Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 18:24:35 Player: Nicolas Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (331) 331 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 1743 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Structural Scanner > --- WEAPON ----------- Particle Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Terrain Scanner EM Pulse Gun Light Assault Rifle Light Assault Rifle [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 23 | 6 1 . 12 4 Power 5 | 1 . . 3 1 Engine 5 | 1 . . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 3 1 Treads . | . . . . . Leg 6 | 2 . . 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 3 . Device 4 | . 1 . 3 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . . 3 2 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . . 11 Power 3 | . . . . 3 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Highest Loss Streak 11 | . . . . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 97 100 100 66 Engine 18 | . 14 14 22 13 Leg 24 | . 28 28 22 13 Device 18 | . 12 14 22 16 Storage 12 | . 14 14 11 11 Energy Gun 7 | . 14 14 2 . Energy Cannon 5 | . . . 10 5 Ballistic Gun 6 | . 14 14 . 2 Launcher 4 | . . . 8 2 Naked Turns . | . . . . . Heaviest Build 28 | 13 14 14 28 28 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 4 | 4 . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 7 | 2 6 6 7 4 Average Carried 4 | 1 3 6 4 2 Final Capacity 8 | 8 8 8 8 8 Final Carried 6 | 2 6 6 4 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 460 | 240 . 42 178 . Remotely . | . . . . . Salvage Created 414 | . . 100 300 14 Parts 33 | . . 7 24 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 17 | . . 6 11 . Guns 8 | . . 6 2 . Cannons 4 | . . . 4 . AOE 5 | . . . 5 . Classes Destroyed 6 | . . 1 4 1 Worker 1 | . . . . 1 Builder 1 | . . . 1 . Swarmer 12 | . . 6 6 . Grunt 3 | . . . 3 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Best Kill Streak 3 | . . 3 3 1 Combat Bots Only 3 | . . 3 3 . Max Kills in Single Turn 2 | . . 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1432 | . . 134 336 962 Core 445 | . . 28 56 361 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 . 88 . . Volleys Fired 41 | . . 12 21 8 Largest 2 | . . 2 2 2 Hottest 108 | . . 60 108 108 Shots Fired 71 | . . 24 37 10 Gun 37 | . . 24 7 6 Cannon 24 | . . . 21 3 Launcher 10 | . . . 9 1 Special . | . . . . . Kinetic 15 | . . 12 . 3 Thermal 24 | . . . 21 3 Explosive 10 | . . . 9 1 Electromagnetic 22 | . . 12 7 3 Robot Hit Streak 10 | . . 4 10 2 Robot Miss Streak 3 | . . 2 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 38 | . . 12 21 5 Core Hits 31 | . . 9 15 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 778 | . . 116 544 118 Guns 231 | . . 116 70 45 Cannons 246 | . . . 225 21 Explosions 301 | . . . 249 52 Melee . | . . . . . Ramming . | . . . . . Kinetic 62 | . . 41 . 21 Thermal 246 | . . . 225 21 Explosive 301 | . . . 249 52 Electromagnetic 169 | . . 75 70 24 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 16 | . . . 16 . Projectiles 2 | . . . 2 . Explosions 14 | . . . 14 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 42 | . . . 42 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 396 | . . 40 396 38 Average Temperature 80 | . . 21 111 21 Received Heat Transfer 30 | . . . 30 . Effects 4 | . . . 4 . Shutdowns 1 | . . . 1 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 444 | . . . 407 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 515 | . . 140 515 213 Initial 181 | . . . 54 181 Average 180 | . . 90 296 163 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 61 | 100 100 100 25 82 Level 1 31 | . . . 60 17 Level 2 7 | . . . 14 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . . 6 13 2 Peak Tracking Total 3 | . . 3 3 2 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . . 1 Successful 1 | . . . . 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 972 | 53 140 242 496 41 Spaces Moved 539 | 32 113 174 208 12 Core 13 | 13 . . . . Treads . | . . . . . Legs 526 | 19 113 174 208 12 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 145 | 128 120 120 181 160 Slowest Speed 250 | 250 120 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 26 46 23 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 99 | . . . 90 9 Melee . | . . . . . Projectile . | . . . . . AOE 99 | . . . 90 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 657 | 41 117 185 290 24 Wait 39 | 2 . . 37 . Move 535 | 31 112 173 207 12 Hop . | . . . . . Pick Up 12 | 2 4 . 6 . Fast Attach 7 | 6 1 . . . Attach 9 | . . . 5 4 Detach 1 | . . . 1 . Swap 7 | . . . 7 . Drop 6 | . . . 6 . Fire 41 | . . 12 21 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 15) 194 | -10/Materials | Entered Mines 195 | -10/Mines | Met a Derelict bent on vengeance 242 | -10/Mines | Found a hidden stash of uninstalled traps 303 | -10/Mines | Build established: Mutant 422 | -10/Mines | Discovered new exit (range 12) 436 | -10/Mines | Entered Materials 436 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 911 | -9/Materials | Discovered new exit (range 12) 932 | -9/Materials | Entered Mines 933 | -9/Mines | Assembled infested the area 958 | -9/Mines | Core integrity fell below 50% 966 | -9/Mines | Core integrity fell below 20% 973 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00953_ Aluminum Leg destroyed. 00954_ The unstable cave ceiling collapses. 00954_ R-06 Scavenger collects Lgt. Ion Engine. 00955_ The unstable cave ceiling collapses. 00955_ Aluminum Leg destroyed. 00957_ The unstable cave ceiling collapses. 00957_ Imp. Ion Engine destroyed. 00957_ U-05 Engineer lays Concrete. 00957_ Imp. Ion Engine destroyed. 00957_ EM Pulse Gun destroyed. 00958_ U-05 Engineer builds a Wall. 00962_ Terrain Scanner destroyed. 00963_ Heat Sink destroyed. 00965_ Lgt. Assault Rifle destroyed. 00965_ D-53 Grenadier destroyed. 00967_ U-05 Engineer lays Concrete. 00970_ The unstable cave ceiling collapses. 00970_ U-05 Engineer builds a Wall. 00973_ The unstable cave ceiling collapses. 00973_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????#??????????????????????? | | ????????????????????????????????????????????? | | ??????????????????? ????? ??????????????????? | | ???????????????????????####?????????????????? | | ??????????????????????## ##??#???? ????????? | | ??????????????????????? #######???????????? | | ?????????????????????### %u ????????????? | | ?????????????????????# # # ##?????????????? | | ?????????????????????# @ ##?????????????? | | ????????????????????## d #?????????????? | | ????????????????#???# ##?????????????? | | ????????????????????# ##????????????? | | ????????????????????# #???????#?????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# ##????????????? | | ????????????????????## # ##?????????????? | | ?????????????????????## ##??????????????? | | ??????????????????????#######???????????????? | | ????????????????#??????#????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningBiometalBiocell Manual? 0 Play Time 00:13:48 Cumulative 4.9 hours Start 2022.04.23 @ 18:11:37 End 2022.04.23 @ 18:24:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 750a83e0-7bb6-442e-abbd-06f72e514e9f