Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 21:16:08 Player: Zedx Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (85) 425 Value Destroyed (3512) 3512 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1071) 1071 TOTAL SCORE: 9468 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 565 Met Imprinter 300 Was Imprinted 300 Friendly Fire -128 Cogmind --------- Core Integrity 0/850 Matter 36/300 Energy 360/360 System Corruption 13% Temperature Cool (30) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Light Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Heat Sink High-capacity Storage Unit 0b10 Decoder Chip [Looter] Advanced Targeting Computer Target Analyzer > --- WEAPON (4) ------- Heavy Laser Heavy Laser (fused) Gauss Rifle Mace > --- INVENTORY (20) --- Light Angular Momentum Engine Light Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Thermal Generator Advanced Heat Sink Coolant Injector High-capacity Storage Unit Gravity Neutralizer Heavy Insulated Plating Shock Rifle Plasma Rifle Proton Cannon Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit 0b10 Decoder Chip [Looter] Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Heavy Laser Plasma Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Power Amplifier Advanced Heat Sink High-capacity Storage Unit Gravity Neutralizer Heavy Insulated Plating Heavy Insulated Plating Shock Rifle Heavy Laser Plasma Rifle Proton Cannon Advanced Assault Cannon Advanced Assault Cannon [Rating: 73] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Hover Unit Gravmag Array Flight Unit Makeshift Flight Unit Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Makeshift Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . . . . 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . Utility 3 | . . 1 . . 1 . . . . . . 1 Weapon 2 | . . . . . 1 . . . . . . 1 Parts Attached 177 | 6 7 13 5 14 13 . 12 2 . 9 9 87 Power 34 | 1 . 1 1 2 5 . 2 1 . 2 1 18 Engine 23 | 1 . 1 1 2 2 . . . . 1 1 14 Core 11 | . . . . . 3 . 2 1 . 1 . 4 Reactor . | . . . . . . . . . . . . . Propulsion 68 | 2 3 5 2 6 3 . 2 . . 2 6 37 Treads 10 | . . . . . . . 1 . . . 2 7 Leg 53 | 2 3 5 2 6 3 . . . . . 4 28 Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . 1 . . . . 2 Flight 2 | . . . . . . . . . . 2 . . Utility 31 | 1 2 4 1 3 2 . 5 . . 2 1 10 Device 17 | . 1 3 . 2 1 . 2 . . 1 . 7 Storage 5 | 1 1 . . . 1 . 1 . . . . 1 Processor 8 | . . 1 1 1 . . 2 . . 1 1 1 Hackware . | . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 44 | 2 2 3 1 3 3 . 3 1 . 3 1 22 Energy Gun 15 | 2 . 1 . 1 . . . 1 . . . 10 Energy Cannon 2 | . . 1 . 1 . . . . . . . . Ballistic Gun 20 | . 2 1 1 1 2 . 3 . . 1 1 8 Ballistic Cannon 3 | . . . . . 1 . . . . . . 2 Launcher 2 | . . . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 2 . 1 Corrupted Parts 5 | . . . . . . . . . . . 2 3 System Corruption 15 | . . . . . . . . . . . 9 6 Parts Lost 55 | . . 3 . 1 1 6 5 . . . 2 37 Power 12 | . . 1 . . 1 1 . . . . . 9 Propulsion 17 | . . 1 . . . 2 2 . . . 1 11 Utility 7 | . . 1 . 1 . 1 . . . . . 4 Weapon 19 | . . . . . . 2 3 . . . 1 13 Highest Loss Streak 9 | . . 2 . 1 1 3 3 . . . 1 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 94 97 100 100 99 69 33 23 21 39 92 93 Engine 7 | . 14 10 11 18 13 3 . . . 1 12 9 Core 1 | . . . . . . 6 . . . 1 2 2 Treads 2 | . . . . . . . 3 . . . 9 6 Leg 15 | . 28 32 33 36 29 23 . . . . 11 15 Device 5 | . 9 13 11 9 7 3 . . . 5 7 5 Storage 6 | . 14 11 11 9 14 10 6 7 6 . . 3 Processor 15 | . . 6 11 9 7 6 14 15 15 20 22 19 Energy Gun 4 | . 2 5 . 8 7 6 . . . . . 10 Energy Cannon 1 | . . 9 11 . . . . . . . . . Ballistic Gun 7 | . 25 7 11 9 7 3 6 . . 4 11 8 Piercing Weapon 1 | . . . . . . . . . . 2 7 2 Naked Turns 19 | . . . . . . 6 13 . . . . . Heaviest Build 81 | 12 28 36 36 43 51 47 28 20 20 16 27 81 Greatest Support 82 | 20 20 30 45 67 70 70 23 3 3 16 60 82 Greatest Overweight (x) 9 | . 1 1 1 . . 6 9 6 6 1 . 4 Average Overweight (x) . | . . . . . . . 1 6 3 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 5 5 20 Average Capacity 12 | 6 9 15 15 15 15 14 14 15 13 5 5 14 Most Carried 20 | 4 9 15 15 15 15 15 15 15 15 5 5 20 Average Carried 10 | 2 7 11 14 14 14 14 9 14 13 4 4 10 Final Capacity 20 | 8 15 15 15 15 15 5 15 15 5 5 5 20 Final Carried 20 | 4 9 15 15 15 15 5 15 15 5 5 5 20 Class Distribution -------------------- 34% | Mutant 28% | Scavenger-Mutant 26% | Scavenger-Gunner 4% | Gunner 4% | Derelict-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Matter Collected 3077 | 196 182 81 200 278 224 . 110 137 37 59 242 1331 Remotely . | . . . . . . . . . . . . . Salvage Created 3392 | . 226 178 196 490 292 . 110 35 . . 120 1745 Parts 168 | . 16 16 10 19 10 . 6 2 . . 6 83 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 1 . 19 . Prevented 6 | . . . . . . . . . . . 6 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 80 | . 7 6 4 12 8 . 3 . . . 1 39 Melee 4 | . . . . . . . . . . . 1 3 Guns 59 | . 7 1 2 12 5 . 3 . . . . 29 Cannons 10 | . . 5 1 . 3 . . . . . . 1 AOE 5 | . . . . . . . . . . . . 5 Classes Destroyed 11 | . 2 1 1 2 1 . 1 1 . . 1 1 Worker 2 | . . . . 1 . . . . . . . 1 Builder 2 | . . . . 1 1 . . . . . . . Swarmer 20 | . 3 3 . 2 3 . . . . . . 9 Grunt 32 | . 4 2 1 9 2 . . . . . . 14 Brawler 1 | . . . . . . . . . . . . 1 Duelist 3 | . . . 1 . 1 . . . . . . 1 Sentry 10 | . . 1 2 1 1 . 1 . . . . 4 Hunter 5 | . . . . . 1 . . . . . 1 3 Programmer 9 | . . . . . . . 2 . . . . 7 Samaritan 1 | . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . 1 . Best Kill Streak 6 | . 3 4 2 6 4 . 1 . . . 1 5 Combat Bots Only 5 | . 3 4 2 4 3 . 1 . . . 1 5 Max Kills in Single Turn 2 | . 1 1 1 2 1 . 1 1 . . 1 2 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 2 | . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 935 | . 28 37 10 51 72 5 103 . 27 . 39 563 Missed 253 | . 6 9 . 15 21 . 30 . 13 . 7 152 Damage Taken 9723 | . 232 298 142 548 669 245 832 . 232 . 571 5954 Core 1778 | . 8 62 . 187 96 107 163 . 232 . 53 870 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 87 | . . . . . 87 . . . . . . . Core Remaining (%) 70 | 100 96 . 84 66 . . . . . . 7 . Volleys Fired 256 | . 30 15 6 40 23 . 19 3 . . 8 112 Largest 4 | . 2 2 2 2 3 . 2 1 . . 2 4 Hottest 233 | . 80 124 91 86 130 . 56 69 . . 52 233 Shots Fired 578 | . 60 23 12 80 66 . 23 3 . . 16 295 Gun 521 | . 60 11 6 80 43 . 23 3 . . 16 279 Cannon 52 | . . 12 6 . 23 . . . . . . 11 Launcher 5 | . . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . Kinetic 325 | . 48 2 6 40 46 . 23 . . . 16 144 Thermal 221 | . 12 21 6 40 20 . . 3 . . . 119 Explosive 5 | . . . . . . . . . . . . 5 Electromagnetic 27 | . . . . . . . . . . . . 27 Robot Hit Streak 29 | . 14 6 7 29 10 . 22 4 . . 4 24 Robot Miss Streak 6 | . 3 3 1 2 3 . 3 . . . 2 6 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 422 | . 43 16 8 70 39 . 22 3 . . 15 206 Core Hits 219 | . 17 8 5 30 19 . 16 2 . . 6 116 Critical Kills 3 | . . . 1 . 1 . . . . . . 1 Critical Parts Destroyed 2 | . . . 1 . . . . . . . . 1 Critical Strikes 13 | . . 1 2 3 1 . . . . . . 6 Burn 7 | . . 1 . 3 . . . . . . . 3 Meltdown 1 | . . . 1 . . . . . . . . . Destroy 4 | . . . 1 . 1 . . . . . . 2 Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 38 | . . . . . . . . . . 1 6 31 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 38 | . . . . . . . . . . 1 6 31 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8761 | . 366 296 175 1174 788 . 468 58 . . 229 5207 Guns 6396 | . 360 93 67 1158 477 . 468 58 . . 197 3518 Cannons 706 | . . 186 103 . 311 . . . . . . 106 Explosions 991 | . . . . . . . . . . . . 991 Melee 617 | . . . . . . . . . . . 32 585 Ramming 51 | . 6 17 5 16 . . . . . . . 7 Kinetic 3878 | . 281 7 67 535 546 . 468 . . . 197 1777 Thermal 3160 | . 79 272 103 623 242 . . 58 . . . 1783 Explosive 850 | . . . . . . . . . . . . 850 Electromagnetic 205 | . . . . . . . . . . . . 205 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 617 | . . . . . . . . . . . 32 585 Highest Corruption 13 | . . . . . . . . . . . 9 13 Average Corruption 8 | . . . . . . . . . . . 8 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 107 | . . . . . . . . . . . 18 89 Message Errors 18 | . . . . . . . . . . . 2 16 Matter Fused 25 | . . . . . . . . . . . 4 21 Heat Flow Errors 13 | . . . . . . . . . . . 2 11 Energy Discharges 15 | . . . . . . . . . . . 5 10 Parts Rejected 3 | . . . . . . . . . . . . 3 Parts Fused 2 | . . . . . . . . . . . . 2 Data Loss (minor) 9 | . . . . . . . . . . . 2 7 Data Loss (major) 7 | . . . . . . . . . . . 2 5 Misfires 7 | . . . . . . . . . . . 1 6 Alerts 3 | . . . . . . . . . . . . 3 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 69 | . . . . . . . . . . . . 69 Projectiles 4 | . . . . . . . . . . . . 4 Explosions 58 | . . . . . . . . . . . . 58 Melee 7 | . . . . . . . . . . . . 7 Knockbacks 4 | . . 1 . . 1 . . . . . . 2 Impact 1 | . . 1 . . . . . . . . . . Kinetic 3 | . . . . . 1 . . . . . . 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 295 | . . . . . . . . . . . . 295 Shots 6 | . . . . . . . . . . . . 6 Rammed . | . . . . . . . . . . . . . Targets Rammed 8 | . 1 3 1 1 . . . . . . . 2 Kicked 8 | . 1 3 1 1 . . . . . . . 2 Crushed . | . . . . . . . . . . . . . Highest Temperature 571 | . 90 53 11 87 189 . . 42 . . 256 571 Average Temperature 88 | . 37 22 3 43 74 . . 22 . . 78 106 Received Heat Transfer 2012 | . 105 81 45 315 117 . 126 . 90 . 20 1113 Effects 8 | . . . . . . . . . . . . 8 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . . . 4 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . 1 Parts Melted 16 | . . 2 . 3 1 . . . . . . 10 Heat Transferred 6943 | . 175 629 185 1554 518 . . 111 . . . 3771 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Peak Influence 447 | . 245 120 65 205 271 94 64 . . . . 447 Initial 150 | . . 25 . . 93 94 34 . . . . 150 Average 159 | . 146 48 40 101 115 78 32 . . . . 266 Maximum Alert Level 2 | . 1 . . 1 1 . . . . . . 2 Low Security (%) 63 | 100 64 100 100 99 89 100 100 . . . . 24 Level 1 33 | . 35 . . . 10 . . . . . . 68 Level 2 3 | . . . . . . . . . . . . 6 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 32 | . 1 1 . 2 1 . 3 . 1 . . 23 Investigation 6 | . . . . 1 . . . . 1 . . 4 Extermination 10 | . . . . . . . 2 . . . . 8 Reinforcement 6 | . 1 1 . 1 . . 1 . . . . 2 Assault . | . . . . . . . . . . . . . Garrison 10 | . . . . . 1 . . . . . . 9 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Distress Signals 2 | . . 1 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 155 | . 14 8 4 18 12 5 12 . 12 . 11 59 Peak Tracking Total 10 | . 4 5 2 4 4 5 5 . 10 . 2 6 Tactical Retreats 9 | . . . . 2 . . . . 4 . 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Traps Triggered 5 | . . . . 1 1 . . . . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Machines Disabled 5 | . . . . . 2 . . . . . . 3 Max in Single Turn 2 | . . . . . 1 . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Machines Accessed 21 | . 1 5 . 5 3 . 3 . 1 . . 3 Terminals 9 | . 1 2 . 2 1 . 2 . 1 . . . Fabricators 3 | . . . . . 1 . 1 . . . . 1 Repair Stations 2 | . . 1 . . 1 . . . . . . . Recycling Units 3 | . . 1 . 1 . . . . . . . 1 Scanalyzers 3 | . . 1 . 2 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 39 | . 2 11 . 8 4 . 3 . 4 . . 7 Successful 21 | . 1 5 . 6 2 . 1 . 4 . . 2 Failed 18 | . 1 6 . 2 2 . 2 . . . . 5 Catastrophic 6 | . . 2 . 1 . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . . . . 2 . . . . . . . 3 Terminals 18 | . 2 6 . 3 1 . 2 . 4 . . . Fabricators 6 | . . . . . 1 . 1 . . . . 4 Repair Stations 3 | . . 1 . . 2 . . . . . . . Recycling Units 4 | . . 2 . 1 . . . . . . . 1 Scanalyzers 6 | . . 2 . 4 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 Terminal Hacks 9 | . 1 2 . 1 . . 1 . 4 . . . Record 4 | . . . . . . . . . 4 . . . Robot Analysis 1 | . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . Alert Level 2 | . 1 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . . . . . . . Report Inventory 2 | . . 1 . 1 . . . . . . . . Scanalyzer 6 | . . 2 . 4 . . . . . . . . Insert Component 3 | . . 1 . 2 . . . . . . . . Analyze 3 | . . 1 . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 1 4 . 1 2 . 3 . 1 . . 3 Full Trace Events 3 | . . . . . . . . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . Robots Built 2 | . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . 116 Total Robot Build Rating 6 | . . . . . . . . . . . . 6 Part Schematics Acquired 16 | . . 1 . 2 . . . . . 13 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 44 | . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Total Allies 11 | . . . 3 . . . . . . 6 . 2 Largest Group 6 | . . . 2 1 . . . . . 6 6 2 Highest-Rated Group 225 | . . . 43 31 . . . . . 225 225 76 Highest-Rated Ally 42 | . . . 31 31 . . . . . 42 42 42 Total Orders . | . . . . . . . . . . . . . Ally Attacks 107 | . . . 4 10 . . . . . . 77 16 Total Damage 1398 | . . . 43 185 . . . . . . 910 260 Kills 16 | . . . . 1 . . . . . . 10 5 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . 1 1 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 130 | . . . . . . . . . . . . 130 Items 130 | . . . . . . . . . . . . 130 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Turns Passed 10758 | 79 477 884 409 611 666 127 876 1001 554 944 811 3319 Spaces Moved 6139 | 64 249 446 204 337 411 102 350 284 273 1192 586 1641 Core 1650 | 19 . . . . . 13 96 284 273 965 . . Treads 885 | . . . . . . . 254 . . . 312 319 Legs 2739 | 45 249 446 204 337 411 89 . . . . 14 944 Wheels . | . . . . . . . . . . . . . Hover 378 | . . . . . . . . . . . . 378 Flight 487 | . . . . . . . . . . 227 260 . Fastest Speed 50 | 50 120 120 126 125 127 50 50 350 50 50 52 56 Average Speed 139 | 99 136 173 179 125 127 124 215 350 200 53 111 143 Slowest Speed 500 | 120 190 190 190 127 127 350 500 350 350 100 160 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 30 32 32 28 8 80 9 51 53 90 72 21 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . Known Exits Taken 2 | . . . . . . . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . 1 1 . . Scrap Searched 10 | . . . 1 . . . . 2 1 4 2 . Spaces Dug 5 | . . . . . . . . . . . 4 1 Terrain Destroyed 38 | . . . . . . . . . . . 4 34 Melee 5 | . . . . . . . . . . . 4 1 Projectile 2 | . . . . . . . . . . . . 2 AOE 31 | . . . . . . . . . . . . 31 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Total 7853 | 79 343 531 245 464 515 101 454 291 279 1501 725 2325 Wait 890 | . 31 34 8 31 46 . 46 1 1 276 95 321 Move 6128 | 63 248 445 203 336 411 101 349 283 272 1191 585 1641 Hop . | . . . . . . . . . . . . . Pick Up 227 | 10 15 13 11 22 13 . 21 . 1 14 13 94 Fast Attach . | . . . . . . . . . . . . . Attach 111 | 6 3 9 1 5 5 . 12 2 . 9 7 52 Detach 17 | . 2 4 1 2 . . 4 2 . 1 1 . Swap 66 | . 4 4 4 9 8 . . . . . 2 35 Drop 104 | . 9 2 10 18 9 . 3 . 2 6 8 37 Fire 256 | . 30 15 6 40 23 . 19 3 . . 8 112 Melee 38 | . . . . . . . . . . 1 6 31 Ram . | . . . . . . . . . . . . . Kick 8 | . 1 3 1 1 . . . . . . . 2 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 8 | . . 2 . . . . . . 3 3 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 16) 546 | -10/Materials | Build established: Scavenger-Mutant 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1234 | -9/Materials | Discovered new exit (range 17) 1441 | -9/Materials | Entered Mines 1457 | -9/Mines | Learned Materials emergency access door positions 1840 | -9/Mines | Discovered new exit (range 7) 1843 | -9/Mines | Received a Mining Laser from a helpful Derelict 1850 | -9/Mines | Entered Materials 1850 | -8/Materials | Accompanied by 1 ally 1850 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2340 | -8/Materials | Discovered new exit (range 3) 2461 | -8/Materials | Entered Factory 2461 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2715 | -7/Factory | Repaired Mak. Leg 2977 | -7/Factory | Build established: Gunner 3088 | -7/Factory | Garrison activated, responded to threat 3127 | -7/Factory | Sucked down chute 3127 | -7/Factory | Entered Waste 3168 | -7/Waste | Spotted C-40 Crusher 3171 | -7/Waste | Spotted C-40 Crusher 3175 | -7/Waste | Spotted C-40 Crusher 3178 | -7/Waste | Spotted C-40 Crusher 3181 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3184 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3212 | -7/Waste | Spotted C-40 Crusher 3215 | -7/Waste | Lost 3 parts (1p2w) 3220 | -7/Waste | Spotted C-40 Crusher 3236 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3242 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3248 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3249 | -7/Waste | Discovered new exit (range 11) 3254 | -7/Waste | Entered Factory 3279 | -7/Factory | Lost 3 parts (2n1u) 3480 | -7/Factory | Build established: Mutant 3498 | -7/Factory | Identified exit to DSF 3758 | -7/Factory | Lost 3 parts (2n1w) 4035 | -7/Factory | Core integrity fell below 50% 4102 | -7/Factory | Discovered new exit (range 9) 4130 | -7/Factory | Entered Lower Caves 4727 | -7/Lower Caves | Identified exit to Lower Caves 5131 | -7/Lower Caves | Entered another Lower Caves area 5237 | -7/Lower Caves | Encountered a Warlord checkpoint 5631 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5631 | -7/Lower Caves | Learned Factory stockpile data 5646 | -7/Lower Caves | Attracted the attention of an 0b10 base 5646 | -7/Lower Caves | Core integrity fell below 20% 5655 | -7/Lower Caves | Identified exit to Factory 5680 | -7/Lower Caves | Discovered new exit (range 11) 5685 | -7/Lower Caves | Entered Zion 5734 | -7/Zion | Learned location of Warlord (-4) 5776 | -7/Zion | Learned location of Armory (-3) 5814 | -7/Zion | Gained Derelict followers 5853 | -7/Zion | Learned Factory security intel 5886 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5891 | -7/Zion | Given the Hacking Drone Bay 5892 | -7/Zion | Found Prototype Device 5893 | -7/Zion | Identified Hacking Drone Bay 6062 | -7/Zion | Imprinted 6064 | -7/Zion | Declared Zion's savior 6346 | -7/Zion | Found CR-A16's Pointy Stick 6583 | -7/Zion | Given A8's code to call for help 6591 | -7/Zion | Discovered new exit (range 15) 6629 | -7/Zion | Entered Proximity Caves 6629 | -6/Proximity Caves | Accompanied by 6 allies 6631 | -6/Proximity Caves | Spotter reported a threat 6676 | -6/Proximity Caves | Learned 4 Factory zone layouts 6705 | -6/Proximity Caves | Learned Factory terminal intel 6737 | -6/Proximity Caves | Build established: Derelict-Mutant 6925 | -6/Proximity Caves | Lost 3 allies 7208 | -6/Proximity Caves | Build established: Scavenger-Mutant 7440 | -6/Proximity Caves | Entered Factory 7440 | -6/Factory | Accompanied by 2 allies 7440 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7444 | -6/Factory | Loaded intel: 28 terminal locations 7695 | -6/Factory | Garrison activated, responded to threat 7829 | -6/Factory | Lost 4 parts (1p1u2w) 8103 | -6/Factory | Build established: Scavenger-Gunner 8229 | -6/Factory | Garrison activated, responded to threat 8364 | -6/Factory | Lost 3 parts (2n1u) 8587 | -6/Factory | Lost 9 parts (2p4n3w) 8752 | -6/Factory | Core integrity fell below 50% 8782 | -6/Factory | Lost 3 parts (2n1w) 8974 | -6/Factory | Terminal network hard line cut 9000 | -6/Factory | Garrison activated, responded to threat 9054 | -6/Factory | System corruption reached 10% 9084 | -6/Factory | Lost 5 parts (1p2n2u) 9269 | -6/Factory | Found Hvy. Insulated Plating 9272 | -6/Factory | Found Hvy. Insulated Plating 9411 | -6/Factory | Fabricated X-57 Shotgunner (x2) 9988 | -6/Factory | Core integrity fell below 20% 10578 | -6/Factory | Lost 3 parts (1p1n1w) 10759 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 10554_ Dropped Mic. Nuclear Core. 10554_ Acquired Lgt. Fission Core. 10566_ Acquired Mic. Nuclear Core. 10569_ Acquired Gauss Rifle. 10573_ Acquired Targeting Computer. 10576_ Dropped Mic. Nuclear Core. 10576_ Acquired Lgt. Fission Core. 10578_ Dropped Targeting Computer. 10578_ Acquired Gauss Rifle. 10580_ Acquired 57 matter. 10582_ Acquired 5 matter. 10584_ System corrupted: Matter fused (-7). 10624_ System corrupted: Matter fused (-6). 10641_ System corrupted: Energy discharge (-97). 10665_ ,I#GJEZOWX:V<<6/6MO|= 8FI0C,|MQEDH 10690_ ALERT: Rogue bot located, Programmers report to Factory Zone 5K. 10724_ System corrupted: Heat flow error (+275). 10753_ Identified Mace. 10757_ Slug penetrates L-41 Fighter. Map ----- +----------------------------------------------------+ | ?"""?#???!??????? """""" ## """ """ ""??????? | | " "Y" ???????????? """""" ## ??????? | | " " " ????????????########### ??????? | | " ???????????????????????# #####??????? | | " ???????????????????????# # ??????? | | " ????##############??????# ### #! "??????? | | " * ????# #??????# #?# # "??????? | | " ?????# #??????# #?# # "??????? | | " ?????# #?######+### # "??????? | | " ??????# #?# # #! ??????? | | ??????# #?# # # "??????? | | +######## #?# """ # # "??????? | | # [ # #?# """ # # "??????? | | # # #?# """ + # "??????? | | + # #???????????????????????????? | | # + #??????????????????*????????? | | # ! # #???????????????????????????? | | ###### #????????????? ????????????? | | ############/################# ????????????? | | ^ ???????????? | | ^ ^ ???????????? | | #??????????? | | """"""""" ^ #??????????? | | """"""""" ^ #??????????? | | """"""""" #####g########## ???????????????? | | """"""""" # gl@#??????????????????????? | | """"""""" ""# "" !#??????????????????????? | | """"""""" Y"# "" #??????????????????????? | | ""# """ #??????????????????????? | | # """ #??????????????????????? | | # """ #??????????????????????? | | ################## #??????????????????????? | | #??????????????# #??????????????????????? | | #??????????????# ! #??????????????????????? | | #??????????????##########??????????????????????? | | #???????????????????????????????????**?????????? | | #???????????????????????????????????**?????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #####???????????????????????????????????????????? | | #???????????????????????????????????????????? | | !##??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 500 Matter Stores 334 Matter Capacity 450 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 100 Evasion (%) 59 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Autogun | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Weapon Cycler | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ X-57 Shotgunner | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Decoder Ring I'm Back, Baby! My Command Is Your Wish The One Challenges ------------ None Game ------ Seed DisruptorHeatModule Manual? 0 Play Time 01:45:15 Cumulative 25.3 hours Start 2024.04.28 @ 15:36:38 End 2024.04.28 @ 21:16:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b829175e-1fe8-4af7-a0b0-8b524c516a46