Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 07:35:45 Player: goodsprings Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (842) 842 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 2362 Bonus ------- Pacifist 200 Follower Combat Kills 70 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 241/265 System Corruption 0% Temperature Cool (86) Movement Core (1200) Ox23 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Heat Sink Medium Battery (150) Large Matter Pod (150) Improved Targeting Computer Light Armor Plating Particle Gun Particle Gun Spread Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Heat Sink Medium Battery Large Matter Pod Improved Targeting Computer Light Armor Plating Particle Gun Particle Gun Spread Laser [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 29 | 6 . 10 13 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads . | . . . . Leg 6 | 2 . 1 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 . 4 3 Device 3 | . . 2 1 Storage 3 | 1 . 1 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 . 4 4 Energy Gun 2 | 1 . . 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 6 | 1 . 3 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 4 10 Power 2 | . . 1 1 Propulsion 5 | . . 1 4 Utility 2 | . . . 2 Weapon 5 | . . 2 3 Highest Loss Streak 7 | . . 3 7 To Critical Strikes . | . . . . Average Backups 13 | 5 4 13 15 Power 2 | 1 1 2 2 Propulsion 7 | 2 2 9 6 Utility 2 | . . . 3 Weapon 2 | 2 1 1 3 Tool/Special . | . . . . Unused Backups 25 | . . 2 23 Power 4 | . . . 4 Propulsion 8 | . . 1 7 Utility 8 | . . . 8 Weapon 5 | . . 1 4 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 85 93 97 Engine 10 | . 14 10 10 Leg 21 | . 28 21 21 Device 8 | . . 7 9 Storage 21 | . 14 21 22 Energy Gun 3 | . 14 6 1 Energy Cannon 7 | . . 3 9 Ballistic Gun 20 | . 14 20 21 Peak Build Rating 17 | 6 6 14 17 Average Rating 13 | 2 6 12 15 On Entrance 6 | . 6 6 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 80 | 12 12 36 80 Greatest Support 32 | 20 20 29 32 Greatest Overweight (x) 23 | 1 . 1 23 Average Overweight (x) 1 | . . . 1 Largest Inventory Capacity 20 | 8 8 15 20 Average Capacity 15 | 7 8 14 16 Most Carried 20 | 8 5 15 20 Average Carried 14 | 5 4 13 15 Final Capacity 20 | 8 8 15 20 Final Carried 16 | 4 5 13 16 Class Distribution -------------------- 73% | Gunner 17% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 887 | 244 . 229 414 Remotely . | . . . . Salvage Created 1135 | . . 229 906 Parts 80 | . . 18 62 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 27 | . . 6 21 Guns 17 | . . 6 11 Cannons 9 | . . . 9 AOE 1 | . . . 1 Classes Destroyed 7 | . . 4 3 Worker 1 | . . . 1 Recycler 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 10 | . . 3 7 Grunt 8 | . . 1 7 Duelist 1 | . . . 1 Sentry 8 | . . 2 6 Best Kill Streak 4 | . . 3 4 Combat Bots Only 4 | . . 3 4 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 213 | . . 61 152 Missed 41 | . . 12 29 Hits 172 | . . 49 123 Melee 4 | . . . 4 Projectile 168 | . . 49 119 Critical Strikes 7 | . . 1 6 Damage Taken 2272 | . . 648 1624 Core 408 | . . 120 288 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 70 | . . . 70 Core Remaining (%) 100 | 100 100 . . Volleys Fired 65 | . . 21 44 Largest 3 | . . 3 3 Hottest 135 | . . 108 135 Shots Fired 183 | . . 58 125 Gun 148 | . . 57 91 Cannon 35 | . . 1 34 Launcher . | . . . . Special . | . . . . Kinetic 117 | . . 42 75 Thermal 45 | . . 1 44 Explosive . | . . . . Electromagnetic 21 | . . 15 6 Robot Hit Streak 11 | . . 5 11 Robot Miss Streak 3 | . . 3 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 107 | . . 34 73 Core Hits 44 | . . 10 34 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1843 | . . 466 1377 Guns 1002 | . . 426 576 Cannons 560 | . . . 560 Explosions 222 | . . 40 182 Melee . | . . . . Ramming 59 | . . . 59 Kinetic 683 | . . 309 374 Thermal 893 | . . 40 853 Explosive . | . . . . Electromagnetic 208 | . . 117 91 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 11 | . . 10 1 Projectiles 1 | . . . 1 Explosions 10 | . . 10 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 82 | . . 40 42 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed 8 | . . . 8 Kicked 8 | . . . 8 Crushed . | . . . . Highest Temperature 363 | . . 146 363 Average Temperature 84 | . . 54 92 Received Heat Transfer 846 | . . 213 633 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1560 | . . 50 1510 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 139 | . 12 85 139 Initial . | . . . . Average 39 | . 2 23 49 Influence Increases 909 | . 16 215 678 Destroy 0b10 Robot/C 580 | . . 120 460 Destroy 0b10 Robot/NC 15 | . . 5 10 Destroy Leader 132 | . . 42 90 Allied During Kill 3 | . . . 3 Successful Hack 34 | . 16 . 18 Disable Machine 60 | . . 15 45 Destroy Structure 10 | . . 3 7 Lose Combat Pursuer 75 | . . 30 45 Influence Decreases 783 | . 14 217 552 Entered New Map 2 | . . 2 . Time Decay 611 | . 14 185 412 Lost Part 130 | . . 30 100 Lost Ally 40 | . . . 40 Squads Dispatched 4 | . . 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 7 | . 1 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 2 16 34 Peak Tracking Total 10 | . 2 6 10 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 4 | . . 1 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 16 | . 2 3 11 Terminals 13 | . 2 1 10 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 33 | . 5 4 24 Successful 20 | . 4 2 14 Failed 12 | . 1 1 10 Catastrophic 3 | . . 1 2 Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals 27 | . 5 1 21 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 16 | . 4 . 12 Record 6 | . 2 . 4 Open Door 3 | . . . 3 Level Access Points 1 | . . . 1 Emergency Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Locate Traps 3 | . 1 . 2 Dispatch Records 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 1 2 7 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 6 | . . . 6 Total Damage 119 | . . . 119 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 41 | . . 41 . Optics 41 | . . 41 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2176 | 62 81 588 1445 Spaces Moved 1028 | 47 67 263 651 Core 20 | 19 . . 1 Treads . | . . . . Legs 1008 | 28 67 263 650 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 175 Average Speed 182 | 101 120 187 192 Slowest Speed 1200 | 120 120 190 1200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 16 18 67 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . 2 4 Melee . | . . . . Projectile . | . . . . AOE 6 | . . 2 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1197 | 60 67 316 754 Wait 2 | . . . 2 Move 1025 | 46 66 262 651 Hop . | . . . . Pick Up 47 | 8 1 17 21 Fast Attach 4 | 2 . 1 1 Attach 21 | 4 . 7 10 Detach . | . . . . Swap 5 | . . 2 3 Drop 20 | . . 6 14 Fire 65 | . . 21 44 Melee . | . . . . Ram . | . . . . Kick 8 | . . . 8 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 1 exit: Mat) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 13) 144 | -10/Materials | Entered another Materials area 144 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 547 | -9/Materials | Lost 3 parts (1n2w) 701 | -9/Materials | Central database locked down 715 | -9/Materials | Discovered new exit (range 9) 732 | -9/Materials | Entered Storage 779 | -9/Storage | Repaired Assault Rifle 830 | -9/Storage | Identified exit to Materials 1088 | -9/Storage | Build established: Gunner 1735 | -9/Storage | Core integrity fell below 50% 2073 | -9/Storage | Met a pair of Derelict thieves 2123 | -9/Storage | Core integrity fell below 20% 2177 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02138_ K-01 Serf collects debris. 02145_ Hvy. Assault Rifle destroyed. 02151_ G-47 Trooper IFF system glitched. 02151_ I-25 Savior suffers critical hit (Burn). 02152_ Overheating: Energy bleed (-8). 02153_ Lgt. Armor Plating destroyed. 02155_ Imp. Aluminum Leg+ destroyed. 02156_ Chain reaction triggered in Lgt. Nuclear Core. 02156_ Lgt. EM Pulse Cannon destroyed. 02156_ Destroyed Lgt. EM Pulse Cannon. 02156_ G-34 Mercenary destroyed. 02156_ Door Terminal disabled. 02161_ Knocked back. 02161_ K-01 Serf collects debris. 02161_ U-05 Engineer builds a Wall. 02164_ K-01 Serf collects debris. 02165_ U-05 Engineer lays Concrete. 02166_ Imp. Aluminum Leg+ destroyed. 02167_ U-05 Engineer lays Concrete. 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