Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.05 @ 14:13:55 Player: sideriver81 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (135) 675 Value Destroyed (4700) 4700 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1832) 1832 TOTAL SCORE: 11587 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 417 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -19 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 93/100 System Corruption 1% Temperature Cool (0) Location -6/Proximity Caves Parts ------- Power (1) Propulsion (4) Utility (6) Advanced Signal Interpreter Makeshift Hacking Suite Relay Coupler [NC] (41) Relay Coupler [Grunt] (23) Weapon (2) Inventory (4) Fission Core Relay Coupler [Brawler] (31) Self-destruct Interrupter (50) Peak State ------------ Power Improved Deuterium Engine Propulsion Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Utility Large Storage Unit Advanced Signal Interpreter Relay Coupler [Grunt] Relay Coupler [Sentry] Bomb Factory No. 2 Weapon Improved Grenade Launcher Missile Launcher Inventory Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Heavy EM Shotgun Remote Datajack Remote Datajack Shock Maul Self-destruct Interrupter [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Grunt] Protection Layered Light Armor Plating Weapon Shock Maul Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . 2 . . 2 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . Utility 4 | . . 1 . 1 . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 149 | 6 2 7 22 15 14 30 14 15 1 7 7 4 5 Power 10 | 1 . . 2 . . 5 . 1 . . . . 1 Engine 4 | 1 . . 2 . . . . 1 . . . . . Core 6 | . . . . . . 5 . . . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 31 | 2 . 3 5 4 2 6 2 2 . 3 2 . . Treads . | . . . . . . . . . . . . . . Leg 25 | 2 . 2 4 4 2 4 1 1 . 3 2 . . Wheel 3 | . . 1 . . . . 1 1 . . . . . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . 1 . . 2 . . . . . . . Utility 38 | 1 1 3 2 2 4 6 6 4 1 1 2 4 1 Device 5 | . 1 1 . 1 . . 1 . . . . 1 . Storage 6 | 1 . 1 1 . . 2 . . . . . 1 . Processor 3 | . . . . . 2 1 . . . . . . . Hackware 9 | . . . . . 1 . 1 4 . 1 . 1 1 Protection 15 | . . 1 1 1 1 3 4 . 1 . 2 1 . Artifact . | . . . . . . . . . . . . . . Weapon 70 | 2 1 1 13 9 8 13 6 8 . 3 3 . 3 Energy Gun 25 | 1 . 1 7 6 1 5 3 . . . 1 . . Energy Cannon 4 | . 1 . . . . 1 . . . . . . 2 Ballistic Gun 11 | 1 . . 1 . 1 3 1 4 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 10 | . . . 1 2 2 . 2 . . 1 2 . . Special Weapon 9 | . . . 3 1 . 1 . 3 . 1 . . . Impact Weapon 9 | . . . 1 . 3 2 . 1 . 1 . . 1 Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 14 | . . . 7 1 . 5 . . . . . 1 . Parts Lost 26 | . . . . 2 5 6 . 1 . . 1 8 3 Power 2 | . . . . . . 1 . . . . . 1 . Propulsion 10 | . . . . . 3 3 . . . . . 4 . Utility 5 | . . . . . 1 . . 1 . . 1 1 1 Weapon 9 | . . . . 2 1 2 . . . . . 2 2 Highest Loss Streak 6 | . . . . 1 5 5 . 1 . . 1 6 2 Average Slot Usage (%) 92 | . 92 93 99 97 90 85 91 91 92 93 100 94 41 Engine 6 | . 14 11 11 9 9 1 . 6 7 7 7 6 . Core 2 | . . . . . . 7 7 . . . . . . Leg 24 | . 28 33 32 35 27 20 17 13 7 21 30 28 . Wheel 1 | . . . . . . . 4 8 15 5 . . . Device 3 | . 7 11 3 8 . . 7 1 . . . . . Storage 15 | . 14 12 18 18 18 18 15 15 15 15 15 14 . Processor 5 | . . . . . 4 9 7 7 7 7 7 7 7 Hackware 5 | . . . . . 3 . . 11 15 11 15 15 26 Protection 7 | . . 3 11 9 9 8 12 7 7 7 7 6 . Energy Gun 8 | . 14 19 20 17 7 7 6 3 . . . . . Ballistic Gun 2 | . . . . . 6 3 6 3 7 2 . . . Launcher 1 | . . . . . . . . . . 1 . 14 . Special Weapon 1 | . . . 1 . . . . 6 7 4 6 . . Impact Weapon 2 | . . . . . 1 5 . . . 5 6 . 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 50 | 12 15 24 39 41 42 47 45 45 47 50 50 50 6 Greatest Support 65 | 20 20 30 30 52 52 52 40 40 40 65 65 65 3 Greatest Overweight (x) 4 | . . 4 3 1 2 2 1 1 1 3 . 1 1 Average Overweight (x) . | . . . . . . . 1 1 1 . . . . Largest Inventory Capacity 14 | 6 6 10 12 12 12 14 14 14 14 14 14 14 4 Average Capacity 12 | 5 6 7 10 12 12 13 14 14 14 14 14 13 4 Most Carried 14 | 6 6 8 12 12 12 14 14 14 14 14 14 14 4 Average Carried 11 | 4 5 6 10 11 11 13 13 13 14 13 13 13 3 Final Capacity 14 | 6 6 8 12 12 12 14 14 14 14 14 14 4 4 Final Carried 14 | 6 6 8 12 12 12 14 14 14 14 14 14 4 3 Class Distribution -------------------- 50% | Bothacker-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Zio Pro Matter Collected 2274 | 272 20 40 280 170 101 541 148 346 37 166 83 10 60 Remotely . | . . . . . . . . . . . . . . Salvage Created 5165 | 245 250 . 801 910 254 1397 199 624 92 183 170 . 40 Parts 250 | 19 23 . 53 60 7 48 10 20 3 2 5 . . Haulers Intercepted 9 | . . . 3 1 . 4 . . 1 . . . . Recyclers Shooed 2 | 1 . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 1 6 . . Prevented 6 | . . . . . . . . . . 6 . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 97 | . 10 . 15 15 8 22 7 11 1 3 4 . 1 Melee 9 | . . . . . 1 5 . . . 1 2 . . Guns 54 | . 9 . 10 10 1 10 3 10 1 . . . . Cannons 1 | . 1 . . . . . . . . . . . . AOE 22 | . . . 5 5 6 . 4 1 . . 1 . . Classes Destroyed 14 | 2 3 . 3 3 1 1 . 1 . . . . . Worker 6 | . . . 4 . . 2 . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . Tunneler 8 | 6 . . . . . 1 1 . . . . . . Hauler 9 | . . . 3 1 . 4 . . 1 . . . . Recycler 3 | 1 . . 1 1 . . . . . . . . . Operator 2 | . . . . 1 . 1 . . . . . . . Watcher 8 | . 1 . 2 3 . 2 . . . . . . . Swarmer 31 | . 9 . 7 4 . 4 4 . . 3 . . . Grunt 34 | . 1 . 4 3 6 9 1 6 1 . 3 . . Brawler 5 | . . . . . 1 1 . 3 . . . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 20 | . . . 4 7 1 6 1 1 . . . . . Hunter 3 | . . . . 1 . 1 1 . . . . . . Programmer 3 | . . . . . . . . 1 . . 1 . 1 Packrat 1 | . . . . . . . . . . 1 . . . Best Kill Streak 8 | 3 4 . 7 6 8 3 4 2 2 3 2 . 1 Combat Bots Only 8 | . 3 . 4 4 8 3 4 2 1 3 2 . 1 Max Kills in Single Turn 5 | 1 1 . 4 5 3 1 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 2 4 3 . 2 1 . . 1 . . Melee 1 | . . . . . 1 1 . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Zio Pro Damage Taken 5621 | 12 92 18 263 720 477 1143 287 550 82 311 230 950 486 Core 1035 | 6 22 . 48 72 61 113 30 48 . 22 11 224 378 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 82 | 97 88 . 88 . . 55 . . . . . . . Volleys Fired 289 | 12 20 . 40 48 6 54 11 57 9 22 3 . 7 Largest 2 | 2 2 . 2 2 2 2 2 2 1 1 1 . 1 Hottest 106 | 60 100 . 101 106 89 91 105 80 25 36 36 . 60 Shots Fired 432 | 24 34 . 68 90 12 78 21 64 9 22 3 . 7 Gun 363 | 24 20 . 60 87 4 77 18 53 9 11 . . . Cannon 21 | . 14 . . . . . . . . . . . 7 Launcher 18 | . . . 3 2 8 . 3 . . 1 1 . . Special 30 | . . . 5 1 . 1 . 11 . 10 2 . . Kinetic 91 | 12 . . . . 2 24 9 24 9 11 . . . Thermal 157 | . 14 . 15 30 2 54 6 29 . . . . 7 Explosive 18 | . . . 3 2 8 . 3 . . 1 1 . . Electromagnetic 143 | 12 20 . 50 58 . . 3 . . . . . . Robot Hit Streak 38 | 12 9 . 29 24 23 38 24 29 25 11 5 . 12 Robot Miss Streak 3 | 1 1 . 1 3 . 2 1 1 . 1 . . . Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets 2 | . . . . . . 1 . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . . . . Shots Hit Robots 452 | 17 21 . 51 77 18 131 17 59 9 28 10 . 14 Core Hits 214 | 9 12 . 40 50 17 32 17 23 4 5 5 . . Critical Hits 2 | . . . 2 . . . . . . . . . . Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Melee Attacks 109 | . . . . . 10 67 . 3 . 11 9 . 9 Impact 107 | . . . . . 8 67 . 3 . 11 9 . 9 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 7 . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . . . Damage Inflicted 11417 | 224 306 . 1384 1774 851 3761 782 1016 155 488 305 . 371 Guns 5421 | 178 218 . 890 1334 78 1321 280 830 155 137 . . . Cannons 277 | . 88 . . . . . . . . . . . 189 Explosions 2142 | 46 . . 494 440 620 . 502 . . . 40 . . Melee 3567 | . . . . . 153 2430 . 186 . 351 265 . 182 Ramming . | . . . . . . . . . . . . . . Kinetic 1229 | 35 . . . . 44 442 93 323 155 137 . . . Thermal 2955 | 46 88 . 201 616 34 889 385 507 . . . . 189 Explosive 1515 | . . . 413 216 620 . 226 . . . 40 . . Electromagnetic 2151 | 143 218 . 770 942 . . 78 . . . . . . Impact 3567 | . . . . . 153 2430 . 186 . 351 265 . 182 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 . . . . 1 1 1 Average Corruption 3 | . . . . . 4 4 . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 49 | . . . . . 9 38 . . . . . 2 . Message Errors 13 | . . . . . 5 8 . . . . . . . Matter Fused 12 | . . . . . 2 10 . . . . . . . Heat Flow Errors 4 | . . . . . . 4 . . . . . . . Energy Discharges 5 | . . . . . 1 3 . . . . . 1 . Data Loss (minor) 6 | . . . . . 1 4 . . . . . 1 . Targeting Errors 9 | . . . . . . 9 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 559 | . . . . . 9 371 39 . . 91 12 . 37 Projectiles 19 | . . . . . . . . . . . . . 19 Explosions 48 | . . . . . 9 . 39 . . . . . . Melee 492 | . . . . . . 371 . . . 91 12 . 18 Knockbacks 10 | . . . . . . 6 . . . 3 . . 1 Impact 10 | . . . . . . 6 . . . 3 . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 159 | 12 . . 39 62 46 . . . . . . . . Shots 8 | 1 . . 2 2 3 . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 327 | 32 195 . 227 327 78 321 223 172 11 12 21 . . Average Temperature 83 | 15 85 . 63 98 38 118 86 50 3 4 11 . . Received Heat Transfer 1881 | . . . 78 297 288 612 63 300 54 90 99 . . Effects 3 | . . . . . . 3 . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 29 | . . . 6 7 . 13 . . . 3 . . . Impact Corruptions 27 | . . . . . . 19 . . . 5 1 . 2 Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 5 | . 1 . . 1 . 2 . . . . . . 1 Heat Transferred 5277 | 50 185 . 359 1101 74 1887 400 962 . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | 1 . . 2 5 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Zio Pro Peak Influence 624 | 35 180 48 168 353 366 380 203 624 291 . . . . Average Influence 162 | 14 73 46 53 239 330 118 71 361 282 . . . . Maximum Alert Level 2 | . 1 . . 1 1 1 1 2 1 . . . . Low Security (%) 64 | . . . . . . . . . . . . . . Level 1 29 | . . . . . . . . . . . . . . Level 2 5 | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 4 5 . 3 2 . 1 . . . . Investigation 3 | . 1 . 2 . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . . . Reinforcement 11 | . . . 2 4 . 3 1 . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Alert ID Control Effect 4 | . . . . . . . . . 1 1 2 . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Zio Pro Distress Signals 12 | . 1 . 5 2 . 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 184 | . 12 . 20 32 10 43 10 22 3 11 7 9 5 Peak Tracking Total 9 | . 4 . 5 4 9 4 4 6 2 4 4 8 2 Tactical Retreats 17 | . . . 2 3 . 5 . 2 . . 2 2 1 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Zio Pro Traps Triggered 10 | . 1 1 . . 3 . . 5 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Zio Pro Machines Disabled 13 | . . . 2 3 3 . 2 3 . . . . . Max in Single Turn 2 | . . . 1 1 1 . 2 1 . . . . . Garrison Relay 4 | . . . . . 1 . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Zio Pro Machines Accessed 38 | . 4 2 8 5 . 9 7 . 1 . 1 1 . Terminals 25 | . 3 1 8 2 . 5 5 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 2 1 . . . . . . Recycling Units 3 | . 1 1 . . . 1 . . . . . . . Scanalyzers 3 | . . . . 2 . 1 . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . Total Hacks 95 | . 9 4 20 13 . 22 19 . 1 . 1 6 . Successful 66 | . 6 3 12 11 . 14 13 . . . 1 6 . Failed 29 | . 3 1 8 2 . 8 6 . 1 . . . . Catastrophic 7 | . 1 . 2 . . 3 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 48 | . 8 . 15 3 . 8 9 . 1 . . 4 . Terminals 65 | . 8 2 20 4 . 14 16 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 4 1 . . . . . . Recycling Units 4 | . 1 2 . . . 1 . . . . . . . Scanalyzers 11 | . . . . 8 . 3 . . . . . . . Garrison Access 3 | . . . . 1 . . 2 . . . . . . Terminal Hacks 38 | . 3 1 9 2 . 7 9 . . . 1 6 . Record 1 | . . . . . . . 1 . . . . . . Part Schematic 6 | . . . . . . . . . . . . 6 . Robot Analysis 3 | . . 1 . . . 1 1 . . . . . . Open Door 4 | . . . 3 . . . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . 1 . . 1 . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . Unreport Threat 5 | . . . 2 . . 2 1 . . . . . . Locate Traps 10 | . 1 . 4 1 . 1 3 . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 3 1 . . . . . . Scan Component 3 | . . . . . . 2 1 . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . 1 2 . . . 1 . . . . . . . Report Inventory 3 | . 1 1 . . . 1 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . Scanalyzer 11 | . . . . 8 . 3 . . . . . . . Insert Component 5 | . . . . 3 . 2 . . . . . . . Analyze 6 | . . . . 5 . 1 . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . . . . . . Unlock Access 2 | . . . . 1 . . 1 . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 14 | . 4 . 7 . . . 3 . . . . . . Terminals 6 | . 2 . 3 . . . 1 . . . . . . Track 6 | . 2 . 3 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 28 | . 2 1 7 4 . 7 6 . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . 3 . 1 . . . . . 6 . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 44 | . . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 3 . 1 . . . . . . . Part Schematics Acquired 4 | . . . . 3 . 1 . . . . . . . Parts Damaged 2 | . . . . 2 . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Zio Pro Used RIF Installer 2 | . . . . . 1 . . 1 . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . Robots Hacked 14 | . . . . . 2 . . 7 . 3 2 . . Non-combat . | . . . . . . . . . . . . . . Combat 14 | . . . . . 2 . . 7 . 3 2 . . Robot Hacks Applied 14 | . . . . . 2 . . 7 . 3 2 . . disrupt_area 2 | . . . . . 2 . . . . . . . . overload_power 2 | . . . . . . . . . . . 2 . . amplify_resonance 3 | . . . . . . . . 3 . . . . . overwrite_iff 2 | . . . . . . . . 1 . 1 . . . formatsys_high 5 | . . . . . . . . 3 . 2 . . . Relay Couplers Released 17 | . . . . . 5 . . 12 . . . . . Machine Destruction 17 | . . . . . 5 . . 12 . . . . . Attached 8 | . . . . . 1 . 1 4 . 1 . . 1 Robots Rewired 2 | . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Zio Pro Total Allies 9 | . . . . . . . . 4 . 5 . . . Largest Group 4 | . . . . . . . . 4 3 2 2 . . Highest-Rated Group 96 | . . . . . . . . 96 80 48 36 . . Highest-Rated Ally 32 | . . . . . . . . 32 32 32 20 . . Total Orders 13 | . . . 6 . . . . 3 . . 4 . . FOLLOW 1 | . . . . . . . . . . . 1 . . GUARD 5 | . . . . . . . . 3 . . 2 . . AID 1 | . . . . . . . . . . . 1 . . EXPLORE 6 | . . . 6 . . . . . . . . . . Ally Attacks 60 | . . . . . . . . 23 4 28 5 . . Total Damage 1352 | . . . . . . . . 738 183 357 74 . . Kills 12 | . . . . . . . . 6 1 3 2 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Zio Pro Robot Analysis Total 3 | . . 1 . . . 1 1 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 2 2 . . Drone Launches 6 | . . . 6 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Zio Pro Turns Passed 9465 | 227 509 317 986 941 761 1551 1062 875 130 598 696 607 205 Spaces Moved 5678 | 150 361 231 423 542 462 655 586 511 92 376 495 505 289 Core 333 | 3 . 1 . . . . . . . . . 40 289 Treads . | . . . . . . . . . . . . . . Legs 4234 | 147 361 230 423 542 462 655 196 . . 258 495 465 . Wheels 1111 | . . . . . . . 390 511 92 118 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 120 110 105 105 105 122 50 50 Average Speed 123 | 118 120 124 144 121 146 149 123 109 105 117 122 116 52 Slowest Speed 250 | 120 120 250 210 150 190 180 150 110 105 210 122 150 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 56 21 53 45 37 46 18 53 2 45 70 15 54 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken 8 | . 1 . . 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . . 1 5 1 2 Spaces Dug 1 | . . . 1 . . . . . . . . . . Terrain Destroyed 145 | 5 . . 44 38 16 . 26 . . 9 7 . . Melee . | . . . . . . . . . . . . . . Projectile 3 | . . . 2 1 . . . . . . . . . AOE 142 | 5 . . 42 37 16 . 26 . . 9 7 . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Low Low Zio Pro Total 7580 | 175 404 262 720 734 515 1045 908 772 120 503 574 526 322 Wait 1089 | . 14 5 204 110 1 199 272 129 18 82 45 1 9 Move 5667 | 149 360 230 422 542 461 654 586 510 91 375 494 504 289 Hop . | . . . . . . . . . . . . . . Pick Up 97 | 7 4 9 12 9 5 17 10 8 . 2 7 6 1 Fast Attach 54 | 6 1 6 3 2 3 12 5 5 1 3 1 4 2 Attach 22 | . 1 1 1 3 3 5 3 . . 1 1 . 3 Detach 2 | . . . 1 . . . . . . . . . 1 Swap 73 | . . . 18 10 8 13 6 10 . 3 5 . . Drop 121 | 1 4 11 16 10 4 24 15 10 1 4 9 11 1 Fire 289 | 12 20 . 40 48 6 54 11 57 9 22 3 . 7 Melee 108 | . . . . . 9 67 . 3 . 11 9 . 9 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . 15 . . 40 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 3 | . . . 3 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 228 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 332 | -10/Materials | Identified exit to Materials 646 | -10/Materials | Discovered new exit (range 14) 737 | -10/Materials | Entered another Materials area 737 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1014 | -9/Materials | Discovered new exit (range 11) 1054 | -9/Materials | Entered Storage 1760 | -9/Storage | Discovered new exit (range 13) 2040 | -9/Storage | Entered Materials 2040 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2880 | -8/Materials | Discovered new exit (range 9) 2919 | -8/Materials | Garrison activated, responded to threat 2981 | -8/Materials | Identified exit to Garrison 2981 | -8/Materials | Entered Garrison 2988 | -8/Garrison | Installed Relay Interface Framework 3032 | -8/Garrison | Triggered checkpoint 3044 | -8/Garrison | Garrison Relay disabled 3102 | -8/Garrison | Triggered checkpoint 3138 | -8/Garrison | Triggered checkpoint 3169 | -8/Garrison | Lost 5 parts (3n1u1w) 3179 | -8/Garrison | Destroyed 8 combat bots 3225 | -8/Garrison | Discovered new exit (range 8) 3467 | -8/Garrison | Identified exit to Materials 3742 | -8/Garrison | Entered Materials 4087 | -8/Materials | Build established: Bothacker-Mutant 4443 | -8/Materials | Lost 5 parts (3n2w) 5114 | -8/Materials | Repaired Lyr. Light Armor Plating 5272 | -8/Materials | Discovered new exit (range 16) 5292 | -8/Materials | Identified exit to Factory 5293 | -8/Materials | Entered Factory 5293 | -7/Factory | Evolved 2 slots: Utility x2 6122 | -7/Factory | Build established: Mutant 6355 | -7/Factory | Identified exit to Garrison 6355 | -7/Factory | Entered Garrison 6406 | -7/Garrison | Triggered checkpoint 6433 | -7/Garrison | Garrison Relay disabled 6606 | -7/Garrison | Triggered checkpoint 6754 | -7/Garrison | Triggered checkpoint 6796 | -7/Garrison | Triggered checkpoint 6839 | -7/Garrison | Garrison Relay disabled 6916 | -7/Garrison | Discovered new exit (range 12) 6930 | -7/Garrison | Identified exit to Factory 6961 | -7/Garrison | Build established: Bothacker-Mutant 6998 | -7/Garrison | Triggered checkpoint 7132 | -7/Garrison | Triggered checkpoint 7149 | -7/Garrison | Garrison Relay disabled 7203 | -7/Garrison | Discovered exit to Factory (range 12) 7225 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 7230 | -7/Garrison | Entered Factory 7230 | -7/Factory | Accompanied by 3 allies 7232 | -7/Factory | Discovered new exit (range 15) 7248 | -7/Factory | Identified exit to Lower Caves 7360 | -7/Factory | Entered Lower Caves 7360 | -7/Lower Caves | Accompanied by 2 allies 7494 | -7/Lower Caves | Encountered a Warlord checkpoint 7782 | -7/Lower Caves | Learned Factory security intel 7898 | -7/Lower Caves | Discovered new exit (range 13) 7911 | -7/Lower Caves | Identified exit to Lower Caves 7958 | -7/Lower Caves | Entered another Lower Caves area 7958 | -7/Lower Caves | Accompanied by 2 allies 8003 | -7/Lower Caves | Discovered new exit (range 11) 8016 | -7/Lower Caves | Identified exit to Factory 8414 | -7/Lower Caves | Learned Factory trap positions 8648 | -7/Lower Caves | Discovered new exit (range 6) 8653 | -7/Lower Caves | Identified exit to Zion 8654 | -7/Lower Caves | Entered Zion 8695 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8729 | -7/Zion | Discovered new exit (range 14) 8747 | -7/Zion | Identified exit to Proximity Caves 8909 | -7/Zion | Found Prototype Device 8923 | -7/Zion | Identified Bomb Factory No. 2 9138 | -7/Zion | System corruption cleaned by Quarantine Array 9143 | -7/Zion | RIF detected upon attempting to enter Zion 9143 | -7/Zion | Attacked by Zionites 9143 | -7/Zion | Spotted A2-IYY(B) 9143 | -7/Zion | Spotted FL-0WM(B) 9193 | -7/Zion | P1-3CE came to Zion's defense 9261 | -7/Zion | Entered Proximity Caves 9269 | -6/Proximity Caves | Lost 6 parts (3n1u2w) 9295 | -6/Proximity Caves | Core integrity fell below 50% 9339 | -6/Proximity Caves | Spotted B-75 Beast 9395 | -6/Proximity Caves | Discovered exit to Factory (range 15) 9423 | -6/Proximity Caves | Core integrity fell below 20% 9466 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09422_ P-60 Hacker system corrupted by crushing effect. 09422_ P-60 Hacker knocked back. 09428_ Shock Maul destroyed. 09441_ Destroyed Gravmag System. 09441_ Destroyed Imp. Heat Sink. 09442_ P-60 Hacker heat damages Imp. Heat Sink, Shock Rifle. 09443_ P-60 Hacker heat spikes uncontrollably. 09454_ P-60 Hacker heat damages core (-9). 09454_ Remote Datajack melted. 09455_ C-30 ARC bursts open, deploying its payload. 09455_ H-66 Slayer unfolds itself. 09455_ Slug penetrates H-66 Slayer. 09458_ Acquired 10 matter. 09461_ Penetrated by Slug. 09463_ Slug penetrates Wall. 09463_ Ion Cannon destroyed. 09463_ Slug penetrates Wall. 09464_ Penetrated by Slug. 09464_ Relay Coupler [Sentry] destroyed. 09466_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??? ????????? ???????????????????????????????? | | ??? ????????? ???????###??? #????????????????? | | ??? #????????? #####?? #?? #????????????????? | | ??? ?????????? ### #????????????????? | | ??? ??????????? ? # ##???????????????? | | ???# ??????????? " " "" ##??????????????? | | ??## ??????????? " """ ##?????????????? | | ?## ???????????# "" "" #?????????????? | | ?? ???????????# " #??????????????? | | ??# #?????????### """" #????????????????? | | ??# #????????## """"" #????????????????? | | ??# #???????## "" #????????????????? | | ??# ######??# #??????????????????????? | | ??# !%#??# ### ###??????????????????????? | | ### ### #### ##?# ##???????????????????????? | | ### #??# ##?#####????????????????? | | #### ######### #?## ## ###### ???????? | | ???# ##??????# #?# #???????? | | ##### ##??#??# #?# #???????? | | # #?## ## #?## #######???????????? | | # ##?# #### ##?????????????????? | | # ######??# ## ##??????????????????? | | # #?????????# ####???????????????????? | | # #?????????## h #????#?????????????????? | | #??????????# " ## #?## ##????????????????? | | #??????????## "%###%@## #### ???????? | | ####???????????# h %% #?????????? | | ??????????????# < ! #?????????? | | ????????????# ### ## ##### #?????????? | | ????????????# ### ##?####?####?????????????????? | | ????????????####??##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 11 Item Schematics ----------------- Shock Maul | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed F-cell Engine | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Release The Drones! Challenges ------------ None Game ------ Seed MappingContainmentMace Manual? 0 Play Time 02:51:26 Cumulative 57.9 hours Start 2019.11.05 @ 10:46:16 End 2019.11.05 @ 14:13:55 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue -15 Adventurer 16 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 16 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07c9b03c-4d70-4a82-a6d4-d0828b2db5fc