Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 16:26:32 Player: Zane Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1420) 1420 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (6500) 6500 TOTAL SCORE: 10695 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1500 Cogmind --------- Core Integrity 0/450 Matter 129/900 Energy 1578/1650 System Corruption 17% Temperature Cool (30) Movement Walking (117) Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Fission Core > --- PROPULSION (5) --- Light Treads Carbon-fiber Leg VSS Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Terrain Scanner Terrain Scan Processor Seismic Detector Microactuators Hacking Suite X0-1V1's Piety Tracker > --- WEAPON (2) ------- Gatling Laser Scimitar of Distortion > --- INVENTORY (5) ---- Improved Heat Sink Force Booster Recalibrator Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Airjet > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Terrain Scanner Terrain Scan Processor Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Laser Scimitar of Distortion > --- INVENTORY -------- Seismic Detector Microactuators Recalibrator Gatling Laser Heavy Missile Launcher [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Cooled Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit VTOL Module Utility Hacking Suite Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Scimitar of Distortion Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 62 | 7 1 3 21 30 Power 7 | 1 1 . 3 2 Engine 5 | 1 1 . 3 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 22 | 2 . . 9 11 Treads 4 | 2 . . 1 1 Leg 8 | . . . . 8 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 9 | . . . 8 1 Utility 20 | 2 . 1 4 13 Device 13 | 1 . 1 3 8 Storage 1 | 1 . . . . Processor 3 | . . . . 3 Hackware 2 | . . . 1 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 . 2 5 4 Energy Gun 3 | 1 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . . 4 . Ballistic Cannon 2 | . . 2 . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 2 3 Parts Lost 25 | . 1 1 8 15 Power 3 | . 1 . 1 1 Propulsion 11 | . . 1 4 6 Utility 10 | . . . 3 7 Weapon 1 | . . . . 1 Highest Loss Streak 4 | . 1 1 4 4 To Critical Strikes . | . . . . . Average Backups 5 | 2 7 7 4 4 Power . | . . . . . Propulsion 1 | . 3 3 . . Utility 2 | . 1 3 2 2 Weapon 1 | . 1 . 1 1 Tool/Special . | . . . . . Unused Backups 10 | . 3 1 4 2 Power 1 | . 1 . . . Propulsion 3 | . 1 1 1 . Utility 3 | . . . 1 2 Weapon 3 | . 1 . 2 . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 98 99 96 87 Engine 7 | . 13 14 8 2 Core 2 | . . . . 4 Treads 12 | . 28 27 3 3 Leg 6 | . . . . 14 Flight 7 | . . . 31 2 Device 21 | . 14 14 25 25 Storage 5 | . 14 14 3 . Processor 1 | . . . . 4 Hackware 5 | . . . 5 10 Energy Gun 4 | . 14 . . 5 Ballistic Gun 6 | . 14 . 9 4 Ballistic Cannon 6 | . . 26 8 . Slashing Weapon 1 | . . . . 4 Peak Build Rating 57 | 7 8 22 39 57 Average Rating 29 | 4 7 19 31 43 On Entrance 11 | . 7 8 21 21 Avg Prop Armor Cover (%) 6 | . . . 8 6 Naked Turns . | . . . . . Heaviest Build 27 | 14 14 17 21 27 Greatest Support 82 | 40 40 40 34 82 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 6 | 7 8 8 6 5 Most Carried 8 | 4 8 8 7 5 Average Carried 5 | 2 7 7 4 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 3 8 8 2 4 Class Distribution -------------------- 44% | Mutant 27% | Scavenger-Mutant 13% | Hacker-Mutant 9% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1300 | 201 149 154 422 374 Remotely . | . . . . . Salvage Created 1895 | 105 319 79 736 656 Parts 114 | 11 18 4 52 29 Haulers Intercepted 6 | . . . 5 1 Recyclers Shooed 3 | . 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 35 | . 6 3 17 9 Melee 4 | . . . . 4 Guns 16 | . 6 . 5 5 Cannons 10 | . . 3 7 . AOE 5 | . . . 5 . Classes Destroyed 11 | 2 2 2 3 2 Worker 2 | . . . 2 . Tunneler 3 | 2 . . . 1 Hauler 6 | . . . 5 1 Recycler 6 | 1 1 . 1 3 Operator 3 | . 1 . 2 . Swarmer 10 | . . 1 7 2 Grunt 16 | . 6 . 9 1 Sentry 3 | . . . 1 2 Hunter 2 | . . . . 2 Programmer 2 | . . . . 2 Subdweller 2 | . . 2 . . Best Kill Streak 7 | 3 3 1 7 2 Combat Bots Only 7 | . 3 1 7 2 Max Kills in Single Turn 3 | 1 1 1 3 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 270 | . 40 11 82 137 Missed 90 | . 10 1 26 53 Hits 180 | . 30 10 56 84 Melee 1 | . . . 1 . Projectile 179 | . 30 10 55 84 AOE 2 | . . . . 2 Critical Strikes 7 | . . 1 3 3 Damage Taken 3207 | . 326 212 852 1817 Core 703 | . 43 . 207 453 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 100 51 . Volleys Fired 143 | 7 26 15 63 32 Largest 2 | 2 2 2 2 2 Hottest 94 | 60 60 66 66 94 Shots Fired 260 | 14 52 29 124 41 Gun 178 | 14 52 5 66 41 Cannon 80 | . . 24 56 . Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 189 | 7 26 27 122 7 Thermal 69 | 7 26 2 . 34 Explosive 2 | . . . 2 . Electromagnetic . | . . . . . Robot Hit Streak 14 | 5 14 8 10 14 Robot Miss Streak 3 | 1 2 2 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 191 | 9 37 20 81 44 Core Hits 90 | 4 16 5 40 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 2 1 Burn 1 | . . . . 1 Blast 2 | . . . 2 . Melee Attacks 25 | . . . . 25 Impact . | . . . . . Slashing 25 | . . . . 25 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4109 | 106 442 376 2098 1087 Guns 2058 | 106 442 45 789 676 Cannons 1203 | . . 331 872 . Explosions 437 | . . . 437 . Melee 411 | . . . . 411 Ramming . | . . . . . Kinetic 2335 | 53 203 355 1661 63 Thermal 926 | 53 239 21 . 613 Explosive 437 | . . . 437 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 411 | . . . . 411 Piercing . | . . . . . Highest Corruption 17 | . . 2 . 17 Average Corruption 3 | . . 2 . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . 5 . 14 Message Errors 4 | . . 2 . 2 Matter Fused 2 | . . . . 2 Heat Flow Errors 4 | . . . . 4 Energy Discharges 2 | . . 1 . 1 Data Loss (minor) 3 | . . 1 . 2 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . . 2 Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 44 | . . . 19 25 Projectiles . | . . . . . Explosions 19 | . . . 19 . Melee 25 | . . . . 25 Knockbacks 4 | . . . 4 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 223 | . 37 . 194 223 Average Temperature 32 | . 17 . 25 56 Received Heat Transfer 864 | . 180 33 423 228 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 1 . . 5 Heat Transferred 1976 | 125 550 50 . 1251 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 95 | 100 100 . 81 100 Level 1 4 | . . . 18 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 365 | 10 70 . 365 140 Initial 140 | . . . 1 140 Average 49 | 1 22 . 122 29 Influence Increases 1115 | 15 160 20 619 301 Destroy 0b10 Robot/C 660 | . 120 20 340 180 Destroy 0b10 Robot/NC 100 | 15 10 . 50 25 Destroy Leader 142 | . 30 . 50 62 Successful Hack 35 | . . . 23 12 Disable Machine 45 | . . . 30 15 Destroy Structure 28 | . . . 21 7 Partial Spotted 45 | . . . 45 . Lose Combat Pursuer 60 | . . . 60 . Influence Decreases 1096 | 15 126 50 315 590 Entered New Map 188 | . . 17 3 168 Time Decay 730 | 15 116 33 232 334 Lost Part 178 | . 10 . 80 88 Squads Dispatched 16 | . 3 . 5 8 Investigation 3 | . . . . 3 Extermination 3 | . . . . 3 Reinforcement 10 | . 3 . 5 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 9 10 52 21 Peak Tracking Total 11 | . 6 3 11 4 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 15 | . 1 . 8 6 Terminals 11 | . 1 . 6 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 3 | . . . 2 1 Garrison Access . | . . . . . Total Hacks 45 | . 1 . 25 19 Successful 28 | . . . 16 12 Failed 15 | . 1 . 8 6 Catastrophic 4 | . 1 . 1 2 Database Lockouts 2 | . . . 1 1 Manual 31 | . 5 . 17 9 Terminals 31 | . 1 . 20 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . . 7 Scanalyzers 7 | . . . 5 2 Garrison Access . | . . . . . Terminal Hacks 6 | . . . 5 1 Robot Analysis 2 | . . . 2 . Prototype ID Bank 2 | . . . 2 . Branch Access Points 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . . . . 7 Recycle Component 1 | . . . . 1 Process 2 | . . . . 2 Report Inventory 1 | . . . . 1 Retrieve Matter 3 | . . . . 3 Scanalyzer 5 | . . . 4 1 Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 3 | . . . 2 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . . . 6 3 Terminals 9 | . . . 6 3 Botnet 9 | . . . 6 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 1 . 7 6 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 2 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . . 1 Recycled Matter 19 | . . . . 19 Retrieved Matter 19 | . . . . 19 Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . 1 . . X0-1V1 Amusement Gains 79 | . 10 . 10 59 Average Entertainment 11 | . 10 4 7 17 Good Acts 17 | . . 1 10 6 Bad Acts 12 | . . 3 8 1 Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 2105 | 4 434 77 495 1095 Sensors 28 | . . . . 28 Terrain 1576 | . . . 495 1081 Seismic 1551 | 4 434 77 424 612 ECM 185 | . . . . 185 Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 2582 | 84 434 444 525 1095 Spaces Moved 1622 | 37 158 238 560 629 Core 8 | 8 . . . . Treads 629 | 29 158 238 2 202 Legs 427 | . . . . 427 Wheels . | . . . . . Hover . | . . . . . Flight 558 | . . . 558 . Fastest Speed 26 | 50 160 160 26 105 Average Speed 106 | 136 160 160 41 128 Slowest Speed 160 | 160 160 160 145 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . . 4 . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 27 | 3 32 32 52 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . . . . 10 Terrain Destroyed 28 | . . . 18 10 Melee 10 | . . . . 10 Projectile . | . . . . . AOE 18 | . . . 18 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2194 | 54 288 272 744 836 Wait 274 | . 93 12 76 93 Move 1610 | 36 157 237 551 629 Hop 4 | . . . 4 . Pick Up 43 | 4 8 2 11 18 Fast Attach 24 | 6 1 . 3 14 Attach 20 | 1 . . 10 9 Detach 1 | . . . 1 . Swap 22 | . . 3 11 8 Drop 28 | . 3 3 14 8 Fire 143 | 7 26 15 63 32 Melee 25 | . . . . 25 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 8) 501 | -10/Materials | Prayed at D.C.S.S. Altar Unit 519 | -10/Materials | Entered Subcaves 519 | -10/Subcaves | Discovered new exit (range 12) 642 | -10/Subcaves | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 888 | -10/Subcaves | Identified exit to Recycling 903 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 905 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 932 | -10/Subcaves | Discovered new exit (range 5) 963 | -10/Subcaves | Entered Materials 963 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1244 | -8/Materials | Central database locked down 1280 | -8/Materials | X0-1V1 sent you into danger 1324 | -8/Materials | Mass support permanently improved by X0-1V1 (+6; -200 max core) 1334 | -8/Materials | X0-1V1 announced a LAN party 1455 | -8/Materials | Destroyed 7 combat bots 1458 | -8/Materials | X0-1V1 sent you to a vault 1484 | -8/Materials | X0-1V1 foreshadows a heat wave 1484 | -8/Materials | Discovered new exit (range 6) 1488 | -8/Materials | Entered Factory 1488 | -7/Factory | Evolved 2 slots: Utility x2 1501 | -7/Factory | Central database locked down 1517 | -7/Factory | Lost 4 parts (3n1u) 1784 | -7/Factory | X0-1V1 activates XOMVISION 1803 | -7/Factory | Build established: Hacker-Mutant 1849 | -7/Factory | Lost 3 parts (1p1n1u) 1921 | -7/Factory | X0-1V1 sent you to a vault 1947 | -7/Factory | Found Prototype Slashing Weapon 1948 | -7/Factory | Identified Scimitar of Distortion 1972 | -7/Factory | Identified exit to Lower Caves 2157 | -7/Factory | Build established: Scavenger-Mutant 2157 | -7/Factory | Lost 3 parts (1n2u) 2369 | -7/Factory | Core integrity fell below 50% 2420 | -7/Factory | Identified exit to Factory 2420 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 2431 | -7/Factory | Propulsion slot count permanently improved by X0-1V1 (+1) 2467 | -7/Factory | Crushed by falling debris 2467 | -7/Factory | Core integrity fell below 20% 2467 | -7/Factory | System corruption reached 10% 2498 | -7/Factory | Lost 4 parts (2n2u) 2551 | -7/Factory | Discovered exit to Factory (range 16) 2583 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02518_ Acquired Imp. Titanium Leg. 02524_ System corrupted: Energy discharge (-346). 02534_ X0-1V1 curses 1 of your inventory parts (corrupted). 02536_ A-02 Transporter calls for reinforcements. 02536_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02538_ Acquired X0-1V1's Piety Tracker. 02551_ EXIT=FOUND: FACTORY 02551_ Ranged accuracy returns to normal. 02563_ Acquired Force Booster. 02564_ System corrupted: Substantial component data lost. 02581_ System corrupted: FCS attempts to trigger Gatling Laser. 02581_ System corrupted: Gatling Laser misfires. 02581_ A-02 Transporter destroyed. 02583_ X0-1V1 bursts into laughter! 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""?????????????? | | ??????# ??# #?????#?#?## """????????????? | | ??????# ???# ########## """ ??????????? | | #?????#????# k !@%/! u ????????? | | ???????????# < [p/ ????????? | | ????#??????# =[ k ????????? | | ???????????# ########## ##?????????? | | ????? ?????# #??????????#+##### #??????????? | | ???????????##########????????????????????????????? | | ??????????##????????? ???????"???????????????????? | | ????????????#???????????? ???"?"?"???????????????? | | ???????????##? ??? ?? ??????????????????????????? | | ?????????????? ????????? ????????????????????????? | | ???????????????????+??#????? ????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ??#???#??????????????????????? | | ????????????????????? ???????>???????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 1650 Matter Stores 300 Matter Capacity 900 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Hvy. Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Minigun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed SmartbombHackingMembrane Manual? 0 Play Time 00:49:42 Cumulative 66.9 hours Start 2026.09.04 @ 13:24:35 End 2026.09.04 @ 16:26:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8737745-f1e5-4da4-a501-fac4ef25b729