Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.18 @ 19:50:00 Player: Waste Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (2861) 2861 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 5431 Bonus ------- High Alert Combat Kills 250 Cogmind --------- Core Integrity 340/550 Matter 168/300 Energy 240/240 System Corruption 2% Temperature Cool (64) Movement Treading (241) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Mining Laser > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Cooling System Light Armor Plating Light Armor Plating Long-range Tractor Beam Assault Rifle Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Enhanced Autogun Gauss Rifle Grenade Launcher Grenade Launcher Spear Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Cooling System Light Armor Plating Light Armor Plating Long-range Tractor Beam Assault Rifle Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Gauss Rifle Grenade Launcher Grenade Launcher Mining Laser Spear [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Storage Huge Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 2 | . . . 2 . Parts Attached 71 | 6 4 24 13 24 Power 7 | 1 . 4 1 1 Engine 6 | 1 . 4 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 29 | 2 . 13 5 9 Treads 27 | 2 . 11 5 9 Leg . | . . . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 2 1 1 Device . | . . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . 2 1 1 Artifact . | . . . . . Weapon 29 | 2 3 5 6 13 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 22 | . 3 5 6 8 Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon 2 | . . . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 18 | . . 4 8 6 Power 1 | . . . 1 . Propulsion 8 | . . 3 3 2 Utility 2 | . . . 1 1 Weapon 7 | . . 1 3 3 Highest Loss Streak 5 | . . 4 5 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 85 93 96 94 Engine 9 | . 14 10 9 4 Treads 35 | . 28 37 35 35 Storage 10 | . 14 11 9 9 Protection 7 | . . 9 8 5 Energy Gun 1 | . 11 . . . Ballistic Gun 26 | . 16 21 33 33 Naked Turns . | . . . . . Heaviest Build 103 | 13 89 97 103 103 Greatest Support 86 | 40 40 86 86 82 Greatest Overweight (x) 4 | . 2 4 2 1 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 5 22 25 25 25 Most Carried 25 | 6 21 25 24 25 Average Carried 20 | 2 13 23 21 21 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 6 21 24 20 25 Class Distribution -------------------- 45% | Mutant 18% | Tank 15% | Scavenger-Mutant 12% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2538 | 173 163 629 1019 554 Remotely . | . . . . . Salvage Created 3465 | 11 267 931 1409 847 Parts 210 | 2 19 74 74 41 Haulers Intercepted 5 | . . 3 1 1 Recyclers Shooed 3 | . . 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 63 | . 8 14 28 13 Guns 59 | . 8 14 28 9 AOE 4 | . . . . 4 Classes Destroyed 10 | 1 3 3 1 2 Worker 7 | 2 . 2 2 1 Builder 8 | . . . 6 2 Hauler 5 | . . 3 1 1 Recycler 3 | . . . . 3 Watcher 6 | . 1 4 1 . Swarmer 6 | . 3 . 3 . Grunt 37 | . 5 5 19 8 Duelist 2 | . . 1 1 . Sentry 17 | . . 8 5 4 Hunter 1 | . . . . 1 Best Kill Streak 7 | 2 5 3 7 6 Combat Bots Only 5 | . 5 2 4 4 Max Kills in Single Turn 3 | 1 1 1 3 2 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 293 | . 29 104 102 58 Missed 62 | . 5 22 22 13 Damage Taken 3777 | . 233 1318 1364 862 Core 456 | . 23 223 148 62 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 90 44 . . Volleys Fired 201 | . 21 80 58 42 Largest 4 | . 2 2 4 4 Hottest 100 | . 70 46 92 100 Shots Fired 551 | . 42 158 223 128 Gun 533 | . 42 158 223 110 Cannon . | . . . . . Launcher 12 | . . . . 12 Special 6 | . . . . 6 Kinetic 515 | . 24 158 223 110 Thermal 24 | . 18 . . 6 Explosive 12 | . . . . 12 Electromagnetic . | . . . . . Robot Hit Streak 19 | . 15 19 17 11 Robot Miss Streak 6 | . 3 2 6 3 Penetration Max 1 | . . . . 1 Secondary Targets 10 | . 1 1 7 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 375 | . 28 110 157 80 Core Hits 193 | 1 15 43 92 42 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 4 | . . . 2 2 Destroy 4 | . . . 2 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6142 | 5 310 1555 2532 1740 Guns 5482 | . 310 1500 2465 1207 Cannons . | . . . . . Explosions 550 | . . . 30 520 Melee . | . . . . . Ramming 110 | 5 . 55 37 13 Kinetic 5319 | . 147 1500 2465 1207 Thermal 193 | . 163 . 30 . Explosive 520 | . . . . 520 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . 7 7 Message Errors 2 | . . . 1 1 Matter Fused 2 | . . . 1 1 Heat Flow Errors 3 | . . . 2 1 Energy Discharges 3 | . . . 2 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage 36 | . . . . 36 Projectiles . | . . . . . Explosions 36 | . . . . 36 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 230 | . . . 91 139 Shots 4 | . . . 2 2 Rammed 9 | . . 5 1 3 Targets Rammed 14 | 2 . 5 3 4 Kicked . | . . . . . Crushed 5 | 2 . . 2 1 Highest Temperature 246 | . 120 54 246 172 Average Temperature 53 | . 49 21 73 33 Received Heat Transfer 1353 | . 72 408 576 297 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 531 | . 481 . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 574 | 5 146 206 574 568 Initial 242 | . 6 36 60 242 Average 216 | . 46 113 347 462 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 63 | 100 100 98 21 . Level 1 12 | . . 1 30 25 Level 2 24 | . . . 47 74 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 1 3 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 10 | . 1 3 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 11 21 44 17 Peak Tracking Total 6 | . 4 4 6 5 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . . 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 7 | . . . 3 4 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 8 | . 1 2 2 3 Terminals 8 | . 1 2 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 2 3 4 7 Successful 7 | . . 3 3 1 Failed 9 | . 2 . 1 6 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 12 | . 2 2 4 4 Terminals 16 | . 2 3 4 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 2 1 1 Branch Access Points 4 | . . 2 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . 1 2 . Terminals 3 | . . 1 2 . Botnet 3 | . . 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 1 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4017 | 109 607 1647 947 707 Spaces Moved 1278 | 58 190 545 272 213 Core 1 | 1 . . . . Treads 1241 | 57 190 509 272 213 Legs . | . . . . . Wheels 36 | . . 36 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 135 240 240 Average Speed 240 | 158 278 236 240 241 Slowest Speed 480 | 160 320 480 320 245 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 6 29 49 29 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 81 | . . . 6 75 Melee . | . . . . . Projectile . | . . . . . AOE 81 | . . . 6 75 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1759 | 71 230 745 417 296 Wait 138 | . 1 59 69 9 Move 1275 | 58 189 544 271 213 Hop . | . . . . . Pick Up 37 | 6 13 15 3 . Fast Attach 22 | 6 2 10 1 3 Attach 21 | . . 8 9 4 Detach 3 | . 1 2 . . Swap 28 | . 2 6 3 17 Drop 21 | . 1 16 . 4 Fire 201 | . 21 80 58 42 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 13 | 1 . 5 3 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 640 | -10/Materials | Discovered new exit (range 16) 717 | -10/Materials | Entered another Materials area 717 | -9/Materials | Evolved 2 slots: Propulsion x2 1213 | -9/Materials | Identified exit to Mines 1585 | -9/Materials | Core integrity fell below 50% 1613 | -9/Materials | Lost 4 parts (3n1w) 2013 | -9/Materials | Build established: Scavenger-Mutant 2353 | -9/Materials | Discovered new exit (range 5) 2364 | -9/Materials | Entered another Materials area 2364 | -8/Materials | Evolved 2 slots: Weapon x2 2756 | -8/Materials | Build established: Tank 3047 | -8/Materials | Lost 5 parts (2n1u2w) 3060 | -8/Materials | Identified exit to Storage 3164 | -8/Materials | First assault squad dispatched 3311 | -8/Materials | Entered Storage 3379 | -8/Storage | Lost 5 parts (1n1u3w) 3470 | -8/Storage | Identified exit to Recycling 4018 | -8/Storage | Self-destructed Last Messages --------------- 03890_ U-05 Engineer lays Concrete. 03893_ Slammed into U-05 Engineer. 03908_ U-05 Engineer lays Concrete. 03933_ K-01 Serf cleans the Storage Shell. 03943_ U-05 Engineer builds a Wall. 03951_ U-05 Engineer lays Concrete. 03951_ U-05 Engineer builds a Door. 03952_ U-05 Engineer lays Concrete. 03953_ U-05 Engineer builds a Wall. 03958_ U-05 Engineer lays Concrete. 03959_ U-05 Engineer builds a Wall. 03963_ K-01 Serf collects debris. 03964_ U-05 Engineer builds a Wall. 03967_ System corrupted: Substantial component data lost. 03967_ The unstable cave ceiling collapses. 03967_ K-01 Serf collects debris. 03968_ U-05 Engineer lays Concrete. 03980_ K-01 Serf cleans the Storage Shell. 03999_ U-05 Engineer lays Concrete. 03999_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????? ?????? | | ??????????##??????????????????? #????? | | ??????????# ??????????????????+ #????? | | ??????????# ??????????????????# #????? | | ?????#????# ???????#??????????# #???? | | ?????# ???# ?????? #??????????# #???? | | ?#####+##?# ?????" #??????????# #???? | | ?# # ????" ???????????# #####+ | | ?# # """" ???????????# ^ | | ?# # ????????????# | | ?# # ?????????????# """ "" | | ?# ##+##+############### """ "" | | ?# #[ [ % """ "" | | ?# #![ [ | | ?# / [##+######## | | ?# # ##=! # ####"T | | ??####### # ## + #??#"" | | ????????# # # ##########+#??### | | ????????# # # #???????????????? | | ????????##""""# #???????????????? | | ??????????????# ##??????????????? | | ????????????>?#@ ##??????????????# | | ??????????????# ##??????????????# | | ??????????????# ##??????????????# | | ??????????????###########??????????????# | | ??????????????## ##??????????????# | | ???????????????#####?###??????????????## | | ??????????????????????????????????????# | | ??????????????????????????????????????## | | ???????????????????????????????????????# | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallDecoderTelecube Manual? 0 Play Time 00:17:13 Cumulative 276.6 hours Start 2024.07.18 @ 19:36:01 End 2024.07.18 @ 19:50:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 341 Rogue 341 Adventurer 0 Explorer 0 Win Type - Total 13 Types 6/1/2/1/1/0/0/1/1 Lore% 73 Gallery% 79 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea36b6af-c400-49eb-9eeb-72c1f6654aa6