Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 19:04:04 Player: GiggleBox Result: Destroyed by WF-JCO(L) with Centrium Claws Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (167) 835 Value Destroyed (7798) 7798 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (7564) 7564 TOTAL SCORE: 27197 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 37 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1828 Met Warlord at Research 2000 Met Warlord at Command 2000 Friendly Fire -166 Cogmind --------- Core Integrity 0/1600 Matter 31/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Experimental Q-thruster Linear Accelerator Enhanced Hardcell Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Spiked Heavy Treads Spiked Heavy Treads Spiked Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Experimental Core Analyzer > --- WEAPON ----------- Linear Accelerator Enhanced Hardcell Cannon Compact Linear Accelerator > --- INVENTORY -------- Light Quantum Reactor Experimental Q-thruster Advanced Datajack [Rating: 147] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Slots Evolved 18 | . . . 4 . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . 2 . Utility 8 | . . . 2 . . 1 . . . . 1 . . . . . . . . . 1 . . 2 1 . . Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 173 | 8 3 9 4 14 9 4 . 3 9 4 11 1 2 . 12 14 1 1 21 . 2 . 4 5 14 5 13 Power 22 | 1 . 2 . 1 2 . . . . . . . 1 . 2 2 . . 4 . . . . . 2 1 4 Engine 11 | 1 . 2 . . 2 . . . . . . . 1 . 2 . . . 2 . . . . . . . 1 Core 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . 2 1 3 Propulsion 51 | 2 . 2 . 6 3 . . . 2 . 1 1 . . . 6 . 1 8 . . . 1 4 8 2 4 Treads 21 | 2 . . . 6 3 . . . 2 . . . . . . . . . . . . . . 4 . . 4 Leg 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . . . . 6 . 1 8 . . . 1 . 1 . . Flight 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 . Utility 56 | 2 1 1 3 5 1 3 . 1 7 1 5 . 1 . 7 1 1 . 5 . 2 . 2 1 2 2 2 Device 29 | 1 . 1 1 3 . 1 . . . 1 4 . 1 . 3 1 . . 4 . 1 . 1 1 2 1 2 Storage 5 | 1 1 . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . Processor 11 | . . . 1 . . . . 1 5 . . . . . 1 . 1 . 1 . . . . . . 1 . Hackware 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Protection 9 | . . . . 2 1 2 . . 1 . . . . . 2 . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 3 2 4 1 2 3 1 . 2 . 3 5 . . . 3 5 . . 4 . . . 1 . 2 . 3 Energy Gun 15 | 2 2 1 . 2 2 1 . . . 2 . . . . . 1 . . 2 . . . . . . . . Energy Cannon 7 | . . 2 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 Ballistic Gun 7 | 1 . . . . . . . . . . 4 . . . 1 1 . . . . . . . . . . . Ballistic Cannon 9 | . . . . . . . . . . . . . . . . 3 . . 1 . . . 1 . 2 . 2 Launcher 4 | . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 1 . . . 4 . . . . . 1 . . . 11 . . . . . 2 . . Parts Lost 97 | . . 6 1 5 1 . . . . 4 4 . 2 . 21 1 . . 1 . . . 17 4 3 6 21 Power 17 | . . 2 . 1 1 . . . . . . . 1 . 3 . . . . . . . 3 . . 1 5 Propulsion 37 | . . 2 . 2 . . . . . 1 3 . 1 . 3 . . . . . . . 7 3 3 5 7 Utility 23 | . . 1 1 . . . . . . 1 1 . . . 7 . . . 1 . . . 4 1 . . 6 Weapon 20 | . . 1 . 2 . . . . . 2 . . . . 8 1 . . . . . . 3 . . . 3 Highest Loss Streak 10 | . . 6 1 2 1 . . . . 2 3 . 2 . 5 1 . . 1 . . . 6 3 6 6 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Backups 12 | 3 8 14 11 12 13 13 14 14 13 14 14 15 14 14 11 12 14 14 14 15 13 15 14 5 4 3 3 Power 1 | . 1 1 . . 1 1 1 1 1 1 1 2 1 1 . . 1 1 . 2 2 2 1 . . . . Propulsion 1 | 1 2 1 . . 2 2 2 2 2 1 . . . . . 4 6 5 5 5 4 4 3 1 1 . . Utility 4 | . 1 1 2 3 4 3 3 3 3 4 5 7 7 7 7 6 5 5 4 3 3 4 3 1 . . . Weapon 4 | . 3 8 8 7 5 6 7 7 6 6 6 5 5 5 2 . 1 2 3 4 3 4 4 3 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | 2 . . . . 3 . 1 . . . 1 . . . 2 4 1 . 6 . 1 . 4 . 2 . 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | 2 . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . Utility 14 | . . . . . 2 . 1 . . . 1 . . . 2 3 1 . 2 . 1 . 1 . . . . Weapon 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 2 . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 83 | . 100 99 78 91 100 99 100 99 100 99 95 95 98 93 53 76 100 90 83 82 87 89 86 30 36 65 47 Engine 4 | . 14 13 9 1 7 7 7 7 7 7 6 6 6 6 3 . . . 4 11 . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . 6 11 6 6 . 9 10 9 . 2 7 4 Treads 13 | . 28 24 . 16 27 29 30 29 30 29 19 13 11 6 . . . . . . . . . 11 2 . 10 Leg 1 | . . . . . . . . . . . 2 8 13 13 . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . 25 29 29 29 29 31 31 30 4 . . . Device 11 | . 14 13 14 15 18 18 15 15 6 6 12 13 13 13 14 11 11 11 6 5 5 10 9 . 4 10 9 Storage 6 | . 14 14 12 9 9 7 7 7 7 7 6 6 6 6 5 4 5 5 5 5 5 5 4 . . . . Processor 10 | . . . 6 4 . . . 3 16 19 13 13 13 13 6 11 17 17 21 23 21 21 19 13 8 10 11 Protection 3 | . . . . 6 9 11 15 10 7 3 6 6 6 6 2 . . . . . 3 . . . . . . Energy Gun 8 | . 28 26 . 11 22 22 23 23 23 21 . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 18 15 4 . . . . . . . . . 5 . . . . . . . . . . . 1 Ballistic Gun 6 | . . . . . . . . . . . 25 25 26 26 9 . 5 5 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 7 17 12 5 5 5 5 4 . . 4 4 Peak Build Rating 147 | 7 11 13 22 25 27 35 35 36 49 53 67 70 70 69 69 96 93 93 111 109 130 130 131 71 96 119 147 Average Rating 55 | 5 8 11 17 23 24 34 35 35 41 51 65 67 69 69 41 75 92 84 93 109 126 130 125 55 60 110 107 On Entrance 58 | . 7 11 13 19 24 27 35 35 36 49 53 67 70 69 69 37 96 93 82 109 109 130 130 43 42 87 100 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 15 32 34 43 45 49 54 54 54 47 55 57 57 60 60 60 75 75 75 79 73 90 83 90 6 26 42 76 Greatest Support 305 | 40 40 40 26 60 60 80 80 80 83 83 83 40 40 32 32 63 63 63 77 77 91 91 91 105 36 50 305 Greatest Overweight (x) 16 | . . 1 1 14 . . . . . . 1 1 1 1 16 2 1 1 1 . . . 1 1 . . 7 Average Overweight (x) . | . . . 1 . . . . . . . . 1 1 1 11 . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 5 5 5 5 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 14 13 15 15 15 15 15 15 14 5 5 5 5 Most Carried 15 | 6 15 15 14 15 15 15 15 15 15 15 15 15 15 14 14 15 15 15 15 15 15 15 15 5 5 5 5 Average Carried 13 | 3 8 14 12 13 14 14 15 14 14 14 14 15 14 14 11 12 14 14 14 15 13 15 13 5 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 4 15 11 13 15 15 15 15 15 15 15 15 15 14 14 5 15 15 15 15 15 15 15 5 5 5 3 5 Class Distribution -------------------- 28% | Gunner 17% | Mutant 14% | Scavenger-Tank 11% | Scavenger-Gunner 11% | Scavenger-Mutant 8% | Derelict-Mutant 5% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Mutant | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Matter Collected 5315 | 281 . 128 117 338 105 70 . 87 90 265 481 110 133 . 594 334 61 114 1102 . . . 392 . 322 40 151 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5678 | 120 . 166 182 597 506 177 . 176 . 665 395 195 115 . 830 112 . 84 512 . 17 . 621 . . 32 176 Parts 238 | 6 . 12 10 34 18 7 . 1 . 21 18 8 7 . 17 6 . 3 20 . 1 . 36 . . 2 11 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . 14 . . . . . 1 3 10 . 8 7 . 19 . . 8 . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Combat Hostiles Destroyed 143 | . . 9 3 19 9 3 . 5 . 21 6 3 4 . 20 4 . 2 16 . . . 15 . . . 4 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Guns 59 | . . 8 . 9 7 3 . 1 . 9 6 3 4 . 7 1 . . . . . . 1 . . . . Cannons 43 | . . . 2 10 2 . . . . . . . . . 2 3 . 2 16 . . . 2 . . . 4 AOE 37 | . . 1 . . . . . 4 . 12 . . . . 11 . . . . . . . 9 . . . . Classes Destroyed 20 | 2 . 2 2 5 1 3 . 1 . 1 1 . . . . . . . 2 . . . . . . . . Worker 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . 1 Builder 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Tunneler 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Recycler 4 | 1 . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Operator 6 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . . 1 1 Watcher 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Swarmer 41 | . . 2 . 7 2 . . 1 . 6 3 . 3 . 2 3 . 1 . . . . 9 . . . 2 Grunt 40 | . . . . 4 4 2 . 1 . 7 . 2 . . 11 . . . 8 . . . 1 . . . . Brawler 8 | . . . . 1 1 . . 1 . . . 1 . . 4 . . . . . . . . . . . . Duelist 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Protector 5 | . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . Sentry 15 | . . . 3 4 1 . . 1 . 1 2 . . . 2 1 . . . . . . . . . . . Demolisher 4 | . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . Hunter 8 | . . . . 1 1 . . . . 1 . . 1 . 1 . . . . . . . 1 . . . 2 Programmer 7 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 4 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 3 . 2 2 6 3 3 . 5 . 13 3 3 3 . 8 3 . 1 4 . 1 . 10 . . 1 2 Combat Bots Only 13 | . . 2 1 6 2 1 . 5 . 13 3 3 3 . 8 3 . 1 4 . . . 8 . . . 2 Max Kills in Single Turn 5 | 1 . 1 1 2 2 1 . 4 . 2 2 2 2 . 2 2 . 1 1 . 1 . 5 . . 1 1 Gunslinging 1 | . . . . . 1 . . . . . . 1 1 . 1 . . . . . . . . . . . . Exploded 5 | . . 1 . . . . . 4 . 2 . . . . 2 . . . . . . . 5 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Hostile Shots Fired 1331 | . . 46 30 64 50 14 . 18 . 96 48 5 26 . 193 28 . 17 40 . . . 244 106 54 52 200 Missed 481 | . . 17 7 12 22 1 . 6 . 30 13 1 6 . 58 9 . 9 17 . . . 103 52 25 29 64 Hits 850 | . . 29 23 52 28 13 . 12 . 66 35 4 20 . 135 19 . 8 23 . . . 141 54 29 23 136 Melee 6 | . . . . . 1 . . 2 . . . . . . 1 . . . . . . . . . . . 2 Projectile 844 | . . 29 23 52 27 13 . 10 . 66 35 4 20 . 134 19 . 8 23 . . . 141 54 29 23 134 AOE 34 | . . 6 . 3 . . . . . . . . . . . . . . 4 . . . 4 . . . 17 Critical Strikes 37 | . . . 2 3 2 1 . 1 . 4 . . . . 3 . . 1 . . . . 7 1 2 1 9 Part Disruptions 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Damage Taken 18839 | 30 . 738 338 797 424 208 . 148 . 1221 355 77 324 . 2665 462 . 153 587 . . . 3136 931 690 476 5079 Core 4397 | . . 158 106 125 . 16 . 47 . 179 23 . . . 642 93 . . 157 . . . 741 187 298 47 1578 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Regen/Repaired (Parts) 112 | . . . . . . . . . 44 . . . . . . . . . 68 . . . . . . . . Core Remaining (%) 61 | 100 . 36 . . 58 . . . . 65 . . . . 21 . . . . 75 . . 35 85 79 . . Volleys Fired 414 | 4 . 31 15 45 31 14 1 5 3 37 20 5 7 . 51 13 . 3 63 . 3 . 23 . . 2 38 Largest 4 | 2 . 2 2 3 3 3 3 3 1 3 4 4 4 . 4 3 . 3 1 . 1 . 1 . . 1 3 Hottest 216 | 80 . 130 136 216 196 195 195 195 69 213 120 120 120 . 130 153 . 124 76 . 76 . 76 . . 58 170 Shots Fired 839 | 8 . 54 28 118 83 38 3 14 3 85 80 20 28 . 101 26 2 5 63 . 3 . 23 . . 2 52 Gun 519 | 8 . 48 . 51 75 36 3 12 3 71 80 20 28 . 76 3 . 1 . . . . 4 . . . . Cannon 289 | . . 3 28 67 8 2 . . . . . . . . 13 23 2 4 63 . 3 . 19 . . 2 52 Launcher 31 | . . 3 . . . . . 2 . 14 . . . . 12 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 354 | 1 . . . . . . . . . . 80 20 28 . 76 23 2 5 63 . 3 . 19 . . 2 32 Thermal 440 | . . 51 28 118 83 38 3 12 3 71 . . . . 13 . . . . . . . . . . . 20 Explosive 31 | . . 3 . . . . . 2 . 14 . . . . 12 . . . . . . . . . . . . Electromagnetic 10 | 7 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Hit Streak 18 | 4 . 18 14 13 11 5 3 5 . 12 7 3 4 . 7 4 . 2 7 . 1 . 3 . . . 4 Robot Miss Streak 13 | 2 . 6 2 6 4 5 . 2 . 4 9 2 5 . 3 13 . 3 2 . 4 . 5 . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . 2 . 1 1 . . . . 1 . 1 1 . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . 1 . 1 1 . 1 . . . . . . . . . . . . Shots Hit Robots 504 | 4 . 46 16 61 61 19 3 9 . 59 29 12 11 . 63 18 . 3 40 . 1 . 24 . . 2 23 Core Hits 419 | 3 . 55 3 58 33 8 . 11 . 75 14 7 6 . 67 18 . 4 26 . . . 19 . . . 12 Critical Kills 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Critical Strikes 19 | . . . 1 1 2 . . . . 4 . . 1 . . . . . 2 . . . 7 . . . 1 Burn 7 | . . . . 1 2 . . . . 4 . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . . . . . . . . . . . . . 1 . . . . . . . . . 5 . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 54 | . . . . . . . . . . . 2 4 . . . . . . . . 1 . 40 . . 7 . Impact 6 | . . . . . . . . . . . 2 4 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 48 | . . . . . . . . . . . . . . . . . . . . . 1 . 40 . . 7 . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18137 | 79 . 937 337 1116 1050 364 54 549 . 2350 775 300 200 . 3610 337 . 123 2594 . 65 . 2064 6 . 244 983 Guns 6116 | 42 . 752 . 446 921 352 54 122 . 940 775 300 200 . 1096 60 . . . . . . 56 . . . . Cannons 5739 | . . . 328 670 124 . . . . . . . . . 295 277 . 113 2594 . 65 . 351 . . . 922 Explosions 5290 | 37 . 185 . . . . . 427 . 1410 . . . . 2219 . . . . . . . 1012 . . . . Melee 887 | . . . . . . . . . . . . . . . . . . . . . . . 643 . . 244 . Ramming 105 | . . . 9 . 5 12 . . . . . . . . . . . 10 . . . . 2 6 . . 61 Kinetic 6308 | . . . . . . . . . . . 775 300 200 . 1096 277 . 113 2594 . 65 . 351 . . . 537 Thermal 5931 | 37 . 752 328 1116 1045 352 54 122 . 940 . . . . 295 . . . . . . . 505 . . . 385 Explosive 4748 | . . 185 . . . . . 427 . 1410 . . . . 2219 . . . . . . . 507 . . . . Electromagnetic 102 | 42 . . . . . . . . . . . . . . . 60 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 887 | . . . . . . . . . . . . . . . . . . . . . . . 643 . . 244 . Entropic 56 | . . . . . . . . . . . . . . . . . . . . . . . 56 . . . . Highest Corruption 15 | . . . . . . . . . . . . . . . 1 4 4 4 4 . . . 15 1 2 2 14 Average Corruption 5 | . . . . . . . . . . . . . . . 1 3 4 4 4 . . . 5 1 1 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 83 | . . . . . . . . . . . . . . . . 14 14 7 . . . . 17 . 1 1 29 Message Errors 15 | . . . . . . . . . . . . . . . . 3 1 . . . . . 5 . . . 6 Matter Fused 24 | . . . . . . . . . . . . . . . . 2 5 2 . . . . 4 . . 1 10 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . 2 1 1 . . . . 1 . . . 2 Energy Discharges 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Data Loss (minor) 13 | . . . . . . . . . . . . . . . . 3 4 2 . . . . 2 . 1 . 1 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Misfires 4 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . 1 Alerts 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 633 | . . . . . . . . 49 . 78 . . . . 18 30 . 2 41 . 30 . 315 . . 56 14 Projectiles 85 | . . . . . . . . . . . . . . . . . . . 41 . 30 . . . . . 14 Explosions 409 | . . . . . . . . 49 . 78 . . . . 18 30 . . . . . . 234 . . . . Melee 139 | . . . . . . . . . . . . . . . . . . 2 . . . . 81 . . 56 . Knockbacks 23 | . . . . . . . . . . . . . . . . 7 . . 8 . . . 1 1 . . 6 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 21 | . . . . . . . . . . . . . . . . 6 . . 8 . . . 1 . . . 6 Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 708 | 30 . . 4 . . . . . . 25 . . . . 104 150 . 5 . . . . 358 3 . . 29 Shots 13 | 1 . . . . . . . . . 1 . . . . 4 2 . . . . . . 5 . . . . Rammed 7 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 2 . . 2 Targets Rammed 10 | . . . 1 . 1 1 . . . . . . . . . . . 1 . . . . 1 2 . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 369 | 30 . 45 198 369 268 117 30 72 . 315 . . . . . 178 115 97 309 . 56 . 124 . 1 136 189 Average Temperature 84 | 15 . 18 97 102 67 39 20 36 . 112 . . . . . 93 57 36 125 . 33 . 24 . 1 42 65 Received Heat Transfer 2097 | . . 96 135 261 180 54 . 9 . 576 48 36 . . 411 18 . 45 96 . . . 69 27 27 . 9 Effects 12 | . . . . 1 . . . . . 7 . . . . . . . . 4 . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 11 | . . . . . . . . . . 7 . . . . . . . . 4 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Longest Duration 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . . . 2 3 6 1 . . . 5 1 . . . 2 . . . . . . . 1 . . . . Heat Transferred 9734 | . . 940 592 1798 2274 703 111 259 . 2067 . . . . 407 . . . . . . . 250 . . . 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Maximum Alert Level 3 | . . . . 3 1 . . . . . . . . . . . . . . . . . 2 2 1 1 1 Low Security (%) 67 | 100 100 . 100 24 . 100 . . . . 100 . . . . 100 . . . . 100 100 84 . 76 75 57 Level 1 26 | . . . . 46 100 . . . . . . . . . . . . . . . . . 9 92 23 24 42 Level 2 3 | . . . . 19 . . . . . . . . . . . . . . . . . . 5 7 . . . Level 3 1 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 739 | 5 . . 67 739 387 151 . . . . 75 . . . . 198 . . . . 25 5 644 418 227 282 281 Initial 360 | . . . . 39 360 151 . . . . 63 . . . . 39 . . . . . 5 . 313 223 76 141 Average 149 | 1 . . 24 335 350 45 . . . . 21 . . . . 58 . . . . 5 2 101 306 172 131 189 Influence Increases 5621 | 15 . 50 155 750 277 83 . 100 . 355 244 70 100 . 524 257 . 215 260 . 45 . 1185 215 14 266 441 Destroy 0b10 Robot/C 2620 | . . 40 60 360 180 60 . 100 . 300 120 60 80 . 420 80 . 40 240 . . . 400 . . . 80 Destroy 0b10 Robot/NC 145 | 15 . . 5 5 20 10 . . . . 15 . . . 5 . . . 20 . 5 . 30 . . 5 10 Destroy Leader 316 | . . 10 30 30 52 12 . . . 10 42 10 20 . 20 10 . 10 . . . . 60 . . . . Allied During Kill 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Successful Hack 101 | . . . 14 . . . . . . . 19 . . . . . . . . . 6 . 7 5 14 . 36 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . Disable Machine 450 | . . . 30 75 . . . . . . 30 . . . . 75 . . . . 15 . 150 . . 30 45 Anti-Garrison Action 200 | . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 435 | . . . 1 5 . 1 . . . . 3 . . . . 62 . . . . 4 . 218 . . 81 60 Partial Spotted 45 | . . . . . . . . . . . . . . . . 15 . . . . 15 . . . . 15 . Lose Combat Pursuer 1245 | . . . 15 75 15 . . . . 45 15 . . . 75 15 . 165 . . . . 270 210 . 135 210 Influence Decreases 5611 | 15 . 50 95 71 683 416 . 72 28 253 346 70 100 . 461 155 165 110 212 153 30 15 587 415 285 171 653 Entered New Map 1595 | . . . . 21 379 182 . . 28 . 39 . . . . 24 62 . 105 153 . 10 . 285 175 51 81 Time Decay 3180 | 15 . 10 85 . 294 234 . 72 . 233 297 70 100 . 351 121 103 110 107 . 30 5 371 70 80 60 362 Lost Part 756 | . . 40 10 50 10 . . . . 20 10 . . . 110 10 . . . . . . 156 40 30 60 210 Lost Ally 80 | . . . . . . . . . . . . . . . . . . . . . . . 60 20 . . . Squads Dispatched 25 | . . . 1 . 1 1 . . . . 1 . . . 1 . . 1 . . . . 8 3 . 4 4 Investigation 9 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 3 . 1 1 Extermination 8 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 . . 1 2 Reinforcement 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 Assault 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Distress Signals 8 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 1 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 386 | . . 11 12 20 13 5 . 5 . 18 10 3 4 . 33 8 . 16 71 . . 6 48 26 14 14 49 Peak Tracking Total 15 | . . 3 8 8 3 2 . 5 . 7 3 3 3 . 9 4 . 9 11 . . 6 12 15 10 11 15 Tactical Retreats 33 | . . . 1 2 1 . . . . 1 1 . . . 2 1 . 5 . . . . 9 3 . 4 3 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Traps Triggered 16 | . . . . 6 . . . . . . . . . . . 3 . . . . 1 . 3 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . Triggered 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 1 1 1 1 1 . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Machines Disabled 40 | . . 1 2 9 . . . . . 3 2 . . . 2 5 . . . . 1 . 10 . . 2 3 Max in Single Turn 4 | . . 1 1 1 . . . . . 1 1 . . . 2 4 . . . . 1 . 4 . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Machines Accessed 44 | . . 1 4 1 2 . 1 . . . 3 . . 4 . 1 1 . 6 . 2 . 6 2 2 3 5 Terminals 23 | . . . 3 1 2 . . . . . 3 . . . . 1 1 . . . 2 . 2 1 . 2 5 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 114 | . . 1 13 1 6 . 1 . . . 4 . . 28 . 2 1 . 17 . 5 . 14 5 4 6 6 Successful 71 | . . 1 5 . 2 . 1 . . . 2 . . 28 . 1 1 . 17 . 2 . 6 1 1 . 3 Failed 43 | . . . 8 1 4 . . . . . 2 . . . . 1 . . . . 3 . 8 4 3 6 3 Catastrophic 12 | . . . 2 1 2 . . . . . 2 . . . . . . . . . . . 3 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . . . 6 . 6 . . . . . 2 . . . . 2 . . 1 . 5 . 1 5 1 . 2 Terminals 47 | . . . 11 1 6 . . . . . 4 . . . . 2 1 . . . 5 . 4 3 . 4 6 Fabricators 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 2 . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . . Terminal Hacks 52 | . . 1 1 . . . 1 . . . 1 . . 28 . . 1 . 17 . . . . . . . 2 Record 19 | . . . . . . . . . . . . . . 11 . . 1 . 7 . . . . . . . . Part Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . . . 3 . . . . 9 . . . . . . . . Open Door 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . . 3 . 2 . . . . . 1 . . . . 1 . . . . 2 . 1 1 1 . 1 Terminals 11 | . . . 3 . 2 . . . . . 1 . . . . 1 . . . . 2 . . 1 . . 1 Botnet 8 | . . . 2 . 1 . . . . . 1 . . . . 1 . . . . 1 . . 1 . . 1 Operators 3 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . Used 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hacking Detections 23 | . . . 3 1 2 . . . . . 2 . . . . 1 1 . . . 2 . 3 2 1 3 2 Full Trace Events 5 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . . 187 . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . Part Schematics Acquired 23 | . . . . . . . . . 15 . . . . 8 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . 17 . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 19 | . . . . 17 . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Total Allies 7 | . . . . . . . . . . . . . . . 3 . . . . . . 1 3 . . . . Largest Group 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 3 . . . . Highest-Rated Group 141 | . . . . . . . . . . . . . . . 96 . . . . . . 46 141 . . . . Highest-Rated Ally 96 | . . . . . . . . . . . . . . . 96 . . . . . . 46 47 . . . . Initial Warlord ECA Mod 23 | . . . . . 4 3 3 3 3 2 2 1 1 1 . . . . . . . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . . . . . . . . 8 . . . . . . 12 16 . . . . Total Damage 1067 | . . . . . . . . . . . . . . . 281 . . . . . . 378 408 . . . . Kills 7 | . . . . . . . . . . . . . . . 1 . . . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Active Infowar (turns) 4847 | 30 137 1010 132 . . . . . . . . . . . 28 407 530 363 425 . 4 44 982 . . 94 661 Sensors 3666 | . . . 132 . . . . . . . . . . . 24 407 530 363 425 . 4 44 982 . . 94 661 Terrain 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Seismic 1177 | 30 137 1010 . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . 1 . 3 2 . . . . 2 . 2 1 . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Turns Passed 19117 | 130 137 1346 198 994 658 622 512 607 1455 1019 1028 1036 706 174 3583 463 530 375 957 113 106 44 1043 157 171 133 820 Spaces Moved 12774 | 63 77 775 116 476 310 355 317 361 886 517 469 440 350 90 542 477 424 424 1524 244 179 94 1361 244 458 395 806 Core 1034 | 1 . . . 9 . . . . . . . . . . 443 100 . . . . . . 39 240 120 . 82 Treads 4927 | 62 77 676 . 320 310 355 317 361 886 517 469 289 2 . . . . . . . . . . 4 . . 282 Legs 688 | . . . . . . . . . . . . 151 348 90 99 . . . . . . . . . . . . Wheels 362 | . . 99 116 147 . . . . . . . . . . . . . . . . . . . . . . . Hover 4588 | . . . . . . . . . . . . . . . . 377 424 424 1524 244 179 94 1322 . . . . Flight 1175 | . . . . . . . . . . . . . . . . . . . . . . . . . 338 395 442 Fastest Speed 16 | 50 160 105 105 105 160 160 160 160 160 162 162 195 195 195 50 36 124 50 36 46 46 46 41 50 21 16 27 Average Speed 130 | 158 160 153 105 167 160 160 160 160 161 162 196 227 195 195 626 66 124 62 47 46 46 46 46 52 30 19 83 Slowest Speed 850 | 160 160 160 105 750 160 160 160 160 162 163 245 245 245 195 850 200 124 124 116 46 46 46 129 145 60 35 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 6 12 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 13 52 8 49 27 10 53 43 80 64 14 56 60 72 79 11 58 65 91 50 7 69 25 15 13 14 23 Regions Visited 27 Branch Regions 14 Pre-discovered Areas 6 | . . . . . . . 1 . 1 . . . . 1 1 . 1 1 . . . . . . . . . Known Exits Taken 12 | . . . 1 . . . . . . . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 . . 1 1 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . Scrap Searched 30 | . . 3 . . . . . 7 5 4 . 2 2 . 4 . 2 1 . . . . . . . . . Spaces Dug 32 | . . . 1 . . 1 . . . . 1 3 . . . . . . . . . . 22 . . 2 2 Terrain Destroyed 417 | 3 . 22 1 . . 1 . 11 . 48 1 3 . . 113 30 1 . 10 . 2 . 122 . . 29 20 Melee 26 | . . . . . . . . . . . 1 3 . . . . . . . . . . 20 . . 2 . Projectile 48 | . . . 1 . . 1 . . . . . . . . 2 2 1 . 10 . 2 . 9 . . . 20 AOE 343 | 3 . 22 . . . . . 11 . 48 . . . . 111 28 . . . . . . 93 . . 27 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Total 14427 | 83 89 874 163 581 409 380 320 383 905 625 530 455 359 89 649 597 428 528 1690 244 198 94 1691 269 479 431 884 Wait 695 | 1 . 42 23 11 42 2 1 . . 48 8 4 . . 21 55 . 93 50 1 . 1 237 7 1 22 25 Move 12697 | 62 76 774 116 474 309 354 316 360 885 516 468 439 349 89 541 476 423 423 1523 243 179 93 1360 243 439 383 784 Hop 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 10 Pick Up 104 | 6 10 3 4 6 5 1 1 6 . 6 8 . . . 6 16 2 1 5 . 5 . 5 . 4 2 2 Fast Attach 80 | 7 . . 1 4 . . . 1 4 1 1 1 . . 3 13 . 1 5 . . . 4 8 10 4 12 Attach 59 | . . 6 2 4 1 2 . . . 3 4 . 1 . 11 2 . . 2 . 4 . 7 . 3 3 4 Detach 22 | . . . . . . . . . 4 . . . . . 1 1 . 1 4 . 1 . 1 . 4 1 4 Swap 119 | 1 3 16 1 10 9 5 . 5 5 8 13 2 1 . 4 2 1 1 21 . 3 . 5 . 3 . . Drop 96 | 2 . 2 . 5 10 1 1 6 4 6 6 . 1 . 1 6 1 3 16 . 2 . 8 4 8 2 1 Fire 414 | 4 . 31 15 45 31 14 1 5 3 37 20 5 7 . 51 13 . 3 63 . 3 . 23 . . 2 38 Melee 54 | . . . . . . . . . . . 2 4 . . . . . . . . 1 . 40 . . 7 . Ram 6 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 2 . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 3 Escape Stasis 35 | . . . . 22 . . . . . . . . . . . 13 . . . . . . . . . . . Rewire 16 | . . . . . . . . . . . . . . . 9 . 1 . 1 . . . . 5 . . . Trap 3 | . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 7) 268 | -10/Materials | Entered Subcaves 316 | -10/Subcaves | Build established: Mutant 792 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1441 | -10/Subcaves | Discovered new exit (range 16) 1451 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1452 | -10/Subcaves | Ambushed by Subdweller buried in earth 1489 | -10/Subcaves | Core integrity fell below 50% 1519 | -10/Subcaves | Lost 6 parts (2p2n1u1w) 1556 | -10/Subcaves | Visited 4L-MR0's lab 1569 | -10/Subcaves | Found Tower Shield 1614 | -10/Subcaves | Entered Materials 1614 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1812 | -8/Materials | Identified exit to Garrison 1812 | -8/Materials | Entered Garrison 1897 | -8/Garrison | Triggered checkpoint 1962 | -8/Garrison | Garrison Relay disabled 2100 | -8/Garrison | Build established: Gunner 2138 | -8/Garrison | Triggered checkpoint 2242 | -8/Garrison | Discovered new exit (range 9) 2259 | -8/Garrison | Identified exit to Materials 2320 | -8/Garrison | Triggered checkpoint 2403 | -8/Garrison | Garrison Relay disabled 2409 | -8/Garrison | Build established: Scavenger-Tank 2470 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2596 | -8/Garrison | Triggered checkpoint 2637 | -8/Garrison | Garrison Relay disabled 2669 | -8/Garrison | Garrison Relay disabled 2784 | -8/Garrison | Discovered exit to Materials (range 14) 2806 | -8/Garrison | Entered Materials 3368 | -8/Materials | Discovered new exit (range 7) 3464 | -8/Materials | Entered Factory 3464 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3976 | -7/Factory | Discovered new exit (range 5) 4086 | -7/Factory | Entered Lower Caves 4201 | -7/Lower Caves | Met a Warlord Commander 4202 | -7/Lower Caves | Learned location of Warlord (-5) 4203 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4203 | -7/Lower Caves | Found Encrypted Comm Array 4443 | -7/Lower Caves | Learned location of 1 exit from Factory 4491 | -7/Lower Caves | Discovered new exit (range 5) 4598 | -7/Lower Caves | Entered another Lower Caves area 5019 | -7/Lower Caves | Discovered new exit (range 10) 5020 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5158 | -7/Lower Caves | Build established: Scavenger-Gunner 5205 | -7/Lower Caves | Entered Zion 5354 | -7/Zion | Discovered new exit (range 13) 5941 | -7/Zion | Learned Factory terminal intel 5952 | -7/Zion | Learned Factory terminal intel 6141 | -7/Zion | Found Prototype Hackware 6141 | -7/Zion | Identified Exp. Hacking Suite 6145 | -7/Zion | Found Prototype Processor 6145 | -7/Zion | Identified Exp. Target Analyzer 6148 | -7/Zion | Found Prototype Processor 6148 | -7/Zion | Identified Exp. Melee Analysis Suite 6154 | -7/Zion | Found Prototype Processor 6154 | -7/Zion | Identified Exp. Core Analyzer 6431 | -7/Zion | Build established: Gunner 6660 | -7/Zion | Entered Proximity Caves 6812 | -6/Proximity Caves | Attacked by a faux Warlord 7109 | -6/Proximity Caves | Build established: Scavenger-Gunner 7183 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7222 | -6/Proximity Caves | Destroyed 13 combat bots 7373 | -6/Proximity Caves | Learned Factory emergency access door positions 7412 | -6/Proximity Caves | Learned Factory non-interactive machine intel 7496 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7532 | -6/Proximity Caves | Discovered new exit (range 16) 7679 | -6/Proximity Caves | Entered Factory 7679 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7680 | -6/Factory | Identified exit to Lower Caves 7682 | -6/Factory | Loaded intel: 251 non-interactive machine locations 7683 | -6/Factory | Loaded intel: 28 terminal locations 7974 | -6/Factory | Build established: Gunner 8117 | -6/Factory | Identified exit to Extension 8158 | -6/Factory | Joined by Warlord Infantry squad 8176 | -6/Factory | Discovered new exit (range 5) 8247 | -6/Factory | Lost 3 parts (2n1u) 8707 | -6/Factory | Entered Lower Caves 9581 | -6/Lower Caves | Discovered new exit (range 10) 9743 | -6/Lower Caves | Entered another Lower Caves area 10158 | -6/Lower Caves | Build established: Derelict-Gunner 10393 | -6/Lower Caves | Discovered new exit (range 7) 10449 | -6/Lower Caves | Entered Data Miner 10449 | -6/Data Miner | Discovered new exit (range 6) 10487 | -6/Data Miner | Met Data Miner 10535 | -6/Data Miner | Learned location of Section 7 (-2) 10535 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10570 | -6/Data Miner | Received God Mode back door access code from Data Miner 10623 | -6/Data Miner | Entered Proximity Caves 10625 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10663 | -5/Proximity Caves | Destroyed 8 combat bots 10668 | -5/Proximity Caves | Lost 5 parts (2n2u1w) 11036 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 11286 | -5/Proximity Caves | Build established: Gunner 12385 | -5/Proximity Caves | Lost 4 parts (1u3w) 12605 | -5/Proximity Caves | Build established: Mutant 12877 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12905 | -5/Proximity Caves | Build established: Derelict-Mutant 13064 | -5/Proximity Caves | Learned Factory stockpile data 14157 | -5/Proximity Caves | Core integrity fell below 50% 14198 | -5/Proximity Caves | Lost 5 parts (1p2u2w) 14203 | -5/Proximity Caves | Discovered new exit (range 7) 14205 | -5/Proximity Caves | Identified exit to Factory 14206 | -5/Proximity Caves | Entered Factory 14206 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14207 | -5/Factory | Identified exit to Upper Caves 14209 | -5/Factory | Loaded intel: 26 terminal locations 14669 | -5/Factory | Entered Upper Caves 14971 | -5/Upper Caves | Build established: Gunner 15035 | -5/Upper Caves | Learned Factory machine intel 15187 | -5/Upper Caves | Discovered new exit (range 3) 15188 | -5/Upper Caves | Identified exit to Upper Caves 15199 | -5/Upper Caves | Entered another Upper Caves area 15505 | -5/Upper Caves | Encountered a Warlord checkpoint 15514 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15571 | -5/Upper Caves | Discovered new exit (range 5) 15573 | -5/Upper Caves | Identified exit to Warlord 15574 | -5/Upper Caves | Entered Warlord 15593 | -5/Warlord | System corruption cleaned by Quarantine Array 15629 | -5/Warlord | Visited the Vortex Lab 15631 | -5/Warlord | Warlord's base attacked by MAIN.C 15743 | -5/Warlord | Met Warlord 15857 | -5/Warlord | Opened Warlord's prototype stash 15874 | -5/Warlord | Found Prototype Device 15874 | -5/Warlord | Identified Exp. Cloaking Device 15879 | -5/Warlord | Found Prototype Device 15879 | -5/Warlord | Identified System Purifier 15883 | -5/Warlord | Found Prototype Processor 15883 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 15909 | -5/Warlord | Build established: Mutant 15931 | -5/Warlord | Learned Armory trap positions 15931 | -5/Warlord | Learned Quarantine stockpile data 15931 | -5/Warlord | Learned Armory terminal intel 15931 | -5/Warlord | Learned Armory fabricator intel 15931 | -5/Warlord | Learned Armory repair station intel 15931 | -5/Warlord | Learned Research fabricator intel 15981 | -5/Warlord | Warlord forces counterattacked 15999 | -5/Warlord | Spotted Striker 16032 | -5/Warlord | Found Prototype Energy Gun 16032 | -5/Warlord | Identified Vortex Shotgun 16036 | -5/Warlord | Found Prototype Energy Gun 16036 | -5/Warlord | Identified Vortex Rifle 16048 | -5/Warlord | Lost 15 allies 16074 | -5/Warlord | Spotted Striker 16111 | -5/Warlord | Lost 5 allies 16137 | -5/Warlord | Spotted Striker 16139 | -5/Warlord | Found Prototype Ballistic Cannon 16139 | -5/Warlord | Identified Hvy. Autocannon 16235 | -5/Warlord | Lost 11 allies 16306 | -5/Warlord | Warlord base infiltrated, sounded retreat 16351 | -5/Warlord | Spotted Executioner 16370 | -5/Warlord | Spotted Executioner 16442 | -5/Warlord | Spotted Executioner 16443 | -5/Warlord | Destroyed Executioner 16453 | -5/Warlord | Build established: Scavenger-Mutant 16475 | -5/Warlord | Lost 5 allies 16499 | -5/Warlord | Discovered new exit (range 14) 16504 | -5/Warlord | Identified exit to Proximity Caves 16526 | -5/Warlord | Lost 4 allies 16531 | -5/Warlord | Spotted Executioner 16531 | -5/Warlord | Spotted B-75 Beast 16531 | -5/Warlord | Spotted B-86 Titan 16531 | -5/Warlord | Entered Proximity Caves 16581 | -4/Proximity Caves | Learned Research interactive machine intel 16636 | -4/Proximity Caves | Discovered new exit (range 8) 16640 | -4/Proximity Caves | Identified exit to Factory 16644 | -4/Proximity Caves | Entered Factory 16644 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16645 | -4/Factory | Identified exit to Research 16646 | -4/Factory | Loaded intel: 327 machine locations 16750 | -4/Factory | Sucked down chute 16750 | -4/Factory | Entered Waste 16751 | -4/Waste | Met a frightened Derelict 16758 | -4/Waste | Spotted C-40 Crusher 16759 | -4/Waste | Spotted C-40 Crusher 16762 | -4/Waste | Spotted C-40 Crusher 16764 | -4/Waste | Spotted C-40 Crusher 16765 | -4/Waste | Spotted C-40 Crusher 16783 | -4/Waste | Spotted C-40 Crusher 16787 | -4/Waste | Discovered new exit (range 16) 16794 | -4/Waste | Identified exit to Factory 16794 | -4/Waste | Entered Factory 16952 | -4/Factory | Spotted B-86 Titan 17705 | -4/Factory | Lost 5 parts (2n1u2w) 17714 | -4/Factory | Destroyed 8 combat bots 17731 | -4/Factory | System corruption reached 10% 17744 | -4/Factory | Fabricated G-67 Veteran? 17794 | -4/Factory | First assault squad dispatched 17807 | -4/Factory | Lost 5 parts (2p1n1u1w) 17813 | -4/Factory | Core integrity fell below 50% 17834 | -4/Factory | Discovered exit to Research (range 6) 17837 | -4/Factory | Entered Research 17837 | -3/Research | Evolved 2 slots: Utility x2 17838 | -3/Research | Loaded intel: 45 interactive machine locations 17839 | -3/Research | Loaded intel: 4 fabricator locations 17856 | -3/Research | Lost 6 parts (1p3n2u) 17974 | -3/Research | Incoming investigation squad redirected 17987 | -3/Research | Incoming investigation squad redirected 17991 | -3/Research | Discovered new exit (range 6) 17993 | -3/Research | Identified exit to Research 17994 | -3/Research | Entered another Research area 17994 | -2/Research | Warlord forces began assault on 0b10 17994 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18067 | -2/Research | Lost 6 parts (5n1u) 18104 | -2/Research | Research machine network offline 18106 | -2/Research | Lost 7 allies 18152 | -2/Research | Discovered new exit (range 14) 18155 | -2/Research | Met up with Warlord 18160 | -2/Research | Spotted B-90 Cyclops 18165 | -2/Research | Identified exit to Access 18165 | -2/Research | Entered Access 18165 | -1/Access | Evolved 2 slots: Propulsion x2 18260 | -1/Access | Incoming investigation squad redirected 18265 | -1/Access | Energy Cycler disabled 18279 | -1/Access | Spotted B-99 Colossus 18295 | -1/Access | Discovered new exit (range 10) 18298 | -1/Access | Identified exit to Command 18298 | -1/Access | Entered Command 18314 | -1/Command | Lost 6 parts (1p5n) 18371 | -1/Command | Lost 4 parts (1p1n1u1w) 18462 | -1/Command | Disengaged cave seal 18464 | -1/Command | Welcomed Warlord to Command 18479 | -1/Command | P-80 Master assimilated allied ZB-K4K(i) 18503 | -1/Command | Lost 5 allies 18580 | -1/Command | Derelicts emerged from the dark tunnel 18742 | -1/Command | Lost 3 allies 19061 | -1/Command | Warlord commented on Warlord statues 19074 | -1/Command | Spotted M Guard 19074 | -1/Command | Spotted M Guard 19075 | -1/Command | Spotted Combat Programmer 19076 | -1/Command | Spotted Combat Programmer 19087 | -1/Command | System corruption reached 10% 19093 | -1/Command | Warlord destroyed during the assault 19101 | -1/Command | Combat Programmer assimilated allied WF-JCO(L) 19101 | -1/Command | Spotted WF-JCO(L) 19105 | -1/Command | Core integrity fell below 50% 19110 | -1/Command | Core integrity fell below 20% 19118 | -1/Command | Destroyed by WF-JCO(L) with Centrium Claws Last Messages --------------- 19103_ Adv. Coolant Injector blasted off. 19103_ Knocked back. 19103_ Exp. Core Analyzer destroyed. 19103_ Warlord HL-1SK destroyed. 19104_ The unstable cave ceiling collapses. 19104_ Adv. Sensor Array destroyed. 19104_ Penetrated by EMDS Slug. 19105_ The unstable cave ceiling collapses. 19105_ Penetrated by EMDS Slug. 19106_ WF-JCO(L) reactivates. 19106_ Combat Programmer resets WF-JCO(L), system corruption cleaned. 19107_ The unstable cave ceiling collapses. 19107_ Penetrated by EMDS Slug. 19109_ The unstable cave ceiling collapses. 19109_ Adv. Signal Interpreter destroyed. 19109_ Critical hit (Blast). 19110_ EMDS Slug penetrates Sealed Barrier. 19110_ Connecting with Door Terminal... >>Open(Door) Sealed Barrier opened. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ????????????????#######################??# #???? | | ????????????????+ #??# #???? | | ????????????????+ #??# #???? | | ????????????????+ @L p #??# ##### | | ?????????????????################## #### # | | ??????????????????????????????????# # # | | ??????????????????????????????????# ## # | | ??????????????????????????????????# T# | | ??????????????????????????????????# ## | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# # | | ??????????????????????????????????###### " | | ????????????????????????????????????????### | | ?????????????????????????????????????????# # # | | ?????????????????????????????????????????# ##### | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 100 Energy Generation 53 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 450 Resistance: TH 15 Evasion (%) 66 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 8 Matter Filtering 50 Defensive Hacking 14 Item Schematics ----------------- Transmission Jammer | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Chainsword | -7/Zion | Archive Coil Gun | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Wave Gun | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Force Field | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Recalibrator | -7/Zion | Archive Falx | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ G-67 Veteran | x3 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Ride The Lightning Challenges ------------ None Game ------ Seed CoreBoltSteel Manual? 0 Play Time 02:26:33 Cumulative 117.5 hours Start 2025.05.29 @ 16:40:12 End 2025.05.29 @ 19:04:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbb09fea-8c61-49a0-ba7f-907e374c6a13