Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.08 @ 17:01:44 Player: ELF Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (1655) 1655 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1054) 1054 TOTAL SCORE: 4834 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 455 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -134 Cogmind --------- Core Integrity 429/550 Matter 228/300 Energy 160/160 System Corruption 16% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Medium Storage Unit Advanced Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (8) ---- Light Treads Relay Coupler [NC] (28) Relay Coupler [NC] (23) Relay Coupler [Swarmer] (41) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (19) Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Target Analyzer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Nuclear Core VTOL Module Improved Light Armor Plating Rocket Launcher [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Visual Processing Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 52 | 7 1 13 10 17 4 Power 5 | 1 . 2 1 1 . Engine 2 | 1 . 1 . . . Core 3 | . . 1 1 1 . Reactor . | . . . . . . Propulsion 14 | 2 . 4 1 5 2 Treads 8 | 2 . . . 4 2 Leg 1 | . . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . 3 1 1 . Utility 12 | 1 . 4 3 2 2 Device 3 | . . 1 . 1 1 Storage 3 | 1 . . 1 . 1 Processor 4 | . . 3 1 . . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 21 | 3 1 3 5 9 . Energy Gun 7 | 1 . . 2 4 . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 1 3 2 1 . Ballistic Cannon . | . . . . . . Launcher 4 | . . . 1 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 10 | . . 1 . 6 3 Power 1 | . . . . 1 . Propulsion 4 | . . 1 . 3 . Utility 3 | . . . . 1 2 Weapon 2 | . . . . 1 1 Highest Loss Streak 3 | . . 1 . 3 3 Average Slot Usage (%) 92 | . 85 93 85 90 100 Engine 2 | . 14 5 . . . Core 7 | . . 5 8 8 9 Treads 19 | . 28 12 . 19 27 Flight 5 | . . 8 27 3 . Device 6 | . . 10 9 4 9 Storage 8 | . 14 6 3 9 9 Processor 18 | . . 21 20 22 18 Protection 4 | . . . 1 6 9 Energy Gun 3 | . 12 . 2 3 . Ballistic Gun 11 | . 15 22 12 4 9 Slashing Weapon 4 | . . . . 5 9 Naked Turns . | . . . . . . Heaviest Build 24 | 12 12 14 14 20 24 Greatest Support 60 | 40 40 40 15 60 60 Greatest Overweight (x) 3 | . . 1 . 3 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 6 8 Average Capacity 6 | 5 6 5 4 6 7 Most Carried 7 | 4 4 5 6 6 7 Average Carried 4 | 2 3 3 3 4 6 Final Capacity 8 | 6 6 4 6 6 8 Final Carried 7 | 4 4 4 5 6 7 Class Distribution -------------------- 32% | Scavenger-Assassin 21% | Mutant 15% | Scout 12% | Skirmisher 10% | Commander-Mutant 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scout | -8/Materials Scavenger-Assassin | -8/Garrison Scavenger-Assassin | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 978 | 234 60 138 58 488 . Remotely . | . . . . . . Salvage Created 874 | 58 134 231 58 347 46 Parts 55 | 2 9 20 5 18 1 Haulers Intercepted 2 | . . 1 . . 1 Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 16 | . 3 6 1 6 . Melee 1 | . . . . 1 . Guns 11 | . 3 6 1 1 . AOE 4 | . . . . 4 . Classes Destroyed 6 | 1 2 3 . . . Hauler 2 | . . 1 . . 1 Recycler 1 | 1 . . . . . Watcher 2 | . 1 1 . . . Swarmer 3 | . . 3 . . . Grunt 7 | . 3 2 . 2 . Sentry 6 | . . 1 1 4 . Best Kill Streak 5 | 1 1 3 1 5 1 Combat Bots Only 5 | . 1 3 1 5 . Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 1660 | . 221 402 40 673 324 Core 265 | . 73 71 . 80 41 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 70 82 . . . Volleys Fired 142 | 3 21 33 4 74 7 Largest 2 | 2 2 2 2 2 1 Hottest 112 | 70 70 43 40 112 28 Shots Fired 203 | 6 42 66 8 74 7 Gun 194 | 6 42 66 8 65 7 Cannon . | . . . . . . Launcher 9 | . . . . 9 . Special . | . . . . . . Kinetic 117 | 3 21 66 8 12 7 Thermal 77 | 3 21 . . 53 . Explosive 9 | . . . . 9 . Electromagnetic . | . . . . . . Robot Hit Streak 38 | 3 10 15 5 38 3 Robot Miss Streak 4 | 2 4 3 1 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 142 | 4 28 43 7 54 6 Core Hits 60 | 2 11 16 3 27 1 Critical Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks 14 | . . . . 9 5 Impact . | . . . . . . Slashing 14 | . . . . 9 5 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2606 | 42 316 398 57 1478 315 Guns 1754 | 42 316 398 57 858 83 Cannons . | . . . . . . Explosions 541 | . . . . 541 . Melee 311 | . . . . 79 232 Ramming . | . . . . . . Kinetic 750 | 17 129 398 57 66 83 Thermal 1004 | 25 187 . . 792 . Explosive 541 | . . . . 541 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 311 | . . . . 79 232 Piercing . | . . . . . . Highest Corruption 16 | . 3 . 3 3 16 Average Corruption 3 | . 2 . 3 3 3 Corruption Purged . | . . . . . . Effects 44 | . . . . 32 12 Message Errors 18 | . . . . 12 6 Matter Fused 10 | . . . . 7 3 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 6 | . . . . 4 2 Data Loss (minor) 3 | . . . . 2 1 Targeting Errors 3 | . . . . 3 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 94 | . . . . 26 68 Projectiles . | . . . . . . Explosions 26 | . . . . 26 . Melee 68 | . . . . . 68 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 94 | . . . . 94 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 328 | 50 328 12 13 298 . Average Temperature 98 | 26 117 4 9 108 . Received Heat Transfer 441 | . 120 87 9 225 . Effects 3 | . . . . 3 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1673 | 74 555 . . 1044 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 1203 | 5 152 185 94 1203 576 Initial 576 | . 3 . 14 61 576 Average 368 | . 70 85 43 759 202 Maximum Alert Level 4 | . . . . 4 2 Low Security (%) 51 | 100 100 100 100 3 42 Level 1 18 | . . . . 20 55 Level 2 6 | . . . . 15 1 Level 3 16 | . . . . 40 . Level 4 7 | . . . . 19 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 6 | . 1 3 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 5 30 3 26 4 Peak Tracking Total 9 | . 3 9 2 6 3 Tactical Retreats 9 | . . 7 . 2 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 5 | . 3 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 9 | . . . . 9 . Max in Single Turn 2 | . . . . 2 . Garrison Relay 3 | . . . . 3 . Phase Generator 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 12 | . 2 5 2 . 3 Terminals 9 | . 2 4 1 . 2 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 35 | . 6 14 4 . 11 Successful 22 | . 4 8 3 . 7 Failed 13 | . 2 6 1 . 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 23 | . 5 9 3 . 6 Terminals 27 | . 6 9 3 . 9 Fabricators . | . . . . . . Repair Stations 7 | . . 5 . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 3 | . 1 . . . 2 Branch Access Points 1 | . 1 . . . . Unreport Threat 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 4 . . 2 Scan Component 3 | . . 2 . . 1 Repair 3 | . . 2 . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 12 | . 3 4 2 . 3 Terminals 12 | . 3 4 2 . 3 Track 5 | . 2 2 . . 1 Botnet 4 | . 1 1 1 . 1 Operators 3 | . . 1 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 5 1 . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 2 . . 1 Time 102 | . . 70 . . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 12 | . . . . 12 . Machine Destruction 12 | . . . . 12 . Robots Rewired 7 | . . . . 7 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies 7 | . . . . 7 . Largest Group 7 | . . . . 7 . Highest-Rated Group 129 | . . . . 129 . Highest-Rated Ally 21 | . . . . 21 . Total Orders . | . . . . . . Ally Attacks 73 | . . . . 73 . Total Damage 1726 | . . . . 1726 . Kills 20 | . . . . 20 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 3816 | 118 413 800 263 1521 701 Spaces Moved 2350 | 65 198 689 317 831 250 Core 12 | 11 . . . 1 . Treads 1337 | 54 198 125 . 710 250 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1001 | . . 564 317 120 . Fastest Speed 34 | 50 160 37 34 34 160 Average Speed 106 | 141 160 59 34 142 160 Slowest Speed 200 | 160 160 160 34 200 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 10 | . . 7 1 2 . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 37 | 4 37 56 18 94 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 11 | . . . . 8 3 Terrain Destroyed 198 | . . . . 195 3 Melee 3 | . . . . . 3 Projectile . | . . . . . . AOE 195 | . . . . 195 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 3441 | 85 257 1019 465 1077 538 Wait 758 | 1 36 265 120 80 256 Move 2327 | 64 197 675 315 826 250 Hop 9 | . . 6 1 2 . Pick Up 57 | 10 1 16 8 13 9 Fast Attach . | . . . . . . Attach 34 | 6 1 10 5 12 . Detach 4 | . . . 2 2 . Swap 18 | 1 . 3 5 5 4 Drop 28 | . 1 11 5 4 7 Fire 142 | 3 21 33 4 74 7 Melee 14 | . . . . 9 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 50 | . . . . 50 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 12) 190 | -10/Materials | Identified exit to Mines 295 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Utility x2 850 | -9/Materials | Build established: Skirmisher 1179 | -9/Materials | Discovered new exit (range 13) 1207 | -9/Materials | Discovered new exit (range 4) 1208 | -9/Materials | Identified exit to Materials 1276 | -9/Materials | Repaired VTOL Module 1318 | -9/Materials | Repaired Lgt. Nuclear Core 1332 | -9/Materials | Entered another Materials area 1332 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1575 | -8/Materials | Build established: Scout 1595 | -8/Materials | Identified exit to Garrison 1595 | -8/Materials | Entered Garrison 1607 | -8/Garrison | Triggered checkpoint 1676 | -8/Garrison | Lost 3 parts (1p1n1u) 1943 | -8/Garrison | Phase Generator disabled 1968 | -8/Garrison | Garrison Relay disabled 2179 | -8/Garrison | Build established: Commander-Mutant 2196 | -8/Garrison | Triggered checkpoint 2236 | -8/Garrison | Triggered checkpoint 2268 | -8/Garrison | Triggered checkpoint 2390 | -8/Garrison | Triggered checkpoint 2414 | -8/Garrison | Garrison Relay disabled 2464 | -8/Garrison | Discovered new exit (range 16) 2486 | -8/Garrison | Identified exit to Materials 2643 | -8/Garrison | Build established: Scavenger-Assassin 2699 | -8/Garrison | Discovered exit to Materials (range 12) 2727 | -8/Garrison | Installed Relay Interface Framework 2868 | -8/Garrison | Triggered checkpoint 2886 | -8/Garrison | Garrison Relay disabled 2954 | -8/Garrison | Triggered checkpoint 2991 | -8/Garrison | Discovered exit to Materials (range 15) 3116 | -8/Garrison | Entered Materials 3329 | -8/Materials | Repaired Rocket Launcher 3813 | -8/Materials | Crushed by falling debris 3813 | -8/Materials | System corruption reached 10% 3817 | -8/Materials | Self-destructed Last Messages --------------- 03610_ System corrupted: Matter fused (-5). 03707_ System corrupted: Energy discharge (-54). 03722_ K-01 Serf cleans the Processing Tank. 03749_ U-05 Engineer builds a Wall. 03789_ USL0JDZ|:/YN&=4Y3TL8RMY TXKO 03793_ U-05 Engineer builds a Wall. 03807_ System corrupted: Matter fused (-5). 03812_ Sneak attack on U-05 Engineer. 03812_ Destroyed Lgt. Ion Engine. 03812_ Destroyed Welding Torch. 03812_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03813_ The unstable cave ceiling collapses. 03813_ Crushed by falling debris. 03813_ Chainsword destroyed. 03813_ System corrupted by crushing effect (+5). 03813_ Visual Processing Unit destroyed. 03813_ System corrupted by crushing effect (+5). 03813_ Imp. Sensor Array destroyed. 03813_ System corrupted by crushing effect (+3). 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""" | | ??????????????????????????????????????????"""""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingExplosiveSuperbattery Manual? 0 Play Time 00:39:45 Cumulative 38.7 hours Start 2020.10.08 @ 16:17:45 End 2020.10.08 @ 17:01:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff628368-2a80-4b08-a4dc-7562a22e01c4