (range 13) 11365 | -7/Lower Caves | Identified exit to Zion 11367 | -7/Lower Caves | Entered Zion 11455 | -7/Zion | Discovered new exit (range 15) 11504 | -7/Zion | System corruption cleaned by Quarantine Array 11611 | -7/Zion | Given the Hacking Drone Bay 11611 | -7/Zion | Found Prototype Device 12345 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12694 | -7/Zion | Build established: Skirmisher 13052 | -7/Zion | Given A8's code to call for help 13114 | -7/Zion | Received a visual enhancement algorithm 13228 | -7/Zion | Build established: Derelict-Skirmisher 13418 | -7/Zion | Identified exit to Proximity Caves 13420 | -7/Zion | Entered Proximity Caves 13507 | -6/Proximity Caves | Spotter reported a threat 13625 | -6/Proximity Caves | Spotter reported a threat 13739 | -6/Proximity Caves | Spotter reported a threat 13766 | -6/Proximity Caves | Spotter reported a threat 13814 | -6/Proximity Caves | Spotter reported a threat 13930 | -6/Proximity Caves | Spotted B-75 Beast 14208 | -6/Proximity Caves | Discovered exit to Factory (range 16) 14274 | -6/Proximity Caves | Entered Factory 14274 | -6/Factory | Evolved 2 slots: Utility x2 14275 | -6/Factory | Identified exit to Extension 14275 | -6/Factory | Identified exit to Factory 14276 | -6/Factory | Loaded intel: 64 trap records 14342 | -6/Factory | Identified Hacking Drone Bay 14624 | -6/Factory | Search patrols dispatched 14659 | -6/Factory | Build established: Skirmisher 14781 | -6/Factory | Fabricated Huge Storage Unit (x1) 14808 | -6/Factory | Entered Extension 14808 | -6/Extension | Accompanied by 1 ally 14943 | -6/Extension | Rescued a captive Derelict 15006 | -6/Extension | Rescued A7 15023 | -6/Extension | Build established: Scavenger-Skirmisher 15046 | -6/Extension | Rescued a captive Derelict 15047 | -6/Extension | Rescued a captive Derelict 15054 | -6/Extension | Rescued a captive Derelict 15078 | -6/Extension | Rescued a captive Derelict 15316 | -6/Extension | Spotted B-75 Beast 15323 | -6/Extension | Spotted B-75 Beast 15343 | -6/Extension | Destroyed B-75 Beast 15357 | -6/Extension | Allies destroyed B-75 Beast 15384 | -6/Extension | Lost 11 parts (2p4n2u3w) 15415 | -6/Extension | Rescued a captive Derelict 15416 | -6/Extension | Rescued a captive Derelict 15778 | -6/Extension | Build established: Commander-Gunner 15806 | -6/Extension | Identified exit to Cetus 15855 | -6/Extension | Rescued a captive Derelict 15856 | -6/Extension | Rescued a captive Derelict 16265 | -6/Extension | Entered Cetus 16265 | -6/Cetus | Accompanied by 28 allies (A7) 16270 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16288 | -6/Cetus | Spotted Cetus Guard 16289 | -6/Cetus | Spotted Cetus Guard 16292 | -6/Cetus | Spotted Cetus Guard 16292 | -6/Cetus | Spotted Cetus Guard 16301 | -6/Cetus | Destroyed Cetus Guard 16310 | -6/Cetus | Allies destroyed Cetus Guard 16311 | -6/Cetus | Destroyed Cetus Guard 16320 | -6/Cetus | Allies destroyed Cetus Guard 16329 | -6/Cetus | Lost 4 allies 16427 | -6/Cetus | Escorted A7 to Cetus Mainframe 16447 | -6/Cetus | Started Cetus Manufacturing Module 16472 | -6/Cetus | Manufactured an Enhanced Grunt 16480 | -6/Cetus | Discovered new exit (range 15) 16497 | -6/Cetus | Manufactured an Enhanced Grunt 16512 | -6/Cetus | Spotted Cetus Guard 16513 | -6/Cetus | Spotted Cetus Guard 16515 | -6/Cetus | Spotted Cetus Guard 16516 | -6/Cetus | Spotted Cetus Guard 16522 | -6/Cetus | Manufactured an Enhanced Grunt 16524 | -6/Cetus | Destroyed Cetus Guard 16527 | -6/Cetus | Destroyed Cetus Guard 16531 | -6/Cetus | Destroyed Cetus Guard 16531 | -6/Cetus | Allies destroyed Cetus Guard 16547 | -6/Cetus | Manufactured an Enhanced Grunt 16548 | -6/Cetus | Discovered exit to Factory (range 16) 16560 | -6/Cetus | Met Revision 17 16572 | -6/Cetus | Manufactured an Enhanced Grunt 16629 | -6/Cetus | Build established: Commander-Tank 16920 | -6/Cetus | Entered Factory 16920 | -5/Factory | Accompanied by 28 allies (A7) 16920 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16925 | -5/Factory | Received a hacking code to weaken MAIN.C 17123 | -5/Factory | Central database locked down 17423 | -5/Factory | Lost 3 allies 17782 | -5/Factory | Fabricated G-50 Soldier? 17820 | -5/Factory | First assault squad dispatched 17849 | -5/Factory | Lost 6 allies 18040 | -5/Factory | Discovered new exit (range 7) 18044 | -5/Factory | High security lockdown imminent 18081 | -5/Factory | Entered Upper Caves 18081 | -5/Upper Caves | Accompanied by 13 allies 18149 | -5/Upper Caves | Lost 4 allies 18572 | -5/Upper Caves | Learned 8 Factory zone layouts 18675 | -5/Upper Caves | Discovered new exit (range 13) 18735 | -5/Upper Caves | Entered another Upper Caves area 18735 | -5/Upper Caves | Accompanied by 9 allies 19246 | -5/Upper Caves | Build established: Scavenger-Tank 19413 | -5/Upper Caves | Discovered new exit (range 3) 19423 | -5/Upper Caves | Entered Zhirov 19423 | -5/Zhirov | Accompanied by 6 allies 19423 | -5/Zhirov | Discovered new exit (range 3) 19452 | -5/Zhirov | Met Zhirov 19484 | -5/Zhirov | Learned location of Quarantine (-2) 19484 | -5/Zhirov | Learned location of Testing (-3) 19484 | -5/Zhirov | Learned location of Command (-1) 19515 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19539 | -5/Zhirov | Found Alien Artifact 19539 | -5/Zhirov | Identified Integrated Dissipator 19539 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19561 | -5/Zhirov | Found Alien Artifact 19691 | -5/Zhirov | Entered Proximity Caves 19691 | -4/Proximity Caves | Accompanied by 6 allies 19693 | -4/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 19811 | -4/Proximity Caves | Former 0b10 base attacked by MAIN.C 19934 | -4/Proximity Caves | Spotted B-86 Titan 19946 | -4/Proximity Caves | Allies destroyed B-86 Titan 20133 | -4/Proximity Caves | Lost 20 allies 20191 | -4/Proximity Caves | 0b10 base defense nominally successful 20247 | -4/Proximity Caves | Lost 3 allies 21091 | -4/Proximity Caves | Discovered new exit (range 13) 21111 | -4/Proximity Caves | Entered Factory 21111 | -4/Factory | Evolved 2 slots: Utility x2 21112 | -4/Factory | Identified exit to Upper Caves 21614 | -4/Factory | Repaired Centrium Heavy Treads 21855 | -4/Factory | Cargo convoy interrupted 21857 | -4/Factory | Spotted Executioner 21861 | -4/Factory | Identified Transdimensional Reconstructor 21861 | -4/Factory | Warped through subspace 21908 | -4/Factory | Lost 3 parts (1n1u1w) 22183 | -4/Factory | Entered Upper Caves 22221 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22768 | -4/Upper Caves | Discovered new exit (range 14) 22789 | -4/Upper Caves | Entered another Upper Caves area 22799 | -4/Upper Caves | Discovered new exit (range 10) 22905 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22962 | -4/Upper Caves | Destroyed 7 combat bots 23046 | -4/Upper Caves | Encountered a Warlord checkpoint 23075 | -4/Upper Caves | Learned 12 Research zone layouts 23122 | -4/Upper Caves | Discovered new exit (range 14) 23144 | -4/Upper Caves | Entered Warlord 23144 | -4/Warlord | Accompanied by 2 allies 23199 | -4/Warlord | System corruption cleaned by Quarantine Array 23372 | -4/Warlord | Met Warlord 23397 | -4/Warlord | Warlord's base attacked by MAIN.C 23731 | -4/Warlord | Build established: Scavenger-Gunner 23731 | -4/Warlord | Spotted Striker 23735 | -4/Warlord | Destroyed Striker 23747 | -4/Warlord | Warlord forces counterattacked 23755 | -4/Warlord | Lost 3 allies 23815 | -4/Warlord | Spotted Striker 23845 | -4/Warlord | Spotted Executioner 23846 | -4/Warlord | Spotted Executioner 23850 | -4/Warlord | Destroyed Executioner 23854 | -4/Warlord | Destroyed Executioner 23881 | -4/Warlord | Destroyed 8 combat bots 23884 | -4/Warlord | Lost 11 allies 23921 | -4/Warlord | Spotted B-90 Cyclops 23922 | -4/Warlord | Destroyed B-90 Cyclops 23925 | -4/Warlord | Destroyed Executioner 23961 | -4/Warlord | Lost 11 allies 24072 | -4/Warlord | Warlord base infiltrated, sounded retreat 24155 | -4/Warlord | Destroyed Executioner 24176 | -4/Warlord | Lost 6 parts (2p1n1u2w) 24209 | -4/Warlord | Discovered new exit (range 15) 24231 | -4/Warlord | Entered Proximity Caves 24237 | -3/Proximity Caves | Lost 3 parts (1n2w) 24241 | -3/Proximity Caves | Lost 5 allies 24641 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 24980 | -3/Proximity Caves | Found DCF Scrap (13 items) 25078 | -3/Proximity Caves | Discovered new exit (range 15) 25098 | -3/Proximity Caves | Identified exit to Research 25099 | -3/Proximity Caves | Entered Research 25099 | -3/Research | Evolved 2 slots: Utility x2 25100 | -3/Research | Identified exit to Research 25299 | -3/Research | Revision forces began assault on 0b10 25309 | -3/Research | Met up with Revision 17++ 25454 | -3/Research | Build established: Scavenger-Tank 25697 | -3/Research | Discovered exit to Research (range 5) 25799 | -3/Research | Research terminal network offline 25910 | -3/Research | Discovered new exit (range 6) 25927 | -3/Research | Identified exit to Testing 25949 | -3/Research | Entered Testing 26022 | -3/Testing | Found Prototype Processor 26022 | -3/Testing | Identified Spectral Analyzer 26520 | -3/Testing | Found Prototype Device 26520 | -3/Testing | Identified Exp. Hardlight Generator 26616 | -3/Testing | Spotted Striker 26629 | -3/Testing | Spotted Striker 26798 | -3/Testing | Build established: Assassin 26837 | -3/Testing | Garrison activated, responded to threat 27130 | -3/Testing | Found Prototype Energy Cannon 27137 | -3/Testing | Identified Imp. Potential Cannon 27154 | -3/Testing | Found Imp. Potential Cannon 27193 | -3/Testing | Build established: Pyromaniac-Skirmisher 27369 | -3/Testing | Discovered exit to Research (range 24) 27374 | -3/Testing | System corruption reached 10% 27814 | -3/Testing | Entered Research 27814 | -2/Research | Warlord forces began assault on 0b10 27814 | -2/Research | Evolved 2 slots: Propulsion x2 27924 | -2/Research | Research machine network offline 28056 | -2/Research | Borebot progress halted 28349 | -2/Research | Borebot progress halted 28488 | -2/Research | Met up with Warlord 28584 | -2/Research | Spotted Executioner 28588 | -2/Research | Spotted Executioner 28614 | -2/Research | Destroyed Executioner 28749 | -2/Research | Build established: Scavenger-Skirmisher 28765 | -2/Research | Discovered new exit (range 23) 28785 | -2/Research | Borebot progress halted 28801 | -2/Research | Identified exit to Access 29322 | -2/Research | Given Cave Seal Controls access code 29368 | -2/Research | Spotted Striker 29373 | -2/Research | Destroyed Striker 29407 | -2/Research | Discovered new exit (range 23) 29495 | -2/Research | Entered Access 29495 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 30317 | -1/Access | Discovered new exit (range 7) 30327 | -1/Access | Identified exit to Command 30347 | -1/Access | Entered Command 30498 | -1/Command | Disengaged cave seal 30498 | -1/Command | Derelicts emerged from the dark tunnel 30498 | -1/Command | Welcomed Warlord to Command 30556 | -1/Command | Spotted B-99 Colossus 30589 | -1/Command | P-80 Master assimilated allied 0L-QTG(b) 30628 | -1/Command | Lost 3 allies 30701 | -1/Command | Derelicts emerged from the dark tunnel 30971 | -1/Command | Build established: Scavenger-Tank 31068 | -1/Command | Enhanced Grunt warped into view, answering call for help 31071 | -1/Command | Enhanced Grunt warped into view, answering call for help 31164 | -1/Command | Lost 3 parts (1n1u1w) 31205 | -1/Command | Disengaged cave seal 31205 | -1/Command | Derelicts emerged from the dark tunnel 31238 | -1/Command | Spotted B-99 Colossus 31272 | -1/Command | Destroyed B-99 Colossus 31283 | -1/Command | Spotted Alpha 7 31332 | -1/Command | Lost 10 allies 31349 | -1/Command | Spotted M Guard 31352 | -1/Command | Warlord commented on Warlord statues 31352 | -1/Command | Spotted M Guard 31362 | -1/Command | Spotted Combat Programmer 31362 | -1/Command | Spotted Combat Programmer 31367 | -1/Command | Destroyed Combat Programmer 31369 | -1/Command | Destroyed Combat Programmer 31411 | -1/Command | Destroyed M Guard 31411 | -1/Command | All MAIN.C guards destroyed 31490 | -1/Command | Met MAIN.C 31500 | -1/Command | 0b10 Conduit disabled 31546 | -1/Command | Destroyed MAIN.C Shell 31549 | -1/Command | MAIN.C activated Command garrisons 31579 | -1/Command | Core integrity fell below 50% 31579 | -1/Command | Released all parts (10) 31586 | -1/Command | Hacked MAIN.C using A7's code 31589 | -1/Command | Core integrity fell below 20% 31609 | -1/Command | Lost 18 parts (4p5n5u4w) 31616 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 31588_ MAIN.C: "What did you do to me?!" 31588_ Dropped Adv. Datajack. 31588_ Knocked back. 31589_ Dropped Drone Bay. 31590_ Acquired Prototype Treads. 31591_ Identified Hds. Centrium Heavy Treads. 31592_ MAIN.C reaction time slowed by virus. 31593_ Acquired 24 matter. 31594_ MAIN.C reaction time slowed by virus. 31605_ 9MSXCHE6CV9YNQ4UAPRFQGRDFDDONP RNLGU 31606_ C-45 Heavy ARC bursts open, deploying its payload. 31606_ S-43 Plague unfolds itself. 31609_ MAIN.C reaction time slowed by virus. 31615_ Critical hit (Destroy). 31615_ Hds. Centrium Heavy Treads destroyed. [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#################??????????????????????????? | | ?????""" """" #??????????????????????????? | | ???? "" #??????????????????????????? | | ?????" "" #######################????? | | ????"""""""" **! @ #????? | | ???? " " !%/]|M % ss #????? | | ?????"""""" !![]!/W s s #????? | | ?????""""" !! !!################### #????? | | ?????"""""" / !#?????????????????# #????? | | ??? "" ]% #?????????????????# ##?### | | ??? " ! ! #?????????????????# T### | | ???""""" ""#?????????????????#++/### | | ??? ""#?????????????????# | | ? " ""#?????????????????# | | ? " " #?????????????????# | | ? " " " #?????????????????# | | ? " " " """" " #?????????????????# | | ?? """ " " """" #?????????????????# # | | ?? "? " " " #?????????????????###### " | | ?? ?"???"""""" " #??????????????????????# "% | | ????????????? """"?"""???????????????????????### | | ????????????? " ? ?????????????????????????# | | ?????????????#??????##?????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 231 Coolant Potential 100 Energy Generation 45 Energy Capacity 1630 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 1200 Propulsion Shielding 90 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 15 Salvage Targeting 3 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Bore Cannon | -7/Zion | Free Hvy. Laser | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Fission Core | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Huge Storage Unit | x1 | -6/Factory | Authchip G-50 Soldier | x3 | -5/Factory | Preloaded Repaired ---------- Imp. Heat Sink | 85% | -9/Materials | Broken Centrium Heavy Treads | 28% | -4/Factory Studied --------- Beam Cannon | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Hvy. Particle Cannon | -7/Factory | Hacked Gatling Laser | -5/Factory | Hacked Hvy. Machine Gun | -5/Factory | Hacked Gauss Rifle | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 50k Club Meet Your Maker Out Of My Way Poison In The Code Recruitment Drive Showdown Challenges ------------ None Game ------ Seed InsulatedHeatSystem Manual? 0 Play Time 04:15:31 Cumulative 369.2 hours Start 2026.09.29 @ 11:32:16 End 2026.09.30 @ 17:21:44 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 398 Rogue 398 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4c901bb-48ff-43d6-b1b9-0d246df457d7