Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 18:47:07 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (3742) 3742 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1481) 1481 TOTAL SCORE: 8693 Bonus ------- High Alert Combat Kills 481 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 177/550 Matter 120/300 Energy 265/265 System Corruption 2% Temperature Cool (29) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Enhanced Autogun > --- INVENTORY (20) --- Cesium-ion Thruster Advanced Heat Sink Modified TNC System Shield Relay Coupler [NC] (36) Relay Coupler [NC] (29) Relay Coupler [Grunt] (40) Relay Coupler [Grunt] (34) Relay Coupler [Sentry] (31) Relay Coupler [Heavy] (16) Decoy Drone Bay (16/16) Minigun Rocket Launcher Improved Grenade Launcher Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Cesium-ion Thruster Modified TNC Light Armor Plating System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Heavy] Decoy Drone Bay Improved Assault Rifle Minigun Rocket Launcher Improved Grenade Launcher Improved Datajack [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 89 | 7 4 4 3 3 8 22 38 Power 7 | 1 . . . . 2 . 4 Engine 6 | 1 . . . . 2 . 3 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 25 | 3 . . . . 2 6 14 Treads 23 | 2 . . . . 2 6 13 Leg . | . . . . . . . . Wheel 1 | 1 . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 17 | 1 2 . 3 1 3 2 5 Device 3 | . . . 1 . 1 1 . Storage 4 | 1 1 . 2 . . . . Processor 1 | . . . . . . . 1 Hackware 1 | . . . . . . . 1 Protection 8 | . 1 . . 1 2 1 3 Artifact . | . . . . . . . . Weapon 40 | 2 2 4 . 2 1 14 15 Energy Gun 5 | . . . . . . 5 . Energy Cannon . | . . . . . . . . Ballistic Gun 27 | 2 1 2 . 1 1 6 14 Ballistic Cannon . | . . . . . . . . Launcher 8 | . 1 2 . 1 . 3 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 3 Parts Lost 14 | . . . . . 1 3 10 Power 1 | . . . . . . . 1 Propulsion 4 | . . . . . . . 4 Utility 5 | . . . . . 1 2 2 Weapon 4 | . . . . . . 1 3 Highest Loss Streak 5 | . . . . . 1 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 86 100 88 85 92 99 96 Engine 11 | . 14 14 14 14 9 9 7 Treads 32 | . 28 28 28 28 35 36 35 Device 5 | . . . . . 4 17 7 Storage 11 | . 14 14 14 14 9 9 9 Processor 1 | . . . . . . . 8 Protection 6 | . 1 14 2 . 16 9 7 Energy Gun 1 | . . . . . . 5 . Ballistic Gun 21 | . 28 27 28 27 18 11 17 Naked Turns . | . . . . . . . . Heaviest Build 60 | 11 27 27 46 47 59 60 58 Greatest Support 80 | 40 40 40 40 40 80 80 80 Greatest Overweight (x) 2 | 2 . . 1 1 . . . Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 Average Capacity 17 | 7 11 15 18 20 20 20 20 Most Carried 20 | 2 9 12 15 17 17 20 20 Average Carried 15 | . 6 11 13 16 15 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 Final Carried 20 | 2 9 12 15 16 17 20 17 Class Distribution -------------------- 50% | Mutant 34% | Scavenger-Mutant 14% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Matter Collected 2670 | 174 286 99 296 44 229 543 999 Remotely . | . . . . . . . . Salvage Created 3887 | . 494 160 . 82 384 796 1971 Parts 243 | . 35 10 . 6 25 60 107 Haulers Intercepted 7 | . 2 . . . . . 5 Recyclers Shooed 4 | . . . . . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 81 | . 10 6 . 3 7 29 26 Guns 55 | . 7 2 . . 7 13 26 AOE 26 | . 3 4 . 3 . 16 . Classes Destroyed 14 | . 7 1 . 1 1 2 2 Worker 7 | . 3 1 . . 1 . 2 Builder 3 | . . 1 . . . . 2 Hauler 7 | . 2 . . . . . 5 Recycler 4 | . . . . . . . 4 Mechanic 1 | . 1 . . . . . . Operator 1 | . 1 . . . . . . Watcher 2 | . 1 . . . . . 1 Swarmer 18 | . 3 2 . . . 11 2 Grunt 40 | . 7 4 . 2 3 10 14 Brawler 3 | . . . . 1 . . 2 Protector 1 | . . . . . . . 1 Sentry 13 | . . . . . 4 3 6 Hunter 3 | . . . . . . 2 1 Programmer 3 | . . . . . . 3 . Best Kill Streak 8 | . 8 8 . 3 2 6 5 Combat Bots Only 6 | . 3 6 . 3 2 6 3 Max Kills in Single Turn 4 | . 3 2 . 2 1 4 2 Gunslinging . | . . . . . . . . Exploded 4 | . 3 1 . 2 . 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Damage Taken 3412 | . 145 120 . 53 569 741 1784 Core 429 | . 34 22 . . 110 93 170 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 53 | . . 8 . . 45 . . Core Remaining (%) 88 | 100 . . . 77 . . . Volleys Fired 273 | . 39 10 . 3 27 73 121 Largest 2 | . 2 2 . 1 2 2 2 Hottest 73 | . 40 40 . 30 43 73 53 Shots Fired 490 | . 77 15 . 3 54 108 233 Gun 466 | . 76 10 . . 54 93 233 Cannon . | . . . . . . . . Launcher 24 | . 1 5 . 3 . 15 . Special . | . . . . . . . . Kinetic 430 | . 76 10 . . 54 57 233 Thermal . | . . . . . . . . Explosive 24 | . 1 5 . 3 . 15 . Electromagnetic 36 | . . . . . . 36 . Robot Hit Streak 28 | . 15 4 . 3 19 10 28 Robot Miss Streak 4 | . 2 4 . . 2 2 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 10 | . 1 1 . . 2 1 5 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 Shots Hit Robots 340 | . 49 6 . 3 45 61 176 Core Hits 186 | . 28 15 . 4 19 51 69 Critical Kills 5 | . 1 . . . . . 4 Critical Parts Destroyed 3 | . 1 . . . . 1 1 Critical Strikes 10 | . 2 . . . . 3 5 Destroy 8 | . 2 . . . . 1 5 Corrupt 2 | . . . . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7153 | 1 698 461 . 255 579 2118 3041 Guns 5047 | . 528 54 . . 572 864 3029 Cannons . | . . . . . . . . Explosions 2053 | . 155 407 . 237 . 1254 . Melee . | . . . . . . . . Ramming 53 | 1 15 . . 18 7 . 12 Kinetic 4735 | . 528 54 . . 572 552 3029 Thermal . | . . . . . . . . Explosive 2053 | . 155 407 . 237 . 1254 . Electromagnetic 312 | . . . . . . 312 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 2 | . . . . . . 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . . . . . . 19 18 Message Errors 10 | . . . . . . 5 5 Matter Fused 6 | . . . . . . 5 1 Heat Flow Errors 9 | . . . . . . 5 4 Energy Discharges 4 | . . . . . . 1 3 Data Loss (minor) 4 | . . . . . . 2 2 Misfires 3 | . . . . . . 1 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 83 | . . 4 . . . 79 . Projectiles . | . . . . . . . . Explosions 83 | . . 4 . . . 79 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 10 | 1 2 . . 4 1 . 2 Targets Rammed 12 | 1 2 . . 4 2 . 3 Kicked . | . . . . . . . . Crushed 2 | . . . . . 1 . 1 Highest Temperature 248 | . 18 6 . 9 21 248 141 Average Temperature 39 | . 7 3 . 5 9 96 51 Received Heat Transfer 1491 | . 72 48 . 30 261 324 756 Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Peak Influence 964 | . 286 163 . 77 231 964 835 Initial 469 | . . 18 . . . 29 469 Average 320 | . 115 32 . 37 131 519 608 Maximum Alert Level 3 | . 1 . . . 1 3 3 Low Security (%) 49 | 100 84 100 . 100 85 12 . Level 1 10 | . 15 . . . 14 27 . Level 2 27 | . . . . . . 22 87 Level 3 12 | . . . . . . 36 12 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 3 . . . 2 . 4 Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 1 . 2 Assault 2 | . . . . . . . 2 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Distress Signals 7 | . 3 . . . 2 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 18 8 . 3 9 25 45 Peak Tracking Total 9 | . 5 8 . 3 3 6 9 Tactical Retreats 8 | . 1 1 . . . 1 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . 2 . . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Disabled 6 | . 1 . . . . 3 2 Max in Single Turn 1 | . 1 . . . . 1 1 Garrison Relay 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Accessed 16 | . 5 1 2 . 2 2 4 Terminals 11 | . 4 . . . 1 2 4 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 31 | . 11 1 2 . 3 4 10 Successful 16 | . 6 1 2 . 1 2 4 Failed 15 | . 5 . . . 2 2 6 Catastrophic 4 | . 3 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 20 | . 11 . 1 . 2 . 6 Terminals 26 | . 10 . . . 2 4 10 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 13 | . 4 1 2 . . 2 4 Record 1 | . . . 1 . . . . Robot Analysis 3 | . 3 . . . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . Unreport Threat 2 | . . . . . . . 2 Hauler Manifests 1 | . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 2 | . 2 . . . . . . Terminals 1 | . 1 . . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Mechanics 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 4 . . . 2 2 4 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 15 | . . . . . . 15 . Machine Destruction 15 | . . . . . . 15 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Robot Analysis Total 3 | . 3 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Turns Passed 5977 | 78 871 544 753 692 417 1349 1273 Spaces Moved 2745 | 45 463 254 352 280 159 683 509 Core 10 | 10 . . . . . . . Treads 2733 | 33 463 254 352 280 159 683 509 Legs . | . . . . . . . . Wheels 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 160 Average Speed 174 | 141 160 160 210 240 160 160 160 Slowest Speed 240 | 160 160 160 240 240 160 160 162 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 4 80 49 63 53 22 71 51 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug 17 | . 7 . . . . 10 . Terrain Destroyed 71 | . 7 22 . 11 . 31 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 71 | . 7 22 . 11 . 31 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Total 3476 | 56 522 376 367 291 265 834 765 Wait 267 | . 6 107 . . 66 29 59 Move 2738 | 44 462 253 351 279 159 681 509 Hop . | . . . . . . . . Pick Up 43 | 2 7 2 9 2 2 11 8 Fast Attach 26 | 7 2 . 2 . 3 6 6 Attach 15 | . . . 1 1 2 1 10 Detach 8 | 1 1 . 2 . . 1 3 Swap 48 | . 2 4 . 2 3 15 22 Drop 46 | 1 1 . 2 . 1 17 24 Fire 273 | . 39 10 . 3 27 73 121 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 12 | 1 2 . . 4 2 . 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 79 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 11) 543 | -10/Materials | Discovered new exit (range 7) 853 | -10/Materials | Discovered new exit (range 5) 950 | -10/Materials | Entered Mines 961 | -10/Mines | Found the Drone Emporium 971 | -10/Mines | Found Prototype Device 1030 | -10/Mines | Identified exit to Exiles 1276 | -10/Mines | Discovered new exit (range 7) 1306 | -10/Mines | Excavation squad dispatched 1306 | -10/Mines | A large section of the Mines collapsed 1464 | -10/Mines | Discovered new exit (range 11) 1488 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1494 | -10/Mines | Entered Exiles 1533 | -10/Exiles | Met 8R-AWN 1557 | -10/Exiles | Met EX-HEX 1621 | -10/Exiles | Met EX-DEC 1635 | -10/Exiles | Learned location of Zion (-6) 1644 | -10/Exiles | Identified Decoy Drone Bay 1884 | -10/Exiles | Met EX-BIN 1939 | -10/Exiles | Aligned with FarCom system 1941 | -10/Exiles | Given EX-Vault access code 2001 | -10/Exiles | Opened EX-Vault 2016 | -10/Exiles | Found Modified TNC 2065 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2218 | -10/Exiles | Discovered new exit (range 14) 2247 | -10/Exiles | Left Exiles lab with Modified TNC 2247 | -10/Exiles | Entered Mines 2696 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2741 | -9/Mines | Discovered new exit (range 11) 2939 | -9/Mines | Entered Materials 2939 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3299 | -8/Materials | Garrison activated, responded to threat 3327 | -8/Materials | Build established: Scavenger-Mutant 3356 | -8/Materials | Identified exit to Garrison 3356 | -8/Materials | Entered Garrison 3781 | -8/Garrison | Discovered new exit (range 11) 3846 | -8/Garrison | Triggered checkpoint 3884 | -8/Garrison | Garrison Relay disabled 3997 | -8/Garrison | Triggered checkpoint 4051 | -8/Garrison | Discovered new exit (range 10) 4065 | -8/Garrison | Triggered checkpoint 4096 | -8/Garrison | Garrison Relay disabled 4206 | -8/Garrison | Triggered checkpoint 4318 | -8/Garrison | Discovered new exit (range 10) 4384 | -8/Garrison | Triggered checkpoint 4451 | -8/Garrison | Garrison Relay disabled 4492 | -8/Garrison | Discovered new exit (range 49) 4492 | -8/Garrison | Discovered new exit (range 43) 4492 | -8/Garrison | Discovered new exit (range 23) 4639 | -8/Garrison | Installed Relay Interface Framework 4705 | -8/Garrison | Entered Materials 5406 | -8/Materials | Core integrity fell below 50% 5463 | -8/Materials | Build established: Bothacker-Mutant 5505 | -8/Materials | First assault squad dispatched 5978 | -8/Materials | Self-destructed Last Messages --------------- 05939_ G-47 Trooper unfolds itself. 05939_ I-25 Savior unfolds itself. 05940_ K-01 Serf cleans the Atomic Centrifuge. 05941_ B-36 Bruiser suffers critical hit (Destroy). 05941_ B-36 Bruiser destroyed. 05941_ Switching to secondary target: G-50 Soldier. 05941_ Slug penetrates G-50 Soldier. 05943_ K-01 Serf collects debris. 05944_ Slug penetrates G-50 Soldier. 05944_ G-50 Soldier destroyed. 05945_ Lgt. Treads destroyed. 05948_ K-01 Serf collects debris. 05949_ Lgt. Armor Plating destroyed. 05950_ Slug penetrates Y-45 Defender. 05959_ Lgt. Treads destroyed. 05959_ Critical hit (Burn: +37). 05968_ Gauss Rifle destroyed. 05973_ G-50 Soldier destroyed. 05973_ Switching to secondary target: Y-45 Defender. 05974_ Lgt. Treads destroyed. 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[ ???????????????????????????? | | ?????????????????# ???????????????????????????? | | ???????????????????###???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingUtilityBooster Manual? 0 Play Time 00:31:44 Cumulative 362.0 hours Start 2023.03.23 @ 18:11:30 End 2023.03.23 @ 18:47:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 454 Rogue 367 Adventurer 87 Explorer 0 Win Type - Total 16 Types 7/0/7/1/1/0/0/0/0 Lore% 86 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1772760a-a340-4313-a800-e81cb42653aa