Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.17 @ 17:07:09 Player: darlorth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1320) 1320 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (112) 112 TOTAL SCORE: 3707 Bonus ------- Follower Combat Kills 112 Cogmind --------- Core Integrity 142/550 Matter 280/300 Energy 68/100 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Heavy Laser Heavy Particle Cannon > --- INVENTORY (16) --- High-capacity Matter Pod (200) Makeshift Salvage Targeting Computer Medium Armor Plating Sensor Drone Bay (20/20) Ion Cannon Shock Bomb Launcher Rocket Launcher Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Makeshift Hacking Suite Sensor Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core High-capacity Matter Pod Makeshift Salvage Targeting Computer Medium Armor Plating Medium Armor Plating Medium Armor Plating Ion Cannon Enhanced Autogun Rocket Launcher Datajack Makeshift Hammer [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 43 | 5 4 5 1 4 24 Power 6 | 1 . 2 . . 3 Engine 1 | 1 . . . . . Core 5 | . . 2 . . 3 Reactor . | . . . . . . Propulsion 8 | 2 . 1 . . 5 Treads 6 | 2 . 1 . . 3 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | . 2 . 1 2 8 Device 3 | . . . . 1 2 Storage 3 | . 1 . 1 1 . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 6 | . 1 . . . 5 Artifact . | . . . . . . Weapon 16 | 2 2 2 . 2 8 Energy Gun 1 | . . . . . 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 10 | 2 1 2 . 1 4 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 13 | . . . . . 13 Power 3 | . . . . . 3 Propulsion 5 | . . . . . 5 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . . . . 6 Average Slot Usage (%) 92 | . 88 100 100 100 76 Engine 2 | . 14 1 . . . Core 9 | . . 12 14 14 6 Treads 25 | . 28 28 28 28 16 Storage 17 | . 13 14 16 27 18 Hackware 1 | . . . . . 6 Protection 7 | . 3 14 11 . 9 Ballistic Gun 24 | . 25 28 28 27 15 Naked Turns . | . . . . . . Heaviest Build 57 | 6 31 34 43 43 57 Greatest Support 80 | 40 40 40 40 40 80 Greatest Overweight (x) 17 | . . . 1 1 17 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 16 | 4 10 10 16 16 16 Average Capacity 12 | 4 9 10 10 15 16 Most Carried 14 | 2 10 10 11 14 13 Average Carried 9 | . 7 9 10 12 11 Final Capacity 16 | 4 10 10 16 16 16 Final Carried 13 | 1 10 10 11 13 9 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1498 | 210 66 200 . 377 645 Remotely . | . . . . . . Salvage Created 1518 | . 133 96 . 122 1167 Parts 102 | . 15 7 . 7 73 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 35 | . 5 2 . 3 25 Guns 25 | . 2 2 . 3 18 Cannons 1 | . . . . . 1 AOE 9 | . 3 . . . 6 Classes Destroyed 11 | . 3 1 . 1 6 Worker 5 | . . 1 . 1 3 Builder 3 | . 2 . . . 1 Tunneler 1 | . . . . . 1 Hauler 2 | . . . . . 2 Recycler 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 9 | . 3 . . . 6 Grunt 21 | . 2 2 . 2 15 Sentry 2 | . . . . . 2 Hunter 2 | . . . . . 2 Assembled 1 | . . . . 1 . Best Kill Streak 13 | . 5 1 . 4 13 Combat Bots Only 9 | . 3 1 . 2 9 Max Kills in Single Turn 3 | . 3 1 . 1 3 Gunslinging . | . . . . . . Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2764 | . 143 174 . 271 2176 Core 433 | . 2 . . 23 408 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 . . . 90 . Volleys Fired 118 | . 13 12 1 19 73 Largest 2 | . 2 2 2 2 2 Hottest 88 | . 40 46 46 46 88 Shots Fired 220 | . 20 24 2 38 136 Gun 203 | . 14 24 2 38 125 Cannon 6 | . . . . . 6 Launcher 11 | . 6 . . . 5 Special . | . . . . . . Kinetic 203 | . 14 24 2 38 125 Thermal 6 | . . . . . 6 Explosive 11 | . 6 . . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 25 | . 2 19 . 11 25 Robot Miss Streak 4 | . 4 . 2 4 3 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 152 | . 6 18 . 18 110 Core Hits 85 | . 12 8 . 6 59 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 7 | . . . . 7 . Impact 7 | . . . . 7 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3484 | . 352 226 12 305 2589 Guns 2424 | . 105 226 12 221 1860 Cannons 91 | . . . . . 91 Explosions 864 | . 247 . . . 617 Melee 84 | . . . . 84 . Ramming 21 | . . . . . 21 Kinetic 2424 | . 105 226 12 221 1860 Thermal 91 | . . . . . 91 Explosive 864 | . 247 . . . 617 Electromagnetic . | . . . . . . Impact 84 | . . . . 84 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 65 | . 32 . . . 33 Shots 4 | . 2 . . . 2 Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 178 | . 9 40 . 9 178 Average Temperature 30 | . 9 19 . 5 34 Received Heat Transfer 1227 | . 24 93 . 102 1008 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 148 | . . . . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 371 | . 136 94 . 76 371 Initial 23 | . . 14 . . 23 Average 85 | . 47 35 . 33 210 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 82 | 100 100 100 . 100 37 Level 1 17 | . . . . . 62 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 . . . 7 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 8 | . 1 . . . 7 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 5 | . 1 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 14 7 . 7 34 Peak Tracking Total 6 | . 5 2 . 4 6 Tactical Retreats 3 | . 1 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . 1 . . 1 1 Max in Single Turn 1 | . 1 . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 12 | . 6 1 3 1 1 Terminals 6 | . 5 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . 19 2 26 1 2 Successful 43 | . 13 1 26 1 2 Failed 7 | . 6 1 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 16 | . 16 . . . . Terminals 18 | . 16 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 3 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 34 | . 6 1 26 1 . Record 26 | . . . 26 . . Part Schematic 1 | . 1 . . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Zone Layout 4 | . 3 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 2 . . . 2 Retrieve Matter 3 | . 2 . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 5 . . . . Terminals 5 | . 5 . . . . Track 2 | . 2 . . . . Botnet 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 4 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 92 | . . . . . 92 Retrieved Components 10 | . . . . . 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 2 | . . . 2 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 5 | . . 1 2 2 . Largest Group 4 | . . 1 2 4 . Highest-Rated Group 61 | . . 31 16 61 . Highest-Rated Ally 31 | . . 31 8 31 . Total Orders 1 | . . . . . 1 RETURN 1 | . . . . . 1 Ally Attacks 14 | . . 3 . 11 . Total Damage 199 | . . 60 . 139 . Kills 4 | . . 2 . 2 . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches 20 | . . . . . 20 Drone Recoveries 20 | . . . . . 20 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 5090 | 77 935 1114 880 930 1154 Spaces Moved 2509 | 46 463 637 522 458 383 Core 38 | 6 . . . . 32 Treads 2471 | 40 463 637 522 458 351 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 180 160 Average Speed 175 | 145 160 160 162 180 232 Slowest Speed 900 | 160 160 160 180 180 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 4 81 98 90 84 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 73 | . 30 . . . 43 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 71 | . 30 . . . 41 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3000 | 56 640 713 552 517 522 Wait 250 | . 141 49 16 24 20 Move 2504 | 45 462 636 521 457 383 Hop . | . . . . . . Pick Up 47 | 6 15 3 3 6 14 Fast Attach 3 | . 1 2 . . . Attach 23 | 5 1 . . . 17 Detach . | . . . . . . Swap 17 | . 2 3 1 4 7 Drop 19 | . 5 8 2 . 4 Fire 118 | . 13 12 1 19 73 Melee 7 | . . . . 7 . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . . . 4 Escape Stasis . | . . . . . . Rewire 8 | . . . 8 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 11) 718 | -10/Materials | Discovered new exit (range 11) 978 | -10/Materials | Identified exit to Mines 1013 | -10/Materials | Entered Mines 1057 | -10/Mines | Discovered new exit (range 5) 1064 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1308 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1499 | -10/Mines | Received a Mining Laser from a helpful Derelict 1578 | -10/Mines | Learned location of Zion (-7) 1643 | -10/Mines | Build established: Scavenger-Mutant 1793 | -10/Mines | Discovered new exit (range 11) 1970 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1970 | -10/Mines | Discovered new exit (range 5) 2127 | -10/Mines | Entered Exiles 2127 | -10/Exiles | Found Exiles lab destroyed 2968 | -10/Exiles | Discovered new exit (range 14) 3007 | -10/Exiles | Entered Mines 3007 | -9/Mines | Accompanied by 2 allies 3159 | -9/Mines | Discovered new exit (range 7) 3372 | -9/Mines | Learned Materials garrison access intel 3554 | -9/Mines | Discovered new exit (range 10) 3628 | -9/Mines | Found the Drone Emporium 3635 | -9/Mines | Found Prototype Device 3636 | -9/Mines | Identified Sensor Drone Bay 3789 | -9/Mines | Excavation squad dispatched 3789 | -9/Mines | A large section of the Mines collapsed 3937 | -9/Mines | Entered Materials 3937 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3938 | -8/Materials | Loaded intel: 1 garrison access location 4214 | -8/Materials | Lost 5 parts (1p2n2w) 4470 | -8/Materials | Build established: Mutant 4568 | -8/Materials | Destroyed 9 combat bots 4633 | -8/Materials | Discovered new exit (range 11) 4788 | -8/Materials | Core integrity fell below 50% 4833 | -8/Materials | Lost 6 parts (2p2n2u) 5091 | -8/Materials | Self-destructed Last Messages --------------- 04829_ G-47 Trooper destroyed. 04831_ K-01 Serf collects debris. 04841_ Acquired Aluminum Leg. 04842_ Acquired 41 matter. 04843_ K-01 Serf collects debris. 04869_ Acquired Aluminum Leg. 04888_ Acquired Hvy. Laser. 04898_ Acquired 49 matter. 04916_ Acquired Imp. Heat Sink. 04923_ R-06 Scavenger collects Particle Gun. 04926_ Slug penetrates R-06 Scavenger. 04927_ Acquired 2 matter. 04944_ R-06 Scavenger collects Imp. Heat Sink. 04946_ Acquired 5 matter. 04983_ Acquired 10 matter. 04984_ Dropped Enh. Autogun. 04984_ Dropped Gauss Rifle. 04986_ Acquired 10 matter. 04996_ R-06 Scavenger collects Gauss Rifle. 05018_ R-06 Scavenger collects Enh. Autogun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????######?????????? | | ????????????????????????????????? ??????????? | | ???????????????????????????????? ????????????? | | ???????????????????????########w ??????????????? | | ???????????????????????# ????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# u#?????????????????????? | | ???????????????????????# @ ###########???????????? | | ???????????????????????# # ????????????? | | ???????????????????????# # """ """ ""??????????? | | ???????????????????????# # """ """ """?????????? | | ???????????????????????# # " " """ """ #???????? | | ???????????????????????# # #???????? | | ???????????????????????#%% + #???????? | | ?????????????????????### ###############???????? | | ?????????###?????????# # % !!##?????????????????? | | ?????????#"########### #% !#?????????????????? | | ?????????# *= !#?????????????????? | | ?????????# =*% !#?????????????????? | | ?????????# % !#?????????????????? | | ?????????# ###+####### !!##?????????????????? | | ?????????# #=% ! #?## ####??????????????????? | | ??#####??# #!""" #?## ##????????????????????? | | ?? ?# # """ "#?## ##????????????????????? | | ?? """ ?# # """ T#?## ####??????????????????? | | ? """ # # "#### # ##?????????? #? | | # """ #^ # ## # # ##?####### #? | | # + ######## # ### # #? | | # [[[ # #??????# ! " # #? | | # [[ [ # < #??????## = "T # #? | | # [[ ?# #??????# # # #? | | # ?#####??????### # ## # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteGreatScreen Manual? 0 Play Time 00:29:08 Cumulative 186.4 hours Start 2021.08.17 @ 16:40:29 End 2021.08.17 @ 17:07:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 108 Adventurer 62 Explorer 46 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 32 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8579998-986a-488e-95f9-78fdb352c649