Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 06:13:22 Player: Somberlain Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (93) 465 Value Destroyed (2551) 2551 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 4713 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/550 Matter 143/300 Energy 10/100 System Corruption 1% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Hacking Suite System Shield Field Recycling Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Nuclear Core Cryofiber Web Improved Heat Sink Large Matter Pod (0) Improved Signal Interpreter Advanced ECM Suite Reaction Control System Reflective Plating System Restoration Module Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Core Shielding Reflective Plating Hacking Suite System Shield > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Nuclear Core Cryofiber Web Improved Heat Sink Large Matter Pod Improved Signal Interpreter Advanced ECM Suite Reaction Control System Reflective Plating System Restoration Module Field Recycling Unit Gauss Cannon Gauss Cannon Improved Datajack Plasma Cutter Powered Hammer [Rating: 35] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Core Shielding Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Gauss Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 71 | 6 4 27 34 Power 10 | 1 1 2 6 Engine 6 | 1 . 1 4 Core 4 | . 1 1 2 Reactor . | . . . . Propulsion 19 | 2 2 7 8 Treads . | . . . . Leg 19 | 2 2 7 8 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 1 1 5 8 Device 3 | . . 1 2 Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware 2 | . . . 2 Protection 7 | . . 3 4 Artifact . | . . . . Weapon 27 | 2 . 13 12 Energy Gun 7 | . . 7 . Energy Cannon . | . . . . Ballistic Gun 11 | 2 . 5 4 Ballistic Cannon 4 | . . . 4 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 3 | . . 1 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 33 | . . 17 16 Power 4 | . . 2 2 Propulsion 11 | . . 4 7 Utility 5 | . . 3 2 Weapon 13 | . . 8 5 Highest Loss Streak 11 | . . 6 11 To Critical Strikes 1 | . . . 1 Average Backups 10 | . 4 6 13 Power . | . . . 1 Propulsion 1 | . 1 1 . Utility 4 | . 2 2 6 Weapon 2 | . . 1 3 Tool/Special . | . . . . Unused Backups 16 | . . . 16 Power 4 | . . . 4 Propulsion . | . . . . Utility 10 | . . . 10 Weapon . | . . . . Tool/Special 2 | . . . 2 Average Slot Usage (%) 88 | . 93 86 89 Engine 5 | . 4 2 7 Core 3 | . 9 6 1 Leg 22 | . 28 21 21 Device 6 | . . 2 8 Storage 9 | . 14 9 9 Processor 2 | . 7 8 . Hackware 7 | . . . 10 Protection 13 | . . 15 13 Energy Gun 2 | . . 10 . Ballistic Gun 9 | . 28 7 8 Ballistic Cannon 5 | . . . 8 Peak Build Rating 35 | 6 9 15 35 Average Rating 23 | 4 7 11 29 On Entrance 6 | . 6 9 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 52 | 14 14 33 52 Greatest Support 54 | 20 20 23 54 Greatest Overweight (x) 14 | . . 2 14 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 13 | 6 8 11 15 Most Carried 15 | . 6 9 15 Average Carried 10 | . 4 6 13 Final Capacity 15 | 8 8 15 15 Final Carried 11 | . 6 7 11 Class Distribution -------------------- 63% | Mutant 23% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2010 | 260 172 361 1217 Remotely . | . . . . Salvage Created 3389 | . 271 1243 1875 Parts 193 | . 14 59 120 Haulers Intercepted 5 | . . 1 4 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled 43 | . . . 43 Retrieved Matter 363 | . . . 363 Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 66 | . 5 28 33 Melee 6 | . . 4 2 Guns 50 | . 5 20 25 Cannons 6 | . . . 6 Classes Destroyed 14 | . 2 6 6 Worker 3 | . . 2 1 Builder 2 | . . . 2 Tunneler 1 | . . . 1 Hauler 5 | . . 1 4 Recycler 5 | . . . 5 Operator 3 | . . 1 2 Watcher 8 | . 2 3 3 Swarmer 19 | . . 6 13 Grunt 27 | . 5 16 6 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 14 | . . 5 9 Hunter 3 | . . . 3 Heavy 1 | . . . 1 Best Kill Streak 11 | . 4 5 11 Combat Bots Only 6 | . 3 4 6 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 614 | . 25 183 406 Missed 153 | . 9 53 91 Hits 461 | . 16 130 315 Melee 7 | . . 7 . Projectile 454 | . 16 123 315 Critical Strikes 7 | . . . 7 Actively Blocked 3 | . . . 3 Damage Taken 5776 | . 205 1815 3756 Core 917 | . 53 314 550 Absorbed by Shields 58 | . . 58 . Redirected to Shielding 140 | . . 63 77 Ignored by Resistances 10 | . . . 10 Regen/Repaired (Parts) 149 | . . . 149 Core Remaining (%) 66 | 100 78 21 . Volleys Fired 242 | . 22 67 153 Largest 2 | . 2 2 2 Hottest 90 | . 40 90 80 Shots Fired 450 | . 44 111 295 Gun 368 | . 44 111 213 Cannon 75 | . . . 75 Launcher 7 | . . . 7 Special . | . . . . Kinetic 369 | . 44 37 288 Thermal . | . . . . Explosive . | . . . . Electromagnetic 81 | . . 74 7 Robot Hit Streak 16 | . 4 15 16 Robot Miss Streak 9 | . 3 3 9 Penetration Max 1 | . . . 1 Secondary Targets 8 | . 1 1 6 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 309 | . 25 101 183 Core Hits 125 | . 15 38 72 Critical Kills 2 | . . 2 . Critical Parts Destroyed 9 | . . 4 5 Critical Strikes 14 | . . 8 6 Destroy 2 | . . . 2 Blast 1 | . . . 1 Corrupt 2 | . . 2 . Smash 9 | . . 6 3 Melee Attacks 42 | . . 31 11 Impact 42 | . . 31 11 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6564 | . 358 2161 4045 Guns 4030 | . 358 1213 2459 Cannons 1075 | . . . 1075 Explosions 420 | . . 269 151 Melee 1037 | . . 677 360 Ramming 2 | . . 2 . Kinetic 4291 | . 358 399 3534 Thermal 64 | . . 64 . Explosive 205 | . . 205 . Electromagnetic 965 | . . 814 151 Impact 1037 | . . 677 360 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . . 12 Matter Fused 3 | . . . 3 Heat Flow Errors 3 | . . . 3 Energy Discharges 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Misfires 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 550 | . . 259 291 Projectiles 43 | . . . 43 Explosions 97 | . . 97 . Melee 410 | . . 162 248 Knockbacks 10 | . . 6 4 Impact 5 | . . 5 . Kinetic 4 | . . . 4 Secondary 1 | . . 1 . Self-Inflicted Damage 114 | . . 92 22 Shots 3 | . . 2 1 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 221 | . 10 221 194 Average Temperature 52 | . 3 57 54 Received Heat Transfer 1159 | . 117 664 378 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 4 | . . 4 . Combat Hostiles 4 | . . 4 . Parts Fried 12 | . . 9 3 Impact Corruptions 13 | . . 6 7 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 1 2 Low Security (%) 53 | 100 100 72 40 Level 1 46 | . . 27 59 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 404 | . 70 260 404 Initial 98 | . . 25 98 Average 185 | . 21 151 216 Influence Increases 2156 | . 149 873 1134 Destroy 0b10 Robot/C 1320 | . 100 560 660 Destroy 0b10 Robot/NC 135 | . 10 35 90 Destroy Leader 376 | . 24 138 214 Successful Hack 27 | . 12 15 . Disable Machine 135 | . . 75 60 Destroy Structure 58 | . 3 20 35 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 90 | . . 15 75 Influence Decreases 1752 | . 89 698 965 Entered New Map 172 | . . 35 137 Time Decay 1260 | . 89 493 678 Lost Part 320 | . . 170 150 Squads Dispatched 8 | . . 2 6 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . . 2 4 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 2 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 101 | . 9 35 57 Peak Tracking Total 9 | . 3 5 9 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . . 5 4 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 3 3 9 Terminals 10 | . 3 2 5 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . . . 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 34 | . 8 7 19 Successful 15 | . 4 2 9 Failed 19 | . 4 5 10 Catastrophic 8 | . 1 2 5 Database Lockouts . | . . . . Manual 16 | . 3 6 7 Terminals 21 | . 8 6 7 Fabricators . | . . . . Repair Stations 7 | . . . 7 Recycling Units 2 | . . . 2 Scanalyzers 4 | . . 1 3 Garrison Access . | . . . . Terminal Hacks 7 | . 4 2 1 Prototype ID Bank 1 | . 1 . . Branch Access Points 2 | . 1 1 . Emergency Access Points 1 | . 1 . . Recall Reinforcements 1 | . . . 1 Registered Components 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 3 | . . . 3 Retrieve Study 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 3 2 8 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired 2 | . . . 2 Time 88 | . . . 88 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . . 9 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4799 | 60 237 1369 3133 Spaces Moved 2239 | 42 106 576 1515 Core 10 | 5 . . 5 Treads . | . . . . Legs 2229 | 37 106 576 1510 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 110 Average Speed 152 | 111 120 153 155 Slowest Speed 750 | 120 120 260 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . . 2 . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 26 58 84 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . 6 2 Terrain Destroyed 68 | . . 36 32 Melee 8 | . . 6 2 Projectile 27 | . . . 27 AOE 33 | . . 30 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3115 | 52 170 890 2003 Wait 424 | 5 33 161 225 Move 2236 | 41 105 575 1515 Hop . | . . . . Pick Up 45 | . 6 11 28 Fast Attach 27 | 6 1 9 11 Attach 24 | . . 13 11 Detach 5 | . . 2 3 Swap 35 | . 3 12 20 Drop 34 | . . 8 26 Fire 242 | . 22 67 153 Melee 42 | . . 31 11 Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Identified exit to Mines 291 | -10/Materials | Discovered new exit (range 7) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Utility x2 319 | -9/Materials | Build established: Mutant 388 | -9/Materials | Identified exit to Mines 1128 | -9/Materials | Lost 4 parts (1p1n2w) 1341 | -9/Materials | Core integrity fell below 50% 1375 | -9/Materials | Lost 6 parts (1p3n1u1w) 1432 | -9/Materials | Discovered new exit (range 16) 1619 | -9/Materials | Discovered new exit (range 16) 1667 | -9/Materials | Entered another Materials area 1667 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2677 | -8/Materials | Build established: Scavenger-Mutant 3257 | -8/Materials | Discovered new exit (range 7) 3356 | -8/Materials | Build established: Mutant 3889 | -8/Materials | Repaired Imp. Carbon-fiber Leg 4188 | -8/Materials | Discovered new exit (range 16) 4474 | -8/Materials | Build established: Hacker-Mutant 4605 | -8/Materials | Repaired Imp. Carbon-fiber Leg 4676 | -8/Materials | Garrison activated, responded to threat 4749 | -8/Materials | Core integrity fell below 50% 4775 | -8/Materials | Core integrity fell below 20% 4800 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04767_ H-55 Commando destroyed. 04776_ K-01 Serf collects debris. 04778_ Acquired Aluminum Leg. 04780_ S-10 Pest suffers critical hit (Smash). 04780_ Destroyed Flight Unit. 04780_ S-10 Pest system corrupted by crushing effect. 04780_ Lgt. Ion Engine fried. 04780_ S-10 Pest destroyed. 04780_ K-01 Serf collects debris. 04780_ S-10 Pest destroyed. 04781_ Acquired 15 matter. 04786_ Acquired 58 matter. 04790_ S-10 Pest destroyed. 04791_ R-06 Scavenger collects Imp. Heat Sink. 04791_ Powered Hammer destroyed. 04794_ R-06 Scavenger collects Lgt. Nuclear Core. 04794_ Acquired Lgt. Assault Rifle. 04796_ S-10 Pest destroyed. 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Carbon-fiber Leg | 40% | -8/Materials Imp. Carbon-fiber Leg | 40% | -8/Materials Studied --------- Autogun | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromionEncryptedHarness Manual? 0 Play Time 00:35:30 Cumulative 62.4 hours Start 2026.09.04 @ 05:40:39 End 2026.09.04 @ 06:13:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 401aa008-0109-49c0-b650-048c0fc72006