Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 10:04:32 Player: SunShine214 Result: Destroyed by AY-UZ3(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (755) 755 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-76) -76 TOTAL SCORE: 1254 Bonus ------- Friendly Fire -76 Cogmind --------- Core Integrity 0/250 Matter 266/300 Energy 43/100 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Medium Storage Unit Sensor Array > --- WEAPON (2) ------- Riot Gun > --- INVENTORY (10) --- Small Storage Unit Sensor Array Signal Interpreter Terrain Scanner Light Armor Plating Light Armor Plating Hacking Suite Mining Laser Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Medium Storage Unit Sensor Array > --- WEAPON ----------- Riot Gun Battle Cannon > --- INVENTORY -------- Subdweller Monowheel Small Storage Unit Sensor Array Signal Interpreter Terrain Scanner Light Armor Plating Light Armor Plating Hacking Suite Riot Gun Mining Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 8 9 12 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 1 5 Treads 5 | 2 1 2 Leg . | . . . Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 6 | 3 2 1 Device 3 | 2 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 11 | 2 5 4 Energy Gun 6 | 1 3 2 Energy Cannon 1 | . 1 . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 3 10 Power 3 | . . 3 Propulsion 4 | . . 4 Utility . | . . . Weapon 6 | . 3 3 Highest Loss Streak 3 | . 2 3 To Critical Strikes 1 | . . 1 Average Backups 7 | . 6 9 Power . | . . . Propulsion 1 | . 1 . Utility 4 | . 2 7 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 6 | . . 6 Power . | . . . Propulsion . | . . . Utility 5 | . . 5 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 98 Engine 13 | . 14 13 Treads 23 | . 28 19 Wheel 4 | . . 7 Device 11 | . 9 12 Storage 14 | . 14 14 Protection 2 | . 4 1 Energy Gun 12 | . 17 7 Energy Cannon 7 | . 5 9 Ballistic Gun 3 | . 5 2 Ballistic Cannon 4 | . . 7 Peak Build Rating 15 | 9 10 15 Average Rating 9 | 6 8 10 On Entrance 5 | . 9 8 Avg Prop Armor Cover (%) 11 | . . 11 Naked Turns . | . . . Heaviest Build 23 | 13 21 23 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 8 10 Most Carried 10 | 1 10 10 Average Carried 7 | . 6 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 1 10 8 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 696 | 298 199 199 Remotely . | . . . Salvage Created 1166 | 179 603 384 Parts 65 | 16 33 16 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 22 | . 12 10 Guns 17 | . 11 6 Cannons 3 | . . 3 AOE 1 | . 1 . Classes Destroyed 10 | 2 6 2 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 3 | . 3 . Swarmer 9 | . 6 3 Grunt 6 | . 6 . Subdweller 7 | . . 7 Scientist 1 | . . 1 Best Kill Streak 8 | 5 8 3 Combat Bots Only 6 | . 6 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 164 | . 96 68 Missed 49 | . 32 17 Hits 115 | . 64 51 Projectile 115 | . 64 51 Critical Strikes 3 | . 2 1 Damage Taken 1678 | . 692 986 Core 267 | . 113 154 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 103 | 6 56 41 Largest 2 | 2 2 2 Hottest 160 | 70 160 130 Shots Fired 206 | 12 112 82 Gun 149 | 12 110 27 Cannon 54 | . 1 53 Launcher . | . . . Special 3 | . 1 2 Kinetic 74 | 6 42 26 Thermal 83 | 6 44 33 Explosive . | . . . Electromagnetic 49 | . 26 23 Robot Hit Streak 16 | 5 10 16 Robot Miss Streak 5 | 1 4 5 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 123 | 7 66 50 Core Hits 51 | 6 28 17 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . 1 . Critical Strikes 6 | . 3 3 Burn 1 | . 1 . Meltdown 1 | . . 1 Destroy 1 | . 1 . Blast 1 | . . 1 Corrupt 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2251 | 93 1287 871 Guns 1193 | 88 851 254 Cannons 580 | . . 580 Explosions 461 | . 424 37 Melee . | . . . Ramming 17 | 5 12 . Kinetic 585 | 14 264 307 Thermal 861 | 74 452 335 Explosive 339 | . 339 . Electromagnetic 449 | . 220 229 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 110 | . 92 18 Projectiles 4 | . . 4 Explosions 106 | . 92 14 Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 39 | . . 39 Shots 1 | . . 1 Rammed 5 | 3 2 . Targets Rammed 5 | 3 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 183 | 18 183 . Average Temperature 44 | 9 47 . Received Heat Transfer 195 | . 165 30 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 5 | . 3 2 Heat Transferred 1998 | 222 1147 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 2 2 Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 70 | 100 67 . Level 1 29 | . 32 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 304 | 10 304 . Initial . | . . . Average 128 | 1 141 . Influence Increases 616 | 25 521 70 Destroy 0b10 Robot/C 300 | . 240 60 Destroy 0b10 Robot/NC 65 | 25 40 . Destroy Leader 74 | . 64 10 Successful Hack 12 | . 12 . Disable Machine 105 | . 105 . Destroy Structure 30 | . 30 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 598 | 25 427 146 Entered New Map 46 | . . 46 Time Decay 482 | 25 397 60 Lost Part 70 | . 30 40 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 24 13 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 7 | . 7 . Max in Single Turn 3 | . 3 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 3 | . 3 . Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2117 | 67 812 1238 Sensors 1238 | . . 1238 Terrain 847 | 35 812 . Seismic 32 | 32 . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2599 | 112 1164 1323 Spaces Moved 1501 | 52 594 855 Core 5 | 5 . . Treads 981 | 47 594 340 Legs . | . . . Wheels 515 | . . 515 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 110 Average Speed 146 | 149 160 136 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 3 83 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 6 | . . 6 Spaces Dug . | . . . Terrain Destroyed 37 | . 30 7 Melee . | . . . Projectile 2 | . . 2 AOE 35 | . 30 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1684 | 69 691 924 Wait 22 | . 15 7 Move 1499 | 51 593 855 Hop . | . . . Pick Up 16 | 1 11 4 Fast Attach 10 | 7 . 3 Attach 8 | . 3 5 Detach . | . . . Swap 15 | 1 8 6 Drop 5 | . 3 2 Fire 103 | 6 56 41 Melee . | . . . Ram . | . . . Kick . | . . . Crush 5 | 3 2 . Escape Stasis . | . . . Rewire 1 | . . 1 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 16) 738 | -10/Materials | Discovered new exit (range 16) 1104 | -10/Materials | Discovered new exit (range 13) 1182 | -10/Materials | Discovered new exit (range 14) 1268 | -10/Materials | Discovered new exit (range 8) 1277 | -10/Materials | Entered Subcaves 1278 | -10/Subcaves | Approached by a straggling Scientist 1424 | -10/Subcaves | Core integrity fell below 50% 1675 | -10/Subcaves | Lost 3 parts (1p1n1w) 1755 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2091 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2368 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 2371 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2429 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2507 | -10/Subcaves | Discovered new exit (range 13) 2585 | -10/Subcaves | A Subdweller sparked back to life 2585 | -10/Subcaves | A Subdweller sparked back to life 2591 | -10/Subcaves | Core integrity fell below 20% 2600 | -10/Subcaves | Destroyed by AY-UZ3(R) with Subdweller Machine Gun Last Messages --------------- 02559_ S-10 Pest destroyed. 02559_ Lgt. Treads destroyed. 02559_ Destroyed Lgt. Treads. 02562_ Lgt. Ion Engine fries itself beyond repair. 02564_ Acquired 6 matter. 02565_ Lgt. Assault Rifle fries itself beyond repair. 02567_ Flight Unit fries itself beyond repair. 02568_ Corrupted Lgt. Assault Rifle fries itself beyond repair. 02584_ Attempting to rewire PX-H6H(R). 02584_ PX-H6H(R) is broken beyond repair. 02585_ PX-H6H(R) creaks and sparks as it begins to move. 02585_ AY-UZ3(R) creaks and sparks as it begins to move. 02592_ PX-H6H(R) IFF system glitched. 02594_ Battle Cannon destroyed. 02600_ Riot Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #????????##?##??##?????????????????????????????? | | ##?###### #?# ## ??#####???????????????????????? | | # ###"" "#??# ### #???????????????????????? | | ##??# ## #???????????????????????? | | #?## #???????????????????????? | | ### =" #?# #???????????????????????? | | #?######## #### #####????????????????????? | | #?# ## ### % ## #?????????????? | | ## # ## @ #???????????????? | | ## ## R R #???????????????? | | R #% # #??????????? | | ## < ## #? # ##??????????? | | # ## ## ### < #? #?? #???##???????????? | | # ###??## ## " <" ????#????????????????? | | ## #????##### ####????????????????????? | | # ##???????# ###???????????????????????? | | ### ####?##?# ## ????????????????????????? | | ## # # # ##? ????????????????????????? | | ### ? ##?? #???????????????????????? | | #### #??? ???????????????????????? | | ### #? ? # ????? ???????????????????????? | | #####?# ??????????????????????????????? | | ##??## #?? ??????????????????????????????? | | ##?## ##?????????????????????????????????? | | ### #?????????????????????????????????? | | ##????????????????????????????????? | | #????????????????????????????????? | | ##??#?????????????????????????????? | | ##?? ?????????????????????????????? | | ## #? ####??????????????????????????? | | ### #? ##"##????????????????????????? | | # ### ## "# #"#????????????????????????? | | # ### #??##"#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellInsulatedAutobeam Manual? 0 Play Time 00:17:34 Cumulative 123.1 hours Start 2026.04.05 @ 23:11:13 End 2026.04.08 @ 10:04:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07fda73a-0b2a-4d72-bfbd-45a0b0f9e8d0