Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 13:55:34 Player: Jboy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (1779) 1779 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (161) 161 TOTAL SCORE: 4645 Bonus ------- High Alert Combat Kills 161 Cogmind --------- Core Integrity 0/700 Matter 50/300 Energy 52/265 System Corruption 0% Temperature Cool (36) Movement Rolling (95) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (6) ------ Improved Cooling System Visual Processing Unit > --- WEAPON (3) ------- Improved Grenade Launcher > --- INVENTORY (5) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Small Storage Unit Weight Redist. System Visual Processing Unit Advanced Terrain Scan Processor Core Shielding System Restoration Module > --- WEAPON ----------- Pulse Rifle Plasma Cannon Enhanced Autogun > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Improved Cooling System Lightning Gun Minigun Flak Cannon Improved Grenade Launcher [Rating: 33] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Flak Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . 1 1 2 Weapon 1 | . . . 1 . Parts Attached 62 | 7 . 12 19 24 Power 6 | 1 . 2 1 2 Engine 6 | 1 . 2 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . 2 6 4 Treads 11 | 2 . 2 6 1 Leg . | . . . . . Wheel 1 | . . . . 1 Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 15 | 2 . 5 3 5 Device 9 | 1 . 3 2 3 Storage 1 | 1 . . . . Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 27 | 2 . 3 9 13 Energy Gun 5 | . . . 1 4 Energy Cannon 1 | . . . . 1 Ballistic Gun 11 | 2 . 2 4 3 Ballistic Cannon 5 | . . 1 2 2 Launcher 5 | . . . 2 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 20 | . . 3 . 17 Power 2 | . . . . 2 Propulsion 5 | . . 1 . 4 Utility 7 | . . 2 . 5 Weapon 6 | . . . . 6 Highest Loss Streak 12 | . . 2 . 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 100 85 95 80 Engine 9 | . 14 11 9 6 Treads 21 | . 28 23 25 14 Device 13 | . 14 12 16 11 Storage 9 | . 14 11 9 7 Processor 7 | . . 2 8 14 Protection 1 | . . 3 . . Energy Gun 2 | . . . 5 3 Ballistic Gun 12 | . 28 18 8 6 Ballistic Cannon 5 | . . 3 9 4 Launcher 1 | . . . 2 3 Naked Turns . | . . . . . Heaviest Build 31 | 12 12 25 30 31 Greatest Support 66 | 40 40 60 66 66 Greatest Overweight (x) 6 | . . 1 . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 3 1 4 7 8 Average Carried 3 | . 1 2 5 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 6 | 1 1 4 6 1 Class Distribution -------------------- 38% | Scavenger-Skirmisher 30% | Mutant 19% | Scavenger-Mutant 8% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1457 | 294 20 361 470 312 Remotely . | . . . . . Salvage Created 1566 | 97 52 481 456 480 Parts 150 | 5 6 55 45 39 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 4 | 1 . 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 3 18 15 16 Guns 23 | . 3 15 3 2 Cannons 14 | . . 3 9 2 AOE 15 | . . . 3 12 Classes Destroyed 12 | 2 1 5 2 2 Worker 6 | . . 3 1 2 Builder 4 | . . 1 1 2 Tunneler 2 | 1 . . . 1 Hauler 1 | . . . 1 . Recycler 1 | 1 . . . . Watcher 3 | . . 1 1 1 Swarmer 25 | . 3 11 7 4 Grunt 19 | . . 5 5 9 Brawler 1 | . . . 1 . Duelist 2 | . . . . 2 Sentry 4 | . . 2 2 . Programmer 1 | . . . . 1 Best Kill Streak 11 | 1 3 11 11 10 Combat Bots Only 10 | . 3 10 7 8 Max Kills in Single Turn 3 | 1 1 2 2 3 Gunslinging 1 | . . 1 . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 336 | . 8 111 61 156 Missed 95 | . 1 37 17 40 Damage Taken 3734 | . 58 722 598 2356 Core 924 | . 10 100 106 708 Absorbed by Shields . | . . . . . Redirected to Shielding 32 | . . . . 32 Core Remaining (%) 87 | 100 96 75 80 . Volleys Fired 136 | 6 6 53 27 44 Largest 3 | 2 2 2 3 3 Hottest 168 | 40 40 67 123 168 Shots Fired 265 | 12 12 106 60 75 Gun 188 | 12 12 91 33 40 Cannon 55 | . . 15 21 19 Launcher 22 | . . . 6 16 Special . | . . . . . Kinetic 199 | 12 12 106 44 25 Thermal 30 | . . . 10 20 Explosive 22 | . . . 6 16 Electromagnetic 14 | . . . . 14 Robot Hit Streak 18 | 3 3 18 9 16 Robot Miss Streak 8 | 2 2 8 8 6 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 167 | 8 6 64 38 51 Core Hits 126 | 3 3 36 43 41 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4926 | 83 67 981 1121 2674 Guns 1766 | 83 67 761 319 536 Cannons 911 | . . 220 388 303 Explosions 2249 | . . . 414 1835 Melee . | . . . . . Ramming . | . . . . . Kinetic 2054 | 83 67 981 635 288 Thermal 707 | . . . 72 635 Explosive 1922 | . . . 414 1508 Electromagnetic 243 | . . . . 243 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 179 | . . . 1 178 Projectiles 1 | . . . 1 . Explosions 178 | . . . . 178 Melee . | . . . . . Knockbacks 17 | . . 6 7 4 Impact . | . . . . . Kinetic 14 | . . 6 5 3 Secondary 3 | . . . 2 1 Self-Inflicted Damage 183 | . . . 9 174 Shots 5 | . . . 1 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 566 | . . 9 320 566 Average Temperature 134 | . . 7 111 160 Received Heat Transfer 1281 | . . 147 252 882 Effects 11 | . . . 3 8 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 5 | . . . 3 2 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 876 | . . . 185 691 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 731 | 10 96 452 484 731 Initial 184 | . 6 40 135 184 Average 293 | 4 69 253 308 437 Maximum Alert Level 3 | . . 2 2 3 Low Security (%) 35 | 100 100 34 8 26 Level 1 39 | . . 54 67 22 Level 2 23 | . . 10 24 44 Level 3 2 | . . . . 7 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 3 2 4 Investigation 1 | . . 1 . . Extermination 1 | . . . . 1 Reinforcement 5 | . . 2 1 2 Assault 1 | . . . . 1 Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 5 24 18 28 Peak Tracking Total 7 | . 3 7 7 7 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . . 2 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 14 | . . . . 14 Max in Single Turn 10 | . . . . 10 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 1 . 3 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 15 | . 4 . 11 . Successful 12 | . 4 . 8 . Failed 3 | . . . 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 10 | . . . 10 . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . . 8 . Insert Component 4 | . . . 4 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1974 | 93 219 502 554 606 Spaces Moved 901 | 45 115 186 264 291 Core 62 | 8 . . . 54 Treads 766 | 37 115 186 264 164 Legs . | . . . . . Wheels . | . . . . . Hover 64 | . . . . 64 Flight 9 | . . . . 9 Fastest Speed 50 | 50 160 160 160 50 Average Speed 159 | 140 160 163 160 159 Slowest Speed 350 | 160 160 240 160 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 5 28 20 27 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 125 | . . . 48 77 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 124 | . . . 48 76 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1192 | 63 139 277 345 368 Wait 53 | . 19 17 17 . Move 897 | 44 114 185 263 291 Hop . | . . . . . Pick Up 23 | 6 . 5 8 4 Fast Attach 29 | 2 . 9 10 8 Attach 22 | 5 . 1 7 9 Detach 3 | . . . 2 1 Swap 11 | . . 2 2 7 Drop 18 | . . 5 9 4 Fire 136 | 6 6 53 27 44 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 566 | -9/Materials | Destroyed 10 combat bots 804 | -9/Materials | Discovered new exit (range 8) 815 | -9/Materials | Entered another Materials area 815 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1053 | -8/Materials | Garrison activated, responded to threat 1122 | -8/Materials | Destroyed 7 combat bots 1171 | -8/Materials | Build established: Scavenger-Skirmisher 1339 | -8/Materials | Discovered new exit (range 11) 1369 | -8/Materials | Entered Factory 1369 | -7/Factory | Evolved 2 slots: Utility x2 1704 | -7/Factory | Destroyed 8 combat bots 1710 | -7/Factory | Lost 4 parts (3n1u) 1769 | -7/Factory | First assault squad dispatched 1938 | -7/Factory | Core integrity fell below 50% 1964 | -7/Factory | Core integrity fell below 20% 1975 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01950_ U-05 Engineer lays Concrete. 01953_ Critical hit (Burn: +37). 01954_ U-05 Engineer lays Concrete. 01955_ K-01 Serf destroyed. 01957_ Critical hit (Burn: +37). 01957_ K-01 Serf collects debris. 01960_ Flak Cannon destroyed. 01961_ K-01 Serf collects debris. 01961_ L-41 Fighter suffers critical hit (Burn). 01962_ K-01 Serf collects debris. 01962_ Ion Engine destroyed. 01963_ U-05 Engineer lays Concrete. 01963_ Critical hit (Burn: +37). 01965_ K-01 Serf collects debris. 01965_ G-47 Trooper suffers critical hit (Burn). 01966_ Minigun destroyed. 01970_ Sml. Storage Unit destroyed. 01971_ Acquired 14 matter. 01972_ Acquired Wheel. 01975_ Critical hit (Burn: +37). 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"?????# #??????????????????????? | | ????????????? ??????# #??????????????????????? | | ????????????? ??????# #??????????????????????? | | ????????????? ??????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????+ ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Omniscient Cartographer Shopping List Challenges ------------ None Game ------ Seed BarrageGunBattery Manual? 0 Play Time 00:45:57 Cumulative 5.6 hours Start 2024.04.02 @ 12:50:14 End 2024.04.02 @ 13:55:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aee4a58-c4ac-44f5-bbe6-22a5b58a83cc