Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.12 @ 12:27:42 // Winter2019/RPGLIKE Player: Noname Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (719) 719 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2009 Bonus ------- None Cogmind --------- Core Integrity 0/750 Matter 269/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Sensor Array Signal Interpreter Advanced Targeting Computer Light Armor Plating > --- WEAPON (3) ------- Katana Katana Katana > --- INVENTORY (3) ---- Improved Ion Engine Heavy Assault Rifle Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Sensor Array Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Shotgun Katana > --- INVENTORY -------- Improved Ion Engine Light Armor Plating Particle Gun [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Processor Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 6 | 3 . 1 2 Power . | . . . . Propulsion 1 | 1 . . . Utility 3 | 1 . 1 1 Weapon 2 | 1 . . 1 Parts Attached 29 | 2 5 3 19 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 1 . 1 4 Treads . | . . . . Leg 6 | 1 . 1 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 3 1 4 Device 2 | . 1 . 1 Storage . | . . . . Processor 4 | . 1 1 2 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 13 | 1 1 1 10 Energy Gun 4 | 1 . . 3 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 4 | . . . 4 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 95 100 95 Engine 12 | . 14 12 10 Leg 24 | . 28 25 20 Device 12 | . 12 12 13 Processor 17 | . 6 24 20 Protection 1 | . 4 . . Energy Gun 6 | . 5 . 14 Ballistic Gun 12 | . 14 12 10 Launcher 4 | . . 11 1 Special Weapon 3 | . 8 . . Naked Turns . | . . . . Heaviest Build 19 | 6 8 8 19 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 3 | 3 3 3 3 Average Capacity 2 | 2 3 3 3 Most Carried 3 | 3 3 3 3 Average Carried 2 | . 2 2 2 Final Capacity 3 | 3 3 3 3 Final Carried 3 | 3 3 3 3 Class Distribution -------------------- 38% | Mutant 38% | Scavenger-Mutant 22% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 587 | 220 96 57 214 Remotely . | . . . . Salvage Created 731 | . 138 110 483 Parts 55 | . 17 10 28 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 27 | . 8 8 11 Melee 2 | . . . 2 Guns 12 | . 7 . 5 Cannons 4 | . 1 . 3 AOE 9 | . . 8 1 Classes Destroyed 5 | . 3 . 2 Watcher 3 | . 1 . 2 Swarmer 14 | . 3 6 5 Grunt 11 | . 5 2 4 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 3 | . 3 3 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1184 | . 735 135 314 Core 935 | . 601 106 228 Absorbed by Shields . | . . . . Redirected to Core 663 | . 372 106 185 Redirected to Shielding 15 | . 15 . . Core Remaining (%) 59 | 100 . 19 . Volleys Fired 73 | . 46 3 24 Largest 3 | . 2 1 3 Hottest 156 | . 120 30 156 Shots Fired 128 | . 76 3 49 Gun 100 | . 58 . 42 Cannon 6 | . . . 6 Launcher 4 | . . 3 1 Special 18 | . 18 . . Kinetic 59 | . 46 . 13 Thermal 43 | . 18 . 25 Explosive 4 | . . 3 1 Electromagnetic 22 | . 12 . 10 Robot Hit Streak 18 | . 6 2 18 Robot Miss Streak 3 | . 3 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 86 | . 46 2 38 Core Hits 46 | . 19 10 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 6 | . . . 6 Impact . | . . . . Slashing 6 | . . . 6 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 2 | . . . 2 Damage Inflicted 1523 | . 516 291 716 Guns 824 | . 372 . 452 Cannons 101 | . . . 101 Explosions 366 | . . 291 75 Melee 88 | . . . 88 Ramming . | . . . . Kinetic 386 | . 277 . 109 Thermal 424 | . 144 . 280 Explosive 366 | . . 291 75 Electromagnetic 259 | . 95 . 164 Impact . | . . . . Slashing 88 | . . . 88 Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Energy Discharges 2 | . . . 2 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles . | . . . . Explosions 3 | . . . 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 147 | . . 107 40 Shots 4 | . . 3 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 166 | . 166 . 36 Average Temperature 25 | . 37 . 10 Received Heat Transfer 342 | . 294 9 39 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 929 | . 300 . 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 332 | . 208 290 332 Initial 81 | . . 81 65 Average 153 | . 93 179 199 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 77 | 100 97 63 70 Level 1 22 | . 2 36 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 18 8 17 Peak Tracking Total 5 | . 5 3 3 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 5 | . 1 4 . Max in Single Turn 4 | . 1 4 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 10 | . 5 . 5 Terminals 10 | . 5 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 16 . 14 Successful 11 | . 6 . 5 Failed 19 | . 10 . 9 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 21 | . 8 . 13 Terminals 30 | . 16 . 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 4 . 4 Terminals 8 | . 4 . 4 Track 2 | . 1 . 1 Assimilate 1 | . . . 1 Botnet 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 5 . 5 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 2067 | 26 714 704 623 Spaces Moved 1363 | 17 395 557 394 Core . | . . . . Treads . | . . . . Legs 1363 | 17 395 557 394 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 120 | 120 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 2 54 95 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug 1 | . . . 1 Terrain Destroyed 51 | . 6 37 8 Melee 1 | . . . 1 Projectile 6 | . 6 . . AOE 44 | . . 37 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1643 | 21 533 589 500 Wait 129 | . 71 22 36 Move 1360 | 16 394 556 394 Hop . | . . . . Pick Up 15 | 3 3 2 7 Fast Attach 9 | 2 4 . 3 Attach 4 | . . 1 3 Detach 1 | . . . 1 Swap 16 | . 1 2 13 Drop 23 | . 6 2 15 Fire 73 | . 46 3 24 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 9 | . 8 1 . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 3 | -11/Junkyard | Upgraded with Propulsion slot (x1) 3 | -11/Junkyard | Upgraded with Utility slot (x1) 3 | -11/Junkyard | Upgraded with Weapon slot (x1) 27 | -11/Junkyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 3) 280 | -10/Materials | Discovered new exit (range 6) 327 | -10/Materials | Build established: Mutant 514 | -10/Materials | Identified exit to Mines 603 | -10/Materials | Core integrity fell below 50% 741 | -10/Materials | Entered Mines 743 | -10/Mines | Reached level 2 749 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 783 | -10/Mines | Upgraded with Utility slot (x1) 885 | -10/Mines | Core integrity fell below 20% 908 | -10/Mines | Found a hidden stash of uninstalled traps 1012 | -10/Mines | Discovered new exit (range 12) 1024 | -10/Mines | Identified exit to Materials 1063 | -10/Mines | Learned location of Zion (-7) 1092 | -10/Mines | Build established: Scavenger-Mutant 1099 | -10/Mines | Discovered exit to Materials (range 10) 1445 | -10/Mines | Entered Materials 1446 | -9/Materials | Core integrity fell below 50% 1446 | -9/Materials | Core integrity fell below 20% 1447 | -9/Materials | Reached level 3 1449 | -9/Materials | Upgraded with Weapon slot (x1) 1476 | -9/Materials | Reached level 4 1484 | -9/Materials | Upgraded with Utility slot (x1) 1715 | -9/Materials | Discovered new exit (range 16) 1778 | -9/Materials | Identified exit to Materials 1854 | -9/Materials | Build established: Scavenger-Gunner 2068 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01935_ R-06 Scavenger collects Lgt. Ion Engine. 01963_ System corrupted: IFF burst signal emitted. 01992_ Acquired 10 matter. 02011_ Dropped Grenade Launcher. 02012_ Acquired Hvy. Assault Rifle. 02015_ Dropped Hvy. EM Pulse Gun. 02016_ Acquired Mining Claw. 02031_ Discarded Imp. Targeting Computer. 02037_ Dropped Mining Claw. 02039_ Dropped Particle Gun. 02041_ Acquired Katana. 02043_ Dropped Imp. Heat Sink. 02044_ U-05 Engineer builds a Wall. 02046_ Acquired Katana. 02057_ S-10 Pest destroyed. 02058_ System corrupted: Matter fused (-7). 02060_ Acquired 23 matter. 02061_ Katana follow-up attack on S-10 Pest. 02066_ S-10 Pest destroyed. 02067_ Acquired 23 matter. 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Utility Slot 3 | 1 . 1 1 Weapon Slot 2 | 1 . . 1 Core Integrity 3 | . . 1 2 Heat Dissipation 1 | . . 1 . Inventory Capacity 3 | 3 . . . Ranged Accuracy 2 | . . 1 1 Hack Attack % 1 | . . 1 . KI Resistance % 1 | . . . 1 TH Resistance % 1 | . . . 1 KI Damage % 1 | . . . 1 Protomatter Created 66 | . 56 10 . Integrity Restored 183 | . 168 15 . Core 183 | . 168 15 . Protomatter Decayed . | . . . . Game ------ Seed WeldingVortexNanoactuators Manual? 0 Play Time 00:20:39 Cumulative 75.7 hours Start 2023.10.12 @ 12:05:13 End 2023.10.12 @ 12:27:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 37 Rogue 26 Adventurer 11 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f0c413a1-396a-46e0-a2cd-757d5fb39a07