Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 05:53:11 Player: arkn Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (153) 765 Value Destroyed (4022) 4022 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3741) 3741 TOTAL SCORE: 16848 Bonus ------- Follower Combat Kills 441 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1536/1600 Matter 198/300 Energy 346/350 System Corruption 1% Temperature Cool (8) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (8) --- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array > --- UTILITY (12) ----- Advanced Cooling System Improved Coolant Injector Medium Storage Unit Structural Scanner Machine Analyzer Triangulator Enhanced Optical Array Advanced Signal Interpreter Improved Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Advanced Hacking Suite > --- WEAPON (4) ------- Backup Laser III Longsword +1 Lance > --- INVENTORY (10) --- Micro Antimatter Reactor Impulse Thruster Cooled Q-thruster Machine Analyzer Improved System Restoration Module Advanced Field Recycling Unit (0) Linear Accelerator Micro-nuke Launcher Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Medium Storage Unit Structural Scanner Machine Analyzer Triangulator Enhanced Optical Array Advanced Signal Interpreter Improved Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Advanced Hacking Suite > --- WEAPON ----------- Backup Laser III Longsword +1 Lance > --- INVENTORY -------- Micro Antimatter Reactor Impulse Thruster Cooled Q-thruster Machine Analyzer Improved System Restoration Module Advanced Field Recycling Unit Linear Accelerator Micro-nuke Launcher Force Lance Enhanced Force Lance [Rating: 142] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Backup Laser III Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . 1 . . . . 2 1 1 . Utility 10 | . . . 1 . . . 1 1 2 1 . . . 1 1 2 Weapon 2 | . . . . . . . 1 . . 1 . . . . . . Parts Attached 233 | 1 17 11 28 1 1 . 28 26 38 44 1 10 12 5 6 4 Power 16 | . 1 1 2 . . . 2 2 3 1 . 1 1 1 . 1 Engine 9 | . 1 1 1 . . . 1 2 2 . . 1 . . . . Core 4 | . . . 1 . . . 1 . 1 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 1 . 1 Propulsion 41 | . 2 3 6 . . . 2 9 5 5 1 3 2 2 1 . Treads . | . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . . . . Wheel 30 | . 2 3 5 . . . 2 9 5 4 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 10 | . . . 1 . . . . . . 1 . 3 2 2 1 . Utility 110 | 1 6 3 8 1 1 . 13 11 20 25 . 4 7 2 5 3 Device 76 | 1 4 2 3 1 1 . 10 6 14 18 . 3 5 1 5 2 Storage 4 | . 1 1 . . . . 1 . . . . . 1 . . . Processor 12 | . 1 . 1 . . . 1 2 3 1 . 1 1 . . 1 Hackware 1 | . . . . . . . . . . . . . . 1 . . Protection 17 | . . . 4 . . . 1 3 3 6 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 66 | . 8 4 12 . . . 11 4 10 13 . 2 2 . . . Energy Gun 7 | . 5 2 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 13 | . . . . . . . 3 1 3 6 . . . . . . Ballistic Cannon 22 | . . 1 7 . . . 4 1 3 4 . . 2 . . . Launcher 5 | . . . 1 . . . 1 . 1 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 13 | . 3 1 4 . . . 3 1 1 . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 2 1 . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . 2 1 1 1 . . 1 . . . Parts Lost 53 | . . 3 6 . . . 3 1 15 22 1 . 2 . . . Power 6 | . . . 2 . . . 1 . 1 1 . . 1 . . . Propulsion 14 | . . 1 2 . . . . 1 6 4 . . . . . . Utility 17 | . . . 2 . . . 1 . 3 9 1 . 1 . . . Weapon 16 | . . 2 . . . . 1 . 5 8 . . . . . . Highest Loss Streak 11 | . . 3 3 . . . 2 1 10 11 1 . 1 . . . To Critical Strikes 2 | . . . . . . . . . . 2 . . . . . . Average Slot Usage (%) 93 | . 100 97 99 100 100 100 99 99 97 84 34 72 84 81 78 80 Engine 7 | . 14 14 7 11 11 11 8 7 5 3 1 5 3 . . . Leg 1 | . 21 . . . . . . . . . . . . . . . Wheel 19 | . 6 27 32 33 33 33 27 29 23 12 . . . . . . Flight 2 | . . . . . . . . . . . 5 14 20 20 17 16 Device 12 | . 13 14 7 11 11 11 17 8 10 11 . 13 20 20 21 28 Storage 7 | . 14 14 11 11 11 11 9 7 6 4 . . 2 4 4 4 Processor 12 | . . . . . . . 5 17 24 22 17 22 18 14 13 12 Protection 4 | . . . 14 11 11 11 4 3 3 4 3 . . . . . Energy Gun 3 | . 18 12 2 . . . . . . . 4 5 5 4 4 4 Ballistic Gun 4 | . 7 . . . . . 5 7 8 6 . . . . . . Ballistic Cannon 7 | . . . 16 22 22 22 17 7 3 9 . . . . . . Impact Weapon 2 | . 2 13 2 . . . 4 . . 4 . . . . . . Slashing Weapon 2 | . . . . . . . . 6 4 . . 4 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 124 | 14 32 96 102 98 98 98 107 110 119 124 6 22 37 39 40 48 Greatest Support 60 | 20 20 20 30 30 30 30 36 58 60 56 8 27 40 47 55 55 Greatest Overweight (x) 4 | . 3 4 4 3 3 3 3 2 4 3 . 1 . . . . Average Overweight (x) 1 | . . 2 3 3 3 3 2 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 5 5 10 10 10 10 Average Capacity 21 | 8 14 20 25 25 25 25 25 25 25 24 5 5 7 10 10 10 Most Carried 25 | 8 15 25 25 25 25 25 25 25 25 25 5 5 10 10 10 10 Average Carried 20 | 6 11 18 24 25 24 25 24 24 23 23 5 4 6 9 9 8 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 5 5 5 10 10 10 10 Final Carried 25 | 8 15 25 25 25 25 25 25 25 25 5 5 4 10 10 10 10 Class Distribution -------------------- 37% | Assassin 37% | Mutant 8% | Ninja 8% | Skirmisher 4% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Assassin | -5/Factory Scout | -5/Waste Ninja | -5/Factory Ninja | -4/Factory Ninja | -3/Research Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Matter Collected 5182 | 225 272 100 678 . . 97 869 303 1061 928 295 123 17 160 50 4 Remotely 496 | . . . 152 . . . 184 . . 160 . . . . . . Salvage Created 4452 | 98 451 81 541 . . . 566 560 1205 641 . 181 78 . 50 . Parts 294 | 5 41 5 39 . . . 41 41 74 28 . 8 9 . 3 . Haulers Intercepted 11 | . 1 . 3 . . . 1 2 3 . . 1 . . . . Recyclers Shooed 6 | . 1 1 . . . . . 1 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 87 | . 12 2 15 . . . 20 5 21 11 . 1 . . . . Melee 5 | . . 1 . . . . . . 3 . . 1 . . . . Guns 23 | . 12 1 . . . . 1 2 7 . . . . . . . Cannons 41 | . . . 12 . . . 16 2 1 10 . . . . . . AOE 18 | . . . 3 . . . 3 1 10 1 . . . . . . Classes Destroyed 15 | 2 5 1 2 . . . 2 1 1 . . . . . 1 . Worker 15 | . . 3 . . . . 2 4 2 4 . . . . . . Builder 13 | . . . 3 . . . 2 1 . 4 . 1 2 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 11 | . 1 . 3 . . . 1 2 3 . . 1 . . . . Recycler 7 | 1 1 . 1 . . . . 3 . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . Operator 2 | . 1 . . . . . . . . 1 . . . . . . Watcher 16 | . 3 . 5 . . . 3 1 2 1 . . 1 . . . Swarmer 36 | . 9 2 11 . . . 8 . 6 . . . . . . . Grunt 16 | . 3 . 1 . . . 5 2 1 4 . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . Sentry 14 | . . . 3 . . . 5 . 3 2 . 1 . . . . Hunter 7 | . . . . . . . 1 . 6 . . . . . . . Programmer 11 | . . . . . . . . 3 4 4 . . . . . . Heavy 2 | . . . . . . . . . 1 1 . . . . . . Best Kill Streak 11 | 2 5 1 5 . . . 6 6 11 4 . 2 1 . 1 . Combat Bots Only 11 | . 5 1 5 . . . 5 2 11 2 . 1 . . . . Max Kills in Single Turn 6 | 1 1 1 2 . . . 4 5 6 1 . 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 6 | . . . 2 . . . 2 1 6 1 . . . . . . Melee 1 | . . 1 . . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Hostile Shots Fired 938 | . 49 46 93 . . . 89 31 317 231 . 10 24 2 . 46 Missed 280 | . 13 9 22 . . . 25 5 89 65 . 3 16 . . 33 Damage Taken 10504 | . 346 342 894 . . . 811 462 2912 4123 34 71 174 57 . 278 Core 1892 | . 52 67 127 . . . 106 76 527 745 27 71 . 30 . 64 Absorbed by Shields 521 | . . . . . . . 76 . 445 . . . . . . . Redirected to Shielding 150 | . . . 50 . . . . . . 97 3 . . . . . Ignored by Resistances 7 | . . . . . . . . . . . . . 7 . . . Regen/Repaired (Parts) 11 | . 11 . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 52 . . . 68 80 89 38 . . 15 100 97 100 96 Volleys Fired 323 | 5 42 12 61 . . . 53 21 60 58 . 2 9 . . . Largest 4 | 2 2 2 2 . . . 3 2 3 4 . 1 1 . . . Hottest 186 | 60 90 90 83 . . . 122 76 104 186 . 40 61 . . . Shots Fired 700 | 10 80 21 118 . . . 137 43 130 149 . 3 9 . . . Gun 284 | 10 80 21 8 . . . 9 21 95 37 . 3 . . . . Cannon 402 | . . . 107 . . . 126 22 33 105 . . 9 . . . Launcher 14 | . . . 3 . . . 2 . 2 7 . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 603 | 5 34 . 107 . . . 135 43 128 142 . . 9 . . . Thermal 38 | 5 30 . . . . . . . . . . 3 . . . . Explosive 14 | . . . 3 . . . 2 . 2 7 . . . . . . Electromagnetic 45 | . 16 21 8 . . . . . . . . . . . . . Robot Hit Streak 21 | 4 12 4 13 . . . 9 5 13 21 . . . . . . Robot Miss Streak 7 | 1 5 6 5 . . . 4 2 2 7 . 2 . . . . Penetration Max 1 | . . . . . . . . . 1 1 . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 444 | 7 46 15 62 . . . 72 34 97 94 . 11 5 . 1 . Core Hits 211 | 3 21 2 25 . . . 35 26 52 41 . 4 1 . 1 . Critical Kills 1 | . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 7 | . . . 1 . . . . . 3 3 . . . . . . Critical Strikes 30 | . 1 1 4 . . . 2 . 11 11 . . . . . . Burn 1 | . 1 . . . . . . . . . . . . . . . Destroy 5 | . . . . . . . . . 4 1 . . . . . . Blast 18 | . . . 3 . . . 2 . 5 8 . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . Smash 3 | . . . 1 . . . . . . 2 . . . . . . Sever 2 | . . . . . . . . . 2 . . . . . . . Melee Attacks 293 | . 8 11 14 . . . 10 30 43 31 . 27 68 14 14 23 Impact 76 | . 8 11 14 . . . 10 3 . 30 . . . . . . Slashing 194 | . . . . . . . . 27 43 1 . 20 56 12 14 21 Piercing 23 | . . . . . . . . . . . . 7 12 2 . 2 Sneak Attacks 28 | . 1 4 3 . . . 2 6 . 5 . 3 3 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . . . Damage Inflicted 14577 | 85 744 527 1777 . . . 2053 1290 2995 3977 . 619 425 . 85 . Guns 3158 | 85 601 122 90 . . . 69 344 1310 537 . . . . . . Cannons 5832 | . . . 1124 . . . 1494 312 617 2285 . . . . . . Explosions 2223 | . . . 231 . . . 324 242 783 643 . . . . . . Melee 3349 | . 143 405 317 . . . 166 392 285 512 . 619 425 . 85 . Ramming 15 | . . . 15 . . . . . . . . . . . . . Kinetic 8348 | 52 204 . 1124 . . . 1563 656 1927 2822 . . . . . . Thermal 520 | 33 236 . . . . . 189 62 . . . . . . . . Explosive 1792 | . . . 231 . . . 135 . 783 643 . . . . . . Electromagnetic 553 | . 161 122 90 . . . . 180 . . . . . . . . Impact 1543 | . 143 405 317 . . . 166 . . 512 . . . . . . Slashing 1593 | . . . . . . . . 392 285 . . 406 425 . 85 . Piercing 213 | . . . . . . . . . . . . 213 . . . . Highest Corruption 6 | . . . . . . . . 6 . 2 2 4 3 . 1 1 Average Corruption 2 | . . . . . . . . 3 . 1 2 2 2 . 1 1 Corruption Purged 5 | . . . . . . . . . . 4 . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 49 | . . . . . . . . 24 . 9 . 12 4 . . . Message Errors 8 | . . . . . . . . 3 . 1 . 2 2 . . . Matter Fused 10 | . . . . . . . . 4 . 3 . 2 1 . . . Heat Flow Errors 8 | . . . . . . . . 5 . 1 . 1 1 . . . Energy Discharges 10 | . . . . . . . . 3 . 4 . 3 . . . . Data Loss (minor) 10 | . . . . . . . . 7 . . . 3 . . . . Misfires 3 | . . . . . . . . 2 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1195 | . 10 105 148 . . . 198 . 24 465 . 77 168 . . . Projectiles 156 | . . . 21 . . . 43 . 16 76 . . . . . . Explosions 85 | . . . . . . . 49 . 8 28 . . . . . . Melee 954 | . 10 105 127 . . . 106 . . 361 . 77 168 . . . Knockbacks 52 | . . 2 5 . . . 22 6 4 13 . . . . . . Impact 8 | . . 2 2 . . . 2 . . 2 . . . . . . Kinetic 41 | . . . 2 . . . 19 5 4 11 . . . . . . Secondary 3 | . . . 1 . . . 1 1 . . . . . . . . Self-Inflicted Damage 517 | . . . 7 . . . 33 58 40 379 . . . . . . Shots 11 | . . . . . . . 1 1 2 7 . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 492 | . 177 274 138 . . . 492 235 10 199 . 232 82 . . . Average Temperature 79 | . 72 130 38 . . . 195 53 6 72 . 122 54 . . . Received Heat Transfer 1353 | . 102 18 114 . . . 285 99 174 525 . . 18 9 . 9 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 14 | . 2 2 4 . . . 4 . . 2 . . . . . . Impact Corruptions 31 | . 1 5 7 . . . 5 . . 13 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 1031 | 75 706 . . . . . 150 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 . . . . 2 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Peak Influence 464 | 10 269 54 221 30 . 6 376 187 395 238 166 304 278 209 176 464 Initial 193 | . 6 . . 30 . . 1 169 66 193 67 116 74 109 117 105 Average 110 | 7 123 24 118 30 . 1 198 61 75 105 109 193 106 154 140 334 Maximum Alert Level 2 | . 1 . 1 . . . 1 . 1 1 . 1 1 1 . 2 Low Security (%) 79 | 100 73 100 93 100 . 100 34 100 87 80 100 46 90 94 100 19 Level 1 19 | . 26 . 6 . . . 65 . 12 19 . 53 9 5 . 55 Level 2 . | . . . . . . . . . . . . . . . . 25 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 3 . 2 . . . 1 6 8 8 . 7 8 . . 2 Investigation 15 | . 1 . 2 . . . 1 2 2 1 . 2 3 . . 1 Extermination 12 | . . . . . . . . 3 4 2 . . 3 . . . Reinforcement 12 | . 2 . . . . . . 1 2 2 . 2 2 . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . 3 . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Distress Signals 8 | . 1 . . . . . 1 . . 1 . . 3 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 185 | . 22 4 34 . . . 27 8 25 22 3 8 21 2 1 8 Peak Tracking Total 11 | . 5 3 8 . . . 5 3 11 5 3 3 8 1 1 5 Tactical Retreats 19 | . 2 . 1 . . . 2 . 1 3 1 . 6 . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Traps Triggered 10 | . . 1 . . . . 1 2 1 2 . 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Disabled 20 | . 1 1 3 . . . 4 4 . 3 . 2 2 . . . Max in Single Turn 1 | . 1 1 1 . . . 1 1 . 1 . . 1 . . . Garrison Access 9 | . . . . . . . 1 1 . 1 . 1 . 1 2 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . . . . . . . . 7 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Accessed 73 | . 6 1 8 . 1 1 10 8 4 9 . 5 9 3 4 4 Terminals 49 | . 5 . 7 . . 1 8 4 4 6 . 3 6 1 2 2 Fabricators 6 | . . . . . . . . 1 . 1 . . 3 1 . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . Garrison Access 13 | . . . . . . . 1 3 . 2 . 2 . 1 2 2 Total Hacks 169 | . 18 1 22 . 1 4 28 19 7 21 . 14 15 6 6 7 Successful 69 | . 8 1 10 . 1 1 13 3 2 8 . 5 9 3 2 3 Failed 99 | . 10 . 11 . . 3 15 16 5 13 . 9 6 3 4 4 Catastrophic 18 | . 1 . 3 . . . 3 3 . 3 . 2 1 1 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 113 | . 14 . 18 . 1 4 22 9 5 11 . 10 10 4 2 3 Terminals 114 | . 14 . 16 . . 4 21 10 7 14 . 8 11 2 4 3 Fabricators 9 | . . . . . . . . 2 . 1 . . 4 2 . . Repair Stations 4 | . 4 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 6 . . . 4 . . . . . . . . . Garrison Access 30 | . . . . . . . 3 7 . 6 . 6 . 2 2 4 Terminal Hacks 19 | . 1 1 2 . 1 1 5 1 1 3 . . 2 . . 1 Record 1 | . . . . . . . . 1 . . . . . . . . Robot Analysis 5 | . . . 1 . . 1 3 . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . 1 . . 1 . . 1 . . . Alert Level 2 | . . . . . . . . . 1 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks 3 | . 3 . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 6 . . . 4 . . . . . . . . . Insert Component 5 | . . . 3 . . . 2 . . . . . . . . . Analyze 5 | . . . 3 . . . 2 . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 1 . 1 . 1 . 1 2 1 Seal Access 8 | . . . . . . . 1 1 . 1 . 1 . 1 2 1 Unauthorized Hacks 28 | . 4 . 2 . . . 3 1 1 4 . 4 6 2 . 1 Terminals 23 | . 4 . 2 . . . 2 1 1 4 . 4 4 1 . . Track 4 | . 1 . . . . . . . . 2 . . 1 . . . Botnet 16 | . 3 . 2 . . . 2 1 1 1 . 2 3 1 . . Disrupt 1 | . . . . . . . . . . . . 1 . . . . Operators 2 | . . . . . . . . . . 1 . 1 . . . . Fabricators 3 | . . . . . . . . . . . . . 2 1 . . Fabnet 1 | . . . . . . . . . . . . . . 1 . . Overload 2 | . . . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . 1 Watchers 1 | . . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . Hacking Detections 63 | . 5 . 8 . . 1 10 7 4 9 . 4 7 3 2 3 Full Trace Events 11 | . 1 . 2 . . . 2 2 1 1 . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . Time 36 | . 36 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . 2 . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . 3 1 Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Total Allies 21 | . . 3 . . . . . . . . 18 . . . . . Largest Group 18 | . . 2 2 . . . . . . . 18 18 2 . . . Highest-Rated Group 638 | . . 45 45 . . . . . . . 638 637 70 . . . Highest-Rated Ally 50 | . . 31 31 . . . . . . . 50 50 46 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 211 | . . 6 8 . . . . . . . 113 77 7 . . . Total Damage 5466 | . . 104 83 . . . . . . . 3153 1965 161 . . . Kills 21 | . . 2 2 . . . . . . . 6 11 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Robot Analysis Total 5 | . . . 1 . . 1 3 . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Turns Passed 15079 | 39 1217 866 1606 27 272 386 1974 1950 2368 2054 204 473 855 242 279 267 Spaces Moved 12332 | 18 571 598 926 16 216 297 1162 1244 1113 1215 355 871 1938 648 524 620 Core 131 | . . . . . . . . . . 131 . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 354 | 18 336 . . . . . . . . . . . . . . . Wheels 6845 | . 235 598 926 16 216 297 1162 1244 1113 1038 . . . . . . Hover 14 | . . . . . . . . . . . 14 . . . . . Flight 4988 | . . . . . . . . . . 46 341 871 1938 648 524 620 Fastest Speed 30 | 120 95 95 125 125 125 125 116 105 110 45 45 37 32 30 32 32 Average Speed 85 | 120 143 118 125 125 125 125 120 113 115 113 46 39 33 30 32 32 Slowest Speed 190 | 120 190 140 140 125 125 125 125 120 160 145 80 125 37 31 32 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . 2 8 1 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 91 97 78 5 61 70 78 35 25 30 96 24 50 22 13 24 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 4 | . . 3 . . . 1 . . . . . . . . . . Spaces Dug 209 | . 5 . 11 . . . 9 20 30 27 . 13 50 11 12 21 Terrain Destroyed 364 | . 5 . 40 . . . 41 21 60 83 . 13 57 11 12 21 Melee 197 | . 5 . 6 . . . 8 20 30 25 . 13 46 11 12 21 Projectile 87 | . . . 23 . . . 16 1 8 28 . . 11 . . . AOE 80 | . . . 11 . . . 17 . 22 30 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Total 15845 | 25 873 710 1232 22 218 312 1613 1713 1997 1720 394 975 2076 680 619 666 Wait 2391 | . 202 55 160 6 . 16 332 346 721 330 38 60 27 7 72 19 Move 12292 | 17 570 597 925 15 215 296 1161 1243 1112 1215 354 866 1921 645 521 619 Hop 12 | . . . . . . . . . . . . 2 8 1 1 . Pick Up 157 | 2 18 16 25 . 1 . 14 22 17 14 . 6 13 4 3 2 Fast Attach 37 | 1 4 2 1 . . . 4 1 4 8 1 5 5 1 . . Attach 64 | . . 2 9 . . . 5 3 15 14 . 5 4 2 3 2 Detach 5 | . . 1 . . . . . . . . . 1 2 . 1 . Swap 132 | . 13 7 18 1 1 . 19 22 19 22 . . 3 2 3 2 Drop 141 | . 16 7 18 . 1 . 15 25 6 28 1 6 10 6 1 1 Fire 323 | 5 42 12 61 . . . 53 21 60 58 . 2 9 . . . Melee 272 | . 8 11 14 . . . 10 30 43 31 . 22 56 12 14 21 Ram 1 | . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 2) 40 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 16) 247 | -10/Materials | Repaired Broken Mining Laser 301 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 15) 1054 | -10/Materials | Discovered new exit (range 15) 1054 | -10/Materials | Discovered new exit (range 4) 1058 | -10/Materials | Identified exit to Mines 1257 | -10/Materials | Entered Mines 1291 | -10/Mines | Met a Derelict bent on vengeance 1318 | -10/Mines | Lost 3 parts (1n2w) 1324 | -10/Mines | Received a Mining Laser from a helpful Derelict 1406 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1408 | -10/Mines | Learned Materials stockpile data 1478 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1482 | -10/Mines | Found Prototype Device 1615 | -10/Mines | Learned Materials security intel 1912 | -10/Mines | Discovered new exit (range 6) 2084 | -10/Mines | Discovered new exit (range 15) 2123 | -10/Mines | Entered Materials 2123 | -9/Materials | Accompanied by 2 allies 2123 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2128 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2215 | -9/Materials | Discovered new exit (range 11) 2463 | -9/Materials | Discovered new exit (range 14) 2487 | -9/Materials | Discovered new exit (range 8) 2608 | -9/Materials | Identified Exp. Sensor Array 2634 | -9/Materials | Central database locked down 2735 | -9/Materials | Discovered new exit (range 16) 3488 | -9/Materials | Discovered new exit (range 15) 3504 | -9/Materials | Lost 3 parts (1p2u) 3729 | -9/Materials | Entered Mines 3749 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3751 | -9/Mines | Discovered new exit (range 5) 3756 | -9/Mines | Entered Exiles 3788 | -9/Exiles | Met 8R-AWN 3808 | -9/Exiles | Met EX-HEX 3844 | -9/Exiles | Met EX-BIN 3859 | -9/Exiles | Aligned with FarCom system 3860 | -9/Exiles | Given EX-Vault access code 3889 | -9/Exiles | Opened EX-Vault 3901 | -9/Exiles | Found Longsword +1 3928 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3966 | -9/Exiles | Met EX-DEC 4016 | -9/Exiles | Discovered new exit (range 11) 4028 | -9/Exiles | Left Exiles lab with Longsword +1 4028 | -9/Exiles | Entered Mines 4047 | -8/Mines | Discovered new exit (range 7) 4414 | -8/Mines | Entered Materials 4414 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5104 | -8/Materials | Build established: Skirmisher 5970 | -8/Materials | Discovered new exit (range 16) 6077 | -8/Materials | Discovered new exit (range 14) 6306 | -8/Materials | Build established: Assassin 6388 | -8/Materials | Entered Factory 6388 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6786 | -7/Factory | Discovered new exit (range 5) 7181 | -7/Factory | Discovered new exit (range 15) 7198 | -7/Factory | Identified exit to Factory 8122 | -7/Factory | Discovered new exit (range 14) 8151 | -7/Factory | Identified exit to Lower Caves 8338 | -7/Factory | Entered another Factory area 8338 | -6/Factory | Evolved 2 slots: Utility x2 8987 | -6/Factory | Discovered new exit (range 19) 9104 | -6/Factory | Discovered new exit (range 7) 9163 | -6/Factory | Identified exit to Lower Caves 10354 | -6/Factory | Lost 3 parts (1n2u) 10387 | -6/Factory | Discovered new exit (range 16) 10414 | -6/Factory | Core integrity fell below 50% 10454 | -6/Factory | Destroyed 11 combat bots 10462 | -6/Factory | Lost 10 parts (1p4n1u4w) 10500 | -6/Factory | Identified exit to Factory 10668 | -6/Factory | Build established: Mutant 10706 | -6/Factory | Entered another Factory area 10706 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11071 | -5/Factory | Build established: Assassin 11196 | -5/Factory | Discovered new exit (range 7) 11203 | -5/Factory | Identified exit to Factory 11729 | -5/Factory | Discovered exit to Factory (range 5) 11925 | -5/Factory | Discovered exit to Factory (range 9) 12057 | -5/Factory | Spotted B-75 Beast 12277 | -5/Factory | Discovered new exit (range 4) 12281 | -5/Factory | Identified exit to Upper Caves 12400 | -5/Factory | Garrison activated, responded to threat 12449 | -5/Factory | Lost 3 parts (1p1u1w) 12652 | -5/Factory | Lost 11 parts (2n4u5w) 12662 | -5/Factory | Core integrity fell below 50% 12697 | -5/Factory | Lost 3 parts (1n1u1w) 12760 | -5/Factory | Sucked down chute 12760 | -5/Factory | Entered Waste 12787 | -5/Waste | Spotted C-40 Crusher 12787 | -5/Waste | Spotted C-40 Crusher 12839 | -5/Waste | Spotted C-40 Crusher 12857 | -5/Waste | Warlord forces began an assault 12886 | -5/Waste | Spotted C-40 Crusher 12886 | -5/Waste | Allies destroyed C-40 Crusher 12894 | -5/Waste | Allies destroyed C-40 Crusher 12895 | -5/Waste | Allies destroyed C-40 Crusher 12898 | -5/Waste | Spotted C-40 Crusher 12898 | -5/Waste | Allies destroyed C-40 Crusher 12900 | -5/Waste | Allies destroyed C-40 Crusher 12904 | -5/Waste | Spotted C-40 Crusher 12928 | -5/Waste | Discovered new exit (range 16) 12954 | -5/Waste | Build established: Scout 12964 | -5/Waste | Entered Factory 12964 | -5/Factory | Accompanied by 18 allies 13081 | -5/Factory | Lost 6 allies 13312 | -5/Factory | Build established: Ninja 13342 | -5/Factory | Spotted B-75 Beast 13394 | -5/Factory | Discovered exit to Factory (range 11) 13395 | -5/Factory | Core integrity fell below 20% 13437 | -5/Factory | Entered another Factory area 13437 | -4/Factory | Accompanied by 2 allies 13437 | -4/Factory | Evolved 2 slots: Propulsion x2 13666 | -4/Factory | Spotted B-86 Titan 14044 | -4/Factory | Discovered new exit (range 7) 14047 | -4/Factory | Identified exit to Upper Caves 14286 | -4/Factory | Discovered new exit (range 8) 14291 | -4/Factory | Identified exit to Research 14292 | -4/Factory | Entered Research 14292 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14333 | -3/Research | Build established: Infiltrator-Ninja 14472 | -3/Research | Discovered new exit (range 9) 14475 | -3/Research | Identified exit to Research 14534 | -3/Research | Entered another Research area 14534 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14660 | -2/Research | Build established: Ninja 14750 | -2/Research | Discovered new exit (range 21) 14764 | -2/Research | Identified exit to Testing 14811 | -2/Research | Discovered new exit (range 6) 14813 | -2/Research | Identified exit to Access 14813 | -2/Research | Entered Access 14813 | -1/Access | Evolved 2 slots: Utility x2 14964 | -1/Access | Spotted B-99 Colossus 14978 | -1/Access | Found Enh. Force Lance 15076 | -1/Access | Discovered new exit (range 6) 15080 | -1/Access | Identified exit to Surface 15080 | *** | Escaped! Last Messages --------------- 14974_ Penetrated by Slug. 14974_ Slug penetrates Wall. 14977_ Penetrated by Slug. 14977_ Slug penetrates Wall. 14978_ Acquired Enh. Force Lance. 14984_ Slug penetrates Wall. 14984_ Slug penetrates Wave Collapse Detector. 14984_ Slug penetrates Wall. 14984_ Slug penetrates Wave Collapse Detector. 14989_ >> Machine Analyzer network decryption results: 14989_ Repair Station x3 15026_ W-44 Eye sends out distress signal. 15027_ Acquired 4 matter. 15040_ Dropped Lgt. Particle Reactor. 15075_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15076_ The Access Shell folds into the floor. 15076_ EXIT=FOUND 15080_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | ##????????"""""??????????????????????????????????? | | ##????????"""""??????????????????????????????????? | | ##????????"""""??????????????????????????????????? | | ##????????"""""??????????????????????????????????? | | ##????????"""""??????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ###### ??????????????????????????????????????????? | | ###### #########################???????? | | # ###+#################################???????? | | p A ??????? | | p ???????? | | # ###+########"###p ""##????????????????? | | ##+### #### ""##????????????????? | | " #### ""##????????????????? | | # #### T##????????????????? | | "" # #### ""##????????????????? | | """# #### ""###???????????????? | | T"# #### ""###???????????????? | | """# ### ##???????????????? | | "" # "" #### ###???????????????? | | # "" #### ###????""?""??????? | | # """""" #### ##?????""S""??????? | | # """""" #### ##?????""""???????? | | # "" #### @" ##????????????????? | | # "" #### "" ##????????????????? | | #################### ##????????????????? | | ##################### ##????????????????? | | ##?????????????????## ##????????????????? | | ???????????????????##""""""""""##????????????????? | | ???????????????????##"????????"##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 80 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 25 Core Shielding 30 Weapon Shielding 33 Evasion (%) 75 Targeting Accuracy 8 Matter Filtering 50 Offensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingMappingGuard Manual? 0 Play Time 04:24:24 Cumulative 167.7 hours Start 2024.05.08 @ 07:49:58 End 2024.05.10 @ 05:53:11 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 134 Adventurer 0 Explorer 6 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d965dd58-c532-43f2-8d7f-fda02d60f1ba