Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 21:04:19 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (181) 905 Value Destroyed (6004) 6004 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1586) 1586 TOTAL SCORE: 15035 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 127 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1216 Friendly Fire -577 Cogmind --------- Core Integrity 537/1000 Matter 292/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Armored Scrap Engine > --- WEAPON (3) ------- Shotgun Thermal Caster Construct/G > --- INVENTORY (5) ---- Experimental Reaction Control System Vortex Rifle Vortex Shotgun (50) RU-N14's Throwing Claymores v3 (5) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Neutrino Core > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Medium Treads Armored Medium Treads Treaded Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink High-capacity Storage Unit Drone Bay > --- WEAPON ----------- Gatling Laser Shotgun Thermal Caster Construct/G > --- INVENTORY -------- Cooled Ion Engine Enhanced Nuclear Core Enhanced Nuclear Core Improved Heat Sink Large Battery Improved Signal Interpreter Seismic Detector Core Analyzer Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Hardlight Generator Drone Bay Particle Gun Gatling Laser Improved Grenade Launcher [Rating: 75] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Core Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 4 . . . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 1 . . . . . 2 . . . Utility 4 | . . . 1 . . . . 2 . . . . 1 . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 125 | 5 4 6 15 6 . 1 16 23 3 16 8 4 7 1 6 4 Power 12 | 1 . 1 1 . . . 1 1 . 1 4 . 1 . 1 . Engine 9 | 1 . 1 1 . . . 1 1 . 1 3 . . . . . Core 3 | . . . . . . . . . . . 1 . 1 . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 30 | 2 . 1 3 3 . 1 4 7 1 3 2 . 3 . . . Treads 19 | . . . . . . . 3 7 1 3 2 . 3 . . . Leg 1 | . . . . . . . 1 . . . . . . . . . Wheel 10 | 2 . 1 3 3 . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 38 | . 2 . 5 2 . . 5 6 1 9 1 1 3 1 1 1 Device 15 | . 1 . 3 1 . . . 2 . 3 1 1 1 . 1 1 Storage 5 | . 1 . . . . . 1 1 . 2 . . . . . . Processor 6 | . . . . . . . 1 2 . 2 . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 12 | . . . 2 1 . . 3 1 1 2 . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 45 | 2 2 4 6 1 . . 6 9 1 3 1 3 . . 4 3 Energy Gun 20 | 1 1 1 2 . . . 2 3 . 2 1 3 . . 3 1 Energy Cannon 7 | . . . 1 . . . 2 3 . 1 . . . . . . Ballistic Gun 6 | 1 1 1 . 1 . . 2 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 2 . . . . . . . . Launcher 8 | . . 2 3 . . . . . 1 . . . . . 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 1 . . 3 1 . . 3 . . . . 3 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . System Corruption 7 | . . . . . . . . . . . 7 . . . . . Parts Lost 32 | . 2 3 8 . . . 1 . 3 . 1 . 1 3 6 4 Power 2 | . . 1 . . . . . . . . . . . 1 . . Propulsion 8 | . . 1 3 . . . . . . . . . . . 1 3 Utility 9 | . . . 2 . . . 1 . 1 . . . 1 1 2 1 Weapon 13 | . 2 1 3 . . . . . 2 . 1 . . 1 3 . Highest Loss Streak 6 | . 1 2 6 . . . 1 . 3 . 1 . 1 2 3 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 85 83 90 100 100 95 99 55 80 100 89 62 55 51 41 Engine 6 | . 14 13 11 11 11 11 9 7 3 6 5 7 5 4 . . Core 2 | . . . . . . . . . . . 1 . 4 5 10 8 Treads 14 | . . . . . . . 12 28 16 19 30 30 13 5 5 3 Wheel 6 | . 28 14 26 24 33 33 19 1 . . . . . . . . Device 9 | . . 14 10 11 11 11 6 6 . 6 13 21 13 11 9 9 Storage 7 | . 14 14 11 11 11 11 9 7 3 6 7 7 5 5 5 3 Processor 6 | . . . . . . . 2 15 12 11 7 1 1 5 5 3 Protection 5 | . . . 6 11 11 11 8 7 5 9 8 1 1 4 3 . Energy Gun 6 | . 13 4 9 . . . 5 6 3 11 19 15 5 3 1 3 Energy Cannon 4 | . . . . 11 11 11 8 4 . 6 2 . 3 . . 4 Ballistic Gun 4 | . 14 23 7 10 11 11 11 7 3 . . . . . . . Ballistic Cannon 1 | . . . . . . . . 2 . . . 2 1 5 4 . Naked Turns 37 | . . . . . . . . . 37 . . . . . . . Heaviest Build 85 | 8 28 28 39 39 39 39 47 71 67 67 70 71 85 81 75 80 Greatest Support 142 | 32 32 26 42 30 30 30 63 94 88 98 98 95 117 142 142 106 Greatest Overweight (x) 3 | . . 1 3 3 1 1 2 . . . . . 3 . . 3 Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 5 14 15 15 15 15 15 15 17 13 10 20 20 20 20 20 16 Most Carried 20 | 5 7 7 11 15 15 15 15 20 20 11 17 19 19 18 14 14 Average Carried 12 | 2 5 6 8 12 14 15 14 17 13 5 13 16 15 16 11 10 Final Capacity 20 | 5 15 15 15 15 15 15 15 20 5 20 20 20 20 20 20 5 Final Carried 20 | 4 6 5 11 14 15 15 15 20 5 11 16 17 16 14 9 4 Scrap Engine Consumption 77 | . . . . . . . . . . . . 19 20 9 4 25 Constructs Created 8 | . . . . . . . . . . . . 1 1 1 . 5 Constructs Modified 14 | . . . . . . . . . . . . 3 6 2 3 . Class Distribution -------------------- 42% | Gunner 22% | Mutant 15% | Construct 10% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Gunner | -7/Storage Gunner | -7/Recycling Gunner | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Matter Collected 2575 | 178 127 73 178 153 . 31 271 652 . 225 201 100 78 42 87 179 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8141 | . 217 74 723 287 . 149 756 1729 439 483 348 820 668 739 343 366 Parts 376 | . 17 8 37 22 . 12 55 72 1 21 13 27 31 24 18 18 Haulers Intercepted 6 | . . . 1 . . . 2 2 . 1 . . . . . . Recyclers Shooed 7 | . . . . . . . 1 . . 2 . 2 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . . . 19 8 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Combat Hostiles Destroyed 128 | . 9 4 18 7 . . 15 22 2 8 4 5 8 10 7 9 Guns 57 | . 9 1 12 1 . . 7 9 . 5 4 5 1 . 2 1 Cannons 38 | . . . . 4 . . 4 12 . 1 . . 6 10 . 1 AOE 28 | . . 3 6 2 . . 4 . 2 1 . . 1 . 4 5 Classes Destroyed 21 | . 2 . 4 3 . 1 2 4 1 . . 1 . 1 1 1 Worker 12 | . . . . 2 . 1 . 6 . 1 . . 2 . . . Builder 7 | . . . 1 . . 2 1 3 . . . . . . . . Tunneler 2 | . . . . 1 . . . . . 1 . . . . . . Hauler 6 | . . . 1 . . . 2 2 . 1 . . . . . . Recycler 13 | . . . . . . 1 . 3 . . 1 7 1 . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . Operator 4 | . . . . . . . 2 . . 1 1 . . . . . Watcher 6 | . . . . . . . . 4 . 1 1 . . . . . Swarmer 27 | . 6 3 4 . . . 6 3 . . . . . 1 4 . Grunt 48 | . 3 1 7 6 . . 5 12 . 3 2 . 3 2 . 4 Brawler 4 | . . . 2 . . . . . . . . . 1 . 1 . Duelist 4 | . . . . . . . . 1 . . . . . 2 1 . Protector 2 | . . . . . . . . . . . . 1 . . . 1 Sentry 20 | . . . 5 . . . 4 2 . 1 1 4 1 2 . . Hunter 5 | . . . . . . . . 2 . 2 . . 1 . . . Programmer 11 | . . . . . . . . 2 . 2 1 . 2 . 2 2 Behemoth 1 | . . . . . . . . . . . . . . . 1 . Compactor 2 | . . . . . . . . . 2 . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . 1 1 . Samaritan 1 | . . . . . . . . . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . 3 . 1 Savage 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 5 8 7 3 . 4 5 5 2 3 3 8 4 6 4 7 Combat Bots Only 8 | . 5 8 6 3 . . 4 3 2 3 2 2 4 6 4 7 Max Kills in Single Turn 4 | . 1 3 4 1 . 2 3 2 1 1 2 2 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 4 1 . . 3 . 1 1 . . 1 . 2 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Hostile Shots Fired 741 | . 59 19 99 9 . . 36 114 3 58 34 63 22 52 94 79 Missed 227 | . 15 1 35 2 . . 9 40 . 22 10 25 7 15 24 22 Damage Taken 8187 | . 418 263 855 178 . . 283 1008 244 451 229 338 390 894 1339 1297 Core 1148 | . 125 79 159 24 . . 29 174 49 20 . 26 12 68 161 222 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 115 | . . . . . . . . . . 7 . 1 36 71 . . Regen/Repaired (Parts) 1009 | . . . . . . . 43 . . 89 . 16 76 202 285 298 Core Remaining (%) 65 | 100 . 18 . . . 54 94 . . . . 61 . . . . Volleys Fired 411 | . 25 16 70 16 4 3 34 78 12 25 10 20 19 23 32 24 Largest 3 | . 2 2 2 2 2 2 3 3 1 3 3 3 2 2 3 3 Hottest 224 | . 60 60 60 79 79 79 126 143 36 201 201 219 158 154 182 224 Shots Fired 820 | . 49 30 107 27 7 6 90 198 12 66 27 46 38 32 46 39 Gun 542 | . 49 29 105 11 4 3 56 120 . 48 21 42 19 9 20 6 Cannon 247 | . . . . 12 3 3 34 78 . 18 6 4 19 23 23 24 Launcher 31 | . . 1 2 4 . . . . 12 . . . . . 3 9 Special . | . . . . . . . . . . . . . . . . . Kinetic 254 | . 25 25 43 11 4 3 44 96 . . . 3 . . . . Thermal 357 | . 21 4 62 . . . . 21 . 48 20 38 38 32 43 30 Explosive 31 | . . 1 2 4 . . . . 12 . . . . . 3 9 Electromagnetic 178 | . 3 . . 12 3 3 46 81 . 18 7 5 . . . . Robot Hit Streak 32 | . 23 32 18 9 . 7 8 21 5 21 8 15 22 23 19 4 Robot Miss Streak 4 | . 2 4 3 2 . . 4 3 1 3 2 3 4 3 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 573 | . 39 22 75 19 . 4 53 128 9 53 18 36 34 28 38 17 Core Hits 383 | . 17 9 38 14 . 4 29 67 7 31 14 37 29 29 25 33 Critical Kills 4 | . . . . . . . . . . . . . 1 1 . 2 Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . Critical Strikes 10 | . . . . . . . 1 2 . 1 2 . 1 1 . 2 Burn 3 | . . . . . . . . . . 1 2 . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . 2 Destroy 3 | . . . . . . . 1 . . . . . 1 1 . . Blast 2 | . . . . . . . . 2 . . . . . . . . Melee Attacks 1 | . . . . . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16089 | . 366 281 1035 521 . 93 1112 3310 1594 1348 408 893 1300 1062 1416 1350 Guns 6791 | . 366 187 762 131 . 46 532 1549 . 838 302 770 461 256 519 72 Cannons 4924 | . . . . 162 . 47 368 1476 . 317 106 54 676 806 600 312 Explosions 4374 | . . 94 273 228 . . 212 285 1594 193 . 69 163 . 297 966 Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 2425 | . 177 142 291 131 . 46 391 1202 . . . 45 . . . . Thermal 7372 | . 168 45 471 . . . 212 479 . 1031 302 799 1300 1062 1119 384 Explosive 3621 | . . 94 273 228 . . . 169 1594 . . . . . 297 966 Electromagnetic 2671 | . 21 . . 162 . 47 509 1460 . 317 106 49 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . 8 8 2 2 9 9 Average Corruption 4 | . . . . . . . . . . . 4 8 1 2 2 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . 6 Effects 69 | . . . . . . . . . . . 2 23 8 13 11 12 Message Errors 16 | . . . . . . . . . . . . 5 3 1 2 5 Matter Fused 18 | . . . . . . . . . . . . 8 1 5 2 2 Heat Flow Errors 5 | . . . . . . . . . . . . 1 2 1 . 1 Energy Discharges 10 | . . . . . . . . . . . 2 2 . 3 2 1 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 1 Parts Fused 3 | . . . . . . . . . . . . 1 1 1 . . Data Loss (minor) 8 | . . . . . . . . . . . . 2 1 2 1 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . Misfires 4 | . . . . . . . . . . . . 2 . . 2 . Alerts 1 | . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 245 | . . . . 13 . . 31 112 . . . . 57 28 1 3 Projectiles 177 | . . . . 9 . . 3 112 . . . . 24 28 1 . Explosions 68 | . . . . 4 . . 28 . . . . . 33 . . 3 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . 3 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 452 | . . . . 74 . . 35 . 98 37 . 52 49 . 107 . Shots 13 | . . . . 4 . . 1 . 3 1 . 1 1 . 2 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 135 17 21 120 23 21 256 199 . 432 270 241 227 167 337 429 Average Temperature 82 | . 59 12 8 36 11 11 61 76 . 135 81 54 68 76 106 181 Received Heat Transfer 1803 | . 75 198 351 60 . . 27 351 . 48 48 84 81 189 84 207 Effects 8 | . . . . . . . . . . . . . . . 2 6 Shutdowns 3 | . . . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Parts Fried 11 | . . . . . . . . 10 . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . 1 . . . . 1 2 Combat Hostiles 4 | . . . . . . . . . . 1 . . . . 1 2 Parts Melted 31 | . . . 2 . . . . . . 3 3 3 6 4 3 7 Heat Transferred 12542 | . 375 100 1050 . . . 200 816 . 2078 819 1537 1918 1537 1987 125 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 2 1 . 2 . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Peak Influence 439 | . 200 208 439 310 . 35 282 291 103 153 212 129 247 . . . Initial 133 | . . 78 80 133 . . 13 68 78 56 69 46 . . . . Average 119 | . 86 174 231 183 . 11 139 163 81 41 136 54 57 . . . Maximum Alert Level 2 | . 1 1 2 1 . . 1 1 . . 1 . 1 . . . Low Security (%) 80 | 100 90 71 38 47 . 100 80 72 100 100 80 100 96 . . . Level 1 19 | . 9 28 57 52 . . 19 27 . . 19 . 3 . . . Level 2 . | . . . 3 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 1 1 . . . 1 6 . 4 1 . 3 . . . Investigation 5 | . . . . . . . 1 2 . 1 1 . . . . . Extermination 6 | . . . . . . . . 2 . 2 . . 2 . . . Reinforcement 6 | . 1 . 1 . . . . 2 . 1 . . 1 . . . Assault 1 | . . 1 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Distress Signals 5 | . 2 . 1 . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 198 | . 11 7 24 5 . . 18 37 6 11 10 4 10 14 11 30 Peak Tracking Total 14 | . 5 4 6 2 8 . 5 4 4 3 2 2 4 9 4 14 Tactical Retreats 6 | . . 1 1 . . . 1 1 1 . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Traps Triggered 5 | . . . . . . . . 1 . 1 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . 2 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . . . . 1 . 21 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Machines Disabled 18 | . . 1 1 . 2 1 . 6 . 1 2 . 4 . . . Max in Single Turn 4 | . . . 1 . 1 1 . 2 . 1 1 . 4 . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Machines Accessed 32 | . . . 2 . 1 . 8 8 . 4 5 . . 1 . 3 Terminals 18 | . . . 2 . . . 5 4 . 2 5 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . 1 . . . . . . Recycling Units 2 | . . . . . . . 1 1 . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . . . . 3 . 1 . . . . . . Total Hacks 66 | . . . 3 . 1 . 15 19 . 11 9 . . 1 . 7 Successful 33 | . . . 2 . 1 . 9 4 . 5 4 . . 1 . 7 Failed 33 | . . . 1 . . . 6 15 . 6 5 . . . . . Catastrophic 9 | . . . . . . . . 4 . 2 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 12 | . . . 2 . 1 . 3 2 . . 4 . . . . . Terminals 36 | . . . 3 . . . 8 11 . 5 9 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 3 . . 4 . . . . . . Recycling Units 4 | . . . . . . . 2 2 . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . Garrison Access 8 | . . . . . . . . 6 . 2 . . . . . . Terminal Hacks 21 | . . . 1 . 1 . 4 3 . 2 2 . . 1 . 7 Record 7 | . . . . . . . . . . . 1 . . . . 6 Prototype ID Bank 2 | . . . . . . . 1 . . 1 . . . . . . Open Door 3 | . . . . . . . . . . . 1 . . 1 . 1 Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . Locate Traps 2 | . . . 1 . . . . 1 . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . 2 . . . . . . Scan Component 2 | . . . . . . . 1 . . 1 . . . . . . Repair 2 | . . . . . . . 1 . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . . . . . Seal Access 2 | . . . . . . . . 1 . 1 . . . . . . Unauthorized Hacks 4 | . . . 1 . . . 1 . . . 2 . . . . . Terminals 3 | . . . 1 . . . . . . . 2 . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . 1 . . . . . Disrupt 1 | . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 2 . . 1 1 . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . Hacking Detections 19 | . . . 1 . . . 5 7 . 3 3 . . . . . Full Trace Events 3 | . . . . . . . . 2 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . 1 . . . . . . Time 82 | . . . . . . . 32 . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Total Allies 6 | . . 1 . 2 . . . . . . 1 . . 2 . . Largest Group 2 | . . 1 . 2 2 . . . . . 1 . . 2 2 . Highest-Rated Group 100 | . . 31 . 49 49 . . . . . 100 . . 60 60 . Highest-Rated Ally 100 | . . 31 . 31 31 . . . . . 100 . . 30 30 . Total Orders 6 | . . . . . . . . . . . 4 . 2 . . . EXPLORE 6 | . . . . . . . . . . . 4 . 2 . . . Ally Attacks 35 | . . 13 . 2 . . . . . . 8 . . 10 2 . Total Damage 782 | . . 234 . . . . . . . . 248 . . 300 . . Kills 5 | . . 2 . . . . . . . . 2 . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . . . 1 . Drone Launches 6 | . . . . . . . . . . . 4 . 2 . . . Drone Recoveries 4 | . . . . . . . . . . . 4 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Turns Passed 12309 | 82 186 196 645 764 275 45 928 2276 144 1501 652 822 1066 814 965 948 Spaces Moved 7196 | 71 100 116 394 596 276 34 575 1233 145 771 301 441 465 368 537 773 Core 488 | 7 . . . . . . . . 108 . . . . . . 373 Treads 4760 | . . . . . . . 207 1233 37 771 301 441 465 368 537 400 Legs . | . . . . . . . . . . . . . . . . . Wheels 1948 | 64 100 116 394 596 276 34 368 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 105 86 95 95 95 95 158 50 165 165 165 158 201 162 50 Average Speed 142 | 95 100 114 100 103 95 95 118 159 77 165 165 165 193 201 162 112 Slowest Speed 441 | 100 100 115 125 125 95 95 160 162 170 170 165 165 441 201 201 242 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 28 18 35 96 60 12 48 35 80 19 48 83 16 61 72 71 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 4 | . . . . 1 . . 1 . . . . . . . . 2 Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 1 . 1 . . . . . . . 2 2 . Spaces Dug 1 | . . . . . . . . 1 . . . . . . . . Terrain Destroyed 283 | . . 8 13 25 . . 7 26 58 11 . 3 43 19 50 20 Melee 1 | . . . . . . . . 1 . . . . . . . . Projectile 46 | . . . . . . . . 8 . . . . 7 19 12 . AOE 236 | . . 8 13 25 . . 7 17 58 11 . 3 36 . 38 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Total 8544 | 83 141 152 542 713 282 44 760 1401 161 933 435 494 591 411 581 820 Wait 630 | . 9 14 51 88 . . 98 40 . 108 102 20 88 6 6 . Move 7181 | 70 99 115 393 595 275 33 574 1233 144 770 300 440 464 367 536 773 Hop . | . . . . . . . . . . . . . . . . . Pick Up 78 | 6 4 . 7 4 2 3 16 10 1 10 5 1 2 2 . 5 Fast Attach 58 | 5 2 2 7 3 . . 8 4 2 11 6 . 4 . 1 3 Attach 35 | . 2 2 4 1 . . 3 3 . 4 2 4 3 1 5 1 Detach 36 | . . 1 3 1 . . . . . 2 6 7 6 . 1 9 Swap 32 | . . 2 4 2 . 1 5 16 1 1 . . . . . . Drop 73 | 2 . . 3 3 1 4 22 16 1 2 4 2 5 3 . 5 Fire 411 | . 25 16 70 16 4 3 34 78 12 25 10 20 19 23 32 24 Melee 1 | . . . . . . . . 1 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . . . . . 9 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 13) 269 | -10/Materials | Entered Mines 292 | -10/Mines | Destroyed 8 combat bots 300 | -10/Mines | Discovered new exit (range 7) 315 | -10/Mines | Build established: Mutant 328 | -10/Mines | Met a Derelict testing a Signal Generator 331 | -10/Mines | Met a Derelict bent on vengeance 382 | -10/Mines | Core integrity fell below 50% 410 | -10/Mines | Core integrity fell below 20% 465 | -10/Mines | Entered Materials 465 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 995 | -9/Materials | Lost 6 parts (2n2u2w) 1019 | -9/Materials | Build established: Scavenger-Mutant 1074 | -9/Materials | Discovered new exit (range 14) 1110 | -9/Materials | Entered Mines 1111 | -9/Mines | Assembled infested the area 1135 | -9/Mines | Learned location of Zion (-6) 1362 | -9/Mines | Build established: Mutant 1384 | -9/Mines | Discovered new exit (range 14) 1514 | -9/Mines | Discovered new exit (range 10) 1653 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1707 | -9/Mines | Build established: Scavenger-Mutant 1845 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1846 | -9/Mines | Discovered new exit (range 5) 1874 | -9/Mines | Entered Exiles 1874 | -9/Exiles | Accompanied by 2 allies 1887 | -9/Exiles | Discovered new exit (range 15) 1898 | -9/Exiles | Met 8R-AWN 1904 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1913 | -9/Exiles | Met EX-HEX 1944 | -9/Exiles | Met EX-BIN 1975 | -9/Exiles | Aligned with FarCom system 1976 | -9/Exiles | Given EX-Vault access code 2000 | -9/Exiles | Opened EX-Vault 2007 | -9/Exiles | Found 0b10 Alert Chip 2028 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2053 | -9/Exiles | Met EX-DEC 2124 | -9/Exiles | Attacked by the Exiles 2139 | -9/Exiles | Discovered new exit (range 14) 2149 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2149 | -9/Exiles | Entered Mines 2180 | -8/Mines | Discovered new exit (range 7) 2194 | -8/Mines | Entered Materials 2194 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2564 | -8/Materials | Repaired Lgt. EM Pulse Cannon 2852 | -8/Materials | Build established: Scavenger-Tank 3114 | -8/Materials | Discovered new exit (range 4) 3122 | -8/Materials | Entered Factory 3122 | -7/Factory | Evolved 2 slots: Utility x2 3163 | -7/Factory | Build established: Gunner 4836 | -7/Factory | Discovered new exit (range 14) 5002 | -7/Factory | Discovered new exit (range 15) 5092 | -7/Factory | Discovered new exit (range 11) 5348 | -7/Factory | Identified exit to Factory 5398 | -7/Factory | Sucked down chute 5398 | -7/Factory | Entered Waste 5410 | -7/Waste | Spotted C-40 Crusher 5429 | -7/Waste | Spotted C-40 Crusher 5446 | -7/Waste | Spotted C-40 Crusher 5459 | -7/Waste | Destroyed C-40 Crusher 5459 | -7/Waste | Spotted C-40 Crusher 5463 | -7/Waste | Spotted C-40 Crusher 5474 | -7/Waste | Destroyed C-40 Crusher 5474 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5477 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5479 | -7/Waste | Released all parts (6) 5480 | -7/Waste | Spotted C-40 Crusher 5508 | -7/Waste | Lost 3 parts (1u2w) 5526 | -7/Waste | Discovered new exit (range 13) 5542 | -7/Waste | Entered Factory 5770 | -7/Factory | Build established: Mutant 6045 | -7/Factory | Discovered exit to Factory (range 17) 6121 | -7/Factory | Repaired Imp. Core Shielding 6414 | -7/Factory | Build established: Gunner 6902 | -7/Factory | Build established: Tank 7028 | -7/Factory | Discovered new exit (range 7) 7043 | -7/Factory | Entered Storage 7467 | -7/Storage | Build established: Gunner 7522 | -7/Storage | Met 01-MTF 7641 | -7/Storage | Discovered new exit (range 9) 7695 | -7/Storage | Entered Recycling 7695 | -7/Recycling | Accompanied by 1 ally (01-MTF) 7700 | -7/Recycling | 01-MTF left 7700 | -7/Recycling | Found Scrap Engine 8219 | -7/Recycling | Discovered new exit (range 16) 8517 | -7/Recycling | Entered Factory 8517 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 9150 | -5/Factory | Spotted B-75 Beast 9430 | -5/Factory | Discovered new exit (range 5) 9583 | -5/Factory | Entered Upper Caves 9842 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9952 | -5/Upper Caves | Build established: Construct 10083 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10271 | -5/Upper Caves | Ambushed by wild Derelicts 10357 | -5/Upper Caves | Discovered new exit (range 12) 10397 | -5/Upper Caves | Entered another Upper Caves area 10397 | -5/Upper Caves | Accompanied by 2 allies 10397 | -5/Upper Caves | Spotted NB-2R0(f) 10398 | -5/Upper Caves | Neutrino Core stolen by Master Thief 10399 | -5/Upper Caves | Encountered a Master Thief 10406 | -5/Upper Caves | Spotted U3-53X(f) 10406 | -5/Upper Caves | Power Sword stolen by Master Thief 10407 | -5/Upper Caves | Encountered a Master Thief 10514 | -5/Upper Caves | Learned Factory emergency access door positions 10668 | -5/Upper Caves | Spotted B-75 Beast 11101 | -5/Upper Caves | Destroyed B-75 Beast 11114 | -5/Upper Caves | Lost 3 parts (2u1w) 11312 | -5/Upper Caves | Discovered new exit (range 14) 11362 | -5/Upper Caves | Entered Warlord 11416 | -5/Warlord | System corruption cleaned by Quarantine Array 11526 | -5/Warlord | Warlord's base attacked by MAIN.C 11541 | -5/Warlord | Found Prototype Energy Gun 11543 | -5/Warlord | Found Prototype Energy Gun 11549 | -5/Warlord | Found Prototype Energy Gun 11552 | -5/Warlord | Found Prototype Energy Gun 11578 | -5/Warlord | Build established: Mutant 11876 | -5/Warlord | Warlord forces counterattacked 11958 | -5/Warlord | Lost 4 allies 11966 | -5/Warlord | Learned location of Armory (-4) 11966 | -5/Warlord | Learned Testing trap positions 11966 | -5/Warlord | Learned Quarantine stockpile data 11968 | -5/Warlord | Learned 4 Armory zone layouts 11996 | -5/Warlord | Build established: Construct 12021 | -5/Warlord | Spotted Striker 12030 | -5/Warlord | Destroyed Striker 12046 | -5/Warlord | Lost 5 allies 12088 | -5/Warlord | Identified Vortex Shotgun (x2) 12095 | -5/Warlord | Destroyed 7 combat bots 12096 | -5/Warlord | Lost 4 parts (3n1u) 12176 | -5/Warlord | Found Prototype Special Weapon 12176 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 12201 | -5/Warlord | Warlord base infiltrated, sounded retreat 12211 | -5/Warlord | Spotted Striker 12211 | -5/Warlord | Spotted Striker 12259 | -5/Warlord | Lost 5 allies 12278 | -5/Warlord | Spotted Executioner 12281 | -5/Warlord | Spotted Executioner 12310 | -5/Warlord | Self-destructed Last Messages --------------- 12283_ Arm. Scrap Engine consumes Unknown Treads. 12284_ The unstable cave ceiling collapses. 12287_ Arm. Scrap Engine consumes Hvy. Battle Rifle. 12287_ Enhanced Demolisher knocked back. 12288_ Penetrated by Slug. 12288_ Slug penetrates Door. 12288_ Slug penetrates Executioner. 12291_ Slug penetrates Enhanced Demolisher. 12292_ System corrupted: Matter fused (-8). 12294_ The unstable cave ceiling collapses. 12304_ Slug penetrates Enhanced Grunt. 12304_ Slug penetrates Wall. 12306_ Penetrated by Slug. 12306_ Slug penetrates Wall. 12307_ The unstable cave ceiling collapses. 12309_ Chain reaction triggered in Imp. Deuterium Engine. 12309_ B-60 Warrior destroyed. 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"""#??#""""""" """## #? | | ##+####### ## #?????#"""""""""""""## """ ## | | ##+####???#############??# """ ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmDeuteriumCharger Manual? 0 Play Time 01:24:07 Cumulative 448.7 hours Start 2024.06.29 @ 21:18:04 End 2024.06.30 @ 21:04:19 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 498 Rogue 498 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/3/9/1/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f69824f-2cb3-4cb1-a8c9-ffd47523d8f4