Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 16:15:51 Player: Jekonmo Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (96) 480 Value Destroyed (2818) 2818 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 6040 Bonus ------- High Alert Combat Kills 322 Cogmind --------- Core Integrity 0/700 Matter 165/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (25) --- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Wheel Cryofiber Web Cryofiber Web Cryofiber Web Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (200) Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Melee Analysis Suite Improved Weapon Shielding Shock Rifle Advanced Beam Rifle Advanced Beam Rifle Improved EM Pulse Cannon Beam Cannon Ion Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Improved Targeting Computer Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Shock Rifle Advanced Beam Rifle Mini Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Wheel Cryofiber Web Cryofiber Web Cryofiber Web Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Weapon Shielding Advanced Beam Rifle Beam Cannon Beam Cannon Ion Cannon Assault Cannon Rocket Launcher Rocket Launcher Heavy Flail [Rating: 44] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Cryofiber Web Storage Huge Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 3 | . . 2 . 1 Weapon 1 | . . . 1 . Parts Attached 82 | 6 11 26 31 8 Power 12 | 1 1 6 3 1 Engine 10 | 1 1 6 1 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 22 | 2 3 10 7 . Treads 2 | . . 2 . . Leg . | . . . . . Wheel 16 | 2 3 7 4 . Hover 4 | . . 1 3 . Flight . | . . . . . Utility 18 | 1 4 4 8 1 Device 2 | . . . 2 . Storage 4 | 1 3 . . . Processor 4 | . 1 1 1 1 Hackware . | . . . . . Protection 8 | . . 3 5 . Artifact . | . . . . . Weapon 30 | 2 3 6 13 6 Energy Gun 6 | . . 1 5 . Energy Cannon 8 | . . 3 5 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 7 | . 1 2 . 4 Launcher 3 | . 2 . . 1 Special Weapon . | . . . . . Impact Weapon 4 | . . . 3 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 1 1 Parts Lost 25 | . 1 6 9 9 Power 5 | . 1 1 1 2 Propulsion 9 | . . 3 4 2 Utility 6 | . . 1 2 3 Weapon 5 | . . 1 2 2 Highest Loss Streak 8 | . 1 3 4 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 97 97 97 93 Engine 9 | . 13 10 5 6 Core 2 | . . . 2 6 Wheel 19 | . 27 21 24 . Hover 4 | . . . . 21 Device 3 | . . . 8 6 Storage 10 | . 14 11 9 7 Processor 15 | . 12 21 9 14 Protection 6 | . . 10 9 4 Energy Gun 4 | . . 1 11 4 Energy Cannon 6 | . . 8 12 . Ballistic Gun 1 | . 5 . . . Ballistic Cannon 8 | . 11 10 . 16 Launcher 2 | . 11 1 . . Peak Build Rating 44 | 6 11 20 37 44 Average Rating 22 | 3 9 16 28 42 On Entrance 14 | . 6 11 17 37 Naked Turns . | . . . . . Heaviest Build 108 | 12 90 100 108 108 Greatest Support 30 | 26 26 20 30 24 Greatest Overweight (x) 28 | . 10 9 9 28 Average Overweight (x) 3 | . 2 4 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 Most Carried 25 | 5 21 25 25 25 Average Carried 21 | 1 14 22 24 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 24 | . 20 24 23 24 Class Distribution -------------------- 63% | Mutant 36% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1723 | 218 146 997 274 88 Remotely . | . . . . . Salvage Created 2848 | . 251 982 1484 131 Parts 180 | . 35 77 54 14 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 77 | . 16 28 30 3 Melee 9 | . . . 9 . Guns 5 | . 2 1 2 . Cannons 47 | . 4 26 15 2 AOE 11 | . 10 1 . . Classes Destroyed 10 | . 6 1 2 1 Worker 2 | . 1 1 . . Builder 4 | . 2 1 . 1 Mechanic 1 | . . . 1 . Operator 2 | . 1 . 1 . Watcher 10 | . 2 4 2 2 Swarmer 27 | . 12 10 3 2 Grunt 34 | . 4 10 20 . Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 14 | . . 8 6 . Best Kill Streak 7 | . 6 7 6 2 Combat Bots Only 6 | . 4 6 6 2 Max Kills in Single Turn 5 | . 5 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 1 . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 422 | . 39 105 151 127 Missed 126 | . 10 40 39 37 Damage Taken 4535 | . 381 902 1592 1660 Core 1176 | . 104 81 286 705 Absorbed by Shields . | . . . . . Redirected to Shielding 70 | . . . 70 . Core Remaining (%) 71 | 100 58 79 48 . Volleys Fired 167 | . 31 71 53 12 Largest 3 | . 2 2 3 3 Hottest 190 | . 68 124 190 159 Shots Fired 352 | . 51 137 133 31 Gun 81 | . 20 13 46 2 Cannon 258 | . 20 123 87 28 Launcher 13 | . 11 1 . 1 Special . | . . . . . Kinetic 134 | . 40 66 . 28 Thermal 145 | . . 31 113 1 Explosive 13 | . 11 1 . 1 Electromagnetic 60 | . . 39 20 1 Robot Hit Streak 13 | . 5 9 13 10 Robot Miss Streak 7 | . 4 5 7 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 230 | . 23 78 113 16 Core Hits 109 | . 25 40 37 7 Critical Kills . | . . . . . Critical Parts Destroyed 8 | . . . 8 . Critical Strikes 12 | . . . 11 1 Burn 3 | . . . 3 . Blast 1 | . . . . 1 Smash 8 | . . . 8 . Melee Attacks 55 | . . . 54 1 Impact 55 | . . . 54 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Follow-up Attacks . | . . . . . Damage Inflicted 6915 | . 1032 1866 3550 467 Guns 793 | . 103 158 500 32 Cannons 3204 | . 197 1391 1230 386 Explosions 1049 | . 732 317 . . Melee 1869 | . . . 1820 49 Ramming . | . . . . . Kinetic 1382 | . 300 696 . 386 Thermal 1674 | . . 356 1318 . Explosive 995 | . 732 263 . . Electromagnetic 995 | . . 551 412 32 Impact 1869 | . . . 1820 49 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Matter Fused 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 625 | . 23 31 561 10 Projectiles 24 | . . . 14 10 Explosions 61 | . 23 31 7 . Melee 540 | . . . 540 . Knockbacks 23 | . 1 3 9 10 Impact 6 | . . . 6 . Kinetic 13 | . 1 3 . 9 Secondary 4 | . . . 3 1 Self-Inflicted Damage 191 | . 95 61 35 . Shots 7 | . 4 2 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 581 | . 18 403 581 173 Average Temperature 106 | . 5 88 154 74 Received Heat Transfer 1467 | . 96 300 621 450 Effects 14 | . . 4 10 . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Interference 7 | . . 1 6 . Matter Decay 1 | . . 1 . . Damage (minor) 3 | . . . 3 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 5 | . . . 4 1 Combat Hostiles 5 | . . . 4 1 Parts Fried 11 | . . 2 9 . Impact Corruptions 18 | . . . 17 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 5 . Heat Transferred 3195 | . . 716 2479 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 836 | . 431 546 836 389 Initial 359 | . . 118 230 359 Average 300 | . 269 200 486 260 Maximum Alert Level 3 | . 2 2 3 1 Low Security (%) 31 | 100 23 59 . 29 Level 1 47 | . 52 36 41 70 Level 2 15 | . 23 4 36 . Level 3 5 | . . . 21 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 2 5 2 Investigation 5 | . . . 4 1 Extermination 1 | . . . . 1 Reinforcement 4 | . 1 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 3 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 125 | . 21 47 45 12 Peak Tracking Total 7 | . 4 6 6 7 Tactical Retreats 10 | . 1 3 6 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . 2 5 3 . Max in Single Turn 3 | . 1 3 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 4 6 5 1 Terminals 14 | . 4 5 5 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 51 | . 11 18 20 2 Successful 20 | . 4 8 8 . Failed 31 | . 7 10 12 2 Catastrophic 5 | . 2 2 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 46 | . 11 15 20 . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 18 | . 4 6 8 . Record 1 | . . . 1 . Robot Analysis 4 | . 1 . 3 . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 2 | . . 2 . . Terminal Index 1 | . . 1 . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Locate Traps 3 | . 1 . 2 . Hauler Manifests 1 | . . 1 . . Zone Layout 3 | . 1 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . 1 . Used . | . . . . . Hacking Detections 15 | . 4 5 5 1 Full Trace Events 10 | . 2 4 3 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 4 | . 1 . 3 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4882 | 36 959 1659 1308 920 Spaces Moved 2536 | 31 674 934 629 268 Core 12 | 9 1 . . 2 Treads . | . . . . . Legs . | . . . . . Wheels 2246 | 22 673 934 617 . Hover 278 | . . . 12 266 Flight . | . . . . . Fastest Speed 50 | 50 90 140 125 222 Average Speed 148 | 78 120 143 130 293 Slowest Speed 1450 | 90 550 215 282 1450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 95 83 49 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 165 | . 89 62 3 11 Melee . | . . . . . Projectile 8 | . . 2 3 3 AOE 157 | . 89 60 . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3246 | 42 780 1120 924 380 Wait 269 | . 16 57 126 70 Move 2532 | 30 673 933 628 268 Hop . | . . . . . Pick Up 88 | 6 35 21 20 6 Fast Attach 2 | . . . 2 . Attach 34 | 6 4 10 11 3 Detach . | . . . . . Swap 46 | . 7 16 18 5 Drop 40 | . 14 12 12 2 Fire 167 | . 31 71 53 12 Melee 55 | . . . 54 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 13 | . . . . 13 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 10) 639 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Discovered new exit (range 16) 996 | -10/Materials | Entered another Materials area 996 | -9/Materials | Evolved 2 slots: Utility x2 1397 | -9/Materials | Lost 3 parts (1p1n1u) 1579 | -9/Materials | Discovered new exit (range 7) 1821 | -9/Materials | Discovered new exit (range 10) 2570 | -9/Materials | Discovered new exit (range 16) 2655 | -9/Materials | Entered another Materials area 2655 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2802 | -8/Materials | Discovered new exit (range 16) 3004 | -8/Materials | Build established: Gunner 3550 | -8/Materials | Lost 4 parts (1p1n1u1w) 3887 | -8/Materials | Discovered new exit (range 10) 3918 | -8/Materials | Core integrity fell below 50% 3963 | -8/Materials | Entered Factory 3963 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4310 | -7/Factory | Discovered new exit (range 8) 4866 | -7/Factory | Core integrity fell below 50% 4874 | -7/Factory | Core integrity fell below 20% 4883 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- corruption cleaned. 04838_ K-01 Serf collects debris. 04839_ Aerolev Unit destroyed. 04840_ Assault Cannon destroyed. 04842_ L-41 Fighter knocked back. 04848_ Assault Cannon destroyed. 04849_ Critical hit (Burn: +37). 04854_ Aerolev Unit severed. 04861_ Cryofiber Web destroyed. 04866_ Imp. Targeting Computer destroyed. 04868_ Mni. Assault Cannon severed. 04871_ M-28 Smith repairs Shock Rifle. 04871_ Critical hit (Burn: +37). 04874_ Destroyed Core Shielding. 04874_ L-41 Fighter system corrupted by crushing effect. 04875_ L-41 Fighter system terminally corrupted. 04877_ Critical hit (Burn: +37). 04877_ K-01 Serf collects debris. 04880_ R-06 Scavenger collects Aerolev Unit. 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