Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 02:06:41 Player: mEkbOk Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1967) 1967 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3918 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 261/460 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Faulty Cooled Ion Engine Cooled Ion Engine Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Improved Heat Sink Ion Cannon Ion Cannon Shock Bomb Launcher Datajack [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Improved Light Armor Plating Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 56 | 8 11 23 14 Power 15 | 1 1 8 5 Engine 12 | 1 1 8 2 Core 3 | . . . 3 Reactor . | . . . . Propulsion 12 | 4 2 2 4 Treads 10 | 2 2 2 4 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 3 7 2 Device 6 | . 3 2 1 Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 16 | 2 5 6 3 Energy Gun 4 | . 2 2 . Energy Cannon 5 | . . 3 2 Ballistic Gun 2 | 2 . . . Ballistic Cannon 2 | . 2 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . . 1 Parts Lost 23 | . 1 6 16 Power 5 | . . 2 3 Propulsion 6 | . . 2 4 Utility 6 | . . 1 5 Weapon 6 | . 1 1 4 Highest Loss Streak 9 | . 1 5 9 To Critical Strikes . | . . . . Average Backups 7 | 3 6 7 9 Power 2 | . 1 1 4 Propulsion 1 | 1 2 1 . Utility 1 | . 1 1 1 Weapon 1 | 1 1 1 2 Tool/Special . | . . . . Unused Backups 12 | . 5 3 4 Power 4 | . 2 . 2 Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 5 | . 3 2 . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 98 94 94 Engine 13 | . 14 19 6 Core 3 | . . . 10 Treads 22 | . 23 20 26 Leg 1 | . 4 . . Device 13 | . 21 12 8 Storage 6 | . 6 5 9 Processor 1 | . . 4 . Protection 9 | . . 9 15 Energy Gun 4 | . 14 2 . Energy Cannon 13 | . . 19 16 Ballistic Gun 1 | . 4 . . Ballistic Cannon 1 | . 5 . . Peak Build Rating 30 | 6 12 23 30 Average Rating 18 | 4 9 19 26 On Entrance 9 | . 6 8 23 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 43 | 12 19 40 43 Greatest Support 69 | 40 46 46 69 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 7 | 7 6 7 10 Most Carried 10 | 5 8 10 10 Average Carried 7 | 3 6 7 9 Final Capacity 10 | 8 5 10 10 Final Carried 10 | 4 5 10 3 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 879 | 207 362 230 80 Remotely . | . . . . Salvage Created 2229 | . 485 1120 624 Parts 147 | . 39 71 37 Haulers Intercepted 3 | . . 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 53 | . 14 26 13 Guns 9 | . 8 1 . Cannons 42 | . 5 25 12 Classes Destroyed 8 | . 4 2 2 Builder 2 | . 1 . 1 Hauler 3 | . . 3 . Operator 1 | . . . 1 Watcher 5 | . 1 3 1 Swarmer 16 | . 3 10 3 Grunt 23 | . 11 7 5 Sentry 13 | . . 9 4 Hunter 1 | . . . 1 Best Kill Streak 9 | . 5 9 4 Combat Bots Only 5 | . 5 5 4 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 468 | . 98 103 267 Missed 142 | . 32 29 81 Hits 326 | . 66 74 186 Projectile 326 | . 66 74 186 Critical Strikes 4 | . . . 4 Damage Taken 4243 | . 742 825 2676 Core 801 | . 109 137 555 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 154 | . . 154 . Core Remaining (%) 73 | 100 56 65 . Volleys Fired 194 | . 63 62 69 Largest 2 | . 2 2 2 Hottest 124 | . 80 124 120 Shots Fired 343 | . 95 123 125 Gun 85 | . 74 11 . Cannon 257 | . 21 112 124 Launcher 1 | . . . 1 Special . | . . . . Kinetic 51 | . 51 . . Thermal 245 | . . 121 124 Explosive . | . . . . Electromagnetic 47 | . 44 2 1 Robot Hit Streak 12 | . 6 8 12 Robot Miss Streak 6 | . 6 5 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 185 | . 51 64 70 Core Hits 83 | . 25 32 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks 1 | . 1 . . Impact 1 | . 1 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4090 | . 854 1505 1731 Guns 637 | . 556 81 . Cannons 3332 | . 298 1424 1610 Explosions 105 | . . . 105 Melee . | . . . . Ramming 16 | . . . 16 Kinetic 470 | . 470 . . Thermal 3092 | . . 1482 1610 Explosive . | . . . . Electromagnetic 512 | . 384 23 105 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 93 | . 3 61 29 Projectiles 93 | . 3 61 29 Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . 5 . . Impact . | . . . . Kinetic 5 | . 5 . . Secondary . | . . . . Self-Inflicted Damage 8 | . . . 8 Shots 1 | . . . 1 Rammed 2 | . . . 2 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 361 | . 15 219 361 Average Temperature 92 | . 5 69 126 Received Heat Transfer 1611 | . 318 150 1143 Effects 8 | . . . 8 Shutdowns 3 | . . . 3 Energy Bleed 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 10 | . . 4 6 Heat Transferred 4977 | . . 2479 2498 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 2 Low Security (%) 70 | 100 100 58 59 Level 1 25 | . . 34 37 Level 2 3 | . . 6 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 441 | . 119 424 441 Initial 148 | . . 33 148 Average 129 | . 45 159 169 Influence Increases 2073 | . 437 792 844 Destroy 0b10 Robot/C 1060 | . 280 520 260 Destroy 0b10 Robot/NC 55 | . 10 30 15 Destroy Leader 296 | . 62 162 72 Successful Hack 66 | . 23 12 31 Disable Machine 90 | . 30 45 15 Anti-Garrison Action 150 | . . . 150 Destroy Structure 26 | . 2 8 16 Lose Combat Pursuer 330 | . 30 15 285 Influence Decreases 1710 | . 356 522 832 Entered New Map 251 | . . 48 203 Time Decay 1265 | . 346 450 469 Lost Part 194 | . 10 24 160 Squads Dispatched 10 | . 2 3 5 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault 2 | . . . 2 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 2 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 116 | . 23 31 62 Peak Tracking Total 17 | . 6 5 17 Tactical Retreats 8 | . 2 1 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 2 3 2 Max in Single Turn 1 | . 1 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 25 | . 8 9 8 Terminals 17 | . 6 5 6 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 4 | . 2 1 1 Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 81 | . 26 32 23 Successful 36 | . 10 17 9 Failed 45 | . 16 15 14 Catastrophic 8 | . 1 3 4 Database Lockouts . | . . . . Manual 45 | . 13 18 14 Terminals 61 | . 23 20 18 Fabricators . | . . . . Repair Stations 7 | . . 7 . Recycling Units 5 | . 3 1 1 Scanalyzers 4 | . . 4 . Garrison Access 4 | . . . 4 Terminal Hacks 17 | . 7 4 6 Robot Analysis 2 | . 1 . 1 Emergency Access Points 1 | . 1 . . Terminal Index 2 | . 1 . 1 Recycling Unit Index 1 | . 1 . . Alert Level 1 | . . 1 . Locate Traps 4 | . 1 1 2 Disarm Traps 1 | . 1 . . Reinforcement Status 1 | . . 1 . Hauler Manifests 3 | . 1 1 1 Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 5 . Scan Component 3 | . . 3 . Repair 2 | . . 2 . Recycling Unit Hacks 3 | . 1 1 1 Report Inventory 3 | . 1 1 1 Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 2 4 2 Terminals 8 | . 2 4 2 Track 8 | . 2 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 22 | . 7 8 7 Full Trace Events 6 | . 1 5 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired 2 | . . 2 . Time 70 | . . 70 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1456 | . 1123 333 . Sensors 974 | . 641 333 . Structural 482 | . 482 . . Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4422 | 88 1159 1833 1342 Spaces Moved 1947 | 54 570 865 458 Core 21 | 15 . . 6 Treads 1822 | 37 468 865 452 Legs 104 | 2 102 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 157 | 127 152 160 161 Slowest Speed 350 | 160 160 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 6 95 68 48 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 24 | . 1 6 17 Melee . | . . . . Projectile 24 | . 1 6 17 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2966 | 71 765 1195 935 Wait 663 | 2 85 205 371 Move 1944 | 53 569 864 458 Hop . | . . . . Pick Up 53 | 8 16 20 9 Fast Attach 20 | 2 5 9 4 Attach 26 | 4 1 11 10 Detach 1 | . . 1 . Swap 15 | 2 6 6 1 Drop 46 | . 19 17 10 Fire 194 | . 63 62 69 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 8) 647 | -10/Materials | Discovered new exit (range 13) 821 | -10/Materials | Discovered new exit (range 10) 1108 | -10/Materials | Discovered new exit (range 15) 1248 | -10/Materials | Entered another Materials area 1248 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1636 | -9/Materials | Lost 5 parts (2p1n1u1w) 1842 | -9/Materials | Discovered new exit (range 10) 2310 | -9/Materials | Discovered new exit (range 16) 2583 | -9/Materials | Discovered new exit (range 4) 2935 | -9/Materials | Repaired Imp. Treads 2975 | -9/Materials | Repaired Imp. Heat Sink 3081 | -9/Materials | Entered another Materials area 3081 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3833 | -8/Materials | Garrison activated, responded to threat 4297 | -8/Materials | Lost 6 parts (1p1n2u2w) 4402 | -8/Materials | Core integrity fell below 50% 4413 | -8/Materials | Core integrity fell below 20% 4423 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04339_ Slammed into A-02 Transporter. [Achievement: For Emergencies Only] 04343_ Slammed into A-02 Transporter. 04347_ Crushed U-05 Engineer. 04347_ U-05 Engineer destroyed. 04350_ K-01 Serf collects debris. 04364_ Imp. Treads destroyed. 04386_ Shock Bomb Launcher destroyed. 04393_ Ion Cannon destroyed. 04394_ Lgt. Nuclear Core destroyed. 04397_ Lgt. Treads destroyed. 04400_ Lgt. Nuclear Core destroyed. 04401_ Lgt. Treads destroyed. 04405_ Imp. Heat Sink destroyed. 04407_ M-13 Machinist repairs G-50 Soldier. 04407_ Identified Cld. Ion Engine. 04410_ M-13 Machinist repairs G-50 Soldier. 04415_ S-10 Pest destroyed. 04419_ Critical hit (Burn: +37). 04419_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????######??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? """ | | ???????????????????????? ????????????????? 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Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 14% | -9/Materials Imp. Heat Sink | 45% | -9/Materials Studied --------- Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Item+ Organ Harvest Challenges ------------ None Game ------ Seed ReflexMachineEdition Manual? 0 Play Time 00:57:03 Cumulative 25.0 hours Start 2025.10.25 @ 01:06:07 End 2025.10.25 @ 02:06:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 19 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c72a0f77-0908-4ccc-8774-deb0e1255b96