Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 11:45:32 Player: Nueadkie Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (67) 335 Value Destroyed (1388) 1388 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2903 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 268/300 Energy 83/100 System Corruption 0% Temperature Critical (500) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (15) --- Light Ion Engine VTOL Module VTOL Module VTOL Module VTOL Module Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Hacking Suite Hacking Suite Rocket Launcher Mini Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- VTOL Module VTOL Module VTOL Module VTOL Module Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Seismic Detector Hacking Suite Hacking Suite Rocket Launcher Rocket Launcher Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Hardened Light Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 40 | 7 12 7 14 Power 6 | 1 2 1 2 Engine 6 | 1 2 1 2 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 3 4 3 Treads 5 | 2 1 . 2 Leg 3 | . . 3 . Wheel 3 | . 1 1 1 Hover . | . . . . Flight 1 | . 1 . . Utility 14 | 2 6 . 6 Device 2 | 1 . . 1 Storage 5 | 1 4 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 6 | . 1 . 5 Artifact . | . . . . Weapon 8 | 2 1 2 3 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 3 | . 1 2 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . 6 6 9 Power 6 | . 2 1 3 Propulsion 8 | . 2 3 3 Utility 2 | . 1 . 1 Weapon 5 | . 1 2 2 Highest Loss Streak 5 | . 5 4 4 To Critical Strikes . | . . . . Average Backups 14 | 2 14 14 14 Power . | . . . . Propulsion 3 | . 3 4 4 Utility 7 | . 7 8 8 Weapon 2 | 1 3 2 2 Tool/Special . | . . . . Unused Backups 19 | . 2 . 17 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 9 | . 1 . 8 Weapon 5 | . 1 . 4 Tool/Special . | . . . . Average Slot Usage (%) 79 | . 69 82 93 Engine 5 | . 3 4 8 Treads 11 | . 17 3 8 Leg 6 | . . 16 10 Wheel 2 | . 1 5 2 Device 1 | . 3 . . Storage 13 | . 14 14 11 Processor 6 | . . 14 11 Protection 8 | . 4 . 21 Energy Gun 4 | . 3 . 7 Ballistic Gun 8 | . 13 11 . Ballistic Cannon 9 | . 7 11 10 Peak Build Rating 16 | 7 10 9 16 Average Rating 9 | 5 6 7 13 On Entrance 6 | . 7 9 9 Naked Turns . | . . . . Heaviest Build 89 | 14 89 29 39 Greatest Support 40 | 40 40 20 40 Greatest Overweight (x) 26 | . 26 6 11 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 16 | 7 18 15 15 Most Carried 20 | 6 20 15 15 Average Carried 14 | 2 14 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 15 15 15 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1487 | 282 386 172 647 Remotely . | . . . . Salvage Created 1672 | 155 550 109 858 Parts 110 | 10 34 7 59 Haulers Intercepted 5 | . 2 . 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 40 | . 13 7 20 Guns 13 | . 7 2 4 Cannons 25 | . 6 5 14 AOE 1 | . . . 1 Classes Destroyed 12 | 2 7 1 2 Worker 3 | . 1 . 2 Builder 5 | . 2 . 3 Tunneler 4 | 4 . . . Hauler 5 | . 2 . 3 Recycler 2 | 1 . . 1 Operator 3 | . 1 . 2 Watcher 7 | . 3 . 4 Swarmer 12 | . 5 3 4 Grunt 20 | . 8 2 10 Brawler 1 | . . . 1 Sentry 5 | . . . 5 Assembled 2 | . . 2 . Best Kill Streak 4 | 3 4 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 330 | . 126 45 159 Missed 93 | . 44 9 40 Hits 237 | . 82 36 119 Melee 4 | . . 3 1 Projectile 233 | . 82 33 118 Critical Strikes 6 | . 1 1 4 Damage Taken 3148 | . 931 484 1733 Core 641 | . 128 95 418 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 75 | . 75 . . Core Remaining (%) 55 | 100 . 10 . Volleys Fired 243 | 12 102 25 104 Largest 2 | 2 2 2 2 Hottest 112 | 70 70 50 112 Shots Fired 435 | 24 177 42 192 Gun 259 | 24 146 23 66 Cannon 172 | . 31 19 122 Launcher 4 | . . . 4 Special . | . . . . Kinetic 302 | 12 126 42 122 Thermal 129 | 12 51 . 66 Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 17 | 7 13 4 17 Robot Miss Streak 6 | 2 6 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 271 | 15 104 24 128 Core Hits 101 | 7 38 12 44 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 20 | 3 5 . 12 Burn 15 | 3 5 . 7 Blast 5 | . . . 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3915 | 164 1218 308 2225 Guns 1840 | 164 879 100 697 Cannons 1887 | . 339 208 1340 Explosions 188 | . . . 188 Melee . | . . . . Ramming . | . . . . Kinetic 2492 | 49 795 308 1340 Thermal 1235 | 115 423 . 697 Explosive 135 | . . . 135 Electromagnetic 53 | . . . 53 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 53 | . 12 10 31 Projectiles 40 | . 12 10 18 Explosions 13 | . . . 13 Melee . | . . . . Knockbacks 19 | . 7 . 12 Impact . | . . . . Kinetic 17 | . 7 . 10 Secondary 2 | . . . 2 Self-Inflicted Damage 55 | . . . 55 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 633 | 90 251 83 633 Average Temperature 102 | 35 81 30 121 Received Heat Transfer 1134 | . 387 177 570 Effects 18 | . . . 18 Shutdowns 1 | . . . 1 Energy Bleed 4 | . . . 4 Interference 5 | . . . 5 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 1 | . . . 1 Parts Melted 15 | 1 3 . 11 Heat Transferred 4477 | 555 1628 . 2294 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 96 Level 1 1 | . . . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 210 | 10 70 80 210 Initial 10 | . . 10 . Average 43 | 2 16 10 108 Influence Increases 1364 | 25 424 150 765 Destroy 0b10 Robot/C 760 | . 260 100 400 Destroy 0b10 Robot/NC 145 | 25 45 . 75 Destroy Leader 234 | . 70 20 144 Successful Hack 33 | . 18 . 15 Disable Machine 75 | . 30 . 45 Destroy Structure 27 | . 1 . 26 Lose Combat Pursuer 90 | . . 30 60 Influence Decreases 1164 | 25 395 179 565 Entered New Map 19 | . . 19 . Time Decay 965 | 25 345 120 475 Lost Part 180 | . 50 40 90 Squads Dispatched 9 | . 2 1 6 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . . 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 25 12 37 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats 7 | . . 4 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . 2 . 3 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 13 | . 9 . 4 Terminals 9 | . 7 . 2 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 38 | . 23 . 15 Successful 21 | . 11 . 10 Failed 17 | . 12 . 5 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 6 . 3 Terminals 24 | . 19 . 5 Fabricators . | . . . . Repair Stations 4 | . 2 . 2 Recycling Units 2 | . 2 . . Scanalyzers 8 | . . . 8 Garrison Access . | . . . . Terminal Hacks 6 | . 5 . 1 Record 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 2 . 1 Scan Component 2 | . 1 . 1 Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 7 | . . . 7 Insert Component 4 | . . . 4 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals 3 | . 2 . 1 Botnet 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 7 . 4 Full Trace Events 5 | . 3 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 5 | . . 5 . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 673 | 13 574 . 86 Sensors 86 | . . . 86 Seismic 587 | 13 574 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 4757 | 136 2311 816 1494 Spaces Moved 1932 | 62 786 467 617 Core 17 | 11 1 1 4 Treads 775 | 51 579 . 145 Legs 478 | . . 221 257 Wheels 662 | . 206 245 211 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 110 110 125 Average Speed 194 | 140 247 151 166 Slowest Speed 1350 | 160 1350 350 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 5 95 52 45 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 21 | . . . 21 Melee . | . . . . Projectile . | . . . . AOE 21 | . . . 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2505 | 86 987 539 893 Wait 227 | . 51 38 138 Move 1929 | 61 785 466 617 Hop . | . . . . Pick Up 36 | 6 19 2 9 Fast Attach 27 | 6 9 5 7 Attach 14 | 1 7 2 4 Detach 3 | . 2 . 1 Swap 11 | . 7 . 4 Drop 15 | . 5 1 9 Fire 243 | 12 102 25 104 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 746 | -10/Materials | Lost 5 parts (1p2n1u1w) 757 | -10/Materials | Discovered new exit (range 10) 1198 | -10/Materials | Core integrity fell below 50% 1931 | -10/Materials | Discovered new exit (range 9) 2306 | -10/Materials | Discovered new exit (range 5) 2324 | -10/Materials | Discovered new exit (range 16) 2383 | -10/Materials | Repaired Lgt. Assault Rifle 2426 | -10/Materials | Identified exit to Materials 2447 | -10/Materials | Identified exit to Mines 2448 | -10/Materials | Entered Mines 2498 | -10/Mines | Assembled infested the area 2675 | -10/Mines | Core integrity fell below 20% 2706 | -10/Mines | Lost 4 parts (1p2n1w) 2899 | -10/Mines | Met a Derelict testing a Signal Generator 3229 | -10/Mines | Discovered exit to Materials (range 9) 3238 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3264 | -10/Mines | Entered Materials 3264 | -9/Materials | Evolved 2 slots: Utility x2 3480 | -9/Materials | Discovered new exit (range 11) 3497 | -9/Materials | Identified exit to Mines 4040 | -9/Materials | Lost 4 parts (1p1n1u1w) 4134 | -9/Materials | Discovered new exit (range 16) 4152 | -9/Materials | Identified exit to Materials 4507 | -9/Materials | Build established: Scavenger-Mutant 4567 | -9/Materials | Discovered exit to Mines (range 13) 4742 | -9/Materials | Core integrity fell below 50% 4756 | -9/Materials | Core integrity fell below 20% 4759 | -9/Materials | Core destroyed Last Messages --------------- 04739_ Y-45 Defender critical meltdown. 04739_ Beam Rifle melted. 04739_ Heat Sink melted. 04746_ Overheating: Matter decay (-42). 04747_ Power failure, Lgt. Ion Engine shutdown. 04747_ Lgt. Ion Engine destroyed. 04748_ G-34 Mercenary destroyed. 04751_ Overheating: Core damaged (-76). 04752_ Overheating: System interference. 04752_ Beam Rifle temporarily disabled. 04752_ Signal Interpreter temporarily disabled. 04753_ Overheating: Lrg. Storage Unit damaged (-57). 04753_ Overheating: Beam Rifle damaged (-1). 04753_ Overheating: Lgt. Treads damaged (-23). 04754_ Overheating: Energy bleed (-23). 04755_ Overheating: Energy bleed (-19). 04756_ Overheating: Core damaged (-52). 04757_ Overheating: Hrd. Light Armor Plating damaged (-54). 04758_ Lgt. Treads destroyed. 04759_ Overheating: Core damaged (-72). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ?????????????????##?# ???????????????????????? | | ?????????????????? # ????????????????????????? | | ??????????????????? # ????????????????????????? | | ????????????????????+ ????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #########????????????????? | | ????????????????????# =# """ [#????????????????? | | ????????????????##??# %# "T" #? ????????????? | | ?????????????#### ### %; " " # ????????????? | | ?????????????# # #Y # ????????????? | | ?????????????# # #@ ## #???????????? | | ?????????????# # ########## #???????????? | | ?????????????# ]] # # ///## #???????????? | | ####?????????# ]] + + ///## +???????????? | | #?????????#! ]] # # ///## #???????????? | | #?????????######## ########## #???????????? | | #???????????????# """#?????# #???????????? | | #???????????????# "#?????# #???????????? | | #???????????????# !"#?????# #???????????? | | #???????????????# > ""#?????# #???????????? | | #???????????????# !"#?????# #???????????? | | #???????????????# % "#?????# #???????????? | | #???????????????# == """#?????# #???????????? | | ##+#????#####??????## ####?????# #???????????? | | ?# #???? #???????# #????????# ##########??? | | ?# #???? #???????# #????????# # #??? | | ?# #???? #???????# #????????# # """ #??? | | ?# #???? ######### !#????????# # ""R" #??? | | ?# #???? ## # ]]#????????# # "" " #??? | | ?# #???? ## "S #!] ########## + #??? | | ?# #???? ## """ [+%]]] # """ #??? | | ?# #???? ## "" # = ####### # """ #??? | | ?#=#???? ##[ # ^T #?????# # """ #??? | | ?#!#??##+##### # ^ #?????# # #??? | | ## ### ########## #?????# ##########??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 6% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionVoltaicSpoofer Manual? 0 Play Time 00:33:57 Cumulative 28.7 hours Start 2025.06.08 @ 11:07:55 End 2025.06.08 @ 11:45:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11c1bf2b-685f-4c94-9a3a-a34eddd4d79d