Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 22:49:31 Player: shapeshifter Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (911) 911 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3181 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 239/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit Power Shielding > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Compact Battery (200) High-capacity Matter Pod (200) Improved Terrain Scan Processor Seismic Detector Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Propulsion Shielding > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Compact Wheel Compact Wheel Hover Unit Heat Sink Large Storage Unit High-capacity Matter Pod Visual Processing Unit Improved Terrain Scan Processor Medium Laser Beam Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 40 | 7 1 8 6 5 13 Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 . 4 2 1 6 Treads 4 | 2 . . . . 2 Leg 6 | . . 3 2 . 1 Wheel 4 | . . . . 1 3 Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 11 | 2 1 1 1 3 3 Device 4 | 1 . . . . 3 Storage 4 | 1 1 . . 2 . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 12 | 2 . 3 2 1 4 Energy Gun 8 | 2 . 3 . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . 1 . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 1 . . Parts Lost 25 | . . 1 6 1 17 Power 2 | . . . 1 . 1 Propulsion 11 | . . . 2 1 8 Utility 3 | . . . 1 . 2 Weapon 9 | . . 1 2 . 6 Highest Loss Streak 10 | . . 1 5 1 10 To Critical Strikes . | . . . . . . Average Backups 10 | 5 6 13 10 8 10 Power . | . 1 1 . . . Propulsion 4 | 3 4 6 3 2 3 Utility 4 | . . 3 4 4 7 Weapon 1 | . 1 1 1 1 . Tool/Special . | . . . . . . Unused Backups 17 | 2 . 4 . . 11 Power 1 | . . 1 . . . Propulsion 5 | 2 . 2 . . 1 Utility 11 | . . 1 . . 10 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 100 96 91 86 73 Engine 8 | . 14 11 10 9 2 Treads 4 | . 28 1 . . 6 Leg 20 | . . 30 33 21 5 Wheel 2 | . . . . 4 7 Device 10 | . 14 10 11 9 10 Storage 10 | . 14 11 11 9 9 Processor 3 | . . . 4 9 9 Protection 6 | . . 8 2 2 6 Energy Gun 16 | . 28 21 8 11 9 Ballistic Gun 3 | . . . 5 9 7 Peak Build Rating 21 | 7 7 21 20 20 20 Average Rating 14 | 5 7 17 16 18 14 On Entrance 12 | . 7 7 20 18 20 Naked Turns . | . . . . . . Heaviest Build 96 | 15 30 33 34 96 96 Greatest Support 45 | 40 40 45 45 40 20 Greatest Overweight (x) 30 | . . . . 5 30 Average Overweight (x) . | . . . . 2 5 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 16 | 7 8 15 15 20 25 Most Carried 16 | 8 8 15 14 11 16 Average Carried 10 | 5 6 13 10 8 10 Final Capacity 25 | 8 15 15 15 25 25 Final Carried 15 | 6 7 14 8 10 15 Class Distribution -------------------- 66% | Mutant 23% | Scavenger-Mutant 4% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 887 | 270 . 310 48 83 176 Remotely . | . . . . . . Salvage Created 1602 | 143 . 721 62 193 483 Parts 75 | 9 . 41 1 5 19 Haulers Intercepted 2 | . . 1 . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 25 | . . 11 5 2 7 Guns 21 | . . 11 2 1 7 AOE 3 | . . . 3 . . Classes Destroyed 10 | 2 . 7 1 . . Worker 3 | . . 1 . 1 1 Tunneler 3 | 3 . . . . . Hauler 2 | . . 1 . 1 . Recycler 3 | 1 . 1 . . 1 Operator 1 | . . 1 . . . Watcher 5 | . . 3 . . 2 Swarmer 5 | . . 3 . . 2 Grunt 8 | . . 6 1 . 1 Sentry 8 | . . 2 . 2 4 Assembled 4 | . . . 4 . . Best Kill Streak 5 | 1 . 5 4 1 3 Combat Bots Only 4 | . . 4 4 1 3 Max Kills in Single Turn 3 | 1 . 1 3 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 330 | . . 58 46 12 214 Missed 92 | . . 12 18 7 55 Hits 238 | . . 46 28 5 159 Melee 2 | . . . 2 . . Projectile 236 | . . 46 26 5 159 AOE 14 | . . . 14 . . Critical Strikes 8 | . . 2 1 1 4 Actively Blocked 1 | . . 1 . . . Damage Taken 3409 | . . 512 871 73 1953 Core 883 | . . 118 204 . 561 Absorbed by Shields . | . . . . . . Redirected to Shielding 99 | . . 49 50 . . Regen/Repaired (Parts) 66 | . . 66 . . . Core Remaining (%) 73 | 100 100 . 19 . . Volleys Fired 118 | 6 . 38 13 9 52 Largest 3 | 2 . 2 2 3 3 Hottest 142 | 90 . 106 79 142 142 Shots Fired 224 | 11 . 73 20 20 100 Gun 215 | 11 . 73 11 20 100 Cannon . | . . . . . . Launcher 9 | . . . 9 . . Special . | . . . . . . Kinetic 59 | . . . 4 9 46 Thermal 122 | 6 . 47 4 11 54 Explosive 9 | . . . 9 . . Electromagnetic 34 | 5 . 26 3 . . Robot Hit Streak 20 | 6 . 8 4 5 20 Robot Miss Streak 5 | 1 . 4 5 1 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 139 | 7 . 48 8 13 63 Core Hits 71 | 5 . 28 12 5 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | 1 . 3 . 2 5 Burn 11 | 1 . 3 . 2 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2271 | 104 . 722 449 186 810 Guns 1870 | 104 . 693 91 186 796 Cannons . | . . . . . . Explosions 387 | . . 29 358 . . Melee . | . . . . . . Ramming 14 | . . . . . 14 Kinetic 467 | . . . 33 97 337 Thermal 1079 | 50 . 452 29 89 459 Explosive 358 | . . . 358 . . Electromagnetic 353 | 54 . 270 29 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . 5 . . Projectiles . | . . . . . . Explosions 5 | . . . 5 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 109 | . . . 103 . 6 Shots 3 | . . . 3 . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 401 | 60 . 401 87 63 352 Average Temperature 79 | 26 . 107 34 27 70 Received Heat Transfer 918 | . . 192 141 54 531 Effects 7 | . . 5 . . 2 Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . . . . 1 Damage (minor) 2 | . . 1 . . 1 Damage (major) 3 | . . 3 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 8 | . . 3 . 1 4 Heat Transferred 3602 | 222 . 1382 74 370 1554 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 181 | 5 . 181 52 51 60 Initial 25 | . . . 25 . 11 Average 37 | . . 83 14 20 8 Influence Increases 752 | 20 . 347 102 76 207 Destroy 0b10 Robot/C 420 | . . 220 20 40 140 Destroy 0b10 Robot/NC 85 | 20 . 35 . 10 20 Destroy Leader 134 | . . 58 10 22 44 Successful Hack 19 | . . 15 . 2 2 Disable Machine 45 | . . 15 30 . . Destroy Structure 49 | . . 4 42 2 1 Influence Decreases 750 | 20 . 280 169 47 234 Entered New Map 60 | . . . 42 . 18 Time Decay 532 | 20 . 270 82 47 113 Lost Part 148 | . . 10 45 . 93 Lost Ally 10 | . . . . . 10 Squads Dispatched 6 | . . 2 . . 4 Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 3 | . . 1 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . . 20 26 3 13 Peak Tracking Total 20 | . . 4 20 1 5 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 3 | . . 1 2 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 9 | . 1 6 . 1 1 Terminals 4 | . . 3 . . 1 Fabricators . | . . . . . . Repair Stations 3 | . 1 1 . 1 . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 30 | . 1 24 . 3 2 Successful 18 | . 1 15 . 1 1 Failed 12 | . . 9 . 2 1 Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 13 | . . 13 . . . Terminals 15 | . . 13 . . 2 Fabricators . | . . . . . . Repair Stations 8 | . 1 4 . 3 . Recycling Units . | . . . . . . Scanalyzers 7 | . . 7 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 2 . . 1 Open Door 1 | . . . . . 1 Branch Access Points 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 1 4 . 1 . Scan Component 4 | . 1 2 . 1 . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . 3 . . . Terminals 3 | . . 3 . . . Botnet 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 7 | . . 5 . 1 1 Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 1848 | 47 158 755 270 158 460 Optics 721 | . . . 103 158 460 Seismic 1682 | 47 158 755 270 158 294 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches 5 | . . . . . 5 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2064 | 189 158 782 270 158 507 Spaces Moved 1091 | 105 97 471 190 80 148 Core 19 | 16 . . . . 3 Treads 204 | 89 97 15 . . 3 Legs 687 | . . 456 190 41 . Wheels 181 | . . . . 39 142 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 175 Average Speed 140 | 143 160 121 120 149 208 Slowest Speed 1550 | 160 160 160 120 190 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 24 48 60 9 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 83 | . . 3 80 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 83 | . . 3 80 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1412 | 134 100 612 211 100 255 Wait 88 | . . 63 2 . 23 Move 1086 | 104 96 470 189 79 148 Hop . | . . . . . . Pick Up 59 | 15 2 21 . 6 15 Fast Attach . | . . . . . . Attach 33 | 7 . 7 6 3 10 Detach 1 | . . 1 . . . Swap 11 | . 1 3 1 2 4 Drop 13 | 2 1 9 . 1 . Fire 118 | 6 . 38 13 9 52 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 190 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 8) 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 577 | -9/Materials | Discovered new exit (range 16) 840 | -9/Materials | Repaired Propulsion Shielding 868 | -9/Materials | Repaired Seismic Detector 905 | -9/Materials | Identified exit to Mines 969 | -9/Materials | Discovered new exit (range 13) 1130 | -9/Materials | Entered Mines 1131 | -9/Mines | Learned location of Storage (-8) 1141 | -9/Mines | Assembled infested the area 1146 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1182 | -9/Mines | Core integrity fell below 50% 1230 | -9/Mines | Lost 5 parts (1p2n1u1w) 1282 | -9/Mines | Core integrity fell below 20% 1383 | -9/Mines | Discovered new exit (range 10) 1400 | -9/Mines | Entered Materials 1400 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1401 | -8/Materials | Identified exit to Storage 1451 | -8/Materials | Discovered exit to Storage (range 12) 1558 | -8/Materials | Entered Storage 1681 | -8/Storage | Garrison activated, responded to threat 1757 | -8/Storage | Core integrity fell below 50% 1804 | -8/Storage | Lost 10 parts (1p4n1u4w) 1865 | -8/Storage | Garrison activated, responded to threat 2026 | -8/Storage | Core integrity fell below 20% 2065 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02020_ Critical hit (Burn: +37). 02022_ Lgt. Treads destroyed. 02028_ Lgt. Assault Rifle destroyed. 02029_ Drone released from Drone Bay. 02034_ Critical hit (Burn: +37). 02038_ Drone destroyed. 02038_ Beam Rifle destroyed. 02039_ Acquired Hvy. Assault Rifle. 02040_ Drone Bay destroyed. 02040_ U-05 Engineer builds a Door. 02040_ >> Lost connection to Drone. 02042_ K-01 Serf collects debris. 02044_ Drone destroyed. 02047_ K-01 Serf collects debris. 02051_ Y-45 Defender destroyed. 02053_ K-01 Serf collects debris. 02053_ Acquired 29 matter. 02057_ K-01 Serf collects debris. 02062_ Lgt. Treads destroyed. 02063_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????###########???????????############ | | ????????????????#a ! #??????????? !!! | | ????????????????# ! ! #??????????? !!/ " ? | | ????????????????# =! = #??????????# !! "??? | | ????????????????# ############ ???? | | ????????????????# ## # ????? | | ?????????????"####+######@## """ #/###+####### | | ?????????????" !%! + """"?" %# | | ?????????????" n %k## "????" +% | | ?????????????"#T##+##### ## "????" # | | ??????????????#### T##% ## "????" ############# | | ?????????????????## #### ## "??? #???????????? | | ?????????????????# #?# ## ?? #???????????? | | ?????????????????# #?# ####?#######???????????? | | ?????????????????# #?# #??????????????????????? | | ?????????????????# #?# #??????????????????????? | | ?????????????????#####?# +??????????????????????? | | ???????????????????????# a#??????????????????????? | | ???????????????????????#* #??????????????????????? | | ???????????????????????#%*#??????????????????????? | | ???????????????????????#[=#??????????????????????? | | ???????????????????????#Y*#??????????????????????? | | ???????????????????????# +??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????#+##??????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Imp. Terrain Scan Processor | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Propulsion Shielding | 2% | -9/Materials Seismic Detector | 15% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalSigixExtractor Manual? 0 Play Time 00:19:24 Cumulative 35.1 hours Start 2025.07.22 @ 22:31:20 End 2025.07.22 @ 22:49:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c99d58e8-00c2-4f9b-8f1b-21cf6d1ecdcf