Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 15:01:22 Player: Maienne du Crabe Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1544) 1544 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (122) 122 TOTAL SCORE: 3741 Bonus ------- High Alert Combat Kills 122 Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 185/185 System Corruption 8% Temperature Cool (22) Movement Treading (225) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Advanced Treads Backup Propulsion I > --- UTILITY (4) ------ Terrain Scan Processor Reactive Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun Shotgun > --- INVENTORY (5) ---- Heat Sink Medium Battery (150) Compact Matter Pod (56) Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Backup Propulsion I > --- UTILITY ---------- Terrain Scan Processor Reactive Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Shotgun > --- INVENTORY -------- Heat Sink Medium Battery Compact Matter Pod Terrain Scanner [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Surge Thruster Utility Heat Sink Device Heat Sink Storage Medium Battery Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Shotgun Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 72 | 4 9 14 4 41 Power 15 | 1 1 4 . 9 Engine 13 | 1 1 4 . 7 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 2 3 2 . 6 Treads 1 | . . . . 1 Leg 11 | 2 3 2 . 4 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 28 | . 4 6 2 16 Device 13 | . 3 2 1 7 Storage 4 | . . 1 . 3 Processor 2 | . . 1 . 1 Hackware 2 | . . . . 2 Protection 7 | . 1 2 1 3 Artifact . | . . . . . Weapon 16 | 1 1 2 2 10 Energy Gun 2 | . 1 . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | 1 . 1 1 5 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . . 1 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 8 | . . . . 8 Parts Lost 29 | . 1 . . 28 Power 7 | . . . . 7 Propulsion 8 | . . . . 8 Utility 5 | . 1 . . 4 Weapon 9 | . . . . 9 Highest Loss Streak 11 | . 1 . . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 83 97 99 74 Engine 14 | . 14 22 22 9 Core 1 | . . . . 2 Treads 1 | . . . . 3 Leg 20 | . 28 31 33 9 Device 12 | . 19 11 7 11 Storage 3 | . . . . 6 Processor 5 | . . 1 11 6 Protection 6 | . 2 9 3 7 Energy Gun 1 | . 3 2 . . Ballistic Gun 9 | . 14 11 12 6 Ballistic Cannon 1 | . . 7 1 . Launcher 4 | . . . 8 6 Peak Build Rating 25 | 4 7 13 13 25 Average Rating 11 | 3 5 11 12 13 On Entrance 7 | . 4 7 13 13 Naked Turns . | . . . . . Heaviest Build 36 | 7 11 21 20 36 Greatest Support 33 | 20 20 33 33 33 Greatest Overweight (x) 6 | 1 . . . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 Average Carried 3 | 1 3 4 4 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 5 5 5 4 Class Distribution -------------------- 67% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1388 | 229 33 452 56 618 Remotely 337 | . . . . 337 Salvage Created 1244 | . 183 205 . 856 Parts 78 | . 15 15 . 48 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 38 | . 5 6 . 27 Guns 12 | . 5 4 . 3 Cannons 6 | . . 2 . 4 AOE 20 | . . . . 20 Classes Destroyed 8 | . 1 3 . 4 Worker 2 | . . 2 . . Builder 1 | . . . . 1 Watcher 2 | . . . . 2 Swarmer 4 | . . . . 4 Cutter 3 | . . . . 3 Grunt 25 | . 5 4 . 16 Duelist 1 | . . 1 . . Sentry 5 | . . 1 . 4 Best Kill Streak 12 | . 3 2 . 12 Combat Bots Only 12 | . 3 2 . 12 Max Kills in Single Turn 3 | . 1 1 . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 297 | . 59 27 . 211 Missed 96 | . 18 12 . 66 Damage Taken 3163 | . 438 246 . 2479 Core 702 | . 116 34 . 552 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . 14 8 . 28 Ignored by Resistances 13 | . . . . 13 Core Remaining (%) 81 | 100 53 . 91 . Volleys Fired 139 | . 31 26 . 82 Largest 2 | . 2 2 . 2 Hottest 86 | . 70 70 . 86 Shots Fired 185 | . 39 51 . 95 Gun 118 | . 39 32 . 47 Cannon 35 | . . 19 . 16 Launcher 28 | . . . . 28 Special 4 | . . . . 4 Kinetic 121 | . 31 44 . 46 Thermal 20 | . 8 7 . 5 Explosive 28 | . . . . 28 Electromagnetic 16 | . . . . 16 Robot Hit Streak 13 | . 13 9 . 11 Robot Miss Streak 4 | . 1 4 . 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 119 | . 32 31 . 56 Core Hits 98 | . 11 13 . 74 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Burn 2 | . 1 1 . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3689 | . 403 513 1 2772 Guns 1177 | . 403 327 . 447 Cannons 529 | . . 186 . 343 Explosions 1966 | . . . . 1966 Melee 13 | . . . . 13 Ramming 4 | . . . 1 3 Kinetic 1196 | . 327 440 . 429 Thermal 360 | . 76 73 . 211 Explosive 1773 | . . . . 1773 Electromagnetic 343 | . . . . 343 Impact . | . . . . . Slashing 13 | . . . . 13 Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . . 15 Message Errors 4 | . . . . 4 Matter Fused 5 | . . . . 5 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 106 | . . . . 106 Projectiles . | . . . . . Explosions 106 | . . . . 106 Melee . | . . . . . Knockbacks 3 | . . 3 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary . | . . . . . Self-Inflicted Damage 74 | . . . . 74 Shots 3 | . . . . 3 Rammed 1 | . . . . 1 Targets Rammed 2 | . . . 1 1 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 284 | . 5 1 . 284 Average Temperature 109 | . 3 1 . 118 Received Heat Transfer 1491 | . 246 66 . 1179 Effects 4 | . . . . 4 Energy Bleed 3 | . . . . 3 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 729 | . 296 296 . 137 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 643 | . 102 250 97 643 Initial 97 | . . 42 97 37 Average 290 | . 28 173 97 501 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 44 | 100 100 47 100 6 Level 1 17 | . . 52 . 13 Level 2 37 | . . . . 80 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 1 . 5 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 6 | . . 1 . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 8 10 . 34 Peak Tracking Total 6 | . 5 4 . 6 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . . . . 6 Max in Single Turn 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 4 3 . 3 Terminals 7 | . 3 2 . 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 24 | . 11 9 . 4 Successful 16 | . 7 6 . 3 Failed 8 | . 4 3 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 8 5 . 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 3 | . 3 . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 5 2 . 2 Record 5 | . 4 . . 1 Prototype ID Bank 1 | . . 1 . . Alert Level 2 | . . 1 . 1 Investigation Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 2 . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1737 | 69 250 372 226 820 Spaces Moved 948 | 53 135 220 180 360 Core 63 | 7 . . . 56 Treads 136 | . . . . 136 Legs 749 | 46 135 220 180 168 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 134 | 115 120 120 120 159 Slowest Speed 350 | 120 120 120 120 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 23 21 47 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 202 | . . 2 . 200 Melee . | . . . . . Projectile 2 | . . 2 . . AOE 200 | . . . . 200 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1206 | 59 184 280 189 494 Wait 2 | 1 . . 1 . Move 944 | 52 134 219 179 360 Hop . | . . . . . Pick Up 20 | 2 6 6 1 5 Fast Attach 38 | 4 1 5 2 26 Attach 11 | . 3 2 . 6 Detach 2 | . . 2 . . Swap 23 | . 5 7 2 9 Drop 24 | . 4 13 3 4 Fire 139 | . 31 26 . 82 Melee 1 | . . . . 1 Ram . | . . . . . Kick 1 | . . . 1 . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 9) 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 549 | -9/Materials | Build established: Scavenger-Mutant 685 | -9/Materials | Discovered new exit (range 7) 692 | -9/Materials | Entered Mines 755 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 801 | -9/Mines | Discovered new exit (range 8) 898 | -9/Mines | Discovered new exit (range 5) 918 | -9/Mines | Entered Materials 918 | -8/Materials | Evolved 2 slots: Utility x2 1007 | -8/Materials | Destroyed 12 combat bots 1164 | -8/Materials | Destroyed 8 combat bots 1169 | -8/Materials | Lost 6 parts (2p3n1w) 1247 | -8/Materials | Core integrity fell below 50% 1278 | -8/Materials | Lost 10 parts (2p3n1u4w) 1313 | -8/Materials | Core integrity fell below 20% 1355 | -8/Materials | Lost 11 parts (3p2n3u3w) 1738 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01634_ R-06 Scavenger collects Particle Gun. 01634_ U-05 Engineer lays Concrete. 01639_ R-06 Scavenger collects Imp. Heat Sink. 01643_ System corrupted: Matter fused (-5). 01660_ System corrupted: Heat flow error (+249). 01673_ Slammed into K-01 Serf. 01682_ System corrupted: Substantial component data lost. 01705_ Connecting with Repair Station... [Achievement: Novice Programmer] >>Refit Scanning configuration... Attaching: Backup Propulsion I x1 01729_ System corrupted: Energy discharge (-72). [Achievement: Remodeling] 01732_ Grenade Launcher destroyed. 01732_ Critical hit (Burn: +37). 01735_ Acquired Prototype Energy Gun. 01735_ Identified Hvy. Particle Gun. 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""" ##????? ????????????? | | #""""" ######+######### #? ? ? ???????????? | | " # ^ ##+###### ?????????? | | # "T???????????? | | # ###########???#????????????? | | +* ## #### ####?#?##??###?????????????? | | # / #?##### ###########?#??????????????? | | # "#?##? # # ##??#????????????? | | # ##+##### # #????????????????? | | # # # # ##?#?????????????? | | # # "" # + #????????????????? | | " # ""S # # #?#??????????????? | | # # " + # #????????????????? | | ## ###### [# # #????????????????? | | ####### # # # #????????????????? | | ###### #########% ############???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Evasion (%) 58 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Terrain Scanner | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Remodeling Use The Force Challenges ------------ None Game ------ Seed ComponentCloakBrace Manual? 0 Play Time 00:38:53 Cumulative 2.3 hours Start 2024.09.11 @ 14:23:41 End 2024.09.11 @ 15:01:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07ecd20f-0d52-40c3-a2bb-57a553ee3fa1