Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 17:12:53 Player: Coronach Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (423) 423 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3998 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 290/300 Energy 68/265 System Corruption 1% Temperature Cool (0) Movement Walking (90) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (8) ------ Large Storage Unit Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Seismic Detector ECM Suite Hacking Suite > --- WEAPON (2) ------- EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY (15) --- Light Nuclear Core Compact Wheel Cryofiber Web Improved Heat Sink Medium Battery (150) High-capacity Matter Pod (139) Power Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Ion Cannon Assault Cannon Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Seismic Detector ECM Suite Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Compact Wheel Cryofiber Web Improved Heat Sink Medium Battery High-capacity Matter Pod Power Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Ion Cannon Assault Cannon Improved Grenade Launcher Improved Datajack [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Potential Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Power Shielding Weapon Autogun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . . . 4 2 Weapon . | . . . . . . . Parts Attached 70 | 3 10 9 1 4 40 3 Power 5 | . . 1 . . 4 . Engine 3 | . . 1 . . 2 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 5 | 2 . 1 . . 2 . Treads . | . . . . . . . Leg 2 | . . . . . 2 . Wheel 3 | 2 . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 40 | 1 4 6 1 2 23 3 Device 29 | 1 2 5 1 2 17 1 Storage 4 | . 2 1 . . 1 . Processor 3 | . . . . . 3 . Hackware 1 | . . . . . . 1 Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 20 | . 6 1 . 2 11 . Energy Gun 4 | . 1 1 . . 2 . Energy Cannon 6 | . . . . . 6 . Ballistic Gun 4 | . 3 . . 1 . . Ballistic Cannon 2 | . . . . . 2 . Launcher 1 | . . . . 1 . . Special Weapon 3 | . 2 . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 3 | . . 3 . . . . Power 1 | . . 1 . . . . Propulsion 1 | . . 1 . . . . Utility . | . . . . . . . Weapon 1 | . . 1 . . . . Highest Loss Streak 2 | . . 2 . . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 100 98 100 100 99 100 Engine 9 | . 14 13 14 14 3 7 Core 2 | . . . . . 5 . Leg 7 | . . . . . 17 15 Wheel 15 | . 28 27 28 28 . . Device 19 | . 14 14 14 14 26 30 Storage 11 | . 14 14 14 14 9 7 Processor 7 | . . . . . 17 15 Energy Gun 4 | . 1 3 14 14 . . Energy Cannon 6 | . . . . . 13 15 Ballistic Gun 9 | . 16 24 14 13 . . Ballistic Cannon 1 | . . . . . 2 . Special Weapon 1 | . 10 . . . . . Naked Turns . | . . . . . . . Heaviest Build 94 | 13 30 90 90 91 94 48 Greatest Support 60 | 32 32 32 32 32 60 60 Greatest Overweight (x) 2 | . . 2 2 2 2 . Average Overweight (x) . | . . 1 2 2 . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 15 Average Capacity 18 | 8 11 22 25 25 15 15 Most Carried 25 | 7 15 18 24 25 23 14 Average Carried 16 | 5 9 16 21 24 14 12 Final Capacity 25 | 8 15 25 25 25 15 15 Final Carried 24 | 3 15 18 24 24 15 13 Class Distribution -------------------- 95% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1345 | 230 244 183 . 32 636 20 Remotely 51 | . . . . . 51 . Salvage Created 818 | 87 253 133 . . 345 . Parts 39 | 8 11 8 . . 12 . Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 4 | 1 1 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 10 | . 2 5 . . 3 . Guns 7 | . 2 5 . . . . Cannons 3 | . . . . . 3 . Classes Destroyed 7 | 2 2 1 . . 2 . Tunneler 1 | 1 . . . . . . Hauler 1 | . . . . . 1 . Recycler 4 | 1 2 . . . 1 . Watcher 3 | . 1 . . . 2 . Swarmer 3 | . . 3 . . . . Grunt 4 | . 2 2 . . . . Sentry 3 | . . . . . 3 . Best Kill Streak 5 | 2 5 3 . . 3 . Combat Bots Only 3 | . 2 3 . . 1 . Max Kills in Single Turn 1 | 1 1 1 . . 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 425 | . 174 219 . . 32 . Core 87 | . 10 59 . . 18 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . . . 72 96 . Volleys Fired 168 | 5 30 15 . . 104 14 Largest 2 | 2 2 2 . . 2 1 Hottest 135 | 90 100 88 . . 135 65 Shots Fired 213 | 10 48 30 . . 111 14 Gun 77 | 10 37 30 . . . . Cannon 123 | . . . . . 109 14 Launcher . | . . . . . . . Special 13 | . 11 . . . 2 . Kinetic 63 | . 36 25 . . 2 . Thermal 132 | 5 11 5 . . 97 14 Explosive . | . . . . . . . Electromagnetic 18 | 5 1 . . . 12 . Robot Hit Streak 8 | 2 6 8 . . 4 . Robot Miss Streak 3 | 2 2 2 . . 3 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 62 | 5 22 20 . . 15 . Core Hits 27 | 3 7 9 . . 8 . Critical Kills 2 | . . 1 . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 2 . . 1 . Burn 1 | . . 1 . . . . Destroy 2 | . . 1 . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1147 | 64 339 311 . . 433 . Guns 714 | 64 339 311 . . . . Cannons 433 | . . . . . 433 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 621 | . 317 260 . . 44 . Thermal 232 | 24 . 51 . . 157 . Explosive . | . . . . . . . Electromagnetic 294 | 40 22 . . . 232 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . 4 . Message Errors 2 | . . . . . 2 . Matter Fused 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 29 | . . . . . 29 . Projectiles 29 | . . . . . 29 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 140 | 130 22 56 . . 140 48 Average Temperature 30 | 73 11 28 . . 31 17 Received Heat Transfer 207 | . 96 102 . . 9 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 481 | 74 . 185 . . 222 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 224 | 10 112 103 . . 224 81 Initial 76 | . 6 33 . . . 76 Average 66 | 7 41 35 . . 97 78 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 94 | 100 100 100 . 100 90 100 Level 1 5 | . . . . . 9 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . . . . 2 Investigation 2 | . 1 . . . . 1 Extermination . | . . . . . . . Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 6 | . 2 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 30 | . 11 5 . . 14 . Peak Tracking Total 6 | . 6 3 . . 5 . Tactical Retreats 3 | . . . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 18 | . 7 . 2 . 8 1 Terminals 13 | . 6 . . . 6 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 56 | . 30 . 2 . 21 3 Successful 34 | . 20 . 2 . 12 . Failed 22 | . 10 . . . 9 3 Catastrophic 4 | . 2 . . . 1 1 Database Lockouts . | . . . . . . . Manual 43 | . 26 . 1 . 14 2 Terminals 44 | . 25 . . . 16 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 5 . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 14 | . 8 . 2 . 4 . Record 1 | . . . 1 . . . Part Schematic 3 | . 3 . . . . . Branch Access Points 2 | . 1 . . . 1 . Terminal Index 2 | . 1 . . . 1 . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . . . . . 1 . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . Report Inventory 2 | . 1 . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 17 | . 11 . . . 6 . Terminals 11 | . 7 . . . 4 . Track 3 | . 2 . . . 1 . Botnet 6 | . 4 . . . 2 . Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 4 . . . 2 . Monitor 1 | . 1 . . . . . Reject 2 | . 1 . . . 1 . Recyclers 2 | . 1 . . . 1 . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 5 . . . 7 1 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 3 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 2 Highest-Rated Group 40 | . . . . 40 40 24 Highest-Rated Ally 16 | . . . . 16 16 16 Total Orders 5 | . . . . . 2 3 STAY 3 | . . . . . 1 2 FOLLOW 2 | . . . . . 1 1 Ally Attacks 24 | . . . . . 22 2 Total Damage 251 | . . . . . 226 25 Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 3632 | 41 481 529 681 277 1534 89 Spaces Moved 2561 | 15 325 360 519 177 1110 55 Core . | . . . . . . . Treads . | . . . . . . . Legs 1144 | 7 . . . . 1082 55 Wheels 1417 | 8 325 360 519 177 28 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 100 100 100 130 130 90 90 Average Speed 106 | 109 100 120 130 130 91 90 Slowest Speed 130 | 120 100 130 130 130 130 90 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 3 74 67 91 48 64 1 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 93 | . 11 . . . 77 5 Terrain Destroyed 106 | . 11 . . . 90 5 Melee . | . . . . . . . Projectile 106 | . 11 . . . 90 5 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3227 | 31 417 428 525 224 1522 80 Wait 307 | 1 28 35 2 35 202 4 Move 2555 | 14 324 359 518 176 1109 55 Hop . | . . . . . . . Pick Up 64 | 2 17 8 4 5 26 2 Fast Attach 12 | 2 1 . . . 9 . Attach 11 | 1 . 3 . . 5 2 Detach . | . . . . . . . Swap 47 | . 9 6 1 4 26 1 Drop 63 | 6 8 2 . 4 41 2 Fire 168 | 5 30 15 . . 104 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 42 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 16) 245 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 373 | -10/Materials | Identified exit to Mines 523 | -10/Materials | Entered Mines 914 | -10/Mines | Discovered new exit (range 7) 1046 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1046 | -10/Mines | Discovered new exit (range 5) 1052 | -10/Mines | Entered Exiles 1075 | -10/Exiles | Discovered new exit (range 15) 1093 | -10/Exiles | Met 8R-AWN 1115 | -10/Exiles | Met EX-HEX 1191 | -10/Exiles | Met EX-DEC 1216 | -10/Exiles | Visited The Gauntlet 1373 | -10/Exiles | Learned location of Zion (-7) 1442 | -10/Exiles | Discovered new exit (range 10) 1542 | -10/Exiles | Met EX-BIN 1560 | -10/Exiles | Aligned with FarCom system 1562 | -10/Exiles | Given EX-Vault access code 1597 | -10/Exiles | Opened EX-Vault 1607 | -10/Exiles | Found Potential Leg 1609 | -10/Exiles | Found Potential Leg 1641 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1733 | -10/Exiles | Left Exiles lab with Potential Leg 1733 | -10/Exiles | Entered Mines 1814 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1962 | -9/Mines | Discovered new exit (range 6) 1968 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1980 | -9/Mines | Discovered new exit (range 15) 2003 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2010 | -9/Mines | Entered Materials 2010 | -8/Materials | Accompanied by 3 allies 2010 | -8/Materials | Evolved 4 slots: Utility x4 3186 | -8/Materials | Discovered new exit (range 20) 3229 | -8/Materials | Identified exit to Factory 3544 | -8/Materials | Entered Factory 3544 | -7/Factory | Accompanied by 2 allies 3544 | -7/Factory | Evolved 2 slots: Utility x2 3633 | -7/Factory | Self-destructed Last Messages --------------- 03493_ Material Compactor disabled. 03494_ Heat Sink melted. 03494_ Y-45 Defender destroyed. 03501_ Acquired 53 matter. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 03544_ Receiving FarCom transmissions... 03546_ Dropped Hcp. Matter Pod. 03547_ Extracted 20 matter. 03548_ Acquired Hcp. Matter Pod. 03596_ ALERT: All DSF locations entering lockdown mode. 03599_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 03608_ Dropped Slug Cannon. 03616_ Acquired Assault Cannon. 03633_ Connecting with Terminal... Feedback: System corruption (+1%). 03633_ ALERT: Suspicious activity at Terminal F006. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##############??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# """ #??????????????? | | ?????????????????????# ""T"" ] #??????????????? | | ?????????????????????# ""@"" ############???? | | ?????????????????????# ## !#???? | | ?????????????????????# [ ! ## "" #???? | | ?????????????????????# ;; """ #???? | | ?????????????????????# """" """" ## T" #???? | | ?????????????????????# """" """" ##g""" """ ##??? | | ?????????????????????# """" """" ## """ "" "##?? | | ?????????????????????# """" """" ##g""" #"### | | ?????????????????????# ## ] # | | ?????????????????????#######+#############+### | | ?????????????????????? | | ?????????????????????? | | ????????????????????? | | ????????????????????? g | | ????????????????????? g | | ?????????????????????????######################### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Power Shielding 33 Evasion (%) 57 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Com. Wheel | -10/Materials | Hacked Lgt. Ion Engine | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryTacticalAutocannon Manual? 0 Play Time 01:45:42 Cumulative 201.8 hours Start 2022.05.01 @ 19:19:21 End 2022.05.03 @ 17:12:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 66 Adventurer 0 Explorer 3 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 44 Gallery% 66 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f09f812c-1128-4651-b12b-61f065b2d55a