Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.28 @ 23:51:13 Player: Peregrine Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (189) 945 Value Destroyed (7683) 7683 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2035) 2035 TOTAL SCORE: 15903 Bonus ------- High Alert Combat Kills 1535 Entered DSFs 500 Cogmind --------- Core Integrity 376/1150 Matter 159/300 Energy 1602/2100 System Corruption 19% Temperature Warm (147) Movement Walking (260) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Hybrid Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION (6) --- Advanced Myomer Leg > --- UTILITY (9) ------ Large Storage Unit Advanced Salvage Targeting Computer Improved Target Analyzer Core Analyzer Core Analyzer Quantum Capacitor > --- WEAPON (2) ------- Heavy Neutron Cannon Enhanced Gauss Cannon > --- INVENTORY (15) --- Compact Matter Pod (150) Improved Medium Armor Plating Graphene Brace Heavy Disruptor Cannon Heavy Neutron Cannon Great Axe Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Core Analyzer Core Analyzer Quantum Capacitor > --- WEAPON ----------- Heavy Disruptor Cannon > --- INVENTORY -------- Hybrid Antimatter Reactor Hybrid Antimatter Reactor Compact Matter Pod Improved Target Analyzer Improved Medium Armor Plating Graphene Brace Heavy Neutron Cannon Heavy Neutron Cannon Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Heavy Missile Launcher Great Axe [Rating: 121] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Hybrid Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Enhanced Armored Leg Wheel Compact Wheel Utility Core Analyzer Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Improved KE Penetrator Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Thunder Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 . 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . . . 2 . . . . 2 Utility 7 | . . . 2 . 2 . 2 1 . Weapon . | . . . . . . . . . . Parts Attached 146 | . 7 4 14 11 . 20 12 41 37 Power 27 | . . 1 2 1 . 3 5 7 8 Engine 11 | . . 1 2 1 . 2 3 2 . Core 11 | . . . . . . 1 2 5 3 Reactor 5 | . . . . . . . . . 5 Propulsion 41 | . 4 2 2 6 . 10 1 8 8 Treads 13 | . . . . . . 10 1 2 . Leg 24 | . 2 . 2 6 . . . 6 8 Wheel 4 | . 2 2 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 50 | . 2 . 4 3 . 6 5 15 15 Device 20 | . 1 . 2 1 . 1 3 8 4 Storage 4 | . 1 . . . . . . 1 2 Processor 16 | . . . 1 . . 3 2 4 6 Hackware 3 | . . . . 2 . 1 . . . Protection 7 | . . . 1 . . 1 . 2 3 Artifact . | . . . . . . . . . . Weapon 28 | . 1 1 6 1 . 1 1 11 6 Energy Gun 8 | . 1 . 4 . . 1 . 2 . Energy Cannon 5 | . . . . . . . 1 . 4 Ballistic Gun 8 | . . 1 2 1 . . . 4 . Ballistic Cannon 3 | . . . . . . . . 2 1 Launcher 2 | . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 1 . . . 7 2 Parts Lost 54 | . 1 1 6 . . 2 1 17 26 Power 9 | . . . 1 . . 1 . 4 3 Propulsion 14 | . . . 2 . . . . 3 9 Utility 16 | . . . 1 . . . 1 5 9 Weapon 15 | . 1 1 2 . . 1 . 5 5 Highest Loss Streak 8 | . 1 1 3 . . 1 1 5 8 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 6 6 8 6 11 10 10 11 12 12 Power 1 | 1 1 1 2 2 1 . 1 . 1 Propulsion 1 | 4 2 3 2 3 4 3 2 . . Utility 4 | . 1 3 1 1 1 2 5 6 5 Weapon 3 | 1 . . 1 3 4 3 3 5 5 Tool/Special . | . . . . . . . . . . Unused Backups 20 | . 1 1 4 1 . 4 2 5 2 Power 4 | . . . 2 1 . . 1 . . Propulsion 6 | . 1 1 1 . . 2 . 1 . Utility 8 | . . . 1 . . 2 . 3 2 Weapon 2 | . . . . . . . 1 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 93 99 93 99 90 90 97 91 87 Engine 5 | . 14 14 9 9 7 5 3 3 . Core 2 | . . . . . . . 2 6 2 Reactor 1 | . . . . . . . . . 6 Treads 7 | . . . . . . 22 25 6 . Leg 13 | . 26 . 14 35 30 6 . 13 25 Wheel 3 | . 1 28 5 . . . . . . Device 10 | . 11 14 14 8 5 2 11 11 10 Storage 7 | . 14 14 11 9 7 7 6 5 5 Processor 17 | . . . 10 4 . 8 28 25 22 Hackware 2 | . . . . 9 15 15 3 . . Protection 3 | . . . 6 4 7 4 . 4 3 Energy Gun 5 | . 24 14 5 . . 1 6 3 1 Energy Cannon 1 | . . . . . . . 5 . 3 Ballistic Gun 6 | . . 13 15 18 15 13 . 3 4 Ballistic Cannon 1 | . . . . . . . . 3 . Peak Build Rating 121 | 6 7 8 23 38 40 56 64 91 121 Average Rating 58 | 6 6 7 15 35 39 47 60 80 102 On Entrance 32 | 6 6 7 7 23 37 40 52 64 84 Naked Turns . | . . . . . . . . . . Heaviest Build 88 | 14 29 28 39 39 39 51 45 80 88 Greatest Support 145 | 20 32 32 34 80 80 120 120 130 145 Greatest Overweight (x) 10 | . . . 10 . . 2 . 3 2 Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 15 15 15 15 15 15 15 15 Most Carried 15 | 6 8 10 9 13 12 14 15 15 15 Average Carried 11 | 6 6 8 6 11 10 10 13 12 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 9 13 10 14 15 15 7 Class Distribution -------------------- 59% | Scavenger-Mutant 26% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Matter Collected 5109 | 200 50 49 305 306 . 654 135 2301 1109 Remotely . | . . . . . . . . . . Salvage Created 8362 | . 421 200 834 379 . 539 476 3008 2505 Parts 399 | . 17 14 43 23 . 34 10 143 115 Haulers Intercepted 12 | . 2 . 3 1 . . 1 4 1 Recyclers Shooed 10 | . . 1 1 2 . . 1 1 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed 134 | . 5 9 12 8 . 10 6 50 34 Guns 93 | . 4 8 12 8 . 10 4 24 23 Cannons 31 | . . . . . . . 2 23 6 AOE 5 | . . 1 . . . . . . 4 Classes Destroyed 17 | . 5 2 2 1 . 3 . 4 . Worker 10 | . . . 1 . . . . 8 1 Builder 12 | . 1 . . . . . 1 5 5 Tunneler 3 | . . . . . . . . 1 2 Hauler 12 | . 2 . 3 1 . . 1 4 1 Recycler 6 | . . 1 1 . . . . 2 2 Mechanic 1 | . 1 . . . . . . . . Operator 3 | . . . . 1 . . . . 2 Watcher 8 | . 1 . . 1 . . . 3 3 Swarmer 32 | . . 9 . 4 . . . 14 5 Grunt 49 | . 5 . 8 2 . 3 5 18 8 Brawler 4 | . . . . . . . . 1 3 Duelist 2 | . . . . . . . . 2 . Sentry 14 | . . . 4 2 . . 1 4 3 Specialist 5 | . . . . . . 3 . 2 . Hunter 12 | . . . . . . 3 . 1 8 Programmer 15 | . . . . . . . . 8 7 Heavy 1 | . . . . . . 1 . . . Best Kill Streak 9 | . 6 4 4 4 . 2 2 8 9 Combat Bots Only 5 | . 3 3 4 4 . 2 2 5 5 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 1 2 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 1 | . . 1 . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Hostile Shots Fired 958 | . 23 35 79 43 . 96 68 286 328 Missed 285 | . 6 10 18 14 . 29 31 77 100 Hits 673 | . 17 25 61 29 . 67 37 209 228 Melee 15 | . . . . . . . . 12 3 Projectile 658 | . 17 25 61 29 . 67 37 197 225 Critical Strikes 28 | . . . 2 . . 3 1 16 6 Actively Blocked 5 | . . . . . . . . 4 1 Part Disruptions 6 | . . . . . . . . 4 2 Damage Taken 12177 | . 250 213 825 317 . 1281 612 4338 4341 Core 1591 | . 85 66 225 39 . 83 60 259 774 Absorbed by Shields 280 | . . . . . . . . 48 232 Regen/Repaired (Parts) 415 | . . . 90 118 . . 61 146 . Core Remaining (%) 75 | 100 . 39 43 92 . 88 92 74 . Volleys Fired 512 | . 26 18 71 34 . 51 33 149 130 Largest 2 | . 2 2 2 2 . 2 2 2 2 Hottest 220 | . 80 80 112 48 . 90 140 145 220 Shots Fired 935 | . 40 35 112 68 . 100 61 281 238 Gun 729 | . 40 35 112 68 . 100 28 162 184 Cannon 203 | . . . . . . . 33 119 51 Launcher 3 | . . . . . . . . . 3 Special . | . . . . . . . . . . Kinetic 586 | . . 14 49 68 . 92 . 213 150 Thermal 301 | . 2 18 63 . . 8 61 68 81 Explosive 3 | . . . . . . . . . 3 Electromagnetic 45 | . 38 3 . . . . . . 4 Robot Hit Streak 43 | . 7 5 23 15 . 14 22 43 10 Robot Miss Streak 5 | . 2 2 3 3 . 2 1 3 5 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 9 | . . 2 . 3 . 1 . . 3 Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . 1 Capacitor 23 | . . . . . . . . . 23 Shots Hit Robots 660 | . 28 23 91 43 . 82 48 202 143 Core Hits 377 | . 16 14 32 17 . 27 28 132 111 Critical Kills 29 | . . . . 1 . . . 20 8 Critical Parts Destroyed 25 | . . . . 1 . 2 . 15 7 Critical Strikes 70 | . 1 . . 2 . 3 . 49 15 Burn 2 | . . . . . . 1 . 1 . Destroy 56 | . . . . 2 . 2 . 37 15 Blast 11 | . . . . . . . . 11 . Corrupt 1 | . 1 . . . . . . . . Melee Attacks 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Slashing 2 | . . . . . . . . . 2 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15964 | . 533 282 1217 719 . 1159 1027 5694 5333 Guns 10816 | . 376 239 1217 719 . 1159 396 3207 3503 Cannons 3713 | . . . . . . . 631 2487 595 Explosions 1386 | . 157 43 . . . . . . 1186 Melee 49 | . . . . . . . . . 49 Ramming . | . . . . . . . . . . Kinetic 9353 | . . 85 596 719 . 1066 . 4260 2627 Thermal 5224 | . 157 174 621 . . 93 1027 1434 1718 Explosive 792 | . . . . . . . . . 792 Electromagnetic 546 | . 376 23 . . . . . . 147 Impact . | . . . . . . . . . . Slashing 49 | . . . . . . . . . 49 Piercing . | . . . . . . . . . . Highest Corruption 19 | . . . 4 . . . . 14 19 Average Corruption 6 | . . . 4 . . . . 6 7 Corruption Purged 5 | . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . Effects 101 | . . . 16 . . . . 53 32 Message Errors 24 | . . . 5 . . . . 11 8 Matter Fused 22 | . . . 3 . . . . 12 7 Heat Flow Errors 10 | . . . 2 . . . . 2 6 Energy Discharges 7 | . . . 1 . . . . 5 1 Parts Rejected 4 | . . . 1 . . . . 3 . Parts Fused 2 | . . . . . . . . 1 1 Data Loss (minor) 9 | . . . 2 . . . . 5 2 Data Loss (major) 10 | . . . 2 . . . . 6 2 Misfires 6 | . . . . . . . . 3 3 Alerts 2 | . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . 3 1 Overload Shots . | . . . . . . . . . . Overflow Damage 152 | . . 1 . . . . . 47 104 Projectiles 96 | . . . . . . . . 47 49 Explosions 56 | . . 1 . . . . . . 55 Melee . | . . . . . . . . . . Knockbacks 19 | . . . . . . . . 19 . Impact . | . . . . . . . . . . Kinetic 16 | . . . . . . . . 16 . Secondary 3 | . . . . . . . . 3 . Self-Inflicted Damage 287 | . 30 20 . . . . . . 237 Shots 9 | . 1 1 . . . . . . 7 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 394 | . 195 66 222 . . 223 60 321 394 Average Temperature 84 | . 90 25 82 . . 97 22 64 96 Received Heat Transfer 2149 | . 123 . 387 72 . 315 174 717 361 Effects 4 | . . . . . . . . 1 3 Energy Bleed 1 | . . . . . . . . 1 . Interference 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . . . 1 1 Combat Hostiles 3 | . 1 . . . . . . 1 1 Parts Fried 5 | . 3 . . . . . . 1 1 Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 28 | . . . 3 . . 2 1 18 4 Heat Transferred 9343 | . 100 350 1347 . . 296 1850 3275 2125 Parts Sabotaged 3 | . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . 2 1 . . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Maximum Alert Level 5 | . . . . . . 1 . 3 5 Low Security (%) 63 | 100 100 100 100 100 100 79 100 38 . Level 1 4 | . . . . . . 20 . 11 . Level 2 13 | . . . . . . . . 30 27 Level 3 10 | . . . . . . . . 19 26 Level 4 6 | . . . . . . . . . 41 Level 5 . | . . . . . . . . . 5 High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . Peak Influence 1869 | . 115 145 87 163 43 246 128 877 1869 Initial 423 | . . 31 7 22 43 16 128 14 423 Average 297 | . 66 41 30 77 35 130 24 362 1015 Influence Increases 5229 | . 210 219 364 295 . 250 207 1524 2160 Destroy 0b10 Robot/C 2680 | . 100 180 240 160 . 200 120 1000 680 Destroy 0b10 Robot/NC 275 | . 25 5 25 15 . . 10 115 80 Destroy Leader 580 | . 26 30 66 44 . 50 22 184 158 Successful Hack 68 | . 6 . 2 . . . 20 40 . Select Force Hacks 20 | . . . . . . . 20 . . Disable Machine 825 | . 45 . 15 60 . . 15 45 645 Anti-Garrison Action 150 | . . . . . . . . . 150 Destroy Structure 436 | . 8 4 1 1 . . . 80 342 Lose Combat Pursuer 195 | . . . 15 15 . . . 60 105 Influence Decreases 3370 | . 130 280 329 253 73 27 424 688 1166 Entered New Map 728 | . . 49 12 32 53 7 118 15 442 Time Decay 2142 | . 120 221 277 221 20 . 296 523 464 Lost Part 500 | . 10 10 40 . . 20 10 150 260 Squads Dispatched 51 | . 3 . . 2 . 2 10 18 16 Investigation 11 | . 2 . . . . . 4 5 . Extermination 11 | . . . . . . . 3 5 3 Reinforcement 18 | . 1 . . 2 . 2 3 3 7 Assault 5 | . . . . . . . . . 5 Garrison 6 | . . . . . . . . 5 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 4 Haulers Reinforced 3 | . . . . . . . 1 1 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Distress Signals 7 | . . . 1 1 . . 1 . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 193 | . 7 9 14 13 . 10 22 59 59 Peak Tracking Total 8 | . 3 3 4 5 . 3 3 5 8 Tactical Retreats 10 | . . . 1 1 . . . 4 4 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Traps Triggered 5 | . . . . . . 1 1 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Machines Disabled 56 | . 3 . 1 4 . . 1 3 44 Max in Single Turn 10 | . 1 . 1 1 . . 1 1 10 Garrison Access 2 | . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Machines Accessed 30 | . 2 . 3 4 1 . 7 11 2 Terminals 15 | . 2 . 1 2 1 . 3 6 . Fabricators 3 | . . . . . . . 2 . 1 Repair Stations 6 | . . . 1 1 . . 1 3 . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 1 . Garrison Access 3 | . . . . 1 . . . 1 1 Total Hacks 79 | . 8 . 12 7 1 . 18 31 2 Successful 41 | . 4 . 8 5 1 . 11 12 . Failed 37 | . 3 . 4 2 . . 7 19 2 Catastrophic 5 | . . . . . . . . 4 1 Database Lockouts 1 | . 1 . . . . . . . . Manual 21 | . 5 . 2 . . . 2 12 . Terminals 40 | . 8 . 2 4 1 . 8 17 . Fabricators 5 | . . . . . . . 4 . 1 Repair Stations 18 | . . . 6 2 . . 1 9 . Recycling Units . | . . . . . . . . . . Scanalyzers 12 | . . . 4 . . . 5 3 . Garrison Access 4 | . . . . 1 . . . 2 1 Terminal Hacks 16 | . 4 . . 2 1 . 3 6 . Record 3 | . . . . . . . . 3 . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 4 | . 1 . . 1 . . 1 1 . Open DSF 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . Alert Level 3 | . 1 . . . . . 1 1 . Locate Traps 2 | . . . . 1 . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 9 | . . . 4 2 . . . 3 . Scan Component 5 | . . . 2 1 . . . 2 . Repair 4 | . . . 2 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . 4 . . . 4 . . Insert Component 4 | . . . 2 . . . 2 . . Analyze 4 | . . . 2 . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 5 | . . . . . . . 2 3 . Terminals 2 | . . . . . . . . 2 . Botnet 2 | . . . . . . . . 2 . Fabricators 1 | . . . . . . . 1 . . Download 1 | . . . . . . . 1 . . Repair Stations 2 | . . . . . . . 1 1 . Patch 2 | . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 2 . 3 3 . . 5 11 2 Full Trace Events 8 | . 2 . 1 . . . 2 3 . Feedback Events 2 | . . . . . . . . 2 . Corruption 2 | . . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . 3 . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 42 | . . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . . 8 . . Parts Repaired 4 | . . . 2 1 . . . 1 . Time 118 | . . . 64 32 . . . 22 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 2 . . Part Schematics Acquired 4 | . . . 2 . . . 2 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 24 | . . . . . . . 9 8 7 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Active Infowar (turns) 2131 | . 238 740 852 225 . 76 . . . Terrain 1322 | . 238 740 344 . . . . . . Traps 76 | . . . . . . 76 . . . T.N.C. 1076 | . . . 851 225 . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Turns Passed 7596 | 4 275 740 852 478 45 515 1138 2374 1175 Spaces Moved 3400 | 4 157 204 288 225 33 186 589 1188 526 Core 10 | . . . 10 . . . . . . Treads 1089 | . . . . . . 139 589 361 . Legs 2006 | 4 144 . 200 225 33 47 . 827 526 Wheels 295 | . 13 204 78 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 90 | 120 100 100 100 130 130 130 160 105 90 Average Speed 142 | 120 118 100 179 130 130 154 160 142 126 Slowest Speed 550 | 120 120 100 550 130 130 270 160 330 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 26 | 1 31 46 26 24 1 72 21 22 17 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 2 | . . . . . . . . . 2 Terrain Destroyed 242 | . 7 4 . . . . . 38 193 Melee 1 | . . . . . . . . . 1 Projectile 78 | . . . . . . . . 38 40 AOE 162 | . 7 4 . . . . . . 151 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Total 5281 | 3 206 707 515 350 36 341 728 1584 811 Wait 887 | . 6 475 106 60 . 33 64 110 33 Move 3392 | 3 156 203 287 224 33 185 588 1187 526 Hop . | . . . . . . . . . . Pick Up 172 | . 7 4 21 14 . 26 14 50 36 Fast Attach 13 | . . . . . . . 3 7 3 Attach 109 | . 2 1 14 2 1 15 7 32 35 Detach 4 | . . . . . . 2 . . 2 Swap 77 | . 5 3 7 10 . 8 5 19 20 Drop 113 | . 4 3 9 6 2 21 14 30 24 Fire 512 | . 26 18 71 34 . 51 33 149 130 Melee 2 | . . . . . . . . . 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 5 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 16) 236 | -10/Materials | Central database locked down 280 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 326 | -10/Mines | Core integrity fell below 50% 1009 | -10/Mines | Discovered new exit (range 5) 1020 | -10/Mines | Entered Materials 1020 | -9/Materials | Evolved 2 slots: Utility x2 1202 | -9/Materials | Lost 3 parts (1p1u1w) 1270 | -9/Materials | Lost 3 parts (2n1w) 1424 | -9/Materials | Repaired Imp. Heat Sink 1452 | -9/Materials | Repaired Ion Engine 1795 | -9/Materials | Discovered new exit (range 16) 1812 | -9/Materials | Core integrity fell below 50% 1872 | -9/Materials | Entered another Materials area 1872 | -8/Materials | Evolved 2 slots: Propulsion x2 2328 | -8/Materials | Repaired Hrd. Light Armor Plating 2337 | -8/Materials | Discovered new exit (range 11) 2350 | -8/Materials | Entered Factory 2350 | -7/Factory | Evolved 2 slots: Utility x2 2392 | -7/Factory | Build established: Hacker-Mutant 2395 | -7/Factory | Identified exit to DSF 2395 | -7/Factory | Entered DSF 2429 | -7/DSF | Additional patrols routed to DSF 2685 | -7/DSF | Discovered new exit (range 16) 2856 | -7/DSF | Sterilization system engaged 2876 | -7/DSF | Ambient heat levels rising (+10) 2891 | -7/DSF | Ambient heat levels rising (+10) 2906 | -7/DSF | Ambient heat levels rising (+10) 2910 | -7/DSF | Entered Factory 2910 | -6/Factory | Evolved 2 slots: Utility x2 3145 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 3376 | -6/Factory | Fabricated Core Analyzer (x2) 3441 | -6/Factory | Allied Derelicts emerged from ambush trap array 3457 | -6/Factory | Build established: Scavenger-Mutant 3969 | -6/Factory | Discovered new exit (range 15) 4048 | -6/Factory | Entered another Factory area 4048 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4436 | -5/Factory | Discovered new exit (range 14) 4682 | -5/Factory | Garrison activated, responded to threat 4866 | -5/Factory | Lost 5 parts (1p1n2u1w) 5112 | -5/Factory | Found Prototype Launcher 5113 | -5/Factory | Identified Scatter Rocket Array 5195 | -5/Factory | Repaired Imp. Cooling System 5792 | -5/Factory | System corruption reached 10% 6006 | -5/Factory | Lost 3 parts (1n2w) 6253 | -5/Factory | Garrison activated, responded to threat 6422 | -5/Factory | Entered another Factory area 6422 | -4/Factory | Evolved 2 slots: Propulsion x2 6701 | -4/Factory | Garrison activated, responded to threat 6922 | -4/Factory | First assault squad dispatched 6984 | -4/Factory | Found Quantum Capacitor 7306 | -4/Factory | System corruption reached 10% 7336 | -4/Factory | Lost 8 parts (2n3u3w) 7489 | -4/Factory | Lost 7 parts (1p3n1u2w) 7569 | -4/Factory | Crushed by falling debris 7569 | -4/Factory | Core integrity fell below 50% 7597 | -4/Factory | Self-destructed Last Messages --------------- 07587_ U-05 Engineer builds a Wall. 07588_ U-05 Engineer lays Concrete. 07589_ C-30 ARC bursts open, deploying its payload. 07589_ G-73 Enforcer unfolds itself. 07589_ L-61 Swordsman unfolds itself. 07589_ B-60 Warrior unfolds itself. 07589_ G-67 Veteran unfolds itself. 07589_ M-36 Artificer unfolds itself. 07589_ Slug penetrates Wall. 07589_ M-36 Artificer repairs R-10 Processor. 07590_ U-05 Engineer lays Concrete. 07590_ Critical hit (Burn: +50). 07591_ U-05 Engineer lays Concrete. 07592_ M-36 Artificer repairs R-10 Processor Hpw. Tractor Beam. 07593_ U-05 Engineer builds a Wall. 07593_ U-05 Engineer lays Concrete. 07594_ Myomer Leg destroyed. 07595_ U-05 Engineer lays Concrete. 07595_ U-05 Engineer builds a Wall. 07596_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????"?????????????????????????? | | ????????????????????? ????" ???????????????????? | | ????????????????????? !???? ###????????????????? | | ????????????????????##;;###+ ??????????????? | | ????????????????????? ????????????? | | ????????????????????? ????????????? | | ????????????????????? % ???????????? | | ?????????????????????? ??????????? | | ?????????????????????? g ????????? | | ??????????????????????#; ????????? | | ??????????????????????# u ???????? | | ?????????????????????##; ???????? | | ?????????????????????# g ??????? | | ?????????????????????# lbm ??????? | | ?????????????????????# ??????? | | ?????????????????????# @ R ?????? | | ?????????????????????# ?????? | | ?????????????????##### u ????? | | ?????????????+ % u ????? | | ?????????????#############+######### ##?????????? | | ???????????????# = ????? | | ???????????????# """ *%[ # """" ""?????? | | ???????????????# """ [|% #???""?????????? | | ??????????????## """ #??????????????? | | ??????????????#" #??????????????? | | ??????????????## ] * #??????????????? | | ???????????????#[ #??????????????? | | ?????????????# " % =! ! ! #??????????????? | | ?????????????#####+################??????????????? | | ???????""" # ##### #" [[ #??????????????????? | | ???????""" / / #??????????????????? | | ??? # ########% #??#########?######? | | ???????????????????## # #? | | ???????????????????## ! % # ^ #? | | ????????????????????######/#### ?? | | ???????????? ##########" % #?? ?? | | ???"" ""??# %[ ## ?? | | # ?# = " #?# ### | | + "???+ ## #?# ^ # | | # [???????# ##"######= #??#?# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 100 Energy Generation 35 Energy Capacity 2300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 600 Resistance: KI 25 Resistance: EM 25 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 9 Core Analysis 9 Recoil Reduction 6 Salvage Targeting 3 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Core Analyzer | -6/Factory | Scanalyzed Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Imp. Force Field | -6/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Core Analyzer | x2 | -6/Factory Repaired ---------- Imp. Heat Sink | 12% | -9/Materials Ion Engine | 8% | -9/Materials Hrd. Light Armor Plating | 34% | -8/Materials Imp. Cooling System | 28% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultSpacefoldReactor Manual? 0 Play Time 01:14:54 Cumulative 131.1 hours Start 2025.08.26 @ 23:24:13 End 2025.08.28 @ 23:51:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 144 Adventurer 15 Explorer 0 Win Type - Total 5 Types 3/0/2/0/0/0/0/0/0/0 Lore% 41 Gallery% 64 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 866d51a7-2a21-4615-a9d4-17e96d4f0271