Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 22:40:44 Player: carrera Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (2284) 2284 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6120 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 667/850 Matter 0/300 Energy 490/490 System Corruption 30% Temperature Cool (-100) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY (6) ------ Cryofiber Web Improved Heat Sink Coolant Injector Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Coil Gun (fused) Antimatter Cannon Hardcell Cannon > --- INVENTORY (15) --- Light Nuclear Core Biometal Medium Treads Carbon-fiber Leg Improved Heat Sink Improved Cooling System Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating EM Disruption Field Gatling Laser Gauss Rifle Gauss Rifle Coil Gun Magnetic Acceleration Cannon Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Coolant Injector Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Coil Gun Antimatter Cannon Hardcell Cannon > --- INVENTORY -------- Light Nuclear Core Biometal Medium Treads Carbon-fiber Leg Improved Heat Sink Improved Cooling System Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating EM Disruption Field Gatling Laser Gauss Rifle Gauss Rifle Coil Gun Magnetic Acceleration Cannon Great Axe [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Biometal Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Gatling Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Impact Weapon Gravity Flail Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . 1 2 1 . . Weapon 1 | . . . 1 . . . . Parts Attached 91 | 7 7 8 37 7 5 5 15 Power 8 | 1 1 2 2 . . . 2 Engine 5 | 1 1 . 1 . . . 2 Core 3 | . . 2 1 . . . . Reactor . | . . . . . . . . Propulsion 33 | 2 3 2 18 . 1 3 4 Treads 4 | . . . 3 . . 1 . Leg 29 | 2 3 2 15 . 1 2 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 2 2 1 7 5 2 1 3 Device 8 | 1 . 1 1 2 1 . 2 Storage 4 | 1 2 . 1 . . . . Processor 4 | . . . 1 3 . . . Hackware . | . . . . . . . . Protection 7 | . . . 4 . 1 1 1 Artifact . | . . . . . . . . Weapon 27 | 2 1 3 10 2 2 1 6 Energy Gun 7 | . . . 2 2 2 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 2 1 2 6 . . . 1 Ballistic Cannon 3 | . . . 1 . . . 2 Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 2 | . . . 1 . . . 1 Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . . 2 2 Parts Lost 30 | . 2 . 20 . . 7 1 Power 3 | . . . 2 . . 1 . Propulsion 12 | . . . 9 . . 3 . Utility 6 | . 1 . 3 . . 2 . Weapon 9 | . 1 . 6 . . 1 1 Highest Loss Streak 7 | . 1 . 7 . . 4 1 To Critical Strikes 1 | . . . 1 . . . . Average Backups 10 | 5 7 14 12 13 13 10 12 Power . | . 1 1 1 1 . . . Propulsion 3 | 3 5 5 3 4 4 2 1 Utility 3 | . . 4 5 3 3 3 3 Weapon 3 | . . 3 1 4 6 5 6 Tool/Special . | . . . . . . . . Unused Backups 24 | . . 5 5 1 . . 13 Power 1 | . . 1 . . . . . Propulsion 3 | . . 2 1 . . . . Utility 13 | . . 1 4 . . . 8 Weapon 7 | . . 1 . 1 . . 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 98 99 96 99 98 79 97 Engine 6 | . 14 2 3 7 6 3 9 Core 3 | . . 8 4 . 5 6 1 Treads 1 | . . . 3 . . . 2 Leg 29 | . 28 43 31 30 26 18 23 Device 9 | . 3 9 1 11 13 13 19 Storage 10 | . 24 12 11 7 6 6 6 Processor 4 | . . . 3 9 6 6 6 Protection 6 | . . . 10 7 11 7 6 Energy Gun 3 | . . . . 8 18 9 3 Ballistic Gun 14 | . 26 19 22 6 . . 5 Ballistic Cannon 2 | . . . 1 2 . . 6 Slashing Weapon 1 | . . . . 4 1 3 1 Peak Build Rating 67 | 9 9 17 37 45 54 58 67 Average Rating 29 | 8 7 16 29 43 51 39 61 On Entrance 27 | . 9 7 17 37 45 54 47 Naked Turns . | . . . . . . . . Heaviest Build 72 | 14 31 35 48 37 45 45 72 Greatest Support 74 | 20 20 40 72 72 74 74 72 Greatest Overweight (x) 2 | . 1 . 1 . . 2 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 12 | 7 9 15 15 15 15 15 15 Most Carried 15 | 6 8 15 15 15 15 15 15 Average Carried 10 | 5 7 14 12 13 13 10 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 8 15 15 15 15 9 15 Class Distribution -------------------- 58% | Mutant 12% | Scavenger-Tank 10% | Tank 8% | Gunner 4% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Tank | -6/Factory Mutant | -6/Waste Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 2307 | 297 211 144 1039 182 . . 434 Remotely . | . . . . . . . . Salvage Created 2326 | 114 212 156 1212 223 . . 409 Parts 126 | 7 11 10 66 8 . . 24 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 54 | . 5 6 28 5 . . 10 Melee 2 | . . . 2 . . . . Guns 41 | . 5 4 22 5 . . 5 Cannons 6 | . . . 1 . . . 5 AOE 5 | . . 2 3 . . . . Classes Destroyed 10 | 2 1 2 4 1 . . . Builder 3 | . . . 2 . . . 1 Tunneler 2 | 2 . . . . . . . Recycler 2 | 1 . . 1 . . . . Swarmer 12 | . . 3 6 . . . 3 Grunt 22 | . 5 2 12 . . . 3 Duelist 1 | . . . 1 . . . . Sentry 10 | . . 1 5 2 . . 2 Specialist 2 | . . . 2 . . . . Hunter 4 | . . . 2 2 . . . Programmer 3 | . . . . 1 . . 2 Best Kill Streak 4 | 3 1 3 4 3 . . 3 Combat Bots Only 4 | . 1 3 4 3 . . 3 Max Kills in Single Turn 3 | 1 1 2 3 1 . . 2 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . 2 3 . . . . Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 533 | . 101 27 234 75 . 4 92 Missed 207 | . 36 10 83 34 . 1 43 Hits 326 | . 65 17 151 41 . 3 49 Melee 7 | . . . 4 . . 3 . Projectile 319 | . 65 17 147 41 . . 49 Critical Strikes 13 | . . . 10 1 . 1 1 Damage Taken 5091 | . 683 190 2571 450 . 634 563 Core 587 | . 177 19 172 36 . 116 67 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 162 | . . . 18 51 . 38 55 Ignored by Resistances 94 | . . . 94 . . . . Regen/Repaired (Parts) 234 | . . . 234 . . . . Core Remaining (%) 77 | 100 29 95 68 94 . . . Volleys Fired 161 | 9 29 14 73 13 . 4 19 Largest 3 | 2 2 2 3 3 . 3 3 Hottest 218 | 40 40 46 102 160 . 218 124 Shots Fired 374 | 18 53 25 178 31 . 12 57 Gun 332 | 18 53 23 167 26 . 12 33 Cannon 35 | . . . 6 5 . . 24 Launcher 7 | . . 2 5 . . . . Special . | . . . . . . . . Kinetic 320 | 18 53 23 167 15 . . 44 Thermal 47 | . . . 6 16 . 12 13 Explosive 7 | . . 2 5 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | 8 10 16 18 10 . 13 16 Robot Miss Streak 5 | 2 2 1 3 5 . 1 5 Penetration Max 1 | . . . 1 1 . . 1 Secondary Targets 3 | . 1 . 1 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 263 | 12 29 14 143 22 . 10 33 Core Hits 128 | 4 11 8 65 20 . 3 17 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 3 | . . . 2 . . . 1 Destroy 1 | . . . 1 . . . . Blast 1 | . . . . . . . 1 Sever 1 | . . . 1 . . . . Melee Attacks 42 | . . . 16 . . 19 7 Impact . | . . . . . . . . Slashing 39 | . . . 16 . . 19 4 Piercing 3 | . . . . . . . 3 Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5279 | 139 312 329 2669 527 . 269 1034 Guns 3778 | 129 312 207 1889 481 . 269 491 Cannons 481 | . . . 60 46 . . 375 Explosions 522 | . . 122 312 . . . 88 Melee 410 | . . . 342 . . . 68 Ramming 88 | 10 . . 66 . . . 12 Kinetic 3385 | 129 312 207 1878 173 . . 686 Thermal 962 | . . . 71 354 . 269 268 Explosive 434 | . . 122 312 . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 410 | . . . 342 . . . 68 Piercing . | . . . . . . . . Highest Corruption 30 | . . . 3 . . 28 30 Average Corruption 16 | . . . 3 . . 17 28 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 86 | . . . 17 . . 11 58 Message Errors 22 | . . . 2 . . 2 18 Matter Fused 13 | . . . 1 . . 2 10 Heat Flow Errors 11 | . . . 2 . . 1 8 Energy Discharges 10 | . . . 2 . . 1 7 Parts Rejected 2 | . . . 2 . . . . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 9 | . . . 1 . . 1 7 Data Loss (major) 2 | . . . . . . . 2 Misfires 8 | . . . 2 . . 2 4 Alerts 2 | . . . 2 . . . . Misdirections 3 | . . . . . . 2 1 Weapon Failures 3 | . . . 3 . . . . Overload Shots . | . . . . . . . . Overflow Damage 72 | . . . 24 . . . 48 Projectiles 10 | . . . . . . . 10 Explosions 1 | . . . 1 . . . . Melee 61 | . . . 23 . . . 38 Knockbacks 3 | . . . 1 . . . 2 Impact 1 | . . . . . . . 1 Kinetic 2 | . . . 1 . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 58 | . . 18 40 . . . . Shots 2 | . . 1 1 . . . . Rammed . | . . . . . . . . Targets Rammed 12 | 2 . . 8 . . . 2 Kicked 12 | 2 . . 8 . . . 2 Crushed . | . . . . . . . . Highest Temperature 283 | . 24 3 283 60 . 50 128 Average Temperature 44 | . 8 3 54 20 . 28 51 Received Heat Transfer 1215 | . 315 42 639 60 . . 159 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . 1 5 . . . Heat Transferred 1914 | . . . 185 775 . 571 383 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Maximum Alert Level 2 | . . . 2 . . . . Low Security (%) 95 | 100 100 100 82 100 100 100 100 Level 1 4 | . . . 17 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 401 | 10 45 123 401 65 18 1 113 Initial 65 | . . . 38 65 18 . . Average 46 | . 12 30 137 21 4 . 31 Influence Increases 1855 | 15 165 202 972 148 . 4 349 Destroy 0b10 Robot/C 1080 | . 100 120 560 100 . . 200 Destroy 0b10 Robot/NC 35 | 15 . . 15 . . . 5 Destroy Leader 280 | . 20 30 140 30 . . 60 Successful Hack 14 | . . . 11 3 . . . Disable Machine 75 | . . . 15 15 . . 45 Destroy Structure 101 | . . 22 36 . . 4 39 Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 255 | . 45 30 180 . . . . Influence Decreases 1794 | 15 165 111 917 256 38 4 288 Entered New Map 154 | . . . 53 81 20 . . Time Decay 1269 | 15 145 111 514 175 18 3 288 Lost Part 221 | . 20 . 200 . . 1 . Purge Threat 150 | . . . 150 . . . . Squads Dispatched 17 | . 1 2 7 1 . . 6 Investigation 3 | . 1 1 . . . . 1 Extermination 3 | . . . . 1 . . 2 Reinforcement 7 | . . 1 6 . . . . Assault . | . . . . . . . . Garrison 4 | . . . 1 . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 8 | . 2 1 5 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 15 10 55 6 . 7 14 Peak Tracking Total 10 | . 5 4 10 2 . 6 3 Tactical Retreats 12 | . 3 2 6 . . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 4 | . 1 1 . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 5 | . . . 1 1 . . 3 Max in Single Turn 3 | . . . 1 1 . . 3 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 17 | . 1 2 6 3 . . 5 Terminals 7 | . . 2 4 . . . 1 Fabricators 3 | . . . . 2 . . 1 Repair Stations 1 | . . . 1 . . . . Recycling Units 3 | . 1 . 1 . . . 1 Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . . . . . 2 Total Hacks 43 | . 2 5 20 6 . . 10 Successful 22 | . 2 1 12 4 . . 3 Failed 21 | . . 4 8 2 . . 7 Catastrophic 5 | . . 1 2 . . . 2 Database Lockouts . | . . . . . . . . Manual 10 | . . 4 6 . . . . Terminals 18 | . . 5 12 . . . 1 Fabricators 6 | . . . . 4 . . 2 Repair Stations 5 | . . . 5 . . . . Recycling Units 9 | . 2 . 3 . . . 4 Scanalyzers 2 | . . . . 2 . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 6 | . . 1 4 . . . 1 Record 1 | . . . . . . . 1 Alert Level 3 | . . 1 2 . . . . Unreport Threat 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . 2 . . . Network Status 2 | . . . . 2 . . . Repair Station Hacks 5 | . . . 5 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Refit 1 | . . . 1 . . . . Recycling Unit Hacks 6 | . 2 . 3 . . . 1 Recycle Component 1 | . . . 1 . . . . Process 2 | . 1 . 1 . . . . Retrieve Matter 2 | . 1 . . . . . 1 Retrieve Components 1 | . . . 1 . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . 2 3 . . . 4 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 88 | . . . 88 . . . . Parts Recycled 1 | . . . 1 . . . . Recycled Matter 165 | . 146 . 19 . . . . Retrieved Matter 146 | . 146 . . . . . . Retrieved Components 1 | . . . 1 . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . . 9 . Total Damage 126 | . . . . . . 126 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Active Infowar (turns) 2532 | 1267 105 448 488 224 . . . Optics 712 | . . . 488 224 . . . Sensors 537 | . . 448 89 . . . . Terrain 1372 | 1267 105 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 5829 | 1409 484 490 1452 563 117 193 1121 Spaces Moved 2970 | 628 270 305 628 375 87 92 585 Core 89 | 89 . . . . . . . Treads 50 | . . . 46 . . 4 . Legs 2831 | 539 270 305 582 375 87 88 585 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 129 | 110 130 120 126 120 120 131 163 Slowest Speed 260 | 120 190 120 195 120 120 260 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 14 | . . . . . . 14 . Cave-ins Triggered 2 | . . . . . . 2 . Exploration Rate (%) 31 | 50 29 25 47 8 3 76 11 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 25 | . . . 2 . . 18 5 Terrain Destroyed 119 | . . 24 28 . . 18 49 Melee 25 | . . . 2 . . 18 5 Projectile 16 | . . . . . . . 16 AOE 78 | . . 24 26 . . . 28 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 4587 | 1326 355 408 1114 458 97 129 700 Wait 1127 | 674 47 50 287 51 . . 18 Move 2963 | 627 269 304 627 374 87 90 585 Hop . | . . . . . . . . Pick Up 79 | 7 1 16 28 7 1 1 18 Fast Attach 26 | 6 . 1 9 . . 3 7 Attach 46 | 1 2 3 24 4 2 7 3 Detach 8 | . . 1 3 2 . 1 1 Swap 59 | . 5 7 21 4 7 1 14 Drop 58 | . 2 12 18 3 . 2 21 Fire 161 | 9 29 14 73 13 . 4 19 Melee 42 | . . . 16 . . 19 7 Ram . | . . . . . . . . Kick 12 | 2 . . 8 . . . 2 Crush . | . . . . . . . . Escape Stasis 6 | . . . . . . 1 5 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 1410 | -11/Scrapyard | Entered Materials 1411 | -10/Materials | Build established: Mutant 1474 | -10/Materials | Discovered new exit (range 11) 1623 | -10/Materials | Core integrity fell below 50% 1813 | -10/Materials | Discovered new exit (range 12) 1873 | -10/Materials | Discovered new exit (range 12) 1894 | -10/Materials | Entered another Materials area 1894 | -9/Materials | Evolved 2 slots: Propulsion x2 2330 | -9/Materials | Discovered new exit (range 10) 2384 | -9/Materials | Entered another Materials area 2384 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2798 | -8/Materials | Build established: Scavenger-Tank 2879 | -8/Materials | Garrison activated, responded to threat 2936 | -8/Materials | Lost 7 parts (3n1u3w) 3306 | -8/Materials | Lost 6 parts (3n1u2w) 3706 | -8/Materials | Repaired Gauss Rifle 3755 | -8/Materials | Repaired Imp. Carbon-fiber Leg 3799 | -8/Materials | Discovered new exit (range 12) 3836 | -8/Materials | Entered Factory 3836 | -7/Factory | Evolved 2 slots: Utility x2 3951 | -7/Factory | Discovered new exit (range 13) 3957 | -7/Factory | Discovered new exit (range 9) 3966 | -7/Factory | Identified exit to Factory 4032 | -7/Factory | Build established: Tank 4355 | -7/Factory | Build established: Mutant 4399 | -7/Factory | Entered another Factory area 4399 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4516 | -6/Factory | Sucked down chute 4516 | -6/Factory | Entered Waste 4517 | -6/Waste | Met a frightened Derelict 4528 | -6/Waste | Spotted C-40 Crusher 4531 | -6/Waste | EMP discharged 4531 | -6/Waste | System corruption reached 10% 4536 | -6/Waste | Spotted C-40 Crusher 4539 | -6/Waste | Spotted C-40 Crusher 4542 | -6/Waste | Spotted C-40 Crusher 4545 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4547 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4551 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4552 | -6/Waste | Spotted C-40 Crusher 4582 | -6/Waste | Lost 3 parts (2n1w) 4612 | -6/Waste | Crushed by falling debris 4631 | -6/Waste | EMP discharged 4637 | -6/Waste | Crushed by falling debris 4645 | -6/Waste | Spotted C-40 Crusher 4668 | -6/Waste | Lost 4 parts (1p1n2u) 4680 | -6/Waste | Discovered new exit (range 16) 4709 | -6/Waste | Entered Factory 5177 | -6/Factory | Build established: Gunner 5194 | -6/Factory | Garrison activated, responded to threat 5305 | -6/Factory | Discovered new exit (range 8) 5625 | -6/Factory | System corruption reached 30% 5830 | -6/Factory | Self-destructed Last Messages --------------- 05742_ System corrupted: Matter fused (-6). 05758_ 1KVCL&QU9F=6E&GXQR4/=D8AVC%F 05773_ System corrupted: FCS attempts to trigger Coil Gun. 05773_ System corrupted: Coil Gun misfires. 05773_ Slug penetrates R-10 Processor. 05780_ U-05 Engineer builds a Wall. 05780_ Sneak attack on U-05 Engineer. 05780_ Destroyed Welding Torch. 05780_ U-05 Engineer destroyed. 05786_ Acquired 23 matter. 05791_ System corrupted: Component data lost. 05793_ U-05 Engineer builds a Wall. 05812_ Fusion Modulator explodes. 05812_ Terminal disabled. 05815_ Slug penetrates Y-54 Guardian. 05815_ Slug penetrates Earth. 05818_ U-05 Engineer lays Concrete. 05829_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ###?# #????#######????# #???????? | | ????# #????# #????# ! #???????? | | ????# ###### ###### [! #???????? | | ???## < + / #???????? | | ???#" ###### ###### [ #???????? | | ???## #????# #????# #???????? | | ????# #????### ###????# ! #???????? | | #####+######?# #??????####################???????? | | #?#+#?????????????????????????????????? | | = #?????????????????????????????????????? | | !#?????????????????????????????????????? | | """" """" #?????????????????????????????????????? | | """" """" ???????????????????????????????????????? | | """" """"???????????#????????????????????????????? | | """" """??????????? #????????????????????????????? | | """" ""???????????? #????????????????????????????? | | """" "????????????? #????????????????????????????? | | ????????????? #????????????????????????????? | | ????????????? #????????????????????????????? | | ????????????? #????????????????????????????? | | #####+#############+######+#############?????????? | | ????????? | | o ????????? | | ???????? | | !* p ???????? | | = = @ u ???????? | | ##########################+########??????????????? | | #??###???????# #??????????????????? | | ! !#????????????# ] ""#??????????????????? | | #????????????# ""#??????????????????? | | #????????????# ""#??????????????????? | | """ #???????????#"! / T#??????????????????? | | """ #???????????#" "#??????????????????? | | """ #??????????# " "#??????????????????? | | #??????????# " #??????????????????? | | """ #?????????# "" #??????????????????? | | """ #?????????##" % #??????????????????? | | """ #??????????#"" % #??????????????????? | | #?????????? " ! #??????????????????? | | #####???????????#""" """##??????????????????? | | ??????????????????### # ###???????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 29 Energy Capacity 490 Matter Stores 480 Matter Capacity 500 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Resistance: TH 10 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Flak Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 3% | -8/Materials Imp. Carbon-fiber Leg | 20% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Part-time Mechanic Challenges ------------ None Game ------ Seed PulseRainbowCutter Manual? 0 Play Time 01:45:22 Cumulative 19.9 hours Start 2025.10.11 @ 22:27:45 End 2025.10.13 @ 22:40:44 Sessions 24 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 64367082-6acf-4ebf-b9da-49f3e8db9960