Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.28 @ 17:33:21 Player: TheLumine Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (364) 364 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (645) 645 TOTAL SCORE: 2689 Bonus ------- Follower Combat Kills 45 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 91/100 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Weight Redist. System Signal Interpreter > --- WEAPON (2) ------- Heavy Flak Cannon > --- INVENTORY (5) ---- Signal Interpreter Improved Hardlight Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Sensor Array Signal Interpreter Experimental Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Small Laser Improved Datajack > --- INVENTORY -------- Signal Interpreter Seismic Detector Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Demolisher] [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Experimental Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 37 | 6 10 4 8 4 5 Power 4 | 1 1 1 1 . . Engine 4 | 1 1 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . 2 . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 3 | . . . 2 . 1 Utility 18 | 1 6 3 3 2 3 Device 14 | 1 4 2 3 1 3 Storage 1 | . . 1 . . . Processor 1 | . 1 . . . . Hackware 1 | . . . . 1 . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 10 | 2 3 . 2 2 1 Energy Gun 2 | . 1 . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . 1 . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 17 | . . 1 6 . 10 Power 2 | . . . 1 . 1 Propulsion 4 | . . . 2 . 2 Utility 6 | . . . 1 . 5 Weapon 5 | . . 1 2 . 2 Highest Loss Streak 4 | . . 1 4 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 97 99 67 92 53 Engine 10 | . 14 11 9 11 4 Wheel 13 | . 28 22 3 . . Flight 6 | . . . 11 22 6 Device 19 | . 14 23 17 22 16 Storage 3 | . . 9 3 . . Processor 10 | . 7 11 11 11 11 Hackware 2 | . . . . 6 6 Energy Gun 4 | . 4 . 7 11 1 Ballistic Gun 7 | . 15 11 3 . . Launcher 5 | . 7 10 . . . Special Melee Weapon 2 | . . . . 7 7 Naked Turns . | . . . . . . Heaviest Build 24 | 7 13 24 21 10 9 Greatest Support 20 | 20 20 20 20 10 11 Greatest Overweight (x) 2 | . . 1 2 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 5 10 10 5 5 Average Capacity 6 | 5 5 9 6 5 5 Most Carried 10 | 5 5 10 10 5 5 Average Carried 5 | 3 4 8 5 4 2 Final Capacity 10 | 5 5 10 5 5 5 Final Carried 10 | 4 4 10 5 5 2 Class Distribution -------------------- 40% | Mutant 32% | Skirmisher 26% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 755 | 280 113 100 114 88 60 Remotely . | . . . . . . Salvage Created 373 | 72 120 73 82 . 26 Parts 31 | 3 18 5 2 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled 1 | . . . 1 . . Retrieved Matter 2 | . . . 2 . . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 13 | 1 5 4 2 . 1 Guns 5 | 1 2 . 2 . . Cannons 1 | . . . . . 1 AOE 7 | . 3 4 . . . Classes Destroyed 5 | 2 2 1 . . . Tunneler 1 | 1 . . . . . Watcher 2 | . 1 1 . . . Swarmer 7 | . 3 3 . . 1 Grunt 5 | 1 2 . 2 . . Sentry 1 | . . 1 . . . Best Kill Streak 4 | 2 4 3 1 . 1 Combat Bots Only 4 | 1 4 3 1 . 1 Max Kills in Single Turn 2 | 1 2 2 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 182 | 4 14 15 63 . 86 Missed 79 | 3 4 6 24 . 42 Damage Taken 1473 | 12 146 120 528 . 667 Core 458 | . 44 9 177 . 228 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 82 . . . . Volleys Fired 84 | 5 21 12 35 . 11 Largest 2 | 2 2 2 2 . 1 Hottest 120 | 40 70 50 120 . 53 Shots Fired 100 | 10 25 17 37 . 11 Gun 87 | 10 23 10 35 . 9 Cannon 2 | . . . . . 2 Launcher 9 | . 2 7 . . . Special 2 | . . . 2 . . Kinetic 62 | 10 19 10 21 . 2 Thermal 29 | . 4 . 16 . 9 Explosive 9 | . 2 7 . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 3 3 12 7 . 2 Robot Miss Streak 5 | 5 3 1 4 . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 65 | 3 12 14 26 . 10 Core Hits 35 | 3 11 10 7 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 877 | 47 213 291 237 . 89 Guns 536 | 47 133 67 237 . 52 Cannons 37 | . . . . . 37 Explosions 304 | . 80 224 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 406 | 47 107 67 148 . 37 Thermal 167 | . 26 . 89 . 52 Explosive 304 | . 80 224 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 14 | . . 14 . . . Projectiles . | . . . . . . Explosions 14 | . . 14 . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 40 | . 40 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 69 | 6 36 9 69 . . Average Temperature 13 | 6 13 9 14 . . Received Heat Transfer 462 | 6 48 36 333 . 39 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 374 | . 74 . 200 . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 274 | 25 231 274 51 . . Initial 36 | . 16 28 36 . . Average 88 | 6 85 113 37 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 84 | 100 81 79 100 . . Level 1 15 | . 18 20 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 3 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 2 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | 1 9 12 3 . 18 Peak Tracking Total 17 | 1 3 6 3 . 17 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 4 | . . . . . 4 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 10 | . 5 4 . 1 . Terminals 7 | . 4 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 33 | . 15 12 . 6 . Successful 18 | . 7 5 . 6 . Failed 15 | . 8 7 . . . Catastrophic 7 | . 2 5 . . . Database Lockouts . | . . . . . . Manual 24 | . 8 13 . 3 . Terminals 20 | . 12 8 . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 6 3 . 6 . Record 3 | . 2 1 . . . Part Schematic 6 | . . . . 6 . Prototype ID Bank 1 | . 1 . . . . Alert Level 2 | . 1 1 . . . Locate Traps 2 | . 1 1 . . . Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 5 4 . . . Full Trace Events 4 | . 2 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . 1 . 6 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . . 3 Non-combat 1 | . . . . . 1 Combat 2 | . . . . . 2 Robot Hacks Applied 3 | . . . . . 3 parse_system 3 | . . . . . 3 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 151 | . . . . 151 151 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 17 | . . . . . 17 Total Damage 356 | . . . . . 356 Kills 1 | . . . . . 1 Allies Corrupted 3 | . . . . . 3 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches 1 | . . . . . 1 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2267 | 90 430 739 207 457 344 Spaces Moved 2792 | 82 447 369 288 1053 553 Core 254 | 24 . . 7 . 223 Treads . | . . . . . . Legs . | . . . . . . Wheels 887 | 58 447 369 13 . . Hover . | . . . . . . Flight 1651 | . . . 268 1053 330 Fastest Speed 32 | 50 80 80 32 32 32 Average Speed 52 | 71 80 90 36 32 50 Slowest Speed 150 | 80 80 95 150 32 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 6 57 23 56 89 63 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 7 | . . . . 4 3 Spaces Dug . | . . . . . . Terrain Destroyed 54 | . 10 43 1 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 53 | . 10 43 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3495 | 104 496 758 356 1174 607 Wait 502 | . . 360 14 104 24 Move 2787 | 81 446 368 287 1052 553 Hop . | . . . . . . Pick Up 52 | 11 10 11 7 8 5 Fast Attach . | . . . . . . Attach 30 | 6 3 2 8 3 8 Detach 3 | . . . 2 . 1 Swap 10 | . 7 2 . 1 . Drop 23 | 1 9 3 3 6 1 Fire 84 | 5 21 12 35 . 11 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Discovered new exit (range 9) 330 | -10/Materials | Build established: Mutant 521 | -10/Materials | Identified exit to Materials 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Utility x2 816 | -9/Materials | Build established: Skirmisher 1243 | -9/Materials | Discovered new exit (range 12) 1259 | -9/Materials | Identified exit to Mines 1260 | -9/Materials | Entered Mines 1314 | -9/Mines | Lost 4 parts (1n1u2w) 1379 | -9/Mines | Lost 3 parts (1p1n1w) 1391 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1395 | -9/Mines | Identified exit to Zion 1406 | -9/Mines | Discovered new exit (range 8) 1439 | -9/Mines | Discovered new exit (range 6) 1467 | -9/Mines | Entered Zion 1476 | -7/Zion | Received a hallucinogenic algorithm 1555 | -7/Zion | Learned Factory interactive machine intel 1635 | -7/Zion | Imprinted 1637 | -7/Zion | Declared Zion's savior 1660 | -7/Zion | Found Prototype Hackware 1661 | -7/Zion | Identified Exp. Hacking Suite 1683 | -7/Zion | Build established: Sprinter 1723 | -7/Zion | Given the Hacking Drone Bay 1725 | -7/Zion | Found Prototype Device 1727 | -7/Zion | Identified Hacking Drone Bay 1770 | -7/Zion | Discovered new exit (range 9) 1771 | -7/Zion | Given A8's code to call for help 1801 | -7/Zion | Identified exit to Proximity Caves 1924 | -7/Zion | Entered Proximity Caves 1924 | -6/Proximity Caves | Accompanied by 4 allies 1955 | -6/Proximity Caves | P-60 Hacker assimilated allied 6U-POD(S) 2004 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 2073 | -6/Proximity Caves | P-60 Hacker assimilated allied UM-YBE(M) 2078 | -6/Proximity Caves | Core integrity fell below 50% 2099 | -6/Proximity Caves | Spotted B-75 Beast 2106 | -6/Proximity Caves | Core integrity fell below 20% 2126 | -6/Proximity Caves | Lost 3 allies 2200 | -6/Proximity Caves | Learned Factory terminal intel 2261 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2262 | -6/Proximity Caves | Discovered new exit (range 11) 2268 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found 31 Matter. Acquired Imp. Hardlight Generator. System corrupted: Substantial component data lost. Searching scrap... Found Hcp. Storage Unit. Found Adv. Targeting Computer. Found Trap Scanner. Found Weight Redist. System. Found 18 Matter. Acquired Weight Redist. System. Mak. Cloaking Device destroyed. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." EXIT=FOUND Cesium-ion Thruster destroyed. S-27 Virus destroyed. S-27 Virus knocked back. Hacking Drone Bay destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ##???????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ???????????????? | | ???####????????????????? ???????????????? | | ### #????????????????? #???????????????? | | ##???????????????? #????????????????? | | ##?????????????## #????????????????? | | ##??????????## ?????????????????? | | ### #??????????# ??????????????????? | | ?????# ##?#####???# ????????????????????? | | ?????# ### #???# ?????????????????????? | | ????## ##### ???????????????????????? | | ##### ## #???######???????????????? | | #### #??## #???????????????? | | ###### ####??##### ##?# #???????????????? | | ?????# #?????????## ### ####???????????????? | | ???### ####??????## ##??????????????????? | | #### ##?????# ##???????????????????? | | # #?????## ## ##????????????????????? | | #??????# ###########???????????????? | | ######## #??????# ###### #???????????????? | | #??????? #??### ### ss #???????????????? | | #??????# ### [ s #???????????????? | | #??????# pg @*%= #???????????????? | | #???? "# ### ####### < ##???????????????? | | #?? ###?##?##### ##????????? #????????????????? | | # #????????###?????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 63 Offensive Hacking 16 Item Schematics ----------------- Power Shielding | -9/Materials | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far Risk Taker Robot Respite Storm Trooper The One Tourist Uninvited Guest Challenges ------------ None Game ------ Seed ChipScatterSink Manual? 0 Play Time 01:24:58 Cumulative 1.3 hours Start 2024.06.28 @ 12:58:26 End 2024.06.28 @ 17:33:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f88f831e-10b0-4224-92fa-b1a32c4caaa7