Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 22:27:36 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (122) 610 Value Destroyed (4042) 4042 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (731) 731 TOTAL SCORE: 10803 Bonus ------- High Alert Combat Kills 382 Follower Combat Kills 49 Met Data Miner 300 Cogmind --------- Core Integrity 722/1000 Matter 300/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Treading (85) Location -5/Factory Parts ------- > --- POWER (2) -------- Angular-Fission Engine > --- PROPULSION (6) --- Treaded FC-Antigrav Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Advanced Heat Sink Transport Network Coupler Improved Transmission Jammer > --- WEAPON (4) ------- Energy Construct/G EM Proton Construct/G > --- INVENTORY (5) ---- Improved Weapon Cycler Improved Transmission Jammer Improved Hardlight Generator Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Angular-Fission Engine > --- PROPULSION ------- Treaded FC-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Transport Network Coupler Improved Transmission Jammer > --- WEAPON ----------- Gauss Rifle Energy Construct/G Hpw. EM Shock Construct/G EM Proton Construct/G > --- INVENTORY -------- Improved Weapon Cycler Improved Transmission Jammer Improved Hardlight Generator Heavy Shock Bomb Launcher [Rating: 99] Favorites ----------- Power Constructs Engine Constructs Power Core Light Fission Core Propulsion Aluminum Leg Treads Constructs Leg Aluminum Leg Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 . . 4 . . . . . . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 1 . . 1 . . . . . . 1 Utility 3 | . . 1 1 . . . . . . . . . 1 Weapon 2 | . . . . . . 2 . . . . . . . Parts Attached 100 | . 16 18 8 3 5 1 3 29 . 1 . . 16 Power 10 | . 5 2 1 . . . . 2 . . . . . Engine 9 | . 5 2 1 . . . . 1 . . . . . Core 1 | . . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 18 | . 4 9 4 1 . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg 18 | . 4 9 4 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 47 | . 3 4 2 . 3 . 3 17 . 1 . . 14 Device 32 | . 2 2 . . 1 . 1 13 . 1 . . 12 Storage 1 | . 1 . . . . . . . . . . . . Processor 5 | . . . . . . . . 3 . . . . 2 Hackware 3 | . . . . . 1 . 2 . . . . . . Protection 6 | . . 2 2 . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 25 | . 4 3 1 2 2 1 . 10 . . . . 2 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . Ballistic Gun 7 | . 2 2 . 1 . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 14 | . 2 1 1 . 1 1 . 8 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . System Corruption 1 | . . . . . 1 . . . . . . . . Parts Lost 28 | . 1 5 1 . . . 1 14 1 1 . . 4 Power 7 | . 1 1 . . . . . 4 . . . . 1 Propulsion 4 | . . 1 1 . . . . 2 . . . . . Utility 7 | . . 1 . . . . 1 3 . 1 . . 1 Weapon 10 | . . 2 . . . . . 5 1 . . . 2 Highest Loss Streak 5 | . 1 5 1 . . . 1 4 1 1 . . 1 To Critical Strikes 1 | . . . . . . . . 1 . . . . . Average Slot Usage (%) 62 | . 91 88 99 100 61 47 24 45 41 36 40 40 44 Engine 6 | . 14 10 9 9 9 6 . 1 3 . . . 3 Core 1 | . . . . . . . . 4 2 6 6 6 1 Treads 1 | . . . . . 3 . . 2 . . . . . Leg 11 | . 28 32 35 36 5 . . . 3 2 . 2 1 Hover 1 | . . . . . 3 6 6 2 . . . . 2 Device 13 | . 3 18 9 9 17 6 9 12 13 9 13 13 17 Storage 5 | . 16 11 9 9 9 6 . . . . . . . Processor 1 | . . . . . . . . 2 6 6 6 6 5 Protection 1 | . . . 17 18 . . . 2 . . . . . Energy Gun 2 | . 1 . . . 2 6 . 4 8 6 6 4 1 Energy Cannon 1 | . . . . . 7 6 . . . . . . . Ballistic Gun 4 | . 15 1 10 8 1 . . . . . . 1 6 Slashing Weapon 5 | . 10 13 7 9 . 1 . 5 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 55 | 14 33 33 38 38 40 40 4 42 18 14 12 18 55 Greatest Support 156 | 20 20 30 40 40 40 21 21 99 114 103 78 78 156 Greatest Overweight (x) 2 | . 1 1 . . 2 1 . 2 . . . . . Average Overweight (x) . | . . . . . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 9 | 8 12 15 15 15 15 15 5 5 5 5 5 5 5 Most Carried 15 | 6 15 15 15 15 15 12 12 5 1 3 3 5 5 Average Carried 7 | 6 10 14 14 14 8 10 5 3 1 1 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 6 15 15 15 15 8 12 5 1 1 3 3 5 4 Scrap Engine Consumption 202 | . . . . . 32 . 6 95 9 7 . 7 46 Constructs Created 20 | . . . . . 3 1 . 8 1 . . . 7 Constructs Modified 56 | . . . . . 4 . . 28 6 5 . 3 10 Class Distribution -------------------- 56% | Construct 23% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Mutant | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Matter Collected 1847 | 200 258 200 97 . 118 . . 420 31 32 . 26 465 Remotely . | . . . . . . . . . . . . . . Salvage Created 5827 | . 605 641 166 . 164 28 . 2656 209 167 . . 1191 Parts 337 | . 49 43 14 . 5 4 . 146 11 10 . . 55 Haulers Intercepted 6 | . 1 1 . . . . . 1 . . . . 3 Recyclers Shooed 12 | . 1 3 . . 3 1 . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 3 4 . . . Prevented 4 | . . . . . . . . . 3 1 . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 94 | . 15 12 3 . 3 . . 38 7 6 . . 10 Melee 34 | . 4 9 3 . 2 . . 16 . . . . . Guns 40 | . 11 3 . . 1 . . 5 6 5 . . 9 Cannons 11 | . . . . . . . . 11 . . . . . AOE 3 | . . . . . . . . 3 . . . . . Classes Destroyed 13 | . 7 2 . . . 1 . 3 . . . . . Worker 6 | . 1 . . . . . . 3 . . . . 2 Builder 6 | . 2 . . . . . . 4 . . . . . Tunneler 3 | . 2 . . . . . . 1 . . . . . Hauler 6 | . 1 1 . . . . . 1 . . . . 3 Recycler 7 | . 1 2 . . . . . 2 . . . . 2 Operator 1 | . . . . . . 1 . . . . . . . Swarmer 29 | . 9 4 . . . . . 4 6 6 . . . Grunt 36 | . 6 4 . . . . . 22 . . . . 4 Brawler 4 | . . 1 . . . . . 3 . . . . . Sentry 12 | . . 3 3 . 3 . . 3 . . . . . Hunter 7 | . . . . . . . . 2 1 . . . 4 Programmer 5 | . . . . . . . . 3 . . . . 2 Heavy 1 | . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 8 5 2 . 1 1 . 5 4 2 . . 3 Combat Bots Only 6 | . 6 4 2 . 1 . . 4 4 2 . . 2 Max Kills in Single Turn 3 | . 2 1 1 . 1 1 . 3 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . Melee 1 | . 1 1 1 . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Damage Taken 9326 | . 689 799 203 . 339 . 131 4453 240 587 . 77 1808 Core 1185 | . 126 212 14 . 64 . 55 364 28 30 . 14 278 Absorbed by Shields 192 | . . . . . . . . . . . . . 192 Regen/Repaired (Parts) 2573 | . . 157 . . . . . 1226 130 244 . 168 648 Core Remaining (%) 64 | 100 49 47 . . 85 . . . . . . 42 . Volleys Fired 263 | . 39 13 . . 8 . . 101 10 26 . 3 63 Largest 4 | . 2 2 . . 2 . . 2 2 1 . 1 4 Hottest 170 | . 70 40 . . 88 . . 135 125 62 . 62 170 Shots Fired 387 | . 77 26 . . 13 . . 118 15 26 . 3 109 Gun 317 | . 77 26 . . 8 . . 53 15 26 . 3 109 Cannon 65 | . . . . . 5 . . 60 . . . . . Launcher 5 | . . . . . . . . 5 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 195 | . 58 26 . . 8 . . 46 . 8 . 3 46 Thermal 81 | . 19 . . . 5 . . 23 . . . . 34 Explosive 5 | . . . . . . . . 5 . . . . . Electromagnetic 106 | . . . . . . . . 44 15 18 . . 29 Robot Hit Streak 18 | . 18 5 . . 7 . . 15 8 4 . 5 8 Robot Miss Streak 7 | . 3 7 . . 1 . . 3 2 3 . . 3 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 5 | . 2 1 . . . . . . 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . . . 1 Shots Hit Robots 401 | . 66 46 12 . 21 2 . 147 12 15 . 3 77 Core Hits 173 | . 28 18 3 . 5 1 . 70 7 5 . 1 35 Critical Kills 6 | . . 1 . . . . . . . . . . 5 Critical Parts Destroyed 8 | . 2 . . . . . . . . . . . 6 Critical Strikes 26 | . 4 1 . . . . . 10 . . . . 11 Burn 2 | . 2 . . . . . . . . . . . . Destroy 14 | . 2 1 . . . . . . . . . . 11 Corrupt 2 | . . . . . . . . 2 . . . . . Sever 8 | . . . . . . . . 8 . . . . . Melee Attacks 167 | . 16 55 13 3 13 3 . 64 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 167 | . 16 55 13 3 13 3 . 64 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 22 | . 7 7 . . 1 1 . 6 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Follow-up Attacks 3 | . . 1 . . . . . 2 . . . . . Damage Inflicted 12956 | . 1077 1057 303 . 464 132 . 7362 290 343 . 52 1876 Guns 4318 | . 585 147 . . 94 . . 994 290 343 . 52 1813 Cannons 3371 | . . . . . 45 . . 3326 . . . . . Explosions 831 | . . . . . . . . 782 . . . . 49 Melee 4397 | . 492 910 303 . 311 132 . 2249 . . . . . Ramming 39 | . . . . . 14 . . 11 . . . . 14 Kinetic 4364 | . 419 147 . . 94 . . 2766 . 131 . 52 755 Thermal 1841 | . 166 . . . 45 . . 1065 . . . . 565 Explosive 466 | . . . . . . . . 466 . . . . . Electromagnetic 1849 | . . . . . . . . 805 290 212 . . 542 Impact . | . . . . . . . . . . . . . . Slashing 4397 | . 492 910 303 . 311 132 . 2249 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 2 4 . 8 11 11 11 11 11 1 Average Corruption 6 | . . . . 2 2 . 8 8 11 11 11 11 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 108 | . . . . . 16 . 2 55 13 12 . 8 2 Message Errors 29 | . . . . . 5 . 1 15 5 2 . . 1 Matter Fused 26 | . . . . . 4 . . 13 4 3 . 2 . Heat Flow Errors 10 | . . . . . 2 . . 5 2 . . 1 . Energy Discharges 5 | . . . . . . . . 3 . 2 . . . Parts Rejected 3 | . . . . . . . . 3 . . . . . Data Loss (minor) 19 | . . . . . 4 . 1 8 2 3 . 1 . Data Loss (major) 3 | . . . . . 1 . . 1 . 1 . . . Alerts 4 | . . . . . . . . 1 . 1 . 2 . Misdirections 5 | . . . . . . . . 3 . . . 2 . Weapon Failures 4 | . . . . . . . . 3 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 795 | . 63 35 . . . . . 697 . . . . . Projectiles 239 | . . . . . . . . 239 . . . . . Explosions 176 | . . . . . . . . 176 . . . . . Melee 380 | . 63 35 . . . . . 282 . . . . . Knockbacks 11 | . . . . . . . . 11 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . 8 . . . . . Secondary 3 | . . . . . . . . 3 . . . . . Self-Inflicted Damage 61 | . . . . . 7 . . 16 . . . . 38 Shots 2 | . . . . . . . . 1 . . . . 1 Rammed 7 | . . . . . 2 . . 3 . . . . 2 Targets Rammed 8 | . . . . . 2 . . 3 . . . . 3 Kicked 1 | . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 405 | . 99 . . . 242 . . 405 220 55 . 148 103 Average Temperature 78 | . 36 . . . 93 . . 99 103 27 . 83 35 Received Heat Transfer 2256 | . 138 285 63 . 45 . . 1338 . 9 . 9 369 Effects 4 | . . . . . . . . 4 . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . 2 . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . 4 1 1 . . 3 Combat Hostiles 6 | . . . . . . . . 3 1 1 . . 1 Parts Fried 9 | . . . . . . . . 2 2 1 . . 4 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . 4 . . . . . . 1 . . . . . Heat Transferred 1444 | . 629 . . . 74 . . 691 . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Peak Influence 858 | . 324 258 145 77 70 120 57 782 . . . . 858 Initial 771 | . . 43 35 61 30 100 42 32 . . . . 771 Average 218 | . 152 121 92 68 28 103 45 252 . . . . 630 Maximum Alert Level 3 | . 1 1 . . . . . 3 . . . . 3 Low Security (%) 65 | 100 74 79 100 100 100 100 100 53 . . . . . Level 1 12 | . 25 20 . . . . . 21 . . . . 2 Level 2 13 | . . . . . . . . 17 . . . . 58 Level 3 8 | . . . . . . . . 7 . . . . 38 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 2 . . . . . 9 . . . . 4 Investigation 4 | . 1 1 . . . . . 1 . . . . 1 Extermination 3 | . . . . . . . . 2 . . . . 1 Reinforcement 10 | . 2 1 . . . . . 5 . . . . 2 Assault 1 | . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . 3 Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Distress Signals 6 | . 1 1 . . . . . 3 . . . . 1 Communications Jammed 14 | . . . . . . . . . . . . . 14 Distress Signals 13 | . . . . . . . . . . . . . 13 Times Spotted 182 | . 29 16 3 . 3 1 6 61 8 12 . 8 35 Peak Tracking Total 10 | . 7 4 2 . 2 1 6 8 5 6 . 4 10 Tactical Retreats 19 | . . 1 . . . . . 5 . 5 . 2 6 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Traps Triggered 8 | . 1 1 . 1 . 1 . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Machines Disabled 8 | . . . . 1 . 1 . 5 . . . . 1 Max in Single Turn 2 | . . . . 1 . 1 . 2 . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Machines Accessed 25 | . 1 3 1 4 5 . . 5 . . 3 . 3 Terminals 17 | . 1 2 1 3 5 . . 3 . . . . 2 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 2 | . . 1 . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 Total Hacks 94 | . 2 14 4 10 16 . . 17 . . 25 . 6 Successful 46 | . 1 8 . 5 2 . . 5 . . 25 . . Failed 47 | . . 6 4 5 14 . . 12 . . . . 6 Catastrophic 14 | . . 2 . 1 8 . . 2 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 33 | . 2 3 4 4 14 . . 6 . . . . . Terminals 51 | . 2 7 4 8 16 . . 11 . . . . 3 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 12 | . . 7 . . . . . 5 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . 2 . . . . . . . . 3 Terminal Hacks 37 | . 1 2 . 4 2 . . 3 . . 25 . . Record 6 | . . . . . . . . . . . 6 . . Part Schematic 13 | . . . . 2 1 . . . . . 10 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . Robot Analysis 3 | . 1 1 . . 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . Branch Access Points 3 | . . 1 . 1 . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 8 | . . 6 . . . . . 2 . . . . . Scan Component 4 | . . 3 . . . . . 1 . . . . . Repair 4 | . . 3 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 1 3 1 5 5 . . 5 . . . . 3 Full Trace Events 5 | . . 1 . . 2 . . 1 . . . . 1 Feedback Events 2 | . . . . . 1 . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 2 1 . . . . . 10 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . 3 . . . . . 1 . . . . . Time 104 | . . 78 . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Total Allies 4 | . . . . . . . . 3 . . . 1 . Largest Group 3 | . . . . . . . . 3 . . . 1 . Highest-Rated Group 96 | . . . . . . . . 93 . . . 96 . Highest-Rated Ally 96 | . . . . . . . . 31 . . . 96 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . 22 . . . 6 . Total Damage 551 | . . . . . . . . 415 . . . 136 . Kills 2 | . . . . . . . . 1 . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . 1 1 . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Turns Passed 7390 | 1 1037 999 250 162 1225 99 82 1663 309 305 28 199 1031 Spaces Moved 4861 | 1 491 394 127 113 407 56 111 853 329 446 81 343 1109 Core 106 | . . . . . . . 106 . . . . . . Treads 728 | . . . . . 86 . . 326 4 . . . 312 Legs 1998 | 1 491 394 127 113 67 . . 98 144 77 . 108 378 Wheels . | . . . . . . . . . . . . . . Hover 1162 | . . . . . 253 56 5 429 . . . . 419 Flight 867 | . . . . . 1 . . . 181 369 81 235 . Fastest Speed 34 | 120 120 120 120 120 120 152 50 78 51 34 34 34 41 Average Speed 95 | 120 166 122 120 120 176 152 51 128 61 43 34 36 51 Slowest Speed 277 | 120 190 190 120 120 277 152 78 226 97 74 34 41 85 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 63 28 12 22 67 2 83 20 47 65 69 52 22 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken 4 | . . . . 1 . . . 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 . . . . 1 1 . . Scrap Searched 6 | . . . . . . . . . 1 2 . 3 . Spaces Dug 13 | . . 3 . 1 . . . 9 . . . . . Terrain Destroyed 92 | . . 3 . 1 . . . 84 . . . . 4 Melee 7 | . . 3 . 1 . . . 3 . . . . . Projectile 18 | . . . . . . . . 17 . . . . 1 AOE 67 | . . . . . . . . 64 . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Total 6942 | 1 621 778 199 137 883 67 137 1208 420 528 80 414 1469 Wait 1398 | 1 15 289 46 . 427 . 17 138 81 55 . 67 262 Move 4847 | . 490 393 126 112 406 56 110 852 328 443 80 342 1109 Hop 1 | . . . . . . . . . . 1 . . . Pick Up 68 | . 23 9 4 9 2 5 1 6 . 2 . 2 5 Fast Attach 19 | . 2 4 . . 1 . 1 8 . 1 . . 2 Attach 33 | . 2 9 3 . 1 1 1 12 . . . . 4 Detach 12 | . . . . . 1 1 1 8 . . . . 1 Swap 48 | . 12 5 5 3 3 . 1 9 . . . . 10 Drop 82 | . 22 3 2 10 19 1 5 9 1 . . . 10 Fire 263 | . 39 13 . . 8 . . 101 10 26 . 3 63 Melee 163 | . 16 53 13 3 13 3 . 62 . . . . . Ram 2 | . . . . . 2 . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 Crush 5 | . . . . . . . . 3 . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 0) 2 | -11/Junkyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 7) 244 | -10/Materials | Discovered new exit (range 15) 276 | -10/Materials | Central database locked down 582 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Build established: Mutant 762 | -10/Materials | Discovered new exit (range 11) 920 | -10/Materials | Core integrity fell below 50% 1039 | -10/Materials | Entered another Materials area 1039 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1148 | -9/Materials | Repaired Aluminum Leg 1182 | -9/Materials | Repaired Aluminum Leg 1208 | -9/Materials | Repaired Aluminum Leg 1368 | -9/Materials | Lost 5 parts (1p1n1u2w) 1656 | -9/Materials | Build established: Scavenger-Mutant 1982 | -9/Materials | Core integrity fell below 50% 2025 | -9/Materials | Identified exit to Mines 2027 | -9/Materials | Discovered new exit (range 4) 2038 | -9/Materials | Entered another Materials area 2038 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2282 | -8/Materials | Discovered new exit (range 4) 2288 | -8/Materials | Entered Storage 2350 | -8/Storage | Identified exit to Recycling 2445 | -8/Storage | Used back door to open Recycling access 2450 | -8/Storage | Entered Recycling 2492 | -8/Recycling | Found Scrap Engine 3007 | -8/Recycling | Build established: Mutant 3350 | -8/Recycling | Build established: Construct 3394 | -8/Recycling | Discovered new exit (range 14) 3675 | -8/Recycling | Entered Factory 3675 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Weapon x2 3774 | -6/Factory | Sucked down chute 3774 | -6/Factory | Entered Waste 3789 | -6/Waste | EMP discharged 3792 | -6/Waste | Spotted C-40 Crusher 3798 | -6/Waste | Spotted C-40 Crusher 3798 | -6/Waste | Spotted C-40 Crusher 3817 | -6/Waste | Spotted C-40 Crusher 3820 | -6/Waste | Spotted C-40 Crusher 3821 | -6/Waste | Spotted C-40 Crusher 3834 | -6/Waste | Discovered new exit (range 11) 3856 | -6/Waste | Entered Factory 3894 | -6/Factory | System Shield fried by hacking feedback 3909 | -6/Factory | Identified exit to Lower Caves 3909 | -6/Factory | Identified exit to Extension 4396 | -6/Factory | Repaired Seismic Detector 5133 | -6/Factory | Lost 4 parts (2p2w) 5193 | -6/Factory | System corruption reached 10% 5256 | -6/Factory | First assault squad dispatched 5312 | -6/Factory | Lost 3 parts (1p1u1w) 5434 | -6/Factory | Allied Derelicts emerged from ambush trap array 5442 | -6/Factory | Spotted B-75 Beast 5519 | -6/Factory | Entered Lower Caves 5588 | -6/Lower Caves | Identified exit to Lower Caves 5605 | -6/Lower Caves | Core integrity fell below 50% 5669 | -6/Lower Caves | Encountered a Warlord checkpoint 5828 | -6/Lower Caves | Entered another Lower Caves area 6033 | -6/Lower Caves | Spotted B-75 Beast 6070 | -6/Lower Caves | Learned Factory stockpile data 6124 | -6/Lower Caves | Discovered new exit (range 16) 6133 | -6/Lower Caves | Entered Data Miner 6133 | -6/Data Miner | Discovered new exit (range 6) 6140 | -6/Data Miner | Met Data Miner 6146 | -6/Data Miner | Learned location of Section 7 (-2) 6146 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6150 | -6/Data Miner | Received God Mode back door access code from Data Miner 6161 | -6/Data Miner | Entered Proximity Caves 6164 | -5/Proximity Caves | Spotter reported a threat 6170 | -5/Proximity Caves | Spotter reported a threat 6184 | -5/Proximity Caves | Escorted by Enhanced Grunt 6225 | -5/Proximity Caves | Spotter reported a threat 6236 | -5/Proximity Caves | Identified exit to Factory 6278 | -5/Proximity Caves | Spotter reported a threat 6331 | -5/Proximity Caves | Spotter reported a threat 6360 | -5/Proximity Caves | Entered Factory 6360 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6504 | -5/Factory | Discovered new exit (range 13) 6660 | -5/Factory | Search patrols dispatched 6765 | -5/Factory | Incoming investigation squad redirected 6960 | -5/Factory | Search patrols dispatched 7260 | -5/Factory | Search patrols dispatched 7391 | -5/Factory | Self-destructed Last Messages --------------- 07365_ Arm. Scrap Engine constructs Energy Construct/G. 07374_ C-30 ARC bursts open, deploying its payload. 07374_ L-41 Fighter unfolds itself. 07374_ G-50 Soldier unfolds itself. 07380_ Slug penetrates Wall. 07383_ Penetrated by Slug. 07383_ Hpw. EM Shock Construct/G destroyed. 07383_ Arm. Scrap Engine damaged due to network destabilization (-7). 07384_ Scrap Engine modifies Hovering Antigrav-FC Exoskeleton: Support -9, Max Integrity +132, Time/Move +18 Renamed Treaded FC-Antigrav Exoskeleton. 07385_ C-30 ARC bursts open, deploying its payload. 07385_ H-66 Slayer unfolds itself. 07386_ Slug penetrates Door. 07386_ Slug penetrates R-10 Processor. 07388_ Slammed into K-01 Serf. 07388_ K-01 Serf sends out distress signal. 07390_ Slammed into U-05 Engineer. 07390_ ALERT: Construction progress impeded, dispatching reinforcements to local area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????? ?????????????????????????????? | | ?????????????# ???????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????? ??#" #??????????????????????????? | | ???????### ###%" #??????????????????????????? | | ???????# #" #??????????????????????????? | | ???????# # =#??????????????????????????? | | ???????+ T # #??????????????????????????? | | ???????? # #?? ???????????????????????? | | ???????? # #?#+#??????????????????????? | | ????????# ## #?# #??????????????????????? | | ????????# T# ! #?# #??????????????????????? | | ????????# # #?# #??????????????????????? | | ######### ## #?# #???######?????????????? | | # ## ###%###? #?????????????? | | " %"" # ##+#####+## o # T !! #?????????????? | | "" "" # #???# ## hR # !! #?????????????? | | " """ + #???# Y ! #????########## | | """ """ # % #???#### # #????# | | """ """ # % ######## #! !#????# | | % # #! = ###%###?########### | | ######### # #?# #?????# ## = | | % # """ ###@####### ## | | % + """ + u u + ?# | | % # """ # #### # """"?# | | ######### ######## #??# h # """"## | | #???????# #??# + """"## | | #???????# #######??# # """"## | | #???????# #????????# #% """"## | | #???????# #????###?# #! """"## | | % #???????# ##### #????# # # ########### | | #########+###?#%#????# # # #???####### | | / #?# #????# + # #???# | | # """ """ #?# #????# # # #???# | | # """ """ #?# #????# # ##+##/######*! = | | # """ """ ### ###??# ?# A %/%| %A | | # "" "" # #??# ?# ##+############=""" " | | # "" "" # "T #####+## # ?????????#!""" " | | # + "" # ???????# """ " | | # # % !##### ?### ! #??????# | | #######+### #????????# #??????####### | | #?## ##????????# #???????????# | | ## #### #?????????# #???????????# | | +## #?????????########???????????# | | + #????????????????????????????# | | ######### #????????????????????????????# | | #???????###+### ##????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 38 Energy Capacity 831 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 300 Evasion (%) 71 Targeting Accuracy 12 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Spear | -8/Storage | Hacked Lrn. Tractor Beam | -8/Storage | Hacked Hrd. Medium Armor Plating | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeHugeMachine Manual? 0 Play Time 00:56:29 Cumulative 834.8 hours Start 2023.03.12 @ 21:35:46 End 2023.03.12 @ 22:27:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1257 Rogue 1257 Adventurer 0 Explorer 0 Win Type - Total 80 Types 47/1/13/14/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c2d2994-cca1-4cc7-a99c-4a7199500cda