Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 14:14:16 Player: lepire Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (59) 295 Value Destroyed (1775) 1775 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (657) 657 TOTAL SCORE: 6927 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 576 Cogmind --------- Core Integrity 0/850 Matter 286/300 Energy 90/100 System Corruption 3% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Triangulator Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (10) --- Power Amplifier Improved Heat Sink Advanced Weight Redist. System IFF Parser Advanced ECM Suite Improved Reaction Control System Gatling Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Surge Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer System Shield > --- WEAPON ----------- Backup Laser III Molecular Scythe > --- INVENTORY -------- Micro Nuclear Core Surge Thruster Power Amplifier Long-range Terrain Scanner Advanced Kinecellerator Advanced ECM Suite Improved Propulsion Shielding Proton Missile Launcher [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Slashing Weapon Molecular Scythe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Slots Evolved 8 | . . 2 2 2 . . 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . 1 1 . . . 1 . . . Utility 4 | . . 1 1 2 . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 86 | 8 4 8 16 3 1 9 6 2 6 23 Power 16 | 1 . 1 3 1 . 1 1 1 4 3 Engine 12 | 1 . 1 3 1 . 1 1 1 . 3 Core 4 | . . . . . . . . . 4 . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 . 4 8 . . 2 2 . 1 7 Treads 7 | . . . . . . . . . . 7 Leg 6 | 2 . 4 . . . . . . . . Wheel . | . . . . . . . . . . . Hover 3 | . . . 3 . . . . . . . Flight 10 | . . . 5 . . 2 2 . 1 . Utility 23 | 2 3 . 2 2 . 4 3 . . 7 Device 11 | 1 1 . 1 1 . 3 1 . . 3 Storage 3 | 1 1 . . . . . . . . 1 Processor 4 | . 1 . . 1 . . 2 . . . Hackware 2 | . . . 1 . . 1 . . . . Protection 3 | . . . . . . . . . . 3 Artifact . | . . . . . . . . . . . Weapon 21 | 3 1 3 3 . 1 2 . 1 1 6 Energy Gun 8 | 1 1 3 1 . . . . . 1 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 8 | 2 . . . . . 1 . . . 5 Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . 2 . 1 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . 4 1 . 2 . 2 1 . Parts Lost 44 | . . 5 8 . . 1 1 . 1 28 Power 7 | . . . 1 . . 1 . . . 5 Propulsion 15 | . . 2 1 . . . . . 1 11 Utility 11 | . . . 3 . . . 1 . . 7 Weapon 11 | . . 3 3 . . . . . . 5 Highest Loss Streak 12 | . . 5 3 . . 1 1 . 1 12 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 6 | 2 4 7 8 3 6 7 7 7 7 6 Power 1 | . 2 2 1 . . 1 1 1 . . Propulsion . | . . 1 2 . . 1 1 1 . . Utility 3 | . 1 3 3 1 1 2 2 3 4 5 Weapon 1 | . 1 . . 1 3 2 2 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . . . 7 . . 4 2 2 3 6 Power 3 | . . . . . . . . 1 2 . Propulsion 4 | . . . 4 . . . . . . . Utility 13 | . . . 3 . . 2 1 1 1 5 Weapon 3 | . . . . . . 1 1 . . 1 Tool/Special 1 | . . . . . . 1 . . . . Average Slot Usage (%) 85 | . 100 89 83 46 62 72 86 90 88 83 Engine 8 | . 14 11 8 7 7 6 12 13 . 6 Core 1 | . . . . . . . . . 12 3 Treads 2 | . . . . . . . . . . 16 Leg 10 | . 28 24 17 . . . . . . . Hover 1 | . . . 8 . . . . . . . Flight 13 | . . . 1 19 23 26 33 33 33 10 Device 13 | . 13 22 14 4 7 7 13 13 13 7 Storage 8 | . 14 11 9 2 7 7 6 6 6 5 Processor 5 | . . . . 4 7 7 10 13 13 13 Hackware 5 | . . . 8 7 7 10 8 6 6 5 Energy Gun 5 | . 7 13 13 . . . . 3 . 1 Ballistic Gun 5 | . 20 7 . . . 3 . . . 5 Peak Build Rating 64 | 7 9 14 24 19 27 39 56 64 64 63 Average Rating 27 | 6 7 10 17 15 21 28 47 55 58 45 On Entrance 26 | . 7 8 14 15 19 21 34 53 54 63 Naked Turns . | . . . . . . . . . . . Heaviest Build 40 | 14 20 21 24 11 15 18 31 26 27 40 Greatest Support 100 | 20 20 33 33 11 13 18 28 27 30 100 Greatest Overweight (x) 6 | . . 5 5 . 1 1 1 . 1 6 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 10 9 6 8 8 8 8 8 8 Most Carried 10 | 4 8 10 10 5 8 8 8 8 8 8 Average Carried 6 | 2 5 7 8 3 6 7 7 7 7 6 Final Capacity 10 | 8 10 10 5 8 8 8 8 8 8 10 Final Carried 10 | 4 8 10 5 4 8 8 8 8 6 7 Class Distribution -------------------- 35% | Mutant 23% | Scavenger-Mutant 17% | Scout 11% | Sprinter 7% | Hacker-Sprinter 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Scout | -6/Factory Skirmisher | -6/Waste Scout | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Matter Collected 1752 | 324 34 141 73 . 314 94 . 323 90 359 Remotely . | . . . . . . . . . . . Salvage Created 2578 | 144 34 549 542 . 244 41 38 . 240 746 Parts 125 | 8 6 28 34 . 1 4 2 . 7 35 Haulers Intercepted 4 | . . 1 1 . . . . . 1 1 Recyclers Shooed 7 | 1 . 2 1 . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Combat Hostiles Destroyed 33 | . 3 8 10 . 1 1 1 . . 9 Melee 3 | . . . . . . . . . . 3 Guns 21 | . 3 7 5 . 1 . . . . 5 AOE 8 | . . 1 5 . . 1 1 . . . Classes Destroyed 13 | 2 1 5 2 . 1 1 . . . 1 Worker 4 | . . . 2 . . 1 . . . 1 Builder 4 | . . . 4 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 4 | . . 1 1 . . . . . 1 1 Recycler 8 | 1 . 2 3 . . . . . 1 1 Operator 1 | . . 1 . . . . . . . . Watcher 2 | . . 1 . . . . . . . 1 Swarmer 7 | . 3 . 4 . . . . . . . Grunt 9 | . . 7 2 . . . . . . . Sentry 12 | . . 1 4 . . . . . . 7 Hunter 2 | . . . . . . . . . . 2 Programmer 2 | . . . . . . 1 1 . . . Compactor 1 | . . . . . 1 . . . . . Best Kill Streak 11 | 2 3 6 11 . 1 1 1 . 1 4 Combat Bots Only 6 | . 3 6 5 . 1 1 1 . . 2 Max Kills in Single Turn 4 | 1 1 1 4 . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 3 . . 1 1 . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Hostile Shots Fired 763 | . 20 67 81 . . 2 2 . 20 571 Missed 322 | . 4 15 36 . . 1 1 . 12 253 Hits 441 | . 16 52 45 . . 1 1 . 8 318 Projectile 441 | . 16 52 45 . . 1 1 . 8 318 Critical Strikes 5 | . . . 2 . . . . . 1 2 Damage Taken 5404 | . 140 664 813 . 40 61 14 . 136 3536 Core 1222 | . 8 110 161 . 40 47 . . 37 819 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 45 | . . . . . . . . . . 45 Regen/Repaired (Parts) 70 | . . . . . . . . 4 66 . Core Remaining (%) 85 | 100 96 72 70 . . 87 . . . . Volleys Fired 182 | 11 10 46 31 . 13 19 10 . . 42 Largest 2 | 2 2 2 2 . 1 2 1 . . 2 Hottest 108 | 40 70 90 105 . 40 72 39 . . 108 Shots Fired 258 | 22 20 79 45 . 13 20 10 . . 49 Gun 239 | 22 20 79 35 . 9 19 9 . . 46 Cannon . | . . . . . . . . . . . Launcher 19 | . . . 10 . 4 1 1 . . 3 Special . | . . . . . . . . . . . Kinetic 93 | 22 11 8 . . . 19 9 . . 24 Thermal 146 | . 9 71 35 . 9 . . . . 22 Explosive 14 | . . . 10 . 4 . . . . . Electromagnetic 5 | . . . . . . 1 1 . . 3 Robot Hit Streak 19 | 3 6 8 19 . 10 3 5 . . 9 Robot Miss Streak 5 | 3 2 3 3 . 2 5 2 . . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 198 | 11 11 56 36 . 11 9 6 . 3 55 Core Hits 151 | 5 3 26 55 . 2 5 3 . 2 50 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 2 | . . . . . . . 1 . . 1 Destroy 1 | . . . . . . . 1 . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 22 | . . . . . . . . . 7 15 Impact . | . . . . . . . . . . . Slashing 22 | . . . . . . . . . 7 15 Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 3 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5236 | 112 136 809 1252 . 370 243 300 . 350 1664 Guns 2672 | 112 136 660 408 . 124 185 156 . . 891 Cannons . | . . . . . . . . . . . Explosions 1544 | . . 148 844 . 246 58 144 . . 104 Melee 1013 | . . . . . . . . . 350 663 Ramming 7 | . . 1 . . . . . . . 6 Kinetic 925 | 112 85 79 . . . 185 156 . . 308 Thermal 2089 | . 51 729 408 . 124 56 138 . . 583 Explosive 1090 | . . . 844 . 246 . . . . . Electromagnetic 112 | . . . . . . 2 6 . . 104 Impact . | . . . . . . . . . . . Slashing 1013 | . . . . . . . . . 350 663 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . 4 . . 2 . . . 3 Average Corruption 1 | . . . 4 . . 1 . . . 1 Corruption Purged 2 | . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . . 2 . . 7 . . . 4 Message Errors 2 | . . . . . . 2 . . . . Matter Fused 2 | . . . . . . 1 . . . 1 Heat Flow Errors 2 | . . . . . . 2 . . . . Energy Discharges 4 | . . . 1 . . 2 . . . 1 Data Loss (major) 2 | . . . . . . . . . . 2 Misfires 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 183 | . . 23 5 . . 11 . . 24 120 Projectiles . | . . . . . . . . . . . Explosions 39 | . . 23 5 . . 11 . . . . Melee 144 | . . . . . . . . . 24 120 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 221 | . . . 154 . . 47 . . . 20 Shots 8 | . . . 6 . . 1 . . . 1 Rammed 3 | . . . . . . . . . . 3 Targets Rammed 4 | . . 1 . . . . . . . 3 Kicked 1 | . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 314 | . 81 223 96 . 4 138 91 12 314 277 Average Temperature 80 | . 41 68 29 . 3 57 11 4 110 109 Received Heat Transfer 1263 | . 9 324 270 . . . . . 66 594 Effects 6 | . . . . . . . . . 4 2 Energy Bleed 2 | . . . . . . . . . 2 . Interference 4 | . . . . . . . . . 2 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 11 | . . 3 1 . . . . . . 7 Heat Transferred 4020 | . 148 1544 570 . 333 50 50 . . 1325 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Maximum Alert Level 3 | . . . 1 . . 1 . . 3 2 Low Security (%) 73 | 100 100 100 91 100 100 85 100 100 11 . Level 1 10 | . . . 8 . . 14 . . 9 49 Level 2 7 | . . . . . . . . . . 50 Level 3 9 | . . . . . . . . . 78 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1092 | 10 92 171 351 151 43 217 169 31 1092 509 Initial 504 | . . 30 53 151 35 . 94 31 . 504 Average 176 | 1 8 46 43 128 9 49 108 13 761 396 Influence Increases 3801 | 20 109 339 572 . 53 420 235 . 1679 374 Destroy 0b10 Robot/C 1220 | . 60 160 200 . . 20 20 . 580 180 Destroy 0b10 Robot/NC 160 | 20 . 25 50 . . 5 . . 35 25 Destroy Leader 292 | . 10 44 52 . . 10 10 . 132 34 Allied During Kill 454 | . . . . . . . . . 453 1 Successful Hack 156 | . 9 25 15 . . 33 . . 60 14 Select Force Hacks 30 | . . . . . . . . . 30 . Disable Machine 390 | . . 45 30 . . 60 60 . 195 . Destroy Structure 304 | . . 10 75 . 53 37 40 . 89 . Partial Spotted 150 | . . . . . . 60 60 . 15 15 Lose Combat Pursuer 645 | . 30 30 150 . . 195 45 . 90 105 Influence Decreases 3605 | 20 36 285 366 232 154 227 339 89 650 1207 Entered New Map 1047 | . . 43 74 182 66 . 99 58 . 525 Time Decay 1706 | 20 36 195 225 50 40 217 230 31 300 362 Lost Part 424 | . . 47 67 . . 10 10 . 10 280 Lost Ally 428 | . . . . . 48 . . . 340 40 Squads Dispatched 29 | . . 1 3 . . 4 1 . 15 5 Investigation 11 | . . . 2 . . 1 . . 4 4 Extermination 5 | . . . . . . 2 1 . 2 . Reinforcement 9 | . . 1 1 . . 1 . . 5 1 Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . 2 1 Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Distress Signals 10 | . . 1 1 . . 3 1 . 3 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 115 | . 6 20 26 . 6 14 5 . 15 23 Peak Tracking Total 11 | . 3 10 8 . 2 6 3 . 10 11 Tactical Retreats 20 | . 1 2 5 . . 5 2 . 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Traps Triggered 7 | . . . 1 1 . 2 1 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 2 | . . 2 . . . . . . . . Exploded 1 | . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Machines Disabled 26 | . . 3 2 . . 4 4 . 13 . Max in Single Turn 4 | . . 3 2 . . 4 4 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Machines Accessed 40 | . 4 2 5 1 . 7 4 . 11 6 Terminals 28 | . 2 2 4 . . 4 2 . 8 6 Fabricators 3 | . . . . . . 1 1 . 1 . Repair Stations 2 | . . . . . . 1 . . 1 . Recycling Units 7 | . 2 . 1 1 . 1 1 . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 110 | . 12 5 10 2 . 17 7 . 35 22 Successful 43 | . 5 4 8 2 . 7 2 . 12 3 Failed 67 | . 7 1 2 . . 10 5 . 23 19 Catastrophic 12 | . 1 . . . . 2 1 . 3 5 Database Lockouts . | . . . . . . . . . . . Manual 24 | . 1 4 3 . . 5 . . 9 2 Terminals 81 | . 9 5 7 . . 10 3 . 25 22 Fabricators 7 | . . . . . . 3 2 . 2 . Repair Stations 5 | . . . . . . 2 . . 3 . Recycling Units 17 | . 3 . 3 2 . 2 2 . 5 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 23 | . 2 3 4 . . 5 . . 6 3 Record 2 | . . . . . . . . . . 2 Robot Analysis 1 | . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . Terminal Index 2 | . . 1 . . . . . . 1 . Alert Level 2 | . . . . . . 1 . . 1 . Locate Traps 3 | . 1 . . . . 2 . . . . Dispatch Records 1 | . . . 1 . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . Zone Layout 9 | . 1 2 1 . . 1 . . 4 . Fabricator Hacks 4 | . . . . . . 1 1 . 2 . Network Status 3 | . . . . . . 1 1 . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . 1 . . 2 . Scan Component 2 | . . . . . . 1 . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks 10 | . 3 . 3 2 . . 1 . 1 . Report Inventory 7 | . 2 . 2 1 . . 1 . 1 . Retrieve Matter 1 | . . . . 1 . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . 1 1 . . . . . 1 . Terminals 2 | . . 1 1 . . . . . . . Detonate 2 | . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Tunnel 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 3 1 2 1 . 6 2 . 9 5 Full Trace Events 6 | . . . 1 . . . . . 2 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 76 | . . . . . . . . . 76 . Total Robot Build Rating 10 | . . . . . . . . . 10 . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 62 | . . . . . . . . . 62 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . 3 . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Total Allies 43 | . . . . . 19 . . 20 2 2 Largest Group 20 | . . . . . 19 . . 20 20 2 Highest-Rated Group 762 | . . . . . 465 . . 762 761 56 Highest-Rated Ally 50 | . . . . . 35 . . 50 50 31 Total Orders . | . . . . . . . . . . . Ally Attacks 315 | . . . . . 160 . . . 145 10 Total Damage 8523 | . . . . . 3933 . . . 4408 182 Kills 45 | . . . . . 8 . . . 36 1 Allies Corrupted 2 | . . . . . . . . . 2 . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Active Infowar (turns) 5733 | 99 751 1211 638 73 207 667 480 91 694 822 Optics 1927 | . . . . . . . 320 91 694 822 Sensors 2202 | . . . . 73 207 667 480 91 422 262 Terrain 1499 | . 22 1211 266 . . . . . . . Seismic 2677 | 99 729 1211 638 . . . . . . . Triangulation 392 | . . . . . . . . . . 392 Jamming 946 | . . . . . . 2 431 91 422 . Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Turns Passed 5964 | 176 756 1211 753 107 207 667 480 91 694 822 Spaces Moved 6425 | 111 465 395 665 230 443 1003 906 166 1215 826 Core 16 | 5 . 2 . . . . . . . 9 Treads 244 | . . . . . . . . . . 244 Legs 1293 | 106 465 393 329 . . . . . . . Wheels . | . . . . . . . . . . . Hover 321 | . . . 321 . . . . . . . Flight 4551 | . . . 15 230 443 1003 906 166 1215 573 Fastest Speed 23 | 50 120 120 26 30 24 24 23 27 27 23 Average Speed 55 | 116 120 152 84 31 30 29 27 27 27 69 Slowest Speed 350 | 120 120 300 320 32 80 80 99 27 111 350 Overloaded Moves 113 | . . . 12 . 9 8 47 . . 37 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 18 | . . . . 1 . 6 4 1 4 2 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 6 37 37 52 5 92 20 18 83 36 52 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 3 | . 1 . . . . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . 3 . Terrain Destroyed 213 | . . 10 80 . 29 46 45 . 3 . Melee 3 | . . . . . . . . . 3 . Projectile 3 | . . . . . . 3 . . . . AOE 207 | . . 10 80 . 29 43 45 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Ext Total 8494 | 134 640 920 808 263 506 1348 1126 212 1554 983 Wait 1639 | . 156 466 70 24 37 295 184 33 317 57 Move 6381 | 110 464 394 664 228 442 990 898 163 1206 822 Hop 18 | . . . . 1 . 6 4 1 4 2 Pick Up 54 | 5 4 2 10 3 4 9 5 4 3 5 Fast Attach 42 | 6 . 5 7 . . 3 1 1 2 17 Attach 35 | 1 . 2 4 4 1 8 9 . 1 5 Detach 22 | . . . 3 . 3 6 7 . . 3 Swap 42 | 1 6 3 5 2 . 4 4 2 7 8 Drop 53 | . . 1 14 1 6 8 4 8 7 4 Fire 182 | 11 10 46 31 . 13 19 10 . . 42 Melee 22 | . . . . . . . . . 7 15 Ram 2 | . . . . . . . . . . 2 Kick 1 | . . 1 . . . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Ext x2) -6/Extension History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 696 | -10/Materials | Discovered new exit (range 3) 700 | -10/Materials | Identified exit to Materials 933 | -10/Materials | Entered another Materials area 933 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1829 | -9/Materials | Lost 5 parts (2n3w) 2097 | -9/Materials | Build established: Scavenger-Mutant 2132 | -9/Materials | Discovered new exit (range 12) 2144 | -9/Materials | Entered another Materials area 2144 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2834 | -8/Materials | Lost 3 parts (1p1u1w) 2840 | -8/Materials | Discovered new exit (range 12) 2897 | -8/Materials | Entered Factory 2897 | -7/Factory | Evolved 2 slots: Utility x2 2916 | -7/Factory | Lost 3 parts (1n2w) 3004 | -7/Factory | Sucked down chute 3004 | -7/Factory | Entered Waste 3007 | -7/Waste | Spotted C-40 Crusher 3007 | -7/Waste | Spotted C-40 Crusher 3028 | -7/Waste | Warlord forces began an assault 3037 | -7/Waste | Allies destroyed C-40 Crusher 3058 | -7/Waste | Allies destroyed C-40 Crusher 3086 | -7/Waste | Lost 3 allies 3086 | -7/Waste | Spotted C-40 Crusher 3112 | -7/Waste | Spotted C-40 Crusher 3132 | -7/Waste | Allies destroyed C-40 Crusher 3139 | -7/Waste | Destroyed C-40 Crusher 3143 | -7/Waste | Spotted C-40 Crusher 3156 | -7/Waste | Allies destroyed C-40 Crusher 3165 | -7/Waste | Spotted C-40 Crusher 3167 | -7/Waste | Lost 7 allies 3174 | -7/Waste | Discovered new exit (range 13) 3210 | -7/Waste | Identified exit to Factory 3211 | -7/Waste | Entered Factory 3437 | -7/Factory | Discovered new exit (range 6) 3443 | -7/Factory | Identified exit to Lower Caves 3589 | -7/Factory | Build established: Sprinter 3826 | -7/Factory | Discovered new exit (range 4) 3827 | -7/Factory | Identified exit to Factory 3878 | -7/Factory | Entered another Factory area 3878 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3899 | -6/Factory | Build established: Hacker-Sprinter 4255 | -6/Factory | Discovered new exit (range 10) 4265 | -6/Factory | Identified exit to Lower Caves 4341 | -6/Factory | Build established: Scout 4358 | -6/Factory | Sucked down chute 4358 | -6/Factory | Entered Waste 4359 | -6/Waste | Joined by Warlord forces that had cleared the area 4382 | -6/Waste | Found Prototype Device 4396 | -6/Waste | Discovered new exit (range 21) 4416 | -6/Waste | Identified exit to Factory 4449 | -6/Waste | Entered Factory 4449 | -6/Factory | Accompanied by 20 allies 4484 | -6/Factory | Garrison activated, responded to threat 4568 | -6/Factory | Discovered new exit (range 10) 4570 | -6/Factory | Identified exit to Extension 4637 | -6/Factory | Lost 7 allies 4838 | -6/Factory | Fabricated R-10 Processor (x2) 4958 | -6/Factory | Repaired Broken Molecular Scythe 5000 | -6/Factory | Cargo convoy interrupted 5091 | -6/Factory | Garrison activated, responded to threat 5101 | -6/Factory | Lost 4 allies 5127 | -6/Factory | Discovered exit to Extension (range 22) 5143 | -6/Factory | Entered Extension 5174 | -6/Extension | Spotted B-75 Beast 5347 | -6/Extension | Spotted B-75 Beast 5436 | -6/Extension | Lost 11 parts (3p5n3u) 5452 | -6/Extension | Core integrity fell below 50% 5514 | -6/Extension | Lost 4 parts (1n3w) 5782 | -6/Extension | Rescued a captive Derelict 5783 | -6/Extension | Rescued a captive Derelict 5793 | -6/Extension | Build established: Scavenger-Mutant 5956 | -6/Extension | Core integrity fell below 20% 5965 | -6/Extension | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05949_ Penetrated by Slug. 05949_ U-05 Engineer destroyed. 05949_ Lgt. Treads destroyed. 05951_ Penetrated by Slug. 05951_ Flak Gun destroyed. 05952_ Acquired 6 matter. 05952_ Penetrated by Slug. 05952_ Imp. Deuterium Engine destroyed. 05954_ Slammed into H-66 Slayer. 05955_ Penetrated by Slug. 05955_ Lgt. Treads destroyed. 05955_ Penetrated by Slug. 05956_ Slammed into H-66 Slayer. 05956_ Destabilizing: System corrupted (+2). 05958_ Slammed into H-66 Slayer. 05958_ Penetrated by Slug. 05962_ Acquired Gauss Rifle. 05962_ Penetrated by Slug. 05963_ Slug penetrates Wall. 05965_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????#######?????????#########????? | | ???????????#####????# #?????????# #???## | | ############ ###### #?????????# ##### | | #????????## | | ##### ### ###### @#########BB%= % | | #???# #?#####????# h[!%[% h BB=|==[ | | #???# #??????????## ############%! %== ##### | | ####???# #???????????# #??????????# [! #??## | | ???????# #?#######???# #??????????####+####??# | | ???????# ############# #????????????# %T#????##" | | ???????# % #????????????##"##??????? | | ### ## ####### ###?????????????????????? | | ! ## ##???#T #?????????????????????? | | ### ## ##???##""##?????????????????????? | | ####+###+#### # ##??????????????????????????????? | | ### #???????????????????????????????? | | ! #?#######???????????????????????????????? | | #???????????????????????????????????????? | | ! #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 64 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x2 | -6/Factory | Preloaded Repaired ---------- Molecular Scythe | 5% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Below Can't Catch Me Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed InsulationFieldStatue Manual? 0 Play Time 02:02:52 Cumulative 34.5 hours Start 2025.09.02 @ 12:14:11 End 2025.09.02 @ 14:14:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 12 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc58255b-beee-418a-b2be-4446503216d2