Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.16 @ 02:35:53 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (229) 1145 Value Destroyed (7779) 7779 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1429) 1429 TOTAL SCORE: 17293 Bonus ------- High Alert Combat Kills 336 Follower Combat Kills 963 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -770 Cogmind --------- Core Integrity 143/1150 Matter 159/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Improved Coolant Injector Energy Well (350) Advanced Transmission Jammer Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Myomer Leg Myomer Leg Wheel Wheel Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Quantum Capacitor Advanced System Restoration Module > --- WEAPON ----------- Cooled Plasma Rifle Heavy Gatling Laser Phase Gun > --- INVENTORY -------- Advanced Cooling System Advanced Cooling System Improved Coolant Injector Energy Well Advanced Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Heavy Beamcaster Enhanced Force Rifle CR-A16's Pointy Stick [Rating: 107] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Advanced Medium Treads Leg Light Armored Exoskeleton Wheel Wheel Hover Unit Aerolev Unit Flight Unit Impulse Thruster Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Storage] Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . 1 . . . . . 1 . . . 1 . Utility 6 | . . . 1 . 1 1 . . . . 1 . . . . 2 Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 195 | 9 4 9 25 2 25 20 8 2 2 3 12 . 4 4 39 27 Power 23 | 1 . 1 3 . 2 2 . 1 . 2 1 . . 1 6 3 Engine 13 | 1 . 1 3 . 2 2 . . . 1 1 . . 1 . 1 Core 7 | . . . . . . . . 1 . 1 . . . . 5 . Reactor 3 | . . . . . . . . . . . . . . . 1 2 Propulsion 53 | 2 1 2 7 1 9 5 1 1 . . 2 . . . 14 8 Treads 1 | . . . . . . . . . . . . . . . . 1 Leg 46 | 2 1 2 7 1 8 5 1 1 . . 2 . . . 14 2 Wheel 4 | . . . . . . . . . . . . . . . . 4 Hover 1 | . . . . . 1 . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 66 | 3 1 3 10 . 5 7 5 . 1 . 8 . 1 1 12 9 Device 30 | 2 . 2 3 . 2 1 3 . 1 . 5 . . . 5 6 Storage 6 | 1 . . 1 . 1 1 . . . . . . . . 1 1 Processor 8 | . . . . . 1 1 1 . . . 1 . 1 . 3 . Hackware 1 | . . . . . . 1 . . . . . . . . . . Protection 21 | . 1 1 6 . 1 3 1 . . . 2 . . 1 3 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 53 | 3 2 3 5 1 9 6 2 . 1 1 1 . 3 2 7 7 Energy Gun 23 | 2 . 2 1 . 5 5 1 . . . . . . 1 2 4 Energy Cannon 11 | . . . . . 1 . 1 . 1 1 1 . . . 5 1 Ballistic Gun 11 | 1 1 1 4 1 . 1 . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . 3 . . . . . . . 3 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 1 3 . 5 3 1 . . . 1 . 2 . 8 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 System Corruption 5 | . . . . . . . . . . . . . . . . 5 Parts Lost 73 | . . . 3 . 13 9 7 3 . . . . . 2 33 3 Power 12 | . . . 1 . 1 1 . 1 . . . . . 1 6 1 Propulsion 23 | . . . 1 . 5 2 1 1 . . . . . . 11 2 Utility 20 | . . . . . 4 3 2 1 . . . . . 1 9 . Weapon 18 | . . . 1 . 3 3 4 . . . . . . . 7 . Highest Loss Streak 22 | . . . 1 . 4 4 4 2 . . . . . 1 22 1 To Critical Strikes 2 | . . . . . 1 . . . . . . . . . 1 . Average Backups 13 | 1 7 7 9 14 13 14 14 15 15 15 16 17 16 16 14 7 Power . | 1 1 1 1 2 1 . . . . . 1 1 1 . . . Propulsion 3 | . . 1 2 3 3 3 4 3 3 3 6 6 5 5 3 . Utility 6 | . 2 4 3 5 4 5 7 10 9 9 7 8 7 7 6 5 Weapon 2 | . 2 . 1 3 3 4 2 1 3 1 2 2 2 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 40 | 1 1 2 2 . 1 9 2 1 . 1 4 . 2 . 5 9 Power 3 | . 1 . 1 . 1 . . . . . . . . . . . Propulsion 6 | 1 . . . . . 1 . . . . 2 . 1 . 1 . Utility 21 | . . . 1 . . 5 1 1 . 1 1 . 1 . 4 6 Weapon 10 | . . 2 . . . 3 1 . . . 1 . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 99 100 98 92 83 82 62 84 85 86 84 85 82 70 Engine 7 | . 14 14 10 11 9 6 7 4 . 2 6 6 6 5 3 2 Leg 23 | . 28 28 32 33 35 23 15 14 15 15 20 20 20 20 22 11 Device 13 | . 8 2 11 11 15 6 14 15 20 23 16 20 17 15 11 15 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 5 4 Processor 7 | . . . . . 7 14 6 7 7 7 12 13 12 13 12 4 Protection 5 | . 5 11 10 11 3 7 7 5 . . 3 . 1 4 1 4 Energy Gun 12 | . 12 25 5 . 13 17 21 15 2 15 13 13 11 12 2 7 Energy Cannon 3 | . . . . . 1 4 . 7 1 7 6 6 5 5 12 1 Ballistic Gun 3 | . 14 2 16 22 3 . . . . . . . . . . 1 Peak Build Rating 107 | 9 8 29 31 22 32 56 65 59 57 61 73 71 73 72 92 107 Average Rating 49 | 5 7 20 23 22 28 48 58 57 46 58 69 71 69 69 76 73 On Entrance 41 | . 7 7 23 22 22 32 54 59 54 57 61 71 71 71 69 17 Avg Prop Armor Cover (%) 15 | . . . . . . . . . . . . . . . 27 11 Naked Turns 48 | . . . . . . . . . . . . . . . 2 46 Heaviest Build 104 | 13 16 25 43 43 46 70 74 74 63 68 83 74 81 86 104 67 Greatest Support 112 | 20 20 30 45 35 56 60 60 60 60 60 80 76 76 76 112 40 Greatest Overweight (x) 2 | 1 . 1 2 1 1 1 1 1 1 1 1 . 1 1 2 2 Average Overweight (x) . | . . . . 1 . . 1 1 . 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 10 Average Capacity 16 | 7 8 8 11 15 15 18 20 20 20 20 20 20 20 20 19 9 Most Carried 20 | 4 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 10 Average Carried 15 | 1 7 7 10 15 14 17 18 19 18 18 19 20 19 19 17 8 Final Capacity 20 | 8 8 8 15 15 15 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 8 8 15 15 14 18 20 17 16 20 20 20 20 19 3 5 Class Distribution -------------------- 26% | Gunner 24% | Scavenger-Mutant 21% | Skirmisher 15% | Mutant 4% | Derelict-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Matter Collected 4389 | 293 107 150 777 20 799 479 188 60 . 115 160 44 37 351 534 275 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9735 | 111 168 192 1927 . 1787 1517 670 295 . 259 64 . . 491 1847 407 Parts 448 | 6 17 13 108 . 74 75 14 11 . 6 1 . . 25 84 14 Haulers Intercepted 15 | . . . 6 . 6 1 1 . . . . . . . 1 . Recyclers Shooed 7 | 1 3 . 2 . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . 21 17 . 6 . . . 22 . . Prevented 18 | . . . . . . . 10 . . . . . . 8 . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Combat Hostiles Destroyed 175 | . 10 2 38 . 28 27 13 10 . 2 1 . . 13 27 4 Melee 1 | . . . . . . . . . . . . . . 1 . . Guns 112 | . 10 2 38 . 22 15 12 6 . 2 . . . 1 . 4 Cannons 30 | . . . . . . . . 4 . . 1 . . 5 20 . AOE 24 | . . . . . 5 7 . . . . . . . 6 6 . Classes Destroyed 22 | 2 2 2 3 . 4 3 2 . . . . . . 2 2 . Worker 7 | . . . . . 1 2 . . . . . . . . 4 . Builder 4 | . . . . . 1 . . . . . . . . . . 3 Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . Hauler 15 | . . . 6 . 6 1 1 . . . . . . . 1 . Recycler 10 | 1 . . 1 . 2 3 . . . . . . . . 3 . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . 2 . Operator 4 | . . . 1 . 1 1 . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . 1 . . Watcher 7 | . . . 4 . 2 1 . . . . . . . . . . Swarmer 53 | . 9 . 9 . 5 6 5 7 . . . . . 5 7 . Grunt 57 | . 1 . 21 . 13 3 5 2 . 2 1 . . 5 4 . Brawler 4 | . . . . . 1 2 1 . . . . . . . . . Duelist 3 | . . . . . . . 1 . . . . . . 1 1 . Protector 2 | . . . . . . 1 . . . . . . . . 1 . Sentry 24 | . . 1 8 . 7 5 1 . . . . . . . 2 . Specialist 5 | . . . . . . 1 . . . . . . . . 4 . Hunter 11 | . . . . . 2 3 . . . . . . . . 4 2 Programmer 13 | . . . . . . 6 . 1 . . . . . . 4 2 Behemoth 1 | . . . . . . . . . . . . . . 1 . . Z-Courier 1 | . . . . . . . . . . . . . . . . 1 Z-Heavy 1 | . . . . . . . . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . . . . . . . . Thug 2 | . . 2 . . . . . . . . . . . . . . Best Kill Streak 13 | 1 3 1 5 . 6 6 5 4 . 2 1 . . 5 13 2 Combat Bots Only 13 | . 3 1 4 . 6 6 5 4 . 2 1 . . 5 13 1 Max Kills in Single Turn 5 | 1 2 1 2 . 4 4 2 1 . 1 1 . . 3 5 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . Exploded 4 | . . . . . 3 4 . . . . . . . 3 1 . Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Hostile Shots Fired 1654 | . 65 7 191 . 214 214 114 50 . 7 34 . . 60 494 204 Missed 536 | . 20 1 67 . 55 64 34 14 . 3 15 . . 18 147 98 Hits 1118 | . 45 6 124 . 159 150 80 36 . 4 19 . . 42 347 106 Melee 21 | . . . . . 1 1 6 . . . . . . 1 12 . Projectile 1097 | . 45 6 124 . 158 149 74 36 . 4 19 . . 41 335 106 AOE 5 | . . . . . 1 . . . . . . . . . 1 3 Critical Strikes 31 | . . . 3 . 7 2 3 1 . . . . . . 9 6 Part Disruptions 10 | . . . . . . . . . . . . . . . 10 . Damage Taken 19334 | . 397 73 1463 . 2192 2356 1633 539 . 76 380 . . 1044 6910 2271 Core 3182 | . 91 9 286 . 194 362 165 55 . . . . . 150 863 1007 Absorbed by Shields 40 | . . . . . . . . . . . 40 . . . . . Regen/Repaired (Parts) 213 | . . . 123 . 90 . . . . . . . . . . . Core Remaining (%) 51 | 100 . 60 . 28 64 . . . . 16 . . . 82 13 . Volleys Fired 628 | 10 31 18 128 . 122 59 38 28 . 10 9 19 . 56 64 36 Largest 3 | 2 2 2 2 . 2 3 3 3 . 3 3 3 . 3 3 3 Hottest 286 | 60 100 131 131 . 111 221 202 201 . 191 206 206 . 232 286 212 Shots Fired 1445 | 20 58 36 249 . 240 160 101 87 . 33 27 58 . 160 158 58 Gun 1138 | 20 56 36 249 . 236 130 100 58 . 24 18 38 . 104 11 58 Cannon 288 | . . . . . . 27 1 29 . 9 9 20 . 52 141 . Launcher 17 | . . . . . 4 3 . . . . . . . 4 6 . Special 2 | . 2 . . . . . . . . . . . . . . . Kinetic 285 | 10 27 8 148 . 76 . . . . . . . . . . 16 Thermal 1112 | 10 31 28 101 . 160 143 94 87 . 33 27 58 . 156 146 38 Explosive 17 | . . . . . 4 3 . . . . . . . 4 6 . Electromagnetic 28 | . . . . . . 14 7 . . . . . . . 3 4 Phasic 3 | . . . . . . . . . . . . . . . 3 . Robot Hit Streak 22 | 3 6 6 18 . 22 15 15 11 . 8 8 . . 9 11 8 Robot Miss Streak 7 | 2 3 4 5 . 3 6 6 7 . 5 4 . . 5 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 17 | . 4 . 5 . 2 2 4 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 . . . . . . . . . Capacitor 17 | . . . . . . . . . . . . . . . . 17 Shots Hit Robots 811 | 12 34 16 184 . 171 121 67 33 . 15 9 . . 29 79 41 Core Hits 408 | 4 14 7 73 1 67 74 28 13 . 7 5 . . 26 71 18 Critical Kills 3 | . . . . . . 2 . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 36 | . . 1 4 . 10 8 4 2 . 1 1 . . . 2 3 Burn 32 | . . 1 4 . 10 6 4 2 . 1 1 . . . . 3 Meltdown 3 | . . . . . . 2 . . . . . . . . 1 . Intensify 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 11 | . . . . . . . . . . . . . . 11 . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . . . 11 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20189 | 122 348 288 3115 4 3666 3091 1418 866 . 361 222 . . 1136 4427 1125 Guns 12949 | 116 345 271 3058 . 3060 2106 1418 563 . 236 120 . . 288 243 1125 Cannons 3666 | . . . . . . 296 . 303 . 125 97 . . 222 2623 . Explosions 3070 | . . . . . 459 663 . . . . . . . 435 1513 . Melee 191 | . . . . . . . . . . . . . . 191 . . Ramming 313 | 6 3 17 57 4 147 26 . . . . 5 . . . 48 . Kinetic 3175 | 43 139 101 1803 . 945 . . . . . . . . . . 144 Thermal 14278 | 73 206 170 1255 . 2115 2513 1359 866 . 361 217 . . 510 3748 885 Explosive 1661 | . . . . . 459 330 . . . . . . . 435 437 . Electromagnetic 472 | . . . . . . 222 59 . . . . . . . 95 96 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 191 | . . . . . . . . . . . . . . 191 . . Phasic 99 | . . . . . . . . . . . . . . . 99 . Highest Corruption 13 | . 1 1 . . 1 7 9 9 9 9 1 1 1 1 13 5 Average Corruption 4 | . 1 1 . . 1 3 8 9 9 9 1 1 1 1 6 3 Corruption Purged 5 | . . . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 239 | . 1 11 . . 17 17 64 32 5 24 . 7 1 13 36 11 Message Errors 68 | . . 3 . . 7 2 20 11 1 9 . 3 . 3 5 4 Matter Fused 49 | . . 4 . . 3 6 11 7 . 2 . 1 . 3 10 2 Heat Flow Errors 19 | . . . . . 2 1 7 1 . 3 . . . 2 3 . Energy Discharges 31 | . . 1 . . 3 2 9 3 . 3 . 1 . . 7 2 Parts Rejected 4 | . 1 . . . . . . . . 1 . . . . 1 1 Parts Fused 6 | . . . . . . . 3 1 1 . . . . . 1 . Data Loss (minor) 23 | . . 2 . . 1 4 5 1 2 1 . . 1 1 3 2 Data Loss (major) 9 | . . 1 . . 1 1 1 1 . . . 1 . 2 1 . Misfires 18 | . . . . . . . 5 5 . 4 . 1 . 1 2 . Alerts 3 | . . . . . . . 1 1 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . Weapon Failures 8 | . . . . . . 1 2 1 . 1 . . . 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 338 | . . . 6 . 48 139 . 23 . . . . . 23 99 . Projectiles 83 | . . . . . . . . 23 . . . . . 23 37 . Explosions 242 | . . . . . 48 139 . . . . . . . . 55 . Melee 13 | . . . 6 . . . . . . . . . . . 7 . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 626 | . . . . . 6 394 . . . . . . . 21 205 . Shots 11 | . . . . . 1 6 . . . . . . . 1 3 . Rammed 1 | . . . . . . . . . . . . . . . 1 . Targets Rammed 48 | 5 1 3 11 1 16 5 . . . . 1 . . . 5 . Kicked 47 | 5 1 3 11 1 16 5 . . . . 1 . . . 4 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 633 | 40 142 246 308 . 132 633 212 176 . 210 120 108 . 245 562 340 Average Temperature 107 | 21 40 70 102 . 52 165 54 64 . 53 40 39 . 76 184 148 Received Heat Transfer 3549 | . 36 26 633 . 723 252 441 27 . 27 40 . . 186 900 258 Effects 34 | . . 1 3 . . 11 . . . . . . . . 19 . Shutdowns 4 | . . . . . . 1 . . . . . . . . 3 . Energy Bleed 7 | . . . . . . 3 . . . . . . . . 4 . Interference 16 | . . 1 3 . . 4 . . . . . . . . 8 . Matter Decay 2 | . . . . . . 1 . . . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 1 . . . . . . . . . . 1 3 2 Impact Corruptions 3 | . . . 1 . 1 . . . . . . . . . 1 . Robots Melted 9 | . . . . . 1 5 2 . . . . . . . 1 . Combat Hostiles 8 | . . . . . 1 5 1 . . . . . . . 1 . Parts Melted 88 | . 2 . 9 . 22 12 9 7 . 1 1 . . 3 14 8 Heat Transferred 26627 | 175 475 457 2923 . 4847 4976 2930 1517 . 703 433 . . 868 4847 1476 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Maximum Alert Level 3 | . . . 2 1 1 2 . . . . . . . . 3 1 Low Security (%) 57 | 100 100 100 18 88 44 56 . . . . 100 . . . 65 25 Level 1 32 | . . . 51 11 55 30 . . . . . . . . 12 74 Level 2 10 | . . . 30 . . 13 . . . . . . . . 18 . Level 3 . | . . . . . . . . . . . . . . . 3 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 729 | 5 140 76 569 220 338 466 . . . . 133 . . . 729 284 Initial 284 | . . 17 . 220 20 132 . . . . . . . . 44 284 Average 176 | . 43 13 305 96 172 224 . . . . 54 . . . 193 224 Influence Increases 7069 | 10 298 215 1275 68 988 986 388 258 . 118 328 . . 406 1307 424 Destroy 0b10 Robot/C 4020 | . 200 140 820 40 560 520 280 220 . 80 180 . . 280 560 140 Destroy 0b10 Robot/NC 285 | 10 . . 60 . 65 50 10 . . 5 . . . 10 60 15 Destroy Leader 892 | . 30 20 210 10 156 154 10 30 . 10 60 . . 40 112 50 Allied During Kill 207 | . . 25 20 3 1 . 13 8 . 23 57 . . 31 9 17 Successful Hack 149 | . 21 . 28 . 57 31 . . . . 12 . . . . . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . Disable Machine 405 | . . . 45 15 45 105 . . . . 15 . . . 180 . Destroy Structure 376 | . 2 . 2 . 29 51 . . . . 4 . . . 266 22 Partial Spotted 45 | . 15 . . . . 15 . . . . . . . . . 15 Lose Combat Pursuer 660 | . 30 30 60 . 75 60 75 . . . . . . 45 120 165 Influence Decreases 6781 | 10 252 261 708 583 748 821 776 303 24 118 245 83 . 334 799 716 Entered New Map 1131 | . . 29 . 347 32 160 170 14 24 . . 31 . . 28 296 Time Decay 4520 | 10 153 232 618 236 566 571 566 219 . 118 225 52 . 283 321 350 Lost Part 700 | . . . 30 . 130 90 40 30 . . . . . 20 330 30 Lost Ally 331 | . . . 60 . 20 . . 40 . . 20 . . 31 120 40 Purge Threat 99 | . 99 . . . . . . . . . . . . . . . Squads Dispatched 45 | . 2 . 8 . 6 7 . . . . 7 . . . 12 3 Investigation 15 | . . . 6 . 4 1 . . . . 3 . . . . 1 Extermination 9 | . . . . . . 4 . . . . 1 . . . 2 2 Reinforcement 14 | . 2 . 2 . 2 1 . . . . 3 . . . 4 . Assault 1 | . . . . . . 1 . . . . . . . . . . Garrison 6 | . . . . . . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 1 Construction Impeded 2 | . . . . . . . . . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Distress Signals 11 | . . . 4 . 3 . . . . . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 325 | . 19 11 55 . 50 34 23 12 . 4 9 . . 19 60 29 Peak Tracking Total 17 | . 4 3 6 . 8 7 9 3 . 4 3 . . 5 17 12 Tactical Retreats 21 | . 1 1 2 . 2 3 3 . . . . . . 1 5 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Traps Triggered 13 | . 1 . 5 . 2 . 1 . . . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . 12 . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Machines Disabled 28 | . . 1 3 1 3 7 . . . . 1 . . . 12 . Max in Single Turn 5 | . . 1 1 . 1 5 . . . . 1 . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Machines Accessed 54 | . 5 1 14 . 13 10 . . 3 . 6 . . . 2 . Terminals 31 | . 5 . 9 . 8 6 . . . . 3 . . . . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . Repair Stations 5 | . . . 2 . 2 . . . . . 1 . . . . . Recycling Units 4 | . . . 2 . 1 . . . . . 1 . . . . . Scanalyzers 5 | . . . 1 . 2 . . . . . 1 . . . 1 . Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 . Total Hacks 152 | . 17 1 38 . 36 21 . . 23 . 12 . . . 4 . Successful 83 | . 9 1 21 . 16 8 . . 23 . 4 . . . 1 . Failed 67 | . 8 . 16 . 20 13 . . . . 7 . . . 3 . Catastrophic 15 | . 2 . 3 . 1 6 . . . . 3 . . . . . Database Lockouts 2 | . . . 1 . . . . . . . 1 . . . . . Manual 97 | . 14 . 26 . 24 9 . . . . 3 . . . 17 4 Terminals 81 | . 17 . 28 . 23 9 . . . . 4 . . . . . Fabricators 9 | . . . . . . 9 . . . . . . . . . . Repair Stations 9 | . . . 2 . 4 . . . . . 3 . . . . . Recycling Units 8 | . . . 4 . 2 . . . . . 2 . . . . . Scanalyzers 16 | . . . 4 . 7 . . . . . 3 . . . 2 . Garrison Access 5 | . . . . . . 3 . . . . . . . . 2 . Terminal Hacks 34 | . 3 1 2 . 3 1 . . 23 . 1 . . . . . Record 6 | . . . . . . . . . 6 . . . . . . . Part Schematic 12 | . . . . . 1 . . . 11 . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . Terminal Index 4 | . 1 . 2 . 1 . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 . . . . . 1 . . . . . Scan Component 2 | . . . . . 1 . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 2 . 1 . . . . . 1 . . . . . Retrieve Components 4 | . . . 2 . 1 . . . . . 1 . . . . . Scanalyzer 8 | . . . 3 . 3 . . . . . 1 . . . 1 . Insert Component 2 | . . . 2 . . . . . . . . . . . . . Retrieve Study 6 | . . . 1 . 3 . . . . . 1 . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 6 . 14 . 7 3 . . . . . . . . . . Terminals 23 | . 6 . 10 . 6 1 . . . . . . . . . . Track 2 | . . . 2 . . . . . . . . . . . . . Botnet 6 | . 2 . 2 . 1 1 . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . Skim 13 | . 3 . 5 . 5 . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . Repair Stations 3 | . . . 2 . 1 . . . . . . . . . . . Patch 3 | . . . 2 . 1 . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 4 . 10 . 11 9 . . . . 6 . . . 2 . Full Trace Events 7 | . 1 . . . 3 . . . . . 3 . . . . . Feedback Events 2 | . 1 . . . . . . . . . 1 . . . . . Corruption 2 | . 1 . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . 11 . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . Time 17 | . . . . . . 17 . . . . . . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . . . . . . Part Studies Acquired 6 | . . . 1 . 3 . . . . . 1 . . . 1 . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . 11 . 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Total Allies 16 | . . 3 . 1 . . 2 . . 1 . . 4 . 2 3 Largest Group 4 | . . 3 3 1 1 . 2 2 . 1 1 . 4 4 2 2 Highest-Rated Group 206 | . . 40 40 31 31 . 36 36 . 96 96 . 153 153 170 206 Highest-Rated Ally 103 | . . 16 16 31 31 . 20 20 . 96 96 . 42 42 85 103 Zionite Dispatches 3 | . . . . . . . . . . . . . . . 1 2 Heavy 2 | . . . . . . . . . . . . . . . 1 1 Thermal Resupply 1 | . . . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 149 | . . 13 26 7 12 . 9 4 . 7 18 . . 23 16 14 Total Damage 3582 | . . 159 273 64 124 . 85 80 . 232 568 . . 408 561 1028 Kills 31 | . . 6 3 2 . . 1 1 . 2 8 . . 3 2 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Active Infowar (turns) 5645 | 19 362 2 . . . 203 891 . . . 342 706 1242 810 617 451 Sensors 5256 | . . 2 . . . 203 891 . . . 342 706 1242 810 610 450 Terrain 6 | 6 . . . . . . . . . . . . . . . . Seismic 375 | 13 362 . . . . . . . . . . . . . . . Decoding 409 | . . . . . . . . . . . . . . . 409 . Cloaking 1 | . . . . . . . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . 1 . . 2 . 1 2 2 . . Drone Launches 11 | . . . . . . . . . . . . . . . 11 . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . . . 7 . Traps 7 | . . . . . . . . . . . . . . . 7 . Zionite Intel Received 4 | . . . . . . . . . . . . . . . 4 . Guard Positions 1 | . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Turns Passed 18737 | 112 614 1178 2274 541 1940 1737 2051 1037 131 774 764 706 1862 1041 1183 792 Spaces Moved 9915 | 52 400 612 1097 281 1147 818 733 378 87 291 425 523 1200 416 731 724 Core 215 | 5 . . . . . . . . . . . . . . 106 104 Treads . | . . . . . . . . . . . . . . . . . Legs 9080 | 47 400 612 1097 281 1147 818 733 378 87 291 425 523 1200 416 625 . Wheels 525 | . . . . . . . . . . . . . . . . 525 Hover . | . . . . . . . . . . . . . . . . . Flight 95 | . . . . . . . . . . . . . . . . 95 Fastest Speed 40 | 50 120 120 120 190 105 101 250 250 140 250 123 123 123 123 50 40 Average Speed 152 | 116 120 121 156 190 120 169 250 250 146 250 162 123 145 153 119 85 Slowest Speed 260 | 120 120 190 260 190 190 250 250 250 250 250 229 123 219 219 235 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . 4 Potential Cave-ins 5 | . . . . . . . . . . . 3 . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 6 85 95 90 64 83 25 80 61 71 48 14 72 89 61 23 20 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 7 | . . 1 3 1 1 . . . 1 . . . . . . . Known Exits Taken 8 | . . . . . 1 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . . . . . Scrap Searched 19 | . . 2 . 2 . . 4 . . 3 . 4 2 2 . . Spaces Dug 68 | . 2 . . . 15 . . 5 . . 1 9 . 29 7 . Terrain Destroyed 395 | . 2 . . . 31 68 1 21 . . 7 26 . 97 141 1 Melee . | . . . . . . . . . . . . . . . . . Projectile 175 | . 2 . . . 1 . 1 21 . . 7 26 . 75 41 1 AOE 220 | . . . . . 30 68 . . . . . . . 22 100 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Total 12232 | 81 476 1015 1402 289 1468 1036 877 409 93 316 482 542 1322 670 905 849 Wait 987 | . 23 358 104 2 105 69 11 . . 2 3 . 97 157 18 38 Move 9892 | 52 399 611 1096 280 1146 817 732 377 86 290 424 522 1199 415 730 716 Hop 4 | . . . . . . . . . . . . . . . . 4 Pick Up 131 | 3 8 3 8 1 14 24 25 1 . 5 9 . 4 1 13 12 Fast Attach 116 | 9 1 4 15 . 13 7 2 . . 1 6 . 8 1 24 25 Attach 71 | . 1 . 4 . 13 12 9 2 4 . 3 . 1 2 19 1 Detach 21 | 2 . . 1 . 2 3 2 . 3 . . . 1 . 6 1 Swap 125 | . 6 6 17 2 17 17 3 . . 4 10 1 1 26 11 4 Drop 157 | 1 6 12 18 3 20 23 15 1 . 4 17 . 11 1 13 12 Fire 628 | 10 31 18 128 . 122 59 38 28 . 10 9 19 . 56 64 36 Melee 11 | . . . . . . . . . . . . . . 11 . . Ram 2 | . . . . . . . . . . . . . . . 2 . Kick 46 | 4 1 3 11 1 16 5 . . . . 1 . . . 4 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 29 | . . . . . . . 28 . . . . . . . 1 . Trap 12 | . . . . . . . 12 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Upp / Ext) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 13) 391 | -10/Materials | Discovered new exit (range 8) 581 | -10/Materials | Discovered new exit (range 12) 634 | -10/Materials | Discovered new exit (range 16) 727 | -10/Materials | Entered Mines 739 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 797 | -10/Mines | Learned location of Storage (-7) 819 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1022 | -10/Mines | Discovered new exit (range 8) 1174 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1180 | -10/Mines | Found Prototype Device 1180 | -10/Mines | Identified Exp. Sensor Array 1203 | -10/Mines | Build established: Scavenger-Mutant 1222 | -10/Mines | Found the Drone Emporium 1234 | -10/Mines | Found Prototype Device 1314 | -10/Mines | Excavation squad dispatched 1314 | -10/Mines | A large section of the Mines collapsed 1564 | -10/Mines | Excavation squad dispatched 1749 | -10/Mines | Discovered new exit (range 14) 1889 | -10/Mines | Discovered new exit (range 5) 1905 | -10/Mines | Entered Materials 1905 | -9/Materials | Accompanied by 3 allies 1905 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1934 | -9/Materials | Central database locked down 1934 | -9/Materials | Identified Bomb Drone Bay 2140 | -9/Materials | Lost 3 allies 2454 | -9/Materials | Discovered new exit (range 15) 2673 | -9/Materials | Discovered new exit (range 9) 2709 | -9/Materials | Core integrity fell below 50% 3145 | -9/Materials | Discovered new exit (range 16) 3461 | -9/Materials | Discovered new exit (range 12) 3498 | -9/Materials | Build established: Mutant 3798 | -9/Materials | Build established: Scavenger-Mutant 3966 | -9/Materials | Discovered new exit (range 15) 3967 | -9/Materials | Learned Storage security intel 4047 | -9/Materials | Learned Storage stockpile data 4071 | -9/Materials | Loaded intel: 7 trap records 4084 | -9/Materials | Learned location of Zion (-6) 4089 | -9/Materials | Learned location of 1 exit from Recycling 4104 | -9/Materials | Learned location of 2 exits from Materials 4179 | -9/Materials | Entered Mines 4490 | -9/Mines | Build established: Mutant 4525 | -9/Mines | Received a Mining Laser from a helpful Derelict 4600 | -9/Mines | Discovered new exit (range 9) 4720 | -9/Mines | Entered Materials 4720 | -8/Materials | Accompanied by 1 ally 4720 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4721 | -8/Materials | Identified exit to Factory 5308 | -8/Materials | Repaired Cooling System 5527 | -8/Materials | Lost 3 parts (3n) 5805 | -8/Materials | Build established: Scavenger-Mutant 5917 | -8/Materials | Learned location of 1 exit from Extension 5967 | -8/Materials | Learned Storage trap positions 6005 | -8/Materials | Learned Factory terminal intel 6034 | -8/Materials | Learned Factory emergency access door positions 6053 | -8/Materials | Learned Storage emergency access door positions 6081 | -8/Materials | Learned Factory emergency access door positions 6317 | -8/Materials | Lost 4 parts (1p2u1w) 6660 | -8/Materials | Entered Factory 6660 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6662 | -7/Factory | Loaded intel: 26 terminal locations 7120 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 7457 | -7/Factory | Build established: Gunner 7643 | -7/Factory | Discovered new exit (range 11) 7729 | -7/Factory | Identified exit to Storage 7729 | -7/Factory | Identified exit to Lower Caves 7778 | -7/Factory | Identified exit to Factory 7947 | -7/Factory | Cargo convoy interrupted 7991 | -7/Factory | Lost 4 parts (1p1u2w) 8260 | -7/Factory | First assault squad dispatched 8321 | -7/Factory | Core integrity fell below 50% 8397 | -7/Factory | Entered Lower Caves 8707 | -7/Lower Caves | Build established: Skirmisher 9180 | -7/Lower Caves | Lost 3 parts (3w) 9491 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9567 | -7/Lower Caves | Lost 4 parts (1n2u1w) 9857 | -7/Lower Caves | Build established: Gunner 10067 | -7/Lower Caves | Discovered new exit (range 14) 10146 | -7/Lower Caves | Encountered a Warlord checkpoint 10448 | -7/Lower Caves | Entered another Lower Caves area 10448 | -7/Lower Caves | Accompanied by 2 allies 11173 | -7/Lower Caves | Core integrity fell below 20% 11448 | -7/Lower Caves | Discovered new exit (range 16) 11485 | -7/Lower Caves | Entered Data Miner 11485 | -7/Data Miner | Discovered new exit (range 6) 11518 | -7/Data Miner | Met Data Miner 11554 | -7/Data Miner | Learned location of Section 7 (-3) 11554 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11571 | -7/Data Miner | Received God Mode back door access code from Data Miner 11616 | -7/Data Miner | Entered Proximity Caves 12023 | -6/Proximity Caves | Escorted by Enhanced Grunt 12140 | -6/Proximity Caves | Learned Factory emergency access door positions 12154 | -6/Proximity Caves | Found DCF Scrap (13 items) 12340 | -6/Proximity Caves | Discovered exit to Factory (range 14) 12390 | -6/Proximity Caves | Entered Factory 12390 | -6/Factory | Accompanied by 1 ally 12390 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12391 | -6/Factory | Identified exit to Lower Caves 12785 | -6/Factory | Discovered new exit (range 16) 12825 | -6/Factory | Identified exit to Factory 12992 | -6/Factory | Discovered exit to Factory (range 7) 13086 | -6/Factory | Central database locked down 13154 | -6/Factory | Entered Lower Caves 13193 | -6/Lower Caves | Learned Factory emergency access door positions 13232 | -6/Lower Caves | Build established: Skirmisher 13517 | -6/Lower Caves | Encountered a Warlord checkpoint 13846 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 13859 | -6/Lower Caves | Identified exit to Zion 13860 | -6/Lower Caves | Entered Zion 13914 | -6/Zion | Discovered new exit (range 12) 13916 | -6/Zion | Given A8's code to call for help 13983 | -6/Zion | System corruption cleaned by Quarantine Array 14142 | -6/Zion | Identified exit to Deep Caves 14349 | -6/Zion | Met Imprinter 14370 | -6/Zion | Imprinted 14372 | -6/Zion | Declared Zion's savior 14514 | -6/Zion | Found CR-A16's Pointy Stick 14603 | -6/Zion | Found Prototype Launcher 14603 | -6/Zion | Identified Gui. Missile Launcher 14711 | -6/Zion | Given the Hacking Drone Bay 14716 | -6/Zion | Found Prototype Device 14781 | -6/Zion | Learned Factory garrison access intel 15016 | -6/Zion | Identified exit to Proximity Caves 15389 | -6/Zion | Build established: Gunner 15722 | -6/Zion | Entered Proximity Caves 15722 | -5/Proximity Caves | Accompanied by 4 allies 15970 | -5/Proximity Caves | Lost 3 allies 16079 | -5/Proximity Caves | Spotted B-75 Beast 16139 | -5/Proximity Caves | Destroyed B-75 Beast 16328 | -5/Proximity Caves | Learned location of 1 exit from Factory 16524 | -5/Proximity Caves | Build established: Derelict-Skirmisher 16763 | -5/Proximity Caves | Entered Factory 16763 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 16764 | -5/Factory | Identified exit to Factory 16766 | -5/Factory | Loaded intel: 4 garrison access locations 17007 | -5/Factory | Retrieved Zion intel report: Active Terminals 17450 | -5/Factory | Garrison activated, responded to threat 17464 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 17512 | -5/Factory | Retrieved Zion intel report: Guard Positions 17641 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 17642 | -5/Factory | Zion Heavy squad teleported in 17652 | -5/Factory | Garrison activated, responded to threat 17655 | -5/Factory | Cargo convoy interrupted 17680 | -5/Factory | Incoming assault squad redirected 17759 | -5/Factory | Garrison activated, responded to threat 17766 | -5/Factory | Lost 9 parts (2p2n3u2w) 17780 | -5/Factory | Found Prototype Protection 17780 | -5/Factory | Identified Zio. Heavy Carapace 17783 | -5/Factory | Destroyed 13 combat bots 17812 | -5/Factory | System corruption reached 10% 17849 | -5/Factory | Build established: Gunner 17870 | -5/Factory | Released all parts (6) 17873 | -5/Factory | Core integrity fell below 50% 17920 | -5/Factory | Lost 9 allies 17924 | -5/Factory | Lost 22 parts (3p8n6u5w) 17937 | -5/Factory | Discovered exit to Factory (range 16) 17938 | -5/Factory | Core integrity fell below 20% 17946 | -5/Factory | Entered another Factory area 17946 | -4/Factory | Evolved 2 slots: Utility x2 17947 | -4/Factory | Identified exit to Extension 18078 | -4/Factory | Discovered new exit (range 6) 18084 | -4/Factory | Identified exit to Upper Caves 18158 | -4/Factory | Zion Heavy squad teleported in 18278 | -4/Factory | Zion Thermal Resupply teleported in 18283 | -4/Factory | Found Quantum Capacitor 18652 | -4/Factory | Released all parts (17) 18687 | -4/Factory | Core integrity fell below 50% 18723 | -4/Factory | Incoming investigation squad redirected 18725 | -4/Factory | Core integrity fell below 20% 18738 | -4/Factory | Self-destructed Last Messages --------------- 18701_ K-01 Serf cleans the Fusion Modulator. 18706_ ALERT: Suspicious activity at Terminal F010. Dispatching Investigation squad. 18715_ Impulse Thruster destroyed. 18717_ Slug penetrates R-10 Processor. 18717_ R-10 Processor suffers critical hit (Destroy). 18717_ R-10 Processor destroyed. 18717_ Penetrated by Slug. 18717_ Slug penetrates Wall. 18717_ K-01 Serf collects debris. 18720_ Slug penetrates Wall. 18720_ Penetrated by Slug. 18720_ Slug penetrates Wall. 18721_ K-01 Serf collects debris. 18723_ ALERT: Higher priority target reported, redirecting investigation. 18724_ Penetrated by Slug. 18727_ Slug penetrates Wall. 18730_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????+ #??? 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""" """ # | | ??????????????? """ # | | ????????????????""" ####################### # | | ???????????????? ??????????????????????# # | | ??????????????? ???????????????????????# + | | ???????????????" F" ???????????????????????# # | | ??+??????????? """"????????????????????????# + | | ????????????????? ????????????????????????# # | | ???????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 48 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 20 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 6 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Lrn. Sensor Array | -7/Data Miner | Free Shield Leg | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory | Authchip Repaired ---------- Cooling System | 34% | -8/Materials Studied --------- Beam Rifle | -9/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Lgt. Armored Exoskeleton | -6/Factory | Hacked Arm. Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledCloakBox Manual? 0 Play Time 01:47:49 Cumulative 386.2 hours Start 2025.10.15 @ 23:39:30 End 2025.10.16 @ 02:35:53 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 205 Adventurer 0 Explorer 0 Win Type - Total 16 Types 9/1/4/1/0/0/0/1/0/0 Lore% 88 Gallery% 80 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08a2dcac-fef5-4832-8f22-9639e89fe3a4